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  • Level Representation in a 2D Game

    - by meszar.imola
    I would like to create a 2D game, where a character should move on a stage/level. My stage would be static, constructed some little cubes, similar to the well-known Mario game: some of the elements should represent an element of the way where the character can step, but if the element is missing, the character should fall. My problem is, how to represent this programmatically? My first thought was to represent the stage with a vector, which should contain boolean elements, depending on the state of the element on the stage - if it's missing or not. But this means, I have to verify at my character's x or y position change if it has a stage element under or not (if not, to simulate the falling of the character) - I think it is not the best practice, it's not the beautiful solution. Can you help me with some advice, how to represent the stage?

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  • Can an asynchronously fired event run synchronously on a form?

    - by cyclotis04
    [VS 2010 Beta with .Net Framework 3.5] I've written a C# component to asynchronously monitor a socket and raise events when data is received. I set the VB form to show message boxes when the event is raised. What I've noticed is that when the component raises the event synchronously, the message box blocks the component code and locks the form until the user closes the message. When it's raised asynchronously, it neither blocks the code, nor locks the form. What I want is a way to raise an event in such a way that it does not block the code, but is called on the same thread as the form (so that it locks the form until the user selects an option.) Can you help me out? Thanks. [Component] using System; using System.Threading; using System.ComponentModel; namespace mySpace { public delegate void SyncEventHandler(object sender, SyncEventArgs e); public delegate void AsyncEventHandler(object sender, AsyncEventArgs e); public class myClass { readonly object syncEventLock = new object(); readonly object asyncEventLock = new object(); SyncEventHandler syncEvent; AsyncEventHandler asyncEvent; private delegate void WorkerDelegate(string strParam, int intParam); public void DoWork(string strParam, int intParam) { OnSyncEvent(new SyncEventArgs()); AsyncOperation asyncOp = AsyncOperationManager.CreateOperation(null); WorkerDelegate delWorker = new WorkerDelegate(ClientWorker); IAsyncResult result = delWorker.BeginInvoke(strParam, intParam, null, null); } private void ClientWorker(string strParam, int intParam) { Thread.Sleep(2000); OnAsyncEvent(new AsyncEventArgs()); OnAsyncEvent(new AsyncEventArgs()); } public event SyncEventHandler SyncEvent { add { lock (syncEventLock) syncEvent += value; } remove { lock (syncEventLock) syncEvent -= value; } } public event AsyncEventHandler AsyncEvent { add { lock (asyncEventLock) asyncEvent += value; } remove { lock (asyncEventLock) asyncEvent -= value; } } protected void OnSyncEvent(SyncEventArgs e) { SyncEventHandler handler; lock (syncEventLock) handler = syncEvent; if (handler != null) handler(this, e, null, null); // Blocks and locks //if (handler != null) handler.BeginInvoke(this, e, null, null); // Neither blocks nor locks } protected void OnAsyncEvent(AsyncEventArgs e) { AsyncEventHandler handler; lock (asyncEventLock) handler = asyncEvent; //if (handler != null) handler(this, e, null, null); // Blocks and locks if (handler != null) handler.BeginInvoke(this, e, null, null); // Neither blocks nor locks } } } [Form] Imports mySpace Public Class Form1 Public WithEvents component As New mySpace.myClass() Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click component.DoWork("String", 1) End Sub Private Sub component_SyncEvent(ByVal sender As Object, ByVal e As pbxapi.SyncEventArgs) Handles component.SyncEvent MessageBox.Show("Synchronous event", "Raised:", MessageBoxButtons.OK) End Sub Private Sub component_AsyncEvent(ByVal sender As Object, ByVal e As pbxapi.AsyncEventArgs) Handles component.AsyncEvent MessageBox.Show("Asynchronous event", "Raised:", MessageBoxButtons.OK) End Sub End Class

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  • How to deal with characters picking up and dropping objects in a 2D game

    - by pm_2
    I'm quite new to game development, so would like to get a consensus on methods of doing this. My game features a 2D character that is able to pick up and drop objects, for example, a stick. My question is: is it advisable / possible to manipulate the image of the character and image of the stick to make it look like the character is now carrying a stick; or is it best to have a separate sprite sheet for the character with the stick and the character without? EDIT: To be clear - I have a lot of characters, with a few items (4 separate items and over 20 characters)

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  • Error on SQL insert statement

    - by Ashley Stewart
    I exported a recordset from one database into a csv file, and when I try to import it into another using mysql workbench I keep this this error message: Executing SQL script in server ERROR: Error 1064: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ' 'Lord it Over', 'Ben', '1993-03-01', 'TRC', NULL, 1983, '1999-09-01', 'NULL', '' at line 1 INSERT INTO `TRC`.`horse` (`horse_id`, `registered_name`, `stable_name`, `arrival_date`, `last_known_location`, `is_ex_racer`, `birth_year`, `death_date`, `horse_comments`, `sex`, `referral_date`, `horse_height`, `arrival_weight`, `passport_no`, `microchip_no`, `is_on_waiting_list`) VALUES (, 'Lord it Over', 'Ben', '1993-03-01', 'TRC', NULL, 1983, '1999-09-01', 'NULL', 'NULL', 'NULL', NULL, NULL, 'NULL', 'NULL', 0) SQL script execution finished: statements: 29 succeeded, 1 failed Fetching back view definitions in final form. Nothing to fetch Any help would be appreciated as their appears to be no errors as far as I can see.

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  • How to syncronize two animations without delays

    - by GeKi
    I have one character idle animation running inside a game in a loop, over and over again. A a certain time I trigger another animation to be played, for the same character. The second animation won't play immediately, as will be a discontinuity in my character animation. First I wait for the idle animation to finish and then I play my second animation. Now I have a smooth, continuous animation, BUT I have introduced a delay between my action and character animation. If I play the second animation right away as it is triggered, the character animation won't be continuous and smooth. I was thinking on breaking the idle animation in small pieces and also to have the same number of second action animations to match the last frame of the idle pieces. This won't solve the delay completely, only will minimize it a bit. So it's a magic formula of how can I get rid of this delay? Thanks.

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  • MySQL multiple dependent subqueries, painfully slow

    - by matt80
    I have a working query that retrieves the data that I need, but unfortunately it is painfully slow (runs over 3 minutes). I have indexes in place, but I think the problem is the multiple dependent subqueries. I've been trying to rewrite the query using joins but I can't seem to get it to work. Any help would be greatly appreciated. The tables: Basically, I have 2 tables. The first (prices) holds the prices of items in a store. Each row is the price of an item that day, and new rows are added every day with an updated price. The second table (watches_US) holds the item information (name, description, etc). CREATE TABLE `prices` ( `prices_id` int(11) NOT NULL auto_increment, `prices_locale` enum('CA','DE','FR','JP','UK','US') NOT NULL default 'US', `prices_watches_ID` char(10) NOT NULL, `prices_date` datetime NOT NULL, `prices_am` varchar(10) default NULL, `prices_new` varchar(10) default NULL, `prices_used` varchar(10) default NULL, PRIMARY KEY (`prices_id`), KEY `prices_am` (`prices_am`), KEY `prices_locale` (`prices_locale`), KEY `prices_watches_ID` (`prices_watches_ID`), KEY `prices_date` (`prices_date`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 AUTO_INCREMENT=61764 ; CREATE TABLE `watches_US` ( `watches_ID` char(10) NOT NULL, `watches_date_added` datetime NOT NULL, `watches_last_update` datetime default NULL, `watches_title` varchar(255) default NULL, `watches_small_image_height` int(11) default NULL, `watches_small_image_width` int(11) default NULL, `watches_description` text, PRIMARY KEY (`watches_ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; The query retrieves the last 10 prices changes over a period of 30 hours, ordered by the size of the price change. So I have subqueries to get the newest price, the oldest price within 30 hours, and then to calculate the price change. Here's the query: SELECT watches_US.*, prices.*, watches_US.watches_ID as current_ID, ( SELECT prices_am FROM prices WHERE prices_watches_ID = current_ID AND prices_locale = 'US' ORDER BY prices_date DESC LIMIT 1 ) as new_price, ( SELECT prices_date FROM prices WHERE prices_watches_ID = current_ID AND prices_locale = 'US' ORDER BY prices_date DESC LIMIT 1 ) as new_price_date, ( SELECT prices_am FROM prices WHERE ( prices_watches_ID = current_ID AND prices_locale = 'US') AND ( prices_date >= DATE_SUB(new_price_date,INTERVAL 30 HOUR) ) ORDER BY prices_date ASC LIMIT 1 ) as old_price, ( SELECT ROUND(((new_price - old_price)/old_price)*100,2) ) as percent_change, ( SELECT (new_price - old_price) ) as absolute_change FROM watches_US LEFT OUTER JOIN prices ON prices.prices_watches_ID = watches_US.watches_ID WHERE ( prices_locale = 'US' ) AND ( prices_am IS NOT NULL ) AND ( prices_am != '' ) HAVING ( old_price IS NOT NULL ) AND ( old_price != 0 ) AND ( old_price != '' ) AND ( absolute_change < 0 ) AND ( prices.prices_date = new_price_date ) ORDER BY absolute_change ASC LIMIT 10 How would I rewrite this to use joins instead, or otherwise optimize this so it doesn't take over 3 minutes to get a result? Any help would be greatly appreciated! Thank you kindly.

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  • Difference between '\n' and '\r\n'

    - by sukhbir
    Yes yes, I am aware that '\n' writes a newline in UNIX while for Windows there is the two character sequence: '\r\n'. All this is very nice in theory, but my question is why? Why the carriage return character is extra in Windows? If UNIX can do it in \n why does it take Windows two characters to do this? I am reading David Beazley's Python book and he says: For example, on Windows, writing the character '\n' actually outputs the two- character sequence '\r\n' (and when reading the file back, '\r\n' is translated back into a single '\n' character). Why the extra effort? I will be honest. I have known the difference for a long time but have never bothered to ask WHY. I hope that is answered today. Thanks for your time.

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  • Linq: comparison with nonexisting value should not cause the exception, but it does

    - by Seacat
    Hello, Given I don't know if the parameter will be null or not and I want to use it in the following way: if Param != null then compare with its id if Param == null then compare with null. Something like that: var c = from cat in context.Categories where ParamCat != null && cat.ParentId == ParamCat.Id || ParamCat == null && cat.ParentId == null select c; If ParamCat is null as soon as I try to get something from c (for example c.Count()) it throws the exception. Usually when we use some kind of condition it stop comparison as soon as condition fail especially if we use AND. For example this code will not cause any exception: if (ParamCat != null && cat.ParentId == RaramCat.Id) { } If so, why the linq code above throw exception? (Null reference) Thanks

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  • How can I make my generic comparer (IComparer) handle nulls? [closed]

    - by Nick G
    Hi, I'm trying to write a generic object comparer for sorting, but I have noticed it does not handle the instance where one of the values it's comparing is null. When an object is null, I want it to treat it the same as the empty string. I've tried setting the null values to String.Empty but then I get an error of "Object must be of type String" when calling CompareTo() on it. public int Compare(T x, T y) { PropertyInfo propertyInfo = typeof(T).GetProperty(sortExpression); IComparable obj1 = (IComparable)propertyInfo.GetValue(x, null); IComparable obj2 = (IComparable)propertyInfo.GetValue(y, null); if (obj1 == null) obj1 = String.Empty; // This doesn't work! if (obj2 == null) obj2 = String.Empty; // This doesn't work! if (SortDirection == SortDirection.Ascending) return obj1.CompareTo(obj2); else return obj2.CompareTo(obj1); } I'm pretty stuck with this now! Any help would be appreciated.

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  • How can I do a left outer join where both tables have a where clause?

    - by cdeszaq
    Here's the scenario: I have 2 tables: CREATE TABLE dbo.API_User ( id int NOT NULL, name nvarchar(255) NOT NULL, authorization_key varchar(255) NOT NULL, is_active bit NOT NULL ) ON [PRIMARY] CREATE TABLE dbo.Single_Sign_On_User ( id int NOT NULL IDENTITY (1, 1), API_User_id int NOT NULL, external_id varchar(255) NOT NULL, user_id int NULL ) ON [PRIMARY] What I am trying to return is the following: is_active for a given authorization_key The Single_Sign_On_User.id that matches the external_id/API_User_id pair if it exists or NULL if there is no such pair When I try this query: SELECT Single_Sign_On_User.id, API_User.is_active FROM API_User LEFT OUTER JOIN Single_Sign_On_User ON Single_Sign_On_User.API_User_id = API_User.id WHERE Single_Sign_On_User.external_id = 'test_ext_id' AND API_User.authorization_key = 'test' where the "test" API_User record exists but the "test_ext_id" record does not, and with no other values in either table, I get no records returned. When I use: SELECT Single_Sign_On_User.id, API_User.is_active FROM API_User LEFT OUTER JOIN Single_Sign_On_User ON Single_Sign_On_User.API_User_id = API_User.id WHERE API_User.authorization_key = 'test' I get the results I expect (NULL, 1), but that query doesn't allow me to find the "test_ext_id" record if it exists but would give me all records associated with the "test" API_User record. How can I get the results I am after?

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  • how to set the tab order for the UI controls in win 32?

    - by Rakesh
    hello all I have a small dialog which I created dynamically, which has a textbox and a button..if the user presses the TAB key it has to switch between the two control(textbox and button)...I tried using SetwindowPos...but it doesnt seem to solve my problem...please give me a solution for this..in the below code..I also tried to include the mainwindow in the taborder..still it doesnt work //dialog creation HWND dialogHandle = CreateWindowEx(0,WC_DIALOG,L"Security Alert",WS_OVERLAPPEDWINDOW|WS_VISIBLE,600,300,280,160,NULL,NULL,NULL,NULL); //create textboxcontrol within the dialog HWND textBoxHandle = CreateWindowEx(WS_EX_CLIENTEDGE,L"EDIT",L"",WS_CHILD|WS_VISIBLE |ES_PASSWORD | WS_TABSTOP,123,48,110,25,dialogHandle,(HMENU)IDD_TEXTBOX,NULL,NULL); //create button HWND buttonHandle = CreateWindowEx(NULL,L"Button",L"OK",WS_CHILD|WS_VISIBLE| WS_TABSTOP,151,85,85,25,dialogHandle,(HMENU)ID_PASSWORD_OK,NULL,NULL); //setwindowpos SetWindowPos(NULL,textBoxHandle,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE); SetWindowPos(textBoxHandle,buttonHandle,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE);

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  • How can I get Ruby to treat the index of a string as a character (rather than the ASCII code)?

    - by user336777
    I am checking to see if the last character in a directory path is a '/'. How do you get ruby to treat the specific index of a string as a character rather than the associated ASCII code? For example the following always returns false: dir[dir.length - 1] == '/' This is because dir[dir.length - 1] returns the ASCII code 47 (rather than '/'). Any thoughts on how to interpret 47 as '/'? Or is there a completely different way to handle this in the first place? thanks.

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  • A ToDynamic() Extension Method For Fluent Reflection

    - by Dixin
    Recently I needed to demonstrate some code with reflection, but I felt it inconvenient and tedious. To simplify the reflection coding, I created a ToDynamic() extension method. The source code can be downloaded from here. Problem One example for complex reflection is in LINQ to SQL. The DataContext class has a property Privider, and this Provider has an Execute() method, which executes the query expression and returns the result. Assume this Execute() needs to be invoked to query SQL Server database, then the following code will be expected: using (NorthwindDataContext database = new NorthwindDataContext()) { // Constructs the query. IQueryable<Product> query = database.Products.Where(product => product.ProductID > 0) .OrderBy(product => product.ProductName) .Take(2); // Executes the query. Here reflection is required, // because Provider, Execute(), and ReturnValue are not public members. IEnumerable<Product> results = database.Provider.Execute(query.Expression).ReturnValue; // Processes the results. foreach (Product product in results) { Console.WriteLine("{0}, {1}", product.ProductID, product.ProductName); } } Of course, this code cannot compile. And, no one wants to write code like this. Again, this is just an example of complex reflection. using (NorthwindDataContext database = new NorthwindDataContext()) { // Constructs the query. IQueryable<Product> query = database.Products.Where(product => product.ProductID > 0) .OrderBy(product => product.ProductName) .Take(2); // database.Provider PropertyInfo providerProperty = database.GetType().GetProperty( "Provider", BindingFlags.NonPublic | BindingFlags.GetProperty | BindingFlags.Instance); object provider = providerProperty.GetValue(database, null); // database.Provider.Execute(query.Expression) // Here GetMethod() cannot be directly used, // because Execute() is a explicitly implemented interface method. Assembly assembly = Assembly.Load("System.Data.Linq"); Type providerType = assembly.GetTypes().SingleOrDefault( type => type.FullName == "System.Data.Linq.Provider.IProvider"); InterfaceMapping mapping = provider.GetType().GetInterfaceMap(providerType); MethodInfo executeMethod = mapping.InterfaceMethods.Single(method => method.Name == "Execute"); IExecuteResult executeResult = executeMethod.Invoke(provider, new object[] { query.Expression }) as IExecuteResult; // database.Provider.Execute(query.Expression).ReturnValue IEnumerable<Product> results = executeResult.ReturnValue as IEnumerable<Product>; // Processes the results. foreach (Product product in results) { Console.WriteLine("{0}, {1}", product.ProductID, product.ProductName); } } This may be not straight forward enough. So here a solution will implement fluent reflection with a ToDynamic() extension method: IEnumerable<Product> results = database.ToDynamic() // Starts fluent reflection. .Provider.Execute(query.Expression).ReturnValue; C# 4.0 dynamic In this kind of scenarios, it is easy to have dynamic in mind, which enables developer to write whatever code after a dot: using (NorthwindDataContext database = new NorthwindDataContext()) { // Constructs the query. IQueryable<Product> query = database.Products.Where(product => product.ProductID > 0) .OrderBy(product => product.ProductName) .Take(2); // database.Provider dynamic dynamicDatabase = database; dynamic results = dynamicDatabase.Provider.Execute(query).ReturnValue; } This throws a RuntimeBinderException at runtime: 'System.Data.Linq.DataContext.Provider' is inaccessible due to its protection level. Here dynamic is able find the specified member. So the next thing is just writing some custom code to access the found member. .NET 4.0 DynamicObject, and DynamicWrapper<T> Where to put the custom code for dynamic? The answer is DynamicObject’s derived class. I first heard of DynamicObject from Anders Hejlsberg's video in PDC2008. It is very powerful, providing useful virtual methods to be overridden, like: TryGetMember() TrySetMember() TryInvokeMember() etc.  (In 2008 they are called GetMember, SetMember, etc., with different signature.) For example, if dynamicDatabase is a DynamicObject, then the following code: dynamicDatabase.Provider will invoke dynamicDatabase.TryGetMember() to do the actual work, where custom code can be put into. Now create a type to inherit DynamicObject: public class DynamicWrapper<T> : DynamicObject { private readonly bool _isValueType; private readonly Type _type; private T _value; // Not readonly, for value type scenarios. public DynamicWrapper(ref T value) // Uses ref in case of value type. { if (value == null) { throw new ArgumentNullException("value"); } this._value = value; this._type = value.GetType(); this._isValueType = this._type.IsValueType; } public override bool TryGetMember(GetMemberBinder binder, out object result) { // Searches in current type's public and non-public properties. PropertyInfo property = this._type.GetTypeProperty(binder.Name); if (property != null) { result = property.GetValue(this._value, null).ToDynamic(); return true; } // Searches in explicitly implemented properties for interface. MethodInfo method = this._type.GetInterfaceMethod(string.Concat("get_", binder.Name), null); if (method != null) { result = method.Invoke(this._value, null).ToDynamic(); return true; } // Searches in current type's public and non-public fields. FieldInfo field = this._type.GetTypeField(binder.Name); if (field != null) { result = field.GetValue(this._value).ToDynamic(); return true; } // Searches in base type's public and non-public properties. property = this._type.GetBaseProperty(binder.Name); if (property != null) { result = property.GetValue(this._value, null).ToDynamic(); return true; } // Searches in base type's public and non-public fields. field = this._type.GetBaseField(binder.Name); if (field != null) { result = field.GetValue(this._value).ToDynamic(); return true; } // The specified member is not found. result = null; return false; } // Other overridden methods are not listed. } In the above code, GetTypeProperty(), GetInterfaceMethod(), GetTypeField(), GetBaseProperty(), and GetBaseField() are extension methods for Type class. For example: internal static class TypeExtensions { internal static FieldInfo GetBaseField(this Type type, string name) { Type @base = type.BaseType; if (@base == null) { return null; } return @base.GetTypeField(name) ?? @base.GetBaseField(name); } internal static PropertyInfo GetBaseProperty(this Type type, string name) { Type @base = type.BaseType; if (@base == null) { return null; } return @base.GetTypeProperty(name) ?? @base.GetBaseProperty(name); } internal static MethodInfo GetInterfaceMethod(this Type type, string name, params object[] args) { return type.GetInterfaces().Select(type.GetInterfaceMap).SelectMany(mapping => mapping.TargetMethods) .FirstOrDefault( method => method.Name.Split('.').Last().Equals(name, StringComparison.Ordinal) && method.GetParameters().Count() == args.Length && method.GetParameters().Select( (parameter, index) => parameter.ParameterType.IsAssignableFrom(args[index].GetType())).Aggregate( true, (a, b) => a && b)); } internal static FieldInfo GetTypeField(this Type type, string name) { return type.GetFields( BindingFlags.GetField | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).FirstOrDefault( field => field.Name.Equals(name, StringComparison.Ordinal)); } internal static PropertyInfo GetTypeProperty(this Type type, string name) { return type.GetProperties( BindingFlags.GetProperty | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).FirstOrDefault( property => property.Name.Equals(name, StringComparison.Ordinal)); } // Other extension methods are not listed. } So now, when invoked, TryGetMember() searches the specified member and invoke it. The code can be written like this: dynamic dynamicDatabase = new DynamicWrapper<NorthwindDataContext>(ref database); dynamic dynamicReturnValue = dynamicDatabase.Provider.Execute(query.Expression).ReturnValue; This greatly simplified reflection. ToDynamic() and fluent reflection To make it even more straight forward, A ToDynamic() method is provided: public static class DynamicWrapperExtensions { public static dynamic ToDynamic<T>(this T value) { return new DynamicWrapper<T>(ref value); } } and a ToStatic() method is provided to unwrap the value: public class DynamicWrapper<T> : DynamicObject { public T ToStatic() { return this._value; } } In the above TryGetMember() method, please notice it does not output the member’s value, but output a wrapped member value (that is, memberValue.ToDynamic()). This is very important to make the reflection fluent. Now the code becomes: IEnumerable<Product> results = database.ToDynamic() // Here starts fluent reflection. .Provider.Execute(query.Expression).ReturnValue .ToStatic(); // Unwraps to get the static value. With the help of TryConvert(): public class DynamicWrapper<T> : DynamicObject { public override bool TryConvert(ConvertBinder binder, out object result) { result = this._value; return true; } } ToStatic() can be omitted: IEnumerable<Product> results = database.ToDynamic() .Provider.Execute(query.Expression).ReturnValue; // Automatically converts to expected static value. Take a look at the reflection code at the beginning of this post again. Now it is much much simplified! Special scenarios In 90% of the scenarios ToDynamic() is enough. But there are some special scenarios. Access static members Using extension method ToDynamic() for accessing static members does not make sense. Instead, DynamicWrapper<T> has a parameterless constructor to handle these scenarios: public class DynamicWrapper<T> : DynamicObject { public DynamicWrapper() // For static. { this._type = typeof(T); this._isValueType = this._type.IsValueType; } } The reflection code should be like this: dynamic wrapper = new DynamicWrapper<StaticClass>(); int value = wrapper._value; int result = wrapper.PrivateMethod(); So accessing static member is also simple, and fluent of course. Change instances of value types Value type is much more complex. The main problem is, value type is copied when passing to a method as a parameter. This is why ref keyword is used for the constructor. That is, if a value type instance is passed to DynamicWrapper<T>, the instance itself will be stored in this._value of DynamicWrapper<T>. Without the ref keyword, when this._value is changed, the value type instance itself does not change. Consider FieldInfo.SetValue(). In the value type scenarios, invoking FieldInfo.SetValue(this._value, value) does not change this._value, because it changes the copy of this._value. I searched the Web and found a solution for setting the value of field: internal static class FieldInfoExtensions { internal static void SetValue<T>(this FieldInfo field, ref T obj, object value) { if (typeof(T).IsValueType) { field.SetValueDirect(__makeref(obj), value); // For value type. } else { field.SetValue(obj, value); // For reference type. } } } Here __makeref is a undocumented keyword of C#. But method invocation has problem. This is the source code of TryInvokeMember(): public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) { if (binder == null) { throw new ArgumentNullException("binder"); } MethodInfo method = this._type.GetTypeMethod(binder.Name, args) ?? this._type.GetInterfaceMethod(binder.Name, args) ?? this._type.GetBaseMethod(binder.Name, args); if (method != null) { // Oops! // If the returnValue is a struct, it is copied to heap. object resultValue = method.Invoke(this._value, args); // And result is a wrapper of that copied struct. result = new DynamicWrapper<object>(ref resultValue); return true; } result = null; return false; } If the returned value is of value type, it will definitely copied, because MethodInfo.Invoke() does return object. If changing the value of the result, the copied struct is changed instead of the original struct. And so is the property and index accessing. They are both actually method invocation. For less confusion, setting property and index are not allowed on struct. Conclusions The DynamicWrapper<T> provides a simplified solution for reflection programming. It works for normal classes (reference types), accessing both instance and static members. In most of the scenarios, just remember to invoke ToDynamic() method, and access whatever you want: StaticType result = someValue.ToDynamic()._field.Method().Property[index]; In some special scenarios which requires changing the value of a struct (value type), this DynamicWrapper<T> does not work perfectly. Only changing struct’s field value is supported. The source code can be downloaded from here, including a few unit test code.

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  • a class function with if(this==NULL) test got compiled?

    - by James
    I saw this code snippet during our lab and it actually compiles in MSVC2008 and G++. void LinkList< class T ::Insert(T n) { if (this == NULL) // some code here } As far as I know the this must not be null since you cannot call a class functions in c++ if it wasn't instantiated. Is this a valid code? if so what's the reason behind and where it can be useful?

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  • How can i implement the NULL Object Design Pattern in a generic form?

    - by Colour Blend
    Is there a way to implement the null object design pattern in a generic form so that i don't need to implement it for every buisness object. For me, there are two high level classes you'll need for every business class. One for a single record and another for a list. So i think there should be a way to implement the NULL Object design pattern at a high level and not have to implement it for every class. Is there a way and how please?

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  • How to get exactly typeof is object/array/null..?

    - by 3gwebtrain
    var obj = {},ar = [],nothing=null,empty=undefined,word ='string',headorTail = true; console.log(typeof obj) //object console.log(typeof ar)//object console.log(typeof nothing)//object console.log(typeof empty)//undefined console.log(typeof word)//string console.log(typeof headorTail)//boolean But how can i get the type of obj,ar,nothing as "object, array,null" - what is the best way to achieve this?

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