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  • Need help on Coda slider tabs to move inside an overflow:hidden div

    - by Reden
    I'm not too good at javascript. and hope I can get a bit of help. I'm using Coda Slider 2.0, and have designed it to where the tabs are another slider to the right of the main slider, and each item. Basically like this mootools plugin http://landofcoder.com/demo/mootool/lofslidernews/index2.1.html Problem is the items will not scroll. How do I make the items (or tabs to the right) scroll down as the slider rotates? Otherwise the slider will show the 4th slide but not scroll to the 4th item on the right, but Thanks everyone. Here is the Coda-Slider plugin: // when the DOM is ready... $(document).ready(function () { var $panels = $('#slider .scrollContainer > div'); var $container = $('#slider .scrollContainer'); // if false, we'll float all the panels left and fix the width // of the container var horizontal = true; // float the panels left if we're going horizontal if (horizontal) { $panels.css({ 'float' : 'left', 'position' : 'relative' // IE fix to ensure overflow is hidden }); // calculate a new width for the container (so it holds all panels) $container.css('width', $panels[0].offsetWidth * $panels.length); } // collect the scroll object, at the same time apply the hidden overflow // to remove the default scrollbars that will appear var $scroll = $('#slider .scroll').css('overflow', 'hidden'); // apply our left + right buttons $scroll .before('<img class="scrollButtons left" src="images/scroll_left.png" />') .after('<img class="scrollButtons right" src="images/scroll_right.png" />'); // handle nav selection function selectNav() { $(this) .parents('ul:first') .find('a') .removeClass('selected') .end() .end() .addClass('selected'); } $('#slider .navigation').find('a').click(selectNav); // go find the navigation link that has this target and select the nav function trigger(data) { var el = $('#slider .navigation').find('a[href$="' + data.id + '"]').get(0); selectNav.call(el); } if (window.location.hash) { trigger({ id : window.location.hash.substr(1) }); } else { $('ul.navigation a:first').click(); } // offset is used to move to *exactly* the right place, since I'm using // padding on my example, I need to subtract the amount of padding to // the offset. Try removing this to get a good idea of the effect var offset = parseInt((horizontal ? $container.css('paddingTop') : $container.css('paddingLeft')) || 0) * -1; var scrollOptions = { target: $scroll, // the element that has the overflow // can be a selector which will be relative to the target items: $panels, navigation: '.navigation a', // selectors are NOT relative to document, i.e. make sure they're unique prev: 'img.left', next: 'img.right', // allow the scroll effect to run both directions axis: 'xy', onAfter: trigger, // our final callback offset: offset, // duration of the sliding effect duration: 500, // easing - can be used with the easing plugin: // http://gsgd.co.uk/sandbox/jquery/easing/ easing: 'swing' }; // apply serialScroll to the slider - we chose this plugin because it // supports// the indexed next and previous scroll along with hooking // in to our navigation. $('#slider').serialScroll(scrollOptions); // now apply localScroll to hook any other arbitrary links to trigger // the effect $.localScroll(scrollOptions); // finally, if the URL has a hash, move the slider in to position, // setting the duration to 1 because I don't want it to scroll in the // very first page load. We don't always need this, but it ensures // the positioning is absolutely spot on when the pages loads. scrollOptions.duration = 1; $.localScroll.hash(scrollOptions); /////////////////////////////////////////////// // autoscroll /////////////////////////////////////////////// // start to automatically cycle the tabs cycleTimer = setInterval(function () { $scroll.trigger('next'); }, 2000); // how many milliseconds, change this to whatever you like // select some trigger elements to stop the auto-cycle var $stopTriggers = $('#slider .navigation').find('a') // tab headers .add('.scroll') // panel itself .add('.stopscroll') // links to the stop class div .add('.navigation') // links to navigation id for tabs .add("a[href^='#']"); // links to a tab // this is the function that will stop the auto-cycle function stopCycle() { // remove the no longer needed stop triggers clearInterval(cycleTimer); // stop the auto-cycle itself $buttons.show(); // show the navigation buttons document.getElementById('stopscroll').style.display='none'; // hide the stop div document.getElementById('startscroll').style.display='block'; // block the start div } // bind stop cycle function to the click event using namespaces $stopTriggers.bind('click.cycle', stopCycle); /////////////////////////////////////////////// // end autoscroll /////////////////////////////////////////////// // edit to start again /////////////////////////////////////////////// // select some trigger elements to stop the auto-cycle var $startTriggers_start = $('#slider .navigation').find('a') // tab headers .add('.startscroll'); // links to the start class div // this is the function that will stop the auto-cycle function startCycle() { // remove the no longer needed stop triggers $buttons.hide(); // show the navigation buttons $scroll.trigger('next'); // directly to the next first cycleTimer = setInterval(function () { // now set timer again $scroll.trigger('next'); }, 5000); // how many milliseconds, change this to whatever you like document.getElementById('stopscroll').style.display='block'; // block the stop div document.getElementById('startscroll').style.display='none'; // hide the start div } // bind stop cycle function to the click event using namespaces $startTriggers_start.bind('click.cycle', startCycle); /////////////////////////////////////////////// // end edit to start /////////////////////////////////////////////// });

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  • mythbuntu 12 - lirc device doesn't appear to even exist

    - by FrustratedWithFormsDesigner
    I'm trying to get a new installation of Mythbuntu working. So far, everything is OK except the remote. The sensor for the remote is on my Hauppauge WinTV HVR 1250. First I tried to run irw to see what was being picked up by the sensor: $ irw connect: No such file or directory Then trying to run lircd gives: $ lircd start$ lircd start lircd: can't open or create /var/run/lirc/lircd.pid I look for any lirc devices and find there are none: $ ls /dev/li* ls: cannot access /dev/li*: No such file or directory Just to be sure, I check in /proc/bus/input/devices, which shows me two powerbuttons (not sure why), kbd and mouse dev, and the audio devs. Nothing for the IR receiver on the tuner card (which I thought was strange because shouldn't the tuner show up here?). $ cat /proc/bus/input/devices I: Bus=0019 Vendor=0000 Product=0001 Version=0000 N: Name="Power Button" P: Phys=PNP0C0C/button/input0 S: Sysfs=/devices/LNXSYSTM:00/device:00/PNP0C0C:00/input/input0 U: Uniq= H: Handlers=kbd event0 B: PROP=0 B: EV=3 B: KEY=10000000000000 0 I: Bus=0019 Vendor=0000 Product=0001 Version=0000 N: Name="Power Button" P: Phys=LNXPWRBN/button/input0 S: Sysfs=/devices/LNXSYSTM:00/LNXPWRBN:00/input/input1 U: Uniq= H: Handlers=kbd event1 B: PROP=0 B: EV=3 B: KEY=10000000000000 0 I: Bus=0003 Vendor=099a Product=7202 Version=0111 N: Name="Wireless Keyboard/Mouse" P: Phys=usb-0000:00:10.1-2/input0 S: Sysfs=/devices/pci0000:00/0000:00:10.1/usb8/8-2/8-2:1.0/input/input2 U: Uniq= H: Handlers=sysrq kbd event2 B: PROP=0 B: EV=120013 B: KEY=1000000000007 ff9f207ac14057ff febeffdfffefffff fffffffffffffffe B: MSC=10 B: LED=7 I: Bus=0003 Vendor=099a Product=7202 Version=0111 N: Name="Wireless Keyboard/Mouse" P: Phys=usb-0000:00:10.1-2/input1 S: Sysfs=/devices/pci0000:00/0000:00:10.1/usb8/8-2/8-2:1.1/input/input3 U: Uniq= H: Handlers=kbd mouse0 event3 B: PROP=0 B: EV=1f B: KEY=4837fff072ff32d bf54444600000000 70001 20c100b17c000 267bfad9415fed 9e168000004400 10000002 B: REL=143 B: ABS=100000000 B: MSC=10 I: Bus=0000 Vendor=0000 Product=0000 Version=0000 N: Name="HD-Audio Generic Line" P: Phys=ALSA S: Sysfs=/devices/pci0000:00/0000:00:14.2/sound/card0/input4 U: Uniq= H: Handlers=event4 B: PROP=0 B: EV=21 B: SW=2000 I: Bus=0000 Vendor=0000 Product=0000 Version=0000 N: Name="HD-Audio Generic Front Mic" P: Phys=ALSA S: Sysfs=/devices/pci0000:00/0000:00:14.2/sound/card0/input5 U: Uniq= H: Handlers=event5 B: PROP=0 B: EV=21 B: SW=10 I: Bus=0000 Vendor=0000 Product=0000 Version=0000 N: Name="HD-Audio Generic Rear Mic" P: Phys=ALSA S: Sysfs=/devices/pci0000:00/0000:00:14.2/sound/card0/input6 U: Uniq= H: Handlers=event6 B: PROP=0 B: EV=21 B: SW=10 I: Bus=0000 Vendor=0000 Product=0000 Version=0000 N: Name="HD-Audio Generic Front Headphone" P: Phys=ALSA S: Sysfs=/devices/pci0000:00/0000:00:14.2/sound/card0/input7 U: Uniq= H: Handlers=event7 B: PROP=0 B: EV=21 B: SW=4 I: Bus=0000 Vendor=0000 Product=0000 Version=0000 N: Name="HD-Audio Generic Line-Out" P: Phys=ALSA S: Sysfs=/devices/pci0000:00/0000:00:14.2/sound/card0/input8 U: Uniq= H: Handlers=event8 B: PROP=0 B: EV=21 B: SW=40 According to dmesg, the driver was registered, but it doesn't look like any devices was associated with the driver: $ dmesg | grep irc [ 10.631162] lirc_dev: IR Remote Control driver registered, major 249 So far, I've seen a number of forum pages suggesting that I use some trick to create a link between /dev/lirc and some other device that is the REAL IR sensor, like /dev/event5, but those cases assume that the real device is shown from /proc/bus/input/devices, and I don't see any such device there. Any suggestions on how to fix or further diagnose this?

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  • Ubuntu 12.04 / 12.10 Randomly Freezing - nVidia?

    - by Alix Axel
    My Ubuntu install frequently freezes, sometimes showing a black screen (not very common anymore - in my latest installs), some other times the mouse and keyboard just fail to move and respond (not even Ctrl + Alt + F1 works) and some other times I'm able to move the mouse with a huge delay (2-5 seconds) but I'm not able to do/click anything. I have a pretty strong feeling that this problem is related to my graphic card drivers because: after hard reset, I usually get error reports about X.org / jockey it's common for artifacts to appear during loading / shutdown / whenever, for instance: pattern filled with £ during log off ugly-colored squared pattern during boot windows that are partially moved (i.e.: only the top half) Firefox renderings that leave the bottom ~30% of the page black These artifacts appear right before the system freezes. I've installed Ubuntu 12.04 LTS and after several failed attempts to get my dual monitor setup to work properly I tried installing the new 12.10 version, hoping that this new version would have this problem solved... Unfortunatly, that was not the case, so I reverted to Ubuntu 12.04. I've tried all the drivers in the Additional Drivers application (even the experimental ones), I've also tried the nvidia-current package from the PPA repository ubuntu-x-swat/x-updates as well as the nouveau OSS driver. Nothing (except no driver at all with a 640*480 resolution) at all seems stable. Here is the info of my graphic card: alix@alix-E500:~$ lspci | grep VGA 01:00.0 VGA compatible controller: NVIDIA Corporation G86 [GeForce 8400M G] (rev a1) alix@alix-E500:~$ sudo lshw -C video [sudo] password for alix: *-display description: VGA compatible controller product: G86 [GeForce 8400M G] vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a1 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nouveau latency=0 resources: irq:16 memory:fd000000-fdffffff memory:d0000000-dfffffff memory:fa000000-fbffffff ioport:cc00(size=128) memory:fe0e0000-fe0fffff Right now, I don't even have my 22" monitor connected as I can't even get my laptop display to work properly and without freezes. I've searched, read and tried all that I could (over several fresh reinstalls) to fix the problem, but so far, no solution has proven definitive. I'm sorry I can't precise which symptom maps to each driver but I've been trying to solve this one on my own without logging what I'm doing, perhaps someone here will be able to point me to a certain-fix solution, if not I'll keep updating this question as I go along. Please let me know if any more info is needed to pinpoint the exact problem. Trying out NVIDIA accelerated graphics driver (version 173). The scrolling, minimizing / maximizing windows takes between 2 and 5 seconds to finalize. Context menus also pop up very slowly and the typing seems delayed by ~1 second. No critical issues so far. Firefox rendering of the Save Edits button is consistently messed up (random black lines in the top). Trying out NVIDIA accelerated graphics driver (version current) [Recommended]. All the delays mentioned above and the buggy rendering of the Save Edits button are gone, but I'm noticing that the whole screen flashes black for a couple of microseconds and while I was writing this test for the first time, the bottom 30% of the screen went black and I couldn't do anything (not even Ctrl + Alt + F1 would work). Had to force a hard reset. Also, the system hanged a little for a couple of seconds with the fade out of the "Restart" menu. Trying out NVIDIA accelerated graphics driver (*experimental*beta) (version experimental-304). Same symptoms as before, it crashed once while I was trying to install Chromium and again after a hard reset when I was trying to remove the driver. The bottom of the screen did not went black and I could move my mouse both times. Ctrl + Alt + F1 didn't work. The ugly-colored pattern also showed up during the second boot. Trying out NVIDIA accelerated graphics driver (*experimental*beta) (version experimental-307). The system crashed as soon as I clicked something. Had to do a fresh re-install. Trying out Nouveau: Accelerated Open Source driver for nVidia cards. Artifacts still show up during boot but other than that this one seems stable. As soon as I connected my second monitor, the responsiveness dropped a lot, animations and video are somewhat slow. I'm gonna try this solution http://askubuntu.com/a/98871/9018 later on.

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  • Improve Playback Using Enhancements in Windows Media Player 12

    - by DigitalGeekery
    Are you looking for ways to improve the playback of your media in Windows Media Player 12? We’ll show you how to do that by using the enhancements in WMP 12. If you are in Library mode, you’ll need to click the icon at the lower right to switch to Now Playing mode. Right-click anywhere in Media Player while in Now Playing mode, select Enhancements, and select any of the available options.   You can switch between the individual enhancements by clicking the right and left buttons at the top left.   Crossfading and Auto Volume Leveling The Auto Volume Leveling setting is just a simple toggle on and off. If your MP3 or WMA files have volume leveling information values.   You can automatically add volume leveling information values to all files you add to your library by switching to Library view, going to Tools > Options, and selecting Add volume leveling information values for new files on the Library tab. Click OK when finished.   Crossfading will gradually decrease the volume of the song that is ending (fade out) and increase volume of the song that is beginning. Click Turn on Crossfading and then click and drag the slider left or right change the amount of overlap between tracks. Graphic Equalizer The graphic equalizer is toggled on and off by clicking Turn on / Turn off at the top left. You can select pre-defined equalizer settings by music genre by clicking the Default list. The radio buttons on the left allow you to move the sliders individually, in a loose group or a tight group. You can always return to the default settings by clicking Reset. Play Speed Settings Choose a pre-defined settings by clicking Slow, Normal, or Fast. Uncheck the Snap slider to common speeds the move the slider right and left to your desired speed. If nothing else, these settings provide a little fun and amusement. Quiet Mode Quiet mode will level out any sharp volume highs and lows within a single track. Simply toggle the setting on or off and select whether you prefer Medium difference or Little difference by selecting one of the radio buttons. SRS WOW effects SRS WOW effects enhance low-frequency and stereo sound performance. Click Turn on to enable the TruBass and WOW Effect sliders. You can also optimize for your speaker type. Click to switch between Regular, Large, and Headphones. Video Settings Video Settings allow you to adjust the Hue, Brightness, Saturation, and Contrast.   You can also adjust the zoom settings by clicking Select video zoom settings.   Dolby Digital Settings Choose between Normal, Night, and Theater settings to adjust the audio for Dolby Digital content. This setting will only effect media with Dolby Digital sound. Looking for more ways to improve your media experience in WMP 12? Check out how to update metadata and cover art and how to share media with other Windows 7 computers on your home network. Similar Articles Productive Geek Tips Fixing When Windows Media Player Library Won’t Let You Add FilesInstall and Use the VLC Media Player on Ubuntu LinuxHow To Rip a Music CD in Windows 7 Media CenterStream Media from Windows 7 to XP with VLC Media PlayerInstalling Windows Media Player Plugin for Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Check these Awesome Chrome Add-ons iFixit Offers Gadget Repair Manuals Online Vista style sidebar for Windows 7 Create Nice Charts With These Web Based Tools Track Daily Goals With 42Goals Video Toolbox is a Superb Online Video Editor

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  • Impressions of my ASUS eee slate EP121 - Dual core 4GB, 64GB SSD

    - by tonyrogerson
    This thing is lovely, very nice bluetooth keyboard that has nice feedback on the keypress, there is no mouse but you can use the stylus or get yourself a bluetooth mouse, me, I've opted for a Microsoft ARC mouse which is a delight to use, the USB doors are a pain to open for the first time if like me you don't have any finger nails. It came as a suprise that the slate shows four processors, Dual Core with multi-threading, I didn't really look at the processor I was more interested in the amount of memory and the SSD; you don't get the full 4GB even with the 64 bit version of Windows 7 installed (which I immediately upgraded to Ultimate through my MSDN subscription). The box is extremely responsive - extremely, it loads Winword in literally a second. I've got office 2010 and onenote 2010 on there now; one problem is that on applying all (43) windows updates since the upgrade the machine is still sat on step 3 of 3 on the start up configuring updates screen after about an hour, you can't turn this machine off without using a paper clip to reset it and as I have just found you need a paper clip :). Installing Windows 7 SP1 was effortless. One of the first things I did on it was to reduce the size of the font, by default its set at 125%, my eye sight is ok :) so I've set that back down. Amazon Kindle for the PC works really well, plenty of text on the screen when viewed portrait, the case it comes with also allows the slate to stand up in various positions - portrait, horizontal - seems stable enough. The wireless works well, seems to have a better signal than my other two laptop machines which is good news. The gadget passed the pose test at work :). I use offline files to keep a copy of all my work stuff locally, I'm not sure what it is, well, its probably my server but whenever I try and sync it runs for a couple of minutes then fails with network name no longer contactable, funnily enough its fine from my big laptop so I can only guess this may be a driver type issue on the EP121 itself - very odd and very annoying. I do a lot of presenting and need to plug into a VGA project because most sites that's all that is offered, the EP121 has a mini-hdmi output which is great except for this scenario, hdmi is digital, vga is analogue, you will struggle to find a cost effective solution, I found HDFury and also a device HP do, however, a better solution appears to be getting a USB graphics adapter for instance the one I've ordered is the ClimaxDigital USB 2.0 to DVI,VGA or HDMI Adaptor which gives everything I need - VGA and DVI output and great resolution as well - ok, so fingers crossed because I'm presenting next Wednesday in Edinburgh and not taking my 300kg lenovo w700 (I'm sure my back just sighed in relief) - it certainly works really well on my LED TV, the install was simple - it just works! One of the several reasons for buying this piece of kit was to use it on my LED TV to remote into my main machine to check stuff whilst sat in my living room, also to watch webcasts and lecture videos in comfort away from my office, because of the wireless speed and limitation I'm opting for a USB network adapter from Belkin - that will also allow me to take advantage of my home gigabit network, there are only 2 usb ports on the slate so I'm going to knock up a hub so connecting it in is straight forward and simple, I'm also going to purchase a second power supply so I don't have to faff about with that either.I now have the developer x64 edition of SQL Server 2008 R2, yes everything :) - about 16GB left to play with on the machine now but that will be fine, I'll put AdventureWorks on there so I can play and demo stuff which is all I'm after from this, my development machine is significantly more powerful and meets my storage needs too.Travel test this weekend and next week, I'm in Dundee for my final exam for the masters degree.

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  • Use your iPhone or iPod Touch as a Boxee Remote

    - by DigitalGeekery
    Are you a Boxee user looking for a remote control solution? Well, you might not need to look any further than your pocket. The free Boxee Remote App turns your iPhone or iPod Touch into a a simple and easy-to-use Boxee remote. The Boxee Remote App works over WiFi, so there is no need for to buy or install additional hardware on your PC. Plus, you don’t even need to be within the line of sight for it to work. Using the Boxee Remote App Download the free Boxee Remote App from the App Store and install it on your iPhone or iPod Touch. See download link below. Next, make sure you have Boxee running on your PC. Select the Boxee icon to open the App.   The first time you log in you’ll be greeted by an introduction screen that will explain the two modes. Click Continue. When opened in “Button” mode, you’ll be presented with 4 directional buttons, an “OK” button, and a back arrow button that works like the Esc key does in Boxee. Button mode performs just as a normal remote. Touching the directional buttons moves your on screen selection right, left, up, and down. Tap the OK button to open or select an item. To enter “Gesture” mode, tap the Gesture button along the top of the Screen. Gesture mode works similar to a touch pad or trackball on a laptop. You drag the Boxee icon with your thumb or finger across the screen to move around within Boxee. The icon will turn red while being dragged or touched. Simply tap the icon to select.   The Settings button allows you to manually add or delete a host computer, or adjust the sensitivity of the controls.     If you need to enter text, such as enter logon credentials for an App, the on screen keyboard will pop up. While watching a video you’ll have on-screen Stop and Pause buttons along with a volume slider.   The Boxee Remote App is simple and easy to use. As long as you can connect via WiFi, you can use it to control any instance of Boxee running on any computer on your network. Download the Boxee Remote App Similar Articles Productive Geek Tips Why Wait? Amazing New Add-on Turns Your iPhone into an iPad! [Comic]Getting Started with BoxeeIntegrate Boxee with Media Center in Windows 7Watch Netflix Instant Movies in BoxeeWin a Free iPod Touch in the How-To Geek Facebook Giveaway! TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Out of band Security Update for Internet Explorer 7 Cool Looking Screensavers for Windows SyncToy syncs Files and Folders across Computers on a Network (or partitions on the same drive) If it were only this easy Classic Cinema Online offers 100’s of OnDemand Movies OutSync will Sync Photos of your Friends on Facebook and Outlook

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  • what is the best way to use loops to detect events while the main loop is running?

    - by yao jiang
    I am making an "game" that has pathfinding using pygame. I am using Astar algo. I have a main loop which draws the whole map. In the loop I check for events. If user press "enter" or "space", random start and end are selected, then animation starts and it will try to get from start to end. My draw function is stupid as hell right now, it works as expected but I feel that I am doing it wrong. It'll draw everything to the end of the animation. I am also detecting events in there as well. What is a better way of implementing the draw function such that it will draw one "step" at a time while checking for events? animating = False; while loop: check events: if not animating: # space or enter press will choose random start/end coords if enter_pressed or space_pressed: start, end = choose_coords route = find_route(start, end) draw(start, end, grid, route) else: # left click == generate an event to block the path # right click == user can choose a new destination if left_mouse_click: gen_event() reroute() elif right_mouse_click: new_end = new_end() new_start = current_pos() route = find_route(new_start, new_end) draw(new_start, new_end, grid, route) # draw out the grid def draw(start, end, grid, route_coord): # draw the end coords color = red; pick_image(screen, color, width*end[1],height*end[0]); pygame.display.flip(); # then draw the rest of the route for i in range(len(route_coord)): # pausing because we want animation time.sleep(speed); # get the x/y coords x,y = route_coord[i]; event_on = False; if grid[x][y] == 2: color = green; elif grid[x][y] == 3: color = blue; for event in pygame.event.get(): if event.type == pygame.MOUSEBUTTONDOWN: if event.button == 3: print "destination change detected, rerouting"; # get mouse position, px coords pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; grid[r][c] = 4; end = [r, c]; elif event.button == 1: print "user generated event"; pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; # mark it as a block for now grid[r][c] = 1; event_on = True; if check_events([x,y]) or event_on: # there is an event # mark it as a block for now grid[y][x] = 1; pick_image(screen, event_x, width*y, height*x); pygame.display.flip(); # then find a new route new_start = route_coord[i-1]; marked_grid, route_coord = find_route(new_start, end, grid); draw(new_start, end, grid, route_coord); return; # just end draw here so it wont throw the "index out of range" error elif grid[x][y] == 4: color = red; pick_image(screen, color, width*y, height*x); pygame.display.flip(); # clear route coord list, otherwise itll just add more unwanted coords route_coord_list[:] = [];

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  • How to get faster graphics in KVM? VNC is painfully slow with Haiku OS guest, Spice won't install and SDL doesn't work

    - by Don Quixote
    I've been coming up to speed on the Haiku operating system, an Open Source clone of BeOS 5 Pro. I'm using an Apple MacBook Pro as my development machine. Apple's BootCamp BIOS does not support more than four partitions on the internal hard drive. While I can set up extended and logical partitions, doing so will prevent any of the installed operating systems from booting. To run Haiku directly on the iron, I boot it off a USB stick. Using external storage is also helpful because I am perpetually out of filesystem space. While VirtualBox is documented to allow access to physical drives, I could not actually get it to work. Also VirtualBox can only use one of the host CPU's cores. While VB guests can be configured for more than one CPU, they are only emulated. A full build of the Haiku OS takes 4.5 under VB. I had the hope of reducing build times by using KVM instead, but it's not working nearly as well as VirtualBox did. The Linux Kernel Virtual Machine is broken in all manner of fundamental ways as seen from Haiku. But I'm a coder; maybe I could contribute to fixing some of those problems. The first problem I've got is that Haiku's video in virt-manager is quite painfully slow. When I drag Haiku windows around the desktop, they lag quite far behind where my mouse is. It's quite difficult to move a window to a precise position on the screen. Just imagine that the mouse was connected to the window title bar with a really stretchy spring. Also Haiku's mouse lags quite far behind where I have moved it. I found lots of Personal Package Archives that enable Spice from QEMU / KVM at the Ubuntu Personal Package Arhives. I tried a few of the PPAs but none of them worked; with one of them, the command "add-apt-repository" crashed with a traceback. There is a Wiki page about Spice, but it says that it only works on 64-bit. My Early 2006 MacBook Pro is 32-bit. Its Apple Model Identifier is MacBookPro1,1; these use Core Duos NOT Core 2 Duos. I don't mind building a source deb for 32-bit if I can expect it to work. Is there some reason that Spice should be 64-bit only? Does it need features of the x86_64 Instruction Set Architecture that x86 does not have? When I try using SDL from virt-manager, the configuration for Local SDL Window says "Xauth: /home/mike/.Xauthority". When I try to start my guest, virt-manager emits an error. When I Googled the error message, the usual solution was to make ~/.Xauthority readible. However, .Xauthorty does not exist in my home directory. Instead I have a $XAUTHORITY environment variable. There is no way to configure SDL in virt-manager to use $XAUTHORITY instead of ~/.Xauthority. Neither does it work to copy the value of $XAUTHORITY into the file. I am ready to scream, because I've been five fscking days trying to make KVM work for Haiku development. There is a whole lot more that is broken than the slow video. All I really want to do for now is speed up my full builds of Haiku by using "jam -j2" to use both cores in my CPU. I may try Xen next, but the last time I monkeyed with Xen it was far, far more broken than I am finding KVM to be. Just for now, I would be satisfied if there were some way to use my USB stick as a drive in VirtualBox. VB does allow me to configure /dev/sdb as a drive, but it always causes a fatal error when I try to launch the guest. Thank You For Any Advice You Can Give Me. -

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  • Arcball Problems with UDK

    - by opdude
    I'm trying to re-create an arcball example from a Nehe, where an object can be rotated in a more realistic way while floating in the air (in my game the object is attached to the player at a distance like for example the Physics Gun) however I'm having trouble getting this to work with UDK. I have created an LGArcBall which follows the example from Nehe and I've compared outputs from this with the example code. I think where my problem lies is what I do to the Quaternion that is returned from the LGArcBall. Currently I am taking the returned Quaternion converting it to a rotation matrix. Getting the product of the last rotation (set when the object is first clicked) and then returning that into a Rotator and setting that to the objects rotation. If you could point me in the right direction that would be great, my code can be found below. class LGArcBall extends Object; var Quat StartRotation; var Vector StartVector; var float AdjustWidth, AdjustHeight, Epsilon; function SetBounds(float NewWidth, float NewHeight) { AdjustWidth = 1.0f / ((NewWidth - 1.0f) * 0.5f); AdjustHeight = 1.0f / ((NewHeight - 1.0f) * 0.5f); } function StartDrag(Vector2D startPoint, Quat rotation) { StartVector = MapToSphere(startPoint); } function Quat Update(Vector2D currentPoint) { local Vector currentVector, perp; local Quat newRot; //Map the new point to the sphere currentVector = MapToSphere(currentPoint); //Compute the vector perpendicular to the start and current perp = startVector cross currentVector; //Make sure our length is larger than Epsilon if (VSize(perp) > Epsilon) { //Return the perpendicular vector as the transform newRot.X = perp.X; newRot.Y = perp.Y; newRot.Z = perp.Z; //In the quaternion values, w is cosine (theta / 2), where //theta is the rotation angle newRot.W = startVector dot currentVector; } else { //The two vectors coincide, so return an identity transform newRot.X = 0.0f; newRot.Y = 0.0f; newRot.Z = 0.0f; newRot.W = 0.0f; } return newRot; } function Vector MapToSphere(Vector2D point) { local float x, y, length, norm; local Vector result; //Transform the mouse coords to [-1..1] //and inverse the Y coord x = (point.X * AdjustWidth) - 1.0f; y = 1.0f - (point.Y * AdjustHeight); length = (x * x) + (y * y); //If the point is mapped outside of the sphere //( length > radius squared) if (length > 1.0f) { norm = 1.0f / Sqrt(length); //Return the "normalized" vector, a point on the sphere result.X = x * norm; result.Y = y * norm; result.Z = 0.0f; } else //It's inside of the sphere { //Return a vector to the point mapped inside the sphere //sqrt(radius squared - length) result.X = x; result.Y = y; result.Z = Sqrt(1.0f - length); } return result; } DefaultProperties { Epsilon = 0.000001f } I'm then attempting to rotate that object when the mouse is dragged, with the following update code in my PlayerController. //Get Mouse Position MousePosition.X = LGMouseInterfacePlayerInput(PlayerInput).MousePosition.X; MousePosition.Y = LGMouseInterfacePlayerInput(PlayerInput).MousePosition.Y; newQuat = ArcBall.Update(MousePosition); rotMatrix = MakeRotationMatrix(QuatToRotator(newQuat)); rotMatrix = rotMatrix * LastRot; LGMoveableActor(movingPawn.CurrentUseableObject).SetPhysics(EPhysics.PHYS_Rotating); LGMoveableActor(movingPawn.CurrentUseableObject).SetRotation(MatrixGetRotator(rotMatrix));

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  • WinForms ComboBox DropDown and Autocomplete window both appear

    - by Clyde
    I've got a combobox on a winforms app with this code: comboBox1.AutoCompleteMode = AutoCompleteMode.SuggestAppend; comboBox1.AutoCompleteSource = AutoCompleteSource.ListItems; DataTable t = new DataTable(); t.Columns.Add("ID", typeof(int)); t.Columns.Add("Display", typeof(string)); for (int i = 1; i < 2000; i++) { t.Rows.Add(i, i.ToString("N0")); } comboBox1.DataSource = t; comboBox1.ValueMember = "ID"; comboBox1.DisplayMember = "Display"; I then follow these steps when the window opens: Click the combobox drop down button -- this displays the list of items and selects the text in the combobox Type '5', '1' ... i.e. I'm looking to use autocomplete to search for 515, 516, etc. You'll see that the autocomplete window now appears ON TOP of the drop down list. However if I mouse over, it's the obscured drop down window behind the autocomplete window that's receiving the mouse events, including the click. So I think I'm clicking on an autocomplete item but actually clicking on something totally random that I can't see. Is this a bug in the ComboBox? I'm using Windows 7 if that matters. Am I configuring the ComboBox wrong somehow? Note also that using the KEYBOARD uses the autocomplete drop down. So up/down arrow keys are using the front window, but the mouse is using the back window.

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  • jquery mouseover/mouseout

    - by Hulk
    In the following code once the mouse out is done the mouse over again does not work ,what is the work around for this <!DOCTYPE html> <html> <head> <style> /* div { background:#def3ca; margin:3px; width:80px; display:none; float:left; text-align:center; }*/ </style> <script src="http://code.jquery.com/jquery-latest.min.js"></script> </head> <body> <div id="playControls" style="position:absolute; bottom:0px; left:0px; right:0px;color:blue;"> Mouse over me </div> <script> $(document).ready(function() { $("#playControls").mouseover(function () { alert('here'); $("div:eq(0)").show("fast", function () { /* use callee so don't have to name the function */ $(this).next("div").show("fast", arguments.callee); }); }); $("#playControls").mouseout(function () { alert('here'); $("div").hide(2000); }); }); </script> </body> </html>

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  • How to manually check a YUI radio "button".

    - by alex
    <script type="text/javascript"> (function () { var ButtonGroup = YAHOO.widget.ButtonGroup; var onCheckedButtonChange = function (p_oEvent) { }; YAHOO.util.Event.onContentReady("mediaFilterButtonsFieldset", function () { var oButtonGroup = new ButtonGroup("mediaFilterButtons"); oButtonGroup.on("checkedButtonChange", onCheckedButtonChange); }); }()); </script> <div id="resultInfo"> <form id="button-example-form" name="button-example-form" method="post"> <fieldset id="mediaFilterButtonsFieldset"> <div id="mediaFilterButtons" class="yui-buttongroup ie7filter" style="z-index:11;"> <div id="mediaFilterLabel">Go to</div> <input id="radio1" class="filter_but" type="radio" name="0" value="First" checked rel="0" > <input id="radio2" class="filter_but" type="radio" name="2" value="Second" rel="2"> <input id="radio3" class="filter_but" type="radio" name="1" value="Third" rel="1"> </div> </fieldset> </form> </div> These are my YUI buttons. They're just 3 radio buttons turned into "buttons"--literally. My question is this: After people click the third button, I cannot manually check the first button anymore. How can I manually check "radio1"? I tried JQuery: $("#radio1").attr("checked",true); But this didn't work. The third button still remained pressed down.

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  • IE8 CSS selector selects, but does not apply the style.

    - by Dan
    This is making me want to kill myself. I have some really simple CSS to style my input objects: input, button { border: 1px solid #c66600; background-color: white; color: #7d212f; font-family: "Eras Light ITC", Tahoma, sans; } But I don't like the ugly border it puts around radio buttons, so I use a selector to kill the border: input[type=radio] { border: none; } You can probably guess what browsers this works in and which ONE it does not work in. What's funny is when I press F12 to launch the excellent developer tools in IE8 it actually tells me that the style of the radio buttons has been overridden to 'none' just like I asked it to do, but the border remains on the radio button objects. I have tried a variety of semantic things, like setting the border width to 0px or the color to something insane like lime green, but it remains the originally assigned color that it got from the first style. And finally, I have tried only styling 'text' objects, in which case no style is applied to anything. Again, the browser claims to fulfill the CSS selection, but it visually does not happen. Thoughts? By the way, this is a DotNetNuke installation with generated code where I can't explicitly set the style of the radio buttons. Thanks, Dan

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  • Problem with addDisplayGroup in the Zend Form

    - by ulduz114
    Hi all, I have a form same the following code: public function init(){ $id=$this->createElement('hidden','cf_id'); $id->setDecorators($this->elementDecorators); $id->setOrder(1); $this->addElement($id); $firstName=$this->createElement('text','firstName'); $firstName->setDecorators($this->elementDecorators); $firstName->setLabel('name :'); $firstName->setOrder(2); $firstName->setAttrib('class','textbox'); $firstName->setAttrib('disabled',true); $this->addElement($firstName); $lastname=$this->createElement('text','family'); $lastname->setLabel(' family:'); $lastname->setDecorators($this->elementDecorators); $lastname->setOrder(3); $lastname->setAttrib('class','textbox'); $lastname->setAttrib('disabled',true); $this->addElement($lastname); $this->addElement('button', 'cancel', array( 'label' => 'Cancel Button', 'class'=>'button', 'decorators' => array( 'ViewHelper', ), )); $this->addElement('button', 'submit', array( 'label' => 'Submit Button', 'class'=>'button', 'decorators' => array( 'ViewHelper', ), )); $this->addDisplayGroup(array('submit', 'cancel',), 'submitButtons', array( 'order'=>4, 'decorators' => array( 'FormElements', array('HtmlTag', array('tag' => 'div', 'class' => 'element')), ), )); } In this form there are some elements and two buttons. In display page, the buttons are shown above form before other elements. How can I put these buttons at the bottom of all elemnts? Thanks.

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  • Javascript/Greasemonkey: search for something then set result as a value

    - by thewinchester
    Ok, I'm a bit of a n00b when it comes to JS (I'm not the greatest programmer) so please be gentle - specially if my questions been asked already somewhere and I'm too stupid to find the right answer. Self deprecation out of the way, let's get to the question. Problem There is a site me and a large group of friends frequently use which doesn't display all the information we may like to know - in this case an airline bookings site and the class of travel. While the information is buried in the code of the page, it isn't displayed anywhere to the user. Using a Greasemonkey script, I'd like to liberate this piece of information and display it in a suitable format. Here's the psuedocode of what I'm looking to do. Search dom for specified element define variables Find a string of text If found Set result to a variable Write contents to page at a specific location (before a specified div) If not found Do nothing I think I've achieved most of it so far, except for the key bits of: Searching for the string: The page needs to search for the following piece of text in the page HEAD: mileageRequest += "&CLASSES=S,S-S,S-S"; The Content I need to extract and store is between the second equals (=) sign and the last comma ("). The contents of this area can be any letter between A-Z. I'm not fussed about splitting it up into an array so I could use the elements individually at this stage. Writing the result to a location: Taking that found piece of text and writing it to another location. Code so far This is what I've come up so far, with bits missing highlighted. buttons = document.getElementById('buttons'); ''Search goes here var flightClasses = document.createElement("div"); flightClasses.innerHTML = '<div id="flightClasses"> ' + '<h2>Travel classes</h2>' + 'For the above segments, your flight classes are as follows:' + 'write result here' + '</div>'; main.parentNode.insertBefore(flightClasses, buttons); If anyone could help me, or point me in the right direction to finish this off I'd appreciate it.

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  • Does Android XML Layout's 'include' Tag Really Work?

    - by Eric Burke
    I am unable to override attributes when using <include> in my Android layout files. When I searched for bugs, I found Declined Issue 2863: "include tag is broken (overriding layout params never works)" Since Romain indicates this works in the test suites and his examples, I must be doing something wrong. My project is organized like this: res/layout buttons.xml res/layout-land receipt.xml res/layout-port receipt.xml The buttons.xml contains something like this: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="horizontal"> <Button .../> <Button .../> </LinearLayout> And the portrait and landscape receipt.xml files look something like: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> ... <!-- Overridden attributes never work. Nor do attributes like the red background, which is specified here. --> <include android:id="@+id/buttons_override" android:background="#ff0000" android:layout_width="fill_parent" layout="@layout/buttons"/> </LinearLayout> What am I missing?

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  • How do I get 3 lines of text from a paragraph

    - by Keltex
    I'm trying to create an "snippet" from a paragraph. I have a long paragraph of text with a word hilighted in the middle. I want to get the line containing the word before that line and the line after that line. I have the following piece of information: The text (in a string) The lines are deliminated by a NEWLINE character \n I have the index into the string of the text I want to hilight A couple other criteria: If my word falls on first line of the paragraph, it should show the 1st 3 lines If my word falls on the last line of the paragraph, it should show the last 3 lines Should show the entire paragraph in the degenative cases (the paragraph only has 1 or 2 lines) Here's an example: This is the 1st line of CAT text in the paragraph This is the 2nd line of BIRD text in the paragraph This is the 3rd line of MOUSE text in the paragraph This is the 4th line of DOG text in the paragraph This is the 5th line of RABBIT text in the paragraph Example, if my index points to BIRD, it should show lines 1, 2, & 3 as one complete string like this: This is the 1st line of CAT text in the paragraph This is the 2nd line of BIRD text in the paragraph This is the 3rd line of MOUSE text in the paragraph If my index points to DOG, it should show lines 3, 4, & 5 as one complete string like this: This is the 3rd line of MOUSE text in the paragraph This is the 4th line of DOG text in the paragraph This is the 5th line of RABBIT text in the paragraph etc. Anybody want to help tackle this?

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  • Detection of page refresh / F5 key in ASP.NET MVC 2

    - by Michael
    How would one go about detecting a page refresh / F5 key push on the controller handling the postback? I need to distinguish between the user pressing one of two buttons (e.g., Next, Previous) and when the F5 / page refresh occurs. My scenario is a single wizard page that has different content shown between each invocation of the user pressing the "Next" or "Previous" buttons. The error that I am running into is when the user refreshes the page / presses the F5 key, the browser re-sends the request back to the controller, which is handled as a post-back and the FormCollection type is used to look for the "submitButton" key and obtain its value (e.g., "Next," "Send"). This part was modeled after the post by Dylan Beattie at http://stackoverflow.com/questions/442704/how-do-you-handle-multiple-submit-buttons-in-asp-net-mvc-framework. Maybe I'm trying to bend MVC 2 to where it isn't meant to go but I'd like to stay with the current design in that the underlying database drives the content and order of what is shown. This allows us to add new content into the database without modifying the code the displays the content. Thanks, Michael

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  • This codes in Actionscript-2, Can anyone help me translate it into AS-3 please ?.......a newby pulli

    - by Spux
    this.createEmptyMovieClip('mask_mc',0); bg_mc.setMask(mask_mc); var contor:Number=0; // function drawCircle draws a circle on mask_mc MovieClip of radius r and having center to mouse coordinates function drawCircle(mask_mc:MovieClip):Void{ var r:Number = 20; var xcenter:Number = _xmouse; var ycenter:Number = _ymouse; var A:Number = Math.tan(22.5 * Math.PI/180); var endx:Number; var endy:Number; var cx:Number; var cy:Number; mask_mc.beginFill(0x000000, 100); mask_mc.moveTo(xcenter+r, ycenter); for (var angle:Number = Math.PI/4; angle<=2*Math.PI; angle += Math.PI/4) { xend = r*Math.cos(angle); yend = r*Math.sin(angle); xbegin =xend + r* A *Math.cos((angle-Math.PI/2)); ybegin =yend + r* A *Math.sin((angle-Math.PI/2)); mask_mc.curveTo(xbegin+xcenter, ybegin+ycenter, xend+xcenter, yend+ycenter); } mask_mc.endFill(); } // contor variable is used to hold if the mouse is pressed (contor is 1) or not (contor is 0) this.onMouseDown=function(){ drawCircle(mask_mc); contor=1; } // if the mouse is hold and moved then we draw a circle on the mask_mc this.onMouseMove=this.onEnterFrame=function(){ if (contor==1){ drawCircle(mask_mc); } } this.onMouseUp=function(){ contor=0; }

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  • How have you successfully implemented MessageBox.Show() functionality in MVVM?

    - by Edward Tanguay
    I've got a WPF application which calls MessageBox.Show() way back in the ViewModel (to check if the user really wants to delete). This actually works, but goes against the grain of MVVM since the ViewModel should not explicitly determine what happens on the View. So now I am thinking how can I best implement the MessageBox.Show() functionality in my MVVM application, options: I could have a message with the text "Are you sure...?" along with two buttons Yes and No all in a Border in my XAML, and create a trigger on the template so that it is collapsed/visible based on a ViewModelProperty called AreYourSureDialogueBoxIsVisible, and then when I need this dialogue box, assign AreYourSureDialogueBoxIsVisible to "true", and also handle the two buttons via DelegateCommand back in my ViewModel. I could also somehow try to handle this with triggers in XAML so that the Delete button actually just makes some Border element appear with the message and buttons in it, and the Yes button did the actually deleting. Both solutions seem to be too complex for what used to be a couple lines of code with MessageBox.Show(). In what ways have you successfully implemented Dialogue Boxes in your MVVM applications?

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  • WPF Enable/Disabled controls from a page placed inside main window application

    - by toni
    Hi! I have an WPF application that has a main window. In the left side of this Window there are some buttons into a listbox, it is a kind of menu to access faster to pages. These buttons belongs to pages that they are loaded inside the window when the user selects one. Main window also has another main menu in the top for doing other tasks. When a page is loaded in the main window and the user clicks a button of this currently loaded page, it starts a task that takes a long time. While this long task is executing I want the user can not select (or press) any of the buttons into the listbox because In the loaded page the long task also is updating the UI for this page. I would like to disabled (isEnabled=false) the listbox when long task is executing and not to enabled it until the long task has finished. How can I do this? I mean, from the page is currently loaded I want to disabled the listbox placed in the main window that is the owner. The listbox doesn't belong to the currently loaded page. Thanks!

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  • Show NotifyIcon Context Menu and Control Its Position?

    - by Shawn O'Hern
    I'm trying to show a context menu when I left-click a NotifyIcon. Just calling NotifyIcon.ContextMenuStrip.Show() doesn't work very well. A solution has been posted here before that calls a secret method using Reflection: Dim mi As System.Reflection.MethodInfo = GetType(NotifyIcon).GetMethod("ShowContextMenu", Reflection.BindingFlags.Instance Or Reflection.BindingFlags.NonPublic) mi.Invoke(Icon, Nothing) This works great, except that I also need to control where the menu is shown. I want to wait for the SystemInformation.DoubleClickTime to elapse between receiving the NotifyIcon.MouseUp event and displaying the menu, so that I can handle single-clicks and double-clicks separately. But invoking the ShowContextMenu method displays the menu at the current mouse position when ShowContextMenu is called, not when the icon was actually clicked. Which means that if the mouse moved during the DoubleClickTime, the menu will be displayed in a different part of the screen. So if I can control where the menu is shown, I can just save the mouse coordinates when I receive the MouseUp event, and then I can ensure that the menu is displayed near the icon. Is there a way to do this? Thanks in advance.

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  • WPF toolbar disappearing on resize

    - by user1122909
    On my main form I have a toolbar with a number of buttons. Once the parent form is resized down by dragging it so that the entire toolbar with all its buttons no longer fits in the width of the window, the whole toolbar disappears. Is there a way I can make it so that as you resize it, when you get to the width of the toolbar the inner controls of the form stop resizing and stay displayed, just cut off where the window has resized to? Code is <Grid > <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> <RowDefinition Height="*" /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <ToolBar Grid.Row="1" Height="50" Name="tbMainToolbar" VerticalAlignment="Top" MinWidth="900" > <ToolBar.Background> <LinearGradientBrush StartPoint="0.5,0" EndPoint="0.5,1"> <GradientStop Color="White" Offset="0.0" /> <GradientStop Color="#DCEBFF" Offset="0.25" /> <GradientStop Color="#99CCFF" Offset="0.75" /> <GradientStop Color="#99CCFF" Offset="1.0" /> </LinearGradientBrush> </ToolBar.Background> <DockPanel LastChildFill="True"> <Button Name="btnApproved" DockPanel.Dock="Left" Click="btnToolbar_Click" CommandParameter="APPROVED" Style="{StaticResource ToolbarButtonDisplay}" HelperClasses:ButtonProperties.Image="..\..\Resources\Images\APPROVEU.GIF" Content="Approve"> </Button> ... and so forth for about 20 buttons

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  • Java - How to find count of items in a list in another list

    - by David Buckley
    Say I have two lists: List<String>products = new ArrayList<String>(); products.add("computer"); products.add("phone"); products.add("mouse"); products.add("keyboard"); List<String>cart = new ArrayList<String>(); cart.add("phone"); cart.add("monitor"); I need to find how many items in the cart list exist in the products list. For the lists above, the answer would be 1 (as phone is in products and cart). If the cart list was: List<String>cart = new ArrayList<String>(); cart.add("desk"); cart.add("chair"); The result would be 0. If cart contained computer, mouse, desk, chair, the result would be 2 (for computer and mouse). Is there something in the Apache Commons Collections or the Google Collections API? I've looked through them and see ways to get a bag count, but not from another list, although it's possible I'm missing something. Right now, the only way I can think of is to iterate over the cart items and see if products contains the individual item and keep a count. I can't use containsAll as I need the count (not a boolean), and that would fail if all items in cart didn't exist in the product list (which can happen). I'm using Java 1.6 if that matters.

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  • Jquery validations on form with no fields

    - by jcovert
    I have a table (in a form) populated with radio buttons (with a button for each value in a collection). If the collection is empty, nothing shows up in the table (which is fine). (I'm using Struts2) My trouble comes when validating that the user has selected one of these radio buttons when the submit button is clicked. I'm using JQUERY validations, and it works quite well UNLESS there are no radio buttons to select (collection is empty). $('#startProcessForm').validate({ rules: { selectedProcess: { required: true } }, messages: { selectedProcess: "Please select a process to start." } }); If the list IS empty, then there are no fields (radio button or otherwise) named "selectedProcess". So my question is this: How can I make "selectedProcess" exist AND fail the 'required:true' validation if there's nothing in the collection? I was thinking I could create an empty tag of the same name (selectedProcess) if the collection is empty? Here's what I'd guess would work but doesn't seem to: <s:if test="processes != null && !processes.isEmpty()"> <s:iterator value="processes" status="processesStatus"> <tr> <td><s:radio name="selectedProcess" list="{name}"></s:radio></td> </tr> </s:iterator> </s:if> <s:else> <tr> <td><a name="selectedProcess"></a></td> </tr> </s:else> Thanks!

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