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  • twisted DeferredList parallel Image Download

    - by bell007
    This is code: http://www.dpaste.de/Ij0S/ 1,if there is a erorr (networking erorr,or Unhandled error in Deferred), the code stop. I need this code running until all urls finish request. (May be the parallel function not work? ) 2,when I write image to local filesystem, if meet erorr, there images may not complete. Thanks!

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  • Where are global variables stored in memory?

    - by Jack
    Are they stored in the heap or there is separate area where they are stored? Similarly where are static variables stored in memory. They can't be stored in frames as they will get destroyed when the function returns. PS - Can someone suggest a good book that talks about memory mapping for C/C++.

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  • Have a child window be notified when parent window goes to a different page?

    - by Heinrich Schmetterling
    i have a parent window and a child window. in javascript, i want a function in child window to be called whenever the parent window loads a new page. i'd like to use something similar to jQuery's $(document).ready() so that I don't have to worry about whether the parent is done loading yet - but ready() only appears to fire when the window loads the first page - but not when, say, a link is clicked in the parent and it loads a second page. any suggestions? thanks.

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  • How can i optimize this python code

    - by RandomVector
    def maxVote(nLabels): count = {} maxList = [] maxCount = 0 for nLabel in nLabels: if nLabel in count: count[nLabel] += 1 else: count[nLabel] = 1 #Check if the count is max if count[nLabel] > maxCount: maxCount = count[nLabel] maxList = [nLabel,] elif count[nLabel]==maxCount: maxList.append(nLabel) return random.choice(maxList) nLabels contains a list of integers. The above function returns the integer with highest frequency, if more than one have same frequency then a randomly selected integer from them is returned. E.g. maxVote([1,3,4,5,5,5,3,12,11]) is 5

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  • Java: Prepare a statement without a connection

    - by r3zn1k
    I'm trying to generate some sql files in my java application. The application will not execute any sql statements, just generate a file with sql statements and save it. I'd like to use the java.sql.PreparedStatement to create my statements so that i don't have to validate every string etc. with my own methods. Is there a way to use the PreparedStatement without the calling java.sql.Connection.prepareStatement(String) function, because I don't have a java.sql.Connection?

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  • jQuery change id!

    - by Kyle Sevenoaks
    I am a jQuery noobie, and have been trying to add a script to change the id of a div onClick. Here is a jsfiddle example. $(function accept() { $("div:scrollwrap").attr('scrollwrap','highlight'); });? Thanks :)

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  • What is your most useful C/C++ snippet?

    - by maddizzyro
    Hello all, It seems that every project has an "util" module with various code snippets used throughout other files and which don't fit any particular pattern. I want to improve my "util" library, so please post here the most useful class / function / macro that you use in all your C/C++ projects. Please keep the entries small (under 100 lines) and give only one example per post. Thank you.

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  • Reduce Triangle in DirectX 9

    - by Himadri
    Hello everyone, I have a 3D object with about 2000 or 3000 triangles. I want to reduce the number of triangle without affecting shape of object. for eg, I have two triangles, (1,1.5,2) (1.5,1.5,2) (1.7,2,2) (1.5,1.5,2) (1.7,2,2) (2,1.5,2) In this case these two triangle is same as a single triangle - (1,1.5,2) (2,1.5,2) (1.7,2,2) I dont want the manual method, But if there is any direct function or such thing which will reduce my triangle list. Thank You.

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  • How to fix the open_basedir restriction error?

    - by streetparade
    Hy I have a script called dataface, on a shared host it outputs all the time this warning Warning: file_exists() [function.file-exists]: open_basedir restriction in effect. File(/usr/local/lib/php/Dataface/FormTool/text.php) is not within the allowed path(s): (/home/:/usr/lib/php:/tmp) in /home/a4385243/public_html/dataface/Dataface/FormTool.php on line 654 How can i fix this ?

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  • Use jQuery to Enable/Disable a Button based on vars

    - by Rylea S.
    Ok so, Im using jQuery to do username and email checks before a signup... this sets a variable true or false depending on the response from php. $(document).ready(function() { if (usr_checked == true) { if (em_checked == true) { $("#registerbttn").removeAttr("disabled"); } } else { $("#registerbttn").attr("disabled", "disabled"); } }); How exactly do i get it to watch those variables live? Thanks :D

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  • iPhone OpenGL scrolling background jumps when texture is drawn for first time

    - by Magnum39
    I have been fighting a problem for a while now and would appreciate any help anybody could give. I have a sprite that moves within a landscape. The sprite remains in the center of the screen and the background moves to simulate that the sprite is moving within the landscape. I have split the landscape into sections so that I only draw the sections of the landscape that I need (are on screen). The Problem: As a new texture section of the screen appears on the screen (is drawn for the first time) the movement jumps. Almost like a frame is missed. I have done some timing experiments and I do not thinks a frame is missed. My processing is well below the 30fps that I have the animation set to. It only happens the first time the texture section is drawn. Is there something extra that is done the first time a texture is drawn? Here is the code: - (void) render{ // Sets up an array of values to use as the sprite vertices. const GLfloat sVerts[] = { -1.6f, -1.6f, 1.6f, -1.6f, -1.6f, 1.6f, 1.6f, 1.6f, }; static const GLfloat sTexCoords[] = { 0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0 }; glDisableClientState(GL_COLOR_ARRAY); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); // Setup opengl to draw the object in correct orientation, size, position, etc glLoadIdentity(); // Enable use of the texture glEnable(GL_TEXTURE_2D); glVertexPointer(2, GL_FLOAT, 0, sVerts); glTexCoordPointer(2, GL_FLOAT, 0, sTexCoords); // draw the texture // set the position of the first tile float xOffset = -4.8; float yOffset = 4.8; int i; int y; int currentTexture = textureA; for(i=0; i<2; i++) { for(y=0; y<2; y++) { // test for the texture tile on the screen if not on screen then do not draw float localX = xOffset+(3.21*y); float localY = yOffset-(3.21*i); float xDiff = monkeyX - localX; float yDiff = monkeyY - localY; if(((xDiff < 3.2) && (xDiff > -3.2)) && ((yDiff <2.7) && (yDiff > -2.7))) { // bind the texture and set the vertex data pointers glBindTexture(GL_TEXTURE_2D, spriteTexture[currentTexture]); // move to draw position for the texture glLoadIdentity(); glTranslatef((localX+self.positionX), (localY+self.positionY), 0.0); //draw the texture glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } currentTexture++; } } }

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  • jquery menu ul li

    - by eyalb
    i have a tree menu that i need to open on specific branch. 1. on click on an A element i open the all next UL. now i want to close all other UL exept the ones that are parents of the A element. i want to write a function that will get an argument that is a A ID and will open the menu in the right place. example of my code

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