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  • File Hierarchy system with a web application logic question: List searching

    - by molleman
    I need to search through a list of folders that could have more folders inside it, and add a new folder depending what folder is its parent.(the path is stored as a String for eg = "root/MyCom/home/") Then i fill in a field with a new folder name and add it to the final folder(eg "home/"). Below as you can see , I can navigate to the right location and add the new folder to a current folder, My trouble is that i cannot ensure that currentFolder element is placed back in the list it came from how could i add a folder to a list of folders, that could be within a list of folders,that could be within a list of folders and endless more? YFUser user = (YFUser)getSession().getAttribute(SESSION_USER); Folder newFolder = new Folder(); newFolder.setFolderName(foldername); // this is the path string (root/MyCom/home/) split in the different folder names String folderNames[] = folderLocationString.split("/"); int folderNamesLength = folderNames.length; Folder root = user.getRoot(); Folder currentFolder = root; for(int i=0;i<=folderNamesLength; i++){ // because root is folderNames[i] String folderName = folderNames[i++]; int currentFolderSize = currentFolder.getChildren.getSize(); for(int o=1; o<= currentFolderSize ; o++){ if(currentFolder.getChildren().get(o) instanceof Folder){ if(folderName.equals(currentFolder.getChildren().get(o).getFolderName())){ currentFolder = currentFolder.getChildren().get(o); if (i == counter){ //now i am inside the correct folder and i add it to the list of folders within it //the trouble is knowing how to re add this changed folder back to the list before it currentFolder.getChildren.add(newFolder); } } } } }

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  • Appending Integer array elements in Java

    - by Neville
    I have an array, say int a[]={2,0,1,0,1,1,0,2,1,1,1,0,1,0,1}; I need to append each of the 5 neighboring elements and assign them to a new array b with length=(a.length/5); and i want to append the 5 neighboring elements so that I have: int b[]={20101,10211,10101}; I need to do this for various length arrays, in most cases with length of a being greater than 15. Any help would be greatly appreciated, I'm programming in Java. Thanks in advance.

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  • How do I perform this MutliArray setup in Java?

    - by Andy Barlow
    I come from a PHP background and I'm just getting my teeth into some Java. I was wondering how I could implement the following in Java as simply as possible, just echoing the results to a terminal via the usual "System.out.print()" method. <?php $Results[0]['title'] = "No Country for Old Men"; $Results[0]['run_time'] = "122 mins"; $Results[0]['cert'] = "15"; $Results[1]['title'] = "Old School"; $Results[1]['run_time'] = "88 mins"; $Results[1]['cert'] = "18"; // Will basically show the above in order. foreach($Results as value) { echo $Results[$value]['title']; echo $Results[$value]['run_time']; echo $Results[$value]['cert']; } // Lets add some more as I need to do this in Java too $Results[2]['title'] = "Saving Private Ryan"; $Results[2]['run_time'] = "153 mins"; $Results[2]['cert'] = "15"; // Lets remove the first one as an example of another need $Results[0] = null; ?> I hear there are "list iterators" or something that are really good for rolling through data like this. Perhaps it could be implemented with that? A fully working .java file would be most handy in this instance, including how to add and remove items from the array like the above. P.S. I do plan on using this for an Android App in the distant future, so, hopefully it should all work on Android fine too, although, I imagine this sort of thing works on anything Java related :).

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  • android : customer List Adatper + ArrayList

    - by Ram
    Team, Could you please help me debug the issue? ActivityAdapter activityAdapter = new ActivityAdapter(this,activityList); Log.d("list", "List Display - 1"); setListAdapter( activityAdapter ); Log.d("List", "list done"); It's throwing exception at the time of setListAdapter, 05-01 16:59:15.996: WARN/dalvikvm(251): threadid=3: thread exiting with uncaught exception (group=0x4001b188) 05-01 16:59:15.996: ERROR/AndroidRuntime(251): Uncaught handler: thread main exiting due to uncaught exception 05-01 16:59:16.204: ERROR/AndroidRuntime(251): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.antennasoftware.xml/com.antennasoftware.xml.XMLParsing}: java.lang.RuntimeException: Your content must have a ListView whose id attribute is 'android.R.id.list' 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2454) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2470) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread.access$2200(ActivityThread.java:119) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1821) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.os.Handler.dispatchMessage(Handler.java:99) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.os.Looper.loop(Looper.java:123) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread.main(ActivityThread.java:4310) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at java.lang.reflect.Method.invokeNative(Native Method) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at java.lang.reflect.Method.invoke(Method.java:521) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at dalvik.system.NativeStart.main(Native Method) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): Caused by: java.lang.RuntimeException: Your content must have a ListView whose id attribute is 'android.R.id.list' 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ListActivity.onContentChanged(ListActivity.java:236) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:201) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.Activity.setContentView(Activity.java:1622) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at com.antennasoftware.xml.XMLParsing.onCreate(XMLParsing.java:36) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2417) 05-01 16:59:16.204: ERROR/AndroidRuntime(251): ... 11 more Thanks in advance

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  • VB.NET - Find a Substring in an ArrayList, StringCollection or List(Of String)

    - by CJM
    I've got some code that creates a list of AD groups that the user is a member of, with the intention of saying 'if user is a member of GroupX then allow admin access, if not allow basic access'. I was using a StringCollection to store this list of Groups, and intended to use the Contains method to test for membership of my admin group, but the problem is that this method only compares the full string - but my AD groups values are formatted as cn=GroupX, etc.... I want to be easily able to determine if a particular substring (i.e. 'GroupX') appears in the list of groups. I could always iterate through the groups check each for a substring representing my AD group name, but I'm more interested in finding out if there is a 'better' way. Clearly there are a number of repositories for the list of Groups, and it appears that Generics (List(Of String)) are more commonly preferred (which I may well implement anyway) but there is no in-built means of checking for a substring using this method either. Any suggestions? Or should I just iterated through the list of groups?

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  • Java, searching within a list of objects?

    - by Rick
    I'm a bit lost on the way to make this happen the fastest. I have a large list of objects that have basic variable attributes (with getters / setters) and I need to do a search in this list to find the objects within the list that match a given parameter I have found how to do a regular list search but I need to, for example search for the value of the result of doing a call getName() for each object in the list and get objects that have a result that matches my input. Something like below where the third argument is the result of the method call and the second is what I am trying to find. int index = Collections.binarySearch(myList, "value", getName()); Any advice is appreciated

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  • return ArrayList from spring controller for ajax call and render in second dropdown

    - by user1708125
    I've a spring bean with 3 Maps all of which are to be populated incrementally. First map is an item category list, second map is a product list and third map is a hobby for item type list All the maps are mapped to and on the JSP. When the page is loaded only the first map is populated on the onchange event of first map, I need to populate the second map in the bean and similarly on the onchange event of second map, I need to populate the third map in the bean. Is there a way to do this using Ajax?? I need some code samples to how to render JSON response in second and third dropdown. Clarification: @Donal: I have a simple JSP page with 3 dropdowns corresponding to 3 maps stored in my commandBean. So when the page loads for the first time only the first map and hence the first dropdown is populated. Now whenever the user selects anything out of the first dropdown, I need to send the same commandbean back with the values of the first dropdown and get the values for the second map and hence the second dropdown and so forth for the 3rd dropdown as well. For each dropdown I 've got 3 maps and 3 variables for storing the selected values. Now I want to understand if this is possible using Ajax. I hope this clarifies whatever you need to know. Thanx

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  • Using java to create a logistic model - arrays and properties

    - by Oliver Burdekin
    I'm currently trying to create a java model that will solve a problem we have. On a voluntary expedition each week we have some people leaving and some new people arriving. Accommodation is in tents. The tents sleep different numbers of people and certain rules apply. Males and females cannot be mixed and volunteers can be one of four types - school children/ research assistants/ scientific staff/ school teachers So types of volunteer and sexes cannot be mixed. Each week the manager spends hours trying to work this out so I've offered to make this model to keep my coding skills up. At present I'm working with arrays. Each tent is a 2D array [4][x] where x is the number of people it sleeps (each person sleeping there has 4 attributes). Each person is a 1D array with 4 attributes [4]. The idea is to check where people can go, cause the minimum movement for people staying on and solve this logistic problem. Does anyone have any better suggestions as to how to solve this? At present I'm finding it necessary to write a lot of code setting up and querying arrays. Any help is appreciated.

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  • Why I get UnsupportedOperationException when trying to remove from the List?

    - by Pentium10
    I have this code: public static String SelectRandomFromTemplate(String template,int count) { String[] split = template.split("|"); List<String> list=Arrays.asList(split); Random r = new Random(); while (list.size()>count) { list.remove(r.nextInt(list.size())); } return StringUtils.join(list, ", "); } I get this: 06-03 15:05:29.614: ERROR/AndroidRuntime(7737): java.lang.UnsupportedOperationException 06-03 15:05:29.614: ERROR/AndroidRuntime(7737): at java.util.AbstractList.remove(AbstractList.java:645) How would be this the correct way? Java.15

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  • Multiple Rectangle Generation

    - by user1610541
    In my code i wrote a method that creates a rectangle at mouseX, mouseY. but all it does is update the position of that rectangle so it follows the mouse, i want it to create a new one at the mouse every time the method runs, can someone please help? this is my method public void drawParticle(float x, float y){ g.drawRect(x, y, 4, 4); } The main class Control call the drawParticle method; import java.awt.Point; import java.awt.geom.Point2D; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; public class Control extends BasicGameState { public static final int ID = 1; public Methods m = new Methods(); public Graphics g = new Graphics(); int mouseX; int mouseY; public void init(GameContainer container, StateBasedGame game) throws SlickException{ } public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException { m.drawParticle(mouseX, mouseY); } public void update(GameContainer container, StateBasedGame game, int delta) { } public void mousePressed(int button, int x, int y) { mouseX = x; mouseY = y; } public int getID() { return ID; } } Thanks - Shamus

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  • Deleting the first occurrence of a target in aList [closed]

    - by Bandz Jooz
    /** Replaces each occurrence of oldItem in aList with newItem */ public static void replace(List<Student> aList, Student oldItemStudent newItem) { int index = aList.indexOf(oldItem); while(index != -1){ aList.set(index, newItem); index = aList.indexOf(oldItem); } /** Deletes the first occurrence of target in aList */ public static void delete(List<Student> aList, Student target){ Object o = //stuck here, dont know how to set up boolean stuff } } I figured out how to do the first method by looking up Java documentation, however I can't figure out how to finish my code for the second method even though I looked up the documentation which states: boolean remove(Object o) Removes the first occurrence of the specified element from this list, if it is present.

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  • Finding the specific type held in an ArrayList<Object> (ie. Object = String, etc.)

    - by Christopher Griffith
    Say I have an ArrayList that I have cast to an ArrayList of objects. I know that all the objects that were in the ArrayList I cast were of the same type, but not what the type was. Now, if the ArrayList is not empty, I could take one of the objects in it and use the instanceof operator to learn what the actual type is. But what of the case where the ArrayList is empty? How do I determine what type Object actually is then? Is it possible?

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  • Adding objects to the environment at timed intervals

    - by david
    I am using an ArrayList to handle objects and at each interval of 120 frames, I am adding a new object of the same type at a random location along the z-axis of 60. The problem is, it doesn't add just 1. It depends on how many are in the list. If I kill the Fox before the time interval when one is supposed to spawn comes, then no Fox will be spawned. If I don't kill any foxes, it grows exponentially. I only want one Fox to be added every 120 frames. This problem never happened before when I created new ones and added them to the environment. Any insights? Here is my code: /**** FOX CLASS ****/ import env3d.EnvObject; import java.util.ArrayList; public class Fox extends Creature { private int frame = 0; public Fox(double x, double y, double z) { super(x, y, z); // Must use the mutator as the fields have private access // in the parent class setTexture("models/fox/fox.png"); setModel("models/fox/fox.obj"); setScale(1.4); } public void move(ArrayList<Creature> creatures, ArrayList<Creature> dead_creatures, ArrayList<Creature> new_creatures) { frame++; setX(getX()-0.2); setRotateY(270); if (frame > 120) { Fox f = new Fox(60, 1, (int)(Math.random()*28)+1); new_creatures.add(f); frame = 0; } for (Creature c : creatures) { if (this.distance(c) < this.getScale()+c.getScale() && c instanceof Tux) { dead_creatures.add(c); } } for (Creature c : creatures) { if (c.getX() < 1 && c instanceof Fox) { dead_creatures.add(c); } } } } import env3d.Env; import java.util.ArrayList; import org.lwjgl.input.Keyboard; /** * A predator and prey simulation. Fox is the predator and Tux is the prey. */ public class Game { private Env env; private boolean finished; private ArrayList<Creature> creatures; private KingTux king; private Snowball ball; private int tuxcounter; private int kills; /** * Constructor for the Game class. It sets up the foxes and tuxes. */ public Game() { // we use a separate ArrayList to keep track of each animal. // our room is 50 x 50. creatures = new ArrayList<Creature>(); for (int i = 0; i < 10; i++) { creatures.add(new Tux((int)(Math.random()*10)+1, 1, (int)(Math.random()*28)+1)); } for (int i = 0; i < 1; i++) { creatures.add(new Fox(60, 1, (int)(Math.random()*28)+1)); } king = new KingTux(25, 1, 35); ball = new Snowball(-400, -400, -400); } /** * Play the game */ public void play() { finished = false; // Create the new environment. Must be done in the same // method as the game loop env = new Env(); // Make the room 50 x 50. env.setRoom(new Room()); // Add all the animals into to the environment for display for (Creature c : creatures) { env.addObject(c); } for (Creature c : creatures) { if (c instanceof Tux) { tuxcounter++; } } env.addObject(king); env.addObject(ball); // Sets up the camera env.setCameraXYZ(30, 50, 55); env.setCameraPitch(-63); // Turn off the default controls env.setDefaultControl(false); // A list to keep track of dead tuxes. ArrayList<Creature> dead_creatures = new ArrayList<Creature>(); ArrayList<Creature> new_creatures = new ArrayList<Creature>(); // The main game loop while (!finished) { if (env.getKey() == 1 || tuxcounter == 0) { finished = true; } env.setDisplayStr("Tuxes: " + tuxcounter, 15, 0); env.setDisplayStr("Kills: " + kills, 140, 0); processInput(); ball.move(); king.check(); // Move each fox and tux. for (Creature c : creatures) { c.move(creatures, dead_creatures, new_creatures); } for (Creature c : creatures) { if (c.distance(ball) < c.getScale()+ball.getScale() && c instanceof Fox) { dead_creatures.add(c); ball.setX(-400); ball.setY(-400); ball.setZ(-400); kills++; } } // Clean up of the dead tuxes. for (Creature c : dead_creatures) { if (c instanceof Tux) { tuxcounter--; } env.removeObject(c); creatures.remove(c); } for (Creature c : new_creatures) { creatures.add(c); env.addObject(c); } // we clear the ArrayList for the next loop. We could create a new one // every loop but that would be very inefficient. dead_creatures.clear(); new_creatures.clear(); // Update display env.advanceOneFrame(); } // Just a little clean up env.exit(); } private void processInput() { int keyDown = env.getKeyDown(); int key = env.getKey(); if (keyDown == 203) { king.setX(king.getX()-1); } else if (keyDown == 205) { king.setX(king.getX()+1); } if (ball.getX() <= -400 && key == Keyboard.KEY_S) { ball.setX(king.getX()); ball.setY(king.getY()); ball.setZ(king.getZ()); } } /** * Main method to launch the program. */ public static void main(String args[]) { (new Game()).play(); } } /**** CREATURE CLASS ****/ /* (Parent class to Tux, Fox, and KingTux) */ import env3d.EnvObject; import java.util.ArrayList; abstract public class Creature extends EnvObject { private int frame; private double rand; /** * Constructor for objects of class Creature */ public Creature(double x, double y, double z) { setX(x); setY(y); setZ(z); setScale(1); rand = Math.random(); } private void randomGenerator() { rand = Math.random(); } public void move(ArrayList<Creature> creatures, ArrayList<Creature> dead_creatures, ArrayList<Creature> new_creatures) { frame++; if (frame > 12) { randomGenerator(); frame = 0; } // if (rand < 0.25) { // setX(getX()+0.3); // setRotateY(90); // } else if (rand < 0.5) { // setX(getX()-0.3); // setRotateY(270); // } else if (rand < 0.75) { // setZ(getZ()+0.3); // setRotateY(0); // } else if (rand < 1) { // setZ(getZ()-0.3); // setRotateY(180); // } if (rand < 0.5) { setRotateY(getRotateY()-7); } else if (rand < 1) { setRotateY(getRotateY()+7); } setX(getX()+Math.sin(Math.toRadians(getRotateY()))*0.5); setZ(getZ()+Math.cos(Math.toRadians(getRotateY()))*0.5); if (getX() < getScale()) setX(getScale()); if (getX() > 50-getScale()) setX(50 - getScale()); if (getZ() < getScale()) setZ(getScale()); if (getZ() > 50-getScale()) setZ(50 - getScale()); // The move method now handles collision detection if (this instanceof Fox) { for (Creature c : creatures) { if (c.distance(this) < c.getScale()+this.getScale() && c instanceof Tux) { dead_creatures.add(c); } } } } } The rest of the classes are a bit trivial to this specific problem.

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  • Data extract from website URL

    - by user2522395
    From this below script I am able to extract all links of particular website, But i need to know how I can generate data from extracted links especially like eMail, Phone number if its there Please help how i will modify the existing script and get the result or if you have full sample script please provide me. Private Sub btnGo_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnGo.Click 'url must be in this format: http://www.example.com/ Dim aList As ArrayList = Spider("http://www.qatarliving.com", 1) For Each url As String In aList lstUrls.Items.Add(url) Next End Sub Private Function Spider(ByVal url As String, ByVal depth As Integer) As ArrayList 'aReturn is used to hold the list of urls Dim aReturn As New ArrayList 'aStart is used to hold the new urls to be checked Dim aStart As ArrayList = GrabUrls(url) 'temp array to hold data being passed to new arrays Dim aTemp As ArrayList 'aNew is used to hold new urls before being passed to aStart Dim aNew As New ArrayList 'add the first batch of urls aReturn.AddRange(aStart) 'if depth is 0 then only return 1 page If depth < 1 Then Return aReturn 'loops through the levels of urls For i = 1 To depth 'grabs the urls from each url in aStart For Each tUrl As String In aStart 'grabs the urls and returns non-duplicates aTemp = GrabUrls(tUrl, aReturn, aNew) 'add the urls to be check to aNew aNew.AddRange(aTemp) Next 'swap urls to aStart to be checked aStart = aNew 'add the urls to the main list aReturn.AddRange(aNew) 'clear the temp array aNew = New ArrayList Next Return aReturn End Function Private Overloads Function GrabUrls(ByVal url As String) As ArrayList 'will hold the urls to be returned Dim aReturn As New ArrayList Try 'regex string used: thanks google Dim strRegex As String = "<a.*?href=""(.*?)"".*?>(.*?)</a>" 'i used a webclient to get the source 'web requests might be faster Dim wc As New WebClient 'put the source into a string Dim strSource As String = wc.DownloadString(url) Dim HrefRegex As New Regex(strRegex, RegexOptions.IgnoreCase Or RegexOptions.Compiled) 'parse the urls from the source Dim HrefMatch As Match = HrefRegex.Match(strSource) 'used later to get the base domain without subdirectories or pages Dim BaseUrl As New Uri(url) 'while there are urls While HrefMatch.Success = True 'loop through the matches Dim sUrl As String = HrefMatch.Groups(1).Value 'if it's a page or sub directory with no base url (domain) If Not sUrl.Contains("http://") AndAlso Not sUrl.Contains("www") Then 'add the domain plus the page Dim tURi As New Uri(BaseUrl, sUrl) sUrl = tURi.ToString End If 'if it's not already in the list then add it If Not aReturn.Contains(sUrl) Then aReturn.Add(sUrl) 'go to the next url HrefMatch = HrefMatch.NextMatch End While Catch ex As Exception 'catch ex here. I left it blank while debugging End Try Return aReturn End Function Private Overloads Function GrabUrls(ByVal url As String, ByRef aReturn As ArrayList, ByRef aNew As ArrayList) As ArrayList 'overloads function to check duplicates in aNew and aReturn 'temp url arraylist Dim tUrls As ArrayList = GrabUrls(url) 'used to return the list Dim tReturn As New ArrayList 'check each item to see if it exists, so not to grab the urls again For Each item As String In tUrls If Not aReturn.Contains(item) AndAlso Not aNew.Contains(item) Then tReturn.Add(item) End If Next Return tReturn End Function

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  • In Intellij, how can I get a List on the left hand side when I extract a variable that's an ArrayList?

    - by tieTYT
    As an example, if I extract a variable from this: return new ArrayList<CrudTestData<Foo>>(); It will turn the code into this: ArrayList<CrudTestData<Foo>> list = new ArrayList<CrudTestData<Foo>>(); return list; How can I automatically get a list on the left hand side like this? List<CrudTestData<Foo>> list = new ArrayList<CrudTestData<Foo>>(); return list; Theoretically, Intellij should know to use a List instead of a Collection because the method returns a List.

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  • In Drools Rules, how to use two different ArrayList objects,obj1 is used in rule 1 and obj2 used in rule2?

    - by Jenn
    I am doing ksession.insert(list) and after that I have to fire rule 1 in the drl file, then ksession.insert(list) and fire rule 2 in the drl. Could someone tell me how to achieve this. I read about agenda filters and facthandles but do not really know how to get this to work Below is some code: ArrayList list = new ArrayList(); list.add(product1); list.add(product2); list.add(product3); ksession.insert(list); ksession.fireAllRules("fire rule 1 in drl"); //remove list? ArrayList list2 = new ArrayList(); list2.add(str1); list2.add(str2); list2.add(str3); ksession.insert(list2); ksession.fireAllRules("fire rule 2 in drl");

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  • A Star Path finding endless loop

    - by PoeHaH
    I have implemented A* algorithm. Sometimes it works, sometimes it doesn't, and it goes through an endless loop. After days of debugging and googling, I hope you can come to the rescue. This is my code: The algorythm: public ArrayList<Coordinate> findClosestPathTo(Coordinate start, Coordinate goal) { ArrayList<Coordinate> closed = new ArrayList<Coordinate>(); ArrayList<Coordinate> open = new ArrayList<Coordinate>(); ArrayList<Coordinate> travelpath = new ArrayList<Coordinate>(); open.add(start); while(open.size()>0) { Coordinate current = searchCoordinateWithLowestF(open); if(current.equals(goal)) { return travelpath; } travelpath.add(current); open.remove(current); closed.add(current); ArrayList<Coordinate> neighbors = current.calculateCoordAdjacencies(true, rowbound, colbound); for(Coordinate n:neighbors) { if(closed.contains(n) || map.isWalkeable(n)) { continue; } int gScore = current.getGvalue() + 1; boolean gScoreIsBest = false; if(!open.contains(n)) { gScoreIsBest = true; n.setHvalue(manhattanHeuristic(n,goal)); open.add(n); } else { if(gScore<n.getGvalue()) { gScoreIsBest = true; } } if(gScoreIsBest) { n.setGvalue(gScore); n.setFvalue(n.getGvalue()+n.getHvalue()); } } } return null; } What I have found out is that it always fails whenever there's an obstacle in the path. If I'm running it on 'open terrain', it seems to work. It seems to be affected by this part: || map.isWalkeable(n) Though, the isWalkeable function seems to work fine. If additional code is needed, I will provide it. Your help is greatly appreciated, Thanks :)

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  • Refresh page isnt working in asp.net using treeview

    - by Greg
    Hi, I am trying to refresh an asp.net page using this command: <meta http-equiv="Refresh" content="10"/> On that page I have 2 treeviews. The refresh works ok when I just open the page, but when I click on one of the treeviews and expand it, the refresh stopps working and the page isnt being refreshed. Any ideas why this can happen? Is there any connection to the treeview being expanded? Here is the full code of the page: public partial class Results : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } // Function that moves reviewed yellow card to reviewed tree protected void ycActiveTree_SelectedNodeChanged(object sender, EventArgs e) { ycActiveTree.SelectedNode.Text = "Move To Active"; ycReviewedTree.PopulateNodesFromClient = false; ycReviewedTree.Nodes[ycReviewedTree.Nodes.Count - 1].ChildNodes.Add(ycActiveTree.SelectedNode.Parent); Application["reviewedTree"] = new ArrayList(); int count = ((ArrayList)Application["activeTree"]).Count; // Move all the nodes from activeTree application to reviewedTree application for (int i = 0; Application["activeTree"] != null && i < count; i++) { ((ArrayList)Application["reviewedTree"]).Add(((ArrayList)Application["activeTree"])[i]); ((ArrayList)Application["activeTree"]).RemoveAt(0); } } protected void ycActiveTree_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (Application["idList"] != null && e.Node.Depth == 0) { string[] words = ((String)Application["idList"]).Split(' '); // Yellow Card details TreeNode child = new TreeNode(""); // Go over all the yellow card details and populate the treeview for (int i = 1; i < words.Length; i++) { child.SelectAction = TreeNodeSelectAction.None; // Same yellow card if (words[i] != "*") { // End of details and start of point ip's if (words[i] == "$") { // Add the yellow card node TreeNode yellowCardNode = new TreeNode(child.Text); yellowCardNode.SelectAction = TreeNodeSelectAction.Expand; e.Node.ChildNodes.Add(yellowCardNode); child.Text = ""; } // yellow card details else { child.Text = child.Text + words[i] + " "; } } // End of yellow card else { child.PopulateOnDemand = false; child.SelectAction = TreeNodeSelectAction.None; // Populate the yellow card node e.Node.ChildNodes[e.Node.ChildNodes.Count - 1].ChildNodes.Add(child); TreeNode moveChild = new TreeNode("Move To Reviewed"); moveChild.PopulateOnDemand = false; moveChild.SelectAction = TreeNodeSelectAction.Select; e.Node.ChildNodes[e.Node.ChildNodes.Count - 1].ChildNodes.Add(moveChild); child = new TreeNode(""); Application["activeTree"] = new ArrayList(); ((ArrayList)Application["activeTree"]).Add(e.Node.ChildNodes[e.Node.ChildNodes.Count - 1]); } } } // If there arent new yellow cards else if (Application["activeTree"] != null) { // Populate the active tree for (int i = 0; i < ((ArrayList)Application["activeTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["activeTree"])[i]); } } // If there were new yellow cards and nodes that moved from reviewed tree to active tree if (Application["idList"] != null && Application["activeTree"] != null && e.Node.ChildNodes.Count != ((ArrayList)Application["activeTree"]).Count) { for (int i = e.Node.ChildNodes.Count; i < ((ArrayList)Application["activeTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["activeTree"])[i]); } } // Nullify the yellow card id's Application["idList"] = null; } protected void ycReviewedTree_SelectedNodeChanged(object sender, EventArgs e) { ycActiveTree.PopulateNodesFromClient = false; ycReviewedTree.SelectedNode.Text = "Move To Reviewed"; ycActiveTree.Nodes[ycActiveTree.Nodes.Count - 1].ChildNodes.Add(ycReviewedTree.SelectedNode.Parent); int count = ((ArrayList)Application["reviewedTree"]).Count; // Move all the nodes from reviewedTree application to activeTree application for (int i = 0; Application["reviewedTree"] != null && i < count; i++) { ((ArrayList)Application["activeTree"]).Add(((ArrayList)Application["reviewedTree"])[i]); ((ArrayList)Application["reviewedTree"]).RemoveAt(0); } } protected void ycReviewedTree_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (Application["reviewedTree"] != null) { // Populate the reviewed tree for (int i = 0; i < ((ArrayList)Application["reviewedTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["reviewedTree"])[i]); } } } } Thanks, Greg

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  • while I scroll between the layout it takes too long to be able to scroll between the gallerie's pictures. Is there any way to reduce this time?

    - by Mateo
    Hello, this is my first question here, though I've being reading this forum for quite a while. Most of the answers to my doubts are from here :) Getting back on topic. I'm developing an Android application. I'm drawing a dynamic layout that are basically Galleries, inside a LinearLayout, inside a ScrollView, inside a RelativeLayout. The ScrollView is a must, because I'm drawing a dynamic amount of galleries that most probably will not fit on the screen. When I scroll inside the layout, I have to wait 3/4 seconds until the ScrollView "deactivates" to be able to scroll inside the galleries. What I want to do is to reduce this time to a minimum. Preferably I would like to be able to scroll inside the galleries as soon as I lift my finger from the screen, though anything lower than 2 seconds would be great as well. I've being googling around for a solution but all I could find until now where layout tutorials that didn't tackle this particular issue. I was hoping someone here knows if this is possible and if so to give me some hints on how to do so. I would prefer not to do my own ScrollView to solve this. But if that is the only way I would appreciate some help because I'm not really sure how would I solve this issue by doing that. this is my layout: public class PicturesL extends Activity implements OnClickListener, OnItemClickListener, OnItemLongClickListener { private ArrayList<ImageView> imageView = new ArrayList<ImageView>(); private StringBuilder PicsDate = new StringBuilder(); private CaWaApplication application; private long ListID; private ArrayList<Gallery> gallery = new ArrayList<Gallery>(); private ArrayList<Bitmap> Thumbails = new ArrayList<Bitmap>(); private String idioma; private ArrayList<Long> Days = new ArrayList<Long>(); private long oldDay; private long oldThumbsLoaded; private ArrayList<Long> ThumbailsDays = new ArrayList<Long>(); private ArrayList<ArrayList<Long>> IDs = new ArrayList<ArrayList<Long>>(); @Override public void onCreate(Bundle savedInstancedState) { super.onCreate(savedInstancedState); RelativeLayout layout = new RelativeLayout(this); ScrollView scroll = new ScrollView(this); LinearLayout realLayout = new LinearLayout(this); ArrayList<TextView> texts = new ArrayList<TextView>(); Button TakePic = new Button(this); idioma = com.mateloft.cawa.prefs.getLang(this); if (idioma.equals("en")) { TakePic.setText("Take Picture"); } else if (idioma.equals("es")) { TakePic.setText("Sacar Foto"); } RelativeLayout.LayoutParams scrollLP = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.FILL_PARENT, RelativeLayout.LayoutParams.FILL_PARENT); layout.addView(scroll, scrollLP); realLayout.setOrientation(LinearLayout.VERTICAL); realLayout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); scroll.addView(realLayout); TakePic.setId(67); TakePic.setOnClickListener(this); application = (CaWaApplication) getApplication(); ListID = getIntent().getExtras().getLong("listid"); getAllThumbailsOfID(); LinearLayout.LayoutParams TakeLP = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT); realLayout.addView(TakePic); oldThumbsLoaded = 0; int galler = 100; for (int z = 0; z < Days.size(); z++) { ThumbailsManager croppedThumbs = new ThumbailsManager(Thumbails, oldThumbsLoaded, ThumbailsDays.get(z)); oldThumbsLoaded = ThumbailsDays.get(z); texts.add(new TextView(this)); texts.get(z).setText("Day " + Days.get(z).toString()); gallery.add(new Gallery(this)); gallery.get(z).setAdapter(new ImageAdapter(this, croppedThumbs.getGallery(), 250, 175, true, ListID)); gallery.get(z).setOnItemClickListener(this); gallery.get(z).setOnItemLongClickListener(this); gallery.get(z).setId(galler); galler++; realLayout.addView(texts.get(z)); realLayout.addView(gallery.get(z)); } Log.d("PicturesL", "ListID: " + ListID); setContentView(layout); } private void getAllThumbailsOfID() { ArrayList<ModelPics> Pictures = new ArrayList<ModelPics>(); ArrayList<String> ThumbailsPath = new ArrayList<String>(); Pictures = application.dataManager.selectAllPics(); long thumbpathloaded = 0; int currentID = 0; for (int x = 0; x < Pictures.size(); x++) { if (Pictures.get(x).walkname == ListID) { if (Days.size() == 0) { Days.add(Pictures.get(x).day); oldDay = Pictures.get(x).day; IDs.add(new ArrayList<Long>()); currentID = 0; } if (oldDay != Pictures.get(x).day) { oldDay = Pictures.get(x).day; ThumbailsDays.add(thumbpathloaded); Days.add(Pictures.get(x).day); IDs.add(new ArrayList<Long>()); currentID++; } StringBuilder tpath = new StringBuilder(); tpath.append(Pictures.get(x).path.substring(0, Pictures.get(x).path.length() - 4)); tpath.append("-t.jpg"); IDs.get(currentID).add(Pictures.get(x).id); ThumbailsPath.add(tpath.toString()); thumbpathloaded++; if (x == Pictures.size() - 1) { Log.d("PicturesL", "El ultimo de los arrays, tamaño: " + Days.size()); ThumbailsDays.add(thumbpathloaded); } } } for (int y = 0; y < ThumbailsPath.size(); y++) { Thumbails.add(BitmapFactory.decodeFile(ThumbailsPath.get(y))); } } I had a memory leak on another activity when screen orientation changed that was making it slower, now it is working better. The scroller is not locking up. But sometimes, when it stops scrolling, it takes a few seconds (2/3) to disable itself. I just want it to be a little more dynamic, is there any way to override the listener and make it stop scrolling ON_ACTION_UP or something like that? I don't want to use the listview because I want to have each gallery separated by other views, now I just have text, but I will probably separate them with images with a different size than the galleries. I'm not really sure if this is possible with a listadapter and a listview, I assumed that a view can only handle only one type of object, so I'm using a scrollview of a layout, if I'm wrong please correct me :) Also this activity works as a preview or selecting the pictures you want to view in full size and manage their values. So its working only with thumbnails. Each one weights 40 kb. Guessing that is very unlikely that a user gets more than 1000~1500 pictures in this view, i thought that the activity wouldn't use more than 40~50 mb of ram in this case, adding 10 more if I open the fullsized view. So I guessed as well most devices are able to display this view in full size. If it doesn't work on low-end devices my plan was to add an option in the app preferences to let user chop this view according to some database values. And a last reason is that during most of this activity "life-cycle" (the app has pics that are relevant to the view, when it ends the value that selects which pictures are displayed has to change and no more pictures are added inside this instance of this activity); the view will be unpopulated, so most of the time showing everything wont cost much, just at the end of its cycle That was more or less what I thought at the time i created this layout. I'm open to any sort of suggestion or opinion, I just created this layout a few days ago and I'm trying to see if it can work right, because it suits my app needs. Though if there is a better way i would love to hear it Thanks Mateo

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  • Move a player to another team, with players stored in one arraylist and teams in another using java

    - by user1056758
    Basically I have a team class, which has an array list that store the players in. In the driver class theres an arraylist that stores the teams. Anyhow I've worked out how to add a player to a specific team and like wise remove a player from said team. Where I'm hitting problems is when I try to transfer one player to another. My understanding is to scan through the first team,and get the player. Then some how add this player to another, by scanning through the chosen team and add to it? I've tried this way but it seems to replace the original player with the new player in both teams. My other approach would be to somehow return the parameters of the player object, create another with the return parameters, remove the orignal then add the new instance in the other team? Really not quite generally how I can go about this, been trying all afternoon! If someone could offer me a general idea, then I can go off and apply the understanding to practice. Many thanks

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  • Java: How to have an ArrayList as instance variable of an object?

    - by JDelage
    All, I'm working on a class project to build a little Connect4 game in Java. My current thinking is to have a class of Columns that have as instance variable a few integers (index, max. length, isFull?) and one ArrayList to receive both the integers above and the plays of each players (e.g., 1's and 0's standing for X's and O's). This is probably going to be split between 2 classes but the question remains the same. My current attempt looks like this: import java.util.ArrayList; public class Conn4Col { public int hMax; public int index; public final int initialSize = 0; public final int fullCol = 0; public ArrayList<Integer>; (...)} Unfortunately, this doesn't compile. The compiler says an is missing where my ArrayList declaration stands. We're just starting objects and we haven't really looked into other instance variables than the basic types. Can someone tell me where my error is and how to correct it? Many thanks, JDelage

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  • How to call a method in another class using the arraylist index in java?

    - by Puchatek
    Currently I have two classes. A Classroom class and a School class. public void addTeacherToClassRoom(Classroom myClassRoom, String TeacherName) I would like my method addTeacherToClassRoom to use the Classroom Arraylist index number to setTeacherName e.g. int 0 = maths int 1 = science I would like to setTeacherName "Daniel" in int 1 science. many, thanks public class Classroom { private String classRoomName; private String teacherName; public void setClassRoomName(String newClassRoomName) { classRoomName = newClassRoomName; } public String returnClassRoomName() { return classRoomName; } public void setTeacherName(String newTeacherName) { teacherName = newTeacherName; } public String returnTeacherName() { return teacherName; } } import java.util.ArrayList; public class School { private ArrayList<Classroom> classrooms; private String classRoomName; private String teacherName; public School() { classrooms = new ArrayList<Classroom>(); } public void addClassRoom(Classroom newClassRoom, String theClassRoomName) { classrooms.add(newClassRoom); classRoomName = theClassRoomName; } public void addTeacherToClassRoom(Classroom myClassRoom, String TeacherName) { myClassRoom.setTeacherName(TeacherName); } }

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