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  • Version control with no server installation

    - by Francisco Garcia
    I have ssh access to many servers where I have no root privileges. Do you know of any version control utility that can work with remote ssh repositories whichout installing anything on the remote server? I have tried a bare git repository folder, but it seems to demand some script/binary/installation on the server. I also dont like git because it is not very portable. The portable versions are made of too many files

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  • Referencing both an old version and new version of the same DLL (VB.Net)

    - by ckittel
    Consider the following situation: WidgetCompany produced a .NET DLL in 2006 called Widget.dll, version 1.0. I consumed this Widget.dll file throughout my VB.Net application. Over time, WidgetCompany has been updating Widget.dll, I never bothered to keep up, continuing to ship version 1.0 of Widget.dll with my software. It's now 2010, my project is now a VB.Net 3.5 application and WidgetCompany has come out with Widget.dll version 3.0. It looks and functions almost identical to Widget.dll version 1.0, using all the same namespaces and type names from before. However, Widget.dll version 3.0 has many run-time breaking changes since 1.0 and I cannot simply cut over to the new version; however, I don't want to continue developing against the 1.0 version and therefore keep digging myself deeper in the hole. What I want to do is do all new development in my project with Widget.dll version 3.0, whilst keeping Widget.dll version 1.0 around until I find time to convert all of my 1.0 consumption to the newer 3.0 code. Now, for starters, I obviously cannot simply reference both Widget.dll (Ver 1.0) and Widget.dll (Ver 3.0) in Visual Studio. Doing so gives me the following message: "A reference to 'Widget.dll' could not be added. A reference to the component 'Widget' already exists in the project." To work around that, I can simply rename version 3.0 Widget.dll to Widget.3.dll. But this is where I'm stuck. Any attempts to reference types found in "the dll" leads to ambiguity and the compiler obviously doesn't have any clue as to what I really want in this or that case. Is there something I can do that gives a DLL a new "root" Namespace or something? For example, if I could say "Widget.dll has a new root namespace of Legacy" then I could update existing code to reference the types found in Legacy.<RootNamespace> namespace while all new code could simply reference types from the <RootNamespace> namespace. Pipe dream or reality? Are there other solutions to situations this (besides "don't get in this situation in the first place")?

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  • How a "Collision System" should be implemented?

    - by nathan
    My game is written using a entity system approach using Artemis Framework. Right know my collision detection is called from the Movement System but i'm wondering if it's a proper way to do collision detection using such an approach. Right know i'm thinking of a new system dedicated to collision detection that would proceed all the solid entities to check if they are in collision with another one. I'm wondering if it's a correct way to handle collision detection with an entity system approach? Also, how should i implement this collision system? I though of an IntervalEntitySystem that would check every 200ms (this value is chosen regarding the Artemis documentation) if some entities are colliding. protected void processEntities(ImmutableBag<Entity> ib) { for (int i = 0; i < ib.size(); i++) { Entity e = ib.get(i); //check of collision with other entities here } }

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  • Version control for Adobe Flash projects

    - by Guss
    I'm working with a very complex Flash project which is part of a full range of services that we deploy for the use of our clients. For most of our software sources (Java, PHP, Javascript, HTML and a some supporting scripts in other languages) we use subversion for version control and management, so we do the same for our Flash projects, even though we gain little benefits from version controlling that (except being able revert to previous versions) as FLA files are stored as just binaries which we cannot get meaningful diffs from. We're putting as much code as we can into AS files which we can properly manage using subversion, but due to the requirements of our architecture and our deployment strategy (both we cannot change because of our clients needs), we still maintain a large collection of FLA files that we need to manage. I've looked at Adobe Version Cue and while I do not really understand what it does in terms of version control, will moving our Flash projects to hosting on Version Cue will give me better control then I currently get from Subversion? Also - if people can share their experience and suggestions regarding version control of Flash projects, it will be very helpful.

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  • cPAddons version conflict with Wordpress

    - by Joel Alejandro
    I have multiple users on my CentOS 5.7 server with WHM/cPanel, who have installed WordPress 3.2.1, and eventually did a manual update to 3.3.1, from Wordpress itself. Now the version of WP for those users doesn't match th one detected by cPanel, and of course, "Upgrade" doesn't work because the directory can't be cleaned (WP is already working there). I've looked on the .cpaddons folder of each user account, and there's a YAML file there, but I'm not sure how can I touch that file for solving this issue. Is there any way to tell cPanel that those WP installations are in fact, 3.3.1?

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  • I want to version control my entire slice

    - by Tom
    I'm renting a slice (i.e., a VPS) from Slicehost. I've a spent a day or two filling up /usr with my favorite packages, /etc with configs and init scripts, and so on. Now I want to: save this whole setup somewhere (e.g., to load onto another machine). see what changes I've made to which files revert changes, tag revisions, and all that other good version control stuff Saving a disk image gives me (1), but not (2) and (3). Using Subversion (svn import / svn://someotherhost) might give me all three, but I expect problems if I actually try to check a project out into / and maintain .svn directories in root-owned areas. And to load my setup onto a fresh slice, I'd need to install an svn client on it first. Is there a good way to do what I want to do?

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  • URL detection with JavaScript

    - by josh
    Hi! I'm using the following script to force a specific page - when loaded for the first time - into a (third-party) iFrame. <script type="text/javascript"> if(window.top==window) { location.reload() } else { } </script> (For clarification: This 'embedding' is done automatically by the third-party system but only if the page is refreshed once - for styling and some other reasons I want it there from the beginning.) Right now, I'm wondering if this script could be enhanced in ways that it's able to detect the current URL of its 'parent' document to trigger a specific action? Let's say the URL of the third-party site is 'http://cgi.site.com/hp/...' and the URL of the iFrame 'http://co.siteeps.com/hp/...'. Is it possible to realize sth. like this with JS: <script type="text/javascript"> if(URL is 'http://cgi.site.com/hp/...') { location.reload() } if(URL is 'http://co.siteeps.com/hp/...') { location.do-not.reload() resp. location.do-nothing() } </script> TIA josh

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  • Browser Detection Python / mod_python?

    - by cka
    I want to keep some statistics about users and locations in a database. For instance, I would like to store "Mozilla","Firefox","Safari","Chrome","IE", etc... as well as the versions, and possibly the operating system. What I am trying to locate from Python is this string; Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.0.14) Gecko/2009090216 Ubuntu/9.04 (jaunty) Firefox/3.0.14 Is there an efficient way to use Python or mod_python to detect the http user agent/browser?

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  • Collision detection of huge number of circles

    - by Tomek Tarczynski
    What is the best way to check collision of huge number of circles? It's very easy to detect collision between two circles, but if we check every combination then it is O(n^2) which definitely not an optimal solution. We can assume that circle object has following properties: -Coordinates -Radius -Velocity -Direction Velocity is constant, but direction can change. I've come up with two solutions, but maybe there are some better solutions. Solution 1 Divide whole space into overlapping squares and check for collision only with circles that are in the same square. Squares needs to overlap so there won't be a problem when circle moves from one square to another. Solution 2 At the beginning distances between every pair of circles need to be calculated. If the distance is small then these pair is stored in some list, and we need to check for collision in every update. If the distance is big then we store after which update there can be a collision (it can be calculated because we know the distance and velocitites). It needs to be stored in some kind of priority queue. After previously calculated number of updates distance needs to be checked again and then we do the same procedure - put it on the list or again in the priority queue.

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  • Motion detection of a specific object in .net

    - by abinop
    I need to make a .net application where I must detect a specific object the user is holding, using a camera. If the object must have some specific characteristics so that it can be easily recognized and detected from the surrounding space, please give me some tips (ex a green cube?) What would be the best technique/.net library to use? I need to translate in realtime the user's hand movement and display an animation on screen accordingly.

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  • How to Detect IE Version on Vista and Above

    - by Charles Gargent
    I would like to detect what version IE is running on Vista and above (I am developing on 7). I currently use WMI on XP, but it appears that this is no more. I have searched for an answer and so far I have found the following solutions: Using System.Windows.Forms WebBrowser wb = new WebBrowser; wb.Version; SELECT path,filename,extension,version FROM CIM_DataFile WHERE path="\\Program Files\\Internet Explorer\\" AND filename="iexplore" AND extension="exe" AND version>"8.0" And there is probably a way of looking up in the registry. Is there must a more elegant solution to this?

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  • Collision detection, alternatives to "push out"

    - by LaZe
    I'm moving a character (ellipsoid) around in my physics engine. The movement must be constrained by the static geometry, but should slide on the edges, so it won't be stuck. My current approach is to move it a little and then push it back out of the geometry. It seems to work, but I think it's mostly because of luck. I fear there must be some corner cases where this method will go haywire. For example a sharp corner where two walls keeps pushing the character into each other. How would a "state of the art" game engine solve this?

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  • Setup Version Control on Dreamweaver

    - by John Isaacks
    I have a win computer on the Network called WIN2K8FS1 I have TortoiseSVN on a win computer and when I go to checkout a repository with Tortoise it asks me for the URL of the repository. I put in: file://WIN2K8FS1/Media/SVN_repo And it creates the working copy. I am trying to setup Dreamweaver CS5 to work with subversion. I create a new site and I go to the Version Control tab and it asks for a lot if info. First is Access. I choose Subversion since that is the only option Second is Protocol. Not sure which I need so I go with HTTP? Third is Server Address. I am assuming this is the name of the computer with the repository so I put in \\WIN2K8FS1\ Fourth is Repository Path. I put in /Media/SVN_repo Fifth is Port which I leave default to 80 Then it asks for user name and password. I never set one up for anything so I put in my domain username and password. I click test and it tells me: Server and project are not accessible! I am not sure what I am doing wrong. I am not the server admin but I did create the repository and have access to it via Tortoise. So I am not sure what I am doing wrong in Dreamweaver.

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  • algorithim for simple colision detection in Java

    - by Bob Twinkles
    I'm not very experienced with Java, just started a couple weeks ago, but I have a simple applet that has two user controlled balls, drawn through java.awt and I need a way to detect a collision with between them. I have an algorithm for detecting collision with the walls: while (true){ if (xPositon > (300 - radius)){ xSpeed = -xSpeed; } else if (xPositon < radius){ xSpeed = -xSpeed; } else if (yPositon > (300 - radius)) { ySpeed = -ySpeed; } else if (yPositon < radius){ ySpeed = -ySpeed; } xPositon += xSpeed; yPositon += ySpeed; and for the second ball if (xPositon2 > (300 - radius)){ xSpeed2 = -xSpeed2; } else if (xPositon2 < radius){ xSpeed2 = -xSpeed2; } else if (yPositon2 > (300 - radius)) { ySpeed2 = -ySpeed2; } else if (yPositon2 < radius){ ySpeed2 = -ySpeed2; } xPositon2 += xSpeed2; yPositon2 += ySpeed2; the applet is 300 pixels by 300 pixels radius stores the radius of the circles xPositon and xPositon2 store the x cordanents for the two balls yPositon and yPositon store the y cordanents for the two balls xSpeed and xSpeed2 store the x velocities for the two balls ySpeed and ySpeed2 store the y velocities for the two balls I've only taken algebra 1 so please no advanced math or physics.

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  • Cepstral Analysis for pitch detection

    - by Ohmu
    Hi! I'm looking to extract pitches from a sound signal. Someone on IRC just explain to me how taking a double FFT achieves this. Specifically: take FFT take log of square of absolute value (can be done with lookup table) take another FFT take absolute value I am attempting this using vDSP I can't understand how I didn't come across this technique earlier. I did a lot of hunting and asking questions; several weeks worth. More to the point, I can't understand why I didn't think of it. I am attempting to achieve this with vDSP library. it looks as though it has functions to handle all of these tasks. However, I'm wondering about the accuracy of the final result. I have previously used a technique which scours the frequency bins of a single FFT for local maxima. when it encounters one, it uses a cunning technique (the change in phase since the last FFT) to more accurately place the actual peak within the bin. I am worried that this precision will be lost with this technique I'm presenting here. I guess the technique could be used after the second FFT to get the fundamental accurately. But it kind of looks like the information is lost in step 2. as this is a potentially tricky process, could someone with some experience just look over what I'm doing and check it for sanity? also, I've heard there is an alternative technique involving fitting a quadratic over neighbouring bins. Is this of comparable accuracy? if so, I would favour it, as it doesn't involve remembering bin phases. so questions: does this approach makes sense? Can it be improved? I'm a bit worried about And the log square component; there seems to be a vDSP function to do exactly that: vDSP_vdbcon however, there is no indication it precalculates a log-table -- I assume it doesn't, as the FFT function requires an explicit pre-calculation function to be called and passed into it. and this function doesn't. Is there some danger of harmonics being picked up? is there any cunning way of making vDSP pull out the maxima, biggest first? Can anyone point me towards some research or literature on this technique? the main question: is it accurate enough? Can the accuracy be improved? I have just been told by an expert that the accuracy IS INDEED not sufficient. Is this the end of the line? Pi PS I get SO annoyed (npi) when I want to create tags, but cannot. :| I have suggested to the maintainers that SO keep track of attempted tags, but I'm sure I was ignored. we need tags for vDSP, accelerate framework, cepstral analysis

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  • Browser Detection

    - by Jrgns
    What's the best / simplest / most accurate way to detect the browser of a user? Ease of extendability and implementation is a plus. The less technologies used, the better. The solution can be server side, client side, or both. The results should eventually end up at the server, though. The solution can be framework agnostic. The solution will only be used for reporting purposes.

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  • How to handle files that don't need version control in mercurial

    - by richardh
    I am new to mercurial, and for the most part do LaTeX reports and statistical calculations in R using .csv and/or .sqlite files. Re LaTeX, all I really care is the .tex file. Re R, I don't need version control on the .csv or .sqlite files because they are static. When I do 'hg add' for a repo with a .csv and/or .sqlite file, I get a warning like: rev2.sqlite: up to 3070 MB of RAM may be required to manage this file (use 'hg revert rev2.sqlite' to cancel pending addition) So I revert and subsequently use adds like hg add -X *.sqlite. I guess I really have two questions: (1) Should I ignore these warnings? Because these large files are static, can I just add to the repo knowing that the diff files will always be empty and not worry about wasted resources? (2) If I should keep excluding these files from the repo, is there away that I can fix this option? I.E., add to my .hgrc file something that always appends an option like -I *.tex -I *.R to my 'hg add' commands? Thanks!

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  • MATLAB: Automatic detection of relations between workspace variables through functions

    - by Peterstone
    Hi all, I´m trying to write a function what detect this relation between the variables I have got in the workspace: v1 - fft(v2) = 0 Where v1, v2 are variables of my workspace. Sometimes I need to know which variables have a certain numerical relation. If I have thirty, I don´t want to be looking for this relation in "manual way", just itroducing a sentence for each pair of different variables. I would like a function in which I introuce (or I modify this function every time I need it) the sentence (for instance what I wrote before) and the function show me the pair of variables a I am looking for. Does anyone know how to do it? Thank you so much!

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  • Oval collision detection not working properly

    - by William
    So I'm trying to implement a test where a oval can connect with a circle, but it's not working. edist = (float) Math.sqrt(Math.pow((px + ((pwidth/2) )) - (bx + (bsize/2)), 2) + Math.pow(-((py + ((pwidth/2)) ) - (bx + (bsize/2))), 2)); and here is the full code (requires Slick2D): import org.newdawn.slick.AppGameContainer; import org.newdawn.slick.BasicGame; import org.newdawn.slick.Color; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Input; import org.newdawn.slick.SlickException; public class ColTest extends BasicGame{ float px = 50; float py = 50; float pheight = 50; float pwidth = 50; float bx = 200; float by = 200; float bsize = 200; float edist; float pspeed = 3; Input input; public ColTest() { super("ColTest"); } @Override public void init(GameContainer gc) throws SlickException { } @Override public void update(GameContainer gc, int delta) throws SlickException { input = gc.getInput(); try{ if(input.isKeyDown(Input.KEY_UP)) py-=pspeed; if(input.isKeyDown(Input.KEY_DOWN)) py+=pspeed; if(input.isKeyDown(Input.KEY_LEFT)) px-=pspeed; if(input.isKeyDown(Input.KEY_RIGHT)) px+=pspeed; } catch(Exception e){} } public void render(GameContainer gc, Graphics g) throws SlickException { g.setColor(new Color(255,255,255)); g.drawString("col: " + col(), 10, 10); g.drawString("edist: " + edist + " dist: " + dist, 10, 100); g.fillRect(px, py, pwidth, pheight); g.setColor(new Color(255,0,255)); g.fillOval(px, py, pwidth, pheight); g.setColor(new Color(255,255,255)); g.fillOval(200, 200, 200, 200); } public boolean col(){ edist = (float) Math.sqrt(Math.pow((px + ((pwidth/2) )) - (bx + (bsize/2)), 2) + Math.pow(-((py + ((pwidth/2)) ) - (bx + (bsize/2))), 2)); if(edist <= (bsize/2) + (px + (pwidth/2))) return true; else return false; } public float rotate(float x, float y, float ox, float oy, float a, boolean b) { float dst = (float) Math.sqrt(Math.pow(x-ox,2.0)+ Math.pow(y-oy,2.0)); float oa = (float) Math.atan2(y-oy,x-ox); if(b) return (float) Math.cos(oa + Math.toRadians(a))*dst+ox; else return (float) Math.sin(oa + Math.toRadians(a))*dst+oy; } public static void main(String[] args) throws SlickException { AppGameContainer app = new AppGameContainer( new ColTest() ); app.setShowFPS(false); app.setAlwaysRender(true); app.setTargetFrameRate(60); app.setDisplayMode(800, 600, false); app.start(); } }

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