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  • How to add an extra language input to Android?

    - by bgever
    Is it possible to add extra languages to Android? My current Android phone only supports English and Chinese language input. I would like to have Dutch also, as I can use it for word completion. The question on top of that is, how to switch easily between these languages in the text input (keyboard) GUI?

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  • How to apply %% to a variable in a script with input parameter?

    - by murxx
    Hi, I asked a question yesterday about how to manage to get %% around a variable without getting the evaluation. Well, the thing is, it does not work that way in my case... I have a .bat file which gets an input parameter. Later on I want to use the value of this input parameter and put %...% around, like: call script.bat testValue script.bat: set inputPar=%1 set newValue=%%inputPar%% Now I get: echo %inputPar% testValue echo %newValue% %inputPar% But I would like to get: echo %newValue% %testValue% Is that somehow possible?

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  • Success function not being called when form is submitted. jQuery / validationEngine / PHP form proce

    - by Tom Hartman
    Hi, I've been trying to figure out why the following script's success function isn't running. Everything in my form works perfectly, and the form contents are being emailed correctly, but the success function isn't being called. If anyone could review my code and let me know why my success function isn't being called I would very much appreciate it! Here is the HTML form with notification divs, which are hidden via css: <div id="success" class="notification"> <p>Thank you! Your message has been sent.</p> </div> <div id="failure" class="notification"> <p>Sorry, your message could not be sent.</p> </div> <form id="contact-form" method="post" action="" class="jqtransform"> <label for="name">Name:</label> <input name="name" id="name" type="text" class="validate[required] input" /> <label for="company">Company:</label> <input name="company" id="company" type="text" class="input" /> <label for="phone">Phone:</label> <input name="phone" id="phone" type="text" class="input" /> <label for="email">Email:</label> <input name="email" id="email" type="text" class="validate[required,email] input" /> <div class="sep"></div> <label for="subject">Subject:</label> <input name="subject" id="subject" type="text" class="validate[required] input" /> <div class="clear"></div> <label for="message">Message:</label> <textarea name="message" id="message" class="validate[required]"></textarea> <div id="check-services"> <input type="checkbox" name="services[]" value="Contractor Recommendation" /> <div>Contractor Recommendation</div> <input type="checkbox" name="services[]" value="Proposal Review" /> <div>Proposal Review</div> <input type="checkbox" name="services[]" value="Existing Website Review" /> <div>Existing Website Review</div> <input type="checkbox" name="services[]" value="Work Evaluation" /> <div>Work Evaluation</div> <input type="checkbox" name="services[]" value="Layman Translation" /> <div>Layman Translation</div> <input type="checkbox" name="services[]" value="Project Management" /> <div>Project Management</div> </div> <div class="sep"></div> <input name="submit" id="submit" type="submit" class="button" value="Send" /> <input name="reset" id="reset" type="reset" class="button" value="Clear" onclick="$.validationEngine.closePrompt('.formError',true)" /> </form> Here is the javascript: // CONTACT FORM VALIDATION AND SUBMISSION $(document).ready(function(){ $('#contact-form').validationEngine({ ajaxSubmit: true, ajaxSubmitFile: 'lib/mail.php', scroll: false, success: function(){ $('#success').slideDown(); }, failure: function(){ $('#failure').slideDown(); $('.formError').animate({ marginTop: '+30px' }); } }); }); And here is my PHP mailer script: <?php $name = $_POST['name']; $company = $_POST['company']; $phone = $_POST['phone']; $email = $_POST['email']; $subject = $_POST['subject']; $message = $_POST['message']; $services = $_POST['services']; $to = '[email protected]'; $subject = 'THC - Contact'; $content .= "You received a message from ".$name.".\r\n\n"; if ($company): $content .= "They work for ".$company.".\r\n\n"; endif; $content .= "Here's the message:\r\n\n".$message."\r\n\n"; $content .= "And they are interested in the services below:\r\n\n"; $content .= implode("\r\n",$services); if ($phone): $content .= "\r\n\nYou can reach them at ".$phone."."; else: $content .= "\r\n\nNo phone number was provided."; endif; $headers = "From: ".$name."\r\n"; $headers .= "Reply-To: ".$email."\r\n"; if (mail($to,$subject,$content,$headers)): return true; else: return false; endif; ?>

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  • Converting HTML to its safe entities with Javascript

    - by James P
    I'm trying to convert characters like < and > into &lt; and &gt; etc. User input is taken from a text box, and then copied into a DIV called changer. here's my code: function updateChanger() { var message = document.getElementById('like').value; message = convertHTML(message); document.getElementById('changer').innerHTML = message; } function convertHTML(input) { input = input.replace('<', '&lt;'); input = input.replace('>', '&gt;'); return input; } But it doesn't seem to replace >, only <. Also tried like this: input = input.replace('<', '&lt;').replace('>', '&gt;'); But I get the same result. Can anyone point out what I'm doing wrong here? Cheers.

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  • Success function not being called when form is submitted

    - by Tom Hartman
    Hi, I've been trying to figure out why the following script's success function isn't running. Everything in my form works perfectly, and the form contents are being emailed correctly, but the success function isn't being called. If anyone could review my code and let me know why my success function isn't being called I would very much appreciate it! Here is the HTML form with notification divs, which are hidden via css: <div id="success" class="notification"> <p>Thank you! Your message has been sent.</p> </div> <div id="failure" class="notification"> <p>Sorry, your message could not be sent.</p> </div> <form id="contact-form" method="post" action="" class="jqtransform"> <label for="name">Name:</label> <input name="name" id="name" type="text" class="validate[required] input" /> <label for="company">Company:</label> <input name="company" id="company" type="text" class="input" /> <label for="phone">Phone:</label> <input name="phone" id="phone" type="text" class="input" /> <label for="email">Email:</label> <input name="email" id="email" type="text" class="validate[required,email] input" /> <div class="sep"></div> <label for="subject">Subject:</label> <input name="subject" id="subject" type="text" class="validate[required] input" /> <div class="clear"></div> <label for="message">Message:</label> <textarea name="message" id="message" class="validate[required]"></textarea> <div id="check-services"> <input type="checkbox" name="services[]" value="Contractor Recommendation" /> <div>Contractor Recommendation</div> <input type="checkbox" name="services[]" value="Proposal Review" /> <div>Proposal Review</div> <input type="checkbox" name="services[]" value="Existing Website Review" /> <div>Existing Website Review</div> <input type="checkbox" name="services[]" value="Work Evaluation" /> <div>Work Evaluation</div> <input type="checkbox" name="services[]" value="Layman Translation" /> <div>Layman Translation</div> <input type="checkbox" name="services[]" value="Project Management" /> <div>Project Management</div> </div> <div class="sep"></div> <input name="submit" id="submit" type="submit" class="button" value="Send" /> <input name="reset" id="reset" type="reset" class="button" value="Clear" onclick="$.validationEngine.closePrompt('.formError',true)" /> </form> Here is the javascript: // CONTACT FORM VALIDATION AND SUBMISSION $(document).ready(function(){ $('#contact-form').validationEngine({ ajaxSubmit: true, ajaxSubmitFile: 'lib/mail.php', scroll: false, success: function(){ $('#success').slideDown(); }, failure: function(){ $('#failure').slideDown(); $('.formError').animate({ marginTop: '+30px' }); } }); }); And here is my PHP mailer script: <?php $name = $_POST['name']; $company = $_POST['company']; $phone = $_POST['phone']; $email = $_POST['email']; $subject = $_POST['subject']; $message = $_POST['message']; $services = $_POST['services']; $to = '[email protected]'; $subject = 'THC - Contact'; $content .= "You received a message from ".$name.".\r\n\n"; if ($company): $content .= "They work for ".$company.".\r\n\n"; endif; $content .= "Here's the message:\r\n\n".$message."\r\n\n"; $content .= "And they are interested in the services below:\r\n\n"; $content .= implode("\r\n",$services); if ($phone): $content .= "\r\n\nYou can reach them at ".$phone."."; else: $content .= "\r\n\nNo phone number was provided."; endif; $headers = "From: ".$name."\r\n"; $headers .= "Reply-To: ".$email."\r\n"; if (mail($to,$subject,$content,$headers)): return true; else: return false; endif; ?>

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  • push(ing)_back objects pointers within a loop

    - by Jose Manuel Albornoz
    Consider the following: I have a class CDevices containing, amongst others, a string member class CDevice { public: CDevice(void); ~CDevice(void); // device name std::string Device_Name; etc... } and somewhere else in my code I define another class that contains a vector of pointers to CDevices class CDevice; class CServers { public: CServers(void); ~CServers(void); // Devices vector vector<CDevice*> Devices; etc... } The problem appears in the following lines in my main.c pDevice = new CDevice; pDevice->Device_Name = "de"; Devices.push_back(pDevice); pDevice->Device_Name = " revolotiunibus"; Devices.push_back(pDevice); pDevice->Device_Name = " orbium"; Devices.push_back(pDevice); pDevice->Device_Name = " coelestium"; Devices.push_back(pDevice); for(int i = 0; i < (int)Devices.size(); ++i) cout << "\nLoad name = " << Devices.at(i)->Device_Name << endl; The output I get is " coelestium" repeated four times: each time I push_back a new element into the vector all of the already existing elements take the value of the one which has just been added. I have also tried using iterators to recover each element in the vector with the same results. Could someone please tell me what's wrong here? Thankx

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  • GameStateManagement and inputs not being recognized

    - by Dave Voyles
    EDIT: I've removed a bit of code from the input class to make this more readable, and updated my StartScreen class, which is now at the bottom. I have the same issues though, but they are explained in my comments on the bottom of this page. It won't let me paste my additional code here (the format comes out crazy), so I've linked to pastebin with the code pastebin I've been trying to implement the MS provided GameStateManagement sample with my game, but it has proven a bit difficult. Really, I'm using Oneksoft's Starter Kit, which uses the MS provided sample, so they are identical, except for my splash screen. I'm able to get the splash screen to launch, where it informs the player to press A to advance the screen, but this doesn't seem to accept any of my inputs. I’ve also added Console.Writeline(“Pressing A”) under the IsMenuPressed method in Input.cs to verify that it is getting called, but for some reason it is constantly spamming my log, rather than just appearing each time I press it. Not sure why this is happening. I have a bit too much code to post it all here, so I’ve attached a link to my .rar with my classes, but I’ll also leave a bit here which I thinkmay be applicable. https://www.dropbox.com/sh/6ek4uru2jc2ch0k/JTeBWN_3PQ What do you guys think the issue is? namespace Pong { public class Input { public const int MaxInputs = 4; public readonly KeyboardState[] CurrentKeyboardState; public readonly GamePadState[] CurrentGamePadState; public KeyboardState[] LastKeyboardState; public GamePadState[] LastGamePadState; public readonly bool[] GamePadWasConnected; public Input() { // Get input state CurrentKeyboardState = new KeyboardState[MaxInputs]; CurrentGamePadState = new GamePadState[MaxInputs]; // Preserving last states to check for isKeyUp events LastKeyboardState = CurrentKeyboardState; LastGamePadState = CurrentGamePadState; } /// <summary> /// Checks for a "menu select" input action. /// The controllingPlayer parameter specifies which player to read input for. /// If this is null, it will accept input from any player. When the action /// is detected, the output playerIndex reports which player pressed it. /// </summary> public bool IsMenuSelect(PlayerIndex? controllingPlayer, out PlayerIndex playerIndex) { Console.WriteLine("Pressing A"); return IsNewKeyPress(Keys.Space, controllingPlayer, out playerIndex) || IsNewKeyPress(Keys.Enter, controllingPlayer, out playerIndex) || IsNewButtonPress(Buttons.A, controllingPlayer, out playerIndex) || IsNewButtonPress(Buttons.Start, controllingPlayer, out playerIndex); } /// <summary> /// Checks for a "menu cancel" input action. /// The controllingPlayer parameter specifies which player to read input for. /// If this is null, it will accept input from any player. When the action /// is detected, the output playerIndex reports which player pressed it. /// </summary> public bool IsMenuCancel(PlayerIndex? controllingPlayer, out PlayerIndex playerIndex) { return IsNewKeyPress(Keys.Escape, controllingPlayer, out playerIndex) || IsNewButtonPress(Buttons.B, controllingPlayer, out playerIndex) || IsNewButtonPress(Buttons.Back, controllingPlayer, out playerIndex); }

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  • Reading graph inputs for a programming puzzle and then solving it

    - by Vrashabh
    I just took a programming competition question and I absolutely bombed it. I had trouble right at the beginning itself from reading the input set. The question was basically a variant of this puzzle http://codercharts.com/puzzle/evacuation-plan but also had an hour component in the first line(say 3 hours after start of evacuation). It reads like this This puzzle is a tribute to all the people who suffered from the earthquake in Japan. The goal of this puzzle is, given a network of road and locations, to determine the maximum number of people that can be evacuated. The people must be evacuated from evacuation points to rescue points. The list of road and the number of people they can carry per hour is provided. Input Specifications Your program must accept one and only one command line argument: the input file. The input file is formatted as follows: the first line contains 4 integers n r s t n is the number of locations (each location is given by a number from 0 to n-1) r is the number of roads s is the number of locations to be evacuated from (evacuation points) t is the number of locations where people must be evacuated to (rescue points) the second line contains s integers giving the locations of the evacuation points the third line contains t integers giving the locations of the rescue points the r following lines contain to the road definitions. Each road is defined by 3 integers l1 l2 width where l1 and l2 are the locations connected by the road (roads are one-way) and width is the number of people per hour that can fit on the road Now look at the sample input set 5 5 1 2 3 0 3 4 0 1 10 0 2 5 1 2 4 1 3 5 2 4 10 The 3 in the first line is the additional component and is defined as the number of hours since the resuce has started which is 3 in this case. Now my solution was to use Dijisktras algorithm to find the shortest path between each of the rescue and evac nodes. Now my problem started with how to read the input set. I read the first line in python and stored the values in variables. But then I did not know how to store the values of the distance between the nodes and what DS to use and how to input it to say a standard implementation of dijikstras algorithm. So my question is two fold 1.) How do I take the input of such problems? - I have faced this problem in quite a few competitions recently and I hope I can get a simple code snippet or an explanation in java or python to read the data input set in such a way that I can input it as a graph to graph algorithms like dijikstra and floyd/warshall. Also a solution to the above problem would also help. 2.) How to solve this puzzle? My algorithm was: Find shortest path between evac points (in the above example it is 14 from 0 to 3) Multiply it by number of hours to get maximal number of saves Also the answer given for the variant for the input set was 24 which I dont understand. Can someone explain that also. UPDATE: I get how the answer is 14 in the given problem link - it seems to be just the shortest path between node 0 and 3. But with the 3 hour component how is the answer 24 UPDATE I get how it is 24 - its a complete graph traversal at every hour and this is how I solve it Hour 1 Node 0 to Node 1 - 10 people Node 0 to Node 2- 5 people TotalRescueCount=0 Node 1=10 Node 2= 5 Hour 2 Node 1 to Node 3 = 5(Rescued) Node 2 to Node 4 = 5(Rescued) Node 0 to Node 1 = 10 Node 0 to Node 2 = 5 Node 1 to Node 2 = 4 TotalRescueCount = 10 Node 1 = 10 Node 2= 5+4 = 9 Hour 3 Node 1 to Node 3 = 5(Rescued) Node 2 to Node 4 = 5+4 = 9(Rescued) TotalRescueCount = 9+5+10 = 24 It hard enough for this case , for multiple evac and rescue points how in the world would I write a pgm for this ?

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  • Degraded RAID-5 array with lvm2 lost superblock and partition table

    - by Fred Phillips
    I have a RAID-5 array of 4x1TB hard disks with one lvm2 partition on Ubuntu Linux 10.04 LTS. One of the disks has failed. I have re-assembled the array without this failed disk but now mdadm --examine claims the array has no superblock and fdisk says it has no partition table. What can I do to recover the data? # mdadm -D /dev/md0 /dev/md0: Version : 1.2 Creation Time : Sat Mar 5 14:43:49 2011 Raid Level : raid5 Array Size : 2930276352 (2794.53 GiB 3000.60 GB) Used Dev Size : 976758784 (931.51 GiB 1000.20 GB) Raid Devices : 4 Total Devices : 4 Persistence : Superblock is persistent Update Time : Sat Mar 5 15:06:49 2011 State : clean, degraded Active Devices : 3 Working Devices : 3 Failed Devices : 1 Spare Devices : 0 Layout : left-symmetric Chunk Size : 512K Name : boba:1 (local to host boba) UUID : 52eb4bc9:c3d8aab5:e0699505:e0e1aa05 Events : 18 Number Major Minor RaidDevice State 0 8 1 0 active sync /dev/sda1 1 8 65 1 active sync /dev/sde1 2 8 49 2 active sync /dev/sdd1 3 0 0 3 removed 4 8 17 - faulty spare /dev/sdb1 # mdadm --examine /dev/md0 mdadm: No md superblock detected on /dev/md0. # fdisk -l /dev/md0 Disk /dev/md0: 3000.6 GB, 3000602984448 bytes 2 heads, 4 sectors/track, 732569088 cylinders Units = cylinders of 8 * 512 = 4096 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 524288 bytes / 1572864 bytes Disk identifier: 0x00000000 Disk /dev/md0 doesn't contain a valid partition table # cat /proc/mdstat Personalities : [raid6] [raid5] [raid4] [linear] [multipath] [raid0] [raid1] [raid10] md0 : active raid5 sdb1[4](F) sda1[0] sdd1[2] sde1[1] 2930276352 blocks super 1.2 level 5, 512k chunk, algorithm 2 [4/3] [UUU_] unused devices: <none>

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  • How to re-add a RAID-10 failed drive on Ubuntu?

    - by thiesdiggity
    I have a problem that I can't seem to solve. We have a Ubuntu server setup with RAID-10 and two of the drives dropped out of the array. When I try to re-add them using the following command: mdadm --manage --re-add /dev/md2 /dev/sdc1 I get the following error message: mdadm: Cannot open /dev/sdc1: Device or resource busy When I do a "cat /proc/mdstat" I get the following: Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [r$ md2 : active raid10 sdb1[0] sdd1[3] 1953519872 blocks 64K chunks 2 near-copies [4/2] [U__U] md1 : active raid1 sda2[0] sdc2[1] 468853696 blocks [2/2] [UU] md0 : active raid1 sda1[0] sdc1[1] 19530688 blocks [2/2] [UU] unused devices: <none> When I run "/sbin/mdadm --detail /dev/md2" I get the following: /dev/md2: Version : 00.90 Creation Time : Mon Sep 5 23:41:13 2011 Raid Level : raid10 Array Size : 1953519872 (1863.02 GiB 2000.40 GB) Used Dev Size : 976759936 (931.51 GiB 1000.20 GB) Raid Devices : 4 Total Devices : 2 Preferred Minor : 2 Persistence : Superblock is persistent Update Time : Thu Oct 25 09:25:08 2012 State : active, degraded Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 Layout : near=2, far=1 Chunk Size : 64K UUID : c6d87d27:aeefcb2e:d4453e2e:0b7266cb Events : 0.6688691 Number Major Minor RaidDevice State 0 8 17 0 active sync /dev/sdb1 1 0 0 1 removed 2 0 0 2 removed 3 8 49 3 active sync /dev/sdd1 Output of df -h is: Filesystem Size Used Avail Use% Mounted on /dev/md1 441G 2.0G 416G 1% / none 32G 236K 32G 1% /dev tmpfs 32G 0 32G 0% /dev/shm none 32G 112K 32G 1% /var/run none 32G 0 32G 0% /var/lock none 32G 0 32G 0% /lib/init/rw tmpfs 64G 215M 63G 1% /mnt/vmware none 441G 2.0G 416G 1% /var/lib/ureadahead/debugfs /dev/mapper/RAID10VG-RAID10LV 1.8T 139G 1.6T 8% /mnt/RAID10 When I do a "fdisk -l" I can see all the drives needed for the RAID-10. The RAID-10 is part of the /dev/mapper, could that be the reason why the device is coming back as busy? Anyone have any suggestions on what I can try to get the drives back into the array? Any help would be greatly appreciated. Thanks!

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  • How to force mdadm to stop RAID5 array?

    - by lucek
    I have /dev/md127 RAID5 array that consisted of four drives. I managed to hot remove them from the array and currently /dev/md127 does not have any drives: cat /proc/mdstat Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md0 : active raid1 sdd1[0] sda1[1] 304052032 blocks super 1.2 [2/2] [UU] md1 : active raid0 sda5[1] sdd5[0] 16770048 blocks super 1.2 512k chunks md127 : active raid5 super 1.2 level 5, 512k chunk, algorithm 2 [4/0] [____] unused devices: <none> and mdadm --detail /dev/md127 /dev/md127: Version : 1.2 Creation Time : Thu Sep 6 10:39:57 2012 Raid Level : raid5 Array Size : 8790402048 (8383.18 GiB 9001.37 GB) Used Dev Size : 2930134016 (2794.39 GiB 3000.46 GB) Raid Devices : 4 Total Devices : 0 Persistence : Superblock is persistent Update Time : Fri Sep 7 17:19:47 2012 State : clean, FAILED Active Devices : 0 Working Devices : 0 Failed Devices : 0 Spare Devices : 0 Layout : left-symmetric Chunk Size : 512K Number Major Minor RaidDevice State 0 0 0 0 removed 1 0 0 1 removed 2 0 0 2 removed 3 0 0 3 removed I've tried to do mdadm --stop /dev/md127 but: mdadm --stop /dev/md127 mdadm: Cannot get exclusive access to /dev/md127:Perhaps a running process, mounted filesystem or active volume group? I made sure that it's unmounted, umount -l /dev/md127 and confirmed that it indeed is unmounted: umount /dev/md127 umount: /dev/md127: not mounted I've tried to zero superblock of each drive and I get (for each drive): mdadm --zero-superblock /dev/sde1 mdadm: Unrecognised md component device - /dev/sde1 Here's output of lsof|grep md127: lsof|grep md127 md127_rai 276 root cwd DIR 9,0 4096 2 / md127_rai 276 root rtd DIR 9,0 4096 2 / md127_rai 276 root txt unknown /proc/276/exe What else can I do? LVM is not even installed so it can't be a factor.

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  • Software RAID 1 Configuration

    - by Corve
    I have created a software RAID 1 quite some while ago and it always seemed to work for me. However I am not completely sure that I have configured everything right and do not have the experience to check so I would be very grateful for some advice or just verification that all seems right so far. I am using Linux Fedora 20 (32 bit with plans to upgrade to 64bit) The RAID 1 should consist of two 1TB SATA hard drives. This is the output of mdadm --detail /dev/md0 /dev/md0: Version : 1.2 Creation Time : Sun Jan 29 11:25:18 2012 Raid Level : raid1 Array Size : 976761424 (931.51 GiB 1000.20 GB) Used Dev Size : 976761424 (931.51 GiB 1000.20 GB) Raid Devices : 2 Total Devices : 1 Persistence : Superblock is persistent Update Time : Sat Jun 7 10:38:09 2014 State : clean, degraded Active Devices : 1 Working Devices : 1 Failed Devices : 0 Spare Devices : 0 Name : argo:0 (local to host argo) UUID : 1596d0a1:5806e590:c56d0b27:765e3220 Events : 996387 Number Major Minor RaidDevice State 0 0 0 0 removed 1 8 0 1 active sync /dev/sda The RAID is mounted successfully: friedrich@argo:~ ? sudo mount -l | grep md0 /dev/md0 on /mnt/raid type ext4 (rw,relatime,data=ordered) Basically my question are: Why do I only have 1 active device? What does the State removed at bottom mean? Also I noticed some strange error messages that I see on the console on system start and shutdown and always repeating in the background when I switch with Ctrl + Alt + F2: ... ata2: irq_stat 0x00000040 connection status changed ata2: SError: { CommWake DevExch } ata2: COMRESET failed (errno=-32) ata2: exception Emask 0x10 SAct 0x0 SErr 0x4040000 action 0xe frozen ata2: irq_stat 0x00000040 connection status changed ata2: SError: { CommWake DevExch } ata2: exception Emask 0x10 SAct 0x0 SErr 0x4040000 action 0xe frozen ... Are these errors related to the RAID? Something seems wrong with the SATA devices.. All together the system works (I can read and write to the mounted raid) but I always had these strange errors on startup shutdown (probably always in the background). Thx for your help

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  • Backup data from RAID 1 disk out of its server

    - by Doomsday
    I'm facing with a pretty easy problem in my opinion. I've extracted a working disk from a RAID1 and I'm looking to copy only data (FS and RAID configuration doesn't matter) into another location (another FS). My problem is I'm not able to mount properly this disk into another linux. I've first looked the partition table : # fdisk -l /dev/sdc Disk /dev/sdc: 640.1 GB, 640135028736 bytes 255 heads, 63 sectors/track, 77825 cylinders, total 1250263728 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sdc1 63 1249535699 624767818+ fd Linux raid autodetect /dev/sdc2 1249535700 1250017649 240975 fd Linux raid autodetect /dev/sdc3 1250017650 1250258624 120487+ 82 Linux swap / Solaris I've understood I should use dmraid tools. Once installed : # cat /proc/mdstat Personalities : md0 : inactive sdc1[1](S) 624767744 blocks unused devices: <none> And some other informations : # mdadm --examine /dev/sdc1 /dev/sdc1: Magic : a92b4efc Version : 0.90.00 UUID : 8f292f54:7e5aef72:7e5ab5fd:b348fd05 Creation Time : Mon Jun 2 03:39:41 2008 Raid Level : raid1 Used Dev Size : 624767744 (595.82 GiB 639.76 GB) Array Size : 624767744 (595.82 GiB 639.76 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 0 Update Time : Tue Feb 7 22:34:59 2012 State : clean Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 Checksum : a505b324 - correct Events : 15148 Number Major Minor RaidDevice State this 1 8 1 1 active sync /dev/sda1 0 0 8 17 0 active sync /dev/sdb1 1 1 8 1 1 active sync /dev/sda1 From here, I've tried to mount but I'm not comfortable with dmtools and how it's working. # mount /dev/sdc1 /mnt/sdc1 mount: unknown filesystem type 'linux_raid_member' # mount /dev/md0 /mnt/sdc1 mount: /dev/md0: can't read superblock I've seen some options to alter RAID array with mdadm but I only want to copy data on its filesystem before wiping them... Anyone has a clue ?

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  • RAID degraded on Ubuntu server

    - by reano
    We're having a very weird issue at work. Our Ubuntu server has 6 drives, set up with RAID1 as follows: /dev/md0, consisting of: /dev/sda1 /dev/sdb1 /dev/md1, consisting of: /dev/sda2 /dev/sdb2 /dev/md2, consisting of: /dev/sda3 /dev/sdb3 /dev/md3, consisting of: /dev/sdc1 /dev/sdd1 /dev/md4, consisting of: /dev/sde1 /dev/sdf1 As you can see, md0, md1 and md2 all use the same 2 drives (split into 3 partitions). I also have to note that this is done via ubuntu software raid, not hardware raid. Today, the /md0 RAID1 array shows as degraded - it is missing the /dev/sdb1 drive. But since /dev/sdb1 is only a partition (and /dev/sdb2 and /dev/sdb3 are working fine), it's obviously not the drive that's gone AWOL, it seems the partition itself is missing. How is that even possible? And what could we do to fix it? My output of cat /proc/mdstat: Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md1 : active raid1 sda2[0] sdb2[1] 24006528 blocks super 1.2 [2/2] [UU] md2 : active raid1 sda3[0] sdb3[1] 1441268544 blocks super 1.2 [2/2] [UU] md0 : active raid1 sda1[0] 1464710976 blocks super 1.2 [2/1] [U_] md3 : active raid1 sdd1[1] sdc1[0] 2930133824 blocks super 1.2 [2/2] [UU] md4 : active raid1 sdf2[1] sde2[0] 2929939264 blocks super 1.2 [2/2] [UU] unused devices: <none> FYI: I tried the following: mdadm /dev/md0 --add /dev/sdb1 But got this error: mdadm: add new device failed for /dev/sdb1 as 2: Invalid argument Output of mdadm --detail /dev/md0 is: /dev/md0: Version : 1.2 Creation Time : Sat Dec 29 17:09:45 2012 Raid Level : raid1 Array Size : 1464710976 (1396.86 GiB 1499.86 GB) Used Dev Size : 1464710976 (1396.86 GiB 1499.86 GB) Raid Devices : 2 Total Devices : 1 Persistence : Superblock is persistent Update Time : Thu Nov 7 15:55:07 2013 State : clean, degraded Active Devices : 1 Working Devices : 1 Failed Devices : 0 Spare Devices : 0 Name : lia:0 (local to host lia) UUID : eb302d19:ff70c7bf:401d63af:ed042d59 Events : 26216 Number Major Minor RaidDevice State 0 8 1 0 active sync /dev/sda1 1 0 0 1 removed

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  • Solving embarassingly parallel problems using Python multiprocessing

    - by gotgenes
    How does one use multiprocessing to tackle embarrassingly parallel problems? Embarassingly parallel problems typically consist of three basic parts: Read input data (from a file, database, tcp connection, etc.). Run calculations on the input data, where each calculation is independent of any other calculation. Write results of calculations (to a file, database, tcp connection, etc.). We can parallelize the program in two dimensions: Part 2 can run on multiple cores, since each calculation is independent; order of processing doesn't matter. Each part can run independently. Part 1 can place data on an input queue, part 2 can pull data off the input queue and put results onto an output queue, and part 3 can pull results off the output queue and write them out. This seems a most basic pattern in concurrent programming, but I am still lost in trying to solve it, so let's write a canonical example to illustrate how this is done using multiprocessing. Here is the example problem: Given a CSV file with rows of integers as input, compute their sums. Separate the problem into three parts, which can all run in parallel: Process the input file into raw data (lists/iterables of integers) Calculate the sums of the data, in parallel Output the sums Below is traditional, single-process bound Python program which solves these three tasks: #!/usr/bin/env python # -*- coding: UTF-8 -*- # basicsums.py """A program that reads integer values from a CSV file and writes out their sums to another CSV file. """ import csv import optparse import sys def make_cli_parser(): """Make the command line interface parser.""" usage = "\n\n".join(["python %prog INPUT_CSV OUTPUT_CSV", __doc__, """ ARGUMENTS: INPUT_CSV: an input CSV file with rows of numbers OUTPUT_CSV: an output file that will contain the sums\ """]) cli_parser = optparse.OptionParser(usage) return cli_parser def parse_input_csv(csvfile): """Parses the input CSV and yields tuples with the index of the row as the first element, and the integers of the row as the second element. The index is zero-index based. :Parameters: - `csvfile`: a `csv.reader` instance """ for i, row in enumerate(csvfile): row = [int(entry) for entry in row] yield i, row def sum_rows(rows): """Yields a tuple with the index of each input list of integers as the first element, and the sum of the list of integers as the second element. The index is zero-index based. :Parameters: - `rows`: an iterable of tuples, with the index of the original row as the first element, and a list of integers as the second element """ for i, row in rows: yield i, sum(row) def write_results(csvfile, results): """Writes a series of results to an outfile, where the first column is the index of the original row of data, and the second column is the result of the calculation. The index is zero-index based. :Parameters: - `csvfile`: a `csv.writer` instance to which to write results - `results`: an iterable of tuples, with the index (zero-based) of the original row as the first element, and the calculated result from that row as the second element """ for result_row in results: csvfile.writerow(result_row) def main(argv): cli_parser = make_cli_parser() opts, args = cli_parser.parse_args(argv) if len(args) != 2: cli_parser.error("Please provide an input file and output file.") infile = open(args[0]) in_csvfile = csv.reader(infile) outfile = open(args[1], 'w') out_csvfile = csv.writer(outfile) # gets an iterable of rows that's not yet evaluated input_rows = parse_input_csv(in_csvfile) # sends the rows iterable to sum_rows() for results iterable, but # still not evaluated result_rows = sum_rows(input_rows) # finally evaluation takes place as a chain in write_results() write_results(out_csvfile, result_rows) infile.close() outfile.close() if __name__ == '__main__': main(sys.argv[1:]) Let's take this program and rewrite it to use multiprocessing to parallelize the three parts outlined above. Below is a skeleton of this new, parallelized program, that needs to be fleshed out to address the parts in the comments: #!/usr/bin/env python # -*- coding: UTF-8 -*- # multiproc_sums.py """A program that reads integer values from a CSV file and writes out their sums to another CSV file, using multiple processes if desired. """ import csv import multiprocessing import optparse import sys NUM_PROCS = multiprocessing.cpu_count() def make_cli_parser(): """Make the command line interface parser.""" usage = "\n\n".join(["python %prog INPUT_CSV OUTPUT_CSV", __doc__, """ ARGUMENTS: INPUT_CSV: an input CSV file with rows of numbers OUTPUT_CSV: an output file that will contain the sums\ """]) cli_parser = optparse.OptionParser(usage) cli_parser.add_option('-n', '--numprocs', type='int', default=NUM_PROCS, help="Number of processes to launch [DEFAULT: %default]") return cli_parser def main(argv): cli_parser = make_cli_parser() opts, args = cli_parser.parse_args(argv) if len(args) != 2: cli_parser.error("Please provide an input file and output file.") infile = open(args[0]) in_csvfile = csv.reader(infile) outfile = open(args[1], 'w') out_csvfile = csv.writer(outfile) # Parse the input file and add the parsed data to a queue for # processing, possibly chunking to decrease communication between # processes. # Process the parsed data as soon as any (chunks) appear on the # queue, using as many processes as allotted by the user # (opts.numprocs); place results on a queue for output. # # Terminate processes when the parser stops putting data in the # input queue. # Write the results to disk as soon as they appear on the output # queue. # Ensure all child processes have terminated. # Clean up files. infile.close() outfile.close() if __name__ == '__main__': main(sys.argv[1:]) These pieces of code, as well as another piece of code that can generate example CSV files for testing purposes, can be found on github. I would appreciate any insight here as to how you concurrency gurus would approach this problem. Here are some questions I had when thinking about this problem. Bonus points for addressing any/all: Should I have child processes for reading in the data and placing it into the queue, or can the main process do this without blocking until all input is read? Likewise, should I have a child process for writing the results out from the processed queue, or can the main process do this without having to wait for all the results? Should I use a processes pool for the sum operations? If yes, what method do I call on the pool to get it to start processing the results coming into the input queue, without blocking the input and output processes, too? apply_async()? map_async()? imap()? imap_unordered()? Suppose we didn't need to siphon off the input and output queues as data entered them, but could wait until all input was parsed and all results were calculated (e.g., because we know all the input and output will fit in system memory). Should we change the algorithm in any way (e.g., not run any processes concurrently with I/O)?

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  • Casting an object using 'as' returns null: myObject = newObject as MyObject; // null

    - by John Russell
    I am trying to create a custom object in AS3 to pass information to and from a server, which in this case will be Red5. In the below screenshots you will see that I am able to send a request for an object from as3, and receive it successfully from the java server. However, when I try to cast the received object to my defined objectType using 'as', it takes the value of null. It is my understanding that that when using "as" your checking to see if your variable is a member of the specified data type. If the variable is not, then null will be returned. This screenshot illustrates that I am have successfully received my object 'o' from red5 and I am just about to cast it to the (supposedly) identical datatype testObject of LobbyData: However, when testObject = o as LobbyData; runs, it returns null. :( Below you will see my specifications both on the java server and the as3 client. I am confident that both objects are identical in every way, but for some reason flash does not think so. I have been pulling my hair out for a long time, does anyone have any thoughts? AS3 Object: import flash.utils.IDataInput; import flash.utils.IDataOutput; import flash.utils.IExternalizable; import flash.net.registerClassAlias; [Bindable] [RemoteClass(alias = "myLobbyData.LobbyData")] public class LobbyData implements IExternalizable { private var sent:int; // java sentinel private var u:String; // red5 username private var sen:int; // another sentinel? private var ui:int; // fb uid private var fn:String; // fb name private var pic:String; // fb pic private var inb:Boolean; // is in the table? private var t:int; // table number private var s:int; // seat number public function setSent(sent:int):void { this.sent = sent; } public function getSent():int { return sent; } public function setU(u:String):void { this.u = u; } public function getU():String { return u; } public function setSen(sen:int):void { this.sen = sen; } public function getSen():int { return sen; } public function setUi(ui:int):void { this.ui = ui; } public function getUi():int { return ui; } public function setFn(fn:String):void { this.fn = fn; } public function getFn():String { return fn; } public function setPic(pic:String):void { this.pic = pic; } public function getPic():String { return pic; } public function setInb(inb:Boolean):void { this.inb = inb; } public function getInb():Boolean { return inb; } public function setT(t:int):void { this.t = t; } public function getT():int { return t; } public function setS(s:int):void { this.s = s; } public function getS():int { return s; } public function readExternal(input:IDataInput):void { sent = input.readInt(); u = input.readUTF(); sen = input.readInt(); ui = input.readInt(); fn = input.readUTF(); pic = input.readUTF(); inb = input.readBoolean(); t = input.readInt(); s = input.readInt(); } public function writeExternal(output:IDataOutput):void { output.writeInt(sent); output.writeUTF(u); output.writeInt(sen); output.writeInt(ui); output.writeUTF(fn); output.writeUTF(pic); output.writeBoolean(inb); output.writeInt(t); output.writeInt(s); } } Java Object: package myLobbyData; import org.red5.io.amf3.IDataInput; import org.red5.io.amf3.IDataOutput; import org.red5.io.amf3.IExternalizable; public class LobbyData implements IExternalizable { private static final long serialVersionUID = 115280920; private int sent; // java sentinel private String u; // red5 username private int sen; // another sentinel? private int ui; // fb uid private String fn; // fb name private String pic; // fb pic private Boolean inb; // is in the table? private int t; // table number private int s; // seat number public void setSent(int sent) { this.sent = sent; } public int getSent() { return sent; } public void setU(String u) { this.u = u; } public String getU() { return u; } public void setSen(int sen) { this.sen = sen; } public int getSen() { return sen; } public void setUi(int ui) { this.ui = ui; } public int getUi() { return ui; } public void setFn(String fn) { this.fn = fn; } public String getFn() { return fn; } public void setPic(String pic) { this.pic = pic; } public String getPic() { return pic; } public void setInb(Boolean inb) { this.inb = inb; } public Boolean getInb() { return inb; } public void setT(int t) { this.t = t; } public int getT() { return t; } public void setS(int s) { this.s = s; } public int getS() { return s; } @Override public void readExternal(IDataInput input) { sent = input.readInt(); u = input.readUTF(); sen = input.readInt(); ui = input.readInt(); fn = input.readUTF(); pic = input.readUTF(); inb = input.readBoolean(); t = input.readInt(); s = input.readInt(); } @Override public void writeExternal(IDataOutput output) { output.writeInt(sent); output.writeUTF(u); output.writeInt(sen); output.writeInt(ui); output.writeUTF(fn); output.writeUTF(pic); output.writeBoolean(inb); output.writeInt(t); output.writeInt(s); } } AS3 Client: public function refreshRoom(event:Event) { var resp:Responder=new Responder(handleResp,null); ncLobby.call("getLobbyData", resp, null); } public function handleResp(o:Object):void { var testObject:LobbyData=new LobbyData; testObject = o as LobbyData; trace(testObject); } Java Client public LobbyData getLobbyData(String param) { LobbyData lobbyData1 = new LobbyData(); lobbyData1.setSent(5); lobbyData1.setU("lawlcats"); lobbyData1.setSen(5); lobbyData1.setUi(5); lobbyData1.setFn("lulz"); lobbyData1.setPic("lulzagain"); lobbyData1.setInb(true); lobbyData1.setT(5); lobbyData1.setS(5); return lobbyData1; }

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  • Creating a Reverse Proxy using Jpcap

    - by Ramon Marco Navarro
    I need to create a program that receives HTTP request and forwards those requests to the web servers. I have successfully made this using only Java Sockets but the client needed the program to be implemented in Jpcap. I'd like to know if this is possible and what literature I should be reading for this project. This is what I have now by stitching together pieces from the Jpcap tutorial: import java.net.InetAddress; import java.io.*; import jpcap.*; import jpcap.packet.*; public class Router { public static void main(String args[]) { //Obtain the list of network interfaces NetworkInterface[] devices = JpcapCaptor.getDeviceList(); //for each network interface for (int i = 0; i < devices.length; i++) { //print out its name and description System.out.println(i+": "+devices[i].name + "(" + devices[i].description+")"); //print out its datalink name and description System.out.println(" datalink: "+devices[i].datalink_name + "(" + devices[i].datalink_description+")"); //print out its MAC address System.out.print(" MAC address:"); for (byte b : devices[i].mac_address) System.out.print(Integer.toHexString(b&0xff) + ":"); System.out.println(); //print out its IP address, subnet mask and broadcast address for (NetworkInterfaceAddress a : devices[i].addresses) System.out.println(" address:"+a.address + " " + a.subnet + " "+ a.broadcast); } int index = 1; // set index of the interface that you want to open. //Open an interface with openDevice(NetworkInterface intrface, int snaplen, boolean promics, int to_ms) JpcapCaptor captor = null; try { captor = JpcapCaptor.openDevice(devices[index], 65535, false, 20); captor.setFilter("port 80 and host 192.168.56.1", true); } catch(java.io.IOException e) { System.err.println(e); } //call processPacket() to let Jpcap call PacketPrinter.receivePacket() for every packet capture. captor.loopPacket(-1,new PacketPrinter()); captor.close(); } } class PacketPrinter implements PacketReceiver { //this method is called every time Jpcap captures a packet public void receivePacket(Packet p) { JpcapSender sender = null; try { NetworkInterface[] devices = JpcapCaptor.getDeviceList(); sender = JpcapSender.openDevice(devices[1]); } catch(IOException e) { System.err.println(e); } IPPacket packet = (IPPacket)p; try { // IP Address of machine sending HTTP requests (the client) // It's still on the same LAN as the servers for testing purposes. packet.dst_ip = InetAddress.getByName("192.168.56.2"); } catch(java.net.UnknownHostException e) { System.err.println(e); } //create an Ethernet packet (frame) EthernetPacket ether=new EthernetPacket(); //set frame type as IP ether.frametype=EthernetPacket.ETHERTYPE_IP; //set source and destination MAC addresses // MAC Address of machine running reverse proxy server ether.src_mac = new MacAddress("08:00:27:00:9C:80").getAddress(); // MAC Address of machine running web server ether.dst_mac = new MacAddress("08:00:27:C7:D2:4C").getAddress(); //set the datalink frame of the packet as ether packet.datalink=ether; //send the packet sender.sendPacket(packet); sender.close(); //just print out a captured packet System.out.println(packet); } } Any help would be greatly appreciated. Thank you.

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  • how to disable RemoteApp sessions lock if idle for 10 minutes and require no user needs to input password to unlock?

    - by Carlos Sanchez
    RemoteApp sessions lock if idle for 10 minutes, user needs to input password to unlock. My users are running an application from Win2008 Terminal server using RemoteApp. If the application remains idle for 10 minutes it gets "locked" and the user is required to enter username and password to continue using it. This is VERY VERY annoying as the app usually sits idle for bout 20-30 minutes, used for 1 min... repeat.

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  • How do I stop VMware Workstation 6.5 from giving up input focus for no reason on Ubuntu 10.4?

    - by Matt
    After patching some kernel modules, I got VMware Workstation 6.5.4 running on my Ubuntu 10.4 x86_64 machine. However, now my Windows XP SP3 guest instance cannot keep mouse input captured for any length of time. I can sometimes activate a control in the guest if a double click very quickly, but it's not reliable (and extremely annoying). Everything appears to be fine in Unity; the problem just appears when I'm running the instance in the VMware window.

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  • how to disable RemoteApp sessions lock if idle for 10 minutes and require no user needs to input password to unlock?

    - by Carlos Sanchez
    RemoteApp sessions lock if idle for 10 minutes, user needs to input password to unlock. My users are running an application from Win2008 Terminal server using RemoteApp. If the application remains idle for 10 minutes it gets "locked" and the user is required to enter username and password to continue using it. This is VERY VERY annoying as the app usually sits idle for bout 20-30 minutes, used for 1 min... repeat.

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  • Appending a child in Cake

    - by pg
    I'm using cake & have a web form for entering URLs to go into my db. There will be one input space (url1) and below that a link that says "add another URL" which, when clicked, generates a new form (url2) and reuses the "add another URL". So it would be like: echo $form->input('name'); echo $form->input('id'); echo $form->input('url1'); echo $form->input('weight1'); echo '<a href="XXX">add another URL</a>'; and then, if XXX is clicked it would be like this: echo $form->input('name'); echo $form->input('id'); echo $form->input('url1'); echo $form->input('weight1'); echo $form->input('url2'); echo $form->input('weight2'); echo '<a href="XXX">add another URL</a>'; Is there a jquery script I can use to do this or does cake have something built in?

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