Search Results

Search found 4009 results on 161 pages for 'protocol buffers'.

Page 112/161 | < Previous Page | 108 109 110 111 112 113 114 115 116 117 118 119  | Next Page >

  • Git 1.7.10 asks me for github username and password

    - by Daniel Ruf
    Since I have the new version it doesnt ask me anymore for the password I set in my ssh key file. It asks now directly for a github username and password when I push every time. Is this a new feature of git or changed it in the past or is there something what changed on github? I tried to authenticate using ssh and the email and password from my ssh ke file and it worked. Github changed to smartftp and also changed the instructions for setting up repos https://github.com/blog/1104-credential-caching-for-wrist-friendly-git-usage https://help.github.com/articles/create-a-repo Saw it later, they use now https instead of the git protocol

    Read the article

  • How to configure a specific service operation to be accessible through a different End Point

    - by pradeeptp
    I have single service contract that has 2 service operations. Let me call these operations as X1 and X2. How do I configure X1 to be accessible through HTTP and X2 to be accessible through TCP/IP. If I configure the service contract to be accessibel to TCP/IP end point then both X1 and X2 will be accessible through TCP/IP. Same is the case if I configure the same service contract with HTTP protocol. I could have two different service contracts for achieving what I want, but I want to know if I could achieve the same through a single service contract.

    Read the article

  • Problem loading a contents URL into a string

    - by bebeTech
    I've been using this method for a few weeks now as suggested on my previous question and the app now keeps crashing with a Protocol 443 error - something about unable to resolve the address. Worked fine when first installed and then just stopped. The same with on the device itself, worked fine until this morning and now the same issue?? Nothing wrong with the URL as I can still load in a browser. If I leave it for a couple of days it starts working again?? Is there a more effecient way of using the Http POST and GET functions? All I am trying to do is perform a login and save the resulting page to a string. Is there a more Android friendly way?

    Read the article

  • Overlay an image over video using OpenGL ES shaders

    - by BlueVoodoo
    I am trying to understand the basic concepts of OpenGL. A week into it, I am still far from there. Once I am in glsl, I know what to do but I find getting there is the tricky bit. I am currently able to pass in video pixels which I manipulate and present. I have then been trying to add still image as an overlay. This is where I get lost. My end goal is to end up in the same fragment shader with pixel data from both my video and my still image. I imagine this means I need two textures and pass on two pixel buffers. I am currently passing the video pixels like this: glGenTextures(1, &textures[0]); //target, texture glBindTexture(GL_TEXTURE_2D, textures[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer); Would I then repeat this process on textures[1] with the second buffer from the image? If so, do I then bind both GL_TEXTURE0 and GL_TEXTURE1? ...and would my shader look something like this? uniform sampler2D videoData; uniform sampler2D imageData; once I am in the shader? It seems no matter what combination I try, image and video always ends up being just video data in both these. Sorry for the many questions merged in here, just want to clear my many assumptions and move on. To clarify the question a bit, what do I need to do to add pixels from a still image in the process described? ("easy to understand" sample code or any types of hints would be appreciated).

    Read the article

  • Obj C - how to customise the interval between slides with IKSlideShow

    - by doraemon
    I'm very new to Objective-C and Cocoa but I've made a simple app which uses ImageKit to present a slideshow using the IKSlideShow class. However I've got a bit stuck with something I thought would be simple. I want to increase the time photos are displayed on screen when the slideshow is playing, but I can't see how to do it effectively. The IKSlideshowDatasource protocol lets you do stuff when "slideshowDidChangeCurrentIndex" which seems to be the best place to do this - however I've tried putting various delays in here such as: while ( functionShouldPause ) { [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:20]]; functionShouldPause=NO; } However they prevent the user for manually moving on the slides, or leaving the slideshow. Very grateful for any suggestions. Thanks!

    Read the article

  • PHP: form input field names containing square brackets like field[index]

    - by gidireich
    Hi, I've seen lot of code that handle forms, which creates input fields with names containing square brackets. I understand that this is being somehow converted to PHP arrays when a PHP script examines the $_POST variable. My questions about this: What is the mechanism behind? At which point this names that merely contain brackets are converted to arrays? Is this a feature of the HTPP protocol? Of web servers? Of the PHP language? Continuing the previous question, is this a commonly used hack or a normal programming tool? What are (all) the rules of using brackets in input field names? Can multidimensional arrays be created this way? Thanks, Gidi

    Read the article

  • Loading Unmanaged C++ in C#. Error Attempted to read or write protected memory

    - by Thatoneguy
    I have a C++ function that looks like this __declspec(dllexport) int ___stdcall RegisterPerson(char const * const szName) { std::string copyName( szName ); // Assign name to a google protocol buffer object // Psuedo code follows.. Protobuf::Person person; person->set_name(copyName); // Error Occurs here... std::cerr << person->DebugString() << std::endl; } The corresponding C# code looks like this... [DllImport(@"MyLibrary.dll", SetLastError = true)] public static unsafe extern int RegisterPerson([MarshalAs(UnmanagedType.LPTStr)]string szName) Not sure why this is not working. My C++ library is compiled as Multi Threaded DLL with MultiByte encoding. Any help would be appreciated. I saw this is a common problem online but no answers lead me to a solution for my problem.

    Read the article

  • Are your redirects HTTP compliant (absolute URI)?

    - by webbiedave
    In the Hypertext Transfer Protocol 1.1 spec, it states for the Location header: The field value consists of a single absolute URI. Location = "Location" ":" absoluteURI An example is: Location: http://www.w3.org/pub/WWW/People.html I have coded many an app that doesn't include the scheme and domain (i.e., /thankyou/) and every browser I've ever tested with redirects correctly. I'm wondering if it's imperative to go back and change all my redirect code or just ignore this part of the spec. Have many of you produced code that doesn't comply and will you go back and change it? Or will you just trust that clients will continue to resolve them well into the future? (going forward I will certainly adhere to this)

    Read the article

  • Connection to embedded device with Windows and .Net

    - by tim
    I am building a .net application(xp, vista, 7) that will communicate with an embedded device. I will be able to connect via IP, serial port and modem. Question: Should I allow some type of open connection within my application that will allow me to connect to the device through some other channels that may be set up in the operating system just to allow future extensibility without really having to change anything on the device? I was just imagining that the operating system would be able to serve all communication channels that may be setup through the operating system to the device. Like would an admin setup some channel through SMTP or other protocol. I just didn’t want to box myself in and ignore some more open architecture. Thanks.

    Read the article

  • Non intrusive notification without audio?

    - by acidzombie24
    i have a C# app that registers a protocol. When you click BLAH://djfhgjfdghjkd in a browser it launches my app. However you can click multiple links and each link is a note added into the app. How can i inform the user that he did fully click the link? Right now i have a console app showing up for 1sec (basically pops up and goes away as fast as possible) which felt better then a hidden console since you are unsure if it went through. The 1 second takes a lot of time when you are trying to rapidly click many notes/links and the console gets in the way. What can i do that is noticeable? I'm thinking have a box that comes up (and is semi transparent) but the click passes through it. Maybe there is a better way? Also i wouldnt know where to start with transparent windows or pass through clicks

    Read the article

  • Fork a process and send data to it inside Rails

    - by taro
    I'm making a Rails application. In the one action I need to spawn a long running process. This is not a problem. I can fork new process using spawn gem or some other. But some time after process has been spawned, user must be able to pass additional data to that process. Sure, I can fork process which will listen a UNIX socket, store socket address in the HTTP session and communicate with that process using drb protocol when user will require to pass new data to process. But I think it is not best solution and it will be a problem to deploy an application to the hosting. What is the easy way to do that?

    Read the article

  • Working with Multiple Web Config C#

    - by Hiyasat
    Hi All, I have 2 projects, each one have a WebConfig file, and i want to edit the 2 webconfig files from one place, and i try to do this: string configPath = "/"; Configuration confUI = WebConfigurationManager.OpenWebConfiguration("~"); Configuration confProtocol = WebConfigurationManager.OpenWebConfiguration(configPath); AppSettingsSection appSettingsUI = (AppSettingsSection)confUI.GetSection("appSettings"); AppSettingsSection appSettingsProtocol = (AppSettingsSection)confProtocol.GetSection("appSettings"); if (appSettingsUI != null & appSettingsProtocol != null) { appSettingsUI.Settings[key].Value = value; appSettingsProtocol.Settings[key].Value = value; confUI.Save(); confProtocol.Save(); } The problem that confProtocol is set to empty. How to set The WebConfig path of the Protocol Project from the UI Project?

    Read the article

  • Record Name field in DNS responce

    - by Lescott
    I just read about DNS protocol, and found, that the name field can be writen in two ways: lenght of the next label the label lenght of the next label the label ... zero-byte pointer to the previous name field Next is the original article fragment: The Resource Record Name field is encoded in the same way as the Question Name field unless the name is already present elsewhere in the DNS message, in which case a 2-byte field is used in place of a length-value encoded name and acts as a pointer to the name that is already present. So, my question is, how can I determine the first or the second way is using in a package?

    Read the article

  • Alternative way to notify the user of an error

    - by Lily
    I have a winform software that communicates with hardware through a protocol. Sometimes error in communication happens and i would like to notify the user. Errors could be for example: timeouts, crc errors, physical disconnection etc... I have a communication window in which i show these errors, but by default this is hidden. The user can open it though the menubar. Popups are annoying to the user (and to myself) so i would like a un-invasive way to notify the user that an error has occurred. Perhaps a info bubble like when XP tells you updates are ready for your computer? I know that NotifyIcon can help put things in the system tray, which i do not wish to have. I'd rather keep it within my MDI. I'm open to other creative ideas as well.

    Read the article

  • How to calculate Content-Length for a file download within Kohana PHP?

    - by moritzd
    I'm trying to send a file from within a Kohana model to the browser, but as soon as I add a Content-Length header, the file doesn't start downloading right away. Now the problem seems to be that Kohana is already outputting buffers. An ob_clean at the begin of the script doesn't help this though. Also adding ob_get_length() to the Content-Length isn't helping since this just returns 0. The getFileSize() function returns the right number: if I run the script outside of Kohana, it works. I read that exit() still calls all destructors and it might be that something is outputted by Kohana afterwards, but I can't find out what exactly. Hope someone can help me out here... This is the piece of code I'm using: public function download() { header("Expires: ".gmdate("D, d M Y H:i:s",time()+(3600*7))." GMT\n"); header("Content-Type: ".$this->getFileType()."\n"); header("Content-Transfer-Encoding: binary\n"); header("Last-Modified: " . gmdate("D, d M Y H:i:s",$this->getCreateTime()) . " GMT\n"); header("Content-Length: ".($this->getFileSize()+ob_get_length().";\n"); header('Content-Disposition: attachment; filename="'.basename($this->getFileName())."\"\n\n"); ob_end_flush(); readfile($this->getFilePath()); exit(); }

    Read the article

  • list(of byte) to Picturebox

    - by michael
    I have a jpeg file that is being held as a list(of Byte) Currently I have code that I can use to load and save the jpeg file as either a binary (.jpeg) or a csv of bytes (asadsda.csv). I would like to be able to take the list(of Byte) and convert it directly to a Picturebox without saving it to disk and then loading it to the picturebox. If you are curious, the reason I get the picture file as a list of bytes is because it gets transfered over serial via an industrial byte oriented protocol as just a bunch of bytes. I am using VB.net, but C# example is fine too.

    Read the article

  • How online-game clients are able to exchange data through internet so fast?

    - by Kirzilla
    Hello, Let's imagine really simple game... We have a labirinth and two players trying to find out exit in real time through internet. On every move game client should send player's coordinates to server and accept current coordinates of another client. How is it possible to make this exchange so fast (as all modern games do). Ok, we can use memcache or similar technology to reduce data mining operations on server side. We can also use fastest webserver etc., but we still will have problems with timings. So, the questions are... What protocol game clients are usually using for exchanging information with server? What server technologies are coming to solve this problem? What algorithms are applied for fighting with delays during game etc. PS: Sorry for my English and I hope that my question is clear. Thank you.

    Read the article

  • When [script] file download fails, how can I tell why?

    - by Bruce
    My web application sends me diagnostic info from the browser javascript telling me that a [script] tag I've injected has failed to download the associated .js file. I can't reproduce this locally, and there is no particular pattern to which file fails, or what the browser type is. There is a pattern to the geo location of the requests - Mexico and Brazil are always more frequent - so I'm guessing that perhaps the internet in general is just more flaky there, and it is just network issues causing the failures. I'd really like to know for sure, though. Is there any way to determine, from the browser javascript, whether the failure occurred because of an error returned by the server, from a network error, or from a protocol timeout? I don't care if the mechanism is browser-specific, since it seems likely that the same issue is causing the error on all browser types.

    Read the article

  • What do I need to know before working on an IM application?

    - by John
    I'm looking into building an IM-type application using Java stack (for the server at least). I'd be interested to see any information/advice on how applications like Skype/AIM/MSN work, as well as know any technologies/APIs that might be relevant. Without giving away the idea itself, it's perhaps more akin to Google Wave than Skype, but information useful for either is very welcome. Specific points I have already thought of include: Server Vs P2P... for reasons of logging my system will require all communication to go through a central server. Is this how other IM tools work... especially when audio/video comes into the equation? Cross-communication with other systems. Are there APIs for this or do all IM providers work hard to keep their protocol secret? The nature of what I'm designing means integration could probably only be limited, but it definitely seems worthwhile from a business perspective

    Read the article

  • Send files between python+django and C#

    - by SuitUp
    Hi, i would like to know, what is the best way to send files between python and C# and vice versa. I have my own protocol which work on socket level, and i can send string and numbers in both ways. Loops works too. With this i can send pretty much anything, like package of users id, if it is simple data. But soon i will start sending whole files, maybe xml or executables. Simple server with files is no an option because i want sending files from client too. I was thinking about serialization but i don't know it is the best solution, but if it is i will love some tips from stackoverflow community. EDIT: I added django to question and chose using http.

    Read the article

  • (Secure) alternative to TLS / SSLv3 ?

    - by CSkau
    Toying with an idea for a F2F networked application I've just been reading up on secure communication. I quickly settled with the idea of using TLS / SSL as the basis for any communication since it employs Public Key encryption at the protocol level and thus is perfect for my needs. However I was surprised to read (on wikipedia) that the newest version of TLS, SSLv3 uses a mix of MD5 and SHA-1 "because if any vulnerability was found in one of these algorithms the other would prevent it from compromising SSLv3". However, as I take it, lately both have been found flawed ! So my questions are thus: Does this not mean that SSLv3 is basically flawed, or am I not reading close enough ? And if so does a "secure" alternative to SSLv3 exist ?

    Read the article

  • Increase a recive buffer in UDP socket

    - by unresolved_external
    I'wm writing an app, which transmits video and obviously uses UDP protocol fot this purpose. So I am wondering how can I increase a size of send/recieve buffer, cause currently the maximal size of data, which I can send is 65000 bytes. I already tried to do it in following way: int option = 262144; if(setsockopt(m_SocketHandle,SOL_SOCKET,SO_RCVBUF ,(char*)&option,sizeof(option)) < 0) { printf("setsockopt failed\n"); } But it did not work. So how can I do it?

    Read the article

  • Send files between python and C#

    - by SuitUp
    Hi, i would like to know, what is the best way to send files between python and C# and vice versa. I have my own protocol which work on socket level, and i can send string and numbers in both ways. Loops works too. With this i can send pretty much anything, like package of users id, if it is simple data. But soon i will start sending whole files, maybe xml or executables. Simple server with files is no an option because i want sending files from client too. I was thinking about serialization but i don't know it is the best solution, but if it is i will love some tips from stackoverflow community.

    Read the article

  • How to get at TCP RTT on Windows (Linux TCP_INFO) as an user

    - by FredAlkin
    I am porting a streaming TCP app from Linux to Windows. The app streams real-time audio data using a preexisting TCP protocol (so switching to UDP isn't an option). Further, I wish to avoid being "part of the problem" and requiring Administrator rights. The Linux code uses getsockopt(... ,SOL_TCP, TCP_INFO, ..) to get the RTT (round trip time) information from the TCP connection. The application level uses this to throttle the amount of data sent over the connection (apparently to balance quality with latency). Is there an equivalent to TCP_INFO on WIndows? (google tells me that Win2K and later supports "TCP Timestamps" which would provide this information, but I've yet to find a way to get at it. Thanks in advance.

    Read the article

  • Persistent UDP sessions on Android

    - by Wedgeski
    I have a client-server app which requires me to maintain a persistent session over UDP. The goal is to maintain a path from the server to the mobile Android device no matter what route it has to the internet (WiFi or mobile network). This is achieved using a proprietary, well-tested session-management protocol over UDP. I need the phone to be able to maintain, say, a five-minute keep-alive with the server at all times. Ideally I would like to do this without maintaining any wake-locks on the device. I don't want the screen to light up every time I send a UDP to the server, for example, and I don't want to have a damaging effect on battery usage. Has anyone addressed this problem?

    Read the article

< Previous Page | 108 109 110 111 112 113 114 115 116 117 118 119  | Next Page >