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  • Is ASP.NET MVC is really MVC? Or how to separate model from controller?

    - by Andrey
    Hi all, This question is a bit rhetorical. At some point i got a feeling that ASP.NET MVC is not that authentic implementation of MVC pattern. Or i didn't understood it. Consider following domain: electric bulb, switch and motion detector. They are connected together and when you enter the room motion detector switches on the bulb. If i want to represent them as MVC: switch is model, because it holds the state and contains logic bulb is view, because it presents the state of model to human motion detector is controller, because it converts user actions to generic model commands Switch has one private field (On/Off) as a State and two methods (PressOn, PressOff). If you call PressOn when it is Off it goes to On, if you call it again state doesn't change. Bulb can be replaced with buzzer, motion detector with timer or button, but the model still represent the same logic. Eventually system will have same behavior. This is how i understand classical MVC decomposition, please correct me if i am wrong. Now let's decompose it in ASP.Net MVC way. Bulb is still a view Controller will be switch + motion detector Model is some object that will just pass state to bulb. So the logic that defines behavior moves to controller. Question 1: Is my understanding of MVC and ASP.NET MVC correct? Question 2: If yes, do you agree that ASP.NET MVC is not 100% accurate implementation? And back to life. The final question is how to separate model from controller in case of ASP.NET MVC. There can be two extremes. Controller does basic stuff and call model to do all the logic. Another is controller does all the logic and model is just something like class with properties that is mapped to DB. Question 3: Where should i draw the line between this extremes? How to balance? Thanks, Andrey

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  • Validation with State Pattern for Multi-Page Forms in ASP.NET

    - by philrabin
    I'm trying to implement the state pattern for a multi-page registration form. The data on each page will be accumulated and stored in a session object. Should validation (including service layer calls to the DB) occur on the page level or inside each state class? In other words, should the concrete implementation of IState be concerned with the validation or should it be given a fully populated and valid object? See "EmptyFormState" class below: namespace Example { public class Registrar { private readonly IState formEmptyState; private readonly IState baseInformationComplete; public RegistrarSessionData RegistrarSessionData { get; set;} public Registrar() { RegistrarSessionData = new RegistrarSessionData(); formEmptyState = new EmptyFormState(this); baseInformationComplete = new BasicInfoCompleteState(this); State = formEmptyState; } public IState State { get; set; } public void SubmitData(RegistrarSessionData data) { State.SubmitData(data); } public void ProceedToNextStep() { State.ProceedToNextStep(); } } //actual data stored in the session //to be populated by page public class RegistrarSessionData { public string FirstName { get; set; } public string LastName { get; set; } //will include values of all 4 forms } //State Interface public interface IState { void SubmitData(RegistrarSessionData data); void ProceedToNextStep(); } //Concrete implementation of IState //Beginning state - no data public class EmptyFormState : IState { private readonly Registrar registrar; public EmptyFormState(Registrar registrar) { this.registrar = registrar; } public void SubmitData(RegistrarSessionData data) { //Should Validation occur here? //Should each state object contain a validation class? (IValidator ?) //Should this throw an exception? } public void ProceedToNextStep() { registrar.State = new BasicInfoCompleteState(registrar); } } //Next step, will have 4 in total public class BasicInfoCompleteState : IState { private readonly Registrar registrar; public BasicInfoCompleteState(Registrar registrar) { this.registrar = registrar; } public void SubmitData(RegistrarSessionData data) { //etc } public void ProceedToNextStep() { //etc } } }

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  • Is this a good KVO-compliant way to model a mutable to-many relationship?

    - by andyvn22
    Say I'd like a mutable, unordered to-many relationship. For internal optimization reasons, it'd be best to store this in an NSMutableDictionary rather than an NSMutableSet. But I'd like to keep that implementation detail private. I'd also like to provide some KVO-compliant accessors, so: - (NSSet*)things; - (NSUInteger)countOfThings; - (void)addThings:(NSSet*)someThings; - (void)removeThings:(NSSet*)someThings; Now, it'd be convenient and less evil to provide accessors (private ones, of course, in my implementation file) for the dictionary as well, so: @interface MYClassWithThings () @property (retain) NSMutableDictionary* keyedThings; @end This seems good to me! I can use accessors to mess with my keyedThings within the class, but other objects think they're dealing with a mutable, unordered (, unkeyed!) to-many relationship. I'm concerned that several things I'm doing may be "evil" though, according to good style and Apple approval and whatnot. Have I done anything evil here? (For example, is it wrong not to provide setThings, since the things property is supposedly mutable?)

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  • Catching a nested-in-template exception [C++]

    - by Karol
    Hello, I have a problem with writing a catch clause for an exception that is a class nested in a template. To be more specific, I have a following definition of the template and exception: /** Generic stack implementation. Accepts std::list, std::deque and std::vector as inner container. */ template < typename T, template < typename Element, typename = std::allocator<Element> > class Container = std::deque > class stack { public: class StackEmptyException { }; ... /** Returns value from the top of the stack. Throws StackEmptyException when the stack is empty. */ T top() const; ... } I have a following template method that I want exception to catch: template <typename Stack> void testTopThrowsStackEmptyExceptionOnEmptyStack() { Stack stack; std::cout << "Testing top throws StackEmptyException on empty stack..."; try { stack.top(); } catch (Stack::StackEmptyException) { // as expected. } std::cout << "success." << std::endl; } When I compile it (-Wall, -pedantic) I get the following error: In function ‘void testTopThrowsStackEmptyExceptionOnEmptyStack()’: error: expected type-specifier error: expected unqualified-id before ‘)’ token === Build finished: 2 errors, 0 warnings === Thanks in advance for any help! What is interesting, if the stack implementation was not a template, then the compiler would accept the code as it is.

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  • Show me your Linq to SQL architectures!

    - by Brad Heller
    I've been using Linq to SQL for a new implementation that I've been working on. I have about 5000 lines of code and am a little ways from a solid demo. I've been pretty satisfied with Linq to SQL so far -- the tools are excellent and pretty painless and it allows you to get a DAL up and running quickly. That said, there are some major draw backs that I just keep hitting over and over again. Namely how to handle separation of concerns between my DAL and my business layer and juggling that with different data contexts. Here is the architecture I've been using: My repositories do all my data access and they return Linq to SQL objects. Each of my Linq to SQL objects implements an IDetachable interface. A typical implementation looks like this: partial class PaymentDetail : IDetachable { #region IDetachable Members public bool IsAttached { get { return PropertyChanging != null; } } public void Detach() { if (IsAttached) { PropertyChanged = null; PropertyChanging = null; Transaction.Detach(); } } #endregion } Every time I do a DAL operation in my repository I "detach" when I'm done with the object (and it should theoretically detach from any child objects) to remove the DataContext's context. Like I said, this works pretty well, but there are some edge cases that seem to be a big pain in the ass. For instance, my Transaction object has many PaymentDetails. Even when there are no PaymentDetails in that collection it's still attached to the DataContext's context! Thus, if I try to update (I update by Attach()ing to the object and then SubmitChanges()) I get that dreaded "An attempt has been made to Attach or Add an entity that is not new, perhaps having been loaded from another DataContext. This is not supported." message. Anyway, I'm starting to doubt that this technology was a good gamble. Has anyone got a decent architecture that they're willing to share? I'd really love to use this technology but I feel like I spend 1/3 of my time just debugging is retarded quirks!

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  • Access generic type parameter at runtime?

    - by Bart van Heukelom
    Event dispatcher interface public interface EventDispatcher { <T> EventListener<T> addEventListener(EventListener<T> l); <T> void removeEventListener(EventListener<T> l); } Implementation public class DefaultEventDispatcher implements EventDispatcher { @SuppressWarnings("unchecked") private Map<Class, Set<EventListener>> listeners = new HashMap<Class, Set<EventListener>>(); public void addSupportedEvent(Class eventType) { listeners.put(eventType, new HashSet<EventListener>()); } @Override public <T> EventListener<T> addEventListener(EventListener<T> l) { Set<EventListener> lsts = listeners.get(T); // ****** error: cannot resolve T if (lsts == null) throw new RuntimeException("Unsupported event type"); if (!lsts.add(l)) throw new RuntimeException("Listener already added"); return l; } @Override public <T> void removeEventListener(EventListener<T> l) { Set<EventListener> lsts = listeners.get(T); // ************* same error if (lsts == null) throw new RuntimeException("Unsupported event type"); if (!lsts.remove(l)) throw new RuntimeException("Listener is not here"); } } Usage EventListener<ShapeAddEvent> l = addEventListener(new EventListener<ShapeAddEvent>() { @Override public void onEvent(ShapeAddEvent event) { // TODO Auto-generated method stub } }); removeEventListener(l); I've marked two errors with a comment above (in the implementation). Is there any way to get runtime access to this information?

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  • Adding custom methods to a subclassed NSManagedObject

    - by CJ
    I have a Core Data model where I have an entity A, which is an abstract. Entities B, C, and D inherit from entity A. There are several properties defined in entity A which are used by B, C, and D. I would like to leverage this inheritance in my model code. In addition to properties, I am wondering if I can add methods to entity A, which are implemented in it's sub-entities. For example: I add a method to the interface for entity A which returns a value and takes one argument I add implementations of this method to A, B, C, D Then, I call executeFetchRequest: to retrieve all instances of B I call the method on the objects retrieved, which should call the implementation of the method contained in B's implementation I have tried this, but when calling the method, I receive: [NSManagedObject methodName:]: unrecognized selector sent to instance I presume this is because the objects returned by executeFetchRequest: are proxy objects of some sort. Is there any way to leverage inheritance using subclassed NSManagedObjects? I would really like to be able to do this, otherwise my model code would be responsible for determining what type of NSManagedObject it's dealing with and perform special logic according to the type, which is undesirable. Any help is appreciated, thanks in advance.

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  • Changing associativity

    - by Sorush Rabiee
    Hi... The associativity of stream insertion operator is rtl, forgetting this fact sometimes cause to runtime or logical errors. for example: 1st- int F() { static int internal_counter c=0; return ++c; } in the main function: //....here is main() cout<<”1st=”<<F()<<”,2nd=”<<F()<<”,3rd=”<<F(); and the output is: 1st=3,2nd=2,3rd=1 that is different from what we expect at first look. 2nd- suppose that we have an implementation of stack data structure like this: // //... a Stack<DataType> class …… // Stack<int> st(10); for(int i=1;i<11;i++) st.push(i); cout<<st.pop()<<endl<<st.pop()<<endl<<st.pop()<<endl<<st.pop()<<endl; expected output is something like: 10 9 8 7 but we have: 7 8 9 10 There is no internal bug of << implementation but it can be so confusing... and finally[:-)] my question: is there any way to change assocativity of an operator by overloading it?

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  • how to run XSL file using JavaScript / HTML file

    - by B. Kumar
    i want to run xsl file using javascript function. I wrote a javascrpt function which is working well with Firefox and Crom but it is not working on Internet Explorer function loadXMLDoc(dname) { if (window.XMLHttpRequest) { xhttp=new XMLHttpRequest(); } else { xhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xhttp.open("GET",dname,false); xhttp.send(""); return xhttp.responseXML; } function displayResult() { xml=loadXMLDoc("NewXml.xml"); xsl=loadXMLDoc("NewFile.xsl"); // code for IE if (window.ActiveXObject) { ex=xml.transformNode(xsl); document.getElementById("example").innerHTML=ex; } // code for Mozilla, Firefox, Opera, etc. else if (document.implementation && document.implementation.createDocument) { xsltProcessor=new XSLTProcessor(); xsltProcessor.importStylesheet(xsl); resultDocument = xsltProcessor.transformToFragment(xml,document); document.getElementById("example").appendChild(resultDocument); } } Please help my by modifying this code or by another code so that i can work with Internet Explorer. Thanks

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  • notify listener inside or outside inner synchronization

    - by Jary Zeels
    Hello all, I am struggling with a decision. I am writing a thread-safe library/API. Listeners can be registered, so the client is notified when something interesting happens. Which of the two implementations is most common? class MyModule { protected Listener listener; protected void somethingHappens() { synchronized(this) { ... do useful stuff ... listener.notify(); } } } or class MyModule { protected Listener listener; protected void somethingHappens() { Listener l = null; synchronized(this) { ... do useful stuff ... l = listener; } l.notify(); } } In the first implementation, the listener is notified inside the synchronization. In the second implementation, this is done outside the synchronization. I feel that the second one is advised, as it makes less room for potential deadlocks. But I am having trouble to convince myself. A downside of the second imlementation is that the client might receive 'incorrect' notifications, which happens if it accessed the module prior to the l.notify() statement. thanks a lot

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  • A linked list with multiple heads in Java

    - by Emile
    Hi, I have a list in which I'd like to keep several head pointers. I've tried to create multiple ListIterators on the same list but this forbid me to add new elements in my list... (see Concurrent Modification exception). I could create my own class but I'd rather use a built-in implementation ;) To be more specific, here is an inefficient implementation of two basic operations and the one wich doesn't work : class MyList <E { private int[] _heads; private List<E _l; public MyList ( int nbHeads ) { _heads = new int[nbHeads]; _l = new LinkedList<E(); } public void add ( E e ) { _l.add(e); } public E next ( int head ) { return _l.get(_heads[head++]); // ugly } } class MyList <E { private Vector<ListIterator<E _iters; private List<E _l; public MyList ( int nbHeads ) { _iters = new Vector<ListIterator<E(nbHeads); _l = new LinkedList<E(); for( ListIterator<E iter : _iters ) iter = _l.listIterator(); } public void add ( E e ) { _l.add(e); } public E next ( int head ) { // ConcurrentModificationException because of the add() return _iters.get(head).next(); } } Emile

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  • Why should the "prime-based" hashcode implmentation be used instead of the "naive" one?

    - by Wilhelm
    I have seen that a prime number implmentation of the GetHashCode function is being recommend, for example here. However using the following code (in VB, sorry), it seems as if that implementation gives the same hash density as a "naive" xor implementation. If the density is the same, I would suppose there is the same probability of cllision in both implementations. Am I missing anything on why is the prime approach preferred? I am supossing that if the hash code is a byte I do not lose generality for the integer case. Sub Main() Dim XorHashes(255) As Integer Dim PrimeHashes(255) As Integer For i = 0 To 255 For j = 0 To 255 For k = 0 To 255 XorHashes(GetXorHash(i, j, k)) += 1 PrimeHashes(GetPrimeHash(i, j, k)) += 1 Next Next Next For i = 0 To 255 Console.WriteLine("{0}: {1}, {2}", i, XorHashes(i), PrimeHashes(i)) Next Console.ReadKey() End Sub Public Function GetXorHash(ByVal valueOne As Integer, ByVal valueTwo As Integer, ByVal valueThree As Integer) As Byte Return CByte((valueOne Xor valueTwo Xor valueThree) Mod 256) End Function Public Function GetPrimeHash(ByVal valueOne As Integer, ByVal valueTwo As Integer, ByVal valueThree As Integer) As Byte Dim TempHash = 17 TempHash = 31 * TempHash + valueOne TempHash = 31 * TempHash + valueTwo TempHash = 31 * TempHash + valueThree Return CByte(TempHash Mod 256) End Function

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  • How can I get at the raw bytes of the request in WCF?

    - by Gregory Higley
    For logging purposes, I want to get at the raw request sent to my RESTful web service implemented in WCF. I have already implemented IDispatchMessageInspector. In my implementation of AfterReceiveRequest, I want to spit out the raw bytes of the message even (and especially) if the content of the message is invalid. This is for debugging purposes. My service works perfectly already, but it is often helpful when working through problems with clients who are trying to call the service to know what it was they sent, i.e., the raw bytes. For example, let's say that instead of sending a well-formed XML document, they post the string "your mama" to my service endpoint. I want to see that that's what they did. Unfortunately using MessageBuffer::CreateBufferedCopy() won't work unless the contents of the message are already well-formed XML. Here's (roughly) what I already have in my implementation of AfterReceiveRequest: // The immediately following line raises an exception if the message // does not contain valid XML. This is uncool because I want // the raw bytes regardless of whether they are valid or not. using (MessageBuffer buffer = request.CreateBufferedCopy(Int32.MaxValue)) { using (MemoryStream stream = new MemoryStream()) using (StreamReader reader = new StreamReader(stream)) { buffer.WriteMessage(stream); stream.Position = 0; Trace.TraceInformation(reader.ReadToEnd()); } request = buffer.CreateMessage(); } My guess here is that I need to get at the raw request before it becomes a Message. This will most likely have to be done at a lower level in the WCF stack than an IDispatchMessageInspector. Anyone know how to do this?

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  • Scrollbar with Sprite and Rectangle won't move text, just the Rectangle it's painted on.

    - by WebDevHobo
    Warning: school assignment. For those of you still with me, I am tasked with making some scrollable content in Flash. Load in a TextFile using LoadURL(), then display it. To get the text, we've written our own class TextFieldExtended, which is basically just there to give the textfile location to the constructor and then have the class do the various steps of getting it and loading it for you. So I needed to get a Scrollbar, which I got here: http://kirupa.com/forum/showthread.php?t=245468 (all files in a zip linked at the end of this text) The thing is, it works with Sprites. After trying to get it to accept TextFieldExtended, I bumped into a block, since the scrollbar relied heavily on a Sprite property that TextFieldExtended didn't have or could have. So I tried adding the TextFieldExtended instance to a Sprite instance using addchild. A problem occurs here that I do not know how to handle. It seems that a Rectangle is drawn and the Text is drawn on that. I say this because the scrollbar moves the Rectangle up and down a bit, but the text doesn't scroll, just the Rectangle it is positioned in and the text then moves along with it. My question: can this be fixed, or is does this implementation of scrollbars need a lot of adaptations before this is possible? If so, any scrollbars you can recommend, because it's too extended for me at this point. All files: http://www.mediafire.com/?q2ium22gmox This was made in Flash CS4 using ActionScript3. The Example class is the final implementation

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  • Web Grid, Client side Binding VS. Server side HTML generation

    - by Ron Harlev
    I'm working on replacing an existing web grid in an ASP.NET web application, with a new implementation. The existing grid is powerful, but not flexible enough. It also brings with it all kind of frameworks we don't like to have on our web pages. While looking into existing options I noticed I can break the available solutions into two main approaches. The older approach is represented best by the ASP.NET GridView. This is a classic ASP.NET control that generates the needed HTML on the server, based on a given set of data. The newer approach is depending on client side rendering, mainly with jQuery. A good example would be jqGrid. Only the data is sent to the client (Usually with JSON or XML) In the GridView case, if I want an AJAX behavior, I would have to implement it with something like an update panel. Is there a definitive choice I should make? Is there a good chance of achieving the same snappy behavior I get with jqGrid (even with many records), with server side rendered controls? Is there some hybrid implementation incorporating both approaches?

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  • SOLVED: Lisp: macro calling a function works in interpreter, fails in compiler (SBCL + CMUCL)

    - by ttsiodras
    As suggested in a macro-related question I recently posted to SO, I coded a macro called "fast" via a call to a function (here is the standalone code in pastebin): (defun main () (progn (format t "~A~%" (+ 1 2 (* 3 4) (+ 5 (- 8 6)))) (format t "~A~%" (fast (+ 1 2 (* 3 4) (+ 5 (- 8 6))))))) This works in the REPL, under both SBCL and CMUCL: $ sbcl This is SBCL 1.0.52, an implementation of ANSI Common Lisp. ... * (load "bug.cl") 22 22 $ Unfortunately, however, the code no longer compiles: $ sbcl This is SBCL 1.0.52, an implementation of ANSI Common Lisp. ... * (compile-file "bug.cl") ... ; during macroexpansion of (FAST (+ 1 2 ...)). Use *BREAK-ON-SIGNALS* to ; intercept: ; ; The function COMMON-LISP-USER::CLONE is undefined. So it seems that by having my macro "fast" call functions ("clone","operation-p") at compile-time, I trigger issues in Lisp compilers (verified in both CMUCL and SBCL). Any ideas on what I am doing wrong and/or how to fix this?

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  • Custom UILabel does not show text.

    - by Oscar
    Hi! I've made an custom UILabel class in which i draw a red line at the bottom of the frame. The red line is showing but i cant get the text to show. #import <UIKit/UIKit.h> @interface LetterLabel : UILabel { } @end #import "LetterLabel.h" @implementation LetterLabel - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 2.0); CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0); CGContextBeginPath(UIGraphicsGetCurrentContext()); CGContextMoveToPoint(UIGraphicsGetCurrentContext(), 0.0, self.frame.size.height); CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), self.frame.size.width, self.frame.size.height); CGContextStrokePath(UIGraphicsGetCurrentContext()); } - (void)dealloc { [super dealloc]; } @end #import <UIKit/UIKit.h> #import "Word.h" @interface WordView : UIView { Word *gameWord; } @property (nonatomic, retain) Word *gameWord; @end @implementation WordView @synthesize gameWord; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { self.backgroundColor = [UIColor whiteColor]; LetterLabel *label = [[LetterLabel alloc] initWithFrame:CGRectMake(0, 0, 20, 30)]; label.backgroundColor = [UIColor cyanColor]; label.textAlignment = UITextAlignmentCenter; label.textColor = [UIColor blackColor]; [label setText:@"t"]; [self addSubview:label]; } return self; } - (void)drawRect:(CGRect)rect { // Drawing code } - (void)dealloc { [gameWord release]; [super dealloc]; } @end

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  • Table cell in a split-view controller - selected cell becomes deselected when called by reloadData

    - by bpapa
    I'm working on a universal app that uses a SplitViewController to present a master-detail view. In the iPad HIG on Split Views, Apple states: In general, indicate the current selection in the left pane in a persistent way. This behavior helps people understand the relationship between the item in the left pane and the contents of the right pane. This is important because the contents of the right pane can change, but they should always remain related to the item selected in the left pane. So I'm trying to maintain selection state on the left. Easy enough when the user taps, I just remove the deselectRowAtIndexPath:animated: message from tableView:didSelectRowAtIndexPath: implementation. But, I also want the selection state to show up by default (without a user tap). I wound up putting this in my tableView:cellForRowAtIndexPath: implementation: if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { if (cellShouldBeSelected) cell.selected = YES; else cell.selected = NO; } The behavior I'm seeing, is that when the cells finall appear, for a fraction of a section the cell is indeed selected, but then the selection disappears without any user interaction. Any ideas? I set the new clearsSelectionOnViewWillAppear property to NO, but that doesn't seem to fix it, and it shouldn't really matter because I'm marking the cell as selected long after viewWillAppear is called - I'm actually doing it after some network activity and then sending the table view a reloadData message.

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  • Ruby and duck typing: design by contract impossible?

    - by davetron5000
    Method signature in Java: public List<String> getFilesIn(List<File> directories) similar one in ruby def get_files_in(directories) In the case of Java, the type system gives me information about what the method expects and delivers. In Ruby's case, I have no clue what I'm supposed to pass in, or what I'll expect to receive. In Java, the object must formally implement the interface. In Ruby, the object being passed in must respond to whatever methods are called in the method defined here. This seems highly problematic: Even with 100% accurate, up-to-date documentation, the Ruby code has to essentially expose its implementation, breaking encapsulation. "OO purity" aside, this would seem to be a maintenance nightmare. The Ruby code gives me no clue what's being returned; I would have to essentially experiment, or read the code to find out what methods the returned object would respond to. Not looking to debate static typing vs duck typing, but looking to understand how you maintain a production system where you have almost no ability to design by contract. Update No one has really addressed the exposure of a method's internal implementation via documentation that this approach requires. Since there are no interfaces, if I'm not expecting a particular type, don't I have to itemize every method I might call so that the caller knows what can be passed in? Or is this just an edge case that doesn't really come up?

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  • Calling a method on an unitialized object (null pointer)

    - by Florin
    What is the normal behavior in Objective-C if you call a method on an object (pointer) that is nil (maybe because someone forgot to initialize it)? Shouldn't it generate some kind of an error (segmentation fault, null pointer exception...)? If this is normal behavior, is there a way of changing this behavior (by configuring the compiler) so that the program raises some kind of error / exception at runtime? To make it more clear what I am talking about, here's an example. Having this class: @interface Person : NSObject { NSString *name; } @property (nonatomic, retain) NSString *name; - (void)sayHi; @end with this implementation: @implementation Person @synthesize name; - (void)dealloc { [name release]; [super dealloc]; } - (void)sayHi { NSLog(@"Hello"); NSLog(@"My name is %@.", name); } @end Somewhere in the program I do this: Person *person = nil; //person = [[Person alloc] init]; // let's say I comment this line person.name = @"Mike"; // shouldn't I get an error here? [person sayHi]; // and here [person release]; // and here

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  • RegularExpression-esque search matching Objects in List

    - by Pindatjuh
    I'm currently working on an implementation of the following idea, and I was wondering if there is any literature on this subject. Working with Java, but the principle applies on any language with a decent type-system, I like to implement: matching Objects from a List using a RegularExpression-esque search: So let's say I have a List containing List<Object> x = new ArrayList<Object>(); x.add(new Object()); x.add("Hello World"); x.add("Second String"); x.add(5); // Integer (auto-boxing) x.add(6); // Integer Then I create a "Regular Expression" (not working with a stream of characters, but working with a stream of Objects), and instead of character-classes, I use type-system properties: [String][Integer] And this would match one sublist: {Match["Second String", 5]}. The expression: [String:length()<15] Will match two sublist (each of length 1) containing a String which instance is passing the expression instance.length() < 5: {Match["Hello World"],Match["Second String"]}. [Object][Object] Matches any pair in the List: {Match[Object,"Hello World"],Match["Second String", 5]}, in a streamed manner (no overlapping matches). Ofcourse, my implementation will have grouping, lookahead/lookbehinds and is hierarchical (i.e. matching n elements from Lists in Lists), etc. The above merely illustrates the concept. Is there a name for this principle, and is there literature available on it?

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  • java partial classes

    - by Dewfy
    Hello colleagues, Small preamble. I was good java developer on 1.4 jdk. After it I have switched to another platforms, but here I come with problem so question is strongly about jdk 1.6 (or higher :) ). I have 3 coupled class, the nature of coupling concerned with native methods. Bellow is example of this 3 class public interface A { public void method(); } final class AOperations { static native method(. . .); } public class AImpl implements A { @Override public void method(){ AOperations.method( . . . ); } } So there is interface A, that is implemented in native way by AOperations, and AImpl just delegates method call to native methods. These relations are auto-generated. Everything ok, but I have stand before problem. Sometime interface like A need expose iterator capability. I can affect interface, but cannot change implementation (AImpl). Saying in C# I could be able resolve problem by simple partial: (C# sample) partial class AImpl{ ... //here comes auto generated code } partial class AImpl{ ... //here comes MY implementation of ... //Iterator } So, has java analogue of partial or something like.

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  • alignment and granularity of mmap

    - by OwnWaterloo
    I am confused by the specification of mmap. Let pa be the return address of mmap (the same as the specification) pa = mmap(addr, len, prot, flags, fildes, off); In my opinion after the function call succeed the following range is valid [ pa, pa+len ) My question is whether the range of the following is still valid? [ round_down(pa, pagesize) , round_up(pa+len, pagesize) ) [ base, base + size ] for short That is to say: is the base always aligned on the page boundary? is the size always a multiple of pagesize (the granularity is pagesize in other words) Thanks for your help. I think it is implied in this paragraph : The off argument is constrained to be aligned and sized according to the value returned by sysconf() when passed _SC_PAGESIZE or _SC_PAGE_SIZE. When MAP_FIXED is specified, the application shall ensure that the argument addr also meets these constraints. The implementation performs mapping operations over whole pages. Thus, while the argument len need not meet a size or alignment constraint, the implementation shall include, in any mapping operation, any partial page specified by the range [pa,pa+len). But I'm not sure and I do not have much experience on POSIX. Please show me some more explicit and more definitive evidence Or show me at least one system which supports POSIX and has different behavior Thanks agian.

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  • How to use VC++ intrinsic functions w/o run-time library

    - by Adrian McCarthy
    I'm involved in one of those challenges where you try to produce the smallest possible binary, so I'm building my program without the C or C++ run-time libraries (RTL). I don't link to the DLL version or the static version. I don't even #include the header files. I have this working fine. For some code constructs, the compiler generates calls to memset(). For example: struct MyStruct { int foo; int bar; }; MyStruct blah = {}; // calls memset() Since I don't include the RTL, this results in a missing symbol at link time. I've been getting around this by avoiding those constructs. For the given example, I'll explicitly initialize the struct. MyStruct blah; blah.foo = 0; blah.bar = 0; But memset() can be useful, so I tried adding my own implementation. It works fine in Debug builds, even for those places where the compiler generates an implicit call to memset(). But in Release builds, I get an error saying that I cannot define an intrinsic function. You see, in Release builds, intrinsic functions are enabled, and memset() is an intrinsic. I would love to use the intrinsic for memset() in my release builds, since it's probably inlined and smaller and faster than my implementation. But I seem to be a in catch-22. If I don't define memset(), the linker complains that it's undefined. If I do define it, the compiler complains that I cannot define an intrinsic function. I've tried adding #pragma intrinsic(memset) with and without declarations of memset, but no luck. Does anyone know the right combination of definition, declaration, #pragma, and compiler and linker flags to get an intrinsic function without pulling in RTL overhead? Visual Studio 2008, x86, Windows XP+.

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  • Objective-C: How to access methods in other classes

    - by Adam
    I have what I know is a simple question, but after many searches in books and on the Internet, I can't seem to come up with a solution. I have a standard iPhone project that contains, among other things, a ViewController. My app works just fine at this point. I now want to create a generic class (extending NSObject) that will have some basic utility methods. Let's call this class Util.m (along with the associated .h file). I create the Util class (and .h file) in my project, and now I want to access the methods contained in that class class from my ViewController. Here's an example of a simple version of Util.h #import <Foundation/Foundation.h> @interface Util : NSObject { } - (void)myMethod; @end Then the Util.m file would look something like this: #import "Util.h" @implementation Util - (void)myMethod { NSLog(@"myMethod Called"); } @end Now that my Util class is created, I want to call the "myMethod" method from my ViewController. In my ViewController's .h file, I do the following: #import "Util.h" @interface MyViewController : UIViewController { Util *utils; } @property (assign) Util *utils; @end Finally, in the ViewController.m, I do the following: #import "Util.h" @implementation MyViewController @synthesize utils; - (void)viewDidLoad { [super viewDidLoad]; utils.myMethod; //this doesn't work [utils myMethod]; //this doesn't work either NSLog(@"utils = %@", utils); //in the console, this prints "utils = (null)" } What am I doing wrong? I'd like to not only be able to directly reference other classes/methods in a simple util class like this, but I'd also like to directly reference other ViewControllers and their properties and methods as well. I'm stumped! Please Help.

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