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  • Neat way of calling InvokeRequired and Invoke

    - by ho
    I seem to remember seeing some neat way of calling InvokeRequired and Invoke to avoid repeating too much code in every event handler but I can't remember what that was. So does anyone know a neat way of writing that code? Preferably for VB.Net 2005.

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  • Background image in java

    - by Mona
    hi, i'm trying to put an image as a background of my interface in java , i tried to write a class that does that and using it , but is there a simpler way to do that . thanks

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  • Login screen delay in CentOS 5.4 x64

    - by user208728
    I was happily running my CentOS 5.4 before something bad happened that somehow corrupted the 'nautilus' package. It stopped me from using the default Gnome Desktop. Then I installed (using yum) the KDE and nautilus later on. Now, KDE is running perfectly with one exception that it takes around 10 minutes before showing up the Login Screen and only a blue screen with mouse pointer keeps showing during those 10 minutes. Thanks in Anticipation. Regards, Talal

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  • XNA Multi-Thread Jitters

    - by Ice Phoenix
    Hi guys, brand new question. Just implemented multi-threading into my XNA game as it was unable to keep up with using 1 processor. MT is all implemented fine and everything, however the player seems to jitter all over the spot every now and then. I originally thought it was a loss of data between the update and render, but even when i did the player update in the render it did the same thing. It's not a memory/processor issue as i'm no where near maxing out my RAM or processors. It's strange aswell because none of the other entities in the game seem to have any of these issues. Any ideas at all??

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  • JLabel wont change color twice

    - by Aly
    Hi, I have the following code: public class Test extends JFrame implements ActionListener{ private static final Color TRANSP_WHITE = new Color(new Float(1), new Float(1), new Float(1), new Float(0.5)); private static final Color TRANSP_RED = new Color(new Float(1), new Float(0), new Float(0), new Float(0.1)); private static final Color[] COLORS = new Color[]{ TRANSP_RED, TRANSP_WHITE}; private int index = 0; private JLabel label; private JButton button; public Test(){ super(); setLayout(new BoxLayout(getContentPane(), BoxLayout.Y_AXIS)); label = new JLabel("hello world"); label.setOpaque(true); label.setBackground(TRANSP_WHITE); getContentPane().add(label); button = new JButton("Click Me"); button.addActionListener(this); getContentPane().add(button); pack(); setVisible(true); } @Override public void actionPerformed(ActionEvent e) { if(e.getSource().equals(button)){ label.setBackground(COLORS[index % (COLORS.length - 1)]); } } public static void main(String[] args) { new Test(); } } When I run it I get the label with the TRANSP_WHITE background and then when I click the button this color changes to TRANSP_RED but when I click it again I see no change in color. Does anyone know why? Thanks

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  • OpenThread() through diiferent thread numbers ?

    - by user354641
    Hi there . I'm confusing about opening different threads with OpenThread Function and examining them with NtQueryInformationThread native function . I have no problem with NtQueryInformationThread & I can examine them finely. the problem is I don't know how to loop through different number of threads using OpenThread (with SetDebugPrivilege Consideration) . suppose we have different threads from number 5100 to 5200 & we want to examine them sequentially : for example 5100, 5101, 5102, 5103, 5104, 5105 ... 5200 ... . I don't know how to use OpenThread Function in delphi in right way ... . I'm using this syntax & I found it wrong : OpenThread(THREAD_ALL_ACCESS,false,(DWORD)5100) . if anyone could guide me how to use OpenThread though different number of threads it would be great . thanks alot .

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  • How to change the position of a imageButton when onClick

    - by Amber
    I am trying to shift the position of a image button when on click. I tried the following but it crashes at "rlOut.addView(imgP, p);" I have no issues when running them in onCreate(). RelativeLayout.LayoutParams p = new RelativeLayout.LayoutParams(62, 62); ImageButton imgP = (ImageButton)findViewById(R.id.imgP); public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub LayoutParams par = (LayoutParams)imbBtn.getLayoutParams(); if(event.getAction()==MotionEvent.ACTION_DOWN) { Log.d("ok","down"); mX = (int) event.getX() - imbBtn.getWidth() / 2; mY = (int) event.getY() - imbBtn.getHeight() / 2; et1.setText("mX down: "+String.valueOf(mX)); et2.setText("mY down: "+String.valueOf(mY)); } else if (event.getAction()==MotionEvent.ACTION_UP) { Log.d("ok","up"); p.leftMargin=mX; p.rightMargin=mY; rlOut.addView(imgP, p); Log.d("ok","p"); }

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  • Positioning the dialog box in the centre of the screen

    - by ame
    I have a dialog box developed in mfc for a Windows CE device and want it to occupy the entire screen. I used the following code to center my dialog box on the lcd screen of the device: CWnd* pWnd = GetDesktopWindow(); CenterWindow(pWnd); However, I still get a tiny sliver of space on the left side of the dialog box, resizing the dialog merely makes it overflow on the right side of the LCD while the tiny space on the left remains (I can see the blue of the win CE desktop behind.) Are there any suggestions to solve this problem? I checked the margin settings for this dialog box in my .rc files and leftmargin and topmargin are both set to 0. I was wondering if I could get the coordinates of the centre of the screen and then place my window one or two points to the left to deal with the current offset. A messy approach I know!

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  • Help with simple frame, and graphics in Java

    - by Crystal
    For hw, I'm trying to create a "CustomButton" that has a frame and in that frame, I draw two triangles, and a square over it. It's supposed to give the user the effect of a button press once it is depressed. So for starters, I am trying to set up the beginning graphics, drawing two triangles, and a square. The problem I have is although I set my frame to 200, 200, and the triangles I have drawn I think to the correct ends of my frame size, when I run the program, I have to extend my window to make the whole artwork, my "CustomButton," viewable. Is that normal? Thanks. Code: import java.awt.*; import java.awt.event.*; import javax.swing.*; public class CustomButton { public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { CustomButtonFrame frame = new CustomButtonFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); } }); } } class CustomButtonFrame extends JFrame { // constructor for CustomButtonFrame public CustomButtonFrame() { setTitle("Custom Button"); setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT); CustomButtonSetup buttonSetup = new CustomButtonSetup(); this.add(buttonSetup); } private static final int DEFAULT_WIDTH = 200; private static final int DEFAULT_HEIGHT = 200; } class CustomButtonSetup extends JComponent { public void paintComponent(Graphics g) { Graphics2D g2 = (Graphics2D) g; // first triangle coords int x[] = new int[TRIANGLE_SIDES]; int y[] = new int[TRIANGLE_SIDES]; x[0] = 0; y[0] = 0; x[1] = 200; y[1] = 0; x[2] = 0; y[2] = 200; Polygon firstTriangle = new Polygon(x, y, TRIANGLE_SIDES); // second triangle coords x[0] = 0; y[0] = 200; x[1] = 200; y[1] = 200; x[2] = 200; y[2] = 0; Polygon secondTriangle = new Polygon(x, y, TRIANGLE_SIDES); g2.drawPolygon(firstTriangle); g2.setColor(Color.WHITE); g2.fillPolygon(firstTriangle); g2.drawPolygon(secondTriangle); g2.setColor(Color.GRAY); g2.fillPolygon(secondTriangle); // draw rectangle 10 pixels off border g2.drawRect(10, 10, 180, 180); } public static final int TRIANGLE_SIDES = 3; }

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  • JPanel's child components paint/layout problem

    - by Tom Brito
    I'm having a problem that when my frame is shown (after a login dialog) the buttons are not on correct position, then in some miliseconds they go to the right position (the center of the panel with border layout). When I make a SSCCE, it works correct, but when I run my whole code I have this fast-miliseconds delay to the buttons to go to the correct place. Unfortunately, I can't post the whole code, but the method that shows the frame is: public void login(JComponent userView) { centerPanel.removeAll(); centerPanel.add(userView); centerPanel.revalidate(); centerPanel.repaint(); frame.setVisible(true); } What would cause this delay to the panel layout? (I'm running everything in the EDT) -- update In my machine, this SSCCE shows the layout problem in 2 of 10 times I run it: import java.awt.BorderLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; public class TEST { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { System.out.println("Debug test..."); JPanel btnPnl = new JPanel(); btnPnl.add(new JButton("TEST")); JFrame f = new JFrame("TEST"); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.getContentPane().setLayout(new BorderLayout()); f.getContentPane().add(btnPnl); f.pack(); f.setSize(800, 600); f.setVisible(true); System.out.println("End debug test!"); } }); } } The button first appers in the up-left, and then it goes to the center. Please, note that I'm understand, not just correct. Is it a java bug? --update OK, so the SSCCE don't show the problem with you that tried till now. Maybe it's my computer performance problem. But this don't answer the question, I still think Java Swing is creating new threads for make the layout behind the scenes.

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  • How to implement the "Edit" menu with "Undo", "Cut", "Paste" and "Copy"?

    - by BastiBense
    Greetings, for one of my applications I'm trying to implement an "Edit" menu. This menu usually has the standard-entries Undo, Cut, Copy and Paste. This menu is not there by default, and users seem to expect it especially on Mac OS X. Is there a an easier way of implementing this, without doing so in every widget manually? Since most widgets have the copy/paste/undo mechanism already implemented via shortcuts, I'd like to provide a few simple menu actions that call them as well. The actions should call whatever widget has the focus first, then they should pass the events upwards the object chain, I guess. I'm using Qt 4.6 on Windows, Linux and Mac OS X. Thanks!

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  • Refactoring thick client legacy application

    - by Paul
    I am working on a fat client legacy C++ application which has a lot of business logic mixed in with the presentation side of things. I want to clean things out and refactor the code out completely, so there is a clear seperation of concerns. I am looking at MVC or some other suitable design pattern in order to achieve this. I would like to get recommendations from people who have walked this road before - Do I use MVP or MVC (or another pattern)? What is/are the best practices for undertaking something like this (i.e. useful steps/checks) ?

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  • [Android] Thread Button sleep

    - by user557475
    Hello For my project,i´am trying to execute a Method every 10 seconds when i click a button "A" and it should stop when i click the button again (kind of on/off). this is what i reached :-/ : ButtonA.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Handler handler = new Handler(); handler.postDelayed(new Runnable() { public void run() { showCurrentLocation(); Methodexecute(); } }, 10000); } } }); how can i repeat executing this method every 10 seconds until the button is clicked again. thanks

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  • Tool for making quick UI drafts

    - by Moshe
    I'm looking for a tool that can be used for sketching UI (specifically web UI). The sketches/drafts can look as simple as if it was drawn by hand on a whiteboard. Preferably, this tool should be free/open-source and run on Linux as well as on Windows, but this is not a must. Could you recommend?

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  • Web UI for inputting a function from the reals to the reals, such as a probability distribution.

    - by dreeves
    I would like a web interface for a user to describe a one-dimensional real-valued function. I'm imagining the user being presented with a blank pair of axes and they can click anywhere to create points that are thick and draggable. Double-clicking a point, let's say, makes it disappear. The actual function should be shown in real time as an interpolation of the user-supplied points. Here's what this looks like implemented in Mathematica (though of course I'm looking for something in javascript):

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  • How do I link up a button click event between a class and a module automatically?

    - by CowKingDeluxe
    I have this code (which doesn't work): Public Class Form1 End Class Public Module test1 Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Form1.Button1.Click MsgBox("HI") End Sub End Module I know I could handle the button click event in Form1, and then call a function in test1, but I would like to handle the button click event directly in the test1 module. Is there a way to automatically send UI events from the Form1 class to another module?

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  • Is it possible to produce a small preview or thumbnail image of a Crystal report in code?

    - by Lawrence Johnston
    I'm using Crystal to display the reports in my project, and I'd like to be able to display a small preview or thumbnail image of the report to the user when he or she is picking a report to display from my UI. Is there any way to produce these thumbnails dynamically from code? The user has the option to add or remove reports by adding or removing them from the reports folder, so just making all the thumbnail images by hand isn't really an option.

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  • Center current record in DataGridView

    - by Max
    When programmatically changing the current record in the DataGridView is it possible to make it in such way that this record would be centered (vertically) in the grid? When I change the current record it is shown either as the top row or as the bottom row. I'd like it to be in the middle. Would this be possible/simpler in WPF?

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  • [Qt] How to make another window pop up that extends QWidget as opposed to QDialog?

    - by Graphics Noob
    So far I've only had my main window pop up other windows that were QDialogs and I'm not getting it to work with a QWidget. The other window I want to display was designed with the Form Editor, then wrapped in a class called ResultViewer which extends QWidget (as opposed to QDialog). What I want is to have the ResultViewer show its ui in a seperate window. Now when I try to display it the ResultViewer ui just pops up in the main window on top of the mainwindow ui. The code I'm using to display it is this (in my mainwindow.cpp file) ResultViewer * rv = new ResultView(this); rv->show(); The constructor for the ResultViewer looks like this ResultViewer::ResultViewer(QWidget * parent) : QWidget(parent), ui(new Ui::ResultViewer) { ui->setupUi(this); } I've looked through the QWidget documentation a bit but the only thing I can find that may be related is the QWidget::window() function, but the explanation isn't very clear, it just gives an example of changing the title of a window.

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  • On demand population of dropdown menu Java/Swing?

    - by Cookie Monster
    When I code a popup menu, I can check the mouse event and then before calling show() prepare the menu. Now I want a similar functionality for drop down menus, that live in the menu bar. For example I have the following menu bar layout: Menu 1 MenuItem 1.1 MenuItem 1.1.1 MenuItem 1.1.2 .. MenuItem 1.1.n Menu 2 Basically I want to generate the list MenuItem 1.1.1, MenuItem 1.1.2, ..., MenuItem 1.1.n dynamically when the drop down menu is invoked and before it is shown. How could I do this in Java/Swing? Best Regards

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