Search Results

Search found 24675 results on 987 pages for 'design tools'.

Page 104/987 | < Previous Page | 100 101 102 103 104 105 106 107 108 109 110 111  | Next Page >

  • Group method parameter or individual parameter?

    - by Nassign
    I would like to ask on method parameters design consideration. I am usually deciding between using individual variables as parameters versus grouping them to a class or dictionary as one parameter. Is there such a rule when you should use individual parameter against using a class or a dictionary to group the parameter? Individual parameter - Straight forward, strongly typed Dictionary parameter - Very extensible, like HTTP request but cannot be strongly typed. Class parameter - Extensible by adding member to the class parameter, strongly typed. I am looking for a design reference on when to use which? Note: I am not sure if this question is valid in programmers but I definitely think it would be closed in stackoverflow, If it is still not valid, please point me to the proper page.

    Read the article

  • Is there a term for "Use procedures that execute a single task"?

    - by Tom
    I'm having a discussion with a fellow developer, and I'm trying to argument this in something like a short "term". SoC (Separation of Concerns) is pretty straight forward design practice, but it dwells deeper. If we want to pick on it's deep corners, we can Google it and there are plenty of articles that pop up, and after taking a glimpse, we know a lot more, and might find some examples. But, what about "Use procedures that execute a single task"? That's also a great design principle to use when writing applications and it becomes more and more rewarding, the larger the application gets. Is there a term for Use procedures that execute a single task?

    Read the article

  • Why the amount of 'indexed' images can go down?

    - by Roman Matveev
    I have a site with several thousand of images. All those images included into the sitemap submitted to Google Webmaster Tools. The amount of 'submitted' images is OK, but the amount of 'indexed' is significantly lower than the amount of 'submitted' and it is going DOWN! I'd understand if not all of my images got indexed (however it is also not clear and very frustrating for me) but I can not understand how the indexing can go in the negative direction?! All the images stays on their places. And pages containing them stays unchanged. At least they intended to be. Any thoughts?

    Read the article

  • Designing a "Grid" like object that contains game objects

    - by liortal
    I am working on a 2D game, where there's a game "board" on which other game objects are placed. This this is 2D, my starting point was to design a class that will internally use a 2d array for the actual stored game objects. This class could be simply accessed by 2 indices: (i, j) to get game objects on it. My problem is that i have no idea how to make the game "board" "propagate" its data onto its children. Design questions i ran into are: Should the children placed on the board have display properties such as size, screen position? Should the board itself dictate this information? How to update children in case the board changes some of its properties? (position, etc). Should the board be aware of the types of objects stored in it ? I have no idea how similar things such as WPF or other UI frameworks go about organizing a "container like" object that can arrange or apply certain UI properties to its children.

    Read the article

  • Will Tracking Subdomains as Single Entity with Google Analytics Help SEO? [closed]

    - by Sam Gridley
    Possible Duplicate: Does Google Analytics data affect SEO? We have two subdomains, one for our blog and one for our ecommerce store. The blog serves to bring traffic and the store is how we monetize the site. We have them designed to appear as one large site, but I know google sees them as two sites. Here is how the subdomains look: www.example.com (store) blog.example.com (blog) I believe I can configure analytics to use subdomain tracking as explained here: http://support.google.com/googleanalytics/bin/answer.py?hl=en&answer=55524 But my question is whether this will cause google to see our 2 subdomains as one larger domain for SEO purposes. In other words, is there any relationship to how you configure google analytics and how google indexes and ranks your website(s) and pages? Is there anything I need to do in anaytics or webmaster tools to make google aware that these two subdomains work together as one website? Thanks! Sam

    Read the article

  • Remove third/nth level domains from google Index

    - by drakythe
    Somehow google has indexed some third(and fourth!) level domains that I had attached to my server temporarily, eg. my.domain.root.com. I now have these redirected properly where I would like them to go, however with a carefully crafted search one can still find them and I'd rather they not be exposed. My google foo skills have failed me in finding an answer, so I come to you wonderful folks: Is there a way/How do I remove sub-level domains from google search results? I have the site in google webmaster tools and verified, but all the URL removal requests I can perform append the url to the base url, not prefixed. And finally, how can I prevent this in the future?

    Read the article

  • What does a Game Designer do? what skills do they need?

    - by xenoterracide
    I know someone who is thinking about getting into game design, and I wondered, what does the job game designer entail? what tools do you have to learn how to use? what unique skills do you need? what exactly is it you'd do from day to day. I may be wording this a bit wrong because I'm not sure if the college program is become a game designer or learn game design. but I think the same questions apply either way.

    Read the article

  • Whats a good setup/toolchain for a project?

    - by acidzombie24
    I was thinking, what is needed for a good setup and what are good (free) tools to use? Some of what i came up with are Bug tracking Some good (distributed:P) source control (which means no svn fellas) automated nightly builds or a continuous integration (or anything that automates builds and possibly sends emails when there are build errors) wiki to document decisions, road map or milestones. Something to backup assets (art, sound, etc) What else? and do you have suggestions for any of the above? i pretty much clueless of all of these except for source control

    Read the article

  • Online architecture guide

    - by hunterman
    I am a newbie in gamedev, and I don't know about programmer's problems that can appear during development. So can you advice me some best practice for starting build new online multi-player game backend? I just saw reddraft server, and I think Spring library can also do some of its features. What is big difference? Do I need learn more spring or I have to use servers like reddraft or write these tools myself? I know that I need to learn hard and many - and the question is - what I should to learn now at the beginning? Thanks.

    Read the article

  • Does Submit to Index on a page with new content update Content Keywords for the site?

    - by Dan Kanze
    Using Google Webmaster Tools I'm trying to update the Content Keywords of my site. I'm confused about the relationship between Submit to Index and Content Keywords Does Fetch as Google -- Submit to Index on a previously existing indexed page containing new content expidite updating the Content Keywords crawled by the real Google bot? Does Submit to Index only submit new URL's so that previously indexed URL's still point to the older cached version until Google crawls specifically for new content on its own? Does Submit to Index have anything to do with Content Keywords or crawling new content being a previously indexed page or never been indexed page?

    Read the article

  • google webmaster showing 6 pages submitted 0 indexed, yet i can see them all there when i search in google?

    - by sam
    I have a small 'brochure' type site with 6 pages, i can see them all the pages showing up in google when i search for my site. But in webmaster tools under the sitemaps section it says 6 submitted, (the blue bar of the graph), but the indexed pages - the red bar is showing 0 indexed pages, even though they seem to be indexed ? any idea why this is ? I dont really think its that important as the pages are still indexed, but it just seems odd. =================================================== UPDATE 9/3/12 having just looked in google webmaster its showing that there are 11 pages indexed, under the health index status tab.. but under the optimization sitemap tab it shows 6 urls submitted but only 1 indexed ? please see images bellow index status: Sitemap status:

    Read the article

  • What does Enable/Disable mean in Bing's URL Normalization feature?

    - by DisgruntledGoat
    I'm in Bing Webmaster Tools, under Index URL Normalization. Many parameters are listed in the table with 3 other columns: Status, Source, Date. The "Source" column says "Webmaster" where I have added parameters, and "Bing" where I assume the parameter has been auto-detected. "Date" is probably the last date it detected the parameter. I've tried searching the help files but I can't find what the Status column means. The top of the page says: This feature allows you to specify query parameters for Bing’s crawler to ignore. But it's not clear whether "Enable" or "Disable" is related to this, and if so what happens in each case. Does anyone know?

    Read the article

  • Any learning/studying material for C/C++ that use game programming as learning context out there?

    - by mac
    As most of game programming is done - I read on this very site - in C/C++ I was wondering if there is any learning/studying material for C/C++ that would target specifically game programming. I am not looking for material about "developing games" or "software architecture for games", but rather for material that uses "game programming" as the CONTEXT for introducing and illustrating C/C++ features, idioms, programming techniques, etc... With a simile: think to the GOF book on design patterns. There, they used "developing a text-editor" as a context for introducing design patterns, but the book is most definitively not a book about "developing text-editors". Thanks in advance for your time and advice! PS: My background: I am a programmer with a solid experience in OO scripting languages and only some experience in C and Assembler (on AVR microcontrollers), so I am thinking to mid-to-advanced level material, rather than tutorials for beginners, although it might be interesting to take a look to the latter ones if nothing else is available.

    Read the article

  • What is the best way to deal with 404s that are all trying to point to the same page that are from an external site?

    - by Lee
    I started getting 404s showing up in my Google Webmaster's Tools from a site linking to a specific category but with odd characters at the end of the url. So Something like this: http://example.com/category/puppies%EF%BC%9A.textwidget%E8%A6%81%E7%B4%A0%E7%B7%A8%E9%9B%86 Google Webmaster says that there are about 120 of these links and I can imagine there will be more to come. What is the best way to handle these links from an seo point-of-view? I have heard 301 redirecting too many links at one time can cause Google to ding the site but I don't want this site to continue posting broken links. Any help on this would be appreciated.

    Read the article

  • How to overcome fear to draw web-site template? [closed]

    - by Ricky
    I have some problem with web-site design. I can understand CSS, I use CSS grid frameworks, etc. But I can't realize my ideas. If I have some template, I can to translate it to HTML and CSS, but I don't understand how to begin with web-design for web-site from scratch. I think that I was afraid to draw or can't understand first steps. How to overcome this fear? May be some specific techniques like mind maps to streamline operations? or something else..? Or you can share what you are doing when begin. If any one have some ideas.. Thank you!

    Read the article

  • What significant progress have we made in Rapid Application Development?

    - by Frank Computer
    Since the introduction of OOPL's and event-driven programming, I feel like developing an application has become harder and more tedious, when it should have been the other way around! We should have development tools which can generate prototype apps which can be quickly and easily customized into sophisticated applications, even by novice users! We really need new ideas in this area of software development and I would like to know of any good ideas. If we can't really find them, then we should ask "Where did we miss the boat?.. Why?.. and What should we be doing?"

    Read the article

  • How can be data oriented programming applied for GUI system?

    - by Miro
    I've just learned basics of Data oriented programming design, but I'm not very familiar with that yet. I've also read Pitfalls of Object Oriented Programming GCAP 09. It seems that data oriented programming is much better idea for games, than OOP. I'm just creating my own GUI system and it's completely OOP. I'm thinking if is data oriented programming design applicable for structured things like GUI. The main problem I see is that every type widget has different data, so I can hardly group them into arrays. Also every type of widget renders differently so I still need to call virtual functions.

    Read the article

  • When dealing with a static game board, what are some methods to make it more interesting?

    - by Ólafur Waage
    Let's say you have a game board that you look at. It does not move but there is some action going on. For example Chess, Checkers, Solitaire. The game I'm working on is not one of this but it's a good reference. What are some methods you can apply to the game or the design that increases the appeal of the user to the game. Of course you can make it prettier but what are some other methods you can use? For example: Visual cues, game design changes, user interface arrangement, etc.

    Read the article

  • How do I stop Google indexing my main page as https [duplicate]

    - by user2897488
    This question already has an answer here: https:// search results appearing on Google for purely http:// site 2 answers Due to historic reasons, we have things set up so that "www.mydomain.com" redirects to "store.mydomain.com". This has worked perfectly fine until recently, when Google appears to be sending visitors to "https:// www.mydomain.com" which doesn't have an SSL-certificate (and never has). Strangely, its only the first link that goes to "https:// www.mydomain.com", all other links point correctly to "http:// store.mydomain.com". Because there is no certificate on the "www" version, users are getting an error message. How do I make Google revert to pointing the main link at "http:// store.mydomain.com" (or even "http:// www.mydomain.com.") If I remove "https:// www.mydomain.com" from Google webmaster tools, will this also remove the redirected page ("http:// store.mydomain.com)? Thanks.

    Read the article

  • When should an API favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is to use as much of the native domain language as possible in the API. While doing so, I've noticed that there are some cases in the API outline where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for an API design preferring (marginally) more efficient implementations?

    Read the article

  • Clarification on the Strategy Pattern

    - by Holly
    I've just been reading through some basic design patterns, Could someone tell me if the term "strategy pattern" only applies if your implementing a completely abstract interface? What about when your children (concretes?) inherit from a parent class (the strategy?) with some implemented methods and some virtual and/or abstract functions? Otherwise the rest of the implementation, the idea that you can switch between different children at run time, is identical. This is something i'm quite familiar with, i was wondering if you would still call it the Strategy Pattern or if that term only applies to using an interface. Apologies if this question is not appropriate! Or if this is just nitpicking :) I'm still learning and i'm not really sure if design patterns are quite heavily defined within the industry or just a concept to be implemented as you like.

    Read the article

  • So with HTML5 what exactly.....is "supposed" to become phased out.

    - by Mercfh
    So I know HTML5 is the "replacement" for Flash...however it's obviously not mainstream just yet......but what else is it supposed to replace. I ask this because web-dev has always been a secret kinda side-passion of mine (even though I a firmware programmer mostly doing C/Java stuff). And anyway I want to pursue a side thing at doing web design (I know basic XHTML/CSS + some CSS3) But what exactly is I guess...."pointless" to study? JavaScript I assume will always be a huge part of web design? (HTML5 isn't replacing that is it?) What about Ajax and CSS itself?) And then there's Flash....not sure if thats really worth putting effort into? Also there's Adobe Flex/Air......I'm a bit confused if you can't tell.

    Read the article

  • How do I reuse a state machine in a slightly different way?

    - by JoJo
    Problem I have a big state machine. The design requirements of the project have changed such that I need to re-use this state machine in another place. All the states remain the same in this new place, but a few states run slightly different stuff. What design pattern allows me to reuse this state machine? Motivation I am building a video player. It is modeled by a state machine with these states: stopped, loading, playing, paused, crashed, and some more... This video player needs to be used on two web pages. When the player crashes on the first page, it should show an error message below. If the player crashes on the second page, the error message should appear in the center of the video and pulsate a few times.

    Read the article

  • Processing a list of atomic operations, allowing for interruptions

    - by JDB
    I'm looking for a design pattern that addresses the following situation: There exists a list of tasks that must be processed. Tasks may be added at any time. Each task is wholly independent from all other tasks. The order in which tasks are processed has no effect on the overall system or on the tasks themselves. Every task must be processed once and only once. The "main" process which launches the task processors may start and stop without warning. When stopped, the "main" process loses all in-memory data. Obviously this is going to involve some state, but are there any design patterns which discuss where and how to maintain that state? Are there any relevant anti-patterns? Named patterns are especially helpful so that we can discuss this topic with other organizations without having to describe the entire problem domain.

    Read the article

  • Can manager classes be a sign of bad architecture?

    - by Paul
    Lately I've begun to think that having lots of manager classes in your design is a bad thing. The idea hasn't matured enough for me to make a compelling argument, but here's a few general points: I found it's a lot harder for me to understand systems that rely heavily on "managers". This is because, in addition to the actual program components, you also have to understand how and why the manager is used. Managers, a lot of the time, seem to be used to alleviate a problem with the design, like when the programmer couldn't find a way to make the program Just WorkTM and had to rely on manager classes to make everything operate correctly. Of course, mangers can be good. An obvious example is an EventManager, one of my all time favorite constructs. :P My point is that managers seem to be overused a lot of the time, and for no good reason other than mask a problem with the program architecture. Are manager classes really a sign of bad architecture?

    Read the article

< Previous Page | 100 101 102 103 104 105 106 107 108 109 110 111  | Next Page >