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  • Overflow in table cells

    - by Ezdaroth
    I need to create a chat layout that uses all the available space and scales nicely, but has few fixed sizes. Here's the structure: <table style="width: 100%; height: 100%"> <tr> <td></td> <td style="width: 200px; background: red;"></td> </tr> <tr> <td style="height: 100px; background: blue"></td> <td></td> </tr> </table> However, I want to place a lot of content in the first table cell and I want it to scroll, so it won't expand the table. Is it possible to make it overflow properly, without having a fixed height for the cell? Simply adding overflow: auto doesn't seem to work. PS. I hate tables, but can't figure out a very clean and cross-browser way to do a layout like this with divs and css. If someone can come up with one, I'll gladly use it.

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  • excel turning my numbers to floats

    - by femi
    Hello, i have a bit of asp.net code that exports data in a datagrid into excel but i noticed that it messes up a particular field when exporting. eg .. i have the value of something like 89234010000725515875 in a column in the datagrid but when exported, it turns it into 89234+19. Is there any excel formatting that will bring back my original number? thanks

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  • Need feedback on two member functions of a Table class in C++

    - by George
    int Table::addPlayer(Player player, int position) { deque<Player>::iterator it = playerList.begin()+position; deque<Player>::iterator itStart = playerList.begin()+postion; while(*it != "(empty seat)") { it++; if (it == playerList.end()) { it = playerList.begin(); } if (it == itStart) { cout << "Table full" << endl; return -1; } } //TODO overload Player assignment, << operator *it = player; cout << "Player " << player << " sits at position " << it - playerList.begin() << endl; return it - playerList.begin(); } } int Table::removePlayer(Player player) { deque<Player>::iterator it = playerList.begin(); //TODO Do I need to overload != in Player? while(*it != player) { it++; if (it == playerList.end()) { cout << "Player " << player << " not found" << endl; return -1; } } *it = "(empty seat)"; cout << "Player " << player << " stands up from position " << it - playerList.begin() << endl; return it - playerList.begin(); } Would like some feedback on these two member functions of a Table class for Texas Hold Em Poker simulation. Any information syntax, efficiency or even common practices would be much appreciated.

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  • How Can I Generate Random Unqiue Numbers in C#

    - by peace
    public int GenPurchaseOrderNum() { Random random = new Random(); _uniqueNum = random.Next(13287, 21439); return UniqueNum; } I removed unique constraint from the PONumber column in the db because an employee should only generate P.O. # when the deal is set. Otherwise, P.O. # would have 0. P.O. Number used to have unique constraint, this forces employee to generate P.O. in all cases so the db doesn't throw unique constraint error. Since i removed the unique constraint, any quote doesn't have P.O. will carry 0 value. Otherwise, a unique value is generated for P.O. #. However, i don't have a unique constraint in db which makes it hard for me to know whether the application generated P.O. # is unique or not. What should i do? I hope my question is clear enough

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  • Is 23,148,855,308,184,500 a magic number, or sheer chance?

    - by Roddy
    News reports such as this one indicate that the above number may have arisen as a programming bug. A man in the United States popped out to his local petrol station to buy a pack of cigarettes - only to find his card charged $23,148,855,308,184,500. That is $23 quadrillion (£14 quadrillion) - many times the US national debt.* In hex it's $523DC2E199EBB4 which doesn't appear terribly interesting at first sight. Anyone have any thoughts about what programming error would have caused this?

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  • ruby number to human-readable string conversion

    - by yaya3
    I need to have a list with id's for each list item being #one, #two etc. Is this the most efficient way or am I missing an in built ruby function here? -num_array = ["one", "two", "three", "four", "five", "six", "seven"] -navigation[:primary_level].each_with_index do |primary_item, idx| %li{ :id => "#{num_array[idx]}"}

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  • how to substract numbers from levels

    - by romunov
    Dear SOFers, I would like to cut a vector of values ranging 0-70 to x number of categories, and would like the upper limit of each category. So far, I have tried this using cut() and am trying to extract the limits from levels. I have a list of levels, from which I would like to extract the second number from each level. How can I extract the values between space and ] (which is the number I'm interested in)? I have: > levels(bins) [1] "(-0.07,6.94]" "(6.94,14]" "(14,21]" "(21,28]" "(28,35]" [6] "(35,42]" "(42,49]" "(49,56]" "(56,63.1]" "(63.1,70.1]" and would like to get: [1] 6.94 14 21 28 35 42 49 56 63.1 70.1 Or is there a better way of calculating the upper bounds of categories?

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  • Linenumber for Exception thrown in runtime-compiled DotNET code

    - by David Rutten
    Not quite the same as this thread, but pretty close. My program allows people to enter some VB or C# code which gets compiled, loaded and executed at runtime. My CompilerParams are: CompilerParameters params = new CompilerParameters(); params.GenerateExecutable = false; params.GenerateInMemory = true; params.IncludeDebugInformation = false; params.TreatWarningsAsErrors = false; params.WarningLevel = 4; When this code throws an exception I'd like to be able to display a message box that helps users debug their code. The exception message is easy, but the line-number is where I got stuck. I suspect that in order to get at the line number, I may need to drastically change the CompilerParameters and perhaps even the way these dlls get stored/loaded. Does anyone know the least steps needed to get this to work?

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  • Filter large amounts of data from a HTML table w/ jQuery

    - by Bry4n
    I work for a transit agency and I have large amounts of data (mostly times), and I need a way to filter the data using two textboxes (To and From). I found jQuery quick search, but it seems to only work with one textbox. If anyone has any ideas via jQuery or some other client side library, that would be fantastic. Ideal example: To: [Textbox] From:[Textbox] <table> <tr> <td>69th street</td><td>5:00pm</td><td>5:06pm</td><td>5:10pm</td><td>5:20pm</td> </tr> <tr> <td>Millbourne</td><td>5:09pm</td><td>5:15pm</td><td>5:20pm</td><td>5:25pm</td> </tr> <tr> <td>Spring Garden</td><td>6:00pm</td><td>6:15pm</td><td>6:20pm</td><td>6:25pm</td> </tr> </table> I have an HTML page with a giant table on it listing the station names and each stations times. I want to be able to put my starting location in one box and my ending location in another box and have all the items in the table disappear that don't relate to either of the two locations typed in, leaving only two rows that match what was typed in (even if they don't spell it right or type it all the way) Similar to the jQuery quick search plugin

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  • Trying to reduce the speed overhead of an almost-but-not-quite-int number class

    - by Fumiyo Eda
    I have implemented a C++ class which behaves very similarly to the standard int type. The difference is that it has an additional concept of "epsilon" which represents some tiny value that is much less than 1, but greater than 0. One way to think of it is as a very wide fixed point number with 32 MSBs (the integer parts), 32 LSBs (the epsilon parts) and a huge sea of zeros in between. The following class works, but introduces a ~2x speed penalty in the overall program. (The program includes code that has nothing to do with this class, so the actual speed penalty of this class is probably much greater than 2x.) I can't paste the code that is using this class, but I can say the following: +, -, +=, <, > and >= are the only heavily used operators. Use of setEpsilon() and getInt() is extremely rare. * is also rare, and does not even need to consider the epsilon values at all. Here is the class: #include <limits> struct int32Uepsilon { typedef int32Uepsilon Self; int32Uepsilon () { _value = 0; _eps = 0; } int32Uepsilon (const int &i) { _value = i; _eps = 0; } void setEpsilon() { _eps = 1; } Self operator+(const Self &rhs) const { Self result = *this; result._value += rhs._value; result._eps += rhs._eps; return result; } Self operator-(const Self &rhs) const { Self result = *this; result._value -= rhs._value; result._eps -= rhs._eps; return result; } Self operator-( ) const { Self result = *this; result._value = -result._value; result._eps = -result._eps; return result; } Self operator*(const Self &rhs) const { return this->getInt() * rhs.getInt(); } // XXX: discards epsilon bool operator<(const Self &rhs) const { return (_value < rhs._value) || (_value == rhs._value && _eps < rhs._eps); } bool operator>(const Self &rhs) const { return (_value > rhs._value) || (_value == rhs._value && _eps > rhs._eps); } bool operator>=(const Self &rhs) const { return (_value >= rhs._value) || (_value == rhs._value && _eps >= rhs._eps); } Self &operator+=(const Self &rhs) { this->_value += rhs._value; this->_eps += rhs._eps; return *this; } Self &operator-=(const Self &rhs) { this->_value -= rhs._value; this->_eps -= rhs._eps; return *this; } int getInt() const { return(_value); } private: int _value; int _eps; }; namespace std { template<> struct numeric_limits<int32Uepsilon> { static const bool is_signed = true; static int max() { return 2147483647; } } }; The code above works, but it is quite slow. Does anyone have any ideas on how to improve performance? There are a few hints/details I can give that might be helpful: 32 bits are definitely insufficient to hold both _value and _eps. In practice, up to 24 ~ 28 bits of _value are used and up to 20 bits of _eps are used. I could not measure a significant performance difference between using int32_t and int64_t, so memory overhead itself is probably not the problem here. Saturating addition/subtraction on _eps would be cool, but isn't really necessary. Note that the signs of _value and _eps are not necessarily the same! This broke my first attempt at speeding this class up. Inline assembly is no problem, so long as it works with GCC on a Core i7 system running Linux!

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  • Combining Variable Numbers of Lists w/ LINQ

    - by Anthony Compton
    I have a list (List) of objects. Each of those objects contains a list (List) of strings describing them. I'm needing to create a dropdown containing all of the distinct strings used to describe the objects (Cards). To do this, I need a list of distinct strings used. Any idea how/if this can be done with LINQ?

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  • Designing small comparable objects

    - by Thomas Ahle
    Intro Consider you have a list of key/value pairs: (0,a) (1,b) (2,c) You have a function, that inserts a new value between two current pairs, and you need to give it a key that keeps the order: (0,a) (0.5,z) (1,b) (2,c) Here the new key was chosen as the average between the average of keys of the bounding pairs. The problem is, that you list may have milions of inserts. If these inserts are all put close to each other, you may end up with keys such to 2^(-1000000), which are not easily storagable in any standard nor special number class. The problem How can you design a system for generating keys that: Gives the correct result (larger/smaller than) when compared to all the rest of the keys. Takes up only O(logn) memory (where n is the number of items in the list). My tries First I tried different number classes. Like fractions and even polynomium, but I could always find examples where the key size would grow linear with the number of inserts. Then I thought about saving pointers to a number of other keys, and saving the lower/greater than relationship, but that would always require at least O(sqrt) memory and time for comparison. Extra info: Ideally the algorithm shouldn't break when pairs are deleted from the list.

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  • More efficient comparison of numbers

    - by Pez Cuckow
    I have an array which is part of a small JS game I am working on I need to check (as often as reasonable) that each of the elements in the array haven't left the "stage" or "playground", so I can remove them and save the script load I have coded the below and was wondering if anyone knew a faster/more efficient way to calculate this. This is run every 50ms (it deals with the movement). Where bots[i][1] is movement in X and bots[i][2] is movement in Y (mutually exclusive). for (var i in bots) { var left = parseInt($("#" + i).css("left")); var top = parseInt($("#" + i).css("top")); var nextleft = left + bots[i][1]; var nexttop = top + bots[i][2]; if(bots[i][1]>0&&nextleft>=PLAYGROUND_WIDTH) { remove_bot(i); } else if(bots[i][1]<0&&nextleft<=-GRID_SIZE) { remove_bot(i); } else if(bots[i][2]>0&&nexttop>=PLAYGROUND_HEIGHT) { remove_bot(i); } else if(bots[i][2]<0&&nexttop<=-GRID_SIZE) { remove_bot(i); } else { //alert(nextleft + ":" + nexttop); $("#" + i).css("left", ""+(nextleft)+"px"); $("#" + i).css("top", ""+(nexttop)+"px"); } } On a similar note the remove_bot(i); function is as below, is this correct (I can't splice as it changes all the ID's of the elements in the array. function remove_bot(i) { $("#" + i).remove(); bots[i] = false; } Many thanks for any advice given!

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  • What does this number mean?

    - by FinalDestiny
    I have one number that has something related to the currentdate : 634101448539930000 634101448627430000 (this information was took 9 seconds later than the first one) I have many codes like this and I need to know what those number means. It's something related to the current time, because the new information has always a bigger number than the older ones. Please if anybody could help me, thanks

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  • How to generate a random but unique number and display that number within the source of my image tag

    - by Matthew
    Hello guys, I have done some searching but really haven't found what I'm looking for. What I would like to do is generate a random BUT unique 5 digit number and push whatever number into an img tag on my page. For example when people come to my page this number would generate and get pushed into this image tag: <img src="http://www.sample.com?randomNUM=12345" height="1" width="1" /> I have a mySQL DB and am looking to do this in PHP. Thank, Matt

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  • How can I stop cruise control re-building after a failed build?

    - by RodeoClown
    I got back from the weekend to discover that somebody *ahem* had missed a file commit last thing Friday afternoon... Cruise control has been having fun, and tried to re-build every five minutes since then despite no further commits. This means that my colleagues and I have received approximately six hojillion emails from cruise control. A single fail email would be more than enough to notify us. Is there any way to stop cruise control building on failure, at least until a new commit occurs?

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  • Visual Studio Question: How to go to a specific file path and line number programmatically?

    - by Jack
    In the Visual Studio output window, you can double click a line that contains a file path and line number and it automatically takes you to that location. In my program, I need to mimic this behavior and be able to click something (a button for example) and do go to a specific file and line number that I tell it to go to. Any help/suggestions would be appreciated. I am working in C#.

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  • Javascript tr click event with newly created rows

    - by yalechen
    I am very new to web development. I am currently using tablesorter jquery plugin to create a dynamic table, where the user can add and delete rows. I am having trouble with changing the background color of newly created rows upon clicking. It works fine with rows that are hard coded in html. Here is the relevant code: $(document).ready( function() { $('table.tablesorter td').click( function (event) { $(this).parent('tr').toggleClass('rowclick'); $(this).parent('tr').siblings().removeClass('rowclick'); }); } ) rowclick is a css class here: table.tablesorter tbody tr.rowclick td { background-color: #8dbdd8; } I have tried adding the following to my javascript function that adds a new row: var createClickHandler = function(newrow) { return function(event) { //alert(newrow.cells[0].childNodes[0].data); newrow.toggleClass('rowclick'); newrow.siblings().removeClass('rowclick'); }; } row.onclick = createClickHandler(row); The alert correctly displays the text in the first column of the row when I click the new row. However, my new rows do not respond to the css class. Anyone have any ideas? Thanks in advance.

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  • Java Regex for matching hexadecimal numbers in a file

    - by Ranman
    So I'm reading in a file (like java program < trace.dat) which looks something like this: 58 68 58 68 40 c 40 48 FA If I'm lucky but more often it has several whitespace characters before and after each line. These are hexadecimal addresses that I'm parsing and I basically need to make sure that I can get the line using a scanner, buffered reader... whatever and make sure I can then convert the hexadecimal to an integer. This is what I have so far: Scanner scanner = new Scanner(System.in); int address; String binary; Pattern pattern = Pattern.compile("^\\s*[0-9A-Fa-f]*\\s*$", Pattern.CASE_INSENSITIVE); while(scanner.hasNextLine()) { address = Integer.parseInt(scanner.next(pattern), 16); binary = Integer.toBinaryString(address); //Do lots of other stuff here } //DO MORE STUFF HERE... So I've traced all my errors to parsing input and stuff so I guess I'm just trying to figure out what regex or approach I need to get this working the way I want.

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  • Generic version control strategy for select table data within a heavily normalized database

    - by leppie
    Hi Sorry for the long winded title, but the requirement/problem is rather specific. With reference to the following sample (but very simplified) structure (in psuedo SQL), I hope to explain it a bit better. TABLE StructureName { Id GUID PK, Name varchar(50) NOT NULL } TABLE Structure { Id GUID PK, ParentId GUID (FK to Structure), NameId GUID (FK to StructureName) NOT NULL } TABLE Something { Id GUID PK, RootStructureId GUID (FK to Structure) NOT NULL } As one can see, Structure is a simple tree structure (not worried about ordering of children for the problem). StructureName is a simplification of a translation system. Finally 'Something' is simply something referencing the tree's root structure. This is just one of many tables that need to be versioned, but this one serves as a good example for most cases. There is a requirement to version to any changes to the name and/or the tree 'layout' of the Structure table. Previous versions should always be available. There seems to be a few possibilities to tackle this issue, like copying the entire structure, but most approaches causes one to 'loose' referential integrity. Example if one followed this approach, one would have to make a duplicate of the 'Something' record, given that the root structure will be a new record, and have a new ID. Other avenues of possible solutions are looking into how Wiki's handle this or go a lot further and look how proper version control systems work. Currently, I feel a bit clueless how to proceed on this in a generic way. Any ideas will be greatly appreciated. Thanks leppie

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