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  • HttpModule to Write Out JavaScript Script References to the Response

    - by Chris
    On my page in the Page_Load event I add a collection of strings to the Context object. I have an HttpModule that will fire EndRequest and retrieve the collection of strings. What I then do is write out a script reference tag (based on the collection of strings) to the response. The problem is that the page reads the script reference but doesn't retrieve the contents of the file (I imagine because this is occurring in the EndRequest event). I can't fire the BeginRequest event because I won't have access to the Context Items collection. I tried to also registering an HttpHandler which Processes the request of the script reference but I can't access the collection of strings in the Context.Items from there. Any suggestions? Page_Load: protected void Page_Load(object sender, EventArgs e) { Context.Items.Add("ScriptFile", "/UserControls.js"); } HttpModule: public void OnEndRequest(Object s, EventArgs e) { HttpApplication app = s as HttpApplication; object script = app.Context.Items["ScriptFile"]; app.Response.Write("<script type='text/javascript' src='" + script + "'></script>"); }

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  • How to avoid game rendering component circular references?

    - by CodexArcanum
    I'm working on a simple game design, and I wanted to break up my game objects into more reusable components. But I'm getting stuck on how exactly to implement the design I have in mind. Here's an example: I have a Logger object, whose job is simply to store a list of messages and render them to screen. You know, logging. Originally the Logger just held the list, and the game loop rendered it's contents. Then I moved the rendering logic into the Logger.Draw() method, and now I want to move it further into a LoggerRenderer object. In effect, I want to have the game loop call RenderAll, which will then call Logger.Render, which will in turn call the LoggerRenderer.Render and finally output the text. So the Logger needs to contain a Renderer object, but the Renderer needs access to the Logger's state (the message queue) in order to render. How do I resolve that? Should I be passing in the message queue and other state information explicitly to the Render method? Or should the game loop be calling the Renderer directly and it links back to the logger, but the RenderAll method never actually sees the logger object itself? This feels kind of like Command pattern, but I'm botching it up terribly.

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  • undefined references

    - by Brandon
    Hello, I'm trying to compile some fortran code and I'm running into some confusing linking errors. I have some code that I compile and place into a static library: >gfortran -c -I../../inc -o bdout.o bdout.F >ar rv libgeo.a bdout.o I then try to compile against that library with some simple test code and get the following: >gfortran -o mytest -L -lgeo mytest.F /tmp/cc4uvcsj.o: In function `MAIN__': mytest.F:(.text+0xb0): undefined reference to `ncwrite1_' collect2: ld returned 1 exit status It's not in the object naming because everything looks fine: >nm -u libgeo.a bdout.o: U _gfortran_exit_i4 U _gfortran_st_write U _gfortran_st_write_done U _gfortran_transfer_character U _gfortran_transfer_integer U ncobjcl_ U ncobjwrp_ U ncopencr_ U ncopenshcr_ U ncopenwr_ U ncwrite1_ U ncwrite2_ U ncwrite3_ U ncwrite4_ U ncwritev_ I can check the original object file too: >nm -u bdout.o U _gfortran_exit_i4 U _gfortran_st_write U _gfortran_st_write_done U _gfortran_transfer_character U _gfortran_transfer_integer U ncobjcl_ U ncobjwrp_ U ncopencr_ U ncopenshcr_ U ncopenwr_ U ncwrite1_ U ncwrite2_ U ncwrite3_ U ncwrite4_ U ncwritev_ The test code simply contains a single call to a function defined in bdout.o: program hello print *,"Hello World!" call ncwrite1( istat, f, ix2, ix3, ix4, ix5, ih ) end program hello I can't figure out what the problem is. Does anyone have any suggestions? Maybe even just a way to track the problem down? Cheers.

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  • Problem with persisting a collection, that references an internal property, at design time in winfor

    - by Jules
    ETA: Jesus, I'm sick of this. This problem was specifically about persisting an interface collection but now on further testing it doesn't work for a normal collection. Here's some even simpler code: Public Class Anger End Class Public Class MyButton Inherits Button Private _Annoyance As List(Of Anger) <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property Annoyance() As List(Of Anger) Get Return _Annoyance End Get End Property Private _InternalAnger As Anger <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property InternalAnger() As Anger Get Return Me._InternalAnger End Get End Property Public Sub New() Me._Annoyance = New List(Of Anger) Me._InternalAnger = New Anger Me._Annoyance.Add(Me._InternalAnger) End Sub End Class The designer screws up the persistence code in the same way as the original problem. ---- Original Problem The easiest way to explain this problem is to show you some code: Public Interface IAmAnnoyed End Interface Public Class IAmAnnoyedCollection Inherits ObjectModel.Collection(Of IAmAnnoyed) End Class Public Class Anger Implements IAmAnnoyed End Class Public Class MyButton Inherits Button Private _Annoyance As IAmAnnoyedCollection <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property Annoyance() As IAmAnnoyedCollection Get Return _Annoyance End Get End Property Private _InternalAnger As Anger <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property InternalAnger() As Anger Get Return Me._InternalAnger End Get End Property Public Sub New() Me._Annoyance = New IAmAnnoyedCollection Me._InternalAnger = New Anger Me._Annoyance.Add(Me._InternalAnger) End Sub End Class And this is the code that the designer generates: Private Sub InitializeComponent() Dim Anger1 As Anger = New Anger Me.MyButton1 = New MyButton ' 'MyButton1 ' Me.MyButton1.Annoyance.Add(Anger1) // Should be: Me.MyButton1.Annoyance.Add(Me.MyButton1.InternalAnger) ' 'Form1 ' Me.Controls.Add(Me.MyButton1) End Sub I've added a comment to the above to show how the code should have been generated. Now, if I dispense with the interface and just have a collection of Anger, then it persists correctly. Any ideas?

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  • Avoiding circular project/assembly references in Visual Studio with statically typed dependency conf

    - by svnpttrssn
    First, I want to say that I am not interested in debating about any non-helpful "answers" to my question, with suggestions to putting everything in one assembly, i.e. there is no need for anyone to provide webpages such as the page titled with "Separate Assemblies != Loose Coupling". Now, my question is if it somehow (maybe with some Visual Studio configuration to allow for circular project dependencies?) is possible to use one project/assembly (I am here calling it the "ServiceLocator" assembly) for retrieving concrete implementation classes, (e.g. with StructureMap) which can be referred to from other projects, while it of course is also necessary for the the ServiceLocator itself to refer to other projects with the interfaces and the implementations ? Visual Studio project example, illustrating the kind of dependency structure I am talking about: http://img10.imageshack.us/img10/8838/testingdependencyinject.png Please note in the above picture, the problem is how to let the classes in "ApplicationLayerServiceImplementations" retrieve and instantiate classes that implement the interfaces in "DomainLayerServiceInterfaces". The goal is here to not refer directly to the classes in "DomainLayerServiceImplementations", but rather to try using the project "ServiceLocator" to retrieve such classes, but then the circular dependency problem occurrs... For example, a "UserInterfaceLayer" project/assembly might contain this kind of code: ContainerBootstrapper.BootstrapStructureMap(); // located in "ServiceLocator" project/assembly MyDomainLayerInterface myDomainLayerInterface = ObjectFactory.GetInstance<MyDomainLayerInterface>(); // refering to project/assembly "DomainLayerServiceInterfaces" myDomainLayerInterface.MyDomainLayerMethod(); MyApplicationLayerInterface myApplicationLayerInterface = ObjectFactory.GetInstance<MyApplicationLayerInterface>(); // refering to project/assembly "ApplicationLayerServiceInterfaces" myApplicationLayerInterface.MyApplicationLayerMethod(); The above code do not refer to the implementation projects/assemblies ApplicationLayerServiceImplementations and DomainLayerServiceImplementations, which contain this kind of code: public class MyApplicationLayerImplementation : MyApplicationLayerInterface and public class MyDomainLayerImplementation : MyDomainLayerInterface The "ServiceLocator" project/assembly might contain this code: using ApplicationLayerServiceImplementations; using ApplicationLayerServiceInterfaces; using DomainLayerServiceImplementations; using DomainLayerServiceInterfaces; using StructureMap; namespace ServiceLocator { public static class ContainerBootstrapper { public static void BootstrapStructureMap() { ObjectFactory.Initialize(x => { // The two interfaces and the two implementations below are located in four different Visual Studio projects x.ForRequestedType<MyDomainLayerInterface>().TheDefaultIsConcreteType<MyDomainLayerImplementation>(); x.ForRequestedType<MyApplicationLayerInterface>().TheDefaultIsConcreteType<MyApplicationLayerImplementation>(); }); } } } So far, no problem, but the problem occurs when I want to let the class "MyApplicationLayerImplementation" in the project/assembly "ApplicationLayerServiceImplementations" use the "ServiceLocator" project/assembly for retrieving an implementation of "MyDomainLayerInterface". When I try to do that, i.e. add a reference from "MyApplicationLayerImplementation" to "ServiceLocator", then Visual Studio complains about circular dependencies between projects. Is there any nice solution to this problem, which does not imply using refactoring-unfriendly string based xml-configuration which breaks whenever an interface or class or its namespace is renamed ? / Sven

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  • Global find object references in NHibernate

    - by Miral
    Is it possible to perform a global reversed-find on NHibernate-managed objects? Specifically, I have a persistent class called "Io". There are a huge number of fields across multiple tables which can potentially contain an object of that type. Is there a way (given a specific instance of an Io object), to retrieve a list of objects (of any type) that actually do reference that specific object? (Bonus points if it can identify which specific fields actually contain the reference, but that's not critical.) Since the NHibernate mappings define all the links (and the underlying database has corresponding foreign key links), there ought to be some way to do it.

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  • Passing control references as ref parameters

    - by Enmanuel
    Hi everyone. Please help me out here because im getting kind of confused.. I have a form in a C# winforms project and a couple of methods that are suposed to perform some tasks for this particular form and all derived ones, so one of those helper methods can make the example.. this one should fill comboboxes with a dataset. Its working properly now but when i coded the method with this signature protected void FillComboBox(kComboBox target, IEntClass_DA entity) { target.DataSource = entity.GetList().Tables[0]; target.DisplayMember = "name"; target.ValueMember = "id"; } I saw that the displayMember and ValueMember in the comboboxes were not holding the values after the method call. I just thought I should use ref parameters so the asignments are not wasted in read-only reference variables. It was ok by then but later, making an exercise of passing the whole form as a parameter I was warned by the compiler with the notice that this could not be passed as a ref parameter because it is read-only. Fine then, I keep working and see that even without the ref keyword i can use the ref variable from the form, update some properties and see the changes. So whats happening here: passing a reference of the control to the helper method gives me ability to change its members even when not using the ref parameter?? Thanks.

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  • When are references declared in a switch statement?

    - by sandis
    To my surprise this code works fine: int i = 2; switch(i) { case 1: String myString = "foo"; break; case 2: myString = "poo"; System.out.println(myString); } But the String reference should never be declared? Could it be that all variables under every case always are declared no matter what, or how is this resolved?

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  • Creating circular generic references

    - by M. Jessup
    I am writing an application to do some distributed calculations in a peer to peer network. In defining the network I have two class the P2PNetwork and P2PClient. I want these to be generic and so have the definitions of: P2PNetwork<T extends P2PClient<? extends P2PNetwork<T>>> P2PClient<T extends P2PNetwork<? extends T>> with P2PClient defining a method of setNetwork(T network). What I am hoping to describe with this code is: A P2PNetwork is constituted of clients of a certain type A P2PClient may only belong to a network whose clients consist of the same type as this client (the circular-reference) This seems correct to me but if I try to create a non-generic version such as MyP2PClient<MyP2PNetwork<? extends MyP2PClient>> myClient; and other variants I receive numerous errors from the compiler. So my questions are as follows: Is a generic circular reference even possible (I have never seen anything explicitly forbidding it)? Is the above generic definition a correct definition of such a circular relationship? If it is valid, is it the "correct" way to describe such a relationship (i.e. is there another valid definition, which is stylistically preferred)? How would I properly define a non-generic instance of a Client and Server given the proper generic definition?

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  • nSticky/static variable references in for loops

    - by pthulin
    In this example I create three buttons 'one' 'two' 'three'. When clicked I want them to alert their number: <html> <head> <script type="application/javascript" src="jquery.js"></script> <script type="application/javascript"> $(document).ready(function() { var numbers = ['one', 'two', 'three']; for (i in numbers) { var nr = numbers[i]; var li = $('<li>' + nr + '</li>'); li.click(function() { var newVariable = String(nr); alert(i); // 2 alert(nr); // three alert(newVariable); // three alert(li.html()); // three }); $('ul').append(li); } }); </script> </head> <body> <ul> </ul> </body> </html> The problem is, when any of these are clicked, the last value of the loop's variables is used, i.e. alert box always says 'three'. In JavaScript, variables inside for-loops seem to be 'static' in the C language sense. Is there some way to create separate variables for each click function, i.e. not using the same reference? Thanks! Edit: The solution is to use jQuery.data to associate arbitrary data with each element: <html> <head> <script type="application/javascript" src="jquery.js"></script> <script type="application/javascript"> $(document).ready(function() { var numbers = ['one', 'two', 'three']; for (i in numbers) { var nr = numbers[i]; var li = $('<li>' + nr + '</li>'); li.data('nr', nr); li.click(function() { alert($(this).data('nr')); }); $('ul').append(li); } }); </script> </head> <body> <ul> </ul> </body> </html>

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  • How to store dynamic references to parts of a text

    - by Antoine L
    In fact, my question concerns an algorithm. I need to be able to attach annotations to certain parts of a text, like a word or a group of words. The first thing that came to me to do so is to store the position of this part (indexes) in the text. For instance, in the text 'The quick brown fox jumps over the lazy dog', I'd like to attach an annotation to 'quick brown fox', so the indexes of the annotation would be 4 - 14. But since the text is editable (other annotations could provoke a modification from text's author), the annoted part is likely to move (the indexes could change). In fact, I don't know how to update the indexes of the annoted part. What if the text becomes 'Everyday, the quick brown fox jumps over the lazy dog' ? I guess I have to watch every change of the text in the front-end application ? The front-end part of the application will be HTML with Javascript. I will be using PHP to develop the back-end part and every text and annotation will be stored in a database.

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  • Back Orders for ERP: data model references ?

    - by Patrick Honorez
    I have built an ERP using Sql Server as a back-end. These are the different types of Client documents (there are also Supplier Docs): Order -- impact: BO Delivery Note (also used for returns, with negative quantity) --impact: BO, Stock Invoice --impact: accounting only Credit Note --impact: accounting, BO I use a complex system of self joins (at detail level) to find out the quantities in each OrderDetail that still have a backorder (BO). It'd like to simplify this using a [group] field that could be used through all detail line related to an original order. There are many difficult things to trace: a Return of a product may be due to a defect and thus increase the BO, or it can be just a return, joined with a Credit Note, and then has no impact on BO. My question is: do you know of any real good reference (book, web) for this matter ?

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  • Removing Database References from an ASP.NET MVC Site

    - by Maxim Z.
    I'm building a very simple ASP.NET MVC site that doesn't require a database and doesn't have user accounts or any other special ASP.NET stuff. When I first created the site with the ASP.NET MVC 1.0 site template in Visual Studio, the web.config page was configured to automatically connect to SQL Server Express as a User Instance. Can I completely remove this dependency? If so, how do I get rid of all this database stuff?

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  • Seeking References To MSVC 9.0's C++ Standards Compliance

    - by John Dibling
    I "know" (hopefully) that MSVC 9.0 Implements C++ 2003 (ISO/IEC 14882:2003). I am looking for a reference to this fact, and I am also looking for any research that has been done in to how compliant MSVC 9.0 is with that version of the Standard. I have searched for and not been able to find a specific reference from MicroSoft that actually says something to the effect that MSVC implements C++ 2003. Some of the out-of-date documentation says things like "this release achieves roughly 98% compliance" (when referring to MSVC .NET 2003's conformance to C++ 1997). But I want a link to a document from MS that says "MSVC 9.0 implements blah," and another link to an independent group that has tested the conformance of MSVC 9.0. Do you know of any such links?

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  • Regular Expression: back references

    - by sixtyfootersdude
    sed 's/^\(\h*\)\(.*\)$/\1<!-- \2 -->/' web.xml I think that this should take this xml: <a> <d> bla </d> </a> And turn it into: <!-- <a> --> <!-- <d> --> <!-- bla --> <!-- </d> --> <!-- </a> --> But what is doing is this: <!-- <a> --> <!-- <d> --> <!-- bla --> <!-- </d> --> <!-- </a> -->

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  • javascript open window references

    - by duckofrubber
    Hi, I'm having some issues understanding how to reference new browser windows after opening them. As an example, if I created 3 new windows from a main one (index.html): var one = window.open( 'one.html', 'one',"top=10,left=10,width=100,height=100,location=no,menubar=no,scrollbars=no,status=no,toolbar=no,resizable=no"); var two = window.open( 'two.html', 'two',"top=100,left=10,width=100,height=100,location=no,menubar=no,scrollbars=no,status=no,toolbar=no,resizable=no"); var three = window.open( 'three.html', 'three',"top=200,left=10,width=100,height=100,location=no,menubar=no,scrollbars=no,status=no,toolbar=no,resizable=no"); two.focus(); How could I programmatically focus on (or just refer to) browser "three" if browser "two" is currently in focus?

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  • Events and references pattern

    - by serhio
    In a project I have the following relation between BO and GUI By e.g. G could represent a graphic with time lines, C a TimeLine curve, P - points of that curve and T the time that represents each point. Each GUI object is associated with the BO corresponding object. When T changes GUI P captures the Changed event and changes its location. So, when G should be modified, it modifies internally its objects and as result T changes, P moves and the GuiG visually changes, everything is OK. But there is an inconvenient of this architecture... BO should not be recreated, because this will breack the link between BO and GUIO. In particular, GUI P should always have the same reference of T. If in a business logic I do by e.g. P1.T = new T(this.T + 10) GUI_P1 will not move anymore, because it wait an event from the reference of former P1.T object, that does not belongs to P1 anymore. So the solution was to always modify the existing objects, not to recreate it. But here is an other inconvenient: performance. Say I have a ready newC object that should replace the older one. Instead of doing G1.C = newC I should do foreach T in foreach P in C replace with T from P from newC. Is there an other more optimal way to do it?

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  • Remove all references to a DLL across all application domains

    - by ck
    I have a web application that dynamically loads assemblies based on database configuration entries to perform certain actions (dynamic plugin style architecture). The calls to the objects are in a Factory Pattern implementation, and the object is cached (in a static dictionary< within the Factory) as the calls can be made many thousands of times in a minute. The calls to this factory are made from both the main web application and a number of webservices, some in different assemblies/projects. When I need to update one of these DLLs, I have to recycle IIS to get the DLL released. As this has an impact on another application on the server, I wanted to know if there was a way I could release the DLL without restarting IIS?

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  • Returning references while using shared_ptrs

    - by Goose Bumper
    Suppose I have a rather large class Matrix, and I've overloaded operator== to check for equality like so: bool operator==(Matrix &a, Matrix &b); Of course I'm passing the Matrix objects by reference because they are so large. Now i have a method Matrix::inverse() that returns a new Matrix object. Now I want to use the inverse directly in a comparison, like so: if (a.inverse()==b) { ... }` The problem is, this means the inverse method needs to return a reference to a Matrix object. Two questions: Since I'm just using that reference in this once comparison, is this a memory leak? What happens if the object-to-be-returned in the inverse() method belongs to a boost::shared_ptr? As soon as the method exits, the shared_ptr is destroyed and the object is no longer valid. Is there a way to return a reference to an object that belongs to a shared_ptr?

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  • Problem determining how to order F# types due to circular references

    - by James Black
    I have some types that extend a common type, and these are my models. I then have DAO types for each model type for CRUD operations. I now have a need for a function that will allow me to find an id given any model type, so I created a new type for some miscellaneous functions. The problem is that I don't know how to order these types. Currently I have models before dao, but I somehow need DAOMisc before CityDAO and CityDAO before DAOMisc, which isn't possible. The simple approach would be to put this function in each DAO, referring to just the types that can come before it, so, State comes before City as State has a foreign key relationship with City, so the miscellaneous function would be very short. But, this just strikes me as wrong, so I am not certain how to best approach this. Here is my miscellaneous type, where BaseType is a common type for all my models. type DAOMisc = member internal self.FindIdByType item = match(item:BaseType) with | :? StateType as i -> let a = (StateDAO()).Retrieve i a.Head.Id | :? CityType as i -> let a = (CityDAO()).Retrieve i a.Head.Id | _ -> -1 Here is one dao type. CommonDAO actually has the code for the CRUD operations, but that is not important here. type CityDAO() = inherit CommonDAO<CityType>("city", ["name"; "state_id"], (fun(reader) -> [ while reader.Read() do let s = new CityType() s.Id <- reader.GetInt32 0 s.Name <- reader.GetString 1 s.StateName <- reader.GetString 3 ]), list.Empty ) This is my model type: type CityType() = inherit BaseType() let mutable name = "" let mutable stateName = "" member this.Name with get() = name and set restnameval=name <- restnameval member this.StateName with get() = stateName and set stateidval=stateName <- stateidval override this.ToSqlValuesList = [this.Name;] override this.ToFKValuesList = [StateType(Name=this.StateName);] The purpose for this FindIdByType function is that I want to find the id for a foreign key relationship, so I can set the value in my model and then have the CRUD functions do the operations with all the correct information. So, City needs the id for the state name, so I would get the state name, put it into the state type, then call this function to get the id for that state, so my city insert will also include the id for the foreign key. This seems to be the best approach, in a very generic way to handle inserts, which is the current problem I am trying to solve.

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  • iphone: cross platform references and referencing external framework resources

    - by dan
    hi there working on an iphone app and separate framework. the separate framework is for an API that i'm building for use in multiple future apps. this api now needs to reference resources (images). what i would like to do is keep the resources WITH the API framework as local set of resources. i followed the instructions from http://www.clintharris.net/2009/iphone-app-shared-libraries/ to setup my app's project to use the headers from the separate API framework. what i can't seem to figure out is how to automatically load the framework's resources into the app's xcode environment so they can be linked in at app compile time. sure, i can drag the resources across from the framework into the main app's set of resources. but that seems kinda ugly and another step that possibly can be automated (??) anyone know of a better way? it would be great if any changes from the framework would be automatically available in the main app (due to the project 'link-age'). thanks for any help/tips/suggestions...

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  • Atoms and references

    - by StackedCrooked
    According to the book Programming Clojure refs manage coordinated, synchronous changes to shared state and atoms manage uncoordinated, synchronous changes to shared state. If I understood correctly "coordinated" implies multiple changes are encapsulated as one atomic operation. If that is the case then it seems to me that coordination only requires using a dosync call. For example what is the difference between: (def i (atom 0)) (def j (atom 0)) (dosync (swap! i inc) (swap! j dec)) and: (def i (ref 0)) (def j (ref 0)) (dosync (alter i inc) (alter j dec))

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