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  • Clone/mirror a textbox in a PDF form

    - by Tim Pietzcker
    I've got a PDF form in Acrobat X Pro where users can enter their name in a textbox on the first page. I would like the contents of that box to be cloned/mirrored in another box on the second page of the same form: However, in the Properties dialog of the second textbox, I can't find a way to reference the first one. I do have options to calculate numerical values and perform validation etc. etc., but I can't seem to simply have it display the contents of another textbox. Is this not possible in PDF forms, or am I overlooking something obvious?

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  • Resuming git-svn clone

    - by CaptainAwesomePants
    I started cloning a SVN repository using git-svn's clone operation. After about 6 hours of importing (it's a bit repo), my computer went and slept on me. Is there a way to resume the operation without redoing all of the initial work?

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  • Howto clone a URI

    - by alesch
    Is there a better way to get a copy (clone) of a URI than this horrible hack? import org.eclipse.emf.common.util.URI; URI cloned = URI.createURI( originalURI.toString() ); Thanks in advance!

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  • How to clone repository to a remote server/repository with Mercurial

    - by Alex N.
    Found myself quite confused today about this. I create a blank repository locally(hg init), cloned it to working copy, added some code, commited and pushed it(to local repo obviously). Now I need to share that repository with others. There is a server that has mercurial on it, how do I clone my repository to a remote one such that other developers can access it and pull/push code from/to it?

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  • Git branch unknown to local clone

    - by Rimian
    I have a git repository with two branches. If I clone my repo I can only see the master branch. I have both branches up to date. The problem is I don't fully understand merging and branching. Darn it! My example can be seen here: http://github.com/rimian/rimian/network Can anyone tell me how to get this back to normal?

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  • How can I 'git clone' from another machine

    - by hap497
    Hi, In 1 machine (ip 192.168.1.2), I create a git repository by $ cd /home/hap/working $ git init $ (add some files) $ git add . $ git commit -m 'Initial commit' And I have another machine in the same WiFi network, How can I get clone from the other machine? Thank you

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  • calendar.getInstance() or calendar.clone()

    - by Pangea
    I need to make a copy of a given date 100s of times (I cannot pass-by-reference). I am wondering which of the below two are better options newTime=Calendar.getInstance().setTime(originalDate); OR newTime=originalDate.clone(); Performance is of main conern here. thx.

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  • Is there a good NumPy clone for Jython?

    - by jbrogdon
    I'm a relatively new convert to Python. I've written some code to grab/graph data from various sources to automate some weekly reports and forecasts. I've been intrigued by the Jython concept, and would like to port some Python code that I've written to Jython. In order to do this quickly, I need a NumPy clone for Jython (or Java). Is there anything like this out there?

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  • How to copy or clone model?

    - by Zeck
    I have a model Book with attributes id, name, price. I have an instance of Book: b1 = Book.new b1.name = "Blah" b1.price = 12.5 b1.save I would like to copy b1, create another instance of the Product model. I'm tryid p1=b1.clone then p1.save but it didn't work. Any idea? And my environment is: Netbeans 6.9 RC2 JRuby 1.5.0 Thanks

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  • SQL clone record with a unique index

    - by Milhous
    Is there a clean way of cloning a record in SQL that has an index(auto increment). I want to clone all the fields except the index. I currently have to enumerate every field, and use that in an insert select, and I would rather not explicitly list all of the fields, as they may change over time.

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  • How to break connection between a clone repository and its parent

    - by nc97217
    I have some (local) repositories, an original and some clones. The original repository has been corrupted so I'd like to get rid of it and use one of the clones as the master for future development. Is there a better way to break the connection between the new master and the original repository than simply deleting the default entry in the [paths] section of that clone's hgrc? Similarly, in the other clones, can I simply change the default entry in their hgrc files' [paths] section to point to the new master repository?

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  • Clone elements and load previously loaded scripts

    - by kuswantin
    Hi, I am using clone() to move certain elements into another place in the DOM, but had trouble due to the fact that the scripts previously rendered was not available anymore when called from the cloned elements. So I think I need to call them again, but one by one will be a PITA. Perhaps getScript will do, but I have no idea to call more than one. Any help would be very much appreciated. Thanks

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  • git clone with ssh issue

    - by george
    Hi, I have generated a public key, private key pair. I've set the public key to the site. How to use the console in windows to clone a git repository? What do I do with the private key? I keep getting: the remote end hung up unexp. Thanks

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  • jQuery Clone and add row to last row

    - by user198880
    I want to add a row whenever the user click on the new button.I want to clone the row "tRow0" and add it to the last row of the table "tblEquipment tbody".I wrote a JavaScript function for adding the row(AddEquipment).The problem is that the row is not getting added in the last row. clone row : tRow0 last row : tRow1 Actually the new row must added after the "tRow1" row.But the new row get added below "trActivity1_2" row.Please provide me the solution. my javascript function: function AddEquipment() { var row = jQuery('#tRow0').clone(true).show().insertAfter('#tblEquipment tbody>tr:last'); var index = document.getElementById("hdnMaxEqpId").value; jQuery("#tblEquipment tbody>tr:last").attr("id", "tRow" + index) jQuery("td:eq(0) input", row).attr("id", "chkEqp" + index); jQuery("td:eq(1) div:eq(0)", row).attr("id", "divEqpName" + index); jQuery("td:eq(1) input:eq(0)", row).attr("id", "hdnWODefEqpId" + index).attr("name", "hdnWODefEqpId" + index); jQuery("td:eq(1) input:eq(1)", row).attr("id", "hdnEquipmentId" + index).attr("name", "hdnEquipmentId" + index).attr("onpropertychange",""); jQuery("td:eq(1) input:eq(2)", row).attr("id", "txtEquipment" + index).attr("name", "txtEquipment" + index); jQuery("td:eq(1) img", row).attr("id", "imgshowEquipmentTree" + index).attr("onclick", ""); jQuery("td:eq(1) div:eq(1)", row).attr("id", "divEqpImage" + index); jQuery("td:eq(2) div", row).attr("id", "divEqpHierarchy" + index); jQuery("td:eq(3) textarea", row).attr("id", "txtEqRemarks" + index); jQuery("td:eq(4) img", row).attr("id", "imgEqAttachment" + index); } my aspx page: <table id="tblEquipment"> <thead> <tr> <th> </th> <th> Equipment</th> <th> Hierarchy</th> <th> Remarks</th> <th> Attachment</th> <th> Total Cost</th> </tr> </thead> <tbody id="tbEquipment"> <tr id="tRow0" class="trChildItem"> <td> <input id="chkEqp0" name="chkEqp0" type="checkbox" /> </td> <td> <div id="divEqpName0"> <input id="hdnWODefEqpId0" name="hdnWODefEqpId0" type="hidden" value="0" /> <input id="hdnEquipmentId0" name="hdnEquipmentId0" onpropertychange="AutoSaveEquipment(0);" type="hidden" value="0" /> <input id="txtEquipment0" class="clsSpText" name="txtEquipment0" readonly /> </div> <div id="divEqpImage0"> </div> </td> <td> <div id="divEqpHierarchy0"> &nbsp;</div> </td> <td> <textarea id="txtEqRemarks0" class="clsSpTextArea" cols="20" name="txtEqRemarks0" rows="1"></textarea> </td> <td> </td> </tr> <tr id="tActMaster0" class="trInnerChildItem"> <td> </td> <td colspan="5"> <div id="divActivitiesdetails0"> </div> </td> </tr> <tr id="tRow1" class="trChildItem"> <td> <input id="chkEqp1" runat="server" type="checkbox" /> <div id="divEqpEdit1"> </div> </td> <td> <div id="divEqpName1"> <input id="hdnWODefEqpId1" runat="server" type="hidden" value="7" /> <input id="hdnEquipmentId1" runat="server" type="hidden" value="4" /> <div id="divEqp1"> e2</div> <div id="divEqpImage1"> <a id="activiy1" onclick="HideActivities(1)"> </div> </td> <td> <div id="divEqpHierarchy1"> Equipment--&gt;e2</div> </td> <td> <div id="divEqpRemarks1"> Remarks</div> </td> <td> <div> </div> </td> <td> <div> $0.00</div> </td> </tr> <tr id="tActMaster1" class="trInnerChildItem" jquery1275984958765="3"> <td> </td> <td colspan="5"> <div id="divActivitiesdetails1"> <div id="divActivityMaster"> <table> <thead> <tr> <th> <a onclick="ActivityPopUp(0,1)"> </a></th> <th> Activity</th> <th> Description</th> <th> Duration</th> </tr> </thead> <tbody id="tbActivity"> <tr id="trActivity1_1" class="trChildItem" ondblclick="ActivityPopUp(3,1)" onmouseleave="HideActEditDiv('1_1')" onmouseover="ShowActEditDiv('1_1',7,1)"> <td> <div id="divActEdit1_1"> </div> </td> <td> <input id="hdnDefActivityId1_1" runat="server" type="hidden" value="33333" /> <div id="divActivityName1_1"> Act1</div> </td> <td> <div id="divActivityDesc1_1"> Ac1</div> </td> <td> <div id="divActivityDuration1_1"> 1&nbsp;Day</div> </td> </tr> <tr id="trActivity1_2" class="trChildItem" ondblclick="ActivityPopUp(3,1)" onmouseleave="HideActEditDiv('1_2')" onmouseover="ShowActEditDiv('1_2',7,1)"> <td> <div id="divActEdit1_2"> </div> </td> <td> <input id="hdnDefActivityId1_2" runat="server" type="hidden" value="4" /> <div id="divActivityName1_2"> Act2</div> </td> <td> <div id="divActivityDesc1_2"> Act2Desc</div> </td> <td> <div id="divActivityDuration1_2"> 1&nbsp;Day</div> </td> </tr> </tbody> </table> </div> </div> </td> </tr> </tbody> </table>

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  • DOM: element created with cloneNode(true) missing element when added to DOM

    - by user149327
    I'm creating a tree control and I'm attempting to use a parent element as a template for its children. To this end I'm using the element.cloneNode(true) method to deep clone the parent element. However when I insert the cloned element into the DOM it is missing certain inner elements despite having an outerHTML value identical to its parent. Surprisingly I observe the same behavior is in IE, Firefox, and Chrome leading me to believe that it is by design. This is the HTML for the node I'm attempting to clone. <SPAN class=node><A class=nodeLink href="/SparklerRestService2.aspx?q={0}" name=http://dbpedia.org/data/Taylor_Swift.rdf> <IMG class=nodeIcon alt="Taylor Swift" src="images/node.png"><SPAN class=nodeText>Taylor Swift</SPAN></A><SPAN class=nodeDescription>Taylor Swift is a swell gall who is realy great.</SPAN></SPAN> Once I've cloned the node using cloneNode(true) I examine the outerHTML property and find that it is indeed identical to the original. <SPAN class=node><A class=nodeLink href="/SparklerRestService2.aspx?q={0}" name=http://dbpedia.org/data/Taylor_Swift.rdf><IMG class=nodeIcon alt="Taylor Swift" src="images/node.png"><SPAN class=nodeText>Taylor Swift</SPAN></A><SPAN class=nodeDescription>Taylor Swift is a swell gall who is realy great.</SPAN></SPAN> However when I insert it into the DOM and inspect the result using FireBug I find that the element has been transformed: <span class="node" style="top: 0px; left: 0px;"<a class=nodeLink href="/SparklerRestService2.aspx?q={0}" name=http://dbpedia.org/data/Taylor_Swift.rdf>Taylor Swift</a><span class="nodeDescription">It's great</span></span> Notice that the grandchildren of the node (the image tag and the span tag surrounding "Taylor Swift") are missing, although strangely the great grandchild "Taylor Swift" text node has made it into the tree. Can anyone shed some light on this behavior? Why would nodes disappear after insertion into the DOM, and why am I seeing the same result in all three major browser engines?

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  • Original object is also changed when values of cloned object are changed.

    - by fari
    I am trying to use clone but the original object is also changed when values of cloned object are changed. As you can see KalaGameState does not use any objects so a shallow copy should work. /** * This class represents the current state of a Kala game, including * which player's turn it is along with the state of the board; i.e. the * numbers of stones in each side pit, and each player's 'kala'). */ public class KalaGameState implements Cloneable { // your code goes here private int turn; private int[] sidePit; private boolean game; public Object clone() { try { return super.clone(); } catch (CloneNotSupportedException e) { // This should never happen throw new InternalError(e.toString()); } } /** * Constructs a new GameState with a specified number of stones in each * player's side pits. * @param startingStones the number of starting stones in each side pit. * @throws InvalidStartingStonesException if startingStones not in the range 1-10. */ public KalaGameState(int startingStones) throws InvalidStartingStonesException { game=true; turn=0; sidePit=new int[14]; for (int i=0; i <= 13 ; i++) { sidePit[i] = startingStones; } sidePit[6] =0; sidePit[13] =0; // your code goes here } /** * Returns the ID of the player whose turn it is. * @return A value of 0 = Player A, 1 = Player B. */ public int getTurn() { return turn; // your code goes here } /** * Returns the current kala for a specified player. * @param playerNum A value of 0 for Player A, 1 for Player B. * @throws IllegalPlayerNumException if the playerNum parameter * is not 0 or 1. */ public int getKala(int playerNum) throws IllegalPlayerNumException { if(playerNum!=0 || playerNum!=1) throw new IllegalPlayerNumException(playerNum); if(playerNum==0) return sidePit[6]; else return sidePit[13]; // your code goes here } /** * Returns the current number of stones in the specified pit for * the player whose turn it is. * @param sidePitNum the side pit being queried in the range 1-6. * @throws IllegalSidePitNumException if the sidePitNum parameter. * is not in the range 1-6. */ public int getNumStones(int sidePitNum) throws IllegalSidePitNumException { if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); if(turn==0) return sidePit[sidePitNum]; else return sidePit[sidePitNum+6]; // your code goes here } /** * Returns the current number of stones in the specified pit for a specified player. * @param playerNum the player whose kala is sought. (0 = Player A, 1 = Player B). * @param sidePitNum the side pit being queried (in the range 1-6). * @throws IllegalPlayerNumException if the playerNum parameter is not 0 or 1. * @throws IllegalSidePitNumException if the sidePitNum parameter is not in the * range 1-6. */ public int getNumStones(int playerNum, int sidePitNum) throws IllegalPlayerNumException, IllegalSidePitNumException { /*if(playerNum>2) throw new IllegalPlayerNumException(playerNum); if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); */ if(playerNum==0) return sidePit[sidePitNum]; else if(playerNum==1) return sidePit[sidePitNum+7]; else return sidePit[sidePitNum]; } /** * Returns the current score for a specified player - the player's * kala plus the number of stones in each of their side pits. * @param playerNum the player whose kala is sought. (0 = Player A, 1 = Player B). * @throws IllegalPlayerNumException if the playerNum parameter is not 0 or 1. */ public int getScore(int playerNum) throws IllegalPlayerNumException { if(playerNum>1) throw new IllegalPlayerNumException(playerNum); int score=0; if(playerNum==0) { for(int i=0;i<=5;i++) score=score+sidePit[i]; score=score+sidePit[6]; } else { for(int i=7;i<=12;i++) score=score+sidePit[i]; score=score+sidePit[13]; } // your code goes here return score; } private int getSidePitArrayIndex(int sidePitNum) throws IllegalSidePitNumException { if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); if(turn==0) { return sidePitNum--; } else { return sidePitNum+6; } } public boolean gameOver() { int stone=0; if(turn==0) for(int i=0;i<=5;i++) stone=stone+getNumStones(i); else for(int i=7;i<=12;i++) stone=stone+getNumStones(i-7); if (stone==0) game=false; return game; } /** * Makes a move for the player whose turn it is. * @param sidePitNum the side pit being queried (should be in the range 1-6) * @throws IllegalSidePitNumException if the sidePitNum parameter is not in the range 1-6. * @throws IllegalMoveException if the side pit is empty and has no stones in it. */ public void makeMove(int sidePitNum) throws IllegalSidePitNumException, IllegalMoveException { if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); /* if(turn==0) { if(sidePit[sidePitNum-1]==0) throw new IllegalMoveException(sidePitNum); } else { if(sidePit[sidePitNum-1+7]==0) throw new IllegalMoveException(sidePitNum); } */ sidePitNum--; int temp=sidePitNum; int pitNum=sidePitNum+1; int stones=getNumStones(turn,sidePitNum); if(turn==0) sidePit[sidePitNum]=0; else { sidePitNum=sidePitNum+7; sidePit[sidePitNum]=0; pitNum=pitNum+7; } while(stones!=0) { if(turn==0) { sidePit[pitNum]=sidePit[pitNum]+1; stones--; pitNum++; if(pitNum==13) pitNum=0; } else { sidePit[pitNum]=sidePit[pitNum]+1; stones--; pitNum++; if(pitNum==6) pitNum=7; else if(pitNum==14) pitNum=0; } } boolean res=anotherTurn(pitNum); if(!res){ capture(pitNum,temp); if(turn==0) turn=1; else turn=0;} } private boolean anotherTurn(int pitNum) {pitNum--; boolean temp=false; if(turn==0) {if(pitNum==6) {turn=0; temp=true; } } else if(pitNum==-1) {turn=1; temp=true; } return temp; } private void capture(int pitNum, int pit) { pitNum--; if(turn==0){ if(sidePit[pitNum]==1 && pitNum<6) { if(pitNum==0) { sidePit[6]=sidePit[6]+sidePit[12]+1; sidePit[12]=0; } else if(pitNum==1) { sidePit[6]=sidePit[6]+sidePit[11]+1; sidePit[11]=0; } else if(pitNum==2) { sidePit[6]=sidePit[6]+sidePit[10]+1; sidePit[10]=0; } else if(pitNum==3) { sidePit[6]=sidePit[6]+sidePit[9]+1; sidePit[9]=0; } else if(pitNum==4) { sidePit[6]=sidePit[6]+sidePit[8]+1; sidePit[8]=0; } else if(pitNum==5) { sidePit[6]=sidePit[6]+sidePit[7]+1; sidePit[7]=0; } sidePit[pitNum]=0; } } if(turn==1) { //pitNum=pitNum; if(sidePit[pitNum]==1 && pit+7>6) { if(pitNum==7) { sidePit[13]=sidePit[13]+sidePit[5]+1; sidePit[7]=0; } else if(pitNum==8) { sidePit[13]=sidePit[13]+sidePit[4]+1; sidePit[4]=0; } else if(pitNum==9) { sidePit[13]=sidePit[13]+sidePit[3]+1; sidePit[3]=0; } else if(pitNum==10) { sidePit[13]=sidePit[13]+sidePit[2]+1; sidePit[2]=0; } else if(pitNum==11) { sidePit[13]=sidePit[13]+sidePit[1]+1; sidePit[1]=0; } else if(pitNum==12) { sidePit[13]=sidePit[13]+sidePit[0]+1; sidePit[0]=0; } sidePit[pitNum]=0; } } } } import java.io.BufferedReader; import java.io.InputStreamReader; public class RandomPlayer extends KalaPlayer{ //KalaGameState state; public int chooseMove(KalaGameState gs) throws NoMoveAvailableException {int[] moves; moves=getMoves(gs); try{ for(int i=0;i<=5;i++) System.out.println(moves[i]); for(int i=0;i<=5;i++) { if(moves[i]==1) { KalaGameState state=(KalaGameState) gs.clone(); state.makeMove(moves[i]); gs.getTurn(); moves[i]=evalValue(state.getScore(0),state.getScore(1)); } } } catch(IllegalMoveException e) { System.out.println(e); //chooseMove(state); } return 10; } private int evalValue(int score0,int score1) { int score=0; //int score0=0; // int score1=0; //getScore(0); //score1=state.getScore(1); //if((state.getTurn())==0) score=score1-score0; //else //score=score1-score0; System.out.println("score: "+score); return score; } public int[] getMoves(KalaGameState gs) { int[] moves=new int[6]; for(int i=1;i<=6;i++) { if(gs.getNumStones(i)!=0) moves[i-1]=1; else moves[i-1]=0; } return moves; } } Can you explain what is going wrong, please?

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  • Preventing ActiveRecord save() on an instance

    - by Craig Walker
    I have an ActiveRecord model object Foo; it represents a standard database row. I want to be able to display modified versions of instances of this object. I'd like to reuse the class itself, as it already has all the hooks & aspects I'll need. (For example: I already have a view that displays the appropriate attributes). Basically I want to clone the model instance, modify some of its properties, and feed it back to the caller (view, test, etc). I do not want these attribute modifications getting back into the database. However, I do want to include the id attribute in the cloned version, as it makes dealing with the route-helpers much easier. Thus, I plan on calling ActiveRecord::Base.clone(), manually setting the ID of the cloned instance, and then making the appropriate attribute changes to the new instance. This has me worried though; one save() on the modified instance and my original data will get clobbered. So, I'm looking to lock down the new instance so that it won't hurt anything else. I'm already planning on calling freeze() (on the understanding that this prevents further modification to the object, though the documentation isn't terribly clear). However, I don't see any obvious way to prevent a save(). What would be the best approach to achieving this?

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  • Why people are so afraid of using clone() (on collection and JDK classes) ?

    - by Bozho
    A number of times I've argued that using clone() isn't such a bad practice. Yes, I know the arguments. Bloch said it's bad. He indeed did, but he said that implementing clone() is bad. Using clone on the other hand, especially if it is implemented correctly by a trusted library, such as the JDK, is OK. Just yesterday I had a discussion about an answer of mine that merely suggests that using clone() for ArrayList is OK (and got no upvotes for that reason, I guess). If we look at the @author of ArrayList, we can see a familiar name - Josh Bloch. So clone() on ArrayList (and other collections) is perfectly fine. (Just look at the implementation). Same goes for Calendar and perhaps most of the java.lang and java.util classes. So, give me a reason why not to use clone() with JDK classes?

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