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  • Client A can ping server S, but client B cannot

    - by Soundar Rajan
    I moved the question to here from stackoverflow.com http://stackoverflow.com/questions/2917569/unable-to-ping-server-from-client-b-but-able-to-ping-from-client-a-please-help I am trying to configure a IIS 6.0/Windows Server 2003 web server with a ASP.net application. When I try to ping the server from client computer A I get the following: PING 74.208.192.xxx ==> Ping fails PING 74.208.192.xxx:80 ==> Ping succeeds! From client computer B, BOTH the pings fail. PING 74.208.192.xxx ==> Ping fails PING 74.208.192.xxx:80 ==> Ping fails with a message "Ping request could not find host 74.208.192.xxx:80" Both clients A and B are on the same subnet. The server is outside (a virtual server hosted by an ISP) I have an ASP.NET application in a virtual directory on the server. In IE or firefox, if I enter http://74.208.192.xxx/subdir/subdir/../Default.aspx, it works from both the clients! The server has default firewall settings but web server enabled (Port 80 is open). From client A (note the different 'reply to' address when the ping succeeds. C:\Program Files\Microsoft Visual Studio 9.0\VC>ping 74.208.192.xx Pinging 74.208.192.xx with 32 bytes of data: Request timed out. ... Request timed out. Ping statistics for 74.208.192.xx: Packets: Sent = 4, Received = 0, Lost = 4 (100% loss), C:\Program Files\Microsoft Visual Studio 9.0\VC>ping 74.208.192.xx:80 Pinging 74.208.192.xx:80 [208.67.216.xxx] with 32 bytes of data: Reply from 208.67.216.xxx: bytes=32 time=35ms TTL=54 ... Reply from 208.67.216.xxx: bytes=32 time=33ms TTL=54 Ping statistics for 208.67.216.xxx: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 32ms, Maximum = 54ms, Average = 38ms From client B C:\Documents and Settings\user>ping 74.208.192.81 Pinging 74.208.192.81 with 32 bytes of data: Request timed out. ... Request timed out. Ping statistics for 74.208.192.81: Packets: Sent = 4, Received = 0, Lost = 4 (100% loss), C:\Documents and Settings\user>ping 74.208.192.81:80 Ping request could not find host 74.208.192.81:80. Please check the name and try again. My main problem is I have a web service (asmx) file and the web service client program is not able to access it from client B, but able to access it from client A. I am trying to find out why and thought this ping issue may shed some light. I can ping yahoo.com both the computers.

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  • Samba permissions on a Debian server with Fedora client

    - by norova
    I have a Debian server sharing files via Samba. I can access the files via Windows with no problems whatsoever, but when I try to mount the share on a Fedora client using the same credentials I am unable to write to any files. I have proper read access, but no write permissions. Here are the settings for the share from my smb.conf: [lampp] path = /opt/lampp writable = yes browsable = yes I have to assume that it is an issue on the Fedora side of things because accessing the share from Windows works fine. I have also tried mounting via SSHFS with no luck; it also will allow me to read files but not write. However, in Windows, using a program called WebDrive I am able to access the files (essentially via SSHFS) with no issues whatsoever. I have tried setting up NFS but not much luck there either; I'd rather just stick with Samba if possible. Any suggestions?

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  • Easy way to update apache on a server cluster with shared NFS conf?

    - by Simon
    we have a server setup where a server cluster connected with a db/files/conf server shared by nfs serve our sites, behind an Elastic Load Balancer at Amazon EC2. The setup works correctly, but keeping it up to date is becoming like hell, because the apache/php conf that webservers use is shared through NFS. So, if we try to run an apt-get upgrade on a server on the cluster, it will abort it due to the webserver is not able to write back the configuration to the nfs server. Every time we want to update the machines, or install a package like php-curl, we need to create a new ami, so the changes will reflect on the new launched amis. Could it be another way of doing the things simpler? Thanks in advance!

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  • What is the "real" difference between a NAS and NFS?

    - by warren
    From an end-user perspective, what is the difference between a NAS device and using NFS exports from a file server? They seem to accomplish the same end result. The difference between a SAN and other file storage is related (in my experience) to how they are connected to the server infrastructure. However, the difference between a NAS, connecting over standard ethernet, and NFS (sharing storage off specific servers, also over the network), seems more nebulous. Is there a good reason to pick a NAS filer over NFS on servers?

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  • I try to access a NFS mount via FTP. It works but the FTP Dir listing is very slow

    - by W0bble
    I mount an NFS using this command: mount -o rsize=8192,wsize=8192,timeo=14,intr serverip:/directory /mnt/directory However the mount appears on the client as expected a cmd like "ls -a" work pretty fast on the nfs mount. But when I try to list the mounted directory via FTP it gets very very slow ( 1.250 bytes in 160,39s (0,01KB/s) ). But surprisingly downloading files via FTP from nfs work with normal speeds. I tested several values for rsize and wsize parameter with no success. Both client and server are running Debian squeeze and NFSv4

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  • Active FTP client blocked on Windows XP

    - by Ian Hannah
    Summary We have a FTP server (running in active mode). We have an FTP client which is connecting to the server, carrying out a task and then closing the connection. The FTP Client can perform this operation on multiple threads. Problem We have a situation where customers are experiencing occasional failures to carry out operations on a FTP connection. The actual connection has been made to the server but when the server attempts to return data on the data port if fails. Observations We have a simple test FTP client which is running two separate threads. Each thread is performing a recursive listing of files from a root directory. With the firewall running on the client machine the hang happens within a few minutes. If the firewall is turned off on the client machine, the test application seems to run correctly. This does point to a potential firewall issue. However, with the firewall on we can list files on our company FTP server without any issues. If the simple test FTP client runs a single thread then we do not experience any problems whether or not the firewall is turned on. We have another simple test FTP client which was running 4 threads (with each opening a new FTP connection, doing a directory listing and closing the FTP connection as fast as possible) overnight with the firewall turned off. With the firewall turned on it fails in a short space of time. The confusing thing is that if the test FTP client and the FTP server are run on the same machine the failure occurs even though the firewall is turned off. This means that the problem may not be firewall related. Any help with what this could be would be much appreciated. Thanks Ian

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  • Merge home directory after fresh installation with existing (Gentoo) home

    - by jhwist
    I reinstalled my desktop machine with Ubuntu 10.10., coming from Gentoo where I used XFCE. My home is usually NFS-mounted from a server. During the install I let the installer set up my user, but of course my NFS-home wasn't mounted then; I have a regular /home/user now. If I mv /home /home.old and mount my NFS-home to /home instead, I cannot login because Gnome complains about some config-files (sorry, no exact error message as there is no way to copy&paste this). Which of my /home.old/user directories do I have to copy over to my NFS-home so that Gnome is happy again?

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  • How to create a shared folder using command line on a server

    - by sadmicrowave
    After following the tutorial here I ran into a problem. Here is what I did. On my server I installed nfs-kernel-server and edited the /etc/exports file to include the folder I want to share: /var *(rw,sync) On my client machine I edited my fstab file to include share: //128.251.xxx.xxx/var/ ~/uslonsweb003 nfs #username=[username],password=[password], 0 0 Entered command: sudo mount -a which gives this error: mount.nfs: remote share not in 'host:dir' format Where did I go wrong with this setup? Also if there is a better way (using command line) to setup a folder share on an Ubuntu 10.10 server that will be accessed by other linux and windows machines please let me know. UPDATE: The mapped drive is now not letting me create,edit,delete files or folders (readonly access) my configuration is as follows: client fstab file: 128.251.xxx.xxx:/var /home/coreyf/uslonsweb003 nfs rw,hard,intr, 0 0 server exports file: /var *(rw,no_root_squash,sync,no_subtree_check) UPDATE 2: Using Allans solution my drive mounted correctly however after putting rw,intr as my additional parameters I cannot create, edit and delete folders/files.

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  • Configuration of LDAP client on 12.04

    - by user106515
    We have here a way to log in the computers base on Ldap(openldap). You can use any seat with the login/pass you have. Well my problem is that everything worked fine till I had to upgrade Ubuntu to the last version (12.04). Now, it is far from impossible to log in because you only can choose administrator account! That would be my issue; I want to Lightdm allow me to choose the user e.g : pagonzalez or rmlago or whatever the login-name you have. I´ve been searching for 2 days now, and nothing comes up! Hope somebody here has any idea about it!

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  • Android - Multiplayer Game - Client / Server - Java etc

    - by user1405328
    I must write a multiplayer pong game for the school. Where are thousand of rooms and where two players can go in to a room and play together and collect points. I programmed the Pong game using Java (LibGDX). How can I do the Network part. I searched the web. And I came across Kryonet. Is there something better? What should I google. On the Internet there are a lot of those questions. And no good answers. I hope that this most questions can be answered. If someone has actual Open Source network game links, tutorials, books, network tutorial, etc. All this would help everyone. Thank you.

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  • Mobile (Client) to Amazon S3 (Server) - Architecture

    - by wasabii
    let's start off with the problem statement: My iOS application has a login form. When the user logs in, a call is made to my API and access granted or denied. If access was granted, I want the user to be able to upload pictures to his account and/or manage them. As storage I've picked Amazon S3, and I figured it'd be a good idea to have one bucket called "myappphotos" for instance, which contains lots of folders. The folder names are hashes of a user's email and a secret key. So, every user has his own, unique folder in my Amazon S3 bucket. Since I've just recently started working with AWS, here's my question: What are the best practices for setting up a system like this? I want the user to be able to upload pictures directly to Amazon S3, but of course I cannot hard-code the access key. So I need my API to somehow talk to Amazon and request an access token of sorts - only for the particular folder that belongs to the user I'm making the request for. Can anyone help me out and/or guide me to some sources where a similar problem was addressed? Don't think I'm the first one and the amazon documentation is so extensive that I don't really know where to start looking. Thanks a lot!

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  • How to create a simple server/client application using boost.asio?

    - by the_drow
    I was going over the examples of boost.asio and I am wondering why there isn't an example of a simple server/client example that prints a string on the server and then returns a response to the client. I tried to modify the echo server but I can't really figure out what I'm doing at all. Can anyone find me a template of a client and a template of a server? I would like to eventually create a server/client application that receives binary data and just returns an acknowledgment back to the client that the data is received.

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  • Client/server application RPC connection gets disconnected very frequently

    - by Chris Thompson
    I have a client/server application that uses RPC for the client to communicate with the server. Fairly regularly, I get an event in the Application log that the RPC connection was disconnected: Client callback failed ((0x80010108) ) I have the Windows Firewall disabled on both machines. I've even run the client on a second computer with a clean Windows XP install without any group policies. This has been going on for a long time and no one has been able to figure out why it's happening. The same client/server app works fine at other client locations. Any thoughts?

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  • How the clients (client sockets) are identified?

    - by Roman
    To my understanding by serverSocket = new ServerSocket(portNumber) we create an object which potentially can "listen" to the indicated port. By clientSocket = serverSocket.accept() we force the server socket to "listen" to its port and to "accept" a connection from any client which tries to connect to the server through the port associated with the server. When I say "client tries to connect to the server" I mean that client program executes "nameSocket = new Socket(serverIP,serverPort)". If client is trying to connect to the server, the server "accepts" this client (i.e. creates a "client socket" associated with this client). If a new client tries to connect to the server, the server creates another client socket (associated with the new client). But how the server knows if it is a "new" client or an "old" one which has already its socket? Or, in other words, how the clients are identified? By their IP? By their IP and port? By some "signatures"? What happens if an "old" client tries to use Socket(serverIP,serverIP) again? Will server create the second socket associated with this client?

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  • How do I efficiently code both the client and server at the same time?

    - by liamzebedee
    I'm coding my game using a client-server model. When playing on singleplayer, the game starts a local server, and interacts with it just like a remote server (multiplayer). I have done this to avoid coding separate singleplayer and multiplayer code. I have just started coding and have encountered a major problem. Currently I'm developing the game in Eclipse, having all the game classes organized into packages. Then, in my server code, I just use all the classes in the client packages. The problem is, these client classes have variables that are specific to rendering, which obviously wouldn't be performed on a server. Should I create modified versions of the client classes to use in the server? Or should I just modify the client classes with a boolean, to indicate if its the client/server using it. Are there any other options I have? I just had a thought about maybe using the server class as the core class, then extending it with rendering stuff?

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  • Is there a way to do something like LVM over NFS?

    - by warren
    I realize that since NFS is not block-level, LVM can't be used directly. However: is there a way to combine multiple NFS exports (from, say, 3 servers) into one mount point on a different server? Specifically, I'd like to be able to do this on RHEL 4 (or 5, and re-export the combined mount to my RHEL 4 server). expansion The reason I pegged lvm is that I want a bunch of exported mounts (servera:/mnt/export, serverb:/mnt/export, serverc:/mnt/export, etc) to all mount at /mnt/space so that my /mnt/space on this server (serverx) as one large filesystem. Yes, I know that re-exporting is generally a Bad Thing™ but thought it might work, if there was a way to accomplish this on a newer release as opposed to an older one From reading the unionfs docs, it appears that I can't use it over a remote connection - have I misread it? More accurately, since Union FS merges the contents of multiple branches, but makes them appear as one, it doesn't seem to go in reverse: I'm trying to mount a bunch of NFS points in a merged fashion, then write to them - not caring where data goes, a la LVM .

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  • SSL connection hangs as client hello (curl, openssl client, apt-get, wget, everything)

    - by Niklas B
    Hi, I've run into a problem on my Debian VPS (a xen domU) regarding SSL. Namely almost all SSL connections hangs at client hello. For example: # curl -vI https://graph.facebook.com About to connect() to graph.facebook.com port 443 (#0) Trying 66.220.146.48... connected Connected to graph.facebook.com (66.220.146.48) port 443 (#0) successfully set certificate verify locations: CAfile: none CApath: /etc/ssl/certs SSLv3, TLS handshake, Client hello (1): It's the same when using the openssl client. However, some of the SSL traffic works (for example https://www.nordea.se). Server #uname -a Linux server.com 2.6.26-1-xen-amd64 #1 SMP Fri Mar 13 21:39:38 UTC 2009 x86_64 GNU/Linux It does however work on my Dom 0 (the main xen host). Apt-get I can't even run apt-get update with the debian security sources (hangs on reading headers) Open SSL At the begining I thought I had an old openssl client (0.9.8o-4) since I appeared to have a newer on the Dom 0 (0.9.8g-15+lenny8) but doing a manuanl update on the openssl deb didn't help. Open SSL Client This is the full output of when the openssl client hangs: http://pastebin.com/PAjwMap9 Closing thoughts I've Googled the crap out of this, and I'm not getting any further. I've seen problems with curl, apt-get etc. but they are all specific relating to the very application - not general for the system. Any thoughts?

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  • How do I speed up and cache mmap file access over NFS on Linux?

    - by Zan Lynx
    The server and client are both 64-bit Ubuntu 10.04 LTS. The application in question is a custom app that uses mmap() for fast random file access. Its ideal state is when the entire file is cached in RAM. The network connections are really fast 10Gb Ethernet. It is a virtual server blade setup. It isn't the network connections slowing things down because everything performs superbly when using a virtual disk (iSCSI to the SAN). But when we run the application on a NFS home directory mount, performance goes to the dogs. It appears that the Linux kernel isn't caching anything. So it is reading every single disk block needed by mmap() accesses over and over and over again. The NFS mount is done through autofs, which has only default settings. /proc/mounts shows the NFS mount is done with the following options: rw,relatime,vers=3,rsize=131072,wsize=131072,namlen=255,hard,proto=tcp,timeo=600,retrans=2,sec=sys,mountaddr=192.168.11.52,mountvers=3,mountproto=tcp,addr=192.168.11.52 How can I make Ubuntu 10.04 cache the file instead of reloading it all the time?

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  • ltsp-built-client error

    - by sat
    I am facing some issues while building a thin client using the ltsp-build-client, it says an error. Error is: I: Retrieving Release E: Failed getting release file file://root/ISO/ubuntu-12.04.1-desktop-i386.iso/dists/squeeze/Release error: LTSP client installation ended abnormally My Command is: ltsp-build-client --mirror file://root/ISO/ubuntu-12.04.1-desktop-i386.iso --security-mirror none --accept-unsigned-packages I am referring this URL http://wiki.debian.org/LTSP/Howto. How to solve this error?

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  • Connect two client sockets

    - by Hernán Eche
    Good morning, let's say Java has two kind of sockets... server sockets "ServerSocket" client sockets or just "Socket" ////so Simple ! Imagine the situation of two processes: X Client <-- Y Server The server process Y : has a "ServerSocket", that is listening to a TCP port The client process X : send a connection request through a -client type- "Socket" X ////so Simple ! then the accept() method (in server Y) returns a new client type "Socket", when it occurs, great the two Sockets get "interconected", so the -client socket- in client process, is connected with the -client socket- in the server process then (reading/writing in socket X is like reading/writing in socket Y, and viceversa. ) TWO CLIENT SOCKETS GET INTERCONECTED!! ////so Simple ! BUT... (there is always a But..) What if I create the two CLIENT sockets in same process, and I want to get them "interconected" ? ////mmm Complex =(... even posible? Let's say how to have TWO CLIENT SOCKETS GET INTERCONECTED WITHOUT using an intermediate ServerSocket ? I 've solved it.. by creating two threads for continuously reading A and writing B, and other for reading B and writng A... but I think could be a better way..(or should!) (Those world-energy-consuming threads are not necessary with the client-server aproach) Any help or advice would be appreciated!! Thanks

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  • How to create a link to Nintex Start Workflow Page in the document set home page

    - by ybbest
    In this blog post, I’d like to show you how to create a link to start Nintex Workflow Page in the document set home page. 1. Firstly, you need to upload the latest version of jQuery to the style library of your team site. 2. Then, upload a text file to the style library for writing your own html and JavaScript 3. In the document set home page, insert a new content editor web part and link the text file you just upload. 4. Update the text file with the following content, you can download this file here. <script type="text/javascript" src="/Style%20Library/jquery-1.9.0.min.js"></script> <script type="text/javascript" src="/_layouts/sp.js"></script> <script type="text/javascript"> $(document).ready(function() { listItemId=getParameterByName("ID"); setTheWorkflowLink("YBBESTDocumentLibrary"); }); function buildWorkflowLink(webRelativeUrl,listId,itemId) { var workflowLink =webRelativeUrl+"_layouts/NintexWorkflow/StartWorkflow.aspx?list="+listId+"&ID="+itemId+"&WorkflowName=Start Approval"; return workflowLink; } function getParameterByName(name) { name = name.replace(/[\[]/, "\\\[").replace(/[\]]/, "\\\]"); var regexS = "[\\?&]" + name + "=([^&#]*)"; var regex = new RegExp(regexS); var results = regex.exec(window.location.search); if(results == null){ return ""; } else{ return decodeURIComponent(results[1].replace(/\+/g, " ")); } } function setTheWorkflowLink(listName) { var SPContext = new SP.ClientContext.get_current(); web = SPContext.get_web(); list = web.get_lists().getByTitle(listName); SPContext.load(web,"ServerRelativeUrl"); SPContext.load(list, 'Title', 'Id'); SPContext.executeQueryAsync(setTheWorkflowLink_Success, setTheWorkflowLink_Fail); } function setTheWorkflowLink_Success(sender, args) { var listId = list.get_id(); var listTitle = list.get_title(); var webRelativeUrl = web.get_serverRelativeUrl(); var startWorkflowLink=buildWorkflowLink(webRelativeUrl,listId,listItemId) $("a#submitLink").attr('href',startWorkflowLink); } function setTheWorkflowLink_Fail(sender, args) { alert("There is a problem setting up the submit exam approval link"); } </script> <a href="" target="_blank" id="submitLink"><span style="font-size:14pt">Start the approval process.</span></a> 5. Save your changes and go to the document set Item, you will see the link is on the home page now. Notes: 1. You can create a link to start the workflow using the following build dynamic string configuration: {Common:WebUrl}/_layouts/NintexWorkflow/StartWorkflow.aspx?list={Common:ListID}&ID={ItemProperty:ID}&WorkflowName=workflowname. With this link you will still need to click the start button, this is standard SharePoint behaviour and cannot be altered. References: http://connect.nintex.com/forums/27143/ShowThread.aspx How to use html and JavaScript in Content Editor web part in SharePoint2010

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  • Setup for mounting kerberized nfs home directory - gssd not finding valid kerberos ticket

    - by janm
    Our home directories are exported via kerberized nfs, so the user needs a valid kerberos ticket to be able to mount its home. This setup works fine with our existing clients & server. Now we want to add some 11.10 client and thus set up ldap & kerberos together with pam_mount. The ldap authentication works and users can login via ssh, however their homes can not be mounted. When pam_mount is configured to mount as root, gssd does not find a valid kerberos ticket and the mount fails. Nov 22 17:34:26 zelda rpc.gssd[929]: handle_gssd_upcall: 'mech=krb5 uid=0 enctypes=18,17,16,23,3,1,2 ' Nov 22 17:34:26 zelda rpc.gssd[929]: handling krb5 upcall (/var/lib/nfs/rpc_pipefs/nfs/clnt2) Nov 22 17:34:26 zelda rpc.gssd[929]: process_krb5_upcall: service is '<null>' Nov 22 17:34:26 zelda rpc.gssd[929]: getting credentials for client with uid 0 for server purple.physcip.uni-stuttgart.de Nov 22 17:34:26 zelda rpc.gssd[929]: CC file '/tmp/krb5cc_65678_Ku2226' being considered, with preferred realm 'PURPLE.PHYSCIP.UNI-STUTTGART.DE' Nov 22 17:34:26 zelda rpc.gssd[929]: CC file '/tmp/krb5cc_65678_Ku2226' owned by 65678, not 0 Nov 22 17:34:26 zelda rpc.gssd[929]: WARNING: Failed to create krb5 context for user with uid 0 for server purple.physcip.uni-stuttgart.de Nov 22 17:34:26 zelda rpc.gssd[929]: doing error downfall When pam_mount is on the other hand configured with the noroot=1 option, then it cannot mount the volume at all. Nov 22 17:33:58 zelda sshd[2226]: pam_krb5(sshd:auth): user phy65678 authenticated as [email protected] Nov 22 17:33:58 zelda sshd[2226]: Accepted password for phy65678 from 129.69.74.20 port 51875 ssh2 Nov 22 17:33:58 zelda sshd[2226]: pam_unix(sshd:session): session opened for user phy65678 by (uid=0) Nov 22 17:33:58 zelda sshd[2226]: pam_mount(mount.c:69): Messages from underlying mount program: Nov 22 17:33:58 zelda sshd[2226]: pam_mount(mount.c:73): mount: only root can do that Nov 22 17:33:58 zelda sshd[2226]: pam_mount(pam_mount.c:521): mount of /Volumes/home/phy65678 failed So how can we allow users of a specific group to perform nfs mounts? If this does not work, can we make pam_mount use root but pass the correct uid?

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  • Citrix client slow to launch

    - by user706837
    Was wondering if anyone else experience Citrix client to launch very slowly. While I'm a Windows SA by trade, I consider myself Novice+ on Linux, but I doubt thats the problem. This is the simple scenario: 1. Login to Citrix server to work from home 2. Click on the published application; this typically starts the local Citrix client. 3. Citrix client should start and you're off. Problem is between #2 and #3 I click on the application and 8 out of 9 times there is a 60 second delay and then I get an SSL connection error. I suspect this error is misleading since the connection took too long to open. But I dont know how to prove it (or fix it). I'm able to successfully manually launch wfcmgr without errors; so this leads me to believe Citrix client is installed correctly. I even leave it running thinking this may help, but I don't see a difference with or without this running first. The only times I'm able to connect successfully is when the Citrix client starts up a few seconds after clicking on the application. I've searched online for articles that might help, but tried a number of fixes without much difference. Even tried "ln -sf /dev/urandom /dev/random" as suggested by this article, but no dice:http://forums.citrix.com/message.jspa?messageID=1381276 My System (specs that may be relevant) Sony VAIO Laptop VGN-NW270F Linux Mint 11.04 Problem using: FireFox and Chrome Any help would be appreciated. Just trying to either find an answer or guidance on how to determine why its taking so long to launch the Citrix Client. Thanks

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