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  • setting the openCV configuration in an openGL project produce several errors

    - by GolSa
    I have a win32 solution which is set for openGL; it works well; but I want to write a function which use functions of openCV; I set the configuration for openCV for both X86 and X64;;I commented the openCV function and just to test the correctness of configuration, I run it; but when I want to run it on X64 I faced with the error below: Error 1 error C2065: 'GWL_HINSTANCE' : undeclared identifier D:\matrix\matrixProjection\src\ControllerMain.cpp 35 1 matrixProjection Error 2 error C2664: 'CreateDialogParamW' : cannot convert parameter 4 from 'BOOL (__cdecl *)(HWND,UINT,WPARAM,LPARAM)' to 'DLGPROC' D:\matrix\matrixProjection\src\DialogWindow.cpp 47 1 matrixProjection Error 2 points to this line of code: HWND DialogWindow::create() { /*-->this line*/ handle = ::CreateDialogParam(instance, MAKEINTRESOURCE(id), parentHandle, Win::dialogProcedure, (LPARAM)controller); return handle; } but on Debug Win32 configure, it runs; I used openGL32 in my project; is there any probability to be the cause? is there any X64 version for openGL? I know that there is something needed in X64 mode which my solution can not handle it; I googled a lot about it but I did not find any solution; How can I solve that?

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  • Ladder word-like game GUI problems

    - by sasquatch90
    Ok so I've written my own version of game which should look like this : http://img199.imageshack.us/img199/6859/lab9a.jpg but mine looks like that : http://img444.imageshack.us/img444/7671/98921674.jpg How can I fix this ? Is there a way to do the layout completely differently ? Here's the code : Main.java : import java.util.Scanner; import javax.swing.*; import java.awt.*; public class Main { public static void main(String[] args){ final JFrame f = new JFrame("Ladder Game"); Scanner sc = new Scanner(System.in); System.out.println("Creating game data..."); System.out.println("Height: "); while (!sc.hasNextInt()) { System.out.println("int, please!"); sc.next(); } final int height = sc.nextInt(); Grid[]game = new Grid[height]; for(int L = 0; L < height; L++){ Grid row = null; int i = L+1; String s; do { System.out.println("Length "+i+", please!"); s = sc.next(); } while (s.length() != i); Element[] line = new Element[s.length()]; Element single = null; String[] temp = null; String[] temp2 = new String[s.length()]; temp = s.split(""); for( int j = temp2.length; j>0; j--){ temp2[j-1] = temp[j]; } for (int k = 0 ; k < temp2.length ; k++) { if( k == 0 ){ single = new Element(temp2[k], 2); } else{ single = new Element(temp2[k], 1); } line[k] = single; } row = new Grid(line); game[L] = row; } //############################################ //THE GAME STARTS HERE //############################################ JPanel panel = new JPanel(); panel.setLayout(new BoxLayout(panel, BoxLayout.X_AXIS)); panel.setBackground(Color.ORANGE); panel.setBorder(BorderFactory.createEmptyBorder(10, 10, 10, 10)); for(int i = 0; i < game.length; i++){ panel.add(game[i].create()); } f.setContentPane(panel); f.pack(); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setVisible(true); boolean end = false; boolean word = false; String tekst; while( !end ){ while( !word ){ tekst = JOptionPane.showInputDialog("Input word: "); for(int i = 0; i< game.length; i++){ if(game[i].equalLength(tekst)){ if(game[i].equalValue(tekst)){ word = true; for(int j = 0; j< game.length; j++){ game[i].repaint(); } } } } } word = false; for(int i = 0; i < game.length; i++){ if(game[i].solved()){ end = true; } else { end = false; } } } } } Grid.java import javax.swing.*; import java.awt.*; public class Grid extends JPanel{ private Element[]e; private Grid[]g; public Grid(){} public Grid( Element[]elements ){ e = new Element[elements.length]; for(int i=0; i< e.length; i++){ e[i] = elements[i]; } } public Grid(Grid[]grid){ g = new Grid[grid.length]; for(int i=0; i<g.length; i++){ g[i] = grid[i]; } Dimension d = new Dimension(600, 600); setMinimumSize(d); setPreferredSize(new Dimension(d)); setMaximumSize(d); } public JPanel create(){ JPanel panel = new JPanel(); panel.setLayout(new BoxLayout(panel, BoxLayout.PAGE_AXIS)); panel.setBorder(BorderFactory.createEmptyBorder(2, 2, 2, 2)); for(int j = 0; j < e.length; j++){ panel.add(e[j].paint()); } return panel; } @Override public void repaint(){ } public boolean equalLength(String s){ int len = s.length(); boolean equal = false; for(int j = 0; j < e.length; j++){ if(e.length == len){ equal = true; } } return equal; } public boolean equalValue(String s){ int len = s.length(); boolean equal = false; String[] temp = null; String[] temp2 = new String[len]; temp = s.split(""); for( int j = len; j>0; j--){ temp2[j-1] = temp[j]; } for(int j = 0; j < e.length; j++){ if( e[j].letter().equals(temp2[j]) ){ equal = true; } else { equal = false; } } if(equal){ for(int i = 0; i < e.length; i++){ e[i].changeState(3); } } return equal; } public boolean solved(){ boolean solved = false; for(int j = 0; j < e.length; j++){ if(e[j].getState() == 3){ solved = true; } else { solved = false; } } return solved; } @Override public String toString(){ return ""; } } Element.java import javax.swing.*; import java.awt.*; public class Element { final int INVISIBLE = 0; final int EMPTY = 1; final int FIRST_LETTER = 2; final int OTHER_LETTER = 3; private int state; private String letter; public Element(){ } //empty block public Element(int state){ this("", 0); } //filled block public Element(String s, int state){ this.state = state; this.letter = s; } public JButton paint(){ JButton button = null; if( state == EMPTY ){ button = new JButton(""); button.setBackground(Color.WHITE); } else if ( state == FIRST_LETTER ){ button = new JButton(letter); button.setBackground(Color.red); } else { button = new JButton(letter); button.setBackground(Color.yellow); } button.setSize(20,20); return button; } public void changeState(int s){ state = s; } public String letter(){ return letter; } public int getState(){ return state; } @Override public String toString(){ return "["+letter+"]"; } }

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  • Is it possible in Perl to require a subroutine call is made?

    - by MitchelWB
    I don't know enough about Perl to even know what I'm asking for exactly, but I'm writing a series of subroutines to be available for many individual scripts that all process different incoming flat files. The process is far from perfect, but it's what I've got to deal with and I'm trying to build myself a small library of subs that make it easier for me to manage it all. Each script handles a different incoming flat file with it's own formatting, sorting, grouping and outputting requirements. One common aspect is that we have small text files that house counters that are used to name the output files so that we have no duplicate file names. Because the processing of the data is different for each file, I need to open the file to get my counter value, because this is a common operation, I'd like to put it in a sub to retrieve the counter. But then need to write specific code to process the data. And would like a second sub that allows me to update the counter with the counter once I've processed the data. Is there a way to make the second sub call a requirement if the first one is called? Ideally if it could even be an error that would prevent the script from running at all much like a syntax error. EDIT: Here is a little [ugly and simplified] psuedo-code to give a better feel for what the current process is: require "importLibrary.plx"; #open data source file open DataIn, $filename; #call getCounterInfo from importLibrary.plx to get the counter value from counter file $counter = &getCounterInfo($counterFileName); while (<DataIn>) { #Process data based on unique formatting and requirements #output to task files based on requirements and name files using the $counter #increment $counter } #update counter file with new value of $counter &updateCounterInfo($counter);

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  • Dreamweaver CS5 - Have Design Window as a Panel?

    - by Oliver Jones
    I've been looking around on the dreamweaver interface, and I'm trying to get my design window as an external panel. Reason is, I have a dual monitor system, and I would like to have the main window (where you can have both code/split/design) on my main screen, but with the code selected, and a design view on my secondary monitor. I'm assuming this can't be done, although I have noticed you can have your code as an external panel (Code Inspector). Would like to hear your input. Thanks

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  • image display in block <a> - CSS

    - by blasteralfred
    I have a page like below; <style type="text/css"> #div1 { height: 100px; background-color: #CCCCCC; } #div2 { display: inline; height: 48px; margin: 0; padding: 0; position: relative; white-space: nowrap; } #div2 a { display: block; background-color: #FF9900; height: 51px; width: 150px; padding-right: 50px; text-decoration: none; word-wrap: break-word; white-space: normal; } #div2 img { border:0; float: right; } </style> <div id="div1"> <div id="div2"> <a href="">text1 text2 text3 text4 text5 text6 text7 text8<img src="image.jpg"></a> </div> </div> What I am getting is something like this; and I want this; Here is the fiddle. Thanks in advance...:)

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  • Printing the address of a struct object

    - by bdhar
    I have a struct like this typedef struct _somestruct { int a; int b; }SOMESTRUCT,*LPSOMESTRUCT; I am creating an object for the struct and trying to print it's address like this int main() { LPSOMESTRUCT val = (LPSOMESTRUCT)malloc(sizeof(SOMESTRUCT)); printf("0%x\n", val); return 0; } ..and I get this warning warning C4313: 'printf' : '%x' in format string conflicts with argument 1 of type 'LPSOMESTRUCT' So, I tried to cast the address to int like this printf("0%x\n", static_cast<int>(val)); But I get this error: error C2440: 'static_cast' : cannot convert from 'LPSOMESTRUCT' to 'int' What am I missing here? How to avoid this warning? Thanks.

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  • Connecting form to database errors

    - by Russell Ehrnsberger
    Hello I am trying to connect a page to a MySQL database for newsletter signup. I have the database with 3 fields, id, name, email. The database is named newsletter and the table is named newsletter. Everything seems to be fine but I am getting this error Notice: Undefined index: Name in C:\wamp\www\insert.php on line 12 Notice: Undefined index: Name in C:\wamp\www\insert.php on line 13 Here is my form code. <form action="insert.php" method="post"> <input type="text" value="Name" name="Name" id="Name" class="txtfield" onblur="javascript:if(this.value==''){this.value=this.defaultValue;}" onfocus="javascript:if(this.value==this.defaultValue){this.value='';}" /> <input type="text" value="Enter Email Address" name="Email" id="Email" class="txtfield" onblur="javascript:if(this.value==''){this.value=this.defaultValue;}" onfocus="javascript:if(this.value==this.defaultValue){this.value='';}" /> <input type="submit" value="" class="button" /> </form> Here is my insert.php file. <?php $host="localhost"; // Host name $username="root"; // Mysql username $password=""; // Mysql password $db_name="newsletter"; // Database name $tbl_name="newsletter"; // Table name // Connect to server and select database. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // Get values from form $name=$_POST['Name']; $email=$_POST['Email']; // Insert data into mysql $sql="INSERT INTO $tbl_name(name, email)VALUES('$name', '$email')"; $result=mysql_query($sql); // if successfully insert data into database, displays message "Successful". if($result){ echo "Successful"; echo "<BR>"; echo "<a href='index.html'>Back to main page</a>"; } else { echo "ERROR"; } ?> <?php // close connection mysql_close(); ?>

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  • Code crashing compiler: main() returning a struct instead of an int

    - by AndrejaKo
    Hi! I'm experimenting with a piece of C code. Can anyone tell me why is VC 9.0 with SP1 crashing for me? Oh, and the code is meant to be an example used in a discussion why something like void main (void) is evil. struct foo { int i; double d; } main (double argc, struct foo argv) { struct foo a; a.d=0; a.i=0; return a.i; } If I put return a; compiler doesn't crash.

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  • C++ enumeration

    - by asli
    Hi,my question is about enumeration,my codes are : #include<iostream> using namespace std; int main() { enum bolumler {programcilik,donanim,muhasebe,motor,buro} bolum; bolum = donanim; cout << bolum << endl; bolum += 2; // bolum=motor cout << bolum; return 0; } The output should be 1 3 but according to these codes the error is: error C2676: binary '+=' : 'enum main::bolumler' does not define this operator or a conversion to a type acceptable to the predefined operator Error executing cl.exe. 111.obj - 1 error(s), 0 warning(s) Can you help me ?The other question is what can I do if I want to see the output like that "muhasebe"?

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  • Delphi SQLite Update causing errors to appear.

    - by NeoNMD
    I have used Inserts, selects, updates, deleted without problem all over the program but for some reason this specific section causes it to except and not run the SQL I send it. I am trying to "UPDATE SectionTable(AreaID) VALUES ('+IntToStr(ActClient.AreaID)+') WHERE SectionID='+IntToStr(iCount)" The section with the ID "iCount" exists deffinately. The ActClient.AreaID is "2" and its overwriting null data in the "SectionTable" table. What is the problem here? OpenDatabase(slDb); sltb:=sldb.GetTable('SELECT * FROM SectionTable WHERE SectionID='+IntToStr(iCount)); OutputDebugString(PAnsiChar(sltb.FieldAsString(sltb.FieldIndex['SectionID'])+sltb.FieldAsString(sltb.FieldIndex['Gender'])+sltb.FieldAsString(sltb.FieldIndex['CompetitionID']))); sSQL := 'UPDATE SectionTable(AreaID) VALUES ('+IntToStr(ActClient.AreaID)+') WHERE SectionID='+IntToStr(iCount); sldb.ExecSQL(sSQL); CloseDatabase(slDb); I get this error message appear when this is ran. --------------------------- Debugger Exception Notification --------------------------- Project CompetitionServer.exe raised exception class ESQLiteException with message 'Error executing SQL. Error [1]: SQL error or missing database. "UPDATE SectionTable(AreaID) VALUES (2) WHERE SectionID=2": near "(": syntax error'. Process stopped. Use Step or Run to continue. --------------------------- OK Help ---------------------------

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  • Compilation problem in the standard x86_64 libraries

    - by user350282
    Hi everyone, I am having trouble compiling a program I have written. I have two different files with the same includes but only one generates the following error when compiled with g++ /usr/lib/gcc/x86_64-linux-gnu/4.4.1/../../../../lib/crt1.o: In function `_start': /build/buildd/eglibc-2.10.1/csu/../sysdeps/x86_64/elf/start.S:109: undefined reference to `main' collect2: ld returned 1 exit status The files I am including in my header are as follows: #include <google/sparse_hash_map> using google::sparse_hash_map; #include <ext/hash_map> #include <math.h> #include <iostream> #include <queue> #include <vector> #include <stack> using std::priority_queue; using std::stack; using std::vector; using __gnu_cxx::hash_map; using __gnu_cxx::hash; using namespace std; Searching the internet for those two lines hasn't resulted in anything to help me. I would be very grateful for any advice. Thank you

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  • The youtube API sometimes throws error: Call to a member function children() on a non-object

    - by Anna Lica
    When i launch the php script, sometime works fine, but many other times it retrieve me this errror Fatal error: Call to a member function children() on a non-object in /membri/americanhorizon/ytvideo/rilevametadatadaurlyoutube.php on line 21 This is the first part of the code // set feed URL $feedURL = 'http://gdata.youtube.com/feeds/api/videos/dZec2Lbr_r8'; // read feed into SimpleXML object $entry = simplexml_load_file($feedURL); $video = parseVideoEntry($entry); function parseVideoEntry($entry) { $obj= new stdClass; // get nodes in media: namespace for media information $media = $entry->children('http://search.yahoo.com/mrss/'); //<----this is the doomed line 21 UPDATE: solution adopted for ($i=0 ; $i< count($fileArray); $i++) { // set feed URL $feedURL = 'http://gdata.youtube.com/feeds/api/videos/'.$fileArray[$i]; // read feed into SimpleXML object $entry = simplexml_load_file($feedURL); if ( is_object($entry)) { $video = parseVideoEntry($entry); echo ($video->description."|".$video->length); echo "<br>"; } else { $i--; } } In this mode i force the script to re-check the file that caused the error

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  • Variable reference in a Groovy GString

    - by Maurits Rijk
    From the book "Groovy and Grails recipes" I'm using the following code snippet: String HelloLanguage = "def hello(language) {return \"Hello $language\"}" However, I get a compiler error "You attempted to reference a variable in the binding or an instance variable from a static context." because language can't be bound. What is wrong?

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  • the problem only happens when i try create a release...

    - by ace
    I'm sorry if im not presenting this right, but i trully cannot understand what the problem is. i have a project to hand in, a code of 600 lines defined within a main, .cpp, and header file. if i compile the project with just a debugger and no release, it's fine. when i create it with the release, the following error occurs, for every function!!! 1st error: |36|multiple definition of `countLines(int&, std::vector const&)'| 2nd error: |36|first defined here| if someone will allow me and i can send them the entire code, that would be awesome - i have to have this done within 3 hours.

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  • va_list has not been declared

    - by David Doria
    When compiling some working code on Fedora 11, I am getting this error: /usr/include/c++/4.4.1/cstdarg:56: error: ‘::va_list’ has not been declared I am using: [doriad@davedesktop VTK]$ g++ --version g++ (GCC) 4.4.1 20090725 (Red Hat 4.4.1-2) Does anyone know what the problem could be? Thanks, Dave

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  • Explicitly typing variables causes compiler to think an instance of a builtin type doesn't have a pr

    - by wallacoloo
    I narrowed the causes of an AS3 compiler error 1119 down to code that looks similar to this: var test_inst:Number = 2.953; trace(test_inst); trace(test_inst.constructor); I get the error "1119: Access of possibly undefined property constructor through a reference with static type Number." Now if I omit the variable's type, I don't get that error: var test_inst = 2.953; trace(test_inst); trace(test_inst.constructor); it produces the expected output: 2.953 [class Number] So what's the deal? I like explicitly typing variables, so is there any way to solve this error other than not providing the variable's type?

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  • Errors in Layout Cant figure it out!!

    - by Wahid
    Please Help. I'm trying to create a menu that pops up if an android user clicks "menu" on his phone. and i want on the screen a button so when the user clicks it a sound starts playing for a second or two. && this error keeps popping up in my java class in the part where it says " public boolean onCreateTutorial(Menu menu) {" heres my code. package com.Tutorial; import com.Tutorial.R; import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.Toast; public class Tutorial extends Activity { private SoundManager mSoundManager; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mSoundManager = new SoundManager(); mSoundManager.initSounds(getBaseContext()); mSoundManager.addSound(1, R.raw.sound); Button SoundButton = (Button)findViewById(R.id.Button); SoundButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { mSoundManager.playSound(1); @Override public boolean onCreateTutorial(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.menu, menu); return true; } } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.icon: Toast.makeText(this, "Rate this app on Android Market!", Toast.LENGTH_LONG).show(); break; case R.id.text: Toast.makeText(this, "Name: Wahid", Toast.LENGTH_LONG).show(); break; case R.id.icontext: Toast.makeText(this, "MeSoundFx Pro on the Android Market! (Coming Soon)", Toast.LENGTH_LONG).show(); break; } return true; } }); } }

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  • loading xml without invalid character errors

    - by dalco
    at the moment im loading xml and i am getting error: System.Xml.XmlException: ' ', hexadecimal value 0x17, is an invalid character. Line 2762, position 16. it is easy to fix. just open xml and remove the character. but I need to know is it possible to load xml even with invalid characters and use it for parsing. and is there any downside?

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