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  • Netty options for real-time distribution of small messages to a large number of clients?

    - by user439407
    I am designing a (near) real-time Netty server to distribute a large number of very small messages to a large number of clients across the internet. In internal, go as fast as you can testing, I found that I could do 10k clients no sweat, but now that we are trying to go across the internet, where the latency, bandwidth etc varies pretty wildly we are running into the dreaded outOfMemory issues, even with 2 gigs of RAM. I have tried various workarounds(setting the socket stack sizes smaller, setting high and low water marks, cancelling things that are too old), and they help a little, but they seem to only help a little bit. What would some good ways to optimize Netty for sending large #s of small messages without significant delays? Also, the bulk of the message only consists of one kind of message that I don't particularly care if it doesn't arrive. I would use UDP but because we don't control the client, thats not really a possibility. Is it possible to set a separate timeout solely for this kind of message without affecting the other messages? Any insight you could offer would be greatly appreciated.

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  • Can I force Apache 2.2 connection close from inside a C module?

    - by Amos Shapira
    Hello, We'd like to have a more fine-grained control on the connections we serve in a C++ Apache 2.2 module (on CentOS 5). One of the connections needs to stay alive for a few multiple requests, so we set "KeepAlive" to "On" and set a short keep-alive period. But for every such connection we have a few more connections from the browser which we don't need to leave behind and instead want to force them to close after a single request. Some of these connections are on different ports (so we can distinguish them by port, since KeepAlive can be set per virtual host) and some request a different URL (so we can tell from the path and parameters that we don't want to leave them behind). Also for the one we do want to keep alive, we know that after a certain request we'd like to close it too. But so far the only way we found to "cancel" the keep-alive is to send a polite "Connection: close" header to the client. If the client is not well behaved, or malicious, then they can keep it open and waste our resources. Is there a way to tell Apache to close the connection from the server side? The documentation advises against just plain close(2) call on the socket since Apache needs to do some clean up before that's done. But is there some API or a trick to "override" the static "KeepAlive On" configuration dynamically (and convince Apache to call close(2))? Thanks.

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  • Cheapest way to to determine if a MySQL connection is still alive

    - by MtnViewMark
    I have a pool of MySQL connections for a web-based data service. When it starts to service a request, it takes a connection from the pool to use. The problem is that if there has been a significant pause since that particular connection has been used, the server may have timed it out and closed its end. I'd like to be able to detect this in the pool management code. The trick is this: The environment in which I'm coding gives me only a very abstact API into the connection. I can basically only execute SQL statements. I don't have access to the actual socket or direct access to the MySQL client API. So, the question is: What is the cheapest MySQL statement I can execute on the connection to determine if it is working. For example SELECT 1; should work, but I'm wondering if there is something even cheaper? Perhaps something that doesn't even got across the wire, but is handled in the MySQL client lib and effectively answers the same question?

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  • Malware - Technical anlaysis

    - by nullptr
    Note: Please do not mod down or close. Im not a stupid PC user asking to fix my pc problem. I am intrigued and am having a deep technical look at whats going on. I have come across a Windows XP machine that is sending unwanted p2p traffic. I have done a 'netstat -b' command and explorer.exe is sending out the traffic. When I kill this process the traffic stops and obviously Windows Explorer dies. Here is the header of the stream from the Wireshark dump (x.x.x.x) is the machines IP. GNUTELLA CONNECT/0.6 Listen-IP: x.x.x.x:8059 Remote-IP: 76.164.224.103 User-Agent: LimeWire/5.3.6 X-Requeries: false X-Ultrapeer: True X-Degree: 32 X-Query-Routing: 0.1 X-Ultrapeer-Query-Routing: 0.1 X-Max-TTL: 3 X-Dynamic-Querying: 0.1 X-Locale-Pref: en GGEP: 0.5 Bye-Packet: 0.1 GNUTELLA/0.6 200 OK Pong-Caching: 0.1 X-Ultrapeer-Needed: false Accept-Encoding: deflate X-Requeries: false X-Locale-Pref: en X-Guess: 0.1 X-Max-TTL: 3 Vendor-Message: 0.2 X-Ultrapeer-Query-Routing: 0.1 X-Query-Routing: 0.1 Listen-IP: 76.164.224.103:15649 X-Ext-Probes: 0.1 Remote-IP: x.x.x.x GGEP: 0.5 X-Dynamic-Querying: 0.1 X-Degree: 32 User-Agent: LimeWire/4.18.7 X-Ultrapeer: True X-Try-Ultrapeers: 121.54.32.36:3279,173.19.233.80:3714,65.182.97.15:5807,115.147.231.81:9751,72.134.30.181:15810,71.59.97.180:24295,74.76.84.250:25497,96.234.62.221:32344,69.44.246.38:42254,98.199.75.23:51230 GNUTELLA/0.6 200 OK So it seems that the malware has hooked into explorer.exe and hidden its self quite well as a Norton Scan doesn't pick anything up. I have looked in Windows firewall and it shouldn't be letting this traffic through. I have had a look into the messages explorer.exe is sending in Spy++ and the only related ones I can see are socket connections etc... My question is what can I do to look into this deeper? What does malware achieve by sending p2p traffic? I know to fix the problem the easiest way is to reinstall Windows but I want to get to the bottom of it first, just out of interest.

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  • Inheritance issue with ivar on the iPhone

    - by Buffalo
    I am using the BLIP/MYNetwork library to establish a basic tcp socket connection between the iPhone and my computer. So far, the code builds and runs correctly in simulator but deploying to device yields the following error: error: property 'delegate' attempting to use ivar '_delegate' declared in super class of 'TCPConnection' @interface TCPConnection : TCPEndpoint { @private TCPListener *_server; IPAddress *_address; BOOL _isIncoming, _checkedPeerCert; TCPConnectionStatus _status; TCPReader *_reader; TCPWriter *_writer; NSError *_error; NSTimeInterval _openTimeout; } /** The delegate object that will be called when the connection opens, closes or receives messages. */ @property (assign) id<TCPConnectionDelegate> delegate; /** The delegate messages sent by TCPConnection. All methods are optional. */ @protocol TCPConnectionDelegate <NSObject> @optional /** Called after the connection successfully opens. */ - (void) connectionDidOpen: (TCPConnection*)connection; /** Called after the connection fails to open due to an error. */ - (void) connection: (TCPConnection*)connection failedToOpen: (NSError*)error; /** Called when the identity of the peer is known, if using an SSL connection and the SSL settings say to check the peer's certificate. This happens, if at all, after the -connectionDidOpen: call. */ - (BOOL) connection: (TCPConnection*)connection authorizeSSLPeer: (SecCertificateRef)peerCert; /** Called after the connection closes. You can check the connection's error property to see if it was normal or abnormal. */ - (void) connectionDidClose: (TCPConnection*)connection; @end @interface TCPEndpoint : NSObject { NSMutableDictionary *_sslProperties; id _delegate; } - (void) tellDelegate: (SEL)selector withObject: (id)param; @end Does anyone know how I would fix this? Would I simply declare _delegate as a public property of the base class "TCPEndPoint"? Thanks for the help ya'll!

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  • Slow Python HTTP server on localhost

    - by Abiel
    I am experiencing some performance problems when creating a very simple Python HTTP server. The key issue is that performance is varying depending on which client I use to access it, where the server and all clients are being run on the local machine. For instance, a GET request issued from a Python script (urllib2.urlopen('http://localhost/').read()) takes just over a second to complete, which seems slow considering that the server is under no load. Running the GET request from Excel using MSXML2.ServerXMLHTTP also feels slow. However, requesting the data Google Chrome or from RCurl, the curl add-in for R, yields an essentially instantaneous response, which is what I would expect. Adding further to my confusion is that I do not experience any performance problems for any client when I am on my computer at work (the performance problems are on my home computer). Both systems run Python 2.6, although the work computer runs Windows XP instead of 7. Below is my very simple server example, which simply returns 'Hello world' for any get request. from BaseHTTPServer import BaseHTTPRequestHandler, HTTPServer class MyHandler(BaseHTTPRequestHandler): def do_GET(self): print("Just received a GET request") self.send_response(200) self.send_header("Content-type", "text/html") self.end_headers() self.wfile.write('Hello world') return def log_request(self, code=None, size=None): print('Request') def log_message(self, format, *args): print('Message') if __name__ == "__main__": try: server = HTTPServer(('localhost', 80), MyHandler) print('Started http server') server.serve_forever() except KeyboardInterrupt: print('^C received, shutting down server') server.socket.close() Note that in MyHandler I override the log_request() and log_message() functions. The reason is that I read that a fully-qualified domain name lookup performed by one of these functions might be a reason for a slow server. Unfortunately setting them to just print a static message did not solve my problem. Also, notice that I have put in a print() statement as the first line of the do_GET() routine in MyHandler. The slowness occurs prior to this message being printed, meaning that none of the stuff that comes after it is causing a delay.

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  • Interface for reading variable length files with header and footer.

    - by John S
    I could use some hints or tips for a decent interface for reading file of special characteristics. The files in question has a header (~120 bytes), a body (1 byte - 3gb) and a footer (4 bytes). The header contains information about the body and the footer is only a simple CRC32-value of the body. I use Java so my idea was to extend the "InputStream" class and add a constructor such as "public MyInStream( InputStream in)" where I immediately read the header and the direct the overridden read()'s the body. Problem is, I can't give the user of the class the CRC32-value until the whole body has been read. Because the file can be 3gb large, putting it all in memory is a be an idea. Reading it all in to a temporary file is going to be a performance hit if there are many small files. I don't know how large the file is because the InputStream doesn't have to be a file, it could be a socket. Looking at it again, maybe extending InputStream is a bad idea. Thank you for reading the confused thoughts of a tired programmer. :)

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  • Delphi Client-Server Application using Firebird 2.5 embedded connection error

    - by Japster
    0 down vote favorite 1 share [fb] share [tw] I have got a lengthy question to ask. First of all Im still very new when it comes to Delphi programming and my experience has beem mostly developing small single user database applications using ADO and an Access database. I need to take the transition now to a client server application and this is where the problem starts. I decided to use Firebird 2.5 embeded as my database, as it is open source, and it is can be used with the interbase components in Delphi and that multiple clients can access the database simultanously. So I followed the interbase tutorial in Delphi. I managed to connect the client to the server and see the data in the example (While both are running on my pc), but when i tried to move the client to another pc, keeping the server on mine and running it to see if I can connect to the server it gave me the following error. Exception EIdSocketError in module clientDemo.exe at 0029DCAC. Socket Error # 10061 Connection refused. I understand that this might be because the host is defined as localhost in the client. But here is my first question. In the TSQLConncetion you can set die hostname under Driver-Hostname. The thing I want to know is how do you do this at run time, as I cannot get the property when I try and make an edit box to allow the user to enter the value and then set it via code like for example: SQLConncetion1.Driver.Hostname := edtHost.text; This cannot be done this way and the only way I see you can set the hostname is with the object inspector, but that is not available at runtime and I need to set the hostname on the client when the program is running the first time, so how do you set the hostname/IP address at runtime? Im using Delphi XE2 There is still a lot of questions to come especially when it comes to deployment, but I will take this piece by piece and I appreciate the advice.

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  • Why my inner class DO see a NON static variable?

    - by Roman
    Earlier I had a problem when an inner anonymous class did not see a field of the "outer" class. I needed to make a final variable to make it visible to the inner class. Now I have an opposite situation. In the "outer" class "ClientListener" I use an inner class "Thread" and the "Thread" class I have the "run" method and does see the "earPort" from the "outer" class! Why? import java.io.IOException; import java.net.*; import java.io.BufferedReader; import java.io.InputStreamReader; public class ClientsListener { private int earPort; // Constructor. public ClientsListener(int earPort) { this.earPort = earPort; } public void starListening() { Thread inputStreamsGenerator = new Thread() { public void run() { System.out.println(earPort); try { System.out.println(earPort); ServerSocket listeningSocket = new ServerSocket(earPort); Socket serverSideSocket = listeningSocket.accept(); BufferedReader in = new BufferedReader(new InputStreamReader(serverSideSocket.getInputStream())); } catch (IOException e) { System.out.println(""); } } }; inputStreamsGenerator.start(); } }

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  • Non-blocking TCP connection issues.

    - by Poni
    Hi! I think I'm in a problem. I have two TCP apps connected to each other which use winsock I/O completion ports to send/receive data (non-blocking sockets). Everything works just fine until there's a data transfer burst. The sender starts sending incorrect/malformed data. I allocate the buffers I'm sending on the stack, and if I understand correctly, that's a wrong to do, because these buffers should remain as I sent them until I get the "write complete" notification from IOCP. Take this for example: void some_function() { char cBuff[1024]; // filling cBuff with some data WSASend(...); // sending cBuff, non-blocking mode // filling cBuff with other data WSASend(...); // again, sending cBuff // ..... and so forth! } If I understand correctly, each of these WSASend() calls should have its own unique buffer, and that buffer can be reused only when the send completes. Correct? Now, what strategies can I implement in order to maintain a big sack of such buffers, how should I handle them etc'? And, if I am to use buffers that means I should copy the data to be sent from the source buffer to the temporary one, thus, I'd set SO_SNDBUF on each socket to zero, so the system will not re-copy what I already copied. Are you with me? Please let me know if I wasn't clear.

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  • Can't send smtp email from network using C#, asp.net website

    - by Kaysar
    Hi, I have my code here, it works fine from my home, where my user is administrator, and I am connected to internet via a cable network. But, problem is when I try this code from my work place, it does not work. Shows error: "unable to connect to the remote server" From a different machine in the same network: "A socket operation was attempted to an unreachable network 209.xxx.xx.52:25" I checked with our network admin, and he assured me that all the mail ports are open [25,110, and other ports for gmail]. Then, I logged in with administrative privilege, there was a little improvement, it did not show any error, but the actual email was never received. Please note that, the code was tested from development environment, visual studio 2005 and 2008. Any suggestion will be much appreciated. Thanks in advance try { MailMessage mail_message = new MailMessage("[email protected]", txtToEmail.Text, txtSubject.Text, txtBody.Text); SmtpClient mail_client = new SmtpClient("SMTP.y7mail.com"); NetworkCredential Authentic = new NetworkCredential("[email protected]", "xxxxx"); mail_client.UseDefaultCredentials = true; mail_client.Credentials = Authentic; mail_message.IsBodyHtml = true; mail_message.Priority = MailPriority.High; try { mail_client.Send(mail_message); lblStatus.Text = "Mail Sent Successfully"; } catch (Exception ex) { System.Diagnostics.Debug.WriteLine(ex.Message); lblStatus.Text = "Mail Sending Failed\r\n" + ex.Message; } } catch (Exception ex) { lblStatus.Text = "Mail Sending Failed\r\n" + ex.Message; }

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  • querying huge database table takes too much of time in mysql

    - by Vijay
    Hi all, I am running sql queries on a mysql db table that has 110Mn+ unique records for whole day. Problem: Whenever I run any query with "where" clause it takes at least 30-40 mins. Since I want to generate most of data on the next day, I need access to whole db table. Could you please guide me to optimize / restructure the deployment model? Site description: mysql Ver 14.12 Distrib 5.0.24, for pc-linux-gnu (i686) using readline 5.0 4 GB RAM, Dual Core dual CPU 3GHz RHEL 3 my.cnf contents : [root@reports root]# cat /etc/my.cnf [mysqld] datadir=/data/mysql/data/ socket=/tmp/mysql.sock sort_buffer_size = 2000000 table_cache = 1024 key_buffer = 128M myisam_sort_buffer_size = 64M # Default to using old password format for compatibility with mysql 3.x # clients (those using the mysqlclient10 compatibility package). old_passwords=1 [mysql.server] user=mysql basedir=/data/mysql/data/ [mysqld_safe] err-log=/data/mysql/data/mysqld.log pid-file=/data/mysql/data/mysqld.pid [root@reports root]# DB table details: CREATE TABLE `RAW_LOG_20100504` ( `DT` date default NULL, `GATEWAY` varchar(15) default NULL, `USER` bigint(12) default NULL, `CACHE` varchar(12) default NULL, `TIMESTAMP` varchar(30) default NULL, `URL` varchar(60) default NULL, `VERSION` varchar(6) default NULL, `PROTOCOL` varchar(6) default NULL, `WEB_STATUS` int(5) default NULL, `BYTES_RETURNED` int(10) default NULL, `RTT` int(5) default NULL, `UA` varchar(100) default NULL, `REQ_SIZE` int(6) default NULL, `CONTENT_TYPE` varchar(50) default NULL, `CUST_TYPE` int(1) default NULL, `DEL_STATUS_DEVICE` int(1) default NULL, `IP` varchar(16) default NULL, `CP_FLAG` int(1) default NULL, `USER_LOCATE` bigint(15) default NULL ) ENGINE=MyISAM DEFAULT CHARSET=latin1 MAX_ROWS=200000000; Thanks in advance! Regards,

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  • java applet won't work

    - by scoobi_doobi
    hey guys, this is homework stuff, but the question is not much about coding. the task is to write a java applet to work on an m-grid server. i have the server running on apache. it has a few sample applets in .jar and .class form. the .class versions work; the .jar versions work on appletviewer, but they break if I submit them as a job to the server with this: load: class examples/pixelcount/PixelCount.class not found. java.lang.ClassNotFoundException: examples.pixelcount.PixelCount.class at sun.plugin2.applet.Applet2ClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.plugin2.applet.Plugin2ClassLoader.loadCode(Unknown Source) at sun.plugin2.applet.Plugin2Manager.createApplet(Unknown Source) at sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Caused by: java.net.ConnectException: Connection refused: connect at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(Unknown Source) at java.net.PlainSocketImpl.connectToAddress(Unknown Source) at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at sun.net.NetworkClient.doConnect(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.<init>(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at java.net.HttpURLConnection.getResponseCode(Unknown Source) at sun.plugin2.applet.Applet2ClassLoader.getBytes(Unknown Source) at sun.plugin2.applet.Applet2ClassLoader.access$000(Unknown Source) at sun.plugin2.applet.Applet2ClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) ... 7 more Exception: java.lang.ClassNotFoundException: examples.pixelcount.PixelCount.class I'm not really sure where exactly is the problem in here, given that they work on appletviewer. any help would be appreciated.. EDIT: don't know if I wrote it clearly. by ".class version" i refer to html file with this content: <applet height="300" width="450" code="examples/pixelcount/PixelCount.class"></applet> and ".jar" with this content: <applet height="300" width="450" archive="PixelCount.jar" code="examples.pixelcount.PixelCount.class"></applet>

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  • Why do I get empty request from the Jakarta Commons HttpClient?

    - by polyurethan
    I have a problem with the Jakarta Commons HttpClient. Before my self-written HttpServer gets the real request there is one request which is completely empty. That's the first problem. The second problem is, sometimes the request data ends after the third or fourth line of the http request: POST / HTTP/1.1 User-Agent: Jakarta Commons-HttpClient/3.1 Host: 127.0.0.1:4232 For debugging I am using the Axis TCPMonitor. There every things is fine but the empty request. How I process the stream: StringBuffer requestBuffer = new StringBuffer(); InputStreamReader is = new InputStreamReader(socket.getInputStream(), "UTF-8"); int byteIn = -1; do { byteIn = is.read(); if (byteIn > 0) { requestBuffer.append((char) byteIn); } } while (byteIn != -1 && is.ready()); String requestData = requestBuffer.toString(); How I send the request: client.getParams().setSoTimeout(30000); method = new PostMethod(url.getPath()); method.getParams().setContentCharset("utf-8"); method.setRequestHeader("Content-Type", "application/xml; charset=utf-8"); method.addRequestHeader("Connection", "close"); method.setFollowRedirects(false); byte[] requestXml = getRequestXml(); method.setRequestEntity(new InputStreamRequestEntity(new ByteArrayInputStream(requestXml))); client.executeMethod(method); int statusCode = method.getStatusCode(); Have anyone of you an idea how to solve these problems? Alex

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  • Linux network stack : adding protocols with an LKM and dev_add_pack

    - by agent0range
    Hello, I have recently been trying to familiarize myself with the Linux Networking stack and device drivers (have both similarly named O'Reilly books) with the eventual goal of offloading UDP. I have already implemented UDP on the NIC but now the hard part... Rather than ask for assistance on this larger goal I was hoping someone could clarify for me a particular snippet I found that is part of a LKM which registeres a new protocol (OTP) that acts as a filter between the device driver and network stack. http://www.phrack.org/archives/55/p55_0x0c_Building%20Into%20The%20Linux%20Network%20Layer_by_lifeline%20&%20kossak.txt (Note: this Phrack article contains three different modules, code for the OTP is at the bottom of the page) In the init function of his example he has: otp_proto.type = htons(ETH_P_ALL); otp_proto.func = otp_func; dev_add_pack(&otp_proto); which (if I understand correctly) should register otp_proto as a packet sniffer and put it into the ptype_all data structure. My question is about the dev_add_pack. Is it the case that the protocol being registered as a filter will always be placed at this layer between L2 and the device driver? Or, for instance could I make such a filtering occur between the application and transport layers (analyze socket parameters) using the same process? I apologize if this is confusing - I am having some trouble wrapping my head around the bigger picture when it comes to modules altering kernel stack functionality. Thanks

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  • Lan Chatting system [closed]

    - by jay prakash singh
    Possible Duplicate: LAN chating system or LAN chat server displaying list of user to all the user window my code is i m use RMI so this is the interface declaration public void sendPublicMessage(String keyword, String username, String message) throws RemoteException; public void sendPrivateMessage(String keyword, String username, String message) throws RemoteException; public ArrayList getClientList() throws RemoteException; public void connect(String username) throws RemoteException; public void disconnect(String username) throws RemoteException; } chat Server here connectedUser is the HasMap object we use the follo0wing code for connection here ChatImpl is the stub try { InetAddress Address = InetAddress.getLocalHost(); ChatImpl csi = new ChatImpl(this); Naming.rebind("rmi://"+Address.getHostAddress()+":1099/ChatService", csi); } public ArrayList getClientList() { ArrayList myUser = new ArrayList(); Iterator i = connectedUser.keySet().iterator(); String user = null; while(i.hasNext()) { user = i.next().toString(); myUser.add(user); } return myUser; } public void addClient(Socket clientSocket) throws RemoteException { connectedUser.put(getUsername(), clientSocket); sendPublicMessage(ONLINE, getUsername(), "CLIENT"); } this is the client side code for array list public void updateClient(ArrayList allClientList) throws RemoteException { listClient.clear(); int i = 0; String username; for(i=0; i<allClientList.size(); i++) { username = allClientList.get(i).toString(); listClient.addElement(username); } }

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  • django-cms lighttpd redirect domain to url

    - by Robert
    Hello, I am using djano-cms for my site, but instead of language alias /en/ /de/ I need to use another domain. I would like to avoid running multiple django instances, and instead I would like to use lighttpd redirects if possible. I would like requests coming to domain2.com getting data from domain.com/en . The best would be if the user entering: domain2.com/offer got transparently data from domain.com/en/offer Tried many solutions with url.redirect, url.rewrite but none seems to work as desired. Also tried with: http://stackoverflow.com/questions/261904/matching-domains-with-regex-for-lighttpd-mod-evhost-www-domain-com-domain-com but that didn't work. Please help. This is my lighttpd configuration. $HTTP["host"] == "^domain2\.com" { url.redirect = ("^/(.*)" => "http://domain.com/en/$1") } $HTTP["host"] =~ "^domain\.com" { server.document-root = "/var/www/django/projects/domain/" accesslog.filename = "/var/log/lighttpd/domain.log-access.log" server.errorlog = "/var/log/lighttpd/www.domain-error.log" fastcgi.server = ( "/domain-service.fcgi" => ( "main" => ( "socket" => "/tmp/django-domain.sock", "check-local" => "disable", ) ), ) alias.url = ( "/media/" => "/var/www/django/projects/domain/media/", ) url.rewrite-once = ( "^(/site_media.*)$" => "$1", "^(/media.*)$" => "$1", "^/favicon\.ico$" => "/media/favicon.ico", "^(/.*)$" => "/domain-service.fcgi$1", } Thanks

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  • std::string.resize() and std::string.length()

    - by dreamlax
    I'm relatively new to C++ and I'm still getting to grips with the C++ Standard Library. To help transition from C, I want to format a std::string using printf-style formatters. I realise stringstream is a more type-safe approach, but I find myself finding printf-style much easier to read and deal with (at least, for the time being). This is my function: using namespace std; string formatStdString(const string &format, ...) { va_list va; string output; size_t needed; size_t used; va_start(va, format); needed = vsnprintf(&output[0], 0, format.c_str(), va); output.resize(needed + 1); // for null terminator?? used = vsnprintf(&output[0], output.capacity(), format.c_str(), va); // assert(used == needed); va_end(va); return output; } This works, kinda. A few things that I am not sure about are: Do I need to make room for a null terminator, or is this unnecessary? Is capacity() the right function to call here? I keep thinking length() would return 0 since the first character in the string is a '\0'. Occasionally while writing this string's contents to a socket (using its c_str() and length()), I have null bytes popping up on the receiving end, which is causing a bit of grief, but they seem to appear inconsistently. If I don't use this function at all, no null bytes appear.

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  • Nginx , Apache , Mysql , Memcache with server 4G ram. How optimize to enoigh of memory?

    - by TomSawyer
    i have 1 dedicated server with Nginx proxy for Apache. Memcache, mysql, 4G Ram. These day, my visitor on my site wasn't increased, but my server get overload always in some specified time. (9AM - 15PM) Ram in use is increased second by second to full. that's moment, my server will get overload. i have to kill all apache , mysql service and reboot it to get free memory. and it'll full again. that's the terrible circle. here is my ram in use at the moment 160(nginx) 220(apache) 512(memcache) 924(mysql) here's process number 4(nginx) 14(apache) 5(memcache) 20(mysql) and here's my my.cnf config. someone can help me to optimize it? [mysqld] datadir=/var/lib/mysql socket=/var/lib/mysql/mysql.sock user=mysql skip-locking skip-networking skip-name-resolve # enable log-slow-queries log-slow-queries = /var/log/mysql-slow-queries.log long_query_time=3 max_connections=200 wait_timeout=64 connect_timeout = 10 interactive_timeout = 25 thread_stack = 512K max_allowed_packet=16M table_cache=1500 read_buffer_size=4M join_buffer_size=4M sort_buffer_size=4M read_rnd_buffer_size = 4M max_heap_table_size=256M tmp_table_size=256M thread_cache=256 query_cache_type=1 query_cache_limit=4M query_cache_size=16M thread_concurrency=8 myisam_sort_buffer_size=128M # Disabling symbolic-links is recommended to prevent assorted security risks symbolic-links=0 [mysqldump] quick max_allowed_packet=16M [mysql] no-auto-rehash [isamchk] key_buffer=256M sort_buffer=256M read_buffer=64M write_buffer=64M [myisamchk] key_buffer=256M sort_buffer=256M read_buffer=64M write_buffer=64M [mysqlhotcopy] interactive-timeout [mysql.server] user=mysql basedir=/var/lib [mysqld_safe] log-error=/var/log/mysqld.log pid-file=/var/run/mysqld/mysqld.pid

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  • Hibernate collection multiple types

    - by CaptainAwesomePants
    I have a class Player that contains a list of Accessory objects. There are two kinds of Accessories. SocketedAccessories have a list of SocketJewels, and MagicAccessories have a list of MagicEnchantments. At the database level, there is a players table that represents the player, and an accessories table that contains a list of accessories. Accessories have a type field that indicates whether they are socketed or magical, and the columns that are only used by one type are just left blank by entries of the other type. There are socket_jewels and magic_enchantments tables, representing the socket jewels or the magic enchantments on each accessory. I am trying to figure out the correct way to map this with Hibernate. One way would be for the player to have two lists of accessories, one for SocketedAccessories and one for MagicAccessories. That seems undesirable, though. What I want is a way to specify that player should have a field List<Accessory> accessories that contains both types of thing. Is there a way to tell Hibernate, in either hbm.xml or annotations, to do this?

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  • Connections hanging on read()

    - by viraptor
    Hi, Short version: I've got a strange issue with a server accepting TCP connections. Even though there are normally some processes waiting, at some volume of connections it hangs. Long version: The server is written in Perl and binds a $srv socket with the reuse flag and listen == 5. Afterwards, it forks into 10 processes with a loop of $clt=$srv->accept(); do_processing($clt); $clt->shutdown(2); The client written in C is also very simple - it sends some lines, then receives all lines available and does a shutdown(sockfd, 2); There's nothing async going on and at the end both send and receive queues are empty (as reported by netstat). Connections last only ~20ms. All clients behave the same way, are the same implementation, etc. Now let's say I'm accepting X connections from client 1 and another X from client 2. Processes still report that they're idle all the time. If I add another X connections from client 3, suddenly the server processes start hanging just after accepting. The first blocking thing they do after accept(); is while (<$clt>) ... - but they don't get any data (on the first try already). Suddenly all 10 processes are in this state and do not stop waiting. On strace, the server processes seem to hang on read(), which makes sense. There are loads of connections in TIME_WAIT state belonging to that server (~100 when the problem starts to manifest), but this might be a red herring. What could be happening here?

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  • Proper way to scan a range of IP addresses

    - by Josh G
    Given a range of IP addresses entered by a user (through various means), I want to identify which of these machines have software running that I can talk to. Here's the basic process: Ping these addresses to find available machines Connect to a known socket on the available machines Send a message to the successfully established sockets Compare the response to the expected response Steps 2-4 are straight forward for me. What is the best way to implement the first step in .NET? I'm looking at the System.Net.NetworkInformation.Ping class. Should I ping multiple addresses simultaneously to speed up the process? If I ping one address at a time with a long timeout it could take forever. But with a small timeout, I may miss some machines that are available. Sometimes pings appear to be failing even when I know that the address points to an active machine. Do I need to ping twice in the event of the request getting discarded? To top it all off, when I scan large collections of addresses with the network cable unplugged, Ping throws a NullReferenceException in FreeUnmanagedResources(). !? Any pointers on the best approach to scanning a range of IPs like this?

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  • Boost::Asio - Remove the "null"-character in the end of tcp packets.

    - by shump
    I'm trying to make a simple msn client mostly for fun but also for educational purposes. And I started to try some tcp package sending and receiving using Boost Asio as I want cross-platform support. I have managed to send a "VER"-command and receive it's response. However after I send the following "CVR"-command, Asio casts an "End of file"-error. After some further researching I found by packet sniffing that my tcp packets to the messenger server got an extra "null"-character (Ascii code: 00) at the end of the message. This means that my VER-command gets an extra character in the end which I don't think the messenger server like and therefore shuts down the connection when I try to read the CVR response. This is how my package looks when sniffing it, (it's Payload): (Hex:) 56 45 52 20 31 20 4d 53 4e 50 31 35 20 43 56 52 30 0a 0a 00 (Char:) VER 1 MSNP15 CVR 0... and this is how Adium(chat client for OS X)'s package looks: (Hex:) 56 45 52 20 31 20 4d 53 4e 50 31 35 20 43 56 52 30 0d 0a (Char:) VER 1 MSNP15 CVR 0.. So my question is if there is any way to remove the null-character in the end of each package, of if I've misunderstood something and used Asio in a wrong way. My write function (slightly edited) looks lite this: int sendVERMessage() { boost::system::error_code ignored_error; char sendBuf[] = "VER 1 MSNP15 CVR0\r\n"; boost::asio::write(socket, boost::asio::buffer(sendBuf), boost::asio::transfer_all(), ignored_error); if(ignored_error) { cout << "Failed to send to host!" << endl; return 1; } cout << "VER message sent!" << endl; return 0; } And here's the main documentation on the msn protocol I'm using. Hope I've been clear enough.

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  • Solaris MySQL Unable to start successfully

    - by Iscariot
    Environment: Solaris 10 This mysql server has been up and running for 6 months now. Today all of a sudden it crashed. When typing 'mysql' as user it gives the error MYSQL" Error 2002 (HY000): Can't Connect to Local MySQL server though socket '/tmp/mysql.sock' when typing mysql as root it says mysql: not found. The server try to open mysql, it stays open for 9-10 seconds and restarts the process. Below are the application logs. Application-database-mysql_mysql-csk.log [ May 30 22:37:52 Enabled. ] [ May 30 22:37:58 Rereading configuration. ] [ May 30 22:37:59 Executing start method ("/opt/coolstack/lib/svc/method/svc-cskmysql start") ] /opt/coolstack/mysql/bin/mysqld_safe --user=mysql --datadir=/dbpool1/data --pid-file=/dbpool1/data/database.soliaonline.com.pid [ May 30 22:37:59 Method "start" exited with status 0 ] [ May 30 22:38:13 Stopping because all processes in service exited. ] [ May 30 22:38:13 Executing stop method ("/opt/coolstack/lib/svc/method/svc-cskmysql stop") ] [ May 30 22:38:13 Method "stop" exited with status 0 ] [ May 30 22:38:13 Executing start method ("/opt/coolstack/lib/svc/method/svc-cskmysql start") ] /opt/coolstack/mysql/bin/mysqld_safe --user=mysql --datadir=/dbpool1/data --pid-file=/dbpool1/data/database.soliaonline.com.pid [ May 30 22:38:13 Method "start" exited with status 0 ] [ May 30 22:38:25 Stopping because all processes in service exited. ] [ May 30 22:38:25 Executing stop method ("/opt/coolstack/lib/svc/method/svc-cskmysql stop") ] [ May 30 22:38:25 Method "stop" exited with status 0 ] I am hoping someone might have run into this before and might know how to fix it.

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  • Sequential access to asynchronous sockets

    - by Lars A. Brekken
    I have a server that has several clients C1...Cn to each of which there is a TCP connection established. There are less than 10,000 clients. The message protocol is request/response based, where the server sends a request to a client and then the client sends a response. The server has several threads, T1...Tm, and each of these may send requests to any of the clients. I want to make sure that only one of these threads can send a request to a specific client at any one time, while the other threads wanting to send a request to the same client will have to wait. I do not want to block threads from sending requests to different clients at the same time. E.g. If T1 is sending a request to C3, another thread T2 should not be able to send anything to C3 until T1 has received its response. I was thinking of using a simple lock statement on the socket: lock (c3Socket) { // Send request to C3 // Get response from C3 } I am using asynchronous sockets, so I may have to use Monitor instead: Monitor.Enter(c3Socket); // Before calling .BeginReceive() And Monitor.Exit(c3Socket); // In .EndReceive I am worried about stuff going wrong and not letting go of the monitor and therefore blocking all access to a client. I'm thinking that my heartbeat thread could use Monitor.TryEnter() with a timeout and throw out sockets that it cannot get the monitor for. Would it make sense for me to make the Begin and End calls synchronous in order to be able to use the lock() statement? I know that I would be sacrificing concurrency for simplicity in this case, but it may be worth it. Am I overlooking anything here? Any input appreciated.

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