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  • Framework for developing front-end with back-end as REST

    - by Noor
    Currently I'm developing the back-end of a PHP application using Recess Framework. I'm almost done and I now need to do the front-end. I have many alternatives and I prefer a CMS. The alternatives in my knowledge are Drupal or Wordpress. The problem is that I've never used Drupal and Wordpress(or any better). Thus I don't which one to choose to develop the app to interact with the REST interface.Can you help me in choosing the best CMS for interacting with the REST interface

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  • Ubuntu 12.04 is slow and unresponsive

    - by Bharat
    My laptop works perfectly fast with Windows 7 but is very slow in Ubuntu 12.04.When I try to open the dash it takes 1-2 sec.even the normal right click on the desktop for the dropdown options is taking time.I installed preload but it made a very slight change. Everything is up to date. My laptop is : Lenovo ideapad Z560 500 GB hard drive (dual booting win7 and Ubuntu 12.04) 3 GB RAM Intel® Core™ i3 CPU M 370 @ 2.40GHz × 4 processor Nvidia GeForce 310M/PCIe/SSE2 Ubuntu 32 bit any help?

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  • Ease Rotate RigidBody2D toward arbitrary angle

    - by Plastic Sturgeon
    I'm trying to make a rigidbody2D circle return to an orientation after a collision. But there is a weird behavior I do not expect - it always orients to the same direction. This is what I call in FixedUpdate(): rotationdifference = -halfPI + rigidbody2D.rotation; rigidbody2D.AddTorque (rotationdifference * ease); I would expect this would rotate 90 degrees (1/2 Pi Radians) off of the neutral axis. But it does not. In fact it performs exactly the same as: rotationdifference = rigidbody2D.rotation; rigidbody2D.AddTorque (rotationdifference * ease); What is going on? How would I be able to set an angle I want it to ease towards, and then have it ease towards it when its not colliding with some other force?

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  • Are there any tweaks for fixing the appearance of Eclipse Juno on ubuntu?

    - by agnul
    As we have previously established ;-) running Eclipse on ubuntu is a bit disappointing on the UI side. Things are even worse now that Juno is out. Are there any tweaks specific to Gtk3 and Juno that help make things better? The new UI maybe needs some getting used to, but I'm not convinced. Padding got much worse with all the extra (useless?) space between panes. The gradient on the toolbar looks ugly, the quick search looks like it needs some more polish, the buttons to switch perspectives maybe would look nicer without the quick search bar, tabs are waaay to big. Not sure the color scheme has been fixed since I'm running a modified theme for the sake of old 3.7 (the infamous white on black tooltips)

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  • How can I improve Eclipse's user Interface to get rid of the excessive padding and spacing?

    - by csilk
    Eclipse Juno (historical versions too) has too much padding applied to the tabs and borders. This makes it hard to work with multiple project folders, especially ones containing multiple packages and nested directories, due to an overall lack of space. This only appears to be an issue on Linux. Windows and OSX both have less padding which vastly improves the user experience. This issue affects my 15.4 inch laptop with a resolution of 1366 x 768. I'm not sure if this issue affects larger resolutions. Is there a way to change the padding and make the whole application look a little more compact / smaller? I've attached a screenshot of an empty Eclipse project in Eclipse. I'll add an OSX screenshot tomorrow for comparison.

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  • interface changed after restart on Xubuntu

    - by Svetlana
    Something happened a few times after using Xubuntu since 1 month ago. A few times after i restarted my laptop the interface was totally changed. The icons from the panel were different and almost everything. It looked great, it had a grey interface, very nice icons, buttons were bigger and everything looked great. I have no idea what happened, i tried to find the same interface/theme from Settings Manager but without succes. Can anyone please tell me what happened or how can i use the grey interface? It dissapeared after i restarted the laptop. Thank you

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  • Stop animation playing automatically

    - by Starkers
    I've created an animation to animate a swinging mace. To do this I select the mace object in the scene pane, open the animation pane, and key it at a certain position at 0:00. I'm prompted to save this animation in my assets folder, which I do, as maceswing I then rotate the mace, move the slider through time and key it in a different position. I move the slider through time again, move the object to the original position and key it. There are now three things in my assets folder: maceswing appears to be my animation, but I have no idea what Mace Mace 1 and Mace 2 are. (I've been mucking around trying to get this working so it's possible Mace 1 and Mace 2 are just duplicates of Mace. I still want to know what they are though) When I play my game, the mace is constantly swinging, even though I didn't apply maceswing to it. I can't stop it. People say there's some kind of tick box to stop it constantly animating but I can't find it. My mace object only has an Animator component: Unticking this component doesn't stop the animation playing so I have no idea where the animation is coming from. Or what the Animator component actually does. I don't want this animation constantly playing. I only want it to play once when someone clicks a certain button: var Mace : Transform; if(Input.GetButtonDown('Fire1')){ Mace.animation.Play('maceswing'); }; Upon clicking the 'Fire1' button, I get this error: MissingComponentException: There is no 'Animation' attached to the "Mace" game object, but a script is trying to access it. You probably need to add a Animation to the game object "Mace". Or your script needs to check if the component is attached before using it. There is no 'Animation' attached to the "Mace" game object, and yet I can see it swinging away constantly. Infact I can't stop it! So what's causing the animation if the game object doesn't have an 'Animation' attached to it?

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  • How to implement Fog Of War with an shader?

    - by Cambrano
    Okay, I'm creating a RTS game and want to implement an AgeOfEmpires-like Fog Of War(FOW). That means a tile(or pixel) can be: 0% transparent (unexplored) 50% transparent black (explored but not in viewrange) 100% transparent(explored and in viewrange) RTS means I'll have many explorers (NPCs, buildings, ...). Okay, so I have an 2d array of bytes byte[,] explored. The byte value correlates the transparency. The question is, how do I pass this array to my shader? Well I think it is not possible to pass an entire array. So: what technique shall I use to let my shader know if a pixel/tile is visible or not?

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  • DirectX 11 Constant Buffers vs Effect Framework

    - by Alex
    I'm having some trouble understanding the differences between using constant buffers or using the effect framework of DirectX11 for updating shader constants. From what I understand they both do exactly the same thing, although from reading the documentation it appears as if using effects is meant to be 'easier'. However they seem the same to me, one uses VSSetConstantBuffers and the other GetConstantBufferByName. Is there something I'm missing here?

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  • Dropbox icon dissapears right after login

    - by garvamel
    Even though Dropbox's app indicator dissapearing from the tray area seems like a recurrent enough problem, my issue is a litte different. When I login, I can see the app panel populating, and the dropbox icon does indeed appear (config'd as startup application), but after some other icons show up (bluetooth, battery, etc.) it's gone. It's still running though. I'm guessing it's having issues with staying pinned, and I don't know how to start addressing this problem. I have tried many if not all solutions provided here in the forums for the "icon missing" questions. So far: I've whitelisted everything regarding panel Uninstalled-reinstalled (with and without rebooting in between) Overwritten current installation Purged installation from terminal Installed from Software Center and from .deb file batch deleted every "dropbox" ocurrences from terminal (files and folders) and reinstalled Ran sudo apt-get install libappindicator1, it installed, but didn't solve anything I'm on Ubuntu 12.04 LTS - 64 bits. Any insight would me much appreciated!

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  • Referenced assemblies of a .NET Framework 2.0-based 32-bit application are loaded multiple times

    981266 ... Referenced assemblies of a .NET Framework 2.0-based 32-bit application are loaded multiple timesThis RSS feed provided by kbAlerz.com.Visit kbAlertz.com to subscribe. It's 100% free and you'll be able to recieve e-mail or RSS updates for the technologies you pick from the Microsoft Knowledge Base....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Finding diagonal objects of an object in 3d space

    - by samfisher
    Using Unity3d, I have a array which is having 8 GameObjects in grid and one object (which is already known) is in center like this where K is already known object. All objects are equidistant from their adjacent objects (even with the diagonal objects) which means (distance between 4 & K) == (distance between K & 3) = (distance between 2 & K) 1 2 3 4 K 5 6 7 8 I want to remove 1,3,6,8 from array (the diagonal objects). How can I check that at runtime? my problem is the order of objects {1-8} is not known so I need to check each object's position with K to see if it is a diagonal object or not. so what check should I put with the GameObjects (K and others) to verify if this object is in diagonal position Regards, Sam

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  • Keypress Left is called twice in Update when key is pressed only once

    - by Simran kaur
    I have a piece of code that is changing the position of player when left key is pressed. It is inside of Update() function. I know, Update is called multiple times, but since I have an ifstatement to check if left arrow is pressed, it should update only once. I have tested using print statement that once pressed, it gets called twice. Problem: Position updated twice when key is pressed only once. Below given is the structure of my code: void Update() { if (Input.GetKeyDown (KeyCode.LeftArrow)) { print ("PRESSEEEEEEEEEEEEEEEEEEDDDDDDDDDDDDDD"); } } I looked up on web and what was suggested id this: if (Event.current.type == EventType.KeyDown && Event.current.keyCode == KeyCode.LeftArrow) { print("pressed"); } But, It gives me an error that says: Object reference not set to instance of an object How can I fix this?

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  • Dash doesn't recognize that application is installed

    - by Calixte
    I've installed Geary from the software center, but I can't launch it from the Dash nor did I manage to create an app icon on the Launcher. The Software center has no problem seeing that the app is installed (see screenshot) Running the command "geary" will launch the app. Is there any way I can force the Dash to function properly? Thanks, Calixte PS: Does anyone know what this problem is related to? I tried re-installing the app and restarting the computer but that has no effect at all. I have practically installed nothing on this computer, so I can't imagine what app could interfere with the Dash

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  • Locomotion-system with irregular IK

    - by htaunay
    Im having some trouble with locomtions (Unity3D asset) IK feet placement. I wouldn't call it "very bad", but it definitely isn't as smooth as the Locomotion System Examples. The strangest behavior (that is probably linked to the problem) are the rendered foot markers that "guess" where the characters next step will be. In the demo, they are smooth and stable. However, in my project, they keep flickering, as if Locomotion changed its "guess" every frame, and sometimes, the automatic defined step is too close to the previous step, or sometimes, too distant, creating a very irregular pattern. The configuration is (apparently)Identical to the human example in the demo, so I guessing the problem is my model and/or animation. Problem is, I can't figure out was it is =S Has anyone experienced the same problem? I uploaded a video of the bug to help interpreting the issue (excuse the HORRIBLE quality, I was in a hurry).

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  • System resets to login screen spontaneously

    - by Bart van Heukelom
    Now I'm experiencing spontaneous resets of the desktop environment (when logged in and working normally), where the screen will go black, then reset to the login screen. The resets appear to be random, though there is a chance it occurs more when using Nautilus. The screen goes black instantly, e.g. there is nothing like a disappearing launcher or window borders. Where can I begin finding the cause? (Note: I've recently upgraded from 11.04 to 11.10, then 12.04.)

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  • Launcher tooltip display issues

    - by Tudor
    I've just installed Ubuntu 12.04.1, and it seems that i have some issues with the launcher: if i hover the mouse on an icon, it shows an horizontal line instead of the icon's name. if i hover it again, then it will show me the correctly displayed name, in label and all. The thing is pretty annoying. First hover no label (just that line), second hover, label. Video drivers are installed ! Any thoughts? Thank you

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  • Controller instantiation in Yii framework by directory and namespace

    - by Einoras Bružas
    Yii framework supports modules and also subdirectories in controllers directory, so path to some specific action could be /index.php?r=module/controller/action or /index.php?r=subdirectoryInControllerDir/controller/action. My goal here is to have multiple subdirectories in controllers dir. Inside these folders I would create Controllers with the same names as parent ones using namespaces. However if I wrote namespace mynamespace; class MyController extends \MyController { } Yii would load MyController instead of mynamespace\MyController; Any suggestions here?

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  • How can i add more wallpapers in 11.10?

    - by bjnobrega
    How do I increase the amount of wallpapers that appear on the menu for customizing the desktop with my backgrounds in 11.10? I added more images to the respective folder in /usr/share/background as root, but the list does not remain persistent. The images in 11:10 changes alone. So I want to add funds to enhance the environment. When I copy the images to the folder /usr/share/backgrounds the list is updated and increased. But only for the first time. Thereafter, the system ignores the other images, and the list of funds has become original as first. Any help?

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  • Character with several colliders and rigidbodies

    - by Lautaro
    I am doing a PvP fighting game. This is the GameObject hierarchy of the player character. Player contains: Legs Sword Torso Head I want to be able to Register impacts of the sword on a specific body part Use AddForce on the whole player entity when a body part is struck Change the animation of the player that owns the sword that hit Questions Is it correct that the only rigidbody should be on the root Player GameObject ? Is it correct that The body parts should have colliders and be triggers ? Is it correct that The swords should have colliders but not be trigger ?

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  • Calculating Hit Accuracy score in a game

    - by N0xus
    I'm currently in the process of making a scoreboard for my game. One of things I would like to display is the players accuracy in the amount of hits they had in game. However, I have never done this before and I've no idea how to go about doing this. Is there a commonly used algorithm out there that can help me calculate this, or has someone found a way to calculate this fairly easily? Any help with this would be appreciated.

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  • Software Center doesn't ask for a password anymore

    - by Jeff
    So, out of the blue, software-center stopped asking me for a password. It just runs, and then turns grey. Works fine as root, or with sudo. While investigating, I found out about polkit (new to me), and looked at the policies, which seem fine. Looking under localauthority, however, showed that while the sub-directories (10-, 20-, 30-, 50-, 90-) are there, there aren't any files under those. Is that my problem? Should there be a file in the 50-local.d? Or am I still looking in the wrong place for my problem? I looked for similar questions and looked at the answers, but they don't really help any. One other thing, I'm not sure it's related but seemed to happen about the same time: The Dash Home only shows items for recent files and downloads. Nothing anywhere else anymore.

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  • Can't start x session after updating packages

    - by chaos
    I have recently upgraded to 12.04 and all seems ok except adobe flash plugin doesn't work. But one several days ago when I installed several update packages and rebooted the x session was unable to start and it automatically switches to console 1 for commandline login. What's frustrating is there's essentially no error messages when I click alt+F7 to see what's going on with the x session. There are a bunch of [ok]'s and the last line seems to be something like 'starting x font server' and it just hang there. The closest thing to an error is something like 'stopping system V compatability (*words I can't remember*) ... [ok]'. This is nearly the most frustrating experience I've ever had with linux in the past 10 years. Can anyone help me?

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  • Double launchers and mouse captured between screens in Twinview configuration

    - by Numpty
    Just upgraded to 12.04 and noticed an extremely annoying issue. While using twinview, there now appears to be a launcher on each screen. Moving the mouse between monitors and over the launcher "captures" the mouse for half a second or so, creating the perception of lag. According to some bug reports I've read it appears that a launcher on every screen is a new "feature". Is there any way I can get rid of the 2nd launcher? It's driving my crazy.

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  • Gui not showing when accessing AudioSource.Volume

    - by Lautaro
    I have A GuiManager class A SoundManager with 2 AudioSources SfxPlayer is created in the inspector on the same object as SoundManager MusicPlayer is created programatically within the SoundManager If i from anywhere in the GuiManager access the volume of MusicPlayer then all the Gui dissapears. Nothing is shown, not even the start menu. I dont get any errors or exceptions. I dont have any Try Catch statements. Anyone knows whats up?

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