Search Results

Search found 11993 results on 480 pages for 'define syntax'.

Page 103/480 | < Previous Page | 99 100 101 102 103 104 105 106 107 108 109 110  | Next Page >

  • How to make Emacs sql-mode recognize MySQL #-style comments?

    - by Ken
    I'm reading a bunch of MySQL files that use # (to end-of-line) comments, but my sql-mode doesn't support them. I found the syntax-table part of sql.el that defines /**/ and -- comments, but according to this, Emacs syntax tables support only 2 comment styles. Is there a way to add support for # comments in sql.el easily?

    Read the article

  • spring security filter-chain regex pattern

    - by lewap
    In my application which uses spring security I want to define two different areas both using their own spring security filter-chain. My question is: is it possible to define two regex expressions as follows: every path starting with /foobar/* every other path not starting with /foobar The important part here is that the second path should also match if somewhere within it, but not in the beginning, it cotains the /foobar/ string. Thanks

    Read the article

  • How to get configuration for WCF Service

    - by klashar
    I want to check whether the endpoint is defined in the configuration before I'll try to create it System.ServiceModel.ClientBase<T> sourceClient = new System.ServiceModel.ClientBase<T>(EndpointName, new EndpointAddress(discoveryUri)); To check it I need get a configuration but how can I define whether I need to use WebConfigurationManager or ConfigurationManager. Is there any way to define where a WCF service is hosted?

    Read the article

  • Defining a class with specific style dynamically in jQuery

    - by Acorn
    Is it possible to define a class with specific style attributes dynamically with jQuery, rather than setting the style of all elements with that class? I could set the attributes of the class at the end of the script once all the elements have been created, but is that the best way to go about it? If I define the style of the class with $('.class').css('property','value'); at the beginning of the script, nothing would happen because the elements with class .class haven't been created yet, right?

    Read the article

  • innerJoin query show error

    - by Chithri Ajay
    just i print the two table data so i am using inner join SELECT sd.GameName FROM LottoryTickets AS sd JOIN group AS p ON sd.Group = p.groupname WHERE p.groupname = 11 now i get #1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'group AS p ON sd.Group = p.groupname WHERE p.groupname = 11 LIMIT 0, 30' at line 3 this response please guide me thanks for advance.

    Read the article

  • Common utility functions for Perl .t tests

    - by zedoo
    Hi I am getting started with Test::More, already have a few .t test scripts. Now I'd like to define a function that will only be used for the tests, but accross different .t files. Where's the best place to put such a function? Define another .t without any tests and require it where needed? (As a sidenote I use the module structure created by Module::Starter)

    Read the article

  • SQL Insert into ... values ( SELECT ... FROM ... )

    - by Shadow_x99
    I am trying to insert into a table using the input from another table. Although this is entirely feasible for many database engines, I always seem to struggle to remember the correct syntax for the SQL-Engine of the day (MySQL, Oracle, SQLServer, Informix, DB2). I've been wondering if there is a silver-bullet syntax coming from an SQL Standards (For example, SQL92) that would allow me to insert the values without worrying about the underlying database.

    Read the article

  • How to test custom handler500?

    - by Gr1N
    I write my handler for server errors and define it at root urls.py: handler500 = 'myhandler' And I want to write unittest for testing how it works. For testing I write view with error and define it in test URLs configuration, when I make request to this view in browser I see my handler and receive status code 500, but when I launch test that make request to this view I see stack trace and my test failed. Have you some ideas for testing handler500 by unittests?

    Read the article

  • Encoding problem (Hebrew UTF8) in WordPress

    - by Tal Galili
    Hi all, I have a blog (of a friend) I am failing to fix: http://www.nivcalderon.com/ The language of the website is Hebrew, but the encoding scrambles the output, and I can't find how to fix it. I tried changing the DB colliation to be utf8_general_ci. I added this: define('DB_COLLATE', 'utf8_general_ci'); To the wp-config (and also this: define('DB_CHARSET', 'utf8'); But removed it later, since it didn't seem to fix the problem) Any ideas of what else to do ? Thanks

    Read the article

  • Can I use cstdio in a C program?

    - by Tommy
    Can I use cstdio in a C program? I get a ton of errors in cstdio when I add the #include <cstdio> to the C program. c:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\cstdio(17) : error C2143: syntax error : missing '{' before ':' c:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\cstdio(17) : error C2059: syntax error : ':' Thanks EDIT - I would like to use snprintf, which is why I am trying to include this.

    Read the article

  • MySQL : Insert Exactly Same Data Multiple Rows Without PHP Loop

    - by Robert Hanson
    I need to insert same data to my MySQL table without having PHP loop. The reason why I'm doing this is that because I have a column with Auto_Increment feature and that column associates with other table. So, I just need to insert some exactly same data and it's multiple rows (dynamic) but by using single INSERT syntax below : INSERT INTO outbox_multipart (TextDecoded) VALUES ('$SMSMessage') how to have this single INSERT syntax, but produce n number of rows?

    Read the article

  • iOS Core Data migration: moving something from an entity into a file

    - by Tim Sullivan
    I have a scenario where I'm moving the contents of a blob stored in a core data entity into a file. I need a way to export that data during a migration, where I know the entity that's being converted and save the blob to a file, writing the location of that file into the converted entity's appropriate attribute. I can't seem to find a way to do this. The docs regarding the Three Stage Migration seem to indicate what can be done, but I'm not sure where to define things, or what exactly to define.

    Read the article

  • update mysql db through form in php

    - by DAFFODIL
    I am getting this error, You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ' address='xxxxx', city='sssssssss', pincode='333333333', state='Assam', count' at line 1 Thanks in advance. http://dpaste.com/hold/181959/

    Read the article

  • [N]Hibernate: view-like fetching properties of associated class

    - by chiccodoro
    (Felt quite helpless in formulating an appropriate title...) In my C# app I display a list of "A" objects, along with some properties of their associated "B" objects and properties of B's associated "C" objects: A.Name B.Name B.SomeValue C.Name Foo Bar 123 HelloWorld Bar Hello 432 World ... To clarify: A has an FK to B, B has an FK to C. (Such as, e.g. BankAccount - Person - Company). I have tried two approaches to load these properties from the database (using NHibernate): A fast approach and a clean approach. My eventual question is how to do a fast & clean approach. Fast approach: Define a view in the database which joins A, B, C and provides all these fields. In the A class, define properties "BName", "BSomeValue", "CName" Define a hibernate mapping between A and the View, whereas the needed B and C properties are mapped with update="false" insert="false" and do actually stem from B and C tables, but Hibernate is not aware of that since it uses the view. This way, the listing only loads one object per "A" record, which is quite fast. If the code tries to access the actual associated property, "A.B", I issue another HQL query to get B, set the property and update the faked BName and BSomeValue properties as well. Clean approach: There is no view. Class A is mapped to table A, B to B, C to C. When loading the list of A, I do a double left-join-fetch to get B and C as well: from A a left join fetch a.B left join fetch a.B.C B.Name, B.SomeValue and C.Name are accessed through the eagerly loaded associations. The disadvantage of this approach is that it gets slower and takes more memory, since it needs to created and map 3 objects per "A" record: An A, B, and C object each. Fast and clean approach: I feel somehow uncomfortable using a database view that hides a join and treat that in NHibernate as if it was a table. So I would like to do something like: Have no views in the database. Declare properties "BName", "BSomeValue", "CName" in class "A". Define the mapping for A such that NHibernate fetches A and these properties together using a join SQL query as a database view would do. The mapping should still allow for defining lazy many-to-one associations for getting A.B.C My questions: Is this possible? Is it [un]artful? Is there a better way?

    Read the article

  • I got an error when implementing tde in sql2008

    - by mahima
    while using USE mssqltips_tde; CREATE DATABASE ENCRYPTION KEY with ALGORITHM = AES_256 ENCRYPTION BY SERVER CERTIFICATE TDECert GO getting error Msg 156, Level 15, State 1, Line 2 Incorrect syntax near the keyword 'KEY'. Msg 319, Level 15, State 1, Line 3 Incorrect syntax near the keyword 'with'. If this statement is a common table expression or an xmlnamespaces clause, the previous statement must be terminated with a semicolon. please help in resolving the same as i need to implement Encryption on my DB

    Read the article

  • Passing a hostname of over 255 characters to getaddrinfo causes a getaddrinfo failed: memory allocat

    - by darrickc
    I am currently upgrading our software to support ipv6 and in the meantime I'm expanding hostname/ip fields to the max hostname size. In sun documentation it seems like this can be up to 1025 (netdb.h:#define NI_MAXHOST 1025 - this is the recommended hostname allocation define), but when I pass a hostname of over 255 to getaddrinfo I get "getaddrinfo failed: memory allocation failure". I am testing on a Sol10 box. Ideas?

    Read the article

  • Is "for(;;)" faster than "while (TRUE)"? If not, why do people use it?

    - by Chris Cooper
    for (;;) { //Something to be done repeatedly } I have seen this sort of thing used a lot, but I think it is rather strange... Wouldn't it be much clearer to say while (TRUE), or something along those lines? I'm guessing that (as is the reason for many-a-programmer to resort to cryptic code) this is a tiny margin faster? Why, and is it REALLY worth it? If so, why not just define it this way: #DEFINE while(TRUE) for(;;)

    Read the article

  • Are support for Object.hasOwnProperty and Function.call reliably mutual?

    - by kennebec
    Can anyone tell me if there are any clients (browsers) that define a functioning Object.prototype.hasOwnProperty that do NOT define a Function.prototype.call? That is, must I use belt and suspenders to qualify clients for a certain level of scripting, or will hasOwnProperty do for both? if(Object.hasOwnProperty && Function.call){ // add script } Is support for either of these properties a reliable subset of support for the other?

    Read the article

  • SubSonic 3 LeftOuterJoin

    - by michaelpearce
    I have read in this forum that left outer join syntax is not supported by subsonic in an answer to a question on the topic by "Apocatastasis". I have the same issue in that when I create a query using the .LeftOuterJoin the resulting sql has an inner join rather than a left outer join. Can someone please confirm that LeftOuterJoin is indeed not supported and, if that is the case, why is it included in the active record syntax? Thanks Michael

    Read the article

  • Executing Multiple Lines in Python

    - by metashockwave
    When Python is first installed, the default setting executes users' code input line-by-line. But sometimes I need to write programs that executes multiple lines at once. Is there a setting in Python where I can change the code execution to one block at once? Thanks if (n/2) * 2 == n:; print 'Even'; else: print 'Odd' SyntaxError: invalid syntax When I tried to run the above code, I got an invalid syntax error on ELSE

    Read the article

  • Run-Time Check Failure #2 - Stack around the variable 'indices' was corrupted.

    - by numerical25
    well I think I know what the problem is. I am just having a hard time debugging it. I am working with the directx api and I am trying to generate a plane along the x and z axis according to a book I have. The problem is when I am creating my indices. I think I am setting values out of the bounds of the indices array. I am just having a hard time figuring out what I did wrong. I am unfamiliar with the this method of generating a plane. so its a little difficult for me. below is my code. Take emphasis on the indices loop. #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = 0.0f; vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

    Read the article

  • How can i get the seed value of an identity column in MySql

    - by mmcdonald
    To get the seed and step values of an identity column in sql server i can use this syntax SELECT ColumnName = name, Seed = seed_value, Step = increment_value FROM sys.identity_columns So far in MySql i have found that if i use this syntax SELECT * FROM INFORMATION_SCHEMA.TABLES WHERE auto_increment IS NOT NULL I can at least find out which columns are an identity... The question being how can i get the SEED and STEP values of the identity column from the MySQL Schema.

    Read the article

< Previous Page | 99 100 101 102 103 104 105 106 107 108 109 110  | Next Page >