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  • How to post to a request using node.js

    - by Mr JSON
    I am trying to post some json to a URL. I saw various other questions about this on stackoverflow but none of them seemed to be clear or work. This is how far I got, I modified the example on the api docs: var http = require('http'); var google = http.createClient(80, 'server'); var request = google.request('POST', '/get_stuff', {'host': 'sever', 'content-type': 'application/json'}); request.write(JSON.stringify(some_json),encoding='utf8'); //possibly need to escape as well? request.end(); request.on('response', function (response) { console.log('STATUS: ' + response.statusCode); console.log('HEADERS: ' + JSON.stringify(response.headers)); response.setEncoding('utf8'); response.on('data', function (chunk) { console.log('BODY: ' + chunk); }); }); When I post this to the server I get an error telling me that it's not of the json format or that it's not utf8, which they should be. I tried to pull the request url but it is null. I am just starting with nodejs so please be nice.

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  • mediaelement.js play/pause on click controls don't work

    - by iKode
    I need to play and pause the video player if any part of the video is clicked, so I implemented something like: $("#promoPlayer").click(function() { $("#promoPlayer").click(function() { if(this.paused){ this.play(); } else { this.pause(); } }); ...but now the controls of the video won't pause/play. You can see it in action here(http://175.107.134.113:8080/). The video is the second slide on the main carousel at the top. I suspect I'm now getting 2 onclick events one from my code above and a second on the actual pause/play button. I don't understand how the actual video controls work, because when I inspect the element, I just see a tag. If I could differentiate the controls, then perhaps I might have figured out a solution by now. Anyone know how I should have done this, or is my solution ok. If my solutions ok, how do I intercept a click on the control, so that I only have one click event to pause / play? If you look on the media element home page, they have a big play button, complete with mouseOver, but I can't see how they have done that? Can someone else help?

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  • Uncatchable errors in node.js

    - by Peter Burns
    So I'm trying to write a simple TCP socket server that broadcasts information to all connected clients. So when a user connects, they get added to the list of clients, and when the stream emits the close event, they get removed from the client list. This works well, except that sometimes I'm sending a message just as a user disconnects. I've tried wrapping stream.write() in a try/catch block, but no luck. It seems like the error is uncatchable.

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  • JS 2 minute countdown then execute a function?

    - by Cyprus106
    I'm not that great at Javascript, for the record! I DO know how to use ajax. I just need a bit of help. I'm having a hard time figuring out how to display a 5 minute countdown, and once the countdown hits zero, to run a function. I need to pass a variable to the function that needs to run. I tried SetInterval but this isn't exactly my strong suit. Does anyone have any suggestions? I can post the code I've got, but I would equate it to a gorilla fumbling in the dark at a typewriter!

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  • Node.js Creating and Deleting a File Recursively

    - by Matt
    I thought it would be a cool experiment to have a for loop and create a file hello.txt and then delete it with unlink. I figured that if fs.unlink is the delete file procedure in Node, then fs.link must be the create file. However, my code will only delete, and it will not create, not even once. Even if I separate the fs.link code into a separate file, it still will not create my file hello.txt. Below is my code: var fs = require('fs'), for(var i=1;i<=10;i++){ fs.unlink('./hello.txt', function (err) { if (err){ throw err; } else { console.log('successfully deleted file'); } fs.link('./hello.txt', function (err) { if (err){ throw err; } else { console.log('successfully created file'); } }); }); } http://nodejs.org/api/fs.html#fs_fs_link_srcpath_dstpath_callback Thank you!

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  • How to GZIP my JS und CSS Files

    - by Fincha
    Hello everyone, I habe a Problem, I have to gzip a prototype Lib, but i totaly have no idea how to do this, where to start und how does it works :) I find some tutorials but that wasn't helpfull... So I have a folder with my JS Files /compressed/js/ 1.js 2.js 3.js I caling this files for a test in this file /compresses/index.php <link rel="javascript" type="text/js" href="js/tabs.js" /> <link rel="javascript" type="text/js" href="js/fb.js" /> So what I have to do? :)

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  • Node.js, Cygwin and Socket.io walk into a bar... Node.js throws ENOBUFS and everyone dies...

    - by A Wizard Did It
    I'm hoping someone here can help me out, I'm not having much luck figuring this out myself. I'm running node.js version 0.3.1 on Cygwin. I'm using Connect and Socket.io. I seem to be having some random problems with DNS or something, I haven't quite figured it out. The end result is that I the server is running fine, but when a browser attempts to connect to it the initial HTTP Request works, Socket.io connects, and then the server dies (output below). I don't think it has anything to do with the HTTP request because the server gets a lot data posted to it, and it was receiving requests and responding up until my connection that killed it. I've googled around and the closest thing I've found is DNS being set improperly. It's a network program meant to run only on an internal network, so I've set the nameserver x.x.x.x in my /etc/resolv.conf to the internal DNS. I've also added nameserver 8.8.8.8 in addition. I'm not sure what else to check, but would be grateful of any help. In node.exe.stackdump Exception: STATUS_ACCESS_VIOLATION at eip=610C51B9 eax=00000000 ebx=00000001 ecx=00000000 edx=00000308 esi=00000000 edi=010FCCB0 ebp=010FCAEC esp=010FCAC4 program=\\?\E:\cygwin\usr\local\bin\node.exe, pid 3296, thread unknown (0xBEC) cs=0023 ds=002B es=002B fs=0053 gs=002B ss=002B Stack trace: Frame Function Args 010FCAEC 610C51B9 (00000000, 00000000, 00000000, 00000000) 010FCBFC 610C5B55 (00000000, 00000000, 00000000, 00000000) 010FCCBC 610C693A (FFFFFFFF, FFFFFFFF, 750334F3, FFFFFFFE) 010FCD0C 61027CB2 (00000002, F4B994D5, 010FCE64, 00000002) 010FCD98 76306B59 (00000002, 010FCDD4, 763069A4, 00000002) End of stack trace Node Output: node.js:50 throw e; // process.nextTick error, or 'error' event on first tick ^ Error: ENOBUFS, No buffer space available at doConnect (net.js:642:19) at net.js:803:9 at dns.js:166:30 at IOWatcher.callback (dns.js:48:15) EDIT I'm hitting an LDAP server using http.createClient immediately after a client connects to get information, and that seems to be where the problem is that is causing ENOBUFS. I've edited the source to include && errno != ENOBUFS which now prevents the server from dying, however now the LDAP request isn't working. I'm not sure what the problem is that would cause that though. As I mentioned this is an internal only application, so I set the DNS servers in /etc/resolv.conf to the DNS servers that are being applied to the host machine. Not sure if this is part of the issue? EDIT 2 Here's some output from gdb --args ./node_g --debug ../myscript.js. I'm not sure if this is related to ENOBUFS, however, as it seems to be disconnecting immediately after connection with Socket.io [New thread 672.0x100] Error: dll starting at 0x76e30000 not found. Error: dll starting at 0x76250000 not found. Error: dll starting at 0x76e30000 not found. Error: dll starting at 0x76f50000 not found. [New thread 672.0xc90] [New thread 672.0x448] debugger listening on port 5858 [New thread 672.0xbf4] 14 Jan 18:48:57 - socket.io ready - accepting connections [New thread 672.0xed4] [New thread 672.0xd68] [New thread 672.0x1244] [New thread 672.0xf14] 14 Jan 18:49:02 - Initializing client with transport "websocket" assertion "b[1] == 0" failed: file "../src/node.cc", line 933, function: ssize_t node::DecodeWrite(char*, size_t, v8::Handle<v8::Value>, node::encoding) Program received signal SIGABRT, Aborted. 0x7724f861 in ntdll!RtlUpdateClonedSRWLock () from /cygdrive/c/Windows/system32/ntdll.dll (gdb) backtrace #0 0x7724f861 in ntdll!RtlUpdateClonedSRWLock () from /cygdrive/c/Windows/system32/ntdll.dll #1 0x7724f861 in ntdll!RtlUpdateClonedSRWLock () from /cygdrive/c/Windows/system32/ntdll.dll #2 0x75030816 in WaitForSingleObjectEx () from /cygdrive/c/Windows/syswow64/KernelBase.dll #3 0x0000035c in ?? () #4 0x00000000 in ?? () (gdb)

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  • Get and Set a Single Cookie with Node.js HTTP Server

    - by Corey Hart
    I want to be able to set a single cookie, and read that single cookie with each request made to the nodejs server instance. Can it be done in a few lines of code, without the need to pull in a third party lib? var http = require('http'); http.createServer(function (request, response) { response.writeHead(200, {'Content-Type': 'text/plain'}); response.end('Hello World\n'); }).listen(8124); console.log('Server running at http://127.0.0.1:8124/'); Just trying to take the above code directly from nodejs.org, and work a cookie into it.

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  • What is the scope of JS variables in anonymous functions

    - by smorhaim
    Why does this code returns $products empty? If I test for $products inside the function it does show data... but once it finishes I can't seem to get the data. var $products = new Array(); connection.query($sql, function(err, rows, fields) { if (err) throw err; for(i=0; i< rows.length; i++) { $products[rows[i].source_identifier] = "xyz"; } }); connection.end(); console.log($products); // Shows empty.

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  • Replace several tags from a text js

    - by Blanca
    Hi! I have this pice of text I would like to change: [¿Cómo se procede cuando la mujer o pareja de un < bfallecido< /b pide la congelación del semen] So I would like to remove ], [ and < b< /b Is there any way to change it everything in the same time?? I tried: function replaceThings(){ jQuery(".summary").each(function(){ var t = jQuery(this).text(); jQuery(this).text(t.replace(/& lt;/g, '')); jQuery(this).text(t.replace('[', '')); jQuery(this).text(t.replace(']', '')); }); But only replaces ]. Thanks in advance

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  • MongoDB query against geospatial index with maxDistance fails from node.js client

    - by user1735497
    I want to query against a geospatial index in mongo-db (designed after this tutorial http://www.mongodb.org/display/DOCS/Geospatial+Indexing). So when I execute this from the shell everything works fine: db.sellingpoints.find(( { location : { $near: [48.190120, 16.270895], $maxDistance: 7 / 111.2 } } ); but the same query from my nodejs application (using mongoskin or mongoose), won't return any results until i set the distance-value to a very high number (5690) db.collection('sellingpoints') .find({ location: { $near: [lat,lng], $maxDistance: distance / 111.2} }) .limit(limit) .toArray(callback); Has someone any idea how to fix that?

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  • Correlation formula explanation needed d3.js

    - by divakar
    function getCorrelation(xArray, yArray) { alert(xArray); alert(yArray); function sum(m, v) {return m + v;} function sumSquares(m, v) {return m + v * v;} function filterNaN(m, v, i) {isNaN(v) ? null : m.push(i); return m;} // clean the data (because we know that some values are missing) var xNaN = _.reduce(xArray, filterNaN , []); var yNaN = _.reduce(yArray, filterNaN , []); var include = _.intersection(xNaN, yNaN); var fX = _.map(include, function(d) {return xArray[d];}); var fY = _.map(include, function(d) {return yArray[d];}); var sumX = _.reduce(fX, sum, 0); var sumY = _.reduce(fY, sum, 0); var sumX2 = _.reduce(fX, sumSquares, 0); var sumY2 = _.reduce(fY, sumSquares, 0); var sumXY = _.reduce(fX, function(m, v, i) {return m + v * fY[i];}, 0); var n = fX.length; var ntor = ( ( sumXY ) - ( sumX * sumY / n) ); var dtorX = sumX2 - ( sumX * sumX / n); var dtorY = sumY2 - ( sumY * sumY / n); var r = ntor / (Math.sqrt( dtorX * dtorY )); // Pearson ( http://www.stat.wmich.edu/s216/book/node122.html ) var m = ntor / dtorX; // y = mx + b var b = ( sumY - m * sumX ) / n; // console.log(r, m, b); return {r: r, m: m, b: b}; } I have finding correlation between the points i plot using this function which is not written by me. my xarray=[120,110,130,132,120,118,134,105,120,0,0,0,0,137,125,120,127,120,160,120,148] yarray=[80,70,70,80,70,62,69,70,70,62,90,42,80,72,0,0,0,0,78,82,68,60,58,82,60,76,86,82,70] I can t able to understand the function perfectly. Can anybody explain it with the data i pasted here. I also wanted to remove the zeros getting calculated from this function.

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  • Should I use parameters in template scripting to control the output, or a separate specialized template?

    - by asawyer
    Would it be considered best practice to use a single template that changes it's output based on script values, or have multiple templates, and use the view to pick the correct one instead? For example, in this underscope template: <script type="text/template" id="SkillsetTemplate"> <div class='RegularMode <%= (skillset.get('InEditMode')===false)?'show':'hide' %>'> </div> <div class='EditMode <%= (skillset.get('InEditMode')===true)?'show':'hide' %>'> </div> </script> I use a backbone model to bind against, and use the InEditMode attribute to pick which content to render. Should I instead have a normal mode, and an edit mode template, and use the attribute on the model to pick the template ? For background purposes, I am using backbone.js with underscore templates and an MVC3 backend.

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  • Embedded Record is not getting loaded in Ember.js

    - by Venky
    Following is the JSON data I am trying to load using ember-data: { "product" : [ { "id" : 1, "name" : "product1", "master" : { "id" : 1, "name" : "product1", "images" : [ { "id" : 1, "productUrl" : "/images/product1_1.jpg" }, { "id" : 2, "productUrl" : "/images/product1_2.jpg" } ] } }, { "id" : 2, "name" : "product2", "master" : { "id" : 2, "name" : "product2", "images" : [ { "id" : 3, "productUrl" : "/images/product2_1.jpg" }, { "id" : 4, "productUrl" : "/images/product2_2.jpg" } ] } } ] } The models are as follows: App.Product = DS.Model.extend name: DS.attr('string') description: DS.attr('string') master: DS.belongsTo('master') App.Master = DS.Model.extend images: DS.hasMany('image') App.Image = DS.Model.extend productUrl: DS.attr('string') The Application Serializer code is as follows: App.ApplicationSerializer = DS.ActiveModelSerializer.extend(DS.EmbeddedRecordsMixin, attrs: { images: { embedded : 'always' } master: { embedded : 'always' } } ) The problem is that the "master" model records are being returned empty. I am not sure, where I am going wrong. I am using the following platform configuration: ember-source (1.4.0) ember-data-source (1.0.0.beta.7) ember-rails (0.15.0) Rails (4.1.0) Thanks

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  • typeahead.js remote with subset matching

    - by rebelde
    Instead of returning to the server after each additional letter is typed, I want it to only go to the server once, get all matching words, and filter the downloaded data after that. We are having trouble making this work. We are successfully using "remote" to wait until two letters are typed, but we can't get it to stop going to the server as additional letters are typed. Steps: 1. After two letters are typed, retrieve all matching words that start with those two letters. 2. When a third and additional letters are typed, don't go to the server again, just filter from the previous list that was sent. An example: "mo" is typed in. All 100 words that start with "mo" are returned. (Only 10 are shown.) "mor" - now with a third letter, we don't go back to the server. We just find the 20 words that match from within the previous set of words. Can anybody make this work? In real life (using YUI2), we do this and then go back to the server if somebody types in a space after the word. At that point, we know to retrieve additional words. Thanks!

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  • PHP/JS/JQUERY: Smart method to Auto check/updating a points status

    - by Azzyh
    Hello. Hi everyone. So right now I am using me of this: function checkpoints() { var postThis = 'checker.php?userid='+ $('#user_id_points').val(); $.post(postThis, function(data){ $(".vispoints").html(data).find(".vispoints1").fadeIn("slow") }); setTimeout(checkpoints, 5000); } This function repeats each 5 seconds (sending request each 5 seconds) and running the checker.php each 5 seconds, to show how many points you got. (checker.php echo out how many points you've got in a span class vispoints1). Now isnt there a smarter method doing this, instead of sending requests like this all the time.. I mean sites like facebook and that, they dont do like this to check if you e.g got a new friend request? Hope you can help me find a better method examples would be good too.

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  • backbone.js - Having multiple instances of the same view

    - by TrueWheel
    I am having problems having multiple instances in of the same view in different div elements. When I try to initialize them only the second of the two elements appear no matter what order I put them in. Here is the code for my view. var BodyShapeView = Backbone.View.extend({ thingiview: null, scene: null, renderer: null, model: null, mouseX: 0, mouseY: 0, events:{ 'click button#front' : 'front', 'click button#diag' : 'diag', 'click button#in' : 'zoomIn', 'click button#out' : 'zoomOut', 'click button#on' : 'rotateOn', 'click button#off' : 'rotateOff', 'click button#wireframeOn' : 'wireOn', 'click button#wireframeOff' : 'wireOff', 'click button#distance' : 'dijkstra' }, initialize: function(name){ _.bindAll(this, 'render', 'animate'); scene = new THREE.Scene(); camera = new THREE.PerspectiveCamera( 15, 400 / 700, 1, 4000 ); camera.position.z = 3; scene.add( camera ); camera.position.y = -5; var ambient = new THREE.AmbientLight( 0x202020 ); scene.add( ambient ); var directionalLight = new THREE.DirectionalLight( 0xffffff, 0.75 ); directionalLight.position.set( 0, 0, 1 ); scene.add( directionalLight ); var pointLight = new THREE.PointLight( 0xffffff, 5, 29 ); pointLight.position.set( 0, -25, 10 ); scene.add( pointLight ); var loader = new THREE.OBJLoader(); loader.load( "img/originalMeanModel.obj", function ( object ) { object.children[0].geometry.computeFaceNormals(); var geometry = object.children[0].geometry; console.log(geometry); THREE.GeometryUtils.center(geometry); geometry.dynamic = true; var material = new THREE.MeshLambertMaterial({color: 0xffffff, shading: THREE.FlatShading, vertexColors: THREE.VertexColors }); mesh = new THREE.Mesh(geometry, material); model = mesh; // model = object; scene.add( model ); } ); // RENDERER renderer = new THREE.WebGLRenderer(); renderer.setSize( 400, 700 ); $(this.el).find('.obj').append( renderer.domElement ); this.animate(); }, Here is how I create the instances var morphableBody = new BodyShapeView({ el: $("#morphable-body") }); var bodyShapeView = new BodyShapeView({ el: $("#mean-body") }); Any help would be really appreciated. Thanks in advance.

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  • Backbone.js routes not firing

    - by drale2k
    I have a Base Router where i define some functions that need to be run everywhere. Every Router extends this Router. Now my problem is, that none of my routes defined in this Base router, actually fire. Every other route in other Routers work fine. I have created a test route called 'a' which calls method 'b', which should fire an alert but nothing happens. Here is the code: (This is Coffeescript, don't pay attention to the indentation, it's fine in my file) class Etaxi.Routers.Base extends Backbone.Router routes: 'register' : 'registerDevice' 'a' : 'b' b: -> alert "a" initialize: -> @registerDevice() unless localStorage.device_id? @getGeolocation() registerDevice: -> @collection = new Etaxi.Collections.Devices() @collection.fetch() view = new Etaxi.Views.RegisterDevice(collection: @collection) $('#wrapper').append(view.render().el) getGeolocation: -> navigator.geolocation.getCurrentPosition (position) -> lat = position.coords.latitude lng = position.coords.longitude #$('#apphead').tap -> # alert 'Position: ' + lat + " ," + lng So when i visit '/register' or '/a' it should fire the appropriate method but it does not. I wonder if it has something to do with the fact that other Router extend from this Router? Would be wired but it is the only thing i can think of because every other Router works fine.

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  • node.js - strange behavior of coffeescript compiler

    - by JimBob
    I noticed an unexplainable behavior of the coffeescript compiler for me :) For example: getImage: (req, res) => realty_id = req.query.id if (realty_id?) Result ImageController.prototype.getImage = function(req, res) { var realty_id, _this = this; realty_id = req.query.id; if ((realty_id != null) But actually the last line should be: if ((typeof realty_id !== "undefined" && realty_id !== null)) When I comment out "realty_id = req.query.id" it works well. Has anyone a explanation for that?

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  • What naming conventions exist for the primary Node.js file?

    - by Tom Dworzanski
    This question has been completely edited in hopes that it will be reopened. The naming of the main Node.js file is something left to the user and and does not seem to be defined by any well established convention. In hopes of finding a good name, I am curious if there are naming conventions in other parts of the Node.js ecosystem that might suggest a name to use. Some names I have seen are: app.js, index.js, main.js, server.js, etc. Please provide only well documented standards in answers.

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  • knockout.js with optionsValue and value

    - by Mike Flynn
    Is there a way to keep the value binding to the object, but have the optionsValue be a property on the object. As of now if I specify both, the optionsValue property that is selected will populate the value binding. Id like to keep the object intact in the observable, but specify what value to be set in the select list value. This way a form submit will send the optionsValue I chose. @Html.DropDownListFor(q => q.DivisionId, new SelectList(Enumerable.Empty<string>()), new { data_bind="options: divisions, optionsText: 'Name', optionsValue: 'Id', value: division, optionsCaption: ' - '" }) function AddCrossPoolGameDialog() { var self = this; self.divisions = ko.observableArray([]); self.division = ko.observable(); self.awayDivisionTeams = ko.computed(function () { var division = ko.utils.arrayFirst(self.divisions(), function(item) { return self.division.Name() == item.Name; }); if (division) { return division.DivisionTeamPools; } return []; }); }

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  • maintain user login status in express.js

    - by chenliang
    when user login the app the username will be display in the header, this is my header.jade div#header_content input(type='text',name='search',id='globle_search') span#user_status if(req.isAuthenticated()) a(class='user_menu_btn',href='home', target='_blank' ) req.user.username a(class='user_menu_btn',href='logout') Logout else a(id='login_btn',href='login',class='user_status_btn') login run the app i get the error says ReferenceError: F:\shopping\views\includes\header.jade:4 req is not defined this is my index route: app.get('/',index.index); exports.index = function(req, res){ res.render('index', { title: 'Express' }); }; how to maintain login ststus in the heaedr? by the way am using passport to login user

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  • node.js storing gamestate, how?

    - by expressnoob
    I'm writing a game in javascript, and to prevent cheating, i'm having the game be played on the server (it's a board game like a more complicated checkers). Since the game is fairly complex, I need to store the gamestate in order to validate client actions. Is it possible to store the gamestate in memory? Is that smart? Should I do that? If so, how? I don't know how that would work. I can also store in redis. And that sort of thing is pretty familiar to me and requires no explanation. But if I do store in redis, the problem is that on every single move, the game would need to get the data from redis and interpret and parse that data in order to recreate the gamestate from scratch. But since moves happen very frequently this seems very stupid to me. What should I do?

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