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  • Bluetooth communications with C#

    - by Abdulaziz
    hello, I want to write 2 programs with C# one work on PC, the other work on a windows mobile phone. So I want the PC program to send a signal via Bluetooth ( 1 byte maybe) to the windows mobile phone. and the mobile program (which work on background) handles and accepts this byte without the need of pairing. how to code this? please I need any kind of help.

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  • C# rendering graph

    - by subodh
    i have to render a graph in my web page.i have desigened a class( in C#) file which contain a event for rendering a graph(pie chart).In that event i pass some value i.e legends which is a string[] and value which is double[] to draw the graph. But i want that instead of inserting the value directly into the event, pass that value with some function like public void insertvalue(string[] legends,double[] values) { } how could i do that plese help me???????? And i am using Zedgraphweb control to render the graph.

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  • C# drawing and invalidating 2 lines to meet

    - by BlueMonster
    If i have 2 lines on a page as such: e.Graphics.DrawLine(blackPen, w, h, h, w); e.Graphics.DrawLine(blackPen, w2, h2, h2, w2); how would i animate the first line to reach the second line's position? I have the following method which calculates the distance between two points (i'm assuming i would use this?) public int Distance2D(int x1, int y1, int x2, int y2) { // ______________________ //d = &#8730; (x2-x1)^2 + (y2-y1)^2 // //Our end result int result = 0; //Take x2-x1, then square it double part1 = Math.Pow((x2 - x1), 2); //Take y2-y1, then sqaure it double part2 = Math.Pow((y2 - y1), 2); //Add both of the parts together double underRadical = part1 + part2; //Get the square root of the parts result = (int)Math.Sqrt(underRadical); //Return our result return result; } How would i re-draw the line (on a timer) to reach the second line's position? I've looked a lot into XAML (story-boarding) and such - but i want to know how to do this on my own. Any ideas? I know i would need a method which runs in a loop re-drawing the line after moving the position a tid bit. I would have to call Invalidate() in order to make the line appear as though it's moving... but how would i do this? how would i move that line slowly over to the other line? I'm pretty sure i'd have to use double buffering if i'm doing this as well... as such: SetStyle(ControlStyles.DoubleBuffer | ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint, true); This doesn't quiet work, i'm not quiet sure how to fix it. Any ideas? protected override void OnPaint(PaintEventArgs e) { Distance2D(w, h, w2, h2); if (w2 != w && h2 != h) { e.Graphics.DrawLine(blackPen, (w * (int)frame), (h * (int)frame), (h * (int)frame), (w * (int)frame)); e.Graphics.DrawLine(blackPen, w2, h2, h2, w2); } else { t.Abort(); } base.OnPaint(e); } public void MoveLine() { for (int i = 0; i < 126; i++) { frame += .02; Invalidate(); Thread.Sleep(30); } } private void button1_Click(object sender, EventArgs e) { t = new Thread(new ThreadStart(MoveLine)); t.Start(); }

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  • Image Handler for Sharepoint Not Working

    - by Peter
    My ImageHandler.ashx is not working when the webpart is calling it. any ideas on what is the correct way on calling or adding a handler in sharepoint? Thanks in advance Here My ImageHandler.ashx code byte[] buffer = (byte[])image.ImageData; context.Response.ContentType = "image/jpeg"; context.Response.OutputStream.Write(buffer, 0, buffer.Length); In my webpart imgcontrol.ImageUrl = "ImageHandler.aspx?id=1";

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  • Show pdf in the browser in asp.net mvc

    - by Pankaj
    I have a tab on my page, when i click on this tab, i need to show a pdf file on page(browser). For this i am writing function on control like this public ActionResult PricedPdf(string projID,string fileName) { byte[] bArr = new byte[] { }; bArr =getdata(); return File(bArr, System.Net.Mime.MediaTypeNames.Application.Pdf, fileName+".pdf"); } Now my problem is when i render this, page only show some unreadable data not pdf.

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  • C++ choose function by return type.

    - by anon
    I realize standard C++ only picks functions by argument type, not return type. I.e I can do something like: void func(int); void func(double); but not double func(); int func(); Where in the former, it's clear, in the latter, it's ambigious. Are there any extensions that lets me tell C++ to pick which function to use also by return type? Thanks!

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  • java: converting part of a ByteBuffer to a string

    - by Jason S
    I have a ByteBuffer containing bytes that were derived by String.getBytes(charsetName), where "containing" means that the string comprises the entire sequence of bytes between the ByteBuffer's position() and limit(). What's the best way for me to get the string back? (assuming I know the encoding charset) Is there anything better than the following (which seems a little clunky) byte[] ba = new byte[bbuf.remaining()]; bbuf.get(ba); try { String s = new String(ba, charsetName); } catch (UnsupportedEncodingException e) { /* take appropriate action */ }

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  • Find most significant bit (left-most) that is set in a bit array

    - by Claudiu
    I have a bit array implementation where the 0th index is the MSB of the first byte in an array, the 8th index is the MSB of the second byte, etc... What's a fast way to find the first bit that is set in this bit array? All the related solutions I have looked up find the first least significant bit, but I need the first most significant one. So, given 0x00A1, I want 9.

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  • javax.activation.DataSource size question

    - by folone
    How do I get the amount of physical memory, consumed by the DataSource (specifically — ByteArrayDataSource)? I use ByteArrayDataSource (byte[] bytes, String type) constructor, where I get bytes like this: String str = "test"; byte[] bytes = str.getBytes(); Would that be str.length() in bytes? Any other ideas?

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  • Should we use temporary variables for the returned values of functions?

    - by totymedli
    I thought about this: Is there a performance difference in these two practices: Store the return value of a function in a temporary variable than give that variable as a parameter to another function. Put the function into the other function. Specification Assuming all classes and functions are written correctly. Case 1. ClassA a = function1(); ClassB b = function2(a); function3(b); Case 2. function3(function2(function1())); I know there aren't a big difference with only one run, but supposed that we could run this a lot of times in a loop, I created some tests. Test #include <iostream> #include <ctime> #include <math.h> using namespace std; int main() { clock_t start = clock(); clock_t ends = clock(); // Case 1. start = clock(); for (int i=0; i<10000000; i++) { double a = cos(1); double b = pow(a, 2); sqrt(b); } ends = clock(); cout << (double) (ends - start) / CLOCKS_PER_SEC << endl; // Case 2. start = clock(); for (int i=0; i<10000000; i++) sqrt(pow(cos(1),2)); ends = clock(); cout << (double) (ends - start) / CLOCKS_PER_SEC << endl; return 0; } Results Case 1 = 6.375 Case 2 = 0.031 Why is the first one is much slower, and if the second one is faster why dont we always write code that way? Anyway does the second pratice has a name? I also wondered what happens if I create the variables outside the for loop in the first case, but the result was the same. Why?

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  • Collision Detection probelm (intersection with plane)

    - by Demi
    I'm doing a scene using openGL (a house). I want to do some collision detection, mainly with the walls in the house. I have tried the following code: // a plane is represented with a normal and a position in space Vector planeNor(0,0,1); Vector position(0,0,-10); Plane p(planeNor,position); Vector vel(0,0,-1); double lamda; // this is the intersection point Vector pNormal; // the normal of the intersection // this method is from Nehe's Lesson 30 coll= p.TestIntersionPlane(vel,Z,lamda,pNormal); glPushMatrix(); glBegin(GL_QUADS); if(coll) glColor3f(1,0,0); else glColor3f(1,1,1); glVertex3d(0,0,-10); glVertex3d(3,0,-10); glVertex3d(3,3,-10); glVertex3d(0,3,-10); glEnd(); glPopMatrix(); Nehe's method: #define EPSILON 1.0e-8 #define ZERO EPSILON bool Plane::TestIntersionPlane(const Vector3 & position,const Vector3 & direction, double& lamda, Vector3 & pNormal) { double DotProduct=direction.scalarProduct(normal); // Dot Product Between Plane Normal And Ray Direction double l2; // Determine If Ray Parallel To Plane if ((DotProduct<ZERO)&&(DotProduct>-ZERO)) return false; l2=(normal.scalarProduct(position))/DotProduct; // Find Distance To Collision Point if (l2<-ZERO) // Test If Collision Behind Start return false; pNormal= normal; lamda=l2; return true; } Z is initially (0,0,0) and every time I move the camera towards the plane, I reduce its z component by 0.1 (i.e. Z.z-=0.1 ). I know that the problem is with the vel vector, but I can't figure out what the right value should be. Can anyone please help me?

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  • Store files in C# EXE file

    - by sublay
    It is actually useful for me to store some files in EXE to copy to selected location. I'm generating HTML and JS files and need to copy some CSS, JS and GIFs. Snippet System.IO.File.WriteAllBytes(@"C:\MyFile.bin", ProjectNamespace.Properties.Resources.MyFile); doesn't work for me! On "WriteAllBytes" it says: "cannot convert from 'System.Drawing.Bitmap' to 'byte[]'" for image and "cannot convert from 'string' to 'byte[]'" for text file. Help!

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  • Mutable objects and hashCode

    - by robert
    Have the following class: public class Member { private int x; private long y; private double d; public Member(int x, long y, double d) { this.x = x; this.y = y; this.d = d; } @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + x; result = (int) (prime * result + y); result = (int) (prime * result + Double.doubleToLongBits(d)); return result; } @Override public boolean equals(Object obj) { if (this == obj) { return true; } if (obj instanceof Member) { Member other = (Member) obj; return other.x == x && other.y == y && Double.compare(d, other.d) == 0; } return false; } public static void main(String[] args) { Set<Member> test = new HashSet<Member>(); Member b = new Member(1, 2, 3); test.add(b); System.out.println(b.hashCode()); b.x = 0; System.out.println(b.hashCode()); Member first = test.iterator().next(); System.out.println(test.contains(first)); System.out.println(b.equals(first)); System.out.println(test.add(first)); } } It produces the following results: 30814 29853 false true true Because the hashCode depends of the state of the object it can no longer by retrieved properly, so the check for containment fails. The HashSet in no longer working properly. A solution would be to make Member immutable, but is that the only solution? Should all classes added to HashSets be immutable? Is there any other way to handle the situation? Regards.

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  • Getting An Array Result From A C# Method

    - by Soo
    I am trying to write some code to return an array in C#, but don't know the proper syntax. I think my method is set up correctly, but to set an array to the result of the method is what I'm having difficulty with. Method Declaration: double[,] function(double variable) { ... code ... return array }

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  • C#. Where struct methods code kept in memory?

    - by maxima120
    It is somewhat known where .NET keeps value types in memory (mostly in stack but could be in heap in certain circumstances etc)... My question is - where is the code of the struct? If I have say 16 byte of data fields in the struct and a massive computation method in it - I am presuming that 16 byte will be copied in stack and the method code is stored somewhere else and is shared for all instances of the struct. Are these presumptions correct?

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  • Regular expression that matches valid IPv6 addresses

    - by Readonly
    I'm having trouble writing a regular expression that matches valid IPv6 addresses, including those in their compressed form (with "::" or leading zeros omitted from each byte pair). Can someone suggest a regular expression that would fulfill the requirement? I'm considering expanding each byte pair and matching the result with a simpler regex.

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  • Converting a C++ Checksum function to Java

    - by user1897599
    I'm trying to convert this C++ checksum to Java but for the time being I've failed. What am I doing wrong? What is it supposed to do? It is supposed to return a positive checksum for a buffer in OpenGL Here's the C part. DWORD QuickChecksum(DWORD *data, int size){ if(!data) { return 0x0; } DWORD sum; DWORD tmp; sum = *data; for(int i = 1; i < (size/4); i++) { tmp = data[i]; tmp = (DWORD)(sum >> 29) + tmp; tmp = (DWORD)(sum >> 17) + tmp; sum = (DWORD)(sum << 3) ^ tmp; } return sum; } And here is what I have tried in Java. As far As I know DWORD is 32bit so I use int in a long to get a unsigned int which should be done in java with ? I've been looking at this problem so much now that I've grown blind to it. public static long getChecksum(byte[] data, int size) { long sum, tmp; sum = getInt(new byte[]{data[0], data[1], data[2], data[3]},true) & 0xFF; for(int I = 4; I < data.length; I += 4) { tmp = getInt(new byte[]{data[I],data[I+1],data[I+2],data[I+3]},true) & 0xFF; tmp = (sum >>> 29) + tmp; tmp = (sum >>> 17) + tmp; sum = (sum << 3) ^ tmp; } return sum & 0xFF; } private static int getInt(byte[] bytes, boolean big) { ByteBuffer bb = ByteBuffer.wrap(bytes); return bb.getInt(); } Thank you all for your help!

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  • How to get Ponter/Reference semantics in Scala.

    - by Lukasz Lew
    In C++ I would just take a pointer (or reference) to arr[idx]. In Scala I find myself creating this class to emulate a pointer semantic. class SetTo (val arr : Array[Double], val idx : Int) { def apply (d : Double) { arr(idx) = d } } Isn't there a simpler way? Doesn't Array class have a method to return some kind of reference to a particular field?

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  • Flexible array member in C-structure

    - by Arpan
    Quoting from the C-std section 6.7.2.1, struct s { int n; double d[]; }; This is a valid structure declaration. I am looking for some practical use of this kind of syntax. To be precise, how is this construct any more or less powerful than keeping a double* as the 2nd element? Or is this another case of 'you-can-do-it-in-multiple-ways'? Arpan

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  • UnicodeDecodeError in pyton 2.7

    - by user2913962
    i try to write this code to process Arabic language by python import codecs file = codecs.open("C:\Python27\CCA_raw_utf8.txt","r","utf-8") text= file.read() #################################### print "\n "," --------------------------------------------" text=text[1:] words=text.split() for w in words: if w == unicode ("?????","utf-8"): print w but it doesn't and take error " if w == unicode ("?????","utf-8"): UnicodeDecodeError: 'utf8' codec can't decode byte 0xc7 in position 0: invalid continuation byte " why program gives this result and how we can correct that??

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