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  • Can 'iterator' type just subclass 'const_iterator'?

    - by doublep
    After another question about iterators I'm having some doubts about custom containers. In my container, iterator is a subclass of const_iterator, so that I get conversion from non-const to const "for free". But is this allowed or are there any drawbacks or non-working scenarios for such a setup?

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  • How can I share dynamic data array between Applications?

    - by Ehsan
    Hi, I use CreateFileMapping, but this method was not useful,because only static structure can be shared by this method. for example this method is good for following structure: struct MySharedData { unsigned char Flag; int Buff[10]; }; but it's not good for : struct MySharedData { unsigned char Flag; int *Buff; }; would be thankful if somebody guide me on this, Thanks in advance!

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  • C preprocessor: using #if inside #define?

    - by Wxy
    I want to write a macro that spits out code based on the boolean value of its parameter. So say DEF_CONST(true) should be expanded into "const", and DEF_CONST(false) should be expanded into nothing. Clearly the following doesn't work because we can't use another preprocessor inside #defines: #define DEF_CONST(b_const) \ #if (b_const) \ const \ #endif Any idea about how to do it?

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  • How do I convert jstring to wchar_t *

    - by Obediah Stane
    Let's say that on the C++ side my function takes a variable of type jstring named myString. I can convert it to an ANSI string as follows: const char* ansiString = env-GetStringUTFChars(myString, 0); is there a way of getting const wchar_t* unicodeString = ...

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  • StringIndexOutOfBoundsException: String index out of range 0

    - by Evan F
    I'm trying to write a program to take the first letter of the user input to generate a username. I'm trying to write it so that if the user leaves the input blank, then the letter that would otherwise be taken to generate the username defaults to the letter 'z'. Here is my full code: import java.util.Scanner; /** UsernameGenerator.java Generates a username based on the users inputs. @author: Evan Fravert */ public class UsernameGenerator { /** * Generates a username based on the users inputs. *@param args command line argument */ public static void main(String[] args) { // abcde String first; String middle; String last; String password1; String password2; int randomNum; randomNum = (int) (Math.random() * 1000) + 100; Scanner userInput = new Scanner(System.in); System.out.println("Please enter your first name:"); first = userInput.nextLine(); String firstLower = first.toLowerCase(); System.out.println("Please enter your middle name:"); middle = userInput.nextLine(); String middleLower = middle.toLowerCase(); System.out.println("Please enter your last name:"); last = userInput.nextLine(); int lastEnd = last.length()-1; String lastLower = last.toLowerCase(); System.out.println("Please enter your password:"); password1 = userInput.nextLine(); System.out.println("Please enter your password again:"); password2 = userInput.nextLine(); char firstLetter = firstLower.charAt(0); char middleLetter = middleLower.charAt(0); char lastLetter = lastLower.charAt(0); char lastLast = lastLower.charAt(lastEnd); if first.length() == 0) { firstLetter = 'z'; } else { firstLetter = firstLower.charAt(0); } System.out.println("Your username is " + firstLetter + "" + middleLetter + "" + lastLetter + "" + "" + lastLast + "" + randomNum); System.out.println("Your password is " + password1); System.out.println("Welcome " + first + " " + middle + " " + last + "!"); } }

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  • g++ compiler complains about conversions between relative types (from int to enum, from void* to cla

    - by Slav
    g++ compiler complains about conversions between relative types (from int to enum, from void* to class*, from const char* to unsigned char*, etc.). Compiler handles such convertions as errors and won't compile furthermore. It occurs only when I compile using Dev-C++ IDE, but when I compile the same code (using the compiler which Dev-C++ uses) such errors (even warnings) do not appears. How to mute errors of such types?

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  • Can't get GetModuleFileNameA to work, keep getting error 'missing type specifier...'

    - by flavour404
    Hi, I am trying to use 'GetModuleFileNameA' but I keep getting the error 'c4430: missing type specifier - int assumed'. From reading the results from my google search I am guessing that it is from my use of NULL: char Filename[MAX_PATH]; //this is a char buffer GetModuleFileNameA(NULL, Filename, sizeof(Filename)); NULL is supposedly defined in #include stdio.h which I have included in my project, what am I doing wrong? Thanks.

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  • Problem with calculating floats

    - by iFloh
    strange situation, when performing the following lines of Code: const float a = 47.848711; const float b = 47.862952; float result = b - a; I get a (NSLog %.10f) result = 0.0142440796. I expected to get 0.0142410000. What's going on?

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  • Regular Expression Help

    - by Dave
    Looking for some help with a Regular Expression to do the following: Must be Alpha Char Must be at least 1 Char Must NOT be a specific value, e.g. != "Default" Thanks for any help, Dave

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  • String literals C++?

    - by Bad Man
    I need to do the following C# code in C++ (if possible). I have to const a long string with lots of freaking quotes and other stuff in it. const String _literal = @"I can use "quotes" inside here";

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  • Implicit conversion while using += operator?

    - by bdhar
    Conside the following code: int main() { signed char a = 10; a += a; // Line 5 a = a + a; return 0; } I am getting this warning at Line 5: d:\codes\operator cast\operator cast\test.cpp(5) : warning C4244: '+=' : conversion from 'int' to 'signed char', possible loss of data Does this mean that += operator makes an implicit cast of the right hand operator to int? P.S: I am using Visual studio 2005

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  • What does plus sign does here in string?

    - by Thanga
    I would like to know, what is the difference between two statements, these may be simple String ss="myname"; char[] charArray = ss.toCharArray(); for ( char character : charArray ) { System.out.println( +character );//Statements are here what does plus refers here: System.out.println( character ); //Statements are here: } I got the output for the code no errors but little doubt on how it works? What happens here? If you would down vote let me know the reason please , Thanks in advance

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  • Simple doubt related to strings in C

    - by piemesons
    // The first example: char text[] = "henri"; char *p; p = text; *(p + 1) = 'E'; // Output = hEnri // Now If we want to remove the "e" ie hnri, we would go for????? *(p + 1)=????? Please dont say start copying the array. I am looking for the best solution

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  • duplicate symbol error C++

    - by iSight
    Hi, I have added some const character in my file as under. The error i get is duplicate symbol _xyz(say). What is the problem with it and how could i get out of this. const char* xyz = "xyz"; class Abc { public: Abc() { } };

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  • Return reference from class to this.

    - by Thomas
    Hi, I have the following member of class foo. foo &foo::bar() { return this; } But I am getting compiler errors. What stupid thing am I doing wrong? Compiler error (gcc): error: invalid initialization of non-const reference of type 'foo&' from a temporary of type 'foo* const'

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  • What's the easiest way to parse a string in C?

    - by Luca Matteis
    I have to parse this string in C: XFR 3 NS 207.46.106.118:1863 0 207.46.104.20:1863\r\n And be able to get the 207.46.106.118 part and 1863 part (the first ip address). I know I could go char by char and eventually find my way through it, but what's the easiest way to get this information, given that the IP address in the string could change to a different format (with less digits)?

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  • Using operator+ without leaking memory?

    - by xokmzxoo
    So the code in question is this: const String String::operator+ (const String& rhs) { String tmp; tmp.Set(this->mString); tmp.Append(rhs.mString); return tmp; } This of course places the String on the stack and it gets removed and returns garbage. And placing it on the heap would leak memory. So how should I do this?

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  • Move an object in the direction of a bezier curve?

    - by Sent1nel
    I have an object with which I would like to make follow a bezier curve and am a little lost right now as to how to make it do that based on time rather than the points that make up the curve. .::Current System::. Each object in my scene graph is made from position, rotation and scale vectors. These vectors are used to form their corresponding matrices: scale, rotation and translation. Which are then multiplied in that order to form the local transform matrix. A world transform (Usually the identity matrix) is then multiplied against the local matrix transform. class CObject { public: // Local transform functions Matrix4f GetLocalTransform() const; void SetPosition(const Vector3f& pos); void SetRotation(const Vector3f& rot); void SetScale(const Vector3f& scale); // Local transform Matrix4f m_local; Vector3f m_localPostion; Vector3f m_localRotation; // rotation in degrees (xrot, yrot, zrot) Vector3f m_localScale; } Matrix4f CObject::GetLocalTransform() { Matrix4f out(Matrix4f::IDENTITY); Matrix4f scale(), rotation(), translation(); scale.SetScale(m_localScale); rotation.SetRotationDegrees(m_localRotation); translation.SetTranslation(m_localTranslation); out = scale * rotation * translation; } The big question I have are 1) How do I orientate my object to face the tangent of the Bezier curve? 2) How do I move that object along the curve without just setting objects position to that of a point on the bezier cuve? Heres an overview of the function thus far void CNodeControllerPieceWise::AnimateNode(CObject* pSpatial, double deltaTime) { // Get object latest pos. Vector3f posDelta = pSpatial->GetWorldTransform().GetTranslation(); // Get postion on curve Vector3f pos = curve.GetPosition(m_t); // Get tangent of curve Vector3f tangent = curve.GetFirstDerivative(m_t); } Edit: sorry its not very clear. I've been working on this for ages and its making my brain turn to mush. I want the object to be attached to the curve and face the direction of the curve. As for movement, I want to object to follow the curve based on the time this way it creates smooth movement throughout the curve.

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  • VC++ Debugger expression

    - by user85917
    In debug | Immediate window, why do i get this error: szTemp is a local variable at {,,Util.dll}MySock.Write("%s",szTemp) CXX0017: Error: symbol "szTemp" not found int SomeFunction( ..) { char* szSQL = new char[1024]; . . ---> Breakpoint.. Trying to run the expression here.. . . }

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  • execl doesn't work in a while(1) cicle, server side; C script

    - by Possa
    Hi guys, I have a problem with a little C script who should run as a server and launch a popup for every message arriving. The execl syntax is correct because if I try a little script with main() { execl(...); } it works. When I put it in a while(1) cicle it doesn't work. Everything else is working, like printf or string operation, but not the execl. Even if I fork it doesn't work. I really don't know what I can do ... can anyone help me? Thanks in advice for your help and sorry for my bad english. Here's the complete server C code. #include <arpa/inet.h> #include <netinet/in.h> #include <stdio.h> #include <stdlib.h> #include <sys/types.h> #include <sys/socket.h> #include <unistd.h> #include <string.h> #define BUFLEN 512 #define PORT 9930 void diep(char *s) { perror(s); exit(1); } int main() { struct sockaddr_in si_me, si_other; int s, i, slen=sizeof(si_other), broadcastPermission; char buf[100], zeni[BUFLEN]; if ((s=socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP))==-1) diep("socket"); broadcastPermission = 1; if (setsockopt(s, SOL_SOCKET, SO_BROADCAST, (void *) &broadcastPermission, sizeof(broadcastPermission)) < 0) diep("setsockopt() failed"); memset((char *) &si_me, 0, sizeof(si_me)); si_me.sin_family = AF_INET; si_me.sin_port = htons(PORT); si_me.sin_addr.s_addr = htonl(INADDR_ANY); if (bind(s, &si_me, sizeof(si_me))==-1) diep("bind"); while (1) { if (recvfrom(s, buf, BUFLEN, 0, &si_other, &slen)==-1) diep("recvfrom()"); //printf("Received packet from %s:%d\nData: %s\n", inet_ntoa(si_other.sin_addr), ntohs(si_other.sin_port), buf); strcpy(zeni, ""); strcat(zeni, "zenity --warning --title Hack!! --text "); strcat(zeni, buf); printf("cmd: %s\n", zeni); //system (zeni); execl("/usr/bin/zenity", "/usr/bin/zenity", "--warning", "--title", "Warn!", "--text", buf, (char *) NULL); } close(s); return 0; }

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  • Copying from istream never stops

    - by the_drow
    This bit of code runs infinitely: copy(istream_iterator<char>(cin), istream_iterator<char>(), back_inserter(buff)); The behavior I was expecting is that it will stop when I press enter. However it doesn't. buff is a vector of chars.

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  • Generate set/get methods for a c++ class

    - by Narek
    Is there any tool that generates set and get methods for a class. Just I create classes very frequently and would like to have a tool which for each class-member wil generate following functions: Member_Type getMemberName() const; void setMemberName(const Member_Type & val);

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