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  • Adventures in Lab Management Configuration: Part 2 of 3

    - by Enrique Lima
    The first post was the high level overview. Now it is time for the details on what was done to the existing CMMI Project based on CMMI v 4.2. The first step was to go into Visual Studio, then from the Team Project Collection Settings and then to the Process Template Manager.  Once there, it was a matter of selecting the appropriate template (MSF for CMMI Process Improvement v5.0) and download to a point I could reference later (for example C:\Templates). Then on to using the steps from the guidance post. Since I was using an x64 deployment, I will make reference to the path as <toolpath>, however the actual path to reference in a 64-bit environment is “C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE”. As I mentioned on the previous post, make sure to first perform a backup of the Configuration, Collection and Warehouse DBs.  If you did not apply any changes to the names and such, then you will find those as tfs_Configuration, tfs_DefaultCollection and tfs_Warehouse. Now, the work needed with the witadmin tool: That includes the uploading of the structures that differ from v4.2 to v5.0 There is likely going to be an issue with the naming of some fields. For example, TFS 2010 likes something along the lines of “Area ID”, whereas TFS 2008 would have had it as “AreaID”.  So, this will need to be corrected.  Some posts will have you go through this after the errors pop up.  I would recommend doing this process prior to executing the importwitd process.  witadmin listfields /collection:<path to collection> > c:\ListFields.txt Review the following fields: AreaID, review the Name property and validate if it states “AreaID”, the you will need to rename the Name field to reflect “Area ID”. ExternalLinkCount, RelatedLinkCount, HyperLinkCount, AttachedFileCount and IterationID would be the other fields to check. To correct the issue, then execute the following: witadmin changefield /collection:<path to collection> /n:"System.ExternalLinkCount" /name:"External Link Count" Repeat for Area ID, Related Link Count, Hyperlink Count, Attached File Count and Iteration ID.  Once this is done, proceed with the commands below. witadmin importwitd /collection:<path to collection> /p:<project> /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\WorkItem Tracking\TypeDefinitions\TestCase.xml" witadmin importwitd /collection:<path to collection> /p:<project> /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\WorkItem Tracking\TypeDefinitions\SharedStep.xml" witadmin importcategories /collection:<path to collection> /p:<project> /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\WorkItem Tracking\categories.xml" Modifications to the Bug Definition: First step is to export the existing definition. witadmin exportwitd /collection<path to collection> /p:<project> /n:bug /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\MyBug.xml" Make modifications to recently exported MyBug.xml file.  Details for the modification are here:  http://msdn.microsoft.com/en-us/library/ff452591.aspx#ModifyTask Once the changes are done, proceed with the import command witadmin importwitd /collection:<path to collection> /p: <project> /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\MyBug.xml" Repeat the process for the the Scenario or Requirement Type Definition witadmin exportwitd /collection<path to collection> /p:<project> /n:requirement /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\MyRequirement.xml" Make modifications to recently exported MyRequirement.xml file.  Details for the modification are here:  http://msdn.microsoft.com/en-us/library/ff452591.aspx#ModifyTask Once the changes are done, proceed with the import command witadmin importwitd /collection:<path to collection> /p: <project> /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\MyRequirement.xml" Provide the Bug Field Mapping definition, after creating the file as specified here: http://msdn.microsoft.com/en-us/library/ff452591.aspx#TCMBugFieldMapping tcm bugfieldmapping /import /mappingfile:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\bugfieldmappings.xml" /collection:<path to collection> /teamproject:<project name>

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  • What Is Disk Fragmentation and Do I Still Need to Defragment?

    - by Jason Fitzpatrick
    Do modern computers still need the kind of routine defragmentation procedures that older computers called for? Read on to learn about fragmentation and what modern operating systems and file systems do to minimize performance impacts. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Ubuntu 12.10 Nvidia GT555M Bumblebee

    - by herczigem
    I have laptop with Nvidia GT 555M video card. System Ubuntu 12.10, kernel Linux 3.5.0-17-generic step what i do: sudo add-apt-repository ppa:bumblebee/stable sudo add-apt-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install bumblebee bumblebee-nvidia restart system optirun glxgears This message give me: Cannot access secondary GPU - error: Could not load GPU driver Aborting because fallback start is disabled. Open sudo gedit /etc/bumblebee/bumblebee.conf and change Driver= to Driver=nvidia and KernelDriver=nvidia-current to KernelDriver=nvidia. Restart the system and run optirun glxgears. This message gives me: The Bumblebee daemon has not been started yet or the socket path /var/run/bumblebee.socket was incorrect. Could not connect to bumblebee daemon - is it running? Anybody have idea?!

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  • What are some easy techniques to scan books for new information?

    - by aditya menon
    I find it irresistible to keep purchasing cheap programming and technical e-books in fields such as Drupal, PHP, etc., and also compulsively download free material made available such as those from Microsoft's developer blog... The main problem with the large library I've developed is that there are many chapters (especially the first few) in these books packed with information I already know, but with helpful tidbits hidden in between. The logical step would be to skip those chapters and read the ones I don't seem to know anything about, but I'm afraid I may lose out on really important information this way. But naturally it is tedious to have to read about variables, functions and objects all over again when you are trying to know more about the Registry pattern, for example. It's hard to research on the net for this, because my question itself seems vague and difficult to formulate into a single search query. I need people-advice - what do you do in this situation?

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  • Loading files during run time

    - by NDraskovic
    I made a content pipeline extension (using this tutorial) in XNA 4.0 game. I altered some aspects, so it serves my need better, but the basic idea still applies. Now I want to go a step further and enable my game to be changed during run time. The file I am loading trough my content pipeline extension is very simple, it only contains decimal numbers, so I want to enable the user to change that file at will and reload it while the game is running (without recompiling as I had to do so far). This file is a very simplified version of level editor, meaning that it contains rows like: 1 1,5 1,78 -3,6 Here, the first number determines the object that will be drawn to the scene, and the other 3 numbers are coordinates where that object will be placed. So, how can I change the file that contains these numbers so that the game loads it and redraws the scene accordingly? Thanks

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  • How do I verify the ownership of a domain from Namecheap to use Google Apps?

    - by Rook
    I registered a domain with Namecheap.com, and started the Google Apps registration process. After the initial data filling, google apps wishes me to prove the ownership of a domain, and has given me 4 choices: Add a DNS record to your domain's configuration Link to your Google Analytics account Upload an HTML file to your server Add a meta tag to your site's home page What is the differences between these, and how do I (if someone knows perhaps how to do it on Namecheap, it would be even better) complete this step in the process? I would appreciate any advice you might have.

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  • Cook a SOA/BPM Development Environment with Chef in 8 minutes! By Jorge Quilcate

    - by JuergenKress
    After have installed Oracle SOA Suite once and over again, you start to finding out that these are boilerplate tasks and do not generate much value, because this are only the initial step to implement solutions with SOA and BPM. In this post I will show you how to automate these steps using Chef. Chef is a software provisioning tool that enable transform infrastructure as code. The goal is prepare a development environment with Oracle BPM Suite on Windows including the following components installed and configured: Oracle WebLogic Server 10.3.6 Oracle SOA Suite 11.1.1.7 (SOA, BPM and BAM) a BPM Domain with one server with SOA and BPM (Admin Server) and other server with BAM (optional) Read the complete article here. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Technorati Tags: Jorge Quilcate,Chef,SOA,BPM,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Lucid hangs at booting after kernel upgrade

    - by Thomas Deutsch
    This weekend, one of our servers running Lucid has installed some upgrades: libgcrypt11 1.4.4-5ubuntu2.1 linux-firmware 1.34.14 linux-image-2.6.32-41-generic 2.6.32-41.91 linux-libc-dev 2.6.32-41.91 Afterwards, it rebooted since this was a kernel upgrade. Now, it hangs at booting, after /scripts/init-bottom. init-bottom itself should not be the problem, the last line I can see is "done". So the problem has to be shortly after that. http://manpages.ubuntu.com/manpages/hardy/man8/initramfs-tools.8.html tells me, that the next step is procfs and sysfs are moved to the real rootfs and execution is turned over to the init binary which should now be found in the mounted rootfs. But I don't know how and where. The problem exists with older kernels too, and this one here doesn't fix the problem: http://www.tummy.com/journals/entries/jafo_20111003_160440 Anyone an idea?

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  • Fails to boot after upgrade, stuck on winbind package

    - by Praetorian
    I started the upgrade from 11.04 to 11.10 last night. Once it got the installing packages part I left the computer unattended the rest of the night. When I checked it this morning the screen was blank and I couldn't get it to turn on. So I cycled power, and now I get the "Ubuntu 11.10" screen with the dots underneath, but then it gets to a blank screen and nothing more. I can get to the command line in recovery mode; here's a list of the things I've tried so far sudo apt-get update - the very first repository it checked sat at 0% for a long time (network cable is plugged in), so I cancelled with Ctrl+C Thought it might be a problem with display drivers, so I tried sudo apt-get install nvidia-glx - this gave me an error saying dpkg has been interrupted, manually run sudo dpkg --configure -a sudo dpkg --configure -a this installed / updated a bunch of stuff but got stuck at Starting Winbind daemon winbind Restarted and tried sudo dpkg --configure -a again but it gets stuck at same Windbind step What else can I do to fix this problem?

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  • "bad mirror archive" : What should I put as the "mirror of ubuntu archive" on installation of ubuntu?

    - by rockit
    I'm trying to set up ubuntu from my old macintosh laptop, but when it asks me to put in the "mirror of ubuntu archive" I run into problems. For the mirror, I put in mirror.anl.gov for the ubuntu archive mirror directory, i put in pub/ubuntu/ Then I leave the http proxy blank and hit "continue" It then tries to "download release files", which starts at 0%, and eventually jumps straight to 100% and then it presents me with an error of "bad mirror archive". Any advice? I never set up ubuntu before, and I'm really struggling with this step.

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  • Run Oracle E-Business Suite Period Close Diagnostic

    - by Get Proactive Customer Adoption Team
    Untitled Document Be Proactive & Save Time—Use the Period Close Diagnostic During the Month Have you ever closed your books at the end of the month and, due to problems with your Oracle E-Business Suite Period Close, you found yourself working all night or all weekend to resolve your issues? You can avoid issues by running the Oracle E-Business Suite Period Close Diagnostics throughout the month, prior to closing Oracle Financial Assets, General Ledger, Payables, and/or Receivables. You can identify issues that will interfere with your period close early, preventing last minute fire drills. Correct your errors or, if you need Oracle Support’s assistance, attach the output to a service request for faster resolution by the support engineer. Oracle E-Business Suite Diagnostics are included in your Oracle Premier Support agreement at no extra charge. They are proactive, easy to use, tools provided by Oracle Support to ease the gathering and analyzing of information from your E-Business Suite, specific to an existing issue or setup. Formatted output displays the information gathered, the findings of the analysis, and the appropriate actions to take if necessary. These tools are designed for both the functional and technical user, providing no EBS administration features, so you can safely assign this responsibility to users who are not administrators. A good place to start with the Support Diagnostics is the install patch Note 167000.1. Everything you need is in this patch and you install it on top of your E-Business Suite. If you are on EBS 12.0.6 or below, Oracle delivers the diagnostic tests in a standard Oracle patch and you apply it using the adpatch utility. If you are on EBS release 12.1.1 or above, your diagnostics are already there. Oracle E-Business Suite Diagnostics: Prevent Issues—resolving configuration and data issues that would cause processes to fail Identify Issues Quickly—resolving problems without the need to contact Oracle Support Reduce Resolution Time—minimizing the time spent to resolve an issue by increasing support engineer efficiency In the example below, you will see how to run the EBS Period Close Diagnostic step-by-step using an SQLGL Period Closing Activity Test. This allows you to check throughout the month to identify and resolve any issue that might prevent closing the period in the General Ledger on schedule.   Click the Select Application button. Select your Application. In this example, we will use the Period Close test. Scroll down to Period Close Place a check mark in the Period Closing box in the Select column. Click the Execute button at the bottom of the page Input the parameters. Click the Submit button Click the Refresh button, until the Status of the test changes from “In Progress” to “Completed” Click the icon under, View Report to view the test results   The report will complete successfully or show completed with errors. The report will show where the error is located, what the error is, and what action(s) to take for resolution. Remember, if you need to work with Oracle Support to resolve your issue, attach the report to your Service Request so the engineer can start working the issue. Completed with errors Completed successfully with no errors If you have questions, please ask in the E-Business Suite Category’s Diagnostic Tools Community. You may find the answer waiting for you in a prior community discussion or in one of the resources posted by an Oracle Support moderator. Oracle’s Period Close Diagnostic, and the other E-Business Suite Diagnostics, save you time and help keep you on schedule. If you run the Period Close Diagnostic throughout the month, you can identify issues to resolve and get help, if needed. When opening a Service Request, attaching the output from the diagnostic report, speeds resolution. With the issues resolved ahead of time, your Period Close should complete without errors. Avoiding the unexpected, helps to close your books on time and without late nights or working through your weekend. Recommended Reads E-Business Suite Diagnostics Period / Year End Close [ID 402237.1] lists all of the Closing Period Diagnostic Tests. I highly recommend that customers execute these tests prior to closing a period. The period closing tests listed in this document help you identify known issues that prevent a successful period close. Use these tests prior to closing a period. To learn about all the available EBS Diagnostics, please review the E-Business Suite Diagnostics Overview [ID 342459.1].

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  • Fixed timestep and interpolation question

    - by Eric
    I'm following Glenn Fiedlers excellent Fix Your Timestep! tutorial to step my 2D game. The problem I'm facing is in the interpolation phase in the end. My game has a Tween-function which lets me tween properties of my game entites. Properties such as scale, shear, position, color, rotation etc. Im curious of how I'd interpolate these values, since there's a lot of them. My first thought is to keep a previous value of every property (colorPrev, scalePrev etc.), and interpolate between those. Is this the correct method? To interpolate my characters I use their velocity; renderPostion = position + (velocity * interpolation), but I cannot apply that to color for example. So what is the desired method to interpolate various properties or a entity? Is there any rule of thumb to use?

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  • Polite busy-waiting with WRPAUSE on SPARC

    - by Dave
    Unbounded busy-waiting is an poor idea for user-space code, so we typically use spin-then-block strategies when, say, waiting for a lock to be released or some other event. If we're going to spin, even briefly, then we'd prefer to do so in a manner that minimizes performance degradation for other sibling logical processors ("strands") that share compute resources. We want to spin politely and refrain from impeding the progress and performance of other threads — ostensibly doing useful work and making progress — that run on the same core. On a SPARC T4, for instance, 8 strands will share a core, and that core has its own L1 cache and 2 pipelines. On x86 we have the PAUSE instruction, which, naively, can be thought of as a hardware "yield" operator which temporarily surrenders compute resources to threads on sibling strands. Of course this helps avoid intra-core performance interference. On the SPARC T2 our preferred busy-waiting idiom was "RD %CCR,%G0" which is a high-latency no-nop. The T4 provides a dedicated and extremely useful WRPAUSE instruction. The processor architecture manuals are the authoritative source, but briefly, WRPAUSE writes a cycle count into the the PAUSE register, which is ASR27. Barring interrupts, the processor then delays for the requested period. There's no need for the operating system to save the PAUSE register over context switches as it always resets to 0 on traps. Digressing briefly, if you use unbounded spinning then ultimately the kernel will preempt and deschedule your thread if there are other ready threads than are starving. But by using a spin-then-block strategy we can allow other ready threads to run without resorting to involuntary time-slicing, which operates on a long-ish time scale. Generally, that makes your application more responsive. In addition, by blocking voluntarily we give the operating system far more latitude regarding power management. Finally, I should note that while we have OS-level facilities like sched_yield() at our disposal, yielding almost never does what you'd want or naively expect. Returning to WRPAUSE, it's natural to ask how well it works. To help answer that question I wrote a very simple C/pthreads benchmark that launches 8 concurrent threads and binds those threads to processors 0..7. The processors are numbered geographically on the T4, so those threads will all be running on just one core. Unlike the SPARC T2, where logical CPUs 0,1,2 and 3 were assigned to the first pipeline, and CPUs 4,5,6 and 7 were assigned to the 2nd, there's no fixed mapping between CPUs and pipelines in the T4. And in some circumstances when the other 7 logical processors are idling quietly, it's possible for the remaining logical processor to leverage both pipelines. Some number T of the threads will iterate in a tight loop advancing a simple Marsaglia xor-shift pseudo-random number generator. T is a command-line argument. The main thread loops, reporting the aggregate number of PRNG steps performed collectively by those T threads in the last 10 second measurement interval. The other threads (there are 8-T of these) run in a loop busy-waiting concurrently with the T threads. We vary T between 1 and 8 threads, and report on various busy-waiting idioms. The values in the table are the aggregate number of PRNG steps completed by the set of T threads. The unit is millions of iterations per 10 seconds. For the "PRNG step" busy-waiting mode, the busy-waiting threads execute exactly the same code as the T worker threads. We can easily compute the average rate of progress for individual worker threads by dividing the aggregate score by the number of worker threads T. I should note that the PRNG steps are extremely cycle-heavy and access almost no memory, so arguably this microbenchmark is not as representative of "normal" code as it could be. And for the purposes of comparison I included a row in the table that reflects a waiting policy where the waiting threads call poll(NULL,0,1000) and block in the kernel. Obviously this isn't busy-waiting, but the data is interesting for reference. _table { border:2px black dotted; margin: auto; width: auto; } _tr { border: 2px red dashed; } _td { border: 1px green solid; } _table { border:2px black dotted; margin: auto; width: auto; } _tr { border: 2px red dashed; } td { background-color : #E0E0E0 ; text-align : right ; } th { text-align : left ; } td { background-color : #E0E0E0 ; text-align : right ; } th { text-align : left ; } Aggregate progress T = #worker threads Wait Mechanism for 8-T threadsT=1T=2T=3T=4T=5T=6T=7T=8 Park thread in poll() 32653347334833483348334833483348 no-op 415 831 124316482060249729303349 RD %ccr,%g0 "pause" 14262429269228623013316232553349 PRNG step 412 829 124616702092251029303348 WRPause(8000) 32443361333133483349334833483348 WRPause(4000) 32153308331533223347334833473348 WRPause(1000) 30853199322432513310334833483348 WRPause(500) 29173070315032223270330933483348 WRPause(250) 26942864294930773205338833483348 WRPause(100) 21552469262227902911321433303348

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  • How to boot load the kernel using EFI stub (efistub) loader?

    - by Pro Backup
    I have Ubuntu 14.04 running in UEFI mode as only operating system, no dual-boot here. The kernel version is 3.13.0-24-generic. There is an EFI partition. In this case the EFI partition is not at the default /dev/sda1 but at /dev/sda3 because I did actually convert BIOS mode to EFI mode. I have used the grub-efi-amd64 package, though that actually loads GRUB boot menu from UEFI firmware boot menu (UEFI boot loads \EFI\ubuntu\grubx64.efi). I want to skip that double boot menu loading step, and boot faster, directly from UEFI into the kernel. The Ubuntu kernels since 12.10 have "Kernel EFI stub loader" feature. I know I do need to copy the Ubuntu kernel to the EFI partition (possibly rename) and create an entry in UEFI boot menu (for instance using efibootmgr). Which exact terminal commands are necessary to do this?

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  • Will small random dynamic snippets break caching

    - by Saif Bechan
    I am busy writing a WordPress plugin. Now most users have cache plugins installed, they cache the pages. I know also some webservers as nginx have php caching and whatnot. There are also things like memcached. Now I have to admit I do not know exactly how they work, if anyone have some good links on how they work I would be glad. Some links where it's explained simple, not to technical. Now the question. My plugin displays different statistics on posts, they are always different, will this break the caching of the page. To take is a step further, sometimes the statistics of the post needs updating, and there is a small javascript snippet added to the page. Now will these two action result in the page not caching, or am I ok.

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  • Free or Low Cost Web Hosting for Small Website [duplicate]

    - by etangins
    This question already has an answer here: How to find web hosting that meets my requirements? 5 answers I have a small website (between 2000 and 10000) page-views a day. I'm looking for a free or low cost web host. I tried 50webs.com but their server breaks down. So as not to cause debate, I am also just looking for links to good information sources for web hosting if just finding a good web host is too general. I currently only use HTML, CSS, and JavaScript though I'm considering learning PhP and other more advanced languages to step up my game.

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  • Configuring Eclipse Xubuntu 12.04

    - by kyng
    Just installed Eclipse 3.7.1 on my xubuntu 12.04. I used to have eclipse installed on my 10.04. You could choose new java project, java source files etc. but this version doesn't have these options. If i make a .java file, it's just plane text, no highlighting and no chance to compile. I have installed eclipse-jdt. I looked https://help.ubuntu.com/community/EclipseIDE this manual. It tells to modify /etc/eclipse/java_home file but there is no such file on my system, just eclipse.ini. Am i missing a step here or have i encountered some sort of a bug?

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  • How do I get the source code from a Google Code game project?

    - by BluFire
    I'm trying to get the Hedgewars source code. When I went to the downloads tab, it doesn't specify which is the actual game. I tried downloading it using the SVN Checkout on Tortoise, but it seems like it doesn't work on the browse section of Source. (Hgproject_filesAndroid_buildSDL-android-project) I then proceeded to the wiki but I got stuck at step two because I don't know anything about Mercurial. Some other things I don't know from the wiki is "FreePascal" "Android NDK" and "Tar" files. They are new to me so I am really confused. So my question is, how can I download the source code from Hedge Wars for Android without having to browse the source code inside the source tab?

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  • Connectify Dispatch: Link All Your Network Connections into a Super Pipeline

    - by Jason Fitzpatrick
    Connectify Dispatch is a network management tool that takes all the connections around you–Ethernet, Wi-Fi nodes, even 3G/4G cellular connections–and combines them into one giant data pipeline. At its most simple, Connectify Dispatch takes all the network inputs available to your computer (be those connections hard-line Ethernet, Wi-Fi nodes, or cellular connections) and merges the separate data connections seamlessly into one master connection. If any of the connections should falter (like your 3G reception goes out), Connectify automatically shifts the data to other available networks without any interruption. In addition you can specify which network Connectify should favor with connection prioritization; perfect for using your cellular connection without breaking through your data cap for the month right away. Hit up the link below to read more about Connectify Dispatch and the companion app Connectify Hotspot. Connectify Dispatch Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Unity is using something that looks like Emerald instead of the correct theme (like Metacity)

    - by Scott Severance
    I just upgraded my netbook thus: Lucid - Maverick - Natty. (I skipped Maverick other than as an upgrade step due to issues with Unity.) Now, I seem to be stuck with something that looks like Emerald but apparently isn't (see note below). Compiz is running, as is gtk-window-decorator, but my title bars aren't following Ubuntu's theme. I was using the Ambiance theme with no problems until the upgrade to Natty. Here's a screenshot: How can I get the default theme? Note: I never installed Emerald, and as far as I can tell it isn't installed. There's no running process containing the string emerald. So I'm not sure where gtk-window-decorator is getting its configuration from.

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  • Is there a good book to grok C++?

    - by Paperflyer
    This question got me thinking. I would say I am a pretty experienced C++ programmer. I use it a lot at work, I had some courses on it at the university, I can understand most C++ code I find out there without problems. Other languages you can pretty much learn by using them. But every time I use a new C++ library or check out some new C++ code by someone I did not know before, I discover a new set of idioms C++ has to offer. Basically, this has lead me to believe that there is a lot of stuff in C++ that might be worth knowing but that is not easily discoverable. So, is there a good book for a somewhat experienced C++ programmer to step up the game? You know, to kind of 'get' that language the way you can 'get' Ruby or Objective-C, where everything just suddenly makes sense and you start instinctively knowing 'that C++ way of thing'?

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  • How to Access Your Router If You Forget the Password

    - by Chris Hoffman
    Routers protect their web interfaces, where you can configure their networking, parental control, and port forwarding settings, with a username and password. These default passwords can be changed to protect the router’s settings. If you’ve forgotten a router’s password – or if you acquired a used router and don’t know its password – there’s a way to reset the password. You may also be able to forward ports without knowing the password. Image Credit: tnarik on Flickr How to Access Your Router If You Forget the Password Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor

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  • OM: Effective Troubleshooting Techniques to Debug Order Import

    - by ChristineS
    There is a new document available to help you debug Order Import in Order Management:  Effective Troubleshooting Techniques to Debug Order Import Issues (Doc ID 1558196.1) The white paper addresses debugging from a technical perspective. This approach is to assist users in understanding the actual issue, as well as help them in the early resolution of any order import issue. It will walk you through several cases, with supporting debug logs / trace files taken for each case. Educating you along the way for what debug logs / trace files should be gathered, as trace files are not always needed.  It will also walk you through the supporting documents so you will know what to look for in your case. Please refer to this note the next time you have an Order Import error. Or you could step through it now, so you are informed the next time you encounter an Order Import error.  Happy debugging!

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  • Most efficient way to implement delta time

    - by Starkers
    Here's one way to implement delta time: /// init /// var duration = 5000, currentTime = Date.now(); // and create cube, scene, camera ect ////// function animate() { /// determine delta /// var now = Date.now(), deltat = now - currentTime, currentTime = now, scalar = deltat / duration, angle = (Math.PI * 2) * scalar; ////// /// animate /// cube.rotation.y += angle; ////// /// update /// requestAnimationFrame(render); ////// } Could someone confirm I know how it works? Here what I think is going on: Firstly, we set duration at 5000, which how long the loop will take to complete in an ideal world. With a computer that is slow/busy, let's say the animation loop takes twice as long as it should, so 10000: When this happens, the scalar is set to 2.0: scalar = deltat / duration scalar = 10000 / 5000 scalar = 2.0 We now times all animation by twice as much: angle = (Math.PI * 2) * scalar; angle = (Math.PI * 2) * 2.0; angle = (Math.PI * 4) // which is 2 rotations When we do this, the cube rotation will appear to 'jump', but this is good because the animation remains real-time. With a computer that is going too quickly, let's say the animation loop takes half as long as it should, so 2500: When this happens, the scalar is set to 0.5: scalar = deltat / duration scalar = 2500 / 5000 scalar = 0.5 We now times all animation by a half: angle = (Math.PI * 2) * scalar; angle = (Math.PI * 2) * 0.5; angle = (Math.PI * 1) // which is half a rotation When we do this, the cube won't jump at all, and the animation remains real time, and doesn't speed up. However, would I be right in thinking this doesn't alter how hard the computer is working? I mean it still goes through the loop as fast as it can, and it still has render the whole scene, just with different smaller angles! So this a bad way to implement delta time, right? Now let's pretend the computer is taking exactly as long as it should, so 5000: When this happens, the scalar is set to 1.0: angle = (Math.PI * 2) * scalar; angle = (Math.PI * 2) * 1; angle = (Math.PI * 2) // which is 1 rotation When we do this, everything is timsed by 1, so nothing is changed. We'd get the same result if we weren't using delta time at all! My questions are as follows Mostly importantly, have I got the right end of the stick here? How do we know to set the duration to 5000 ? Or can it be any number? I'm a bit vague about the "computer going too quickly". Is there a way loop less often rather than reduce the animation steps? Seems like a better idea. Using this method, do all of our animations need to be timesed by the scalar? Do we have to hunt down every last one and times it? Is this the best way to implement delta time? I think not, due to the fact the computer can go nuts and all we do is divide each animation step and because we need to hunt down every step and times it by the scalar. Not a very nice DSL, as it were. So what is the best way to implement delta time? Below is one way that I do not really get but may be a better way to implement delta time. Could someone explain please? // Globals INV_MAX_FPS = 1 / 60; frameDelta = 0; clock = new THREE.Clock(); // In the animation loop (the requestAnimationFrame callback)… frameDelta += clock.getDelta(); // API: "Get the seconds passed since the last call to this method." while (frameDelta >= INV_MAX_FPS) { update(INV_MAX_FPS); // calculate physics frameDelta -= INV_MAX_FPS; } How I think this works: Firstly we set INV_MAX_FPS to 0.01666666666 How we will use this number number does not jump out at me. We then intialize a frameDelta which stores how long the last loop took to run. Come the first loop frameDelta is not greater than INV_MAX_FPS so the loop is not run (0 = 0.01666666666). So nothing happens. Now I really don't know what would cause this to happen, but let's pretend that the loop we just went through took 2 seconds to complete: We set frameDelta to 2: frameDelta += clock.getDelta(); frameDelta += 2.00 Now we run an animation thanks to update(0.01666666666). Again what is relevance of 0.01666666666?? And then we take away 0.01666666666 from the frameDelta: frameDelta -= INV_MAX_FPS; frameDelta = frameDelta - INV_MAX_FPS; frameDelta = 2 - 0.01666666666 frameDelta = 1.98333333334 So let's go into the second loop. Let's say it took 2(? Why not 2? Or 12? I am a bit confused): frameDelta += clock.getDelta(); frameDelta = frameDelta + clock.getDelta(); frameDelta = 1.98333333334 + 2 frameDelta = 3.98333333334 This time we enter the while loop because 3.98333333334 = 0.01666666666 We run update We take away 0.01666666666 from frameDelta again: frameDelta -= INV_MAX_FPS; frameDelta = frameDelta - INV_MAX_FPS; frameDelta = 3.98333333334 - 0.01666666666 frameDelta = 3.96666666668 Now let's pretend the loop is super quick and runs in just 0.1 seconds and continues to do this. (Because the computer isn't busy any more). Basically, the update function will be run, and every loop we take away 0.01666666666 from the frameDelta untill the frameDelta is less than 0.01666666666. And then nothing happens until the computer runs slowly again? Could someone shed some light please? Does the update() update the scalar or something like that and we still have to times everything by the scalar like in the first example?

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  • Custom Silent HTPC Uses Entire Case as a Heatsink

    - by Jason Fitzpatrick
    This silent media center PC dissipates heat in a rather clever way; the entire back of the case is one giant heatsink. Courtesy of computer enthusiast and tinker DeFex, the build isn’t just silent but quite eye catching too. He used a combination of one massive heatsink, custom brackets, acrylic, and bicycle spokes to create a sleek case that looks as much like a computer-inspired work of art as it does a media center computer. Hit up the link below to check out the build gallery and see how he mated the CPU to the heatsink-body with a custom milled aluminum bridge. Heatsink HTPC [via Hack A Day] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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