Search Results

Search found 8232 results on 330 pages for 'position'.

Page 110/330 | < Previous Page | 106 107 108 109 110 111 112 113 114 115 116 117  | Next Page >

  • Why must I rewind IteratorIterator

    - by chris
    $arrayIter = new ArrayIterator( array(1, 2) ); $iterIter = new IteratorIterator($arrayIter); var_dump($iterIter->valid()); //false var_dump($arrayIter->valid()); //true If I first call $iterIter-rewind(), then $iterIter-valid() is true. I'm curious why it requires that rewind() be called. I imagine there's good reason for it, but I would have expected it to simply start iteration at whatever state it's inner iterator is in, and leave it as an option to rewind before beginning iteration. calling next() also seems to put it in a "valid" state(although it advances to the next position, suggesting it was previously at the first position). $arrayIter = new ArrayIterator(array(1,2)); $iterIter = new IteratorIterator($arrayIter); $iterIter->next(); var_dump($iterIter->valid()); Again, I'm curious why I need to call rewind(), despite the inner iterator being in a valid state.

    Read the article

  • JQuery Two colour slider control automatic move

    - by Geetha
    Hi All, I creating a slider control with two colours for media player streaming. Working: i can drag/ move the slider. Needs: I want to move the slider automatically.(1. Once the control is ready and 2. After changing the position of the slider, from that position it has to move automatically) Code: var slider1 = new Control.Slider('handle1', 'track1', { animate: true, range: $R(0, 10), max: 10, min: 0, sliderValue: 5, startSpan: 'span1', onChange: function(v) { handleSliderChange(v); } }); Plugins: <script src="js/prototype.js" type="text/javascript"></script> <script src="js/slider.js" type="text/javascript"></script> Geetha.

    Read the article

  • How to move to a location in a web browser component?

    - by Mostafa Mahdieh
    I have a .NET windows form page and a WebBrowser component inside. I load a page inside the web browser using the Navigate method as in: webBrowser1.Navigate("http://www.stackoverflow.com"); The pages length is longer than the browsers height, so the vertical scroll bar appears. Now I want to move the scrollbar down to a specific position. More specifically I want to search for a specific peace of text inside the page, and scroll to that position. This behavior is implemented in the built-in "Find" function of the browser, but I can't figure out how to call the Find function from within my code, without the Find window appearing. Although I don't want the Find window to appear, if the text matches are highlighted it is welcome.

    Read the article

  • How to highlight ListView item on touch?

    - by AndroidNoob
    I have a simple ListView and I want each of it items to be highlighted on user's touch. I thought this should happen by default but it isn't. Can you advice? ListView xml: <ListView android:id="@+id/list_view" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="10dp" android:divider="#206600" android:dividerHeight="2dp" android:smoothScrollbar="true" android:background="#ffffff" > </ListView> And code of my Adapter: private class MyAdapter extends ArrayAdapter<Task> { private LayoutInflater mInflater; public MyAdapter(Context context, int resource, List<Task> list) { super(context, resource, list); mInflater = LayoutInflater.from(context); } @Override public View getView(int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { v = mInflater.inflate(R.layout.list_item, null); } Task task = taskList.get(position); /* Setup views from your layout using data in Object here */ return v; }

    Read the article

  • Simple network gaming, client-server architecture planning.

    - by michal
    Hi, I'm coding simple game which I plan to make multiplayer (over the network) as my university project. I'm considering two scenarios for client-server communication: The physics (they're trivial! I should call it "collision tests" in fact :) ) are processed on server machine only. Therefore the communication looks like Client1->Server: Pressed "UP" Server->Clients: here you go, Client1 position is now [X,Y] Client2->Server: Pressed "fire" Server->Clients: Client1 hit Client2, make Client2 disappear! server receives the event and broadcasts it to all the other clients. Client1->Server: Pressed "UP" Server->Clients: Client1 pressed "UP", recalculate his position!! [Client1 receives this one as well!] Which one is better? Or maybe none of them? :)

    Read the article

  • Stretching DIV to 100% height and width of window but not less than 800x600px

    - by El Eme
    I have a page that needs to stretch and resize with with window and I've managed to do that but I need that the "inner div" (#pgContent) stretch if the window is resized to higher dimensions but that it doesn't shrink more than, let's say for example 800 x 600 px. As I have it now it stretches well but it also shrinks more than I want! It's working as I want in width but not in height!? Here's a visual example: My CSS: * { margin: 0; padding: 0; outline: 0; } /*| PAGE LAYOUT |*/ html, body { height: 100%; width: 100%; /*text-align: center;*/ /*IE doesn't ~like this*/ cursor: default; } #pgWrapper { z-index: 1; min-height: 100%; height: auto !important; /*min-height: 600px;*/ /* THIS SHOULD WORK BUT IT DOESN'T */ height: 100%; min-width: 1000px; width: 100%; position: absolute; overflow: hidden; text-align: center; background: #000; } #pgContent { position: absolute; top: 30px; left: 30px; right: 30px; bottom: 50px; overflow: hidden; background: #CCC; } #footWrapper { z-index: 2; height: 50px; min-width: 940px; position: absolute; left: 30px; right: 30px; bottom: 0px; background: #C00; } /*| END PAGE LAYOUT |*/ And the HTML: <body> <div id="pgWrapper"> <div id="pgContent"> This DIV should stretch with window but never lower than for example 800px x 600px!<br /> If window size is lower then scrollbars should appear. </div> </div> <div id="footWrapper"> <div id="footLft"></div> <div id="footRgt"></div> </div> </body> If someone could give me a help on this I would appreciate. Thanks in advance.

    Read the article

  • jQuer image hover animate

    - by Ryan Max
    Hello. I have the following jQuery script that makes an orange transparent hover effect cover the image when it's rolled over. How do I make it so this script will animate in and out (with a fade?) $(document).ready(function() { $('#gallery a').bind('mouseover', function(){ $(this).parent('li').css({position:'relative'}); var img = $(this).children('img'); $('<div />').text(' ').css({ 'height': img.height(), 'width': img.width(), 'background-color': 'orange', 'position': 'absolute', 'top': 0, 'left': 0, 'opacity': 0.5 }).bind('mouseout', function(){ $(this).remove(); }).insertAfter(this); }); });

    Read the article

  • jQuery Tooltip plugin error

    - by hd
    i have written this code to apply 'jQuery Tooltip plugin' to ajax loaded elements. i mean the row i want to show tooltip on its mouseover is loaded into page by ajax. here's the code: $("[id^=pane]").delegate("[id^=comm]","mouseover",function() { $(this).tooltip({ // each trashcan image works as a trigger tip: "#tooltip", // custom positioning position: "center right", // move tooltip a little bit to the right offset: [0, 15], // there is no delay when the mouse is moved away from the trigger delay: 0 }).dynamic({ bottom: { direction: "down", bounce: true } }); }); the tooltip is shown when mouseover but firebug report this error: "$(this).tooltip({tip: "#tooltip", position: "center right", offset: [0, 15], delay: 0}).dynamic is not a function" is it because of using $(this) ???

    Read the article

  • How to calculate the touch location with convertToWorldSpace?

    - by Paul
    i would like to convert the touch location as a world coordinate in my tile game. With this code, i clicked on the right of the screen (so that my character walks in the tiled game, and the background goes slowly to the left) : - (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { for( UITouch *touch in touches ) { CGPoint location = [touch locationInView: [touch view]]; location = [[CCDirector sharedDirector] convertToGL: location]; CGPoint test = [self convertToWorldSpace:location]; CCLOG(@"test : %.2g", test.x); The test log gives me : 50, 72, 1e+02, 2.6e+02, 4.2e+02, (and then goes down) 3.2e+02, 9.5, -1.9e+02, etc. Does anyone know why? I would like to calculate the "real" coordinate of the touch, so that i know when the character has to keep going (click on the right of its actual position) or if he has to turn and go backwards. (click on the left of its actual position) Thanks for your help

    Read the article

  • Split text files Accross threads

    - by Kevin
    The problem: I have a few text files (10) with numbers in them on every line. I need to have them split across some threads I create using the pthread library. these threads that are created (worker threads) are to find the largest prime number that gets sent to them (and over all the largest prime from all of the text files). My current thoughts on solutions: I am thinking myself to have two arrays and all of the text files in one array and the other array will contain a binary file that I can read say 1000 lines and send the pointer to the index of that binary file in a struct that contains the id, file pointer, and file position and let it crank through that. a little bit of what I am talking about pthread_create(&threads[index],NULL,calc_sqrt,(void *)threadFields[index]);//Pass struct to each worker Struct: typedef struct threadFields{ int *id, *position; FILE *Fin; }tField; If anyone has any insight or a better solution it would be greatly appreciated Thanks

    Read the article

  • Making a row of divs all be the same height using CSS

    - by pavel
    I have a row of divs that must all be the same height, but I have no way of knowing what that height might be ahead of time (the content comes from an external source). I initially tried placing the divs in an enclosing div and floated them left. I then set their height to be "100%", but this had no perceptible effect. By setting the height on the enclosing div to a fixed-height I could then get the floated divs to expand, but only up to the fixed height of the container. When the content in one of the divs exceeded the fixed height, it spilled over; the floated divs refused to expand. I Googled this floated-divs-of-the-same-height problem and apparently there's no way to do it using CSS. So now I am trying to use a combination of relative and absolute positioning instead of floats. This is the CSS: <style type="text/css"> div.container { background: #ccc; position: relative; min-height: 10em; } div.a { background-color: #aaa; position: absolute; top: 0px; left: 0px; bottom: 0px; width: 40%; } div.b { background-color: #bbb; position: absolute; top: 0px; left: 41%; bottom: 0px; width: 40%; } </style> This is a simplified version of the HTML: <div class="container"> <div class="a">Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Integer pretium dui sit amet felis. Integer sit amet diam. Phasellus ultrices viverra velit.</div> <div class="b">Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Integer pretium dui sit amet felis. Integer sit amet diam. Phasellus ultrices viverra velit. Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Integer pretium dui sit amet felis. Integer sit amet diam. Phasellus ultrices viverra velit.</div> </div> This works, unless you change the min-height to something like 5em (demonstranting what happens when the content exceeds the minimum height), and you can see that while the text doesn't get cutoff, the divs still refuse to expand. Now I am at a lose. Is there any way to do this using CSS?

    Read the article

  • jQuery create new div with ID?

    - by John
    Hello, I have form in my ASP.NET masterPage.master and if i click on submit it call some method from masterPage.master.cs file by ajax (i have it in update panel). But i want improve it with jQuery. So i have this: $('#submit').click(function () { $.ajax({ type: "POST", url: '<% Response.Write("~"+Request.Path); %>', beforeSend: function () { $(document.createElement('div')).width($('#formBox').width()) .height($('#formBox').height()) .css({ backgroundImage: 'url(/Static/Img/bc_overlay.png)', position: 'absolute', left: 0, top: 0, margin: "5px", textAlign: "center", color: "#000", display: "none" }) .append("<strong>Nacítám</strong><br /><img src='Static/Img/ajax-loader.gif' width='33px' height='33px' alt='loading' />") .fadeIn("slow") .prependTo($('#formBox')); $('#formBox').css('position', 'relative'); }, success: function () { } }); }); So if i click on submit, new div is creating (there is loading text and image, and cool opacity overlay), but how i give to this div some ID? Because i need use it in success: function () { } i need clear this box and write here some text (error or success).

    Read the article

  • STL deque accessing by index is O(1)?

    - by jasonline
    I've read that accessing elements by position index can be done in constant time in a STL deque. As far as I know, elements in a deque may be stored in several non-contiguous locations, eliminating safe access through pointer arithmetic. For example: abc-defghi-jkl-mnop The elements of the deque above consists of a single character. The set of characters in one group indicate it is allocated in contiguous memory (e.g. abc is in a single block of memory, defhi is located in another block of memory, etc.). Can anyone explain how accessing by position index can be done in constant time, especially if the element to be accessed is in the second block? Or does a deque have a pointer to the group of blocks? Update: Or is there any other common implementation for a deque?

    Read the article

  • Identical CSS behaves differently when applied to either body or a div

    - by Razor
    Using a DIV as container <div class="container"> <div class="half-hidden"></div> </div> CSS .container { margin: 20px auto 0; width: 200px; height: 200px; border: 1px solid red; position: relative; overflow: hidden; } .half-hidden { position: absolute; top: 10px; bottom: 10px; left: -50px; width: 100px; border: 1px solid teal; } Using body as container <div class="half-hidden"></div> CSS Replace the above .container with body Why?

    Read the article

  • How to make windows media player go to previous song in playlist?

    - by SadSido
    Hi, everyone! I am writing a simple Windows app in c++, that will be able to send commands to windows media player. My problem is that I want my app to move to the previous song in the playlist. IWMPControls::previous() seems to do the job, but its behavior differs from what is written in msdn. In fact this function rewinds current media to the beginning and then (if current position is less than 2-3 seconds) it switches to the previous song. I would like to implement two different buttons (please, don't ask me why :)) - one for rewinding to the beginning, and one - to moving to previous song. Is there any easy way to do this through IWMPControls (or any other WMP-related COM interface)? p.s. I could handle this if I could get the position (index) of the current song in the list. But as far as I read MSDN, it seems to me that there is no easy way to get the current item index from playlist...

    Read the article

  • How can I programmatically copy all of the style attributes from one DOM element to another

    - by stu
    I have a page with two frames, and I need to (via javascript) copy an element and all of its nested elements (it's a ul/li tree) and most importantly it's style from one frame to the other. I get all the content via assigning innerhtml, and I am able to position the new element in the second frame with dest.style.left and dest.style.top and it works. But I'm trying to get all the style information and nothing's happening. I'm using getComputedStyle to get the final style for each source element as I loop through each node then and assigning them to the same position in the destination nodelist and nothing happens to visually change the style. What am I missing?

    Read the article

  • Android::Confused about image sizes in a website

    - by Legend
    I was testing my website inside the Android emulator with the Droid Skin (240 dpi). I have the following css: #container { position: relative; width: 854px; height: 480px; background: #000; margin: auto; } #container li { position: relative; list-style: none; width: 201px; height: 110px; padding-left: 10px; padding-top:10px; padding-bottom:10px; overflow: hidden; float: left; z-index: 2; } The display is not what I expected obviously because I am defining everything in px (when I should have been using dip but css does not allow dip). How can I convert my px to something that is suitable for Android? Any suggestions?

    Read the article

  • C# drawing and invalidating 2 lines to meet

    - by BlueMonster
    If i have 2 lines on a page as such: e.Graphics.DrawLine(blackPen, w, h, h, w); e.Graphics.DrawLine(blackPen, w2, h2, h2, w2); how would i animate the first line to reach the second line's position? I have the following method which calculates the distance between two points (i'm assuming i would use this?) public int Distance2D(int x1, int y1, int x2, int y2) { // ______________________ //d = &#8730; (x2-x1)^2 + (y2-y1)^2 // //Our end result int result = 0; //Take x2-x1, then square it double part1 = Math.Pow((x2 - x1), 2); //Take y2-y1, then sqaure it double part2 = Math.Pow((y2 - y1), 2); //Add both of the parts together double underRadical = part1 + part2; //Get the square root of the parts result = (int)Math.Sqrt(underRadical); //Return our result return result; } How would i re-draw the line (on a timer) to reach the second line's position? I've looked a lot into XAML (story-boarding) and such - but i want to know how to do this on my own. Any ideas? I know i would need a method which runs in a loop re-drawing the line after moving the position a tid bit. I would have to call Invalidate() in order to make the line appear as though it's moving... but how would i do this? how would i move that line slowly over to the other line? I'm pretty sure i'd have to use double buffering if i'm doing this as well... as such: SetStyle(ControlStyles.DoubleBuffer | ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint, true); This doesn't quiet work, i'm not quiet sure how to fix it. Any ideas? protected override void OnPaint(PaintEventArgs e) { Distance2D(w, h, w2, h2); if (w2 != w && h2 != h) { e.Graphics.DrawLine(blackPen, (w * (int)frame), (h * (int)frame), (h * (int)frame), (w * (int)frame)); e.Graphics.DrawLine(blackPen, w2, h2, h2, w2); } else { t.Abort(); } base.OnPaint(e); } public void MoveLine() { for (int i = 0; i < 126; i++) { frame += .02; Invalidate(); Thread.Sleep(30); } } private void button1_Click(object sender, EventArgs e) { t = new Thread(new ThreadStart(MoveLine)); t.Start(); }

    Read the article

  • Exponential volume control with a specified midpoint

    - by Lars
    I have a slider that returns values from 0 to 100. I am using this to control the gain of an oscillator. When the slider is at 0, I would like the gain to be 0.0 When the slider is at 50, I would like the gain to be 0.1 When the slider is at 100, I would like the gain to be 0.5 So I need to find an equation to get a smooth curve which passes through all of these points. I've got the following equation which gives an exponential curve and gets the start and end points correct, but I don't know how to force the curve through the middle point. Can anyone help? function logSlider(position){ var minP = 0; var maxP = 100; var minV = Math.log(0.0001); var maxV = Math.log(0.5); var scale = (maxV - minV) / (maxP - minP); return Math.exp(minV + scale*(position-minP)); }

    Read the article

  • What is the most effective and flexible way to generate combinations in TSQL?

    - by SDReyes
    What is the most effective and flexible way to generate combinations in TSQL? With 'Flexible', I mean you should be able to add easily combination rules. e.g.: to generate combinatories of 'n' elements, sorting, remove duplicates, get combinatories where each prize belongs to a different lottery, etc. For example, Having a set of numbers representing lottery prizes. Number | Position | Lottery --------------------------- 12 | 01 | 67 12 | 02 | 67 34 | 03 | 67 43 | 01 | 89 72 | 02 | 89 33 | 03 | 89 (I include the position column because, a number could be repeated among different lottery's prizes) I would like to generate combinatories like: Numbers | Lotteries ------------------- 12 12 | 67 67 12 34 | 67 67 12 34 | 67 67 12 43 | 67 89 12 72 | 67 89 12 33 | 67 89 . . .

    Read the article

  • What's causing this background-image to display "incorrectly" in Opera and Firefox?

    - by Sukasa
    I know this is something I'm probably doing wrong, so please don't incinerate me for the thread title. I'm trying to put together a small personal website using HTML 5/CSS3. I've checked with the w3c validator and the site and CSS file fully conform according to the validator (However the validator has a warning attached that it might not be perfect). I'm not sure how to explain it without a picture, so here's a comparison of Chrome/Opera/Firefox: So, you can sorta see how in Chrome the background image is in one non-repeating piece, whereas in Opera/Firefox the image has, oddly, been broken up and placed slightly differently. I'm confident this is due to an error on my part, but I've had no luck at all figuring out why the image is being mangled in Opera and Firefox. Here's the CSS that's relevant to this issue: /* Content Pane */ .content { position: absolute; left: 220px; width: 800px; top: 80px; min-height: 550px; background-color: rgba(8,12,42,0.85); } /* Headers */ .content hgroup { background: url("Header_Flat.png") no-repeat left top; min-height: 38px; padding-left: 28px; text-shadow: 0 0 8px #FFA9FF; color: Black; text-decoration: none; } .content hgroup h1 { display: block; } .content hgroup h3 { display: inline; position: relative; top: -12px; left: 20px; text-shadow: 0 0 6px #AFF9FF; } .content hgroup h4 { display: inline; position: relative; top: -12px; left: 20px; font-size: xx-small; text-shadow: 0 0 6px #AFF9FF; } And the HTML: <hgroup> <h1>New Site!</h1> <h3>Now with Bloom!</h3> <h4> - Posted Tuesday, May 11th 2010</h4> </hgroup> Can anyone see what I'm doing wrong?

    Read the article

  • How to select the specific cell in Jtable?

    - by Nitz
    Hey guys Now in my one jframe i have used two jtables with different data. But now what i want is..as soon as user select one cell on first table, then in second table, the cell next to selected cell of the first table should be selected. means.... if user had selected the cell which is on column - 3 and row - 1 [ first table cell position ] then next table should automatically select the cell at column - 4 and row - 1 [ second table cell position ] i know how to get the selected row and column of jtable but i don't know how to set Select on jtable.

    Read the article

< Previous Page | 106 107 108 109 110 111 112 113 114 115 116 117  | Next Page >