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  • Extend gnome-control-center’s list of keyboard layouts

    - by MPi
    While looking for my problem of Keyboad layout: In 13.10, modified symbols do not apply, I noticed that gnome-control-center region layouts has a list of keyboard layouts that is not directly related to the ones found in /usr/share/X11/xkb/symbols. For example, on my German machine it lists ‘Englisch (Colemak)’ and ‘English (Britisch, Colemak)’ as keyboard layouts, both are not found in the original files, but obviously translations. So, my question is: Where does gnome-control-center get its list of keyboard layouts from? Can it be extended?

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  • Open Source Analysis

    - by BluFire
    There are a lot of code in open source projects, looking at all of the code is time consuming and can be confusing to a novice like me. Are there any sections of open-source projects that should be focused on? What should I focus on when I look at code? I'm asking this in general because if I ask this specifically, the question will only apply in one or two projects rather than an entire group of projects ranging in different types of games and difficulty.

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  • Setting Up CDN...beginner questions

    - by RRN
    I am using MediaTemple web hosting and they are using Edgecast's CDN network. I am planning to join CDN service, so I read through the guide, but I am confused about the 'Update your code' section: Does the CDN apply to my website automatically (without editing HTML) after I updated the DNS zone file? How can I control which files going through the CDN or not? Also, I need to make sure it won't affect the Google Analytics results.

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  • Looking for an alternative to GameSalad

    - by Mr_Nizzle
    I have learned the most I could from GameSaldad in a week but now I'm facing one big problem I didn't see at the beginning: You cannot make API/WebServices call from GameSalad. So I am looking for alternatives on 2D game development, iOS or cross-platform, like GameSalad where you can actually make API calls, or web services call to keep track of the game and so on. Or should I go down to Cocos2D, CHIPMUNK?

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  • How to implement a component based system for items in a web game.

    - by Landstander
    Reading several other questions and answers on using a component based system to define items I want to use one for the items and spells in a web game written in PHP. I'm just stuck on the implementation. I'm going to use a DB schema suggested in this series (part 5 describes the schema); http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/ This means I'll have an items table with generic item properties, a table listing all of the components for an item and finally records in each component table used to make up the item. Assuming I can select the first two together in a single query, I'm still going to do N queries for each component type. I'm kind of fine with this because I can cache the data into memcache and check there first before doing any queries. I'll need to build up the items on every request they are used in so the implementation needs to be on the lean side even if they're pulled from memcache. But right there is where I feel confident about implementing a component system for my items ends. I figure I'd need to bring attributes and behaviors into the container from each component it uses. I'm just not sure how to do that effectively and not end up writing a lot of specialized code to deal with each component. For example an AttackComponent might need to know how to filter targets inside of a battle context and also maybe provide an attack behavior. That same item might also have a UsableComponent which allows the item to be used and apply some effect onto a different set of targets filtered differently from the same battle context. Then not every part of an item is an active part, an AttributeBonusComponent might need to only kick in when the item is in an equipped state or when displaying the item details page. Ultimately, how should I bring all of the components together into the container so when I use an item as a weapon I get the correct list of targets? Know when a weapon can also be used as an item? Or to apply the bonuses the item provides to a character object? I feel like I've gone too far down the rabbit hole and I can't grasp onto the simple solution in front of me. (If that makes any sense at all.) Likewise if I were to implement the best answer from here I feel like I'd have a lot of the same questions. How to model multiple "uses" (e.g. weapon) for usable-inventory/object/items (e.g. katana) within a relational database.

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  • Set and Verify the Retention Value for Change Data Capture

    - by AllenMWhite
    Last summer I set up Change Data Capture for a client to track changes to their application database to apply those changes to their data warehouse. The client had some issues a short while back and felt they needed to increase the retention period from the default 3 days to 5 days. I ran this query to make that change: sp_cdc_change_job @job_type='cleanup', @retention=7200 The value 7200 represents the number of minutes in a period of 5 days. All was well, but they recently asked how they can verify...(read more)

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  • Why occlusion is failing sometimes?

    - by cad
    I am rendering two cubes in the space using XNA 4.0 and occlusion only works from certain angles. Here is what I see from the front angle (everything ok) Here is what I see from behind This is my draw method. Cubes are drawn by serverManager and serverManager1 protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); switch (_gameStateFSM.State) { case GameFSMState.GameStateFSM.INTROSCREEN: spriteBatch.Begin(); introscreen.Draw(spriteBatch); spriteBatch.End(); break; case GameFSMState.GameStateFSM.GAME: spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); // Text screenMessagesManager.Draw(spriteBatch, firstPersonCamera.cameraPosition, fpsHelper.framesPerSecond); // Camera firstPersonCamera.Draw(); // Servers serverManager.Draw(GraphicsDevice, firstPersonCamera.viewMatrix, firstPersonCamera.projMatrix); serverManager1.Draw(GraphicsDevice, firstPersonCamera.viewMatrix, firstPersonCamera.projMatrix); // Room //roomManager.Draw(GraphicsDevice, firstPersonCamera.viewMatrix); spriteBatch.End(); break; case GameFSMState.GameStateFSM.EXITGAME: break; default: break; } base.Draw(gameTime); fpsHelper.IncrementFrameCounter(); } serverManager and serverManager1 are instances of the same class ServerManager that draws a cube. The draw method for ServerManager is: public void Draw(GraphicsDevice graphicsDevice, Matrix viewMatrix, Matrix projectionMatrix) { cubeEffect.World = Matrix.CreateTranslation(modelPosition); // Set the World matrix which defines the position of the cube cubeEffect.View = viewMatrix; // Set the View matrix which defines the camera and what it's looking at cubeEffect.Projection = projectionMatrix; // Enable textures on the Cube Effect. this is necessary to texture the model cubeEffect.TextureEnabled = true; cubeEffect.Texture = cubeTexture; // Enable some pretty lights cubeEffect.EnableDefaultLighting(); // apply the effect and render the cube foreach (EffectPass pass in cubeEffect.CurrentTechnique.Passes) { pass.Apply(); cubeToDraw.RenderToDevice(graphicsDevice); } } Obviously there is something I am doing wrong. Any hint of where to look? (Maybe z-buffer or occlusion tests?)

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  • what are the duties of a software control management (scm) engineer in a large company?

    - by Alex. S.
    I'm curious about what are the canonical responsibilities of such specialized role. Normally, I expected this to be part of the tasks of a normal developer, but in large companies I know this role is to be fulfilled by an engineer in his own. In my current company, there is a possibility for a new opening in a SCM position, so I could apply, but first I would like to hear about what, in your experience, characterize best this role.

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  • Performance Tune IBM DB2 z/OS Applications using Resource Constraint Analysis

    For the DB2 for z/OS professional the two most common systems tuning scenarios are tuning a DB2 data sharing group or tuning a series of application SQL statements. The data sharing group environment can involve multiple hardware installations and many other cross-system features and functions such as coupling facilities and management policies. Resource constraint analysis is a useful tool in both situations.

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  • Google Analytics - Profile filter with more than one dimension?

    - by Drewdavid
    I have identified some bot traffic in GA, but to filter it accurately I need to filter it by two dimensions, namely Browser and ISP To be clear, I don't want to apply both a filter to block the entire ISP and the entire Browser segments, but only the combination of the two To illustrate: Could someone explain how to do this? It's not apparent using the interface and I'm not able to find any documentation about it

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  • why does ubuntu not recognise hard drive on windows 7

    - by kingsley osime
    Im trying to install ubuntu on window 7 virtual PC, when I boot to the ubuntu ISO image just before the partitioning stage where ubuntu confirms you have at leaset 4GB hard drive space the installer puts a cross on requirement indicating system does not have required amount of space... however I have a 220GB hard drive with 20GB used to create the virtual disk..Its all a bit weird as I can't seem figure it out

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  • OBIEE 10.1.3.4.1 patching support about to end soon

    - by THE
    To all Users of the older release OBIEE 10.1.3.4.1: Patching support for 10.1.3.4.1 ends in September (1 year after 10.1.3.4.2 patchset release).After September, there will be no more one-off patches available for 10.1.3.4.1 or lower versions.Customers may apply 10.1.3.4.2 patchset so they can continue receiving one-off patches if situations arise. Note: 10.1.3.4.2 is a QA-tested patchset (collection of all bug fixes from 10.1.3.4.1 merged together) and is not an upgrade.

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  • CloudPlug Wall Wart Backs Up Linux

    <b>Linux Planet:</b> "Tiny wall wart computers are everywhere, providing useful services, ease of use, and using little power. Paul Ferrill reviews the CloudPlug, a cross-platform, expandable backup server for both local and offsite storage"

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  • PHP Drupal alternatives

    - by Quinma
    Based off answers to this question: Will I pick bad coding habits from PHP books? and many others it is a general consensus that PHP is not the most well suited language for web development anymore (if you are not completely knowledgeable about the language). I use Drupal and write custom modules in PHP, does this viewpoint of PHP being an ill fitted web coding language also apply to Drupal based PHP sites? I generally build community sites and intra-company sites, are there better means of building these than with PHP and drupal frameworks?

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  • Advantages to Multiple Methods over Switch

    - by tandu
    I received a code review from a senior developer today asking "By the way, what is your objection to dispatching functions by way of a switch statement?" I have read in many places about how pumping an argument through switch to call methods is bad OOP, not as extensible, etc. However, I can't really come up with a definitive answer for him. I would like to settle this for myself once and for all. Here are our competing code suggestions (php used as an example, but can apply more universally): class Switch { public function go($arg) { switch ($arg) { case "one": echo "one\n"; break; case "two": echo "two\n"; break; case "three": echo "three\n"; break; default: throw new Exception("Unknown call: $arg"); break; } } } class Oop { public function go_one() { echo "one\n"; } public function go_two() { echo "two\n"; } public function go_three() { echo "three\n"; } public function __call($_, $__) { throw new Exception("Unknown call $_ with arguments: " . print_r($__, true)); } } Part of his argument was "It (switch method) has a much cleaner way of handling default cases than what you have in the generic __call() magic method." I disagree about the cleanliness and in fact prefer call, but I would like to hear what others have to say. Arguments I can come up with in support of Oop scheme: A bit cleaner in terms of the code you have to write (less, easier to read, less keywords to consider) Not all actions delegated to a single method. Not much difference in execution here, but at least the text is more compartmentalized. In the same vein, another method can be added anywhere in the class instead of a specific spot. Methods are namespaced, which is nice. Does not apply here, but consider a case where Switch::go() operated on a member rather than a parameter. You would have to change the member first, then call the method. For Oop you can call the methods independently at any time. Arguments I can come up with in support of Switch scheme: For the sake of argument, cleaner method of dealing with a default (unknown) request Seems less magical, which might make unfamiliar developers feel more comfortable Anyone have anything to add for either side? I'd like to have a good answer for him.

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  • How to reset darktable

    - by AKAGoodGravy
    I need a way of reseting darktable to its factory settings. With shotwell it is simply a case of deleting the home directory for shotwell, but there doesn't appear to be one for DT under it's name. I can't use darktable for more than about 30 seconds as it attempts to load up the library of about 30,000 RAW files from one folder and unsurprisingly crashes. This is the only thing holding me back from 100% cross over to ubuntu.

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  • How to build a Query Template Explorer

    Having introduced his cross-platform Query Template solution, Michael now gives us the technical details on how to integrate his .NET controls into applications both simple and complex. With screenshots and code samples, this has everything you need to build your own powerful SQL editor or Query Template explorer.

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  • Patch Tuesday Again!

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2014/06/10/patch-tuesday-again.aspxThe second Tuesday of the month is “Patch Tuesday” when Microsoft issues the security and other important fixes for the month. This month there are two critical and five important patches. So watch out for these patches and apply them to your Windows PCs as soon as you can. For more details see http://www.itpro.co.uk/desktop-software/22421/microsoft-to-roll-out-two-critical-security-bug-fixes.

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  • Multiple vulnerabilities in Apache HTTP server

    - by RitwikGhoshal
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-0883 Permissions, Privileges, and Access Controls vulnerability 6.9 Apache HTTP server Solaris 10 SPARC: 120543-30 X86: 120544-30 Solaris 11.1 Contact Support CVE-2012-2687 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 2.6 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Get started with Omnis Studio

    <b>Linux User and Developer:</b> "Omnis Studio is a cross-platform (Windows, Mac and Linux) Rapid Application Development tool. It allows you to quickly build applications using a combination of graphical elements as well as a code editor."

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  • Alert user when their session is about to expire

    - by budugu
    Note: Cross posted from Vijay Kodali's Blog. Permalink Here is a quick and dirty trick to alert users on session timeout. This is not a perfect solution. But it will give reader an idea to work on... Some facts before we start: Session doesn't end When the user closes his browser When the user navigates away from your page When user connection lost. Session ends, when the server hasn't gotten a request from the user in a specific time (Session timeout value)....Permalink

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  • Multiple Vulnerabilities in Thunderbird

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2011-3648 Cross-site scripting (XSS) vulnerability 4.3 Thunderbird Solaris 11 11/11 SRU 04 CVE-2011-3650 Denial of Service(DoS) vulnerability 9.3 CVE-2011-3651 Denial of Service(DoS) vulnerability 10.0 CVE-2011-3652 Denial of Service(DoS) vulnerability 10.0 CVE-2011-3654 Denial of Service(DoS) vulnerability 10.0 CVE-2011-3655 Access Control vulnerability 9.3 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • What's the closest thing to Apple's SpriteKit on Android devices? [on hold]

    - by Krumelur
    I've been playing around with the iOS 7 SpriteKit APIs and I totally love them. As I'm pretty much a n00b on Android, I'm wondering what the best Alternative would be if I wanted to go cross platform? I find Cocos2D learning curve pretty steep, where with SpriteKit it's a matter of minutes to get something on the screen. Then there's MonoGame and Cocos 2D for MonoGame - haven't tried either one I must admit.

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