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  • Should Developers Perform All Tasks or Should They Specialize?

    - by Bob Horn
    Disclaimer: The intent of this question isn't to discern what is better for the individual developer, but for the system as a whole. I've worked in environments where small teams managed certain areas. For example, there would be a small team for every one of these functions: UI Framework code Business/application logic Database I've also worked on teams where the developers were responsible for all of these areas and more (QA, analsyt, etc...). My current environment promotes agile development (specifically scrum) and everyone has their hands in every area mentioned above. While there are pros and cons to each approach, I'd be curious to know if there are more pros and cons than I list below, and also what the generally feeling is about which approach is better. Devs Do It All Pros 1. Developers may be more well-rounded 2. Developers know more of the system Cons 1. Everyone has their hands in all areas, increasing the probability of creating less-than-optimal results in that area 2. It can take longer to do something with which you are unfamiliar (jack of all trades, master of none) Devs Specialize Pros 1. Developers can create policies and procedures for their area of expertise and more easily enforce them 2. Developers have more of a chance to become deeply knowledgeable about their specific area and make it the best it can be 3. Other developers don't cross boundaries and degrade another area Cons 1. As one colleague put it: "Why would you want to pigeon-hole yourself like that?" (Meaning some developers won't get a chance to work in certain areas.) It's easy to say how wonderful agile is, and that we should do it all, but I'm somewhat of a fan of having areas of expertise. Without that expertise, I've seen code degrade, database schemas become difficult to manage, hack UI code, etc... Let's face it, some people make careers out of doing just UI work, or just database work. It's not that easy to just fill in and do as good of a job as an expert in that area.

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  • configuration issue with respect to .htaccess file on ubuntu

    - by Registered User
    I am building an application tshirtshop I have following configuration in /etc/apache2/sites-enabled/tshirtshop <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot /var/www/tshirtshop <Directory /var/www/tshirtshop> Options Indexes FollowSymLinks AllowOverride All Order allow,deny allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost> and following in .htaccess file in location /var/www/tshirtshop/.htaccess <IfModule mod_rewrite.c> # Enable mod_rewrite RewriteEngine On # Specify the folder in which the application resides. # Use / if the application is in the root. RewriteBase /tshirtshop #RewriteBase / # Rewrite to correct domain to avoid canonicalization problems # RewriteCond %{HTTP_HOST} !^www\.example\.com # RewriteRule ^(.*)$ http://www.example.com/$1 [R=301,L] # Rewrite URLs ending in /index.php or /index.html to / RewriteCond %{THE_REQUEST} ^GET\ .*/index\.(php|html?)\ HTTP RewriteRule ^(.*)index\.(php|html?)$ $1 [R=301,L] # Rewrite category pages RewriteRule ^.*-d([0-9]+)/.*-c([0-9]+)/page-([0-9]+)/?$ index.php?DepartmentId=$1&CategoryId=$2&Page=$3 [L] RewriteRule ^.*-d([0-9]+)/.*-c([0-9]+)/?$ index.php?DepartmentId=$1&CategoryId=$2 [L] # Rewrite department pages RewriteRule ^.*-d([0-9]+)/page-([0-9]+)/?$ index.php?DepartmentId=$1&Page=$2 [L] RewriteRule ^.*-d([0-9]+)/?$ index.php?DepartmentId=$1 [L] # Rewrite subpages of the home page RewriteRule ^page-([0-9]+)/?$ index.php?Page=$1 [L] # Rewrite product details pages RewriteRule ^.*-p([0-9]+)/?$ index.php?ProductId=$1 [L] </IfModule> the site is working on localhost and is working as if there is no .htaccess rule specified i.e. if I were to view a page as http://localhost/tshirtshop/nature-d2 then I get a 404 Error but if I view the same page as http://localhost/tshirtshop/index.php?DepartmentId=2 then I can view it. sudo apache2ctl -M Loaded Modules: core_module (static) log_config_module (static) logio_module (static) mpm_prefork_module (static) http_module (static) so_module (static) alias_module (shared) auth_basic_module (shared) authn_file_module (shared) authz_default_module (shared) authz_groupfile_module (shared) authz_host_module (shared) authz_user_module (shared) autoindex_module (shared) cgi_module (shared) deflate_module (shared) dir_module (shared) env_module (shared) mime_module (shared) negotiation_module (shared) php5_module (shared) reqtimeout_module (shared) rewrite_module (shared) setenvif_module (shared) status_module (shared) Syntax OK What is the mistake if any one can point out in above configuration, or else I need to check any thing else?

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  • I've inherited 200K lines of spaghetti code -- what now?

    - by kmote
    I hope this isn't too general of a question; I could really use some seasoned advice. I am newly employed as the sole "SW Engineer" in a fairly small shop of scientists who have spent the last 10-20 years cobbling together a vast code base. (It was written in a virtually obsolete language: G2 -- think Pascal with graphics). The program itself is a physical model of a complex chemical processing plant; the team that wrote it have incredibly deep domain knowledge but little or no formal training in programming fundamentals. They've recently learned some hard lessons about the consequences of non-existant configuration management. Their maintenance efforts are also greatly hampered by the vast accumulation of undocumented "sludge" in the code itself. I will spare you the "politics" of the situation (there's always politics!), but suffice to say, there is not a consensus of opinion about what is needed for the path ahead. They have asked me to begin presenting to the team some of the principles of modern software development. They want me to introduce some of the industry-standard practices and strategies regarding coding conventions, lifecycle management, high-level design patterns, and source control. Frankly, it's a fairly daunting task and I'm not sure where to begin. Initially, I'm inclined to tutor them in some of the central concepts of The Pragmatic Programmer, or Fowler's Refactoring ("Code Smells", etc). I also hope to introduce a number of Agile methodologies. But ultimately, to be effective, I think I'm going to need to hone in on 5-7 core fundamentals; in other words, what are the most important principles or practices that they can realistically start implementing that will give them the most "bang for the buck". So that's my question: What would you include in your list of the most effective strategies to help straighten out the spaghetti (and prevent it in the future)?

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  • How to fix this navigation issue in my site?

    - by David
    First off I use webs.com for the creation of my site. I have a very basic layout. List of links of the left and content on the right with a heading up top. Now in my list of links every link is an article that I wrote, I have about 25 links going down the left hand side of my site. Problem is when I try out new themes that support horizontal navigation as opposed to vertical navigation I get either a messy overflow of links Or a link called "more" which lists the rest of the articles in a drop down-list across my site. What I wish I had was a simple horizontal navigation like" "home, about, articles" and when the user clicks on articles it would then bring them to a page containing all my articles there. I would prefer it to be in a table like display. That way is not a long list. Anyways any ideas on how I can fix this issue im having? Please let me know if you need more information.

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  • Is there a typical career path to learn game development "on the job"?

    - by mac
    The extended version of the question is: what is the typical career paths that a developer without specific experience in game development should take if he/she wishes to work in the game development industry? In other words, what are the positions such a programmer might aspire to get hired for, in the game industry? I am asking because it seems to me that - even without direct experience with 3D modelling, physics engines, shaders, etc... - for as much complex as these topics might be - they are still "just" top layers one can learn "on the job" if he/she has already good programming skills and experience in software design (for example during peer-programming sessions). I have no knowledge whatsoever of the game industry, so maybe I am being naïve here, but for all the other programming jobs I previously took, I learnt most of the specificities while working on concrete projects... so I wonder if there is a chance to do the same with game development. Thanks for your time and advice! :) PS: I don't know if this is important or not for answering the question, but scripting languages are the languages I am more proficient in. /mac

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  • How to plan/manage multi-platform (mobile) products?

    - by PhD
    Say I've to develop an app that runs on iOS, Android and Windows 8 Mobile. Now all three platforms are technically in different program languages. The only 'reuse' that I can see is that of the boxes-and-lines drawings (UML :) charts and nothing else. So how do companies/programmers manage the variation of the same product across different platforms especially since the implementation languages differ? It's 'easier' in the desktop world IMO given the plethora of languages and cross-platform libraries to make your life easier. Not so in the mobile world. More so, product line management principles don't seem to be all that applicable - what is same and variant doesn't really matter - the application is the same (conceptually) and the implementation is variant. Some difficulties that come to mind: Bug Fixing: Applications maybe designed in a similar manner but the bug identification and fixing would be radically different. A bug on iOS may/may-not be existent for that on Android. Or a bug fix approach on one platform may not be the same on another (unless it's a semantic bug like a!=b instead of a==b which would require the same 'approach' to fixing in essence Enhancements: Making a change on one platform would be radically different than on another Code-Design Divergence: They way the code is written/organized, the class structures etc., could be very different given the different implementation environments - leading to further reuse of the (above) UML models. There are of course many others - just keeping the development in sync and making sure all applications are up to the same version with the same set of features etc. Seems the effort is 3x that of a single application. So how exactly does one manage this nightmarish situation? Some thoughts: Split application to client/server to minimize the effect to client side only (not always doable) Use frameworks like Unity-3D that could take care of the cross-platform problem (mostly applicable to games and probably not to other applications etc.) Any other ways of managing a platform line? What are some proven approaches to managing/taming the effects?

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  • Should I listen to my employer and use CASE tools?

    - by omsharp
    My employer (Not a Developer) thinks that CASE tools will help us improve our development process and documentation. I am not sure about that, we are a small team of 5 developers building mobile banking solutions for local clients. I think CASE tools will be a waste of time and money as they need to be purchased and we will need some time before we get used to them and be efficient working with them for modeling and stuff. Code generation is another issue, I really think that the CASE generated code won't be as good as code written by good developers. I think that if we stick with agile princeliness, design patterns, use TDD, and keep our code clean. we should be good. And as far as Analysis and Design, I think simple UML diagrams on whiteboard should do the trick. Documentation is good and important, but should be made as little as possible and we should not focus on Docs and forget the code. This is what i think. Am I correct? or should I listen to my employer and start researching for an appropriate CASE Tool?

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  • getting started as a web developer [closed]

    - by kmote
    I have over 10 years of programming experience building (Windows-based) desktop applications and utilities (VC++, C#, Python). My goal over the next year is to start transitioning to web application development. I want to teach myself the fundamental tools and technologies that would be considered essential for building professional, online, interactive, visually-stunning, data-driven web apps -- the kind described in Google's recently released "Field Guide: Building Great Web Applications". So my question is, what are the primary, most commonly-used technologies that seasoned professionals will need in their tool belt in the coming years? My plan was to start coming up to speed in Javascript, HTML5, & CSS, and then to do a deep dive into ASP.NET and Ajax, along with SQL DBs. (I was surprised to not be able to find a single book at Amazon with a broad, general scope like this, which caused me to start second-guessing this approach.) So, seasoned professionals: am I on the right track? Are there some glaring omissions in my list? Or some unnecessary inclusions? I would welcome any book suggestions along these lines as well.

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  • SharePoint 2013 Developer Ramp-Up - Part 2

    As stated already yesterday, today I continued with the available course material on Pluralsight. For sure interesting topics in the second part of the series but not the field of operation I'm going to work in later. During the course you get a lot of information about how to create and deploy SharePoint Solutions and hosted SharePoint Apps. Today's resource(s) Apart from some blog articles I watched in the following course today: SharePoint 2013 Developer Ramp-Up - Part 2 - Developing SharePoint Solutions and Apps Not thrilling but still two solid hours to go. Takeaway One of the coolest aspects I figured out today is that SharePoint development can be done easily in JavaScript and C# - just as you like or prefer. It's actually pretty cool to see that you could integrate external JS libraries like datajs, knockout,js and so forth in order to implement your solution. And that you should be very familiar with Microsoft PowerShell. Not only to simplify some repetitive work but also to do be able to get things going in SharePoint. Having a decent background knowledge in Linux, I find this pretty amusing and remember the initial baby steps when PowerShell was introduced some years back (Note: German language). The outcry as well as the hype was too funny. Honestly, I have kind of mixed feelings about today's progress. Surely, there was interesting information about developing extensions directly for and in SharePoint... Hm, I'll leave that one for now and probably it might be helpful someday.

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  • Business Forces: SOA Adoption

    The only constant in today’s business environment is change. Businesses that continuously foresee change and adapt quickly will gain market share and increased growth. In our ever growing global business environment change is driven by data in regards to collecting, maintaining, verifying and distributing data.  Companies today are made and broken over data. Would anyone still use Google if they did not have one of the most accurate search indexes on the internet? No, because their value is in their data and the quality of their data. Due to the increasing focus on data, companies have been adopting new methodologies for gaining more control over their data while attempting to reduce the costs of maintaining it. In addition, companies are also trying to reduce the time it takes to analyze data in regards to various market forces to foresee changes prior to them actually occurring.   Benefits of Adopting SOA Services can be maintained separately from other services and applications so that a change in one service will only affect itself and client services or applications. The advent of services allows for system functionality to be distributed across a network or multiple networks. The costs associated with maintain business functionality is much higher in standard application development over SOA due to the fact that one Services can be maintained and shared to other applications instead of multiple instances of business functionality being duplicated via hard coding in to several applications. When multiple applications use a single service for a specific business function then the all of the data being processed will be consistent in terms of quality and accuracy through the applications. Disadvantages of Adopting SOA Increased initial costs and timelines are associated with SOA due to the fact that services need to be created as well as applications need to be modified to call the services In order for an SOA project to be successful the project must obtain company and management support in order to gain the proper exposure, funding, and attention. If SOA is new to a company they must also support the proper training in order for the project to be designed, and implemented correctly. References: Tews, R. (2007). Beyond IT: Exploring the Business Value of SOA. SOA Magazine Issue XI.

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  • URL is generating a /#!/splash-page

    - by user32642
    My site for some reason is generating a shebang - /#!/splash-page on the URL. For example when I type www.modernvintage1005.com, the browser returns www.modernvintage1005.com/#!/splash-page and every subsequent page is /#!/about, /#!/contact, and so forth. There's absolutely nothing on the Google about this. There is a lot of rewrite help to eliminate .index.php from the home page, but that's it. How do I rewrite it to just say domain.com and domain.com/about.html, etc.? Here is my .htaccess file if you need to see it. # Rewrite Rule <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / RewriteRule ^index\.php$ - [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule . /index.php [L] </IfModule> # compress text, html, javascript, css, xml: <IfModule mod_deflate.c> AddOutputFilterByType DEFLATE text/plain AddOutputFilterByType DEFLATE text/html AddOutputFilterByType DEFLATE text/xml AddOutputFilterByType DEFLATE text/css AddOutputFilterByType DEFLATE application/xml AddOutputFilterByType DEFLATE application/xhtml+xml AddOutputFilterByType DEFLATE application/rss+xml AddOutputFilterByType DEFLATE application/javascript AddOutputFilterByType DEFLATE application/x-javascript AddType x-font/otf .otf AddType x-font/ttf .ttf AddType x-font/eot .eot AddType x-font/woff .woff AddType image/x-icon .ico AddType image/png .png </IfModule> ## EXPIRES CACHING ## <IfModule mod_expires.c> ExpiresActive On ExpiresByType image/jpg "access 1 year" ExpiresByType image/jpeg "access 1 year" ExpiresByType image/gif "access 1 year" ExpiresByType image/png "access 1 year" ExpiresByType text/css "access 1 month" ExpiresByType application/pdf "access 1 month" ExpiresByType text/x-javascript "access 1 month" ExpiresByType application/x-shockwave-flash "access 1 month" ExpiresByType image/x-icon "access 1 year" ExpiresDefault "access 2 days" </IfModule> ## EXPIRES CACHING ##

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  • I am not the most logically-organized person. Do I have any chance at being a good 'low-level' programmer?

    - by user217902
    Background: I am entering college next year. I really enjoy making stuff and solving logical problems, so I'm thinking of majoring in compsci and working in software development. I hope to have the kind of job where I can work with implementing / improving algorithms and data structures on a regular basis.. as opposed to, say, a job that's purely concerned with mashing different libraries together, or 'finding the right APIs for the job'. (Hence the word 'low-level' in the title. No, I don't wish to write assembly all day.) Thing is, I've never been the most logically-sharp person. Thus far I have only worked on hobby projects, but I find that I make the silliest of errors ever so often, and it can take me ages to find it. Like anywhere between three hours to a day to locate a simple segfault, off-by-one error, or other logical mistake. (Of course, I do other things in the meantime, like browsing SO, reddit, and the like..) It's not like I'm 'new' to programming either; I first tried C++ maybe five years ago. My question is: is this normal? Should a programmer with any talent solve it in less time? Having read Spolsky's Smart and gets things done, where he talks about the large variance in programming speed, am I near the bottom of the curve, and therefore destined to work in companies that cannot afford to hire quality programmers? I'd like to think that conceptually I'm okay -- I can grasp algorithms and concepts pretty well, I do fine in math and science, although I probably drop signs in my equations more often than the next guy. Still, grokking concepts makes me happy, and is the reason why I want to work with algorithms. I'm hoping to hear from those of you with real-world programming experience. TL;DR: I make many careless mistakes, should I not consider programming as a career?

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  • Is there any kind of established architecture for browser based MMO games?

    - by black_puppydog
    I am beginning the development of a broser based game in which players take certain actions at any point in time. Big parts of gameplay will be happening in real life and just have to be entered into the system. I believe a good kind of comparison might be a platform for managing fantasy football, although I have virtually no experience playing that, so please correct me if I am mistaken here. The point is that some events happen in the program (i.e. on the server, out of reach for the players) like pulling new results from some datasource, starting of a new round by a game master and such. Other events happen in real life (two players closing a deal on the transfer of some team member or whatnot - again: have never played fantasy football) and have to be entered into the system. The first part is pretty easy since the game masters will be "staff" and thus can be trusted to a certain degree to not mess with the system. But the second part bothers me quite a lot, especially since the actions may involve multiple steps and interactions with different players, like registering a deal with the system that then has to be approved by the other party or denied and passed on to a game master to decide. I would of course like to separate the game logic as far as possible from the presentation and basic form validation but am unsure how to do this in a clean fashion. Of course I could (and will) put some effort into making my own architectural decisions and prototype different ideas. But I am bound to make some stupid mistakes at some point, so I would like to avoid some of that by getting a little "book smart" beforehand. So the question is: Is there any kind of architectural works that I can read up on? Papers, blogs, maybe design documents or even source code? Writing this down this seems more like a business application with business rules, workflows and such... Any good entry points for that?

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  • Resume on 30 Days of SharePoint

    Dear readers, as you might have noticed... It was an organisational desaster on my end! Even though I continued my studies and research on Microsoft SharePoint 2013 during the last 30 days, I wasn't able to write an article a day to keep you posted on my progress. Nonetheless, I gathered a good number of additional blogs, mainly SharePoint MVP sites, and online forums which will be helpful in the next couple of weeks while I'm actually going to develop a C#-based client which will enable an existing 'legacy' application to SharePoint as a document management system (DMS) besides other already existing solutions. Finding excuses Well, no. Not really. I simply didn't block any or enough time every day to write down my progress during my own challenge. My log book on learning about SharePoint stands at 41 hours and 15 minutes during this month. Which means that I spent an average of more than 1 hour per day on getting into SharePoint. I know that might sound a little bit low but also keep in mind that I went for the challenge on top of my daily job and private responsibilities. During the same period there had been two priority 0 incidents from clients - external root cause - which took presedence over this leisure project. More to come Anyway, it was a first trial and despite the low level of reporting on my blog, I'm confident about what I learned during the last 30 days, and I'm ready to implement the client's requirements. At least, I would say that I have a better understanding about the road map or the path to walk during the next month. As time and secrecy allows I'm going to note down some bits and pieces... During the process of development, I'm going to 'cheat' on the challenge summary article and add links to those new entries. Just for the sake of completeness. Next challenge? Hmm, there had been ideas during the last meetup of the Mauritius Software Craftsmanship Community (MSCC) regarding certifications in IT and eventually we might organise some kind of a study group for specific exams, most probably Microsoft exams towards MCSD Web Developer or Windows Developer.

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  • Website Design; SEO Dilemma

    - by lemonpole
    Okay so I designed a website for a restaurant and the design is aimed mostly to entice the viewer by using images of the restaurant's platters and foods. Not to say that text is totally non-existent but the design makes it hard to have enough keywords. Most keywords are found in the ALT attribute of image tags and a couple of headers. The reason as to why I am in this dilemma? I'm still new to web development and at the time I made the design, I didn't really know much about SEO. So I come here in search of help because I have an idea... Would it be good practice to have hidden SPAN blocks that would help me fill with keywords? For example a hidden SPAN would have text in bold to help with SEO. Of course, I will play it safe and not exploit this technique if it works. I have searched that this may be considered spamming by search engines and some companies are taking measures to prevent this. Thanks in advance!

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  • Should I make my project free software?

    - by SkyDan
    The story Over the last couple month I have been working on a pretty big project. It's an enterprise-level software, I designed to be used at a local gym, but I believe it can be used in other places, where things like keeping track of clients, attendances, purchases and payments are required. The problem Well recently, I started to think on how to mature this project from being home-made. Not just because I want my project to grow but also because I would like to have some gain from it. The solutions? And here I saw 2 paths: License the software under some restricted license and try to sell the software to other business around. This way I can get some money for college (I am a high school junior right now) License the software under some free license, publish it on GitHub or something, and try to engage other developers to participate in the project. This way I get experience of working in a team and a better chance that the project will keep growing. The latter would be a good + for my resume, when I'll trying to find a job. So far both ways seem pretty exciting and beneficial to me. The first one offers a good college career, while the second one offers some additional experience and the project's growth. The questions Can anyone point to some other +/- of these 2 options? What would the better option in my situation and why? Or are there other options?

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  • I've got my Master's in Software Engineering... Now what? [closed]

    - by Brian Driscoll
    Recently I completed a Master of Science in Software Engineering from Drexel University (Philadelphia, PA, US), because I wanted to have some formal education in software (my undergrad is in Math Ed) and also because I wanted to be able to advance my career beyond just programming. Don't get me wrong; I love to code. I spend a lot of my spare time coding. However, for me writing code is just a means to an end: what I REALLY love is designing software. Not visual design, mind you, but the architecture of the system. So, ideally I'd like to try to get a job doing software architecture. The problem is that I have no real experience in it besides my graduate course work. So, what should I do to make my "bones" in software architecture? UPDATE Just so it's clear, I have over 5 years of work experience in software development and an MCTS cert in addition to my education, so I'm not looking for the usual "I'm fresh out of school, what should I do?" advice.

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  • English major new to programming. What language should I learn first? [closed]

    - by PJKaka
    After working extensively an internet startup in a marketing positions, I've decided to wade into the entrepreneurship pool with a startup of my own. The only problem: I don't have any particular technical skills to speak of. Although I can find a technical co-founder, I'd rather not be the stereotypical 'business guy' drumming his fingers on the desk and asking 'how much longer?' as my technical co-founder codes away. I would like to understand code and what's happening in the backend, even if I don't end up being anything more than a 'passable' programmer. With this in mind, which language should I try to learn first? For the record, I'm quite proficient with HTML, CSS, and a bit of JavaScript. I have some familiarity with PHP because I've toyed around with WordPress a lot, but my knowledge is limited at best. My math skills are quite strong. I took some advanced calculus courses in college since I've always enjoyed the subject. While my goals are to learn web development, I wouldn't mind learning some hardcore object oriented programming skills in C or Java as well.

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  • Are scheduled job servers the right choice for a time sensitive game engine?

    - by maple_shaft
    I am currently architecting and designing an exciting new web application that will be entering into some areas that I have very little experience in, game development. The application is not necessarily a game, but there are some very time sensitive tasks and scheduled jobs that a server will need to run to perform game related activities (Eg. New match up starts at noon every day for a 12 day tournament, updating scoreboards at 5pm every day, etc...) In the past I have typically used cron jobs with the Quartz Scheduler running within a web application server, but I know that this isn't likely a scalable solution for the truly massive userbase that management is telling me to expect (Granted they are management and are probably highly optimistic about this) and also for how important the role of these tasks are in this web application. The other important thing I want to consider is that I want to avoid SPOF (Single Point Of Failure). If the primary job server goes down, another job server should be able to successfully run the job in its place. I suppose this can be done appropriately record locking and database transactions. My question is if scheduled jobs like CRON running on a web application server are a wise design choice given the time sensitive game tasks of this application, or is there something more appropriate for running a scalable game engine parallel to the web application servers?

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  • Need Directions to become a programmer [closed]

    - by Omin
    Before youguys go on about how there are many types of programmers, please read through the post. Long term goal: Develop my own software (company) Short term goal: Get a job that involves coding/programming Current status: Support Analyst (at a software company but does not involve any programming) with 40k salary, 3rd year computer engineering student I had everything figured out. I'm going to develop a 2D scrolling game for iphone or android, publish the app, sell a bunch, and then apply at a studios as a software developer. And then something hit me. I think I need to get a job that involes programming to learn as much as I can in the shortest time possible. So I got a phone interview at a fast growing start up software company, passed that no problem, but then had to take an online technical assessment. That failed miserably. I thought that if I could just present myself, show that I am hard working, positive attitude, eager to make self improvements, type of a guy, I could get the job. I was wrong. And now, I am lost. Im thinking of staying with my job until I find a new one as a programmer. I will be working, self studying, and trying to make this happen without finishing university. I forgot to mention that the online technical assessment was based on data structures/algorithms, OO design, runtime complexity. I was hoping that I could get some guidence. Should I be focusing on app development or study computer science fundamentals? I have a list of books I can be going through: Learning C# O'Reilly (I got interested in C# because of Unity3D and Mono), C# 5.0 in a Nutshell, Head First Design Patterns, Code Complete, Introduction to Algorithms, Programming Interviews Exposed, Cracking the Coding Interview, The Google Resume.

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  • When should I start learning a PHP Framework

    - by Festus
    I'm a beginner programmer I have been learning PHP for a while, though not consistently. But for the past few months (say 3 months) I have been a bit consistent in my learning, largely because of a project a friend ask me to do for him since he knew I was into web design. Though I struggled to complete the tiny project for him after about 3 weeks, because I got stuck some times and I have to look up tutorials/references relating to the problem I was trying to solve, but I feel fulfilled been able to accomplish a project and along the way grab most of PHP basics. My interest in Web development has grew higher since completing that project and I have been trying to learn PHP/MySQL as fast as I could, because the same friend want me to do something else for him, which to me is way beyond the basics I know. Though I don't charge him anything, but it gives me a sense of fulfillment. I want to learn a framework, because I heard it can make you accomplish more as a web developer and makes life much easier. Can I learn a framework without having OOP knowledge? I know how to create and use functions, though I don't use it much I know my question is not straight forward, but I know you will understand were I'm coming from and advice me appropriately. I wish to become a professional Web Developer. I really need your professional advice.

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  • What should a programmer's yearly routine be to maximize their technical skills?

    - by sguptaet
    2 years ago I made a big career change into programming. I learned various technologies on my own without any prior experience. I really love it and feel lucky with all the resources around us to help us learn. Books, courses, open-source, etc. There are so many avenues. I'm wondering what a good routine would be to follow to maximize my software development skills. I don't believe just building software is the way, because that leaves no time for learning new concepts or technologies. I'm looking for an answer like this: Take a new concept sabbatical/workshop 2 weeks per year. Read 1 theoretical and 1 practical programming book per year. Learn 1 additional language every 2 years. Take a 1 week vacation every 6 months. Etc. I realize that the above might sound naive and unrealistic as there are so many factors. But I'd like to know the "recipe" that you think is best that will serve as a guide for people.

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  • What language available on commodity web hosts would suit a C# developer? [closed]

    - by billpg
    Recognising its ubiquity on commodity web hosting services, I tried developing in PHP a few years ago. I really didn't like it, later deciding that life was too short for PHP. (In brief, having to put $ on variable names; mis-spelt variable names become new variables; converting non-numeric strings to integers without complaint; the need for an "and this time I mean it" comparison operator.) In my ideal world, commodity web hosts would all support C#/ASP.NET, my preferred web-development language and framework, but this is not my ideal world. Even Mono has barely made a dent on Linux based hosts. However, last time I moaned about PHP's ubiquity, someone followed up that this was no longer the case, and that many other languages are now commonly usable on web hosts too. What programming language; a. Would suit a developer who prefers C#. b. Is available to run on many web hosts.

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  • Looking for job advice [closed]

    - by EntryLevelJavaDeveloper
    I am a software developer for a government agency in DC, and I have recently completed one year of employment. I am generally dissatisfied with my experiences here. I do not want to gripe too much, but I do not spend a lot of time doing actual development on projects. I am asked to do everything under the sun: write requirements, review specs, test, attend random meetings, but actual coding makes up a small fraction of my time. The coding itself is fairly straightforward and simple so it feels like I am not growing from my experiences. I am not tasked with more challenging work, and I find the experiences are not rewarding. If I had a stronger resume/more work experience, I'd leave the position immediately but combined with the present economy, I am hesitant to leave. I have several questions: Does anybody have experiences like this? How did you make the most of it? I am currently doing some side projects, making simple webpages for people, but aside from that, and open source projects, what other things are out there? What are general benchmarks for a developer after one year of professional experience? What should I be expected to know/do? I am outsider (coming from a math/science background) so I do not know what exactly I should know/do. Is it possible to obtain a mentorship with a mid/senior developer to learn? If so, how can I go about making contacts in the DC area?

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  • Should I go with Java or Python for my next project, after using PHP for 5 years? [closed]

    - by vim
    I have a full-time PHP job and I've been working with PHP for 5 years. I'm not willing to stay within this technology stack any more. I also worked with Java for 2 year before, so for me it looks more obvious to switch back to Java. However during last 5 years I was thinking about starting my own project, and now I think I have a very good SAAS idea. I'm completely confused what technology should I use for my project. I don't want to do it in PHP, and after reading many articles about rapid prototype development it seems to me that Django is the best option. I will continue to work full time for my current employer because I need to pay my bills and will work on my project in my free time. The concern I have is should I do my project in Java or Python? To be realistic there is always a risk when you are doing your own project/start-up. If I do it in Java in the worst case scenario I believe I will be able to find a full time Java position because I already have some experience in Java + recent experience in my project. With regards to Python it looks like it is not very popular in my area and salaries are much more lower then for Java. On the other hand I have a feeling that if I chose Java it will take me a way longer to finish my project. Guys I'm completely confused and I need your advice. P.S. I have moved to London 2 years ago from another country, local guys are very welcome to share their thoughts about London's job market.

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