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  • How can I use timer to stop another thread? [on hold]

    - by Haoda Fu
    How can we stop another thread based on a timer? I was trying to use timer to stop another thread. But I didn't got a success. To better illustrate my point and for your easy to understand the key issue. I made the following sample example. Your help is really appreciated using System; using System.Collections.Generic; using System.Text; using System.Threading; using System.Timers; namespace TestCodes { public static class Program { private static Thread nT = new Thread(PrintABC); private static System.Timers.Timer aTimer; public static void Main() { aTimer = new System.Timers.Timer(1000); aTimer.Elapsed += TimerCallback; aTimer.Interval = 1000; aTimer.Enabled = true; nT.Start(); Console.ReadLine(); } private static void TimerCallback(Object o, ElapsedEventArgs e) { nT.Join(); Console.WriteLine("Complete the PrintABC"); GC.Collect(); } private static void PrintABC() { for (int iter = 1; iter < 300; iter++) { Console.WriteLine(iter+"abc"); Console.ReadKey(); //Thread.Sleep(100); } } } }

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  • What is a good partitioning design/scheme for a multi-boot *nix system?

    - by static
    I'm planning to install Debian on my server. I would like to design the partitioning scheme in such a way, that I could install one or more other *nix distributives on that. So, reading many articles I think this scheme could be a good one for the initial idea of multi-boot: /grub /swap /LVM VG1 (for OS1) -> /boot (LV1) / (LV2) /tmp (LV3) /var ... /var/log /home /LVM VG2 (for OS2) -> /boot / /tmp /var /var/log /home ... (other distros) /LVM VG0 (for data) -> /data (LV1) But I'm confused a little bit now: what should be the labels for these partitions (unique or not) and what should be the mounting points looking as (/home (OS1) mounted to /home as well as /home (OS2)...)?

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  • configuration issue with respect to .htaccess file on ubuntu

    - by Registered User
    I am building an application tshirtshop I have following configuration in /etc/apache2/sites-enabled/tshirtshop <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot /var/www/tshirtshop <Directory /var/www/tshirtshop> Options Indexes FollowSymLinks AllowOverride All Order allow,deny allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost> and following in .htaccess file in location /var/www/tshirtshop/.htaccess <IfModule mod_rewrite.c> # Enable mod_rewrite RewriteEngine On # Specify the folder in which the application resides. # Use / if the application is in the root. RewriteBase /tshirtshop #RewriteBase / # Rewrite to correct domain to avoid canonicalization problems # RewriteCond %{HTTP_HOST} !^www\.example\.com # RewriteRule ^(.*)$ http://www.example.com/$1 [R=301,L] # Rewrite URLs ending in /index.php or /index.html to / RewriteCond %{THE_REQUEST} ^GET\ .*/index\.(php|html?)\ HTTP RewriteRule ^(.*)index\.(php|html?)$ $1 [R=301,L] # Rewrite category pages RewriteRule ^.*-d([0-9]+)/.*-c([0-9]+)/page-([0-9]+)/?$ index.php?DepartmentId=$1&CategoryId=$2&Page=$3 [L] RewriteRule ^.*-d([0-9]+)/.*-c([0-9]+)/?$ index.php?DepartmentId=$1&CategoryId=$2 [L] # Rewrite department pages RewriteRule ^.*-d([0-9]+)/page-([0-9]+)/?$ index.php?DepartmentId=$1&Page=$2 [L] RewriteRule ^.*-d([0-9]+)/?$ index.php?DepartmentId=$1 [L] # Rewrite subpages of the home page RewriteRule ^page-([0-9]+)/?$ index.php?Page=$1 [L] # Rewrite product details pages RewriteRule ^.*-p([0-9]+)/?$ index.php?ProductId=$1 [L] </IfModule> the site is working on localhost and is working as if there is no .htaccess rule specified i.e. if I were to view a page as http://localhost/tshirtshop/nature-d2 then I get a 404 Error but if I view the same page as http://localhost/tshirtshop/index.php?DepartmentId=2 then I can view it. sudo apache2ctl -M Loaded Modules: core_module (static) log_config_module (static) logio_module (static) mpm_prefork_module (static) http_module (static) so_module (static) alias_module (shared) auth_basic_module (shared) authn_file_module (shared) authz_default_module (shared) authz_groupfile_module (shared) authz_host_module (shared) authz_user_module (shared) autoindex_module (shared) cgi_module (shared) deflate_module (shared) dir_module (shared) env_module (shared) mime_module (shared) negotiation_module (shared) php5_module (shared) reqtimeout_module (shared) rewrite_module (shared) setenvif_module (shared) status_module (shared) Syntax OK What is the mistake if any one can point out in above configuration, or else I need to check any thing else?

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  • Storing large array of tiles, but allowing easy access to data

    - by Cyral
    I've been thinking about this for a while. I have a 2D tile bases platformer in XNA with a large array of tile data, I've been running into memory problems with large maps. (I will add chunks soon!) Currently, Each tile contains an Item along with other properties like how its rotated, if it has forground / background, etc. An Item is static and has properties like the name, tooltip, type of item, how much light it emits, the collision it does to player, etc. Examples: public class Item { public static List<Item> Items; public Collision blockCollisionType; public string nameOfItem; public bool someOtherVariable,etc,etc public static Item Air public static Item Stone; public static Item Dirt; static Item() { Items = new List<Item>() { (Stone = new Item() { nameOfItem = "Stone", blockCollisionType = Collision.Solid, }), (Air = new Item() { nameOfItem = "Air", blockCollisionType = Collision.Passable, }), }; } } Would be an Item, The array of Tiles would contain a Tile for each point, public class Tile { public Item item; //What type it is public bool onBackground; public int someOtherVariables,etc,etc } Now, Most would probably use an enum, or a form of ID to identify blocks. Well my system is really nice just to find out about an item. I can simply do tiles[x,y].item.Name To get the name for example. I realized my Item property of the tile is over 1000 Bytes! Wow! What I'm looking for is a way to use an ID (Int or byte depending on how many items) instead of an Item but still have a method for retreiving data about the type of item a tile contains.

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  • F# Objects &ndash; Integration with the other .Net Languages &ndash; Part 2

    - by MarkPearl
    So in part one of my posting I covered the real basics of object creation. Today I will hopefully dig a little deeper… My expert F# book brings up an interesting point – properties in F# are just syntactic sugar for method calls. This makes sense… for instance assume I had the following object with the property exposed called Firstname. type Person(Firstname : string, Lastname : string) = member v.Firstname = Firstname I could extend the Firstname property with the following code and everything would be hunky dory… type Person(Firstname : string, Lastname : string) = member v.Firstname = Console.WriteLine("Side Effect") Firstname   All that this would do is each time I use the property Firstname, I would see the side effect printed to the screen saying “Side Effect”. Member methods have a very similar look & feel to properties, in fact the only difference really is that you declare that parameters are being passed in. type Person(Firstname : string, Lastname : string) = member v.FullName(middleName) = Firstname + " " + middleName + " " + Lastname   In the code above, FullName requires the parameter middleName, and if viewed from another project in C# would show as a method and not a property. Precomputation Optimizations Okay, so something that is obvious once you think of it but that poses an interesting side effect of mutable value holders is pre-computation of results. All it is, is a slight difference in code but can result in quite a huge saving in performance. Basically pre-computation means you would not need to compute a value every time a method is called – but could perform the computation at the creation of the object (I hope I have got it right). In a way I battle to differentiate this from lazy evaluation but I will show an example to explain the principle. Let me try and show an example to illustrate the principle… assume the following F# module namespace myNamespace open System module myMod = let Add val1 val2 = Console.WriteLine("Compute") val1 + val2 type MathPrecompute(val1 : int, val2 : int) = let precomputedsum = Add val1 val2 member v.Sum = precomputedsum type MathNormalCompute(val1 : int, val2 : int) = member v.Sum = Add val1 val2 Now assume you have a C# console app that makes use of the objects with code similar to the following… using System; using myNamespace; namespace CSharpTest { class Program { static void Main(string[] args) { Console.WriteLine("Constructing Objects"); var myObj1 = new myMod.MathNormalCompute(10, 11); var myObj2 = new myMod.MathPrecompute(10, 11); Console.WriteLine(""); Console.WriteLine("Normal Compute Sum..."); Console.WriteLine(myObj1.Sum); Console.WriteLine(myObj1.Sum); Console.WriteLine(myObj1.Sum); Console.WriteLine(""); Console.WriteLine("Pre Compute Sum..."); Console.WriteLine(myObj2.Sum); Console.WriteLine(myObj2.Sum); Console.WriteLine(myObj2.Sum); Console.ReadKey(); } } } The output when running the console application would be as follows…. You will notice with the normal compute object that the system would call the Add function every time the method was called. With the Precompute object it only called the compute method when the object was created. Subtle, but something that could lead to major performance benefits. So… this post has gone off in a slight tangent but still related to F# objects.

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  • Is it possible to restrict the connection duration per client on the router (say with OpenWRT)?

    - by static
    How to limit the connection duration per client per period (say, one MAC-address can connect only for 3 hours per week to the network). Where could be defined such a rule? In the firewall? So the rule should define not statically times (this is simple), when the client is allowed to access the network, but the duration of the connection per day/week/month, etc. How/where to implement such rules? Is it possible to do so with OpenWRT/DD-WRT?

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  • What is the `/etc/hostname` used/required for?

    - by static
    I found in the /etc/hostname my IP-address, than I deleted it and each time I use sudo - I get a message and a system email sudo: unable to resolve host (none) or if in the /etc/hostname is saved myhostname than sudo: unable to resolve host (myhostname). I know it is used to set the system's hostname via /etc/init.d/hostname.sh while booting process, but what is this setting required for (programs, services, daemons ...)? What if i set to localhost (so it doesn't happen any sudo: unable to resolve host (none) anymore, but is it still ok?)? UPD1: I found some information here: http://jblevins.org/log/hostname, but it is all about how to use it and not about - why it is required.

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  • ANDROID: inside Service class, executing a method for Toast (or Status Bar notification) from schedu

    - by Peter SHINe ???
    I am trying to execute a {public void} method in Service, from scheduled TimerTask which is periodically executing. This TimerTask periodically checks a condition. If it's true, it calls method via {className}.{methodName}; However, as Java requires, the method needs to be {pubic static} method, if I want to use {className} with {.dot} The problem is this method is for notification using Toast(Android pop-up notification) and Status Bar To use these notifications, one must use Context context = getApplicationContext(); But for this to work, the method must not have {static} modifier and resides in Service class. So, basically, I want background Service to evaluate condition from scheduled TimerTask, and execute a method in Service class. Can anyone help me what's the right way to use Service, invoking a method when certain condition is satisfied while looping evaluation? Here are the actually lines of codes: The TimerTask class (WatchClipboard.java) : public class WatchClipboard extends TimerTask { //DECLARATION private static GetDefinition getDefinition = new GetDefinition(); @Override public void run() { if (WordUp.clipboard.hasText()) { WordUp.newCopied = WordUp.clipboard.getText().toString().trim().toLowerCase(); if (!(WordUp.currentCopied.equals(WordUp.newCopied))) { WordUp.currentCopied = WordUp.newCopied; Log.v(WordUp.TAG, WordUp.currentCopied); getDefinition.apiCall_Wordnik(); FetchService.instantNotification(); //it requires this method to have {static} modifier, if I want call in this way. } } } } And the Service class (FetchService.java) : If I change the modifier to static, {Context} related problems occur public class FetchService extends Service { public static final String TAG = "WordUp"; //for Logcat filtering //DECLARATION private static Timer runningTimer; private static final boolean THIS_IS_DAEMON = true; private static WatchClipboard watchClipboard; private static final long DELAY = 0; private static final long PERIOD = 100; @Override public IBinder onBind(Intent arg0) { // TODO Auto-generated method stub return null; } @Override public void onCreate() { Log.v(WordUp.TAG, "FetchService.onCreate()"); super.onCreate(); //TESTING SERVICE RUNNING watchClipboard = new WatchClipboard(); runningTimer = new Timer("runningTimer", THIS_IS_DAEMON); runningTimer.schedule(watchClipboard, DELAY, PERIOD); } @Override public void onDestroy() { super.onDestroy(); runningTimer.cancel(); stopSelf(); Log.v(WordUp.TAG, "FetchService.onCreate().stopSelf()"); } public void instantNotification() { //If I change the modifier to static, {Context} related problems occur Context context = getApplicationContext(); // application Context //use Toast notification: Need to accept user interaction, and change the duration of show Toast toast = Toast.makeText(context, WordUp.newCopied+": "+WordUp.newDefinition, Toast.LENGTH_LONG); toast.show(); //use Status notification: need to automatically expand to show lines of definitions NotificationManager mNotificationManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE); int icon = R.drawable.icon; // icon from resources CharSequence tickerText = WordUp.newCopied; // ticker-text long when = System.currentTimeMillis(); // notification time CharSequence contentTitle = WordUp.newCopied; //expanded message title CharSequence contentText = WordUp.newDefinition; //expanded message text Intent notificationIntent = new Intent(this, WordUp.class); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, 0); // the next two lines initialize the Notification, using the configurations above Notification notification = new Notification(icon, tickerText, when); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); mNotificationManager.notify(WordUp.WORDUP_STATUS, notification); } }

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  • Returning new object, overwrite the existing one in Java

    - by lupin
    Note: This is an assignment. Hi, Ok I have this method that will create a supposedly union of 2 sets. i mport java.io.*; class Set { public int numberOfElements; public String[] setElements; public int maxNumberOfElements; // constructor for our Set class public Set(int numberOfE, int setE, int maxNumberOfE) { this.numberOfElements = numberOfE; this.setElements = new String[setE]; this.maxNumberOfElements = maxNumberOfE; } // Helper method to shorten/remove element of array since we're using basic array instead of ArrayList or HashSet from collection interface :( static String[] removeAt(int k, String[] arr) { final int L = arr.length; String[] ret = new String[L - 1]; System.arraycopy(arr, 0, ret, 0, k); System.arraycopy(arr, k + 1, ret, k, L - k - 1); return ret; } int findElement(String element) { int retval = 0; for ( int i = 0; i < setElements.length; i++) { if ( setElements[i] != null && setElements[i].equals(element) ) { return retval = i; } retval = -1; } return retval; } void add(String newValue) { int elem = findElement(newValue); if( numberOfElements < maxNumberOfElements && elem == -1 ) { setElements[numberOfElements] = newValue; numberOfElements++; } } int getLength() { if ( setElements != null ) { return setElements.length; } else { return 0; } } String[] emptySet() { setElements = new String[0]; return setElements; } Boolean isFull() { Boolean True = new Boolean(true); Boolean False = new Boolean(false); if ( setElements.length == maxNumberOfElements ){ return True; } else { return False; } } Boolean isEmpty() { Boolean True = new Boolean(true); Boolean False = new Boolean(false); if ( setElements.length == 0 ) { return True; } else { return False; } } void remove(String newValue) { for ( int i = 0; i < setElements.length; i++) { if ( setElements[i] != null && setElements[i].equals(newValue) ) { setElements = removeAt(i,setElements); } } } int isAMember(String element) { int retval = -1; for ( int i = 0; i < setElements.length; i++ ) { if (setElements[i] != null && setElements[i].equals(element)) { return retval = i; } } return retval; } void printSet() { for ( int i = 0; i < setElements.length; i++) { if (setElements[i] != null) { System.out.println("Member elements on index: "+ i +" " + setElements[i]); } } } String[] getMember() { String[] tempArray = new String[setElements.length]; for ( int i = 0; i < setElements.length; i++) { if(setElements[i] != null) { tempArray[i] = setElements[i]; } } return tempArray; } Set union(Set x, Set y) { String[] newXtemparray = new String[x.getLength()]; String[] newYtemparray = new String[y.getLength()]; int len = newYtemparray.length + newXtemparray.length; Set temp = new Set(0,len,len); newXtemparray = x.getMember(); newYtemparray = x.getMember(); for(int i = 0; i < newYtemparray.length; i++) { temp.add(newYtemparray[i]); } for(int j = 0; j < newXtemparray.length; j++) { temp.add(newXtemparray[j]); } return temp; } Set difference(Set x, Set y) { String[] newXtemparray = new String[x.getLength()]; String[] newYtemparray = new String[y.getLength()]; int len = newYtemparray.length + newXtemparray.length; Set temp = new Set(0,len,len); newXtemparray = x.getMember(); newYtemparray = x.getMember(); for(int i = 0; i < newXtemparray.length; i++) { temp.add(newYtemparray[i]); } for(int j = 0; j < newYtemparray.length; j++) { int retval = temp.findElement(newYtemparray[j]); if( retval != -1 ) { temp.remove(newYtemparray[j]); } } return temp; } } // This is the SetDemo class that will make use of our Set class class SetDemo { public static void main(String[] args) { //get input from keyboard BufferedReader keyboard; InputStreamReader reader; String temp = ""; reader = new InputStreamReader(System.in); keyboard = new BufferedReader(reader); try { System.out.println("Enter string element to be added" ); temp = keyboard.readLine( ); System.out.println("You entered " + temp ); } catch (IOException IOerr) { System.out.println("There was an error during input"); } /* ************************************************************************** * Test cases for our new created Set class. * ************************************************************************** */ Set setA = new Set(0,10,10); setA.add(temp); setA.add("b"); setA.add("b"); setA.add("hello"); setA.add("world"); setA.add("six"); setA.add("seven"); setA.add("b"); int size = setA.getLength(); System.out.println("Set size is: " + size ); Boolean isempty = setA.isEmpty(); System.out.println("Set is empty? " + isempty ); int ismember = setA.isAMember("sixb"); System.out.println("Element sixb is member of setA? " + ismember ); Boolean output = setA.isFull(); System.out.println("Set is full? " + output ); //setA.printSet(); int index = setA.findElement("world"); System.out.println("Element b located on index: " + index ); setA.remove("b"); //setA.emptySet(); int resize = setA.getLength(); System.out.println("Set size is: " + resize ); //setA.printSet(); Set setB = new Set(0,10,10); setB.add("b"); setB.add("z"); setB.add("x"); setB.add("y"); Set setC = setA.union(setB,setA); System.out.println("Elements of setA"); setA.printSet(); System.out.println("Union of setA and setB"); setC.printSet(); } } The union method works a sense that somehow I can call another method on it but it doesn't do the job, i supposedly would create and union of all elements of setA and setB but it only return element of setB. Sample output follows: java SetDemo Enter string element to be added hello You entered hello Set size is: 10 Set is empty? false Element sixb is member of setA? -1 Set is full? true Element b located on index: 2 Set size is: 9 Elements of setA Member elements on index: 0 hello Member elements on index: 1 world Member elements on index: 2 six Member elements on index: 3 seven Union of setA and setB Member elements on index: 0 b Member elements on index: 1 z Member elements on index: 2 x Member elements on index: 3 y thanks, lupin

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  • Please Critique this PHP Login Script

    - by NightMICU
    Greetings, A site I developed was recently compromised, most likely by a brute force or Rainbow Table attack. The original log-in script did not have a SALT, passwords were stored in MD5. Below is an updated script, complete with SALT and IP address banning. In addition, it will send a Mayday email & SMS and disable the account should the same IP address or account attempt 4 failed log-ins. Please look it over and let me know what could be improved, what is missing, and what is just plain strange. Many thanks! <?php //Start session session_start(); //Include DB config include $_SERVER['DOCUMENT_ROOT'] . '/includes/pdo_conn.inc.php'; //Error message array $errmsg_arr = array(); $errflag = false; //Function to sanitize values received from the form. Prevents SQL injection function clean($str) { $str = @trim($str); if(get_magic_quotes_gpc()) { $str = stripslashes($str); } return $str; } //Define a SALT, the one here is for demo define('SALT', '63Yf5QNA'); //Sanitize the POST values $login = clean($_POST['login']); $password = clean($_POST['password']); //Encrypt password $encryptedPassword = md5(SALT . $password); //Input Validations //Obtain IP address and check for past failed attempts $ip_address = $_SERVER['REMOTE_ADDR']; $checkIPBan = $db->prepare("SELECT COUNT(*) FROM ip_ban WHERE ipAddr = ? OR login = ?"); $checkIPBan->execute(array($ip_address, $login)); $numAttempts = $checkIPBan->fetchColumn(); //If there are 4 failed attempts, send back to login and temporarily ban IP address if ($numAttempts == 1) { $getTotalAttempts = $db->prepare("SELECT attempts FROM ip_ban WHERE ipAddr = ? OR login = ?"); $getTotalAttempts->execute(array($ip_address, $login)); $totalAttempts = $getTotalAttempts->fetch(); $totalAttempts = $totalAttempts['attempts']; if ($totalAttempts >= 4) { //Send Mayday SMS $to = "[email protected]"; $subject = "Banned Account - $login"; $mailheaders = 'From: [email protected]' . "\r\n"; $mailheaders .= 'Reply-To: [email protected]' . "\r\n"; $mailheaders .= 'MIME-Version: 1.0' . "\r\n"; $mailheaders .= 'Content-type: text/html; charset=iso-8859-1' . "\r\n"; $msg = "<p>IP Address - " . $ip_address . ", Username - " . $login . "</p>"; mail($to, $subject, $msg, $mailheaders); $setAccountBan = $db->query("UPDATE ip_ban SET isBanned = 1 WHERE ipAddr = '$ip_address'"); $setAccountBan->execute(); $errmsg_arr[] = 'Too Many Login Attempts'; $errflag = true; } } if($login == '') { $errmsg_arr[] = 'Login ID missing'; $errflag = true; } if($password == '') { $errmsg_arr[] = 'Password missing'; $errflag = true; } //If there are input validations, redirect back to the login form if($errflag) { $_SESSION['ERRMSG_ARR'] = $errmsg_arr; session_write_close(); header('Location: http://somewhere.com/login.php'); exit(); } //Query database $loginSQL = $db->prepare("SELECT password FROM user_control WHERE username = ?"); $loginSQL->execute(array($login)); $loginResult = $loginSQL->fetch(); //Compare passwords if($loginResult['password'] == $encryptedPassword) { //Login Successful session_regenerate_id(); //Collect details about user and assign session details $getMemDetails = $db->prepare("SELECT * FROM user_control WHERE username = ?"); $getMemDetails->execute(array($login)); $member = $getMemDetails->fetch(); $_SESSION['SESS_MEMBER_ID'] = $member['user_id']; $_SESSION['SESS_USERNAME'] = $member['username']; $_SESSION['SESS_FIRST_NAME'] = $member['name_f']; $_SESSION['SESS_LAST_NAME'] = $member['name_l']; $_SESSION['SESS_STATUS'] = $member['status']; $_SESSION['SESS_LEVEL'] = $member['level']; //Get Last Login $_SESSION['SESS_LAST_LOGIN'] = $member['lastLogin']; //Set Last Login info $updateLog = $db->prepare("UPDATE user_control SET lastLogin = DATE_ADD(NOW(), INTERVAL 1 HOUR), ip_addr = ? WHERE user_id = ?"); $updateLog->execute(array($ip_address, $member['user_id'])); session_write_close(); //If there are past failed log-in attempts, delete old entries if ($numAttempts > 0) { //Past failed log-ins from this IP address. Delete old entries $deleteIPBan = $db->prepare("DELETE FROM ip_ban WHERE ipAddr = ?"); $deleteIPBan->execute(array($ip_address)); } if ($member['level'] != "3" || $member['status'] == "Suspended") { header("location: http://somewhere.com"); } else { header('Location: http://somewhere.com'); } exit(); } else { //Login failed. Add IP address and other details to ban table if ($numAttempts < 1) { //Add a new entry to IP Ban table $addBanEntry = $db->prepare("INSERT INTO ip_ban (ipAddr, login, attempts) VALUES (?,?,?)"); $addBanEntry->execute(array($ip_address, $login, 1)); } else { //increment Attempts count $updateBanEntry = $db->prepare("UPDATE ip_ban SET ipAddr = ?, login = ?, attempts = attempts+1 WHERE ipAddr = ? OR login = ?"); $updateBanEntry->execute(array($ip_address, $login, $ip_address, $login)); } header('Location: http://somewhere.com/login.php'); exit(); } ?>

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  • How do you run your unit tests? Compiler flags? Static libraries?

    - by Christopher Gateley
    I'm just getting started with TDD and am curious as to what approaches others take to run their tests. For reference, I am using the google testing framework, but I believe the question is applicable to most other testing frameworks and to languages other than C/C++. My general approach so far has been to do either one of three things: Write the majority of the application in a static library, then create two executables. One executable is the application itself, while the other is the test runner with all of the tests. Both link to the static library. Embed the testing code directly into the application itself, and enable or disable the testing code using compiler flags. This is probably the best approach I've used so far, but clutters up the code a bit. Embed the testing code directly into the application itself, and, given certain command-line switches either run the application itself or run the tests embedded in the application. None of these solutions are particularly elegant... How do you do it?

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  • Attempting to set a view's property results in an error: Request for Member … not a structure or …

    - by Mark McDonald
    I've declared a property in a view (created by interface builder, if it matters) and am trying to set the value from the view's controller – like so: self.view.url = someURL; That gives this error: Request for Member 'url' in something not a structure or union I have included the header for the view in the controller's .m file, but I'm probably just doing something wrong, but I don't know what – any ideas? The view code: @interface PDFView : UIView { NSURL *url; } @property (nonatomic, retain) NSURL *url; @end @implementation PDFView @synthesize url;

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  • Hibernate: Dirty Checking and Only Update of Dirty Attributes?

    - by jens
    Hello Experts, in "good old JDBC days" I wrote a lot of SQL Queries that did very targeted updates of only the "attributes/members" that were actually changed: For Example having an object with the following members: public String name; public String address; public Date date; If only date was changed in some Business Method I would only issue an SQL UPDATE for the date member. ==It seems however (thats my "impression" of hibernate) that when working with a standard Hibernate mapping (mapping the full class), even updates of only one single member lead to a full update of the object in SQL Statements generated by Hibernate. My Questions are: 1.) Is this observation correct, that hibernate DOES NOT intelligently check (in a fully mapped class), what member(s) where changed and then only issue updates for the specific changed members, but rather always will update (in the generated SQL Update Statement) all mapped members (of a class), even if they were not changed (in case the object is dirty due to one member being dirty...) 2.) What can I do to make Hibernate only update those members, that have been changed? I am searching for a solution to have hibernate only update the member that actually changed. (I know hibernate does some big work on doing dirty-checking, but as far as I know this dirtychecking is only relevant to identify if the object as whole is dirty, not what single member is dirty.) Thank you very much! Jens

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  • asp.net does not Redirect when in frameset

    - by Snoop Dogg
    I have developed an application on asp.net. I uploaded it to my host. lets say http://myhost/app. My manager wrapped this address into an empty frameset on http://anotherhost/somename and sets the src of frame to http://myhost/ap. And so nobody can login. When the button is hit, it posts back (browser loads stuff, progress bar fills up and ends) but nothing happens. Does not redirect. (I have set IE to alwaysAllowCookies and it now does work, but other people still cannot) I think there is something that I have no clue about framesets and ASP.NET ps: I never use frames but could not convince my manager in doing so. He likes to develop in front page :) Whatz happening? Thx in advance protected void btnLogin_Click(object sender, ImageClickEventArgs e) { Member member = Logic.DoLogin(txtUsername.Text.Trim(), txtPassword.Text.Trim()); if (null == member) { lblError.Text = "Invalid Login !"; return; } CurrentMember = member; ///CurrentMember is an inherited property that accesses Session["member"] = member Response.Redirect("Default.aspx");

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  • Compiling x264 with mp4 support problem

    - by johnas
    I'm trying to compile x264 with mp4 output support. I download the latest version from their git by typing git clone git://git.videolan.org/x264.git When I run ./configure it configures and I'm able to make it. But when i try to configure it with ./configure --enable-mp4-output and then try to make it, it returns a strange error, indicating that there is a compilation error. The error message looks like: ... Lots of similar errors ... output/mp4.c:297: warning: implicit declaration of function ‘gf_isom_add_sample’ output/mp4.c:297: error: ‘mp4_hnd_t’ has no member named ‘p_file’ output/mp4.c:297: error: ‘mp4_hnd_t’ has no member named ‘i_track’ output/mp4.c:297: error: ‘mp4_hnd_t’ has no member named ‘i_descidx’ output/mp4.c:297: error: ‘mp4_hnd_t’ has no member named ‘p_sample’ output/mp4.c:299: error: ‘mp4_hnd_t’ has no member named ‘p_sample’ output/mp4.c:300: error: ‘mp4_hnd_t’ has no member named ‘i_numframe’ I've tried different releases. I've installed gpac, ffmpeg, and tried numerous tips from the net. But still can't get it to work. The reason I want it with mp4 output is because I want to use ffmpeg to create mp4 files encoded with x264. I'm running Ubuntu Server 9.10 32 bits.

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  • Webmethod on my C# (server side) doesn't return data to client side (javascript)

    - by Philo
    I am using a c# Webmethod to return results to my client side written in Javascript. [WebMethod] public static string MyMethod(string Id) { SQL QUERIES and then .... // adding data to member class. Member member = new Member(Name, DOB, Sex, Member_Identification, Dates_of_services); return JsonConvert.SerializeObject(member); <-- member is a class of List strings } And on the client side you could invoke this method using the jQuery.ajax() function like this: $.ajax({ url: 'default.aspx/MyMethod', type: 'POST', contentType: 'application/json; charset=utf-8', data: JSON.stringify({ ID : ID }), success: on success { } }); function onSuccess(data) { // parses json returned data var jsondata = $.parseJSON(data.d); ..... } Now the data returned to the client side are Lists of Strings. This method works for me most times. However for one or two queries, the method runs forever without returning to the client side. On the server side however, I can use breakpoints and see that all the Lists of strings have been formed correctly. But I cannot seem to find out why they are never returned to the client side. My code reaches till the return statement on the server side and then the program just runs forever. It never reaches the function 'onsuccess' Can anyone tell me why this can happen? Anomalies in data maybe?

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  • How do i add a new object with suds?

    - by Jerome
    I'm trying to use suds but have so far been unsuccessful at figuring this out. Hopefully it's something simple that i'm missing. Any help would be highly appreciated. This is supposed to be the raw soap message that i need to achieve: <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:api="http://api.service.apimember.soapservice.com/"> <soapenv:Header/> <soapenv:Body> <api:insertOrUpdateMemberByObj> <token>t67GFCygjhkjyUy8y9hkjhlkjhuii</token> <member> <dynContent> <entry> <key>FIRSTNAME</key> <value>hhhhbbbbb</value> </entry> </dynContent> <email>[email protected]</email> </member> </api:insertOrUpdateMemberByObj> </soapenv:Body> </soapenv:Envelope> So i use suds to create the member object: member = client.factory.create('member') produces: (apiMember){ attributes = (attributes){ entry[] = <empty> } } How exactly do i append an 'entry'? I try this: member.attributes.entry.append({'key':'FIRSTNAME','value':'test'}) and that produces this: (apiMember){ attributes = (attributes){ entry[] = { value = "test" key = "FIRSTNAME" }, } } However, what i actually need is: (apiMember){ attributes = (attributes){ entry[] = (entry) { value = "test" key = "FIRSTNAME" }, } } How do i achieve this?

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  • What is the merit of the "function" type (not "pointer to function")

    - by anatolyg
    Reading the C++ Standard, i see that there are "function" types and "pointer to function" types: typedef int func(int); // function typedef int (*pfunc)(int); // pointer to function typedef func* pfunc; // same as above I have never seen the function types used outside of examples (or maybe i didn't recognize their usage?). Some examples: func increase, decrease; // declares two functions int increase(int), decrease(int); // same as above int increase(int x) {return x + 1;} // cannot use the typedef when defining functions int decrease(int x) {return x - 1;} // cannot use the typedef when defining functions struct mystruct { func add, subtract, multiply; // declares three member functions int member; }; int mystruct::add(int x) {return x + member;} // cannot use the typedef int mystruct::subtract(int x) {return x - member;} int main() { func k; // the syntax is correct but the variable k is useless! mystruct myobject; myobject.member = 4; cout << increase(5) << ' ' << decrease(5) << '\n'; // outputs 6 and 4 cout << myobject.add(5) << ' ' << myobject.subtract(5) << '\n'; // 9 and 1 } Seeing that the function types support syntax that doesn't appear in C (declaring member functions), i guess they are not just a part of C baggage that C++ has to support for backward compatibility. So is there any use for function types, other than demonstrating some funky syntax?

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  • Oracle User definied aggregate function for varray of varchar

    - by baju
    I am trying to write some aggregate function for the varray and I get this error code when I'm trying to use it with data from the DB: ORA-00600 internal error code, arguments: [kodpunp1], [], [], [], [], [], [], [], [], [], [], [] [koxsihread1], [0], [3989], [45778], [], [], [], [], [], [], [], [] Code of the function is really simple(in fact it does nothing ): create or replace TYPE "TEST_VECTOR" as varray(10) of varchar(20) ALTER TYPE "TEST_VECTOR" MODIFY LIMIT 4000 CASCADE create or replace type Test as object( lastVector TEST_VECTOR, STATIC FUNCTION ODCIAggregateInitialize(sctx in out Test) return number, MEMBER FUNCTION ODCIAggregateIterate(self in out Test, value in TEST_VECTOR) return number, MEMBER FUNCTION ODCIAggregateMerge(self IN OUT Test, ctx2 IN Test) return number, MEMBER FUNCTION ODCIAggregateTerminate(self IN Test, returnValue OUT TEST_VECTOR, flags IN number) return number ); create or replace type body Test is STATIC FUNCTION ODCIAggregateInitialize(sctx in out Test) return number is begin sctx := Test(TEST_VECTOR()); return ODCIConst.Success; end; MEMBER FUNCTION ODCIAggregateIterate(self in out Test, value in TEST_VECTOR) return number is begin self.lastVector := value; return ODCIConst.Success; end; MEMBER FUNCTION ODCIAggregateMerge(self IN OUT Test, ctx2 IN Test) return number is begin return ODCIConst.Success; end; MEMBER FUNCTION ODCIAggregateTerminate(self IN Test, returnValue OUT TEST_VECTOR, flags IN number) return number is begin returnValue := self.lastVector; return ODCIConst.Success; end; end; create or replace FUNCTION test_fn (input TEST_VECTOR) RETURN TEST_VECTOR PARALLEL_ENABLE AGGREGATE USING Test; Next I create some test data: create table t1_test_table( t1_id number not null, t1_value TEST_VECTOR not null, Constraint PRIMARY_KEY_1 PRIMARY KEY (t1_id) ) Next step is to put some data to the table insert into t1_test_table (t1_id,t1_value) values (1,TEST_VECTOR('x','y','z')) Now everything is prepared to perform queries: Select test_fn(TEST_VECTOR('y','x')) from dual Query above work well Select test_fn(t1_value) from t1_test_table where t1_id = 1 Version of Oracle DBMS I use: 11.2.0.3.0 Does anyone tried do such a thing? What can be the reason that it does not work? How to solve it? Thanks in advance for help.

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  • groovy compile error

    - by Bunny Rabbit
    class x{ public static void main(String[] args){ String x="<html><head></head></html>"; String arr[]=x.split("<head>"); String script="hi"; x=arr[0]+"<head>"+script+arr[1]; System.out.println(x); } } the above code when compiled as a java file compiles fine but when used a s a groovy file spits the error : org.codehaus.groovy.control.MultipleCompilationErrorsException: startup failed: D:\Garage\groovy-binary-1.7.1\groovy-1.7.1\bin\x.groovy: 4: Apparent variable 'a rr' was found in a static scope but doesn't refer to a local variable, static fi eld or class. Possible causes: You attempted to reference a variable in the binding or an instance variable fro m a static context. You misspelled a classname or statically imported field. Please check the spelli ng. You attempted to use a method 'arr' but left out brackets in a place not allowed by the grammar. @ line 4, column 10. String arr[]=x.split(""); ^ D:\Garage\groovy-binary-1.7.1\groovy-1.7.1\bin\x.groovy: 6: Apparent variable 'a rr' was found in a static scope but doesn't refer to a local variable, static fi eld or class. Possible causes: You attempted to reference a variable in the binding or an instance variable fro m a static context. You misspelled a classname or statically imported field. Please check the spelli ng. You attempted to use a method 'arr' but left out brackets in a place not allowed by the grammar. @ line 6, column 5. x=arr[0]+""+script+arr[1]; ^ D:\Garage\groovy-binary-1.7.1\groovy-1.7.1\bin\x.groovy: 6: Apparent variable 'a rr' was found in a static scope but doesn't refer to a local variable, static fi eld or class. Possible causes: You attempted to reference a variable in the binding or an instance variable fro m a static context. You misspelled a classname or statically imported field. Please check the spelli ng. You attempted to use a method 'arr' but left out brackets in a place not allowed by the grammar. @ line 6, column 28. x=arr[0]+""+script+arr[1]; ^ 3 errors D:\Garage\groovy-binary-1.7.1\groovy-1.7.1\bin

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  • How do I avoid the loader lock?

    - by Mark0978
    We have a managed app, that uses an assembly. That assembly uses some unmanaged C++ code. The Managed C++ code is in a dll, that depends on several other dlls. All of those Dlls are loaded by this code. (We load all the dll's that ImageCore.dll depends on first, so we can tell which ones are missing, otherwise it would just show up as ImageCore.dll failed to load, and the log file would give no clues as to why). class Interop { private const int DONT_RESOLVE_DLL_REFERENCES = 1; private static log4net.ILog log = log4net.LogManager.GetLogger("Imagecore.NET"); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr LoadLibraryEx(string fileName, IntPtr dummy, int flags); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr FreeLibrary(IntPtr hModule); static private String[] libs = { "log4cplus.dll", "yaz.dll", "zlib1.dll", "libxml2.dll" }; public static void PreloadAssemblies() { for (int i=0; i < libs.Length; ++i) { String libname = libs[i]; IntPtr hModule = LoadLibraryEx(libname, IntPtr.Zero, DONT_RESOLVE_DLL_REFERENCES); if(hModule == IntPtr.Zero) { log.Error("Unable to pre-load '" + libname + "'"); throw new DllNotFoundException("Unable to pre-load '" + libname + "'"); } else { FreeLibrary(hModule); } } IntPtr h = LoadLibraryEx("ImageCore.dll", IntPtr.Zero, 0); if (h == IntPtr.Zero) { throw new DllNotFoundException("Unable to pre-load ImageCore.dll"); } } } And this code is called by public class ImageDoc : IDisposable { static ImageDoc() { ImageHawk.ImageCore.Utility.Interop.PreloadAssemblies(); } ... } Which is static constructor. As near as I can understand it, as soon as we attempt to use an ImageDoc object, the dll that contains that assembly is loaded and as part of that load, the static constructor is called which in turn causes several other DLLs to be loaded as well. What I'm trying to figure out, is how do we defer loading of those DLLs so that we don't run smack dab into this loader lock that is being kicked out because of the static constructor. I've pieced this much together by looking at: http://social.msdn.microsoft.com/Forums/en-US/vsto/thread/dd192d7e-ce92-49ce-beef-3816c88e5a86 http://msdn.microsoft.com/en-us/library/aa290048%28VS.71%29.aspx http://forums.devx.com/showthread.php?t=53529 http://www.yoda.arachsys.com/csharp/beforefieldinit.html But I just can't seem to find a way to get these external DLLs to load without it happening at the point the class is loading. I think I need to get these LoadLibrary calls out of the static constructor, but don't know how to get them called before they are needed (except for how it is done here). I would prefer to not have to put this kind of knowledge of the dlls into every app that uses this assembly. (And I'm not sure that would even fix the problem.... The strange thing is that the exception only appears to be happening while running within the debugger, not while running outside the debugger.

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  • Java: why is declaration not sufficient in interface?

    - by HH
    Big class contains Format-interfcase and Format-class. The Format-class contains the methods and the interface has the values of the fields. I could have the fields in the class Format but the goal is with Interface. So do I just create dummy-vars to get the errors away, design issue or something ELSE? KEY: Declaration VS Initialisation Explain by the terms, why you have to init in interface. What is the logic behind it? To which kind of problems it leads the use of interface? Sample Code having the init-interface-problem import java.util.*; import java.io.*; public class FormatBig { private static class Format implements Format { private static long getSize(File f){return f.length();} private static long getTime(File f){return f.lastModified();} private static boolean isFile(File f){if(f.isFile()){return true;}} private static boolean isBinary(File f){return Match.isBinary(f);} private static char getType(File f){return Match.getTypes(f);} private static String getPath(File f){return getNoErrPath(f);} //Java API: isHidden, --- SYSTEM DEPENDED: toURI, toURL Format(File f) { // PUZZLE 0: would Stack<Object> be easier? size=getSize(f); time=getTime(f); isfile=isFile(f); isBinary=isBinary(f); type=getType(f); path=getPath(f); //PUZZLE 1: how can simplify the assignment? values.push(size); values.push(time); values.push(isfile); values.push(isBinary); values.push(type); values.push(path); } } public static String getNoErrPath(File f) { try{return f.getCanonicalPath(); }catch(Exception e){e.printStackTrace();} } public static final interface Format { //ERR: IT REQUIRES "=" public long size; public long time; public boolean isFile=true; //ERROR goes away if I initialise wit DUMMY public boolean isBinary; public char type; public String path; Stack<Object> values=new Stack<Object>(); } public static void main(String[] args) { Format fm=new Format(new File(".")); for(Object o:values){System.out.println(o);} } }

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  • C# Reading and Writing a Char[] to and from a Byte[]

    - by Simon G
    Hi, I have a byte array of around 10,000 bytes which is basically a blob from delphi that contains char, string, double and arrays of various types. This need to be read in and updated via C#. I've created a very basic reader that gets the byte array from the db and converts the bytes to the relevant object type when accessing the property which works fine. My problem is when I try to write to a specific char[] item, it doesn't seem to update the byte array. I've created the following extensions for reading and writing: public static class CharExtension { public static byte ToByte( this char c ) { return Convert.ToByte( c ); } public static byte ToByte( this char c, int position, byte[] blob ) { byte b = c.ToByte(); blob[position] = b; return b; } } public static class CharArrayExtension { public static byte[] ToByteArray( this char[] c ) { byte[] b = new byte[c.Length]; for ( int i = 1; i < c.Length; i++ ) { b[i] = c[i].ToByte(); } return b; } public static byte[] ToByteArray( this char[] c, int positon, int length, byte[] blob ) { byte[] b = c.ToByteArray(); Array.Copy( b, 0, blob, positon, length ); return b; } } public static class ByteExtension { public static char ToChar( this byte[] b, int position ) { return Convert.ToChar( b[position] ); } } public static class ByteArrayExtension { public static char[] ToCharArray( this byte[] b, int position, int length ) { char[] c = new char[length]; for ( int i = 0; i < length; i++ ) { c[i] = b.ToChar( position ); position += 1; } return c; } } to read and write chars and char arrays my code looks like: Byte[] _Blob; // set from a db field public char ubin { get { return _tariffBlob.ToChar( 14 ); } set { value.ToByte( 14, _Blob ); } } public char[] usercaplas { get { return _tariffBlob.ToCharArray( 2035, 10 ); } set { value.ToByteArray( 2035, 10, _Blob ); } } So to write to the objects I can do: ubin = 'C'; // this will update the byte[] usercaplas = new char[10] { 'A', 'B', etc. }; // this will update the byte[] usercaplas[3] = 'C'; // this does not update the byte[] I know the reason is that the setter property is not being called but I want to know is there a way around this using code similar to what I already have? I know a possible solution is to use a private variable called _usercaplas that I set and update as needed however as the byte array is nearly 10,000 bytes in length the class is already long and I would like a simpler approach as to reduce the overall code length and complexity. Thank

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  • jQuery: Can't get tooltip plugin to work

    - by Rosarch
    I'm trying to use this tooltip plugin: http://bassistance.de/jquery-plugins/jquery-plugin-tooltip/. I can't seem to get it to work. <head> <script type="text/javascript" src="/static/JQuery.js"></script> <script type="text/javascript" src="/static/jquery-ui-1.8.1.custom.min.js"></script> <script type="text/javascript" src="/static/jquery.json-2.2.min.js"></script> <script type="text/javascript" src="/static/jquery.form.js"></script> <script type="text/javascript" src="/static/js-lib/jquery.bgiframe.js"></script> <script type="text/javascript" src="/static/js-lib/jquery.delegate.js"></script> <script type="text/javascript" src="/static/js-lib/jquery.dimensions.js"></script> <script type="text/javascript" src="/static/jquery.tooltip.js"></script> <script type="text/javascript" src="/static/sprintf.js"></script> <script type="text/javascript" src="/static/clientside.js"></script> </head> I try it out in a simple example: clientside.js: $(document).ready(function () { $("#set1 *").tooltip(); }); The target html: <div id="set1"> <p id="welcome">Welcome. What is your email?</p> <form id="form-username-form" action="api/user_of_email" method="get"> <p> <label for="form-username">Email:</label> <input type="text" name="email" id="form-username" /> <input type="submit" value="Submit" id="form-submit" /> </p> </form> <p id="msg-user-accepted"></p> </div> Unfortunately, nothing happens. What am I doing wrong?

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  • Grails many to many using a third 'join' class

    - by andy mccullough
    I read that a m:m relationship often means there is a third class that isn't yet required. So I have m:m on User and Project, and I created a third domain class, ProjectMembership The three domains are as follows (minimized for illustration purposes): User class User { String name static hasMany = [projectMemberships : ProjectMembership] } Project Membership class ProjectMembership { static constraints = { } static belongsTo = [user:User, project:Project] } Project: class Project { String name static hasMany = [projectMemberships : ProjectMembership] static constraints = { } } If I have the ID of the user, how can I get a list of Project objects that they are assigned to?

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