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  • Objective C code to handle large amount of data processing in iPhone

    - by user167662
    I had the following code that takes in 14 mb or more of image data encoded in base4 string and converts them to jpeg before writing to a file in iphone. It crashes my program giving the following error : Program received signal: “0”. warning: check_safe_call: could not restore current frame I tweak my program and it can process a few more images before the error appear again. My coding is as follows: // parameters is an array where the fourth element contains a list of images in base64 >encoded string NSMutableArray *imageStrList = (NSMutableArray*) [parameters objectAtIndex:5]; while (imageStrList.count != 0) { NSString *imgString = [imageStrList objectAtIndex:0]; // Create a file name using my own Utility class NSString *fileName = [Utility generateFileNName]; NSData *restoredImg = [NSData decodeWebSafeBase64ForString:imgString]; UIImage *img = [UIImage imageWithData: restoredImg]; NSData *imgJPEG = UIImageJPEGRepresentation(img, 0.4f); [imgJPEG writeToFile:fileName atomically:YES]; [imageStrList removeObjectAtIndex:0]; } I tried playing around with UIImageJPEGRepresentation and found out that the lower the value, the more image it can processed but this should not be the way. I am wondering if there is anyway to free up memory of the imageStrList immediately after processing each image so that it can be used by the next one in the line.

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  • Processing more than one button click at Android Widget

    - by dive
    Hi, all. I saw this topic and implement IntentService as describes, but what if I want more that one button? How can I distinguish button from each other? I'm trying to setFlags, but cannot read it at onHandleIntent() method: public static class UpdateService extends IntentService { ... @Override public void onHandleIntent(Intent intent) { ComponentName me = new ComponentName(this, ExampleProvider.class); AppWidgetManager manager = AppWidgetManager.getInstance(this); manager.updateAppWidget(me, buildUpdate(this)); } private RemoteViews buildUpdate(Context context) { RemoteViews updateViews = new RemoteViews(context.getPackageName(), R.layout.main_layout); Intent i = new Intent(this, ExampleProvider.class); PendingIntent pi = PendingIntent.getBroadcast(context, 0, i, 0); updateViews.setOnClickPendingIntent(R.id.button_refresh, pi); i = new Intent(this, ExampleProvider.class); pi = PendingIntent.getBroadcast(context, 0, i, 0); updateViews.setOnClickPendingIntent(R.id.button_about, pi); return updateViews; } } At this little piece of code I have two PendingIntent linked with setOnClickPendingIntent, can I distinguish this intent for different actions and processing? Thanks for help

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  • Processing velocity-vectors during collision as neatly as possible

    - by DevEight
    Hello. I'm trying to create a good way to handle all possible collisions between two objects. Typically one will be moving and hitting the other, and should then "bounce" away. What I've done so far (I'm creating a typical game where you have a board and bounce a ball at bricks) is to check if the rectangles intersect and if they do, invert the Y-velocity. This is a really ugly and temporary solution that won't work in the long haul and since this is kind of processing is very common in games I'd really like to find a great way of doing this for future projects aswell. Any links or helpful info is appreciated. Below is what my collision-handling function looks like right now. protected void collision() { #region Boundaries if (bal.position.X + bal.velocity.X >= viewportRect.Width || bal.position.X + bal.velocity.X <= 0) { bal.velocity.X *= -1; } if (bal.position.Y + bal.velocity.Y <= 0) { bal.velocity.Y *= -1; } #endregion bal.rect = new Rectangle((int)bal.position.X+(int)bal.velocity.X-bal.sprite.Width/2, (int)bal.position.Y-bal.sprite.Height/2+(int)bal.velocity.Y, bal.sprite.Width, bal.sprite.Height); player.rect = new Rectangle((int)player.position.X-player.sprite.Width/2, (int)player.position.Y-player.sprite.Height/2, player.sprite.Width, player.sprite.Height); if (bal.rect.Intersects(player.rect)) { bal.position.Y = player.position.Y - player.sprite.Height / 2 - bal.sprite.Height / 2; if (player.position.X != player.prevPos.X) { bal.velocity.X -= (player.prevPos.X - player.position.X) / 2; } bal.velocity.Y *= -1; } foreach (Brick b in brickArray.list) { b.rect.X = Convert.ToInt32(b.position.X-b.sprite.Width/2); b.rect.Y = Convert.ToInt32(b.position.Y-b.sprite.Height/2); if (bal.rect.Intersects(b.rect)) { b.recieveHit(); bal.velocity.Y *= -1; } } brickArray.removeDead(); }

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  • Java, Massive message processing with queue manager (trading)

    - by Ronny
    Hello, I would like to design a simple application (without j2ee and jms) that can process massive amount of messages (like in trading systems) I have created a service that can receive messages and place them in a queue to so that the system won't stuck when overloaded. Then I created a service (QueueService) that wraps the queue and has a pop method that pops out a message from the queue and if there is no messages returns null, this method is marked as "synchronized" for the next step. I have created a class that knows how process the message (MessageHandler) and another class that can "listen" for messages in a new thread (MessageListener). The thread has a "while(true)" and all the time tries to pop a message. If a message was returned, the thread calls the MessageHandler class and when it's done, he will ask for another message. Now, I have configured the application to open 10 MessageListener to allow multi message processing. I have now 10 threads that all time are in a loop. Is that a good design?? Can anyone reference me to some books or sites how to handle such scenario?? Thanks, Ronny

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  • Processing forms that generate many rows in DB

    - by Zack
    I'm wondering what the best approach to take here is. I've got a form that people use to register for a class and a lot of times the manager of a company will register multiple people for the class at the same time. Presently, they'd have to go through the registration process multiple times and resubmit the form once for every person they want to register. What I want to do is give the user a form that has a single <input/> for one person to register with, along with all the other fields they'll need to fill out (Email, phone number, etc); if they want to add more people, they'll be able to press a button and a new <input/> will be generated. This part I know how to do, but I'm including it to best describe what I'm aiming to do. The part I don't know how to approach is processing that data the form submits, I need some way of making a new row in the Registrant table for every <input/> that's added and include the same contact information (phone, email, etc) as the first row with that row. For the record, I'm using the Django framework for my back-end code. What's the best approach here? Should it just POST the form x times for x people, or is there a less "brute force" way of handling this?

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  • Projective transformation

    - by mcwehner
    Given two image buffers (assume it's an array of ints of size width * height, with each element a color value), how can I map an area defined by a quadrilateral from one image buffer into the other (always square) image buffer? I'm led to understand this is called "projective transformation". I'm also looking for a general (not language- or library-specific) way of doing this, such that it could be reasonably applied in any language without relying on "magic function X that does all the work for me". An example: I've written a short program in Java using the Processing library (processing.org) that captures video from a camera. During an initial "calibrating" step, the captured video is output directly into a window. The user then clicks on four points to define an area of the video that will be transformed, then mapped into the square window during subsequent operation of the program. If the user were to click on the four points defining the corners of a door visible at an angle in the camera's output, then this transformation would cause the subsequent video to map the transformed image of the door to the entire area of the window, albeit somewhat distorted.

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  • VLC (Server) re-stream Security Camera Feed

    - by Aaron
    I purchased a Swann Home Security DVR system and was hoping for some help on how to duplicate the streaming video on my server. In order to get their web view (streaming video in the browser) to work, I had to install the following plugins: HiDvrPlugin.dmg for mac. Hidvrocx.cab for Windows. I was originally thinking it was a sign of some form of DRM? Maybe. Maybe not. HTML wise, the following code is in the source of the safari version of the web view: <embed pluginspage="SurveilClient.dmg" width="10px" height="10px" type="application/x-scplugin" id="MacDiv" style="height: 592px; width: 720px; left: 278px; top: 61px; "> It seems to be the main display area. Using wireshark, I am able to see that the video stream is on port 9000. However, I have no idea what type of stream it is. I've tried opening it in VLC with no such luck. http://dvr_ip:9000 tcp://dvr_ip:9000 My hope was to do the following to redistribute the feed vlc dvr_ip:9000 --sout h264-version-on-localhost:3000 TLDR; Trying to re-distribute a stream from a security camera (can't tell the format) using vlc (re-distribute via h.264 / HTML5). Not sure how to accomplish this. Is it possible that the software has some type of DRM that only the plugins can decode?

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  • Firefox isn't using my download manager (flash videos)

    - by John22
    I installed "Free Download Manager." I see the plugin in Tools-Add-ons (it doesn't have any options). I use several different flash video downloaders, because I haven't found one that works period on any site. When I save the video with two I tried, they are being downloaded by Firefox's default download manager (which means simultaneously - which is why I installed the download manager - I need them to download one at a time - in a prioritized queue.) [I used to use Flashgot (long ago), and it worked with some download manager I had installed - but over time it failed to see most videos. I installed Flashgot again, and it still fails to see anything but images and video ads.] Currently, I have to manually start Free Download Manager (from outside of Firefox), start the download in Firefox, stop it, copy the link location from Firefox's download menu, and then add it manually in Free Download Manager. Yuck. Do I need a different download manager (that takes over - recommendations?), or did I somehow install this one wrong or miss a setting somewhere in Firefox? Thanks for any help.

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  • Embedding a WMV file on the web via URL in a Powerpoint presentation

    - by Dave
    I've got a situation where I want to distribute a Powerpoint presentation to several people. I want to be able to embed several large videos in this presentation by linking to a URL, for the following specific reasons: the videos are highly confidential, and I would like to be able to delete them at some later date, but still allow them to see it in the presentation while it is online. I want to send the presentation via email (so it should be small), and put the links on a server with a faster upload speed Maybe I'd like to change the video at some point without changing the presentation One option that addresses #1 is to hook up a webcam and allow them to see video stream from the office, but our upload rate is too slow for this to be a viable option. I've tried embedding a video and giving Powerpoint the URL. It seems to work initially, because the first frame appears in my slideshow. However, when I play the slideshow, nothing happens. I looked at the network traffic on my computer, and nothing was getting downloaded from the remote server. Any suggestions on how to make this work, or how to at least satisfy the criteria listed above would be great!

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  • Recommendations for hosting large videos

    - by Clinton Blackmore
    I recently created and put a 45-minute, 300 MB video file on my website and told a mailing list about it. Checking my site stats, I see that I've used 20% of my "unlimited" bandwidth for the month. As I want to be able to have several videos like this, clearly, I need to consider other options. The appeal to hosting files as my own site (aside from the supposedly unlimited disk space and bandwidth), is to be able to have control over the format, resolution, and quality of the video(s), as well as to ensure that it is clear that I'm the copyright holder (although the videos will be under a creative commons license). I find that for the screencasts I'm making, having a high resolution (say 3/4 of 1024 * 768) really makes seeing what is going on on the screen easier. It is also always a plus to not have the experience marred by advertisements. One more wrench to throw in is that while the videos are non-commercial, they do promote a club, and it seems that that falls afoul of some terms of services (especially for free services; while free is very nice, I will certainly consider putting up some money.) What recommendations do you have for (fairly) long, high-resolution videos? Should I look in depth at sites like YouTube and Vimeo, should I be considering a filesharing site [I have no qualms with someone downloading the entire video first -- I wouldn't want to watch 45 minutes in my browser!], hosting files with Bittorent (ugh -- I think that'd reduce my audience), or should I be looking into other web hosts (and if so, who?)

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  • ffmpeg: converting an avi to a reduced, shareable flv/mp4...

    - by meder
    I recently followed a guide and recompiled my ffmpeg so x264 is enabled. I used some generic settings to convert my 700 MB avi file to a mp4 file, the result was a 407MB mp4 file. The original avi file's settings: Codec: DX50 Resolution: 704x304 Frame rate: 23.976023 Stream 1 Codec: mpga Type: Audio Channels: 2 Sample rate: 48000 Hz Bitrate 179 kb/s Command I used: ffmpeg -i input.avi -acodec libfaac -ab 128k -ac 2 -vcodec libx264 -vpre hq -crf 22 -threads 0 output.mp4 The settings of the output file (output.mp4): Codec: avc1 Resolution: 704x304 Display resolution: 704x304 Frame rate: 11.988011 Stream 1 Codec: mp4a Type: Audio Channels: 2 Sample Rate: 48000 Hz Bits per sample: 16 Bitrate: 1536 kb/s The quality of the output mp4 is pretty nice, it seems as if it's pretty much the same as the original source. However, I'm trying to reduce the filesize and I'm not really sure whether I should go with an flv format or keep it mp4. The advantage the flv would have obviously is that it would be playable with a flash player ( I have come across some swf players which take a flash parameter to play an flv file ).. but maybe I could use the video element, as I'm only going to be displaying this video privately so I don't have to worry about supporting legacy browsers such as IE. Can someone recommend some settings to specify in order for the filesize to be around ~100-150MB or so? I don't mind a reduction in quality, nor do I mind resizing it - I was going to do it initially but I wasn't sure what the guidelines were ( if any ) for dealing with resolution.. since this video's is 704x304 would it still be ok if I forced it into one that isn't perfectly fit for the aspect ratio? I have no clue about that part. I realize that I could have probably specified 28 instead of 22 for the CRF, I'm not sure if I should do that as opposed to maybe specifying smaller resolution, which might make it smaller as well?

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  • Windows XP Video Configuration Issues

    - by Matt
    Recently I had my motherboard burn out on me. Needing the machine for work, I purchased a different motherboard and installed that. Generally a reinstall of windows is good at that point but I am not in a position to do that so I just decided I would live with it for now. When I can log-in, everything works fine, what doesn't is getting to the log-in prompt to begin with. Basically when I first installed the new mobo, every time I rebooted the machine, I would not get the windows login prompt. One of the monitors would receive a signal but the screen would be black. Moving the mouse would not show the cursor and hitting the up arrow key and typing my password and hitting enter (which will normally log you in without mouse) wouldn't change anything. I would then change the monitor configuration around (2 lcd's and a crt) and reboot and at least one of the monitors would work and display the login prompt. I could then go into display properties and turn on the other monitors. However if I rebooted again, I would get the black screen on one monitor again. I would then have to change the configuration again to one not used before and I could re-do the manual setup at that point. I think windows saves the configurations so I had to keep giving it new ones. Needless to say I've been trying to not turn off my machine. Early this week I actually got the prompt to come up without playing musical monitors. Thinking everything was getting better, I found no harm in rebooting to install the latest windows updates. Boy was I wrong. Now no matter what I do I can't get a windows log-in prompt to display. I've tried almost every conceivable combination. The new mobo has onboard video so I set that in the bios (yea bios screen always displays fine, its not until windows boots that there is a problem) to be the primary video. Still no luck. I have two other graphics cards in the machine which I'm using. Tried all kinds of configurations between those and on-board but still get this black screen of death. I read somewhere that deleting the video drivers would reset the configurations. I logged into safe mode (which works on one monitor), and uninstalled the display drivers. Still no luck and when I booted back into safe mode, it wanted to install new hardware and the display adapters weren't there as expected. Anyone have any ideas? A fresh install would be a pain and I might be getting my old board back from RMA soon so not sure I want to go through with that just yet. Only thing I can think of is to continue to try other combinations like physically removing the graphics cards. They are both EVGA 8600 cards and the windows boot screen does display fwiw.

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  • How to Eliminate Black Bars from Powerpoint videos ?

    - by appu
    Hi, I am running a digital signage system for my client. The basic installation is a vertically oriented 42" LCD TV with a 1920x1080 screen resolution (reverse of 1920x1080 when setup normally, i.e. landscaped). Please check out the following link for a basic screen divisions layout I want to setup. http://flickr.com/photos/55097319@N03/5410208856 In the division labeled "ppt" I plan to run a powerpoint presentation. The screen division is 360x1476 resolution. As there isn't an option in powerpoint to specify slide size in terms of resolution so according to this article on indezine http://indezine.com/products/powerpoint/books/perfectmedicalpres02.html to get a screen resolution of my preference I divided 360 and 1476 each by 72 which gives me 5"x 20.5" as the slide size for my ppt. After setting up slide size as per above dimensions, I used sizer (http://brianapps.net) to resize my ppt window to 360x1476 so that when I record I do not get any black bars. But after launching recording there are side black bars visible which camtasia records and brings-inside cam studio with black bars. http://www.flickr.com/photos/55097319@N03/5409597049 My question is that after doing the above and as explained in the following video link why do I still get black bars. http://feedback.techsmith.com/techsmith/topics/eliminate_black_bars_in_your_powerpoint_recordings Is there an option in camtasia to stretch the recording to cover up black bars or any other alternative way I can get rid of those black bars while I get a ppt recorded as per my preferred dimensions. Notes: In the techsmith video above it asks to adjust my desktop screen resolution which my display chipset does not allow me to set. I set up show in powerpoint to be "browsed by an individual(window)". Also signage software only supports swf's and video file formats natively and not ppt, pptx etc. Thanks bhavani.

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  • Triple-monitor set-up (2 unique, 1 cloned): Can a VGA splitter be used on one output of a dual-head

    - by stakx
    Background: I'm currently researching hardware components for some kind of information terminal we're building. This application of ours makes use of three output screens: (1) A touch screen where all user input is made; (2) A regular LCD monitor where the requested information is being displayed; and (3) A projector which displays exactly the same signal as screen (2) does. (All screens will run at the same resolution of 1024x768 btw.) Now I figured that using a dual-head video card would be sufficient, let's say a Matrox P690 low-profile PCI card. This would involve having a Y cable connected to the graphics card itself, then two DVI-to-VGA adapters at each end of the Y cable, and then having a VGA splitter on one of the VGA outputs. The following shows the setup in question: 0--1---------2-> VGA (DSUB-15) \ \ ----2-3---------> VGA (DSUB-15) \ \ -----------------> VGA (DSUB-15) 0: graphics card (LFH60 jack) 1: LFH60 to DVI-I dual monitor Y cable 2: DVI-to-VGA adapters 3: VGA splitter cable Question(s): Will this work? I'm particularly concerned about the following points: Can a low-profile PCI video card output a signal which is strong enough for three monitors (even if it's a dual-head card)? Does the combination of so many adapters and splitter cables work? (The LFH-to-DVI cable comes with the video card) Will the VGA splitter cable degrade the signal on the output screen & projector significantly? (If so, would a USB-powered splitter cable remedy this problem?) I can't possibly expect anyone to answer all those questions, but any input is appreciated.

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  • Is there a good alternative to Videora iPod Converter?

    - by Richard
    I use Videora to convert my videos (in DivX/XviD format) to something I can play on my iPod Classic. I really dislike it. It's clunky, riddled with adverts, sometimes doesn't convert properly (the infamous "invalid public atom" error - see Google for more) and has a UI that truly stinks. On the upside, it's free, accepts a list of video files (via the oddly hard to find "1-click convert" button) and just gets on with the converting as it already knows the correct settings for my iPod. One final nice touch is that once they are converted, it'll automatically upload them into iTunes. Are there any alternatives which have all the upsides but none of the downsides? Bonus points if they can set the metadata in iTunes correctly for TV shows (season, show, episode) and delete the converted file afterwards (as my iTunes settings means that a copy is made elsewhere). I've looked at a bunch of applications (handbrake, virtualdub, mediacoder, format factory, any video converter, convertxtodvd) but many of them fail the "just select a list of files and get on with converting" test - let alone all the other features I want. I have no desire to individually set the video size of each file or the codec or the post-processing options. I'm currently using the command line version of HandBrake (handbrakecli) and a hand-written DOS batch file to go through every file in a folder and convert it. It does most of what I want, just not in a very slick way. Can anyone recommend anything better? It needs to work on Windows 7 and be free.

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  • h264 inside FLV container vs. MP4 container?

    - by Gotys
    I am developing a tube site, and currently having issues with h264 format . By looking at youtube, I noticed they are putting their hi-def videos into mp4 container, so logically I did the same. Next, I installed mod_h264_streaming for lighttpd to make streaming and timeline-scrubbing work. Problem is, that large files (500mb+ at somewhat high resolution) take for EVER to even start buffering ( I read the flowplayer or other flash players need to download metadata first) . I moved the xmov atom to the front of the file with MP4Box (i tried qt-quickstart too) , and the problem didn't go away. Next I read online I need to interleave audio tracks, so I did that too. No change in slowness. So I tried putting the same exact h264 movie into an FLV container, and the playback buffering starts almost instantly - no slowness. So what am I missing here? Why would I choose MP4 container with mod_264_streaming module , which seems super-slow over a regular FLV container with lighttpd's built-in mod_flv_streaming ? Obviously many websites pick mp4 container , but I fail to understand why ? And as a side question - I tried using HTML5's VIDEO tag to try the same h264 MP4 movie, and the scrubbing is LIGHTING FAST! I looked into lighttpd's log file, and i noticed taht Flash Players append video.mp4?start=234 each time timeline is scrubbed, wheres HTML5's video tag does no such thing . Is this some sort of limitations of Flash ? Why Can't flash streaming be same fast as HTML5 streaming? Thanks to ALL who can help. I very much appreciate this community.

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  • Webcam security camera software that runs as a service

    - by hurfdurf
    I've been looking for Windows webcam software that will run as a Windows service without any user login. The goal is to use the webcam as a cheap security camera and log the results to secure networked storage (windows share, not FTP). The requirements are: Motion detection Video capture Runs as a service (should start recording immediately after reboot) Nice to have: Round-robin storage, e.g. 10Gb limit, oldest files overwritten/deleted when space gets low I've read the other webcam questions but still haven't stumbled across anything suitable. Evaluations thus far: Title MotionDetect Service Snapshots Video SpaceLimit License Yawcam Yes Yes Yes No No GPL WebCam ZoneTrigger Yes No Yes Yes No Commercial Dorgem Yes No Yes Yes No GPL AbelCam Yes No Yes Yes No Commercial Logitech Yes No Yes Yes No Paired with camera IspyConnect Yes No Yes Yes Yes Free SecureCam (SourcefoYes No Yes Yes No GPL AbelCam Yes No Yes Yes No Commercial Active WebCam Yes Yes(?) Yes Yes Volume Free Commercial WebCam Surveyor Yes No Yes Yes No Commercial WebCamsPy NA NA NA NA NA GPL Camera: Logitech Webcam Pro 9000 Windows 7 32-bit WebCamsPy failed to initialize so couldn't be tested So far, the contenders: Active Webcam comes the closest, and claims to run as a service, but i haven't been able to get it to record after a cold boot even though a service is running. Yawcam can be set up as a service but doesn't record video. IspyConnect has exactly the type of space limit I want and looks great, but doesn't run as a service (seems also to be a bit of a cpu hog) Any other suggestions? I'm locked into Windows so can't use linux Motion, which looks almost perfect. Any pointers to rich Windows webcam/motion detection libraries out there that could easily be turned into a command line program would also be appreciated.

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  • h264 inside FLV container vs. MP4 container?

    - by Gotys
    I am developing a tube site, and currently having issues with h264 format . By looking at youtube, I noticed they are putting their hi-def videos into mp4 container, so logically I did the same. Next, I installed mod_h264_streaming for lighttpd to make streaming and timeline-scrubbing work. Problem is, that large files (500mb+ at somewhat high resolution) take for EVER to even start buffering ( I read the flowplayer or other flash players need to download metadata first) . I moved the xmov atom to the front of the file with MP4Box (i tried qt-quickstart too) , and the problem didn't go away. Next I read online I need to interleave audio tracks, so I did that too. No change in slowness. So I tried putting the same exact h264 movie into an FLV container, and the playback buffering starts almost instantly - no slowness. So what am I missing here? Why would I choose MP4 container with mod_264_streaming module , which seems super-slow over a regular FLV container with lighttpd's built-in mod_flv_streaming ? Obviously many websites pick mp4 container , but I fail to understand why ? And as a side question - I tried using HTML5's VIDEO tag to try the same h264 MP4 movie, and the scrubbing is LIGHTING FAST! I looked into lighttpd's log file, and i noticed taht Flash Players append video.mp4?start=234 each time timeline is scrubbed, wheres HTML5's video tag does no such thing . Is this some sort of limitations of Flash ? Why Can't flash streaming be same fast as HTML5 streaming? Thanks to ALL who can help. I very much appreciate this community.

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  • Monitor attached to motherboard is out of frequency

    - by Neilvert Noval
    I don't know if this is appropriate to ask it here in superuser. Please, just route this to appropriate stackexchange site if found unrelevant. Here's my scenario. I have bought a new motherboard (MSI 785GT-E63). I already have an old CRT monitor connected to it. After I install a linux OS to it, my monitor will display that it is: Out of frequency. Current frequency is 89Hz. The operating output of my monitor is (around) 60-70Hz. I would like to get this thing work. How can I let my CRT display properly? I was thinking of lowering down video frequency output of my motherboard, but I can't find any settings on my BIOS setup. Additional info: My monitor is attached directly to the built-in video adaptor of my motherboard. (No additional video cards) Install of OS is complete without errors. Please help.

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  • Reduce size of MP4

    - by testing
    I have a MP4 file with a lengh of 22:44. Here are the details: Video: width: 720 px height: 404 px data bitrate: 1022 kBit/s overall bitrate: 1182 kBit/s fps: 24 codec: H264 - MPEG4 AVC (part 10) (avc1) Audio: bitrate: 159 kBit/s stereo sample rate: 48 kHz codec: MPEG AAC Audio (mp4a) I thought I can reduce the current filesize (about 200 MB) by reducing the width and the height (420 x 236). I tried different programs: Handbrake, Format Factory, Next Video Converter and Super. The first three didn't worked as expected: Handbrake has a bug by setting the width and the height, the next two doesn't allow the fine setting of the videosize (only presets of width and height). Super seems to be the best, but I didn't found a setting which reduces the file size. I reduced the width and the height but only got 20 MB less. Now I tried the xth setting and I still get a too high file size. I want to reduce the filesize to 100 MB or less. The ouput format should be FLV or MP4, because I need this for flowplayer. Which settings of SUPER or which program should I use to reduce the file size? Of course the video should still be viewable.

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  • Error processing Spree sample images - file not recognized by identify command in paperclip geometry.rb:29

    - by purpletonic
    I'm getting an error when I run the Spree sample data. It occurs when Spree tries to load in the product data, specifically the product images. Here's the error I'm getting: * Execute db:load_file loading ruby <GEM DIR>/sample/lib/tasks/../../db/sample/spree/products.rb -- Processing image: ror_tote.jpeg rake aborted! /var/folders/91/63kgbtds2czgp0skw3f8190r0000gn/T/ror_tote.jpeg20121007-21549-2rktq1 is not recognized by the 'identify' command. <GEM DIR>/paperclip-2.7.1/lib/paperclip/geometry.rb:31:in `from_file' <GEM DIR>/spree/core/app/models/spree/image.rb:35:in `find_dimensions' I've made sure ImageMagick is installed correctly, as previously I was having problems with it. Here's the output I'm getting when running the identify command directly. $ identify Version: ImageMagick 6.7.7-6 2012-10-06 Q16 http://www.imagemagick.org Copyright: Copyright (C) 1999-2012 ImageMagick Studio LLC Features: OpenCL ... other usage info omitted ... I also used pry with the pry-debugger and put a breakpoint in geometry.rb inside of Paperclip. Here's what that section of geometry.rb looks like: # Uses ImageMagick to determing the dimensions of a file, passed in as either a # File or path. # NOTE: (race cond) Do not reassign the 'file' variable inside this method as it is likely to be # a Tempfile object, which would be eligible for file deletion when no longer referenced. def self.from_file file file_path = file.respond_to?(:path) ? file.path : file raise(Errors::NotIdentifiedByImageMagickError.new("Cannot find the geometry of a file with a blank name")) if file_path.blank? geometry = begin silence_stream(STDERR) do binding.pry Paperclip.run("identify", "-format %wx%h :file", :file => "#{file_path}[0]") end rescue Cocaine::ExitStatusError "" rescue Cocaine::CommandNotFoundError => e raise Errors::CommandNotFoundError.new("Could not run the `identify` command. Please install ImageMagick.") end parse(geometry) || raise(Errors::NotIdentifiedByImageMagickError.new("#{file_path} is not recognized by the 'identify' command.")) end At the point of my binding.pry statement, the file_path variable is set to the following: file_path => "/var/folders/91/63kgbtds2czgp0skw3f8190r0000gn/T/ror_tote.jpeg20121007-22732-1ctl1g1" I've also double checked that this exists, by opening my finder in this directory, and opened it with preview app; and also that the program can run identify by running %x{identify} in pry, and I receive the same version Version: ImageMagick 6.7.7-6 2012-10-06 Q16 as before. Removing the additional digits (is this a timestamp?) after the file extension and running the Paperclip.run command manually in Pry gives me a different error: Cocaine::ExitStatusError: Command 'identify -format %wx%h :file' returned 1. Expected 0 I've also tried manually updating the Paperclip gem in Spree to 3.0.2 and still get the same error. So, I'm not really sure what else to try. Is there still something incorrect with my ImageMagick setup?

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  • What is the "opposite" of request serialization called?

    - by Adam Lindberg
    For example, if a request is made to a resource and another identical request is made before the first has returned a result, the server returns the result of the first request for the second request as well. This to avoid unnecessary processing on the resource. This is not the same thing as caching/memoization since it only concerns identical requests ongoing in parallel. Is there a term for the reuse of results for currently ongoing requests to a resource for the purpose of minimizing processing?

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  • how to wait multiple function processing to finish

    - by user351412
    I have a problem about multiple function processing , listed as below code, the main function is btnEvalClick, I have try to use alter native 1and 2 to wait the function not move to next record before theprocessed function finish, but it does not work //private function btnEvalClick(event:Event):void { // var i:int; // for(i= 0; i < (dataArr1.length); i++) { // dispatchEvent( new FlexEvent('test') ); // callfunc1('cydatGMX'); //call function 1 // callfun2('cydatGMO'); //call function 1 // editSave(); //save record (HTTP) //## Alternative 1 //if (String(event) == 'SAVEOK') { // RecMov('next'); //move record if save = OK //} //## Alternative 2 //while (waitfc == '') // if waitfc not 'OK' continue looping //{ // z = z + 1; //} // RecMov('next'); //Move to next record to process //} //private function callfunc1(tasal:String):void { // var mySO :SharedObject; // var myDP: Array; // var i:int; // var prm:Array; // try // { // mySO = SharedObject.getLocal(tasal,'/'); // prm = mySO.data.txt.split('?'); // for(i=0; i < (prm.length - 1); i++) { // myDP = prm[i].toString().split('^'); // if ( myDP[0].toString() == String(dataArr1[dg].MatrixCDCol)){ // myDPX = myDP; // break; // } // } // } // catch (err:Error) { // Alert.show('Limit object creation fail (' + tasal + '), please retry ); // } //} //private function editSave():void //{ // var parameters:* = // { // 'CertID': CertIDCol.text, 'AssetID': AssetIDCol.text, 'CertDate': cdt, //'Ccatat': CcatatCol.text, 'CertBy': CertByCol.text, 'StatusID': StatusIDCol.text, //'UpdDate': lele, 'UpdUsr': ApplicationState.instance.luNm }; // doRequest('Update', parameters, saveItemHandler); //} //private function doRequest(method_name:String, parameters:Object, callback:Function):void // { // add the method to the parameters list // parameters['method'] = (method_name + 'ASC'); // gateway.request = parameters; // var call:AsyncToken = gateway.send(); // call.request_params = gateway.request; // call.handler = callback; // } //private function saveItemHandler(e:Object):void // { // if (e.isError) // { // Alert.show('Error: ' + e.data.error); // } // else // { // Alert.show('Record Saved..'); // waitfc = 'OK'; // dispatchEvent( new FlexEvent('SAVEOK') ); // } // }

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  • Android -- Can't play any videos (mp4/mov/3gp/etc.)?

    - by borg17of20
    Hello all, I'm having great difficulty getting my Android application to play videos from the SD card. It doesn't matter what size, bitrate, video format, or any other setting I can think of, neither the emulator nor my G1 will play anything I try to encode. I've also tried a number of videos from the web (various video formats, bitrates, with and without audio tracks, etc.), and none of those work either. All I keep getting is a dialog box that says: "Cannot play video" "Sorry, this video cannot be played." There are errors reported in LogCat, but I don't understand them and I've tried searching the Internet for further explanations without any luck. See below: 03-30 05:34:26.807: ERROR/QCOmxcore(51): OMXCORE API : Free Handle 390d4 03-30 05:34:26.817: ERROR/QCOmxcore(51): Unloading the dynamic library for OMX.qcom.video.decoder.avc 03-30 05:34:26.817: ERROR/PlayerDriver(51): Command PLAYER_PREPARE completed with an error or info PVMFErrNoResources 03-30 05:34:26.857: ERROR/MediaPlayer(14744): error (1, -15)03-30 05:34:26.867: ERROR/MediaPlayer(14744): Error (1,-15) Sometimes I also get this: 03-30 05:49:49.267: ERROR/PlayerDriver(51): Command PLAYER_INIT completed with an error or info PVMFErrResource 03-30 05:49:49.267: ERROR/MediaPlayer(19049): error (1, -17) 03-30 05:49:49.347: ERROR/MediaPlayer(19049): Error (1,-17) Here is the code I'm using (in my onCreate() method): this.setContentView(R.layout.main); //just a simple VideoView loading files from the SD card VideoView myIntroView = (VideoView) this.findViewById(R.id.VideoView01); MediaController mc = new MediaController(this); myIntroView.setMediaController(mc); myIntroView.setVideoPath("/sdcard/test.mp4"); myIntroView.requestFocus(); myIntroView.start(); Please help!

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  • MPMoviePlayerController on large videos causes massive memory spike, and a level 1 memory warning

    - by Shizam
    When viewing images my application hums along nicely with low memory consumption, once I try to watch a video using MPMoviePlayerController memory usage spikes way up, dwarfing the previous memory graph and if I play the video it causes a 'memory warning. Level=1' message. The video files (mp4) aren't even that big, 40MB or so, and it doesn't matter if I play the file streamed from a URL or loaded from a local file, actually the memory spike is even worse if I try to stream it. Here is the code I use to create the player: if (_photo.videoPath != nil) { _movieViewController=[[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL fileURLWithPath:_photo.videoPath]]; } else { _movieViewController=[[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL URLWithString:_photo.videoURL]]; } [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(videoMetaListener:) name:MPMovieDurationAvailableNotification object:_movieViewController.moviePlayer]; _movieViewController.moviePlayer.scalingMode=MPMovieScalingModeAspectFit; _movieViewController.moviePlayer.shouldAutoplay = YES; _movieViewController.moviePlayer.controlStyle = MPMovieControlStyleEmbedded; Anybody else running into issues playing video? Also I checked for leaks, there are none reported.

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