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  • UIControlEventTouchDragExit only fires ~100 pixels out

    - by Jonathan
    Im trying to "get" when a finger/touch leaves a UIButton in objective C for iphone. I was told in another answer to use UIControlEventTouchDragExit however this event only fires when the touch gets about 100 pixels away from the button, whereas I would like it to be immediate. The apple docs say that goes according to the bounds however my understand is the bounds and the frame are the same unless you rotate the UIbutton (or whatever)

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  • image slideshow example in android?

    - by UMMA
    dear friends, i want to create image slideshow in android. i have many images in android gridview now i want to open manual slideshow if any image is clicked so that i could view it by moving finger left or right next and previous images like android built in gallery. any one guide me how to achieve this? any help would be appriciated.

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  • ExpandableListView context menu

    - by Aleksander O
    I'm trying to add a context menu to my ExpandableListView. I've implemented onCreateContextMenu() and onContextItemSelected() but if I hold my finger on a menu item context menu doesn't appear. What's my mistake? Thanks, Aleksander

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  • Android Mapview panning and zooming too slow........

    - by Pratap S
    I've developed a GPS app in which i record the user roots and show it on the map.......but Panning around on the map when reviewing my route is painfully slow, it takes at least 4 or 5 seconds for the map to respond the finger swipes...... I've overridden the onDraw() method and drawing the lines to show the routes......is there any better way to do this so that panning becomes faster as in "MyTracks"........... Thank you all..... Pratap S.

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  • [iphone] UIControlEventTouchDragEnter doesn't seem to work for catching a tap that slides into a con

    - by mahboudz
    I wanted to allow for a method to get called, if a finger was dragged from outside into the bounds of a control. I thought UIControlEventTouchDragEnter would do it, but it doesn't seem to. Does anyone know if there is a way to trigger an action based on a tap sliding into a control? This is what I was trying, but got no calls to my -fingerSlidIn: [aButton addTarget:self action:@selector(fingerSlidIn:withEvent: ) forControlEvents: UIControlEventTouchDragEnter]; Thanks!

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  • How to tile a 30000 x 6000 image for a 480 x 320 screen?

    - by Horace Ho
    (this is related to another question about implementation on iPhone) I have a large image, size around 30000 (w) x 6000 (h) pixels. You may consider it's like a big map. I assume I need to crop it up into smaller tiles. Questions: what is the tile strategy? Requirements: whole image (though cropped) can be scrolled up/down/left/right by swipes zoom in (up to pixel-to-pixel) out (down to screen-fit-by-height) by the 2-finger operation memory efficiency by lazy loading tiles Thanks!

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  • MenuItem in Compact Framework 3.5

    - by Bob Manz
    Is there anyway to programmatically force a MenuItem to raise their popup event? Basically, if you click on it with your stylus or finger, it shows the MenuItem collection for that specific MenuItem. I'd like to be able to do by using a button that I capture.

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  • move an object towrds touch

    - by Viral
    hi friends, I want to move an object over the screen where ever the touch moves, i.e. If I touch and drag my finger then the object should get moved, if any one know about this how to perform, please let me know. Thank you in advance, vira.

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  • Best approach to make Page Flip animation on iPhone (like magazine)

    - by 2Fast4YouBR
    Hi all, What would be the besta approach to make one oage flip like a real magazine, like I put the finger in the corner of the screen then flip the page... Like this video: http://www.youtube.com/watch?v=dy4Y9j7COgg&feature=related Is it a sequence of images ? all images are in one view or Imageview ? Or there is another way to do it using the some stuff of the SDK? is this effect exisits or we have to develop ? cheers

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  • Basic Scolling Question

    - by localgamer
    Hey guys, im pretty new to android platform and have a really simple question. Im putting buttons as layouts with text boxes, but im running out of room. How would i make it possible for the user to scroll down to view more buttons and stuff. For example, if i have 6 buttons, and 3 are in the field of view, i wanna be able to scroll with my finger and be able to see those buttons as I scroll. Thanks for the help guys -Localgamer

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  • What defines a Business Object

    - by Ardman
    From the title, I believe it to be a straight forward question, but looking into the "world of Business Objects" I can't seem to put my finger on anything solid as to what a Business Object should be. Are there any best practices that I should follow, or even any design patterns? I have found a book, "Expert C# Business Objects", would this be my best starting point to get a better understanding?

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  • iPad: How to let a user write a hand-written note using a Pogo(like) stylus?

    - by MikeN
    How could I let a user jot a quick hand-written note on an iPad using a Pogo-like stylus? (Or by using their finger, some kind of stylus makes it more legible feasible.) Initial thoughts: 1) Open GL canvas? 2) Store the output as a .png/.jpg snapshot of the openGL screen (by taking a screenhot of the iPad? 3) Would the note be limited to one screenshot, could there be a scrollable area notepad to write out a long note?

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  • Programmer’s block

    - by Kev
    Any one suffer from programmer’s block, if so how do you kick start your brain again? I’ve been working on a project since I returned from two weeks holiday, it’s a piece of cake to finish but I’ve done everything but pull my finger out and finish the damn thing.

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  • CF keyDown event (timed)

    - by no9
    I need an event for my CF application, that would trigger after user has pressed an held his finger on the control for 2 seconds. What event can i use, since keyDown event is already used.

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  • IPhone two fingers twist gesture

    - by user267980
    Hi. I need to rotate an image when the user do a two finger twist on it. do you have an idea on how i can code this or if you've done this before. I think it would be a good idea to write a class that detect all the main gesture and provide iif.

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  • Switching Views

    - by Stephen
    I have two XIb files and I need to switch between them with the swipe of a finger, like the native iphone weather app. does anyone know how to do this. please give some sample code if possible. thank you. P.S I am programming in Objective-C.

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  • howto parse struct to C++ dll from C#

    - by Nerds Rule
    I am trying to call a function in a unmanaged C++ dll. It has this prototype: [DllImport("C:\\Program Files\\MySDK\\VSeries.dll", EntryPoint = "BII_Send_Index_Template_MT" )] internal unsafe static extern Int32 BII_Send_Index_Template_MT(IntPtr pUnitHandle, ref BII_Template template, Int32 option, Boolean async); BII_Template template = new BII_Template(); error_code = BII_Send_Index_Template_MT(pUnitHandle, ref template, option, false); I is how I define the BII_Template struct in C#: public unsafe struct BII_Template { public ulong id; public ulong employee_id; public ulong password; public byte sensor_version; public byte template_version; public fixed char name[16]; public byte finger; public byte admin_level; public byte schedule; public byte security_thresh; public fixed byte noise_level[18]; public byte corramb; public byte reference_x; public byte reference_y; public fixed byte ihcore[3]; public fixed byte ivcore[3]; public byte temp_xoffset; public byte temp_yoffset; public byte index; public fixed byte inphase[5500]; }; It build and when I run it the dll return error_code = "The record checksum is invalid." I assume that I am using the ref keyword in a wrong way or the size of some of the elements in the struct is wrong. ----- EDIT ------------ Here is the struct in C++: typedef struct { unsigned long id; unsigned long employee_id; unsigned long password; unsigned char sensor_version; unsigned char template_version; char name[16]; unsigned char finger; unsigned char admin_level; unsigned char schedule; unsigned char security_thresh; unsigned char noise_level[18]; unsigned char corramb ; unsigned char reference_x ; unsigned char reference_y ; unsigned char ihcore[NUM_CORE]; unsigned char ivcore[NUM_CORE]; unsigned char temp_xoffset; unsigned char temp_yoffset; unsigned char index; unsigned char inphase[PACKED_ARRAY_SIZE]; } BII_Template;

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