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Search found 35468 results on 1419 pages for 'start animation disable'.

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  • Silverlight Control Disable/Remove Events

    - by Dave
    I have a scenario where a control has an event wired up in XAML, say a Button.Click. Somewhere else in my code, a security check is applied which mean I need to disable said event, but I do not have access to the normal -= syntax to remove it. How else can I remove or disable this event? Thanks, Dave

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  • Disable everything in windows except program c#

    - by rubentjeuh
    Hello, I've got the following question: Is it possible te disable everything in windows except the program it's running? I need to program an application on a touchscreen (fullscreen), where people can fill in a survey. The only thing they should use is this program. (for protection of the survey anwsers and other secret stuff :p ) And the program should be closed when entering the right password. So how can I disable everything else but the program I'm running? Thanks

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  • UIWebView - How to Disable Alerts (UIAlertView)?

    - by RodneyFarva
    Hey, I would like to know how you can disable UIAlerts, specifically the Alerts being displayed after tapping and holding hyperlinks in a UIWebView. These seem to be enabled by default in UIWebViews containing the link address of the respective link in the title of the alert. They are also enabled in Safari. (How) is it possible to disable all alerts of this kind within a UIWebView? Thanks in advance!

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  • Pausing a .gif animation in Google Chrome

    - by Ciaran
    Is it possible to "pause" an animated gif file in Google Chrome? If so, how do I do it? I've tried Esc without luck. I'm aware that other browsers can do this using the Esc key I thought I saw a similar question on here before but couldn't find it - close as dupe if you can find it

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  • Start FF with plugins disabled.

    - by justSteve
    Strange problem. Opened FF 3.6.3 after a re-boot and my last opened tabs appeared but none of the page or menu elements would respond to a click. No error messages...just locked up. Started FF with a different profile and it works normally. Next i used FEBE to restore a backup of my working profile and, after the restore, it's doing the same thing - locked out. No newly installed plugins but since a brand new profile works while a restored one doesn't it kinda points to a problematic plug-in. Is there any way to start FF with all plugins disabled? thx

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  • “yourdomain/start is not the same thing as yourIP/start in Apache”

    - by user1883050
    Let's say you're trying to get a CMS up and going. And say you're supposed to find a Start Page at "www.yourdomain.com/start" But you don't have a domain name yet. You only have an IP address (yourIPaddress). Apache is visibly running at yourIPaddress. So you look in "yourIPaddress/start" And you don't find anything there, just a 404 page. And the person who installed it for you tells you: "In Apache, yourdomain/start is not the same thing as yourIP/start. Please read up on Apache server configuration to figure this out. And that's all the help I can give." My question is: what concepts (re: Apache configuration) should I read up on so that I can find the start page? Thoughts?

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  • dz's Open Flash Chart 2 disabling animation problem (Rails)

    - by greg
    How to disable the startup animation in OFC2? Since I started using the dz build, the on-show animation is on by default, which sucks quite a lot. Neither of these work: graph.animate=false graph.on_show=false Also, dz's build implements the tooltip hover support poorly - the tooltip continues to hover even when the cursor is on another flash object. Has anyone overcome these problems?

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  • ListView Long Click Animation

    - by spaceboy2000
    I would like to capture long click events in a ListView, which was easily done using a OnItemLongClickListener. However, that lacks the fading animation of the selector transitioning to a long press that is seen when the long click is handled by onCreateContextMenu. How can I get that animation using OnItemLongClickListener?

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  • iPhone: Execute code after animation of UIDeviceOrientation change finishes

    - by carloe
    Not sure if I can explain this correctly, but I am trying to execute a method device orientation animation finishes. Right now I have [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didRotate:) name:UIDeviceOrientationDidChangeNotification object:nil];, but that triggers instantly. Is there a way to have it call didRotate after the view rotation animation is completed? Thanks!

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  • WPF Animation / Processing priority

    - by Matt B
    Hi all, I have a button which has an animation (in xaml) on it's click event. Cool so far. Problem is that I also have processing occurring on the click event (so I can do stuff) - and this occurs first. How do I prioritise or re-order so that the animation takes place before any custom processing... Thanks.

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  • Can you preload images in a dojo animation.

    - by asynchronous-challenged
    I have a dojo animation object of about 15 images. I'm also using dojo.fx.chain to link them all together. Right before I create all my dojo.fadeIn's and dojo.fadeOut's I added in some basic javascript to preload each image. My question is: Am I doing this the hard way or is there some function/attr I can set in the animation object to do this?

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  • Libraries for text animation in Flex / Actionscript ?

    - by Simon
    Are there any good libraries for cool text animation effects for use in Actionscript (for use in an intro screen or banner). I've given up tryin to use Flash itself because that takes forever, and I dont know which of the many flash text animation tools to choose from. I'd like to be able to dynamically product cool text effects with different messages.

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  • Animation effect on C#

    - by Optimizer
    Can someone point me to a C# open source implementaion with a simple image animations. e.g. I feed the input image to animator, and the animation code produces a few dozen of images which if displayed sequentially looks like animation. I am not something extremely fancy - a simple DirectX filter like animations would do. Thank you.

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  • Windows 8: Default start menu to open on second display

    - by Nick
    I have two monitors and I want to keep it soley on my second monitor. I can do this manually by opening the start menu from the secondary monitor and by default next time I open the start menu it will open on the second monitor. Is there an option where I can force it to stay on the secondary display. If I restart or accidently open start from the primary monitor it changes the default start menu display monitor to my primary monitor.

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  • How to enable default Start-menu in Windows XP

    - by jthomascarey
    The default Windows Xp Start menu has been disabled by the system administrator where I work. When you right-click on the Start-menu, and select properties, the only option is the Classic Start-menu. I work in IT and have the complete freedom to change whatever I want, I just don't know how. How do I enable to option to select the default Start-Menu in XP?

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  • Start menu entries suddenly missing

    - by stefan.at.wpf
    I am using Windows 7 x64 SP1 with all updates applied. During the last weeks I observed that some start menu entries / folders suddenly disappeared. Those programs then sometimes can be found using the search function of the start menu, then however they are labeled by the name of their executable (like photoshop instead of Adobe Photoshop). Does anyone know where to start looking for errors? Does the start menu has anything to do with windows search? I doubt it?

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  • Disable .htaccess or disable some rules from .htaccess on specific URL

    - by petRUShka
    I have Kerberos-based authentication and I want to disable it on only root url: mysite.com/. And I want it to works fine on any other page like mysite.com/page1. I have such things in my .htaccess: AuthType Kerberos AuthName "Domain login" KrbAuthRealms DOMAIN.COM KrbMethodK5Passwd on Krb5KeyTab /etc/httpd/httpd.keytab require valid-user I want to turn it off only for root URL. As workaround it is possible to turn off using .htaccess in virtual host config. Unfortunately I don't know how to do it. Part of my vhost.conf: <Directory /home/user/www/current/public/> Options -MultiViews +FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> It would be great if you can advice me something!

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  • Restore monitor detection to one only or restore start menu to bottom

    - by Mark
    I have a co-worker that is no longer able to see his start menu. He used to have it pinned to the left edge of his screen. I tried to troubleshoot it a bit and discovered if we do Windows + R then "cmd" [enter] the command prompt opens (but we don't see the start menu or run box), meaning the start menu is somewhere, just off screen. Restarting doesn't help. Is there some way to force Windows to think it only has a single monitor? It seems to "think" it has two but there's only one and we can get the Start menu back. Or, is there a way to restore the start menu to the bottom? Additional info We are able to right-click the desktop for display settings, etc. We can also get into Windows Explorer (via Ctrl + E) so if we need any of that to restore settings we can do it.

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  • Restore monitor detection to one only or restore start menu to bottom [Windows 7]

    - by Mark
    I have a co-worker that is no longer able to see his start menu. He used to have it pinned to the left edge of his screen. I tried to troubleshoot it a bit and discovered if we do Windows + R then "cmd" [enter] the command prompt opens (but we don't see the start menu or run box), meaning the start menu is somewhere, just off screen. Restarting doesn't help. Is there some way to force Windows to think it only has a single monitor? It seems to "think" it has two but there's only one and we can get the Start menu back. Or, is there a way to restore the start menu to the bottom? Additional info We are able to right-click the desktop for display settings, etc. We can also get into Windows Explorer (via Ctrl + E) so if we need any of that to restore settings we can do it.

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  • How do I cleanly design a central render/animation loop?

    - by mtoast
    I'm learning some graphics programming, and am in the midst of my first such project of any substance. But, I am really struggling at the moment with how to architect it cleanly. Let me explain. To display complicated graphics in my current language of choice (JavaScript -- have you heard of it?), you have to draw graphical content onto a <canvas> element. And to do animation, you must clear the <canvas> after every frame (unless you want previous graphics to remain). Thus, most canvas-related JavaScript demos I've seen have a function like this: function render() { clearCanvas(); // draw stuff here requestAnimationFrame(render); } render, as you may surmise, encapsulates the drawing of a single frame. What a single frame contains at a specific point in time, well... that is determined by the program state. So, in order for my program to do its thing, I just need to look at the state, and decide what to render. Right? Right. But that is more complicated than it seems. My program is called "Critter Clicker". In my program, you see several cute critters bouncing around the screen. Clicking on one of them agitates it, making it bounce around even more. There is also a start screen, which says "Click to start!" prior to the critters being displayed. Here are a few of the objects I'm working with in my program: StartScreenView // represents the start screen CritterTubView // represents the area in which the critters live CritterList // a collection of all the critters Critter // a single critter model CritterView // view of a single critter Nothing too egregious with this, I think. Yet, when I set out to flesh out my render function, I get stuck, because everything I write seems utterly ugly and reminiscent of a certain popular Italian dish. Here are a couple of approaches I've attempted, with my internal thought process included, and unrelated bits excluded for clarity. Approach 1: "It's conditions all the way down" // "I'll just write the program as I think it, one frame at a time." if (assetsLoaded) { if (userClickedToStart) { if (critterTubDisplayed) { if (crittersDisplayed) { forEach(crittersList, function(c) { if (c.wasClickedRecently) { c.getAgitated(); } }); } else { displayCritters(); } } else { displayCritterTub(); } } else { displayStartScreen(); } } That's a very much simplified example. Yet even with only a fraction of all the rendering conditions visible, render is already starting to get out of hand. So, I dispense with that and try another idea: Approach 2: Under the Rug // "Each view object shall be responsible for its own rendering. // "I'll pass each object the program state, and each can render itself." startScreen.render(state); critterTub.render(state); critterList.render(state); In this setup, I've essentially just pushed those crazy nested conditions to a deeper level in the code, hiding them from view. In other words, startScreen.render would check state to see if it needed actually to be drawn or not, and take the correct action. But this seems more like it only solves a code-aesthetic problem. The third and final approach I'm considering that I'll share is the idea that I could invent my own "wheel" to take care of this. I'm envisioning a function that takes a data structure that defines what should happen at any given point in the render call -- revealing the conditions and dependencies as a kind of tree. Approach 3: Mad Scientist renderTree({ phases: ['startScreen', 'critterTub', 'endCredits'], dependencies: { startScreen: ['assetsLoaded'], critterTub: ['startScreenClicked'], critterList ['critterTubDisplayed'] // etc. }, exclusions: { startScreen: ['startScreenClicked'], // etc. } }); That seems kind of cool. I'm not exactly sure how it would actually work, but I can see it being a rather nifty way to express things, especially if I flex some of JavaScript's events. In any case, I'm a little bit stumped because I don't see an obvious way to do this. If you couldn't tell, I'm coming to this from the web development world, and finding that doing animation is a bit more exotic than arranging an MVC application for handling simple requests - responses. What is the clean, established solution to this common-I-would-think problem?

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  • How to disable low disk space notification? (Gnome 3, Ubuntu 12.04)

    - by grimripper
    I've got an SSD drive for root and /home, and a larger HDD for storage. The storage disk is almost full, and there's a low disk space warning on startup. The warning doesn't have any "don't show again" option, only "ignore" and "examine". It also doesn't go away but sticks on the screen until the ignore button is clicked, so it's very annoying in addition to being competely unnecessary. I tried unselecting the storage HDD in baobab's settings, but that didn't have any effect. I also tried gconf-editor, and looked for apps - gnome_settings_daemon - plugins - housekeeping, but there is no "plugins" under "gnome_settings_daemon". Only "gtk-modules" and "keybindings". Gnome 3.4.2.1 Ubuntu 12.04.1 LTS 64-bit

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  • HTML5 Canvas Tileset Animation

    - by Veyha
    How to do in HTML5 canvas Image animating? I am have this code now: http://jsfiddle.net/WnjB6/1/ In here I am can add animations something like - Animation.add('stand', [0, 1, 2, 3, 4, 5]); But how to play this animation? My image drawing function is - drawTile(canvasX, canvasY, tile, tileWidth, tileHeight); Animation['stand']; return 0, 1, 2, 3, 4, 5 I am need something like when I am run Animation.play('stand') run animation from 'stand' array. I am try to do this something like one day, but no have more idea how. :( Thanks and sorry for my bad English language.

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  • Core Animation problem on iPhone

    - by Mac
    I'm new to iPhone development, and doing some experimentation with Core Animation. I've run into a small problem regarding the duration of the animation I'm attempting. Basically, Ive got a view with two subviews, and I'm trying to animate their opacity so that one fades in while the other fades out. Problem is, instead of a gradual fade in/out, the subviews simply switch instantly to/from full/zero opacity. I've tried to adjust the animation duration with CATransaction with no noticable effect. It's also not specific to animating opacity - animating position shows the same problem. The code I'm using (inside a method of the superview) follows: CALayer* oldLayer = ((UIView*) [[self subviews] objectAtIndex:0]).layer; CALayer* newLayer = ((UIView*) [[self subviews] objectAtIndex:1]).layer; [CATransaction begin]; [CATransaction setAnimationDuration:1.0f]; oldLayer.opacity = 0.0; newLayer.opacity = 1.0; [CATransaction commit]; Does anyone have an idea what the problem might be?

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