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  • How to test a site rigorously?

    - by Sarfraz
    Hello, I recently created a big portal site. It's time for putting it to test. How do you guys test a site rigorously? What are the ways and tools for that? Can we sort of mimic hundreds of virtual users visiting the site to see its load handling? The test should be for both security and speed Thanks in advance.

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  • Design Pattern for "Context Sensitive" Right Click Menu

    - by MadSeb
    Hi, What is a design pattern I can use for generating "context-sensitive" right click menus ? I have in mind a "Windows Explorer"-like application where a user can right click on a folder and get a list of menu items but right click on a drive and get a totally different list. What design pattern should I use ? Would the factory design pattern be appropiate for handling such a menu ? Regards, Seb

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  • What are the pros and cons of using manual list iteration vs recursion through fail

    - by magus
    I come up against this all the time, and I'm never sure which way to attack it. Below are two methods for processing some season facts. What I'm trying to work out is whether to use method 1 or 2, and what are the pros and cons of each, especially large amounts of facts. methodone seems wasteful since the facts are available, why bother building a list of them (especially a large list). This must have memory implications too if the list is large enough ? And it doesn't take advantage of Prolog's natural backtracking feature. methodtwo takes advantage of backtracking to do the recursion for me, and I would guess would be much more memory efficient, but is it good programming practice generally to do this? It's arguably uglier to follow, and might there be any other side effects? One problem I can see is that each time fail is called, we lose the ability to pass anything back to the calling predicate, eg. if it was methodtwo(SeasonResults), since we continually fail the predicate on purpose. So methodtwo would need to assert facts to store state. Presumably(?) method 2 would be faster as it has no (large) list processing to do? I could imagine that if I had a list, then methodone would be the way to go.. or is that always true? Might it make sense in any conditions to assert the list to facts using methodone then process them using method two? Complete madness? But then again, I read that asserting facts is a very 'expensive' business, so list handling might be the way to go, even for large lists? Any thoughts? Or is it sometimes better to use one and not the other, depending on (what) situation? eg. for memory optimisation, use method 2, including asserting facts and, for speed use method 1? season(spring). season(summer). season(autumn). season(winter). % Season handling showseason(Season) :- atom_length(Season, LenSeason), write('Season Length is '), write(LenSeason), nl. % ------------------------------------------------------------- % Method 1 - Findall facts/iterate through the list and process each %-------------------------------------------------------------- % Iterate manually through a season list lenseason([]). lenseason([Season|MoreSeasons]) :- showseason(Season), lenseason(MoreSeasons). % Findall to build a list then iterate until all done methodone :- findall(Season, season(Season), AllSeasons), lenseason(AllSeasons), write('Done'). % ------------------------------------------------------------- % Method 2 - Use fail to force recursion %-------------------------------------------------------------- methodtwo :- % Get one season and show it season(Season), showseason(Season), % Force prolog to backtrack to find another season fail. % No more seasons, we have finished methodtwo :- write('Done').

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  • How do I send/receive windows messages between VB6 and c#?

    - by cabgef
    I know I can receive messages with the code below in c#, how do I send to vb6, and receive in vb6, and send from vb6? [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")] protected override void WndProc(ref Message m) { int _iWParam = (int)m.WParam; int _iLParam = (int)m.LParam; switch ((ECGCardioCard.APIMessage)m.WParam) { // handling code goes here } base.WndProc(ref m); }

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  • I simple search controller that stores search history, should I use resource routing or non-resource?

    - by vfilby
    I am learning rails and am toying with a simple web-app that integrates with flickr to search photos based on user given criteria and store the query in a search history table. I am seeking the best or 'rails' way of handling this. Should I setup a controller and non-resource routes that handle the search and store the data in a custom table; or should I create a resource for queries with a resource route and an additional path for search?

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  • Real world examples of Rx

    - by theburningmonk
    I've been playing around with the Reactive Extension for a little while now, but mostly limited to handling/composing user driven events within a WPF frontend. It's such a powerful, new way of doing async programming, and I'm curious as to what other people are doing with it, and where do you think it might be able to improve the way we're currently doing things?

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  • How can I fix this touch event / draw loop "deadlock"?

    - by Josh
    Just want to start out by saying this seems like a great site, hope you guys can help! I'm trying to use the structure laid out in LunarLander to create a simple game in which the user can drag some bitmaps around on the screen (the actual game is more complex, but that's not important). I ripped out the irrelevant parts of LanderLander, and set up my own bitmap drawing, something like BoardThread (an inner class of BoardView): run() { while(mRun) { canvas = lockSurfaceHolder... syncronized(mSurfaceHolder) { /* drawStuff using member position fields in BoardView */ } unlockSurfaceHolder } } My drawStuff simply walks through some arrays and throws bitmaps onto the canvas. All that works fine. Then I wanted to start handling touch events so that when the user presses a bitmap, it is selected, when the user unpresses a bitmap, it is deselected, and if a bitmap is selected during a touch move event, the bitmap is dragged. I did this stuff by listening for touch events in the BoardView's parent, BoardActivity, and passing them down into the BoardView. Something like In BoardView handleTouchEvent(MotionEvent e) { synchronized(mSurfaceHolder) { /* Modify shared member fields in BoardView so BoardThread can render the bitmaps */ } } This ALSO works fine. I can drag my tiles around the screen no problem. However, every once in a while, when the app first starts up and I trigger my first touch event, the handleTouchEvent stops executing at the synchronized line (as viewed in DDMS). The drawing loop is active during this time (I can tell because a timer changes onscreen), and it usually takes several seconds or more before a bunch of touch events come through the pipeline and everything is fine again. This doesn't seem like deadlock to me, since the draw loop is constantly going in and out of its syncronized block. Shouldn't this allow the event handling thread to grab a lock on mSurfaceHolder? What's going on here? Anyone have suggestions for improving how I've structured this? Some other info. This "hang" only ever occurs on first touch event after activity start. This includes on orientation change after restoreState has been called. Also, I can remove EVERYTHING within the syncronized block in the event handler, and it will still get hung up at the syncronized call. Thanks!

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  • multiline sed using backreferences...

    - by pagid
    Hi, I'm converting patch scripts using a commandline script - within these scripts there's the combination two lines like: --- /dev/null +++ filename.txt which needs to be converted to: --- filename.txt +++ filename.txt Initially I tried: less file.diff | sed -e "s/---\/dev\null\n+++ \(.*\)/--- \1\n+++ \1/" But I had to find out that multiline-handling is much more complex in sed :( Any help is appreciated...

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  • Does it make sense to have several UDP ports ready? Will packets be dropped?

    - by Gubatron
    I'm coding a networking application on Android. I'm thinking of having a single UDP port and Datagram socket that receives all the datagrams that are sent to it and then have different processing queues for these messages. I'm doubting if I should have a second or third UDP socket on standby. Some messages will be very short (100bytes or so), but others will have to transfer files. My concern is, will the Android kernel drop the small messages if it's too busy handling the bigger ones?

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  • C++ function not found during compilation

    - by forthewinwin
    For a homework assignment: I'm supposed to create randomized alphabetial keys, print them to a file, and then hash each of them into a hash table using the function "goodHash", found in my below code. When I try to run the below code, it says my "goodHash" "identifier isn't found". What's wrong with my code? #include <iostream> #include <vector> #include <cstdlib> #include "math.h" #include <fstream> #include <time.h> using namespace std; // "makeKey" function to create an alphabetical key // based on 8 randomized numbers 0 - 25. string makeKey() { int k; string key = ""; for (k = 0; k < 8; k++) { int keyNumber = (rand() % 25); if (keyNumber == 0) key.append("A"); if (keyNumber == 1) key.append("B"); if (keyNumber == 2) key.append("C"); if (keyNumber == 3) key.append("D"); if (keyNumber == 4) key.append("E"); if (keyNumber == 5) key.append("F"); if (keyNumber == 6) key.append("G"); if (keyNumber == 7) key.append("H"); if (keyNumber == 8) key.append("I"); if (keyNumber == 9) key.append("J"); if (keyNumber == 10) key.append("K"); if (keyNumber == 11) key.append("L"); if (keyNumber == 12) key.append("M"); if (keyNumber == 13) key.append("N"); if (keyNumber == 14) key.append("O"); if (keyNumber == 15) key.append("P"); if (keyNumber == 16) key.append("Q"); if (keyNumber == 17) key.append("R"); if (keyNumber == 18) key.append("S"); if (keyNumber == 19) key.append("T"); if (keyNumber == 20) key.append("U"); if (keyNumber == 21) key.append("V"); if (keyNumber == 22) key.append("W"); if (keyNumber == 23) key.append("X"); if (keyNumber == 24) key.append("Y"); if (keyNumber == 25) key.append("Z"); } return key; } // "makeFile" function to produce the desired text file. // Note this only works as intended if you include the ".txt" extension, // and that a file of the same name doesn't already exist. void makeFile(string fileName, int n) { ofstream ourFile; ourFile.open(fileName); int k; // For use in below loop to compare with n. int l; // For use in the loop inside the below loop. string keyToPassTogoodHash = ""; for (k = 1; k <= n; k++) { for (l = 0; l < 8; l++) { // For-loop to write to the file ONE key ourFile << makeKey()[l]; keyToPassTogoodHash += (makeKey()[l]); } ourFile << " " << k << "\n";// Writes two spaces and the data value goodHash(keyToPassTogoodHash); // I think this has to do with the problem makeKey(); // Call again to make a new key. } } // Primary function to create our desired file! void mainFunction(string fileName, int n) { makeKey(); makeFile(fileName, n); } // Hash Table for Part 2 struct Node { int key; string value; Node* next; }; const int hashTableSize = 10; Node* hashTable[hashTableSize]; // "goodHash" function for Part 2 void goodHash(string key) { int x = 0; int y; int keyConvertedToNumber = 0; // For-loop to produce a numeric value based on the alphabetic key, // which is then hashed into hashTable using the hash function // declared below the loop (hashFunction). for (y = 0; y < 8; y++) { if (key[y] == 'A' || 'B' || 'C') x = 0; if (key[y] == 'D' || 'E' || 'F') x = 1; if (key[y] == 'G' || 'H' || 'I') x = 2; if (key[y] == 'J' || 'K' || 'L') x = 3; if (key[y] == 'M' || 'N' || 'O') x = 4; if (key[y] == 'P' || 'Q' || 'R') x = 5; if (key[y] == 'S' || 'T') x = 6; if (key[y] == 'U' || 'V') x = 7; if (key[y] == 'W' || 'X') x = 8; if (key[y] == 'Y' || 'Z') x = 9; keyConvertedToNumber = x + keyConvertedToNumber; } int hashFunction = keyConvertedToNumber % hashTableSize; Node *temp; temp = new Node; temp->value = key; temp->next = hashTable[hashFunction]; hashTable[hashFunction] = temp; } // First two lines are for Part 1, to call the functions key to Part 1. int main() { srand ( time(NULL) ); // To make sure our randomization works. mainFunction("sandwich.txt", 5); // To test program cin.get(); return 0; } I realize my code is cumbersome in some sections, but I'm a noob at C++ and don't know much to do it better. I'm guessing another way I could do it is to AFTER writing the alphabetical keys to the file, read them from the file and hash each key as I do that, but I wouldn't know how to go about coding that.

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  • How to create a newsletter application?

    - by tftd
    I'm required to create a newsletter php application that would send template emails to all subscribed to the system users. We're currently using PostgreSQL so PhpList will not work for us if it's not capable to work with PostgreSQL. What's the appropriate way of handling this task ? Also keep in mind that there will be big amounts of subscribers. Edit: I'm opened to java applications that could do the trick.. Thanks in advance.

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  • Application Engineering and Number of Users

    - by Kramii
    Apart from performance concerns, should web-based applications be built differently according to the number of (concurrent) users? If so, what are the main differences for (say) 4, 40, 400 and 4000 users? I'm particularly interested in how logging, error handling, design patterns etc. would be be used according to the number of concurrent users.

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  • editing a string using BufferedReader in Java

    - by pbs
    Exception handling aside, I'm using the following to input a line of text in Java: BufferedReader strin = new BufferedReader(new InputStreamReader(System.in)); String txt = null; txt = strin.readLine(); However, I want to be able to edit an existing string, so that if txt were initialized to "hello" instead of null, then the readLine() would have the "hello" text in the buffer for me to edit. I can't see how to do this. Any help would be appreciated.

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  • Object or primitive type

    - by John
    Hi, Can someone explain to me the usage of Integer, Boolean etc in place of their primitive types in JAVA? I can't seem to grasp the advantages their are providing. They seem to create unnecessary problems of handling null values. Thanks!

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  • J2SE Client Server App: Client calls RMI method. Server handles RMI method and returns, but Client

    - by Mike
    J2SE Client Server App: Client calls RMI message. Server handles RMI method and returns, but Client never receives it. Any ideas how this could happen? Our attempted solution is to set client read timeouts and come up with a framework for resending requests or otherwise handling those failures gracefully. But really, I'd like to know any root causes for how this might happen rather than addressing the symptoms.

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  • Delayed instantiation with c# using statment

    - by fearofawhackplanet
    Is there any way to write a using statement without instantiating the IDisposable immediately? For example, if I needed to do something like: using (MyThing thing) { if (_config == null) { thing = new MyThing(); } else { thing = new MyThing(_config); } // do some stuff } // end of 'using' Is there an accepted pattern for cases like this? Or am I back to handling the IDisposable explicitly again?

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  • Viable development for iPhone after 3.3.1 change?

    - by Kevin
    With the latest changes to the developer agreement by Apple, how inherant is the risk of using any kind of framework to develop Apps for devices now? Should shops risk using things like MonoTouch, Three20, Appcelerator since this change? How are some iPhone/iPad developers here handling it? http://www.pcworld.com/article/193916/apples_new_iphone_app_policy_unreasonable_and_unjustifiable.html http://www.wired.com/gadgetlab/2010/04/iphone-flash-policy-steve-jobs/ http://37signals.com/svn/posts/2273-five-rational-arguments-against-apples-331-policy

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  • When encrypting data that is not an even multiple of the block size do I have to send a complete las

    - by WilliamKF
    If I am using a block cipher such as AES which has a block size of 128 bits, what do I do if my data is not an even multiple of 128 bits? I am working with packets of data and do not want to change the size of my packet when encrypting it, yet my data is not an even multiple of 128? Does the AES block cipher allow handling of a final block that is short without changing the size of my message once encrypted?

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  • Is it ok to throw NotImplemented exception in virtual methods?

    - by Axarydax
    I have a base class for some plugin-style stuff, and there are some methods that are absolutely required to be implemented. I currently declare those in the base class as virtual, for example public virtual void Save { throw new NotImplementedException(); } and in the descendand I have a public override void Save() { //do stuff } Is it a good practice to throw a NotImplementedException there? The descendand classes could for example be the modules for handling different file formats. Thanks

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  • Building a custom textbox in GTK

    - by CommuSoft
    I want to make my own GTK# Textbox, the textbox should draw the text and it's cursor on a special way. However keyboard and mouse-handling is quite complex and is also influenced by for instance the operating system (for instance the use of dead keys) Is there a way to build such a control without having to worry about keyboard input? I assume I have to make a textbox control that inherits the original textbox control. How can I handle drawing requests and mouse movements?

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  • Can I write a module/filter that gets fired before the web app get's run in Tomcat?

    - by Blankman
    Can I write a module/filter that gets put into the processing pipleline in Tomcat BEFORE the web application even gets run? Something that I could turn on/off for each web application that tomcat is handling. is this possible? So basically it would be a re-usable filter that hooks into the web pipeline that could alter the requests behavior or perform/modify the requests. One example would be to log all ip's, or redirect based on the url, block the request, etc.

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