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  • How does CouchDB perform for a regularly updated dataset?

    - by Ritesh M Nayak
    I am planning on using CouchDB on a project. But as the querying mechanism involves writing views (which are a lot like indexes on regular RDMBMS's) I was wondering, if the document database keeps getting updated a lot ( a write heavy database) would CouchDB perform well compared to a regular RDBMS? Or do we have to compact/re-index the system occasionally to make it perform faster?

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  • Omit return type in C++0x

    - by Clinton
    I've recently found myself using the following macro with gcc 4.5 in C++0x mode: #define RETURN(x) -> decltype(x) { return x; } And writing functions like this: template <class T> auto f(T&& x) RETURN (( g(h(std::forward<T>(x))) )) I've been doing this to avoid the inconvenience having to effectively write the function body twice, and having keep changes in the body and the return type in sync (which in my opinion is a disaster waiting to happen). The problem is that this technique only works on one line functions. So when I have something like this (convoluted example): template <class T> auto f(T&& x) -> ... { auto y1 = f(x); auto y2 = h(y1, g1(x)); auto y3 = h(y1, g2(x)); if (y1) { ++y3; } return h2(y2, y3); } Then I have to put something horrible in the return type. Furthermore, whenever I update the function, I'll need to change the return type, and if I don't change it correctly, I'll get a compile error if I'm lucky, or a runtime bug in the worse case. Having to copy and paste changes to two locations and keep them in sync I feel is not good practice. And I can't think of a situation where I'd want an implicit cast on return instead of an explicit cast. Surely there is a way to ask the compiler to deduce this information. What is the point of the compiler keeping it a secret? I thought C++0x was designed so such duplication would not be required.

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  • Use text input as php variable

    - by Thomas Lai
    <input type="text" onkeydown="domaincheck()" /> <?php function domaincheck() { $recordexists = checkdnsrr("", "ANY"); if ($recordexists) echo "The domain name has been taken. Sorry!"; else echo "The domain name is available!"; } ?> I want my php code to process the text input and say if it's a valid domain or not. The only thing that doesn't work is linking the input to the php.

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  • Developing a jQuery plugin that returns a given object, instead of jQuery object itself!

    - by mehdi5275
    Hi, Consider the following base code: (function($) { $.fn.myPlugin = function(settings) { return this.each(function() { //whatever }); }; }); The plugin returns a jQuery object. The question is how am I supposed to write a plugin that returns a custom object so that I can do something like this: var api = $('div.myelement').myPlugin(); api.onMyEventName(function(e, whateverParam) { //whatever }); It'd be highly appreciated if you could write some lines of code that describes me how to do that, how to call the onMyEventName function on a custom api object... Thanks.

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  • What is the best way to return two values from a method?

    - by Edward Tanguay
    When I have to write methods which return two values, I usually go about it as in the following code which returns a List<string>. Or if I have to return e.g. a id and string, then I return a List<object> and then pick them out with index number and recast the values. This recasting and referencing by index seems inelegant so I want to develop a new habit for methods that return two values. What is the best pattern for this? using System; using System.Collections.Generic; using System.Linq; namespace MultipleReturns { class Program { static void Main(string[] args) { string extension = "txt"; { List<string> entries = GetIdCodeAndFileName("first.txt", extension); Console.WriteLine("{0}, {1}", entries[0], entries[1]); } { List<string> entries = GetIdCodeAndFileName("first", extension); Console.WriteLine("{0}, {1}", entries[0], entries[1]); } Console.ReadLine(); } /// <summary> /// gets "first.txt", "txt" and returns "first", "first.txt" /// gets "first", "txt" and returns "first", "first.txt" /// it is assumed that extensions will always match /// </summary> /// <param name="line"></param> public static List<string> GetIdCodeAndFileName(string line, string extension) { if (line.Contains(".")) { List<string> parts = line.BreakIntoParts("."); List<string> returnItems = new List<string>(); returnItems.Add(parts[0]); returnItems.Add(line); return returnItems; } else { List<string> returnItems = new List<string>(); returnItems.Add(line); returnItems.Add(line + "." + extension); return returnItems; } } } public static class StringHelpers { public static List<string> BreakIntoParts(this string line, string separator) { if (String.IsNullOrEmpty(line)) return null; else { return line.Split(new string[] { separator }, StringSplitOptions.None).Select(p => p.Trim()).ToList(); } } } }

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  • in java, which is better - three arrays of booleans or 1 array of bytes?

    - by joe_shmoe
    I know the question sounds silly, but consider this: I have an array of items and a labelling algorithm. at any point the item is in one of three states. The current version holds these states in a byte array, where 0, 1 and 2 represent the three states. alternatively, I could have three arrays of boolean - one for each state. which is better (consumes less memory) depends on how jvm (sun's version) stores the arrays - is a boolean represented by 1 bit? (p.s. don't start with all that "this is not the way OO/Java works" - I know, but here performance comes in front. plus the algorithm is simple and perfectly readable even in such form). Thanks a lot

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  • IntelliSense: expression must have integral or enum type

    - by user1743737
    Guys i need someone fix this problem ? when i compile that code i have this error: Error: IntelliSense: expression must have integral or enum type i have problem in this part: Console(0, V("seta sv_hostname " + servername + ";\n")); so how i can fix that if (strncmp(command, V("exec config_mp"), 14) == 0) { if (GAME_MODE == 'D') { CIniReader iniReader(V(".\\teknogods.ini")); char *servername = iniReader.ReadString(V("Settings"),V("Servername"),""); if (strcmp(servername,"") == 0) { info("Server name set to defult."); } else { //Console(0, V("seta scr_teambalance 1;\n")); Console(0, V("seta sv_hostname " + servername + ";\n")); info("server name set to: %s.", servername); } } }

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  • floating constants in C

    - by Daziplqa
    Hi floks, I have a question concerning floating constants in C. In Java, the default type of floating point constants in double, so the following will causes a compilation error in java: float f = 100.0; // we either need to uses type case operator or put f at the end of the number constant. This is because the default floating-point constants are of type double and casting from double to float without type cast operator is an error, so we need either add a type case operator or put f at the end of the number. So, Why in C this doesn't produce an error, Is it because the default floating-point constants are of type float, or because the compiler do an implicit down-cast conversion (that doesn't requires type case operator in C)????

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  • Can we have an anonymous struct as template argument?

    - by nonoitall
    The title is pretty self-explanatory, but here's a simplified example: #include <cstdio> template <typename T> struct MyTemplate { T member; void printMemberSize() { printf("%i\n", sizeof(T)); } }; int main() { MyTemplate<struct { int a; int b; }> t; // <-- compiler doesn't like this t.printMemberSize(); return 0; } The compiler complains when I try to use an anonymous struct as a template argument. What's the best way to achieve something like this without having to have a separate, named struct definition?

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  • Why is "int + string" possible in statically-typed C# but not in dynamically-typed Python?

    - by Salvador Dali
    While studying C# I found it really strange, that dynamically typed Python will rise an error in the following code: i = 5 print i + " " whereas statically typed C# will normally proceed the similar code: int i = 5; Console.Write(i + " "); I would expect other way around (in python I would be able to do this without any casting, but C# would require me to cast int to string or string to int). Just to highlight, I am not asking what language is better, I am curious what was the reason behind implementing the language this way.

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  • Redeclaration of parameters

    - by Scott
    While looking through the Selenium source code I noticed the following in the PageFactory: public static <T> T initElements(WebDriver driver, Class<T> pageClassToProxy) { T page = instantiatePage(driver, pageClassToProxy); initElements(driver, page); return page; } public static void initElements(WebDriver driver, Object page) { final WebDriver driverRef = driver; initElements(new DefaultElementLocatorFactory(driverRef), page); } What is the benefit of having the following line? final WebDriver driverRef = driver; Wouldn't it have made sense to just make the parameter final, and then passing that along to the next method without declaring the new reference?

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  • How do you resolve the common collsision between type name and object name?

    - by Catskul
    Since the convention is to capitalize the first letter of public properties, the old c++ convention of initial capital for type names, and initial lowercase for non-type names does not prevent the classic name collision class FooManager { public BarManager BarManager { get; set; } // Feels very wrong. // Recommended naming convention? public int DoIt() { return Foo.Blarb + Foo.StaticBlarb; // 1st and 2nd Foo are two // different symbols } } class BarManager { public int Blarb { get; set; } public static int StaticBlarb { get; set; } } It seems to compile, but feels so wrong. Is there a recommend naming convention to avoid this?

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  • check if a tree is complete standard ml

    - by aizen92
    I want to make a function in standard ml that checks if a tree is complete or not, the function somehow works, but its giving me the wrong type and a warning of non-exhaustive cases The tree code: datatype 'data tree = EMPTY | NODE of 'data tree * 'data * 'data tree; fun isComplete EMPTY = true | isComplete (NODE(x, y, z)) = if (x = EMPTY andalso z <> EMPTY) orelse (x <> EMPTY andalso z = EMPTY) then false else true; Now the above function's type is: ''a tree -> bool but the required type is 'a tree -> bool The warning I'm having is: stdIn:169.8 Warning: calling polyEqual stdIn:169.26 Warning: calling polyEqual stdIn:169.45-169.47 Warning: calling polyEqual stdIn:169.64-169.66 Warning: calling polyEqual stdIn:124.1-169.94 Warning: match nonexhaustive NODE (x,y,z) => ... What is the problem I'm having?

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  • how to return 2 values from a java function?

    - by javaLearner.java
    Here is my code: // Function code public static int something(){ int number1 = 1; int number2 = 2; return number1, number2; } // Main class code public static void main(String[] args) { something(); System.out.println(number1 + number2); } Error: Exception in thread "main" java.lang.RuntimeException: Uncompilable source code - missing return statement at assignment.Main.something(Main.java:86) at assignment.Main.main(Main.java:53) Java Result: 1

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  • [.Net/Reflection] Getting the .Net corresponding type of a C# type

    - by Serious
    Hello, is there a function that, given a C# type's string representation, returns the corresponding .Net type or .Net type's string representation; or any way to achieve this. For example : "bool" - System.Boolean or "System.Boolean" "int" - System.Int32 or "System.Int32" ... Thanks. Edit : really sorry, it's not a "type to type" mapping that I wish but either a "string to string" mapping or a "string to type" mapping.

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  • Get type of the parameter from list of objects, templates, C++

    - by CrocodileDundee
    This question follows to my previous question Get type of the parameter, templates, C++ There is the following data structure: Object1.h template <class T> class Object1 { private: T a1; T a2; public: T getA1() {return a1;} typedef T type; }; Object2.h template <class T> class Object2: public Object1 <T> { private: T b1; T b2; public: T getB1() {return b1;} } List.h template <typename Item> struct TList { typedef std::vector <Item> Type; }; template <typename Item> class List { private: typename TList <Item>::Type items; }; Is there any way how to get type T of an object from the list of objects (i.e. Object is not a direct parameter of the function but a template parameter)? template <class Object> void process (List <Object> *objects) { typename Object::type a1 = objects[0].getA1(); // g++ error: 'Object1<double>*' is not a class, struct, or union type } But his construction works (i.e. Object represents a parameter of the function) template <class Object> void process (Object *o1) { typename Object::type a1 = o1.getA1(); // OK }

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  • C# Reflection Question

    - by Jimbo
    This is a scenario created to help understand what Im trying to achieve. I am trying to create a method that returns the specified property of a generic object e.g. public object getValue<TModel>(TModel item, string propertyName) where TModel : class{ PropertyInfo p = typeof(TModel).GetProperty(propertyName); return p.GetValue(item, null); } The code above works fine if you're looking for a property on the TModel item e.g. string customerName = getValue<Customer>(customer, "name"); However, if you want to find out what the customer's group's name is, it becomes a problem: e.g. string customerGroupName = getValue<Customer>(customer, "Group.name"); Hoping someone can give me some insight on this way out scenario - thanks.

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