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  • .Net 4.0 Memory-Mapped Files verses RDMS Storage

    - by Harry
    I'm interested in people's thoughts comparing storing data in a traditional SQL based Database or utilising a Memory-Mapped File such as the one in the new .Net 4.0 runtime. The data in question would be arrays of simple structures. Obvious pros and cons: SQL Database Pros Adhoc query support SQL Management Tools Schema changes (adding more columns and setting default values) Memory-Mapped Pros Lighter overhead? (this is an assumption on my part) Shareable between process threads Any others? Is it worth it for performance gains?

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  • What was that tutorial on pointers?

    - by pecker
    Hello, I once read a tutorial/article on Pointers somewhere. It was not a general tutorial but it explained how to clearly understand the complex & confusing pointers (especially like the ones that are usually asked in interview). It was more like http://www.codeweblog.com/right-left-rule-complex-pointer-analysis/ I'm unable to find it. Could any one post it here. PS: I did tried to google it but couldn't find. I'm asking it here because I thought it was popular.

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  • Delphi: Center Specific Line in TRichEdit by Scrolling

    - by Anagoge
    I have a Delphi 2007 TRichEdit with several lines in it. I want to scroll the richedit vertically such that a specific line number if approximately centered in the visible/display area of the richedit. For example, I want to write the code for CenterLineInRichEdit in this example: procedure CenterLineInRichEdit(Edit: TRichEdit; LineNum: Integer); begin ... Edit.ScrollTo(...); end; procedure TForm1.FormCreate(Sender: TObject); var REdit: TRichEdit; i: Integer; begin REdit := TRichEdit.Create(Self); REdit.Parent := Self; Redit.ScrollBars := ssVertical; REdit.SetBounds(10, 10, 200, 150); for i := 1 to 25 do REdit.Lines.Add('This is line number ' + IntToStr(i)); CenterLineInRichEdit(REdit, 13); end; I looked into using the WM_VSCROLL message, and it allows scrolling up/down one line, etc. but not scrolling to center a specific line. I assume I would need to calculate the line height, the display area height, etc? Or is there an easier way?

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  • Problem with impersonating a specific user in WCF service

    - by aJ
    I am having a WCF service hosted in IIS on WindowsServer 2008. This service needs to write to a shared folder present on another machine(Windows XP). The shared folder has write permissions for a particular user say "X" which is present on both the machines .i.e on the server where the service is running as well as the machine where the shared folder is present. The service runs under the NETWORK SERVICE account. For the service to access the shared folder I have added code to impersonate the user "X"in the service so that it gets the permission to write to the shared folder. Since I want to impersonate user "X" only when I run a particular section of code I have used the sample code. Even after the impersonation the service fails to write to the shared folder sometimes. It works sporadically. Whereas if I add tag in the Web.config file it works perfectly fine. <identity impersonate="true" userName="accountname" password="password" /> But the above is not desirable since it impersonates a specific user for all the requests. What I need is to impersonate a specific user only when I run a particular section of code. Also, the impersonation code works absolutely fine when the shared folder is present on another WindowsServer 2008. Could anyone give me ideas on what's going wrong here.

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  • Efficient persistent storage for simple id to table of values map for java

    - by wds
    I need to store some data that follows the simple pattern of mapping an "id" to a full table (with multiple rows) of several columns (i.e. some integer values [u, v, w]). The size of one of these tables would be a couple of KB. Basically what I need is to store a persistent cache of some intermediary results. This could quite easily be implemented as simple sql, but there's a couple of problems, namely I need to compress the size of this structure on disk as much as possible. (because of amount of values I'm storing) Also, it's not transactional, I just need to write once and simply read the contents of the entire table, so a relational DB isn't actually a very good fit. I was wondering if anyone had any good suggestions? For some reason I can't seem to come up with something decent atm. Especially something with an API in java would be nice.

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  • multi-thread in MS Access, async processing

    - by LanguaFlash
    I know that title sounds crazy but here is my situation. After a certain user event I need to update a couple tables that are "unrelated" to what the user is currently doing. Currently this takes a couple seconds to execute and causes the user a certain amount of frustration. Is there a way to perform my update in a second process or in a manner that doesn't "freeze" the UI of my app while it is processing? Thanks

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  • Credit Card storage solution

    - by jtnire
    Hi Everyone, I'm developing a solution that is designed to store membership details, as well as credit card details. I'm trying to comply with PCI DSS as much as I can. Here is my design so far: PAN = Primary account number == long number on credit card Server A is a remote server. It stores all membership details (Names, Address etc..) and provides indivudal Key A's for each PAN stored Server B is a local server, and actually holds the encrypted PANs, as well as Key B, and does the decryption. To get a PAN, the client has to authenticate with BOTH servers, ask Server A for the respective Key A, then give Key A to server B, which will return the PAN to the client (provided authentication was sucessful). Server A will only ever encrypt Key A with Server B's public Key, as it will have it beforehand. Server B will probably have to send a salt first though, however I doin't think that has to be encrypted I havn't really thought about any implementation (i.e. coding) specifics yet regarding the above, however the solution is using Java's Cajo framework (wrapper for RMI) so that is how the servers will communicate with each other (Currently, membership details are transfered in this way). The reason why I want Server B to do the decryption, and not the client, is that I am afraid of decryption keys going into the client's RAM, even though it's probably just as bad on the server... Can anyone see anything wrong with the above design? It doesn't matter if the above has to be changed. Thanks jtnire

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  • Should I thread this?

    - by Psytronic
    I've got a "Loading Progress" WPF form which I instantiate when I start loading some results into my Main Window, and every time a result is loaded I want the progress bar to fill up by x amount (Based on the amount of results I'm loading). However what happens is that the Progress bar in the window stays blank the entire time, until the results have finished loading, then it will just display the full progress bar. Does this need threading to work properly? Or is it just to do with the way I'm trying to get it to work? //code snippet LoadingProgress lp = new LoadingProgress(feedCount); lp.Show(); foreach (FeedConfigGroup feed in _Feeds) { feed.insertFeeds(lp); } //part of insertFeeds(LoadingProgress lbBox) foreach (Feeds fd in _FeedSource) { lpBox.setText(fd.getName); XmlDocument feedResults = new XmlDocument(); feedResults.PreserveWhitespace = false; try { feedResults.Load(wc.OpenRead(fd.getURL)); } catch (WebException) { lpBox.addError(fd.getName); } foreach (XmlNode item in feedResults.SelectNodes("/rss/channel/item")) { //code for processing the nodes... } lpBox.progressIncrease(); } If more code is needed let me know.

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  • How to use double buffering inside a thread and applet

    - by russell
    I have a question about when paint and update method is called?? i have game applet where i want to use double buffering.But i cant use it.the problem is In my game there is a ball which is moving inside run() method.I want to know how to use double buffering to swap the offscreen image and current image.Someone plz help. And when there is both update() and paint() method.which are called first,when and why ???

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  • Java Application/Thread Server

    - by Manrico Corazzi
    I am looking for something very close to an application server with these features: it should handle a series of threads/daemons, allowing the user to start-stop-reload each one without affecting the others it should keep libraries separated between different threads/daemons it should allow to share some libraries Currently we have some legacy code reinventing the wheel... and not a perflectly round-shaped one at that! I thought to use Tomcat, but I don't need a web server, except maybe for the simple backoffice user interface (/manager/html). Any suggestion? Is there a non-web application server, or is there a better alternative to Tomcat (more lightweight, for example, or easier to configure)? Thanks in advance.

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  • Filtering out specific objects from a search query in Alfresco using Java

    - by Snowright
    I have a HashSet containing all groups I've retrieved from my database. I've been asked to filter this result by removing two specific groups. It seems trivial but I can't seem to come up with a solid solution for storing the specific groups I want to filter out. My idea is to just create an array containing references to the two groups I need to filter out. I can then filter out my search query with whatever is in the array. My concern is that in the future they may ask to filter out more groups and maybe an array may not be a good idea. //Creates the array containing groups to filter out String[] hiddenGroups = {"group1","group2"}; //retrieves all groups Set<String>allGroups = new HashSet<String>(); allGroups.addAll(authorityService.getAllAuthorities(AuthorityType.GROUP); List<String>results = new ArrayList<String>(); //filters out specified groups for (String group : allGroups) { boolean isHidden = false; for (String hiddenGroup : hiddenGroups) { if (hiddenGroup.equalsIgnorecase(group)) { isHidden = true; } } if (!isHidden){ results.add(group); } }

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  • Efficient Array Storage for Binary Tree

    - by Sundararajan S
    We have to write the nodes of a binary tree to a file. What is the most space efficient way of writing a binary tree . We can store it in array format with parent in position 'i' and its childs in 2i,2i+1. But this will waste lot of space in case of sparse binary trees.

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  • nHibernate storage of an object with self referencing many children and many parents

    - by AdamC
    I have an object called MyItem that references children in the same item. How do I set up an nhibernate mapping file to store this item. public class MyItem { public virtual string Id {get;set;} public virtual string Name {get;set;} public virtual string Version {get;set;} public virtual IList<MyItem> Children {get;set;} } So roughly the hbm.xml would be: <class name="MyItem" table="tb_myitem"> <id name="Id" column="id" type="String" length="32"> <generator class="uuid.hex" /> </id> <property name="Name" column="name" /> <property name="Version" column="version" /> <bag name="Children" cascade="all-delete-orphan" lazy="false"> <key column="children_id" /> <one-to-many class="MyItem" not-found="ignore"/> </bag> </class> This wouldn't work I don't think. Perhaps I need to create another class, say MyItemChildren and use that as the Children member and then do the mapping in that class? This would mean having two tables. One table holds the MyItem and the other table holds references from my item. NOTE: A child item could have many parents.

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  • thread management in nbody code of cuda-sdk

    - by xnov
    When I read the nbody code in Cuda-SDK, I went through some lines in the code and I found that it is a little bit different than their paper in GPUGems3 "Fast N-Body Simulation with CUDA". My questions are: First, why the blockIdx.x is still involved in loading memory from global to share memory as written in the following code? for (int tile = blockIdx.y; tile < numTiles + blockIdx.y; tile++) { sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(blockIdx.x + q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : //this line positions[WRAP(blockIdx.x + tile, gridDim.x) * p + threadIdx.x]; //this line __syncthreads(); // This is the "tile_calculation" function from the GPUG3 article. acc = gravitation(bodyPos, acc); __syncthreads(); } isn't it supposed to be like this according to paper? I wonder why sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : positions[WRAP(tile, gridDim.x) * p + threadIdx.x]; Second, in the multiple threads per body why the threadIdx.x is still involved? Isn't it supposed to be a fix value or not involving at all because the sum only due to threadIdx.y if (multithreadBodies) { SX_SUM(threadIdx.x, threadIdx.y).x = acc.x; //this line SX_SUM(threadIdx.x, threadIdx.y).y = acc.y; //this line SX_SUM(threadIdx.x, threadIdx.y).z = acc.z; //this line __syncthreads(); // Save the result in global memory for the integration step if (threadIdx.y == 0) { for (int i = 1; i < blockDim.y; i++) { acc.x += SX_SUM(threadIdx.x,i).x; //this line acc.y += SX_SUM(threadIdx.x,i).y; //this line acc.z += SX_SUM(threadIdx.x,i).z; //this line } } } Can anyone explain this to me? Is it some kind of optimization for faster code?

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  • Custom session state provider needed for DB storage?

    - by subt13
    I know this question is related to many others, but please bear with me. I am trying an experiment to store all information in database tables instead of the ASP.NET session. In ASP.NET 4 one can create a custom provider for session. So, again should I implement a Custom Session-State Provider or should I just disable session (in Web.config)? Thanks! From the comments my question can be misunderstood. Hopefully this tidbit will help clarify: I don't want to store the session in the database. I want to store information in the database that you would typically store in the session. One reason why: I don't want to carry around a session on every page, especially if that page doesn't care about 90 percent of the information in the session

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  • Progress dialog getting dismissed before the thread gets finished - Android

    - by user264953
    Hi experts, I use the code provided by Fedor in the following link, in order to get the latitude and longitude from my simple demo app. I am trying to fetch the latitude and longitude using the MyLocation class provided by him in that link. What is the simplest and most robust way to get the user's current location in Android? I try to fetch the latitude and longitude on a button click. On the button click, I start an async task and delegate the location fetching work to the do in background method of my asynctask. pre execute - progressdialog initiated. post execute - progress dialog dismissed. This is how, the progress dialog in my code should work and here is the issue which I have. THe progress dialog gets initiated correctly, but even before the latitude and longitude gets printed in the doinbackground method, the progress dialog gets dismissed. I do not understand why this happens. Here is my front end activity public class LocationServices extends Activity { MyLocation myLocation = new MyLocation(); LocationResult locationResult; TextView tv1, tv2; Location location; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); tv1 = (TextView) findViewById(R.id.tv1); tv2 = (TextView) findViewById(R.id.tv2); Button btn = (Button) findViewById(R.id.Button01); btn.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { new LocationAsyncTasking().execute(); } }); } public class LocationAsyncTasking extends AsyncTask<String, Void, Void> { ProgressDialog dialog; int totalAvail; protected void onPreExecute() { // this.dialog.setMessage("Inserting data..."); dialog = new ProgressDialog(LocationServices.this); this.dialog.setMessage("Fetching data..."); this.dialog.show(); } protected Void doInBackground(String... args) { Looper.prepare(); locationResult = new LocationResult() { public void gotLocation(Location location) { // TODO Auto-generated method stub // LocationServices.this.location = location; System.out.println("Progress dialog should be present now - latitude"+location.getLatitude()); System.out.println("Progress dialog should be present now - longitude"+location.getLongitude()); } }; myLocation.getLocation(LocationServices.this, locationResult); return (null); } protected void onProgressUpdate(Integer... progress) { } protected void onPostExecute(Void unused) { dialog.dismiss(); } } } I am quite puzzled, thinking of what makes this progress dialog disappear even before the SOP in doinbackground is finished. Experts, please help me understand and resolve this issue. Any help in this regard is well appreciated. Looking forward, Best Regards, Rony

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  • Android lifecycle of thread-based game

    - by ehehhh
    I ran into a bit of trouble while trying to get my game to work correctly after being put to the background by the user or a phone call for example. My app has a SurfaceView class called GameView, which has the onDraw() method to do all the necessary drawing for my game and two threads - one for calling the onDraw() and one for doing the necessary calculations for the game's logic. I succesfully implemented onPause() and onResume(). (I paused both threads when back button was pressed and resumed them after user cancelled in the AlertDialog.) Now I would like to have the game paused the same way when onStop() gets called. I put both threads on pause and saved my characters location in the savedInstanceState, but when I start my app again, no method gets called (I checked with Logcat). I believe onRestart() should be called first, then onStart() and then onResume(), but none of that happens. What am I doing wrong? (Didn't include any code, because it seems to be a problem of me not understanding the lifecycle, not a problem in code. If it seems necessary, I'll post the parts you request.)

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  • Trying to write priority queue in Java but getting "Exception in thread "main" java.lang.ClassCastEx

    - by Dan
    For my data structure class, I am trying to write a program that simulates a car wash and I want to give fancy cars a higher priority than regular ones using a priority queue. The problem I am having has something to do with Java not being able to type cast "Object" as an "ArrayQueue" (a simple FIFO implementation). What am I doing wrong and how can I fix it? public class PriorityQueue<E> { private ArrayQueue<E>[] queues; private int highest=0; private int manyItems=0; public PriorityQueue(int h) { highest=h; queues = (ArrayQueue[]) new Object[highest+1]; <----problem is here } public void add(E item, int priority) { queues[priority].add(item); manyItems++; } public boolean isEmpty( ) { return (manyItems == 0); } public E remove() { E answer=null; int counter=0; do { if(!queues[highest-counter].isEmpty()) { answer = queues[highest-counter].remove(); counter=highest+1; } else counter++; }while(highest-counter>=0); return answer; } }

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  • ReaderWriterLockSlim question.

    - by Kamarey
    There are lots written about the ReaderWriterLockSlim class which allows multiple read and a single write. All of these (at least that I had found) tell how to use it without much explanation why and how it works. The standard code sample is: lock.EnterUpgradeableReadLock(); try { if (test if write is required) { lock.EnterWriteLock(); try { change the resourse here. } finally { lock.ExitWriteLock(); } } } finally { lock.ExitUpgradeableReadLock(); } The question is: if upgradeable lock permits only a single thread to enter its section, why I should call EnterWriteLock method within? What will happen if I don't? Or what will happen if instead of EnterUpgradeableReadLock I will call EnterWriteLock and will write to a resource without using upgradeable lock at all?

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