Search Results

Search found 3637 results on 146 pages for 'reactive cocoa'.

Page 103/146 | < Previous Page | 99 100 101 102 103 104 105 106 107 108 109 110  | Next Page >

  • How do I set up a proxy object in the main application NIB?

    - by zoul
    Hello! I would like to set up a proxy object in the application NIB file. The problem is that the NIB file is the main application NIB that gets loaded automatically by the application and therefore I cannot set up the UINibProxiedObjectsKey dictionary as described in the documentation. Is there a way to set up a proxy object in the main application NIB? Or can I tap into the code that loads the main application NIB?

    Read the article

  • Why for only some actions must I call setTarget?

    - by Max Pierce
    For most actions, I just click and drag in InterfaceBuilder to "wire up" a call from some interface object to my code. For example, if I want to know when the user single-clicks a row in a table, I drag a connection from the table's action to my controller's action. But now let's consider the user double-clicking a row. If I want one of my actions to be called when this happens, I need to call not only -[NSTableView setDoubleAction] but also -[NSControl setTarget]. Why? To be clear, I am not asking why Interface Builder doesn't support setDoubleAction. All tools have limitations. I am trying to gain a greater understanding about how and why setTarget doesn't seem to be necessary unless and until I want setDoubleAction to work. Another way to ask this question would be: Why don't I need to do anything in Interface Builder to set the target of the table's (single-click) action?

    Read the article

  • UIImage couldn't load some png picture.

    - by www.ruu.cc
    I Use the following code to load png image: UIImage *imageBack1 = [UIImage imageNamed:@"Bar1.png"]; UIImage *imageBack2 = [UIImage imageNamed:@"Bar2.png"]; imageBack1 work right when imageBack2's value is nil, Bar1.png and Bar2.png are located at the same place,but why Bar2.png couldn't be load?

    Read the article

  • Array of NSButton

    - by mralvin
    I wonder if I can do something like IBOutlet NSButton * aButton[100]; It turns out that aButton cannot be seen in the interface builder. My app has lots of buttons and I want to see if there are way I can use looping to iterate the state of all buttons.

    Read the article

  • using KVO to update an NSTableView filtered by an NSPredicate

    - by KingRufus
    My UI is not updating when I expect it to. The application displays "projects" using a view similar to iTunes -- a source list on the left lets you filter a list (NSTableView) on the right. My filters update properly when they are examining any simple field (like name, a string), but not for arrays (like tags). I'm removing a tag from one of my objects (from an NSMutableArray field called "tags") and I expect it to disappear from the list because it no longer matches the predicate that is bound to my table's NSArrayController. ProjectBrowser.mm: self.filter = NSPredicate* srcPredicate = [NSPredicate predicateWithFormat:@"%@ IN %K", selectedTag, @"tags"]; Project.mm: [self willChangeValueForKey:@"tags"]; [tags removeAllObjects]; [self didChangeValueForKey:@"tags"]; I've also tried this, but the result is the same: [[self mutableArrayValueForKey:@"tags"] removeAllObjects]; Interface Builder setup: a ProjectBrowser object is the XIB's File Owner an NSArrayController (Project Controller) has its Content Array bound to "File's Owner".projects Project Controller's filter predicate is bound to "File's Owner".filter NSTableView's column is bound to "Project Controller".name

    Read the article

  • Are protocols inheritable in Objective-C?

    - by aquaibm
    I saw this in some header file in the framework directory: @interface NSCharacterSet : NSObject <NSCopying, NSMutableCopying, NSCoding> @end @interface NSMutableCharacterSet : NSCharacterSet <NSCopying, NSMutableCopying> @end I thought protocols were inheritable.If I am right about that,There is no need to type <NSCopying, NSMutableCopying> again after "NSMutableCharacterSet : NSCharacterSet".And NSMutableCharacterSet also conforms to NSCoding protocol, right? Than why is Apple typing that again?Am I making mistake?

    Read the article

  • Get touches from UIScrollView

    - by Peter Lapisu
    Basically i want to subclass UIScrollView and hande the touches, however, the touch methods dont get called (i searched the web for a solution and i found out people pointing to override the hit test, what i did, but with no result :( ) .h @interface XScroller : UIScrollView @end .m - (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { UIView *result = nil; for (UIView *child in self.subviews) { if ([child pointInside:point withEvent:event]) { if ((result = [child hitTest:point withEvent:event]) != nil) { break; } } } return result; } - (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"BEGAN"); [super touchesBegan:touches withEvent:event]; } - (void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"MOVED"); [super touchesMoved:touches withEvent:event]; } - (void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"ENDED"); [super touchesEnded:touches withEvent:event]; } - (void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"CANCELED"); [super touchesCancelled:touches withEvent:event]; } none of the - (void) touches* methods get called, the scrolling works ok

    Read the article

  • Setting QTMovie attributes

    - by Josh Matthews
    I'm trying to create a QTVR movie via QTKit, and I've got all the frames in the movie. However, setting the attributes necessary doesn't seem to be having any effect. For example: NSNumber *val = [NSNumber numberWithBool:YES]; [fMovie setAttribute:val forKey:QTMovieIsInteractiveAttribute]; val = [NSNumber numberWithBool:NO]; [fMovie setAttribute:val forKey:QTMovieIsLinearAttribute]; If I then get the value of these attributes, they come up as NO and YES, respectively. The movie is editable, so I can't understand what I'm doing wrong here. How can I ensure that the attributes will actually change?

    Read the article

  • Activity monitor doesnt display process name

    - by Mohsin Khawas
    Hi, I have an application, when I see that application in "Activity Monitor" the applications Process Name is displayed nothing. Only the application icon is displayed. I tried debugging this by getting processInfo of the app, I got the application name correct. Even tried with the "top" command, I got the application name correct. The target name and settings also shows the same, only the activity monitor got wrong. Is it something I missed so that activity monitor is displaying nothing. M

    Read the article

  • Load different views depending on the category of data on tap of tableview cell iPhone sdk

    - by neha
    Hi all, In my aplication, I want a tableview with different cell structure depending upon the category of data that's getting loaded in it [I have different categories like video, editorial etc with different structure of data like video has a single label, editorial has 3 labels etc]. I can load different nib files based on the data coming from xml parser. Now when the cell is tapped, I want to show its detailed view on a new viewController. So my question is is it possible to use only 1 viewController show different fields depending upon the category of data in the cell. Or do I need to create different viewControllers for each of the categories?

    Read the article

  • How can we set time delay in animation of images to make them appear smooth ?

    - by srikanth rongali
    Hi, I have 10 CCSprite images. They are continues images. I am using, CCSprite *playerH = [CCSprite spriteWithFile:@"Player_01.png" ]; playerH.position = ccp(playerH.contentSize.width/2, windowSize.height/2); [self addChild:playerH z:1]; CCAnimation* animation = [CCAnimation animationWithName:@"dance" delay:0.20f]; for( int i = 1; i < 11; i++ ) { [animation addFrameWithFilename: [NSString stringWithFormat:@"Player_%02d.png", i]]; } NSLog(@"k VALUE: k: %d",k); id actionA = [CCAnimate actionWithAnimation: animation restoreOriginalFrame:NO]; id actionD = [CCDelayTime actionWithDuration:5.0f]; id actionC = [CCCallFunc actionWithTarget:self selector:@selector(enemyEntranceScreen:)]; id seqActionPlayer = [CCSequence actions:actionA, actionD, actionC, nil]; [playerH runAction: seqActionPlayer]; But the animation is not continues. I have changed the animation delay time. but, I can see only three images appearing. How can we know how much time interval should we keep in animation. Is there any relationship between this and the frame rate [[CCDirector sharedDirector] setAnimationInterval:1.0/60]; [[CCDirector sharedDirector] setDisplayFPS:YES]; Thank you.

    Read the article

  • Is it possible to invoke NSDictionary's valueForKeyPath: when a key contains periods?

    - by Jonukas
    I'm trying to get the value of the repeatInterval key in the com.apple.scheduler plist. I'd like to just use NSDictionary's valueForKeyPath: method like so: CFPropertyListRef value; value = CFPreferencesCopyValue(CFSTR("AbsoluteSchedule"), CFSTR("com.apple.scheduler"), kCFPreferencesCurrentUser, kCFPreferencesCurrentHost); NSNumber *repeatInterval = [(NSDictionary *)value valueForKeyPath:@"com.apple.SoftwareUpdate.SUCheckSchedulerTag.Timer.repeatInterval"]; But the problem with this is that the first key is really "com.apple.SoftwareUpdate", not just "com". I can get around this by getting that first value separately: NSDictionary *dict = [(NSDictionary *)value valueForKey:@"com.apple.SoftwareUpdate"]; NSNumber *repeatInterval = [dict valueForKeyPath:@"SUCheckSchedulerTag.Timer.repeatInterval"]; I just wanted to know if there is a way to escape periods in a keypath so I can eliminate this extra step.

    Read the article

  • Get settings through a button action

    - by Russ Knudsen
    I am looking for a way to access user settings (I assume, NSUserDefaults?) through a button action. Let me back up and explain. What I have right now are 2 TextFields a label and a button. The user will type in measurements in the 2 TextFields. When they hit the button the label displays the volume of the measured object in Gallons. That part of it works great. Then I wanted to give the user options to output the volume in Liters instead of gallons. I would also like to give the user options to type in the measurements in Centimeters. So I setup a 'Settings.Bundle' and configured it with 2 'Multi Value' cells (Measurement units and Volumetric Units). Each Multi Value cell has its own list of different units the user can pick from. My main issue is I don't know how to access these settings through the button action. I may be thinking of this wrong, but what I'm looking for is something like; Button Action If settings key = 0 Then do the math in Inches, Display in Gallons If settings key = 1 Then do the math in Centimeters, Display in Gallons If settings key = 2 Then do the math in Inches, Display in Liters If settings key = 3 Then do the math in Centimeters, Display in Liters Etc... Is this possible? Am I thinking of this in the wrong way? What's the best way to do this?

    Read the article

  • Building a NSPredicate for a filter

    - by John
    Hi, Just wondering what the best way to build a NSPredicate is if some filters are optional? This is basically for a filter, so if some options aren't selected I don't to filter by them eg. If I have option1 and option2 set for the filter. NSPredicate* predicate = [NSPredicate predicateWithFormat:@"option1 = %@ AND option2 = %@] .... otherwise if just option1 NSPredicate* predicate = [NSPredicate predicateWithFormat:@"option1 = %@] .... The key being there are 10 different options to filter, so I don't want to have to code for the 10x10 possible combinations. Thanks

    Read the article

  • Need a good way to share iPhone source code on the Web.

    - by CJCraft.com
    Hi, I'm looking for a way to share some iPhone SDK source code I have with others. Goals: Share iPhone SDK source code, Objective C written in XCode. I have a good bit of source code I want to share. I'd like for it to be easy. I'd like for it to have syntax highlighting, by this I mean coloring and formatting Ideally it would allow me some room to make it "fit" into my site. I want it to look like basically another page on my site where the content is the code. It shouldn't be just a text file in other words. Here's an example where someone was able to do this for C#: http://www.opennetcf.com/library/sdf/ I guess what I want is the ability to create html documentation for all the classes, etc.

    Read the article

  • Saving CFPropertyLists To Users Folder

    - by stephen blinkhorn
    I'm trying to save a CFPropertyList to a location in the user's home folder. Using the code below I'm getting errorCode = -10 (unknown error). CFURLRef fileURL = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, CFSTR("~/testfile.txt"), kCFURLPOSIXPathStyle, false ); SInt32 errorCode; Boolean status = CFURLWriteDataAndPropertiesToResource(fileURL, xmlData, NULL, &errorCode); If I change the path to something like "/testfile.txt" without the '~' then everything works. How can one save a property list to the current user's home folder? Must one obtain the user's name first and include it in the path such as /users/toffler/testfile.txt?

    Read the article

  • Have an object fade in and out of existance

    - by happyCoding25
    Hello, I have a view that sets its hidden when the user taps the main view. I need the view to fade in and out of existence so it looks smoother than just disappearing. Heres my code so far (It's inside a touches event): if (!isShowing) { isShowing = YES; myView.hidden = YES; //Needs to fade out here } else { isShowing = NO; myView.hidden = NO; //Needs to fade in here }

    Read the article

  • Row index of pickerview is not displaying correctly.

    - by iSharreth
    I had used images in pickerview. But the row number is not displaying correctly. Anyone please help. I used the below code: - (UIView *)pickerView:(UIPickerView *)pickerView viewForRow:(NSInteger)row forComponent:(NSInteger)component reusingView:(UIView *)view { NSLog(@"Row : %i",row); return [customPickerArray objectAtIndex:row]; }

    Read the article

  • Add objects to NSDictionaryController

    - by kaile
    I have an NSTableView which is bound to an NSDictionaryController. I have set this and the content dictionary through the interface builder. The question I have is, how do I add objects to the dictionary in a manner that the controller will see it automatically and display it in the table. I've seen in examples about NSArrayController that you add the new objects through the controller rather than the actual array so the controller sees the change. However, I don't see a similar way of doing this with the dictionarycontroller... Thanks for the help.

    Read the article

  • Resizing a UIView - expanding the top

    - by Mongus Pong
    I have a UIView inside of a UIScrollView that I want to resize. I can increase the height easily by : CGRect frame = self.drawinView.frame; frame.size.height += 100; self.drawinView.frame = frame; self.drawinScrollView.contentSize = CGSizeMake(frame.size.width, frame.size.height); And all is good. The above code will create a new area of the view at the bottom of the view that I can fill out. Now when I resize the view, I only want to be repainting the new portion of the view that has just been created. I dont want to have to repaint the whole view. However! I have run into difficulty when I need to expand the top of the view. Doing : CGRect frame = self.drawinView.frame; frame.origin.y -= 100; self.drawinView.frame = frame; self.drawinScrollView.contentSize = CGSizeMake(500, 600); does not work. How can I do this without having to repaint the entire view?

    Read the article

  • iPhone Using a Modal View from a TabBar View

    - by mbarron
    Using a Modal View from a TabBar View I always get the following error: Error from Debugger: Previous Frame identical to this frame (gdb could not unwind past this frame) I have an App using a TabBar. From one of the TabViews I need to display a View modally. I try: if(self.gmailController == nil) { self.gmailController = [[GMailViewController alloc] initWithNibName:@"GMailView" bundle:nil]; } [[self.navigationController] presentModalViewController:gmailController animated:YES]; //////// And I have tried: [self.parentViewController presentModalViewController:gmailController animated:YES]; and [self.tabBarController presentModalViewController:gmailController animated:YES]; and [self presentModalViewController:gmailController animated:YES]; Thanks for reading! Any comments welcome. Mark

    Read the article

  • NSTableView don't display data

    - by Tomas Svoboda
    HI, I have data in NSMutableArray and I want to display it in NSTableView, but only the number of cols has changed. This use of NSTableView is based on tutorial: http://www.youtube.com/watch?v=5teN5pMf-rs FinalImageBrowser is IBOutlet to NSTableView @implementation AppController NSMutableArray *listData; - (void)awakeFromNib { [FinalImageBrowser setDataSource:self]; } - (IBAction)StartReconstruction:(id)sender { NSMutableArray *ArrayOfFinals = [[NSMutableArray alloc] init]; //Array of list with final images NSString *FinalPicture; NSString *PicNum; int FromLine = [TextFieldFrom intValue]; //read number of start line int ToLine = [TextFieldTo intValue]; //read number of finish line int RecLine; for (RecLine = FromLine; RecLine < ToLine; RecLine++) //reconstruct from line to line { Start(RecLine); //start reconstruction //Create path of final image FinalPicture = @"FIN/final"; PicNum = [NSString stringWithFormat: @"%d", RecLine]; FinalPicture = [FinalPicture stringByAppendingString:PicNum]; FinalPicture = [FinalPicture stringByAppendingString:@".bmp"]; [ArrayOfFinals addObject:FinalPicture]; // add path to array } listData = [[NSMutableArray alloc] init]; [listData autorelease]; [listData addObjectsFromArray:ArrayOfFinals]; [FinalImageBrowser reloadData]; NSBeep(); //make some noise NSImage *fin = [[NSImage alloc] initWithContentsOfFile:FinalPicture]; [FinalImage setImage:fin]; } - (int)numberOfRowsInTableView:(NSTableView *)tv { return [listData count]; } - (id)tableView:(NSTableView *)tv objectValueFromTableColumn:(NSTableColumn *)tableColumn row:(int)row { return (NSString *)[listData objectAtIndex:row]; } @end when the StartReconstruction end the number of cols have changed right, but they're empty. When I debug app, items in listData is rigth. Thanks

    Read the article

  • How to permanently leave a CALayer rotated at its final location?

    - by David
    Hello, I am trying to rotate a CALayer to a specific angle however, once the animation is done, the layer jumps back to its original position. How would I rotate the layer properly so that it stays at its final destination? Here is the code that I am using CABasicAnimation *rotationAnimation =[CABasicAnimation animationWithKeyPath:@"transform.rotation.z"]; //Rotate about z-axis [rotationAnimation setFromValue:[NSNumber numberWithFloat:fromDegree]]; [rotationAnimation setToValue:[NSNumber numberWithFloat:toDegree]]; [rotationAnimation setDuration:0.2]; [rotationAnimation setRemovedOnCompletion:YES]; [rotationAnimation setFillMode:kCAFillModeForwards]; Any suggestions? Thank you.

    Read the article

< Previous Page | 99 100 101 102 103 104 105 106 107 108 109 110  | Next Page >