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  • Which is the better C# class design for dealing with read+write versus readonly

    - by DanM
    I'm contemplating two different class designs for handling a situation where some repositories are read-only while others are read-write. (I don't foresee any need to a write-only repository.) Class Design 1 -- provide all functionality in a base class, then expose applicable functionality publicly in sub classes public abstract class RepositoryBase { protected virtual void SelectBase() { // implementation... } protected virtual void InsertBase() { // implementation... } protected virtual void UpdateBase() { // implementation... } protected virtual void DeleteBase() { // implementation... } } public class ReadOnlyRepository : RepositoryBase { public void Select() { SelectBase(); } } public class ReadWriteRepository : RepositoryBase { public void Select() { SelectBase(); } public void Insert() { InsertBase(); } public void Update() { UpdateBase(); } public void Delete() { DeleteBase(); } } Class Design 2 - read-write class inherits from read-only class public class ReadOnlyRepository { public void Select() { // implementation... } } public class ReadWriteRepository : ReadOnlyRepository { public void Insert() { // implementation... } public void Update() { // implementation... } public void Delete() { // implementation... } } Is one of these designs clearly stronger than the other? If so, which one and why? P.S. If this sounds like a homework question, it's not, but feel free to use it as one if you want :)

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  • Asp.Net MVC best way to update cached table

    - by Eddy Mishiyev
    There are certain tables that get called often but updated rarely. One of these tables is Departments. So to save DB trips, I think it is ok to cache this table taking into consideration that the table has very small size. However, once you cached it an issue of keeping the table data fresh occurs. So what is the best way to determine that the table is dirty and therefore requires a reload and how that code should be invoked. I look for solution that will be scalable. So updating the cache right after inserting will not work. So if one machine inserted the record all other on network should get notified to reload the cache. I was thinking for calling corresponding web service from T-SQL but don't really like the idea of consuming recourses on sql server. So what are the best practices to resolve this type of problems. Thanks in advance Eddy

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  • Delegates in Action -Help

    - by Amutha
    I am learning delegates.I am very curious to apply delegates to the following chain-of-responsibility pattern. Kindly help me the way to apply delegates to the following piece. Thanks in advance.Thanks for your effort. #region Chain of Responsibility Pattern namespace Chain { public class Player { public string Name { get; set; } public int Score { get; set; } } public abstract class PlayerHandler { protected PlayerHandler _Successor = null; public abstract void HandlePlayer(Player _player); public void SetupHandler(PlayerHandler _handler) { _Successor = _handler; } } public class Employee : PlayerHandler { public override void HandlePlayer(Player _player) { if (_player.Score <= 100) { MessageBox.Show(string.Format("{0} is greeted by Employee", _player.Name)); } else { _Successor.HandlePlayer(_player); } } } public class Supervisor : PlayerHandler { public override void HandlePlayer(Player _player) { if (_player.Score >100 && _player.Score<=200) { MessageBox.Show(string.Format("{0} is greeted by Supervisor", _player.Name)); } else { _Successor.HandlePlayer(_player); } } } public class Manager : PlayerHandler { public override void HandlePlayer(Player _player) { if (_player.Score > 200) { MessageBox.Show(string.Format("{0} is greeted by Manager", _player.Name)); } else { MessageBox.Show(string.Format("{0} got low score", _player.Name)); } } } } #endregion #region Main() void Main() { Chain.Player p1 = new Chain.Player(); p1.Name = "Jon"; p1.Score = 100; Chain.Player p2 = new Chain.Player(); p2.Name = "William"; p2.Score = 170; Chain.Player p3 = new Chain.Player(); p3.Name = "Robert"; p3.Score = 300; Chain.Employee emp = new Chain.Employee(); Chain.Manager mgr = new Chain.Manager(); Chain.Supervisor sup = new Chain.Supervisor(); emp.SetupHandler(sup); sup.SetupHandler(mgr); emp.HandlePlayer(p1); emp.HandlePlayer(p2); emp.HandlePlayer(p3); } #endregion

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  • Using free function as pseudo-constructors to exploit template parameter deduction

    - by Poita_
    Is it a common pattern/idiom to use free functions as pseudo-constructors to avoid having to explicitly specify template parameters? For example, everyone knows about std::make_pair, which uses its parameters to deduce the pair types: template <class A, class B> std::pair<A, B> make_pair(A a, B b) { return std::pair<A, B>(a, b); } // This allows you to call make_pair(1, 2), // instead of having to type pair<int, int>(1, 2) // as you can't get type deduction from the constructor. I find myself using this quite often, so I was just wondering if many other people use it, and if there is a name for this pattern?

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  • ASP.NET MVC: post-redirect-get pattern, with only two overloaded action methods

    - by Rafi
    Is it possible to implement post-redirect-get pattern, with two overloaded action methods(One for GET action and the other for POST action) in ASP.NET MVC. In all of the MVC post-redirect-get pattern samples, I have seen three different action methods for the post-redirect-get process, each having different names. Is this really required? For Eg:(Does the code shown below, follows Post-Redirect-Get pattern?) public class SalaryTransferController : Controller { // // GET: /SalaryTransfer/ [HttpGet] public ActionResult Index(int id) { SalaryTransferIndexViewModel vm = new SalaryTransferIndexViewModel(id) { SelectedDivision = DivisionEnum.Contracting }; //Do some processing here return View(vm); } // // POST: /SalaryTransfer/ [HttpPost] public ActionResult Index(SalaryTransferIndexViewModel vm) { bool validationsuccess = false; //validate if (validationsuccess) return RedirectToAction("Index", new {id=1234 }); else return View(vm); } } Thank you for your responses.

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  • List available languages for PyGTK UI strings

    - by detly
    I'm cleaning up some localisation and translation settings in our PyGTK application. The app is only intended to be used under GNU/Linux systems. One of the features we want is for users to select the language used for the applications (some prefer their native language, some prefer English for consistency, some like French because it sounds romantic, etc). For this to work, I need to actually show a combo box with the various languages available. How can I get this list? In fact, I need a list of pairs of the language code ("en", "ru", etc) and the language name in the native language ("English (US)", "???????"). If I had to implement a brute force method, I'd do something like: look in the system locale dir (eg. "/usr/share/locale") for all language code dirs (eg. "en/") containing the relative path "LC_MESSAGES/OurAppName.mo". Is there a more programmatic way?

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  • What is the most EVIL code you have ever seen in a production enterprise environment?

    - by Registered User
    What is the most evil or dangerous code fragment you have ever seen in a production environment at a company? I've never encountered production code that I would consider to be deliberately malicious and evil, so I'm quite curious to see what others have found. The most dangerous code I have ever seen was a stored procedure two linked-servers away from our core production database server. The stored procedure accepted any NVARCHAR(8000) parameter and executed the parameter on the target production server via an double-jump sp_executeSQL command. That is to say, the sp_executeSQL command executed another sp_executeSQL command in order to jump two linked servers. Oh, and the linked server account had sysadmin rights on the target production server.

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  • Risking the exception anti-pattern.. with some modifications

    - by Sridhar Iyer
    Lets say that I have a library which runs 24x7 on certain machines. Even if the code is rock solid, a hardware fault can sooner or later trigger an exception. I would like to have some sort of failsafe in position for events like this. One approach would be to write wrapper functions that encapsulate each api a: returnCode=DEFAULT; try { returnCode=libraryAPI1(); } catch(...) { returnCode=BAD; } return returnCode; The caller of the library then restarts the whole thread, reinitializes the module if the returnCode is bad. Things CAN go horribly wrong. E.g. if the try block(or libraryAPI1()) had: func1(); char *x=malloc(1000); func2(); if func2() throws an exception, x will never be freed. On a similar vein, file corruption is a possible outcome. Could you please tell me what other things can possibly go wrong in this scenario?

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  • Advice on Factory Method

    - by heath
    Using php 5.2, I'm trying to use a factory to return a service to the controller. My request uri would be of the format www.mydomain.com/service/method/param1/param2/etc. My controller would then call a service factory using the token sent in the uri. From what I've seen, there are two main routes I could go with my factory. Single method: class ServiceFactory { public static function getInstance($token) { switch($token) { case 'location': return new StaticPageTemplateService('location'); break; case 'product': return new DynamicPageTemplateService('product'); break; case 'user' return new UserService(); break; default: return new StaticPageTemplateService($token); } } } or multiple methods: class ServiceFactory { public static function getLocationService() { return new StaticPageTemplateService('location'); } public static function getProductService() { return new DynamicPageTemplateService('product'); } public static function getUserService() { return new UserService(); } public static function getDefaultService($token) { return new StaticPageTemplateService($token); } } So, given this, I will have a handful of generic services in which I will pass that token (for example, StaticPageTemplateService and DynamicPageTemplateService) that will probably implement another factory method just like this to grab templates, domain objects, etc. And some that will be specific services (for example, UserService) which will be 1:1 to that token and not reused. So, this seems to be an ok approach (please give suggestions if it is not) for a small amount of services. But what about when, over time and my site grows, I end up with 100s of possibilities. This no longer seems like a good approach. Am I just way off to begin with or is there another design pattern that would be a better fit? Thanks. UPDATE: @JSprang - the token is actually sent in the uri like mydomain.com/location would want a service specific to loction and mydomain.com/news would want a service specific to news. Now, for a lot of these, the service will be generic. For instance, a lot of pages will call a StaticTemplatePageService in which the token is passed in to the service. That service in turn will grab the "location" template or "links" template and just spit it back out. Some will need DynamicTemplatePageService in which the token gets passed in, like "news" and that service will grab a NewsDomainObject, determine how to present it and spit that back out. Others, like "user" will be specific to a UserService in which it will have methods like Login, Logout, etc. So basically, the token will be used to determine which service is needed AND if it is generic service, that token will be passed to that service. Maybe token isn't the correct terminology but I hope you get the purpose. I wanted to use the factory so I can easily swap out which Service I need in case my needs change. I just worry that after the site grows larger (both pages and functionality) that the factory will become rather bloated. But I'm starting to feel like I just can't get away from storing the mappings in an array (like Stephen's solution). That just doesn't feel OOP to me and I was hoping to find something more elegant.

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  • What are the responsibilities of the data layer?

    - by alimac83
    I'm working on a project where I had to add a data layer to my application. I've always thought that the data layer is purely responsible for CRUD functions ie. shouldn't really contain any logic but should simply retrieve data for the business layer to manipulate. However I'm a little confused with my project because I'm not sure whether I've structured my app correctly for this scenario. Basically I'm trying to retrieve a list of products from the database that fall within a certain pricing threshold. At the moment I have a function in my data layer that basically returns all products where price min threshold and price < max threshold. But it got me thinking that maybe this is incorrect. Should the data layer simply return a list of ALL products and then the business logic do the filtering? I'm pretty confused over whether the data layer should simply provide methods that allow the business layer to get raw data or whether it should be responsible for getting filtered data too? If anyone has an article or something explaining this in detail it'd be very helpful. Thanks

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  • One executable with cmd-line params or just many satellite executables?

    - by Nikos Baxevanis
    I design an application back-end. For now, it is a .NET process (a Console Application) which hosts various communication frameworks such as Agatha and NServiceBus. I need to periodically update my datastore with values (coming from the application while it's running). I found three possible ways: Accept command line arguments, so I can call my console app with -update. On start up a background thread will periodically invoke the update method. Create an updater.exe app which will do the updates, but I will have code duplication since in some way it will need to query the data from the source in order to save it to the datastore. Which one is better?

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  • Sex appear of computer graphics: movie like UI systems

    - by anon
    It's well know that 1) the way computers actually work 2) the way computers are protrayed in movies are not the same. In particular (2) looks much much cooler than (1). Where can I learn more about making flashy, superficially useful but deepdown useless fancy graphics UIs like that? It's almost in the realm of "hollywood special effects" -- like fire/smoke/fire, but I don't want natural phenomenon; I want user interfaces. Concrete question: where can I learn about creating flashy, cool looking (though not necessairly useful) user interfaces? [Perferably in OpenGL]

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  • javascript: execute a bunch of asynchronous method with one callback

    - by Samuel Michelot
    I need to execute a bunch of asynchronous methods (client SQLite database), and call only one final callback. Of course, the ugly way is: execAll : function(callBack) { asynch1(function() { asynch2(function() { ... asynchN(function() { callBack(); }) }) }); } But I know there are better ways to do it. Intuitively I would detect when all call back has been called with a counter to call the final callback. I think this is a common design-pattern, so if someone could point me in the right direction... Thanks in advance !

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  • Service Layer Patter - Could we avoid the service layer on a specific case?

    - by lidermin
    Hi, we are trying to implement an application using the Service Layer Pattern cause our application needs to connect to other multiple applications too, and googling on the web, we found this link of a demostrative graphic for the "right" way of apply the pattern: martinfowler.com - Service Layer Pattern But now we have a question: what if our system needs to implement some business logic, only for our application (like some maintenance data for the system itself) that we don't need to share with other systems. Based on this graphic: As it seems, it will be unnecesary to implement a service layer just for that; it will be more practical to avoid the service layer, and just go from User Interface to the Business Layer (for example). What should be the right way in this case to implement the Service Layer Pattern? What do you suggest us for a scenario like the one I told you? Thanks in advance.

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  • Service Layer Patter - Could we avoid the service layer on a specific case?

    - by lidermin
    Hi, we are trying to implement an application using the Service Layer Pattern cause our application needs to connect to other multiple applications too, and googling on the web, we found this link of a demostrative graphic for the "right" way of apply the pattern: martinfowler.com - Service Layer Pattern But now we have a question: what if our system needs to implement some business logic, only for our application (like some maintenance data for the system itself) that we don't need to share with other systems. Based on this graphic: As it seems, it will be unnecesary to implement a service layer just for that; it will be more practical to avoid the service layer, and just go from User Interface to the Business Layer (for example). What should be the right way in this case to implement the Service Layer Pattern? What do you suggest us for a scenario like the one I told you? Thanks in advance.

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  • Singleton Pattern combine with a Decorator

    - by Mike
    Attached is a classic Decorator pattern. My question is how would you modify the below code so that you can wrap zero or one of each topping on to the Pizza Right now I can have a Pepporini - Sausage -- Pepporini -- Pizza class driving the total cost up to $10, charging twice for Pepporini. I don't think I want to use the Chain of Responsibility pattern as order does not matter and not all toppings are used? Thank you namespace PizzaDecorator { public interface IPizza { double CalculateCost(); } public class Pizza: IPizza { public Pizza() { } public double CalculateCost() { return 8.00; } } public abstract class Topping : IPizza { protected IPizza _pizzaItem; public Topping(IPizza pizzaItem) { this._pizzaItem = pizzaItem; } public abstract double CalculateCost(); } public class Pepporini : Topping { public Pepporini(IPizza pizzaItem) : base(pizzaItem) { } public override double CalculateCost() { return this._pizzaItem.CalculateCost() + 0.50; } } public class Sausage : Topping { public Sausage(IPizza pizzaItem) : base(pizzaItem) { } public override double CalculateCost() { return this._pizzaItem.CalculateCost() + 1.00; } } public class Onions : Topping { public Onions(IPizza pizzaItem) : base(pizzaItem) { } public override double CalculateCost() { return this._pizzaItem.CalculateCost() + .25; } } }

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  • Rails Full Engine using a Full Engine

    - by SirLenz0rlot
    I've got this full rails engine Foo with functionality X. I want to make another engine, engine Bar, that is pretty much the same, but override funcitonality x with y. (it basically does the same, but a few controller actions and views are differently implemented). (I might split this later in several mountable engines, but for now, this will be the setup: project Baz, using engine Bar, which uses engine Foo) I would like to know if there are any pitfalls. It doesn't seem like a pattern that is often used? Anybody else using this 'some sort of engine inheritance'?

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  • Parent child class relationship design pattern

    - by Jeremy
    I have a class which has a list of child items. Is there a design pattern I can copy that I can apply to these classes so that I can access the parent instance from the child, and it enforces rules such as not being able to add the child to multiple parents, etc?

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  • Get Object ID of UI element from code.

    - by andoriyu.mp
    I'm trying link 40 buttons to one event handler method and then do the processing work from one method instead of 40. I know how to link it but once I get there I don't know how to distinguish what button was pressed. Does anyone know how to reference the button object sender id or is there another way to solve this problem? Any help would be greatly appreciated.

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  • Linq to sql Repository pattern , Some doubts

    - by MindlessProgrammer
    I am using repository pattern with linq to sql, I am using a repository class per table. I want to know , am i doing at good/standard way, ContactRepository Contact GetByID() Contact GetAll() COntactTagRepository List<ContactTag> Get(long contactID) List<ContactTag> GetAll() List<ContactTagDetail> GetAllDetails() class ContactTagDetail { public Contact Contact {get;set;} public ContactTag COntactTag {get;set;} } When i need a contact i call method in contactrepository, same for contacttag but when i need contact and tags together i call GetDetais() in ContactTag repository its not returning the COntactTag entity generated by the orm insted its returning ContactTagDetail entity conatining both COntact and COntactTag generated by the orm, i know i can simple call GetAll in COntactTag repository and can access Contact.ContactTag but as its linq to sql it will there is no option to Deferred Load in query level, so whenever i need a entity with a related entity i create a projection class Another doubt is where i really need to right the method i can do it in both contact & ContactTag repostitory like In contact repository GetALlWithTags() or something but i am doing it in in COntactTag repository Whats your suggestions ?

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  • WPF RadioButton selected in UI, but seen by code as IsChecked == false

    - by Mike
    I have some radio buttons in a group box. I select the buttons randomly, and all works perfectly from a visual standpoint and also the event handler is called each time a new button is selected. Now I have a dependency property with a callback when the value changes. When in this callback procedure I read the IsChecked value of any button, the value is False, in spite the button is visually selected (they are all false at the same time, strange). The debugger also displays all buttons unchecked. Hu hu, I'm lacking ideas about the reason, after the basic verifications... <GroupBox> <StackPanel> <RadioButton x:Name="btNone" Content="Disconnected" IsChecked="True" Checked="OnSelChecked"/> <RadioButton x:Name="btManual" Content="Manual" Checked="OnSelChecked"/> </StackPanel> </GroupBox> Event handler: private void OnSelChecked(object sender, RoutedEventArgs e) { if (btManual.IsChecked == true) { // is called } } Dependency property: public static readonly DependencyProperty ManualProperty = DependencyProperty.Register("Manual", typeof(Position), typeof(SwitchBox), new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.AffectsRender, new PropertyChangedCallback(OnManualChanged))); Dependency property callback: private static void OnManualChanged(DependencyObject sender, DependencyPropertyChangedEventArgs args) { SwitchBox box = sender as SwitchBox; if (box.btManual.IsChecked == true) { // never true, why?? } }

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