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  • UIBezierPath too many paths = too slow?

    - by HHHH
    I have a loop in which I'm adding many (10000+) lines to a UIBezierPath. This seems to be fine, but once I try and render the bezierpath, my device becomes extremely slow and jerky. Is this because I've added too many lines to my path? Adding lines to UIBezierPath - simplified: (this seems fine) [path moveToPoint:CGPointZero]; for (int i = 0; i < 10000; i++ ) { [path addLineToPoint:CGPointMake(i, i)]; } Rendering BeizerPath (Suggested by Rob) - this seems slow. - (void)drawBezierAnimate:(BOOL)animate { UIBezierPath *bezierPath = path; CAShapeLayer *bezier = [[CAShapeLayer alloc] init]; bezier.path = bezierPath.CGPath; bezier.strokeColor = [UIColor blueColor].CGColor; bezier.fillColor = [UIColor clearColor].CGColor; bezier.lineWidth = 2.0; bezier.strokeStart = 0.0; bezier.strokeEnd = 1.0; [self.layer addSublayer:bezier]; if (animate) { CABasicAnimation *animateStrokeEnd = [CABasicAnimation animationWithKeyPath:@"strokeEnd"]; animateStrokeEnd.duration = 100.0; animateStrokeEnd.fromValue = [NSNumber numberWithFloat:0.0f]; animateStrokeEnd.toValue = [NSNumber numberWithFloat:1.0f]; [bezier addAnimation:animateStrokeEnd forKey:@"strokeEndAnimation"]; } } Qs: 1) Is this because I'm adding too many paths too quickly? 2) I want to eventually draw many different lines of different colors, so I assume I would need to create multiple (10000+) UIBezierPaths - would this help or greatly slow the device as well? 3) How would I get around this? Thanks in advance for your help.

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  • Key-value pair request in ASIFormDataRequest does not get response

    - by onkar
    I am sending a key-value pair inorder to get jSON response.I am trying this way. NSString *url = SAMPLE_URL; ASIFormDataRequest *request =[[[ASIFormDataRequest alloc] init] autorelease]; request=[ASIFormDataRequest requestWithURL:url]; // NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; //[request setURL:[NSURL URLWithString:url]]; [request setHTTPMethod:@"POST"]; [request setPostValue:@"admin" forKey:@"username"]; [request setPostValue:@"123456" forKey:@"password"]; Issue The code is running fine, but no-response/acknowledgement is obtained. EDIT 1 [request setHTTPMethod:@"POST"]; has been changed to [request setRequestMethod:@"POST"];

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  • UIRotationGestureRecognizer changes with CGAffineTransformMakeScale

    - by user523234
    A view is flipped using this: self.transform = CGAffineTransformMakeScale(-1, 1); // self is an UIView To rotate this view: -(void)handleRotate:(UIRotationGestureRecognizer *)recognizer { recognizer.view.transform = CGAffineTransformRotate(recognizer.view.transform, recognizer.rotation); recognizer.rotation = 0; } The issue is that after the view is flipped so is the rotation's direction. Any solution how to fix this? Edit: My current solution is using a boolean and negate the recognizer.rotation value in handleRotate method. But I am still looking for the technical solution.

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  • Store NSArray In Core Data Sample Code?

    - by Stunner
    Ey guys, I have been searching for some sample code on how to store an NSArray in Core Data for awhile now, but haven't had any luck. Would anyone mind pointing me to some tutorial or example, or better yet write a simple sample as an answer to this question? I have read this but it doesn't show an example of how to go about implementing a transformable attribute that is an NSArray. Thanks in advance!

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  • Which button called the function?

    - by StoneBreaker
    I have two buttons which call the same function. That functions signature is - (IBAction)eraseTextField {...} I would like to figure out what button called the function. So I would like for the functions signature to be something like - (IBAction)eraseTextField: (id)sender {...}. Is there a way for the system to know to send the id of the calling object to a function that it calls? Thanks for the help.

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  • Adding UIView on top of all views dynamically during runtime?

    - by Easwaramoorthy Kanagaraj
    Team, I am trying to bring a menu in top of all visible views during runtime. This menu should be easily addable and removable dynamically in certain conditions. To do this, I have tried adding a button view to the UIWindow as a subview during runtime. UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:nil forControlEvents:UIControlEventTouchDown]; [button setTitle:@"Show View" forState:UIControlStateNormal]; button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0); [window addSubview:button]; [window makeKeyAndVisible]; [window bringSubviewToFront:button]; But it doesnt worked. Also I have tried to place this button in the root view controller, but no luck again. Edit - Note: This code is not from a UIViewController. I am trying to build a library this will be in that library code. Use case be like you could post NSNotification to enable and disable this menu dynamically during runtime. Please suggest. Thanks !

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  • MVC design pattern in complex iPad app: is one fat controller acceptable?

    - by nutsmuggler
    I am building a complex iPad application; think of it as a scrapbook. For the purpose of this question, let's consider a page with two images over it. My main view displays my doc data rendered as a single UIImage; this because I need to do some global manipulation over them. This is my DisplayView. When editing I need to instantiate an EditorView with my two images as subviews; this way I can interact with a single image, (rotate it, scale it, move it). When editing is triggered, I hide my DisplayView and show my EditorView. In a iPhone app, I'd associate each main view (that is, a view filling the screen) to a view controller. The problem is here there is just one view controller; I've considered passing the EditorView via a modal view controller, but it's not an option (there a complex layout with a mask covering everything and palettes over it; rebuilding it in the EditorView would create duplicate code). Presently the EditorView incorporates some logic (loads data from the model, invokes some subviews for fine editing, saves data back to the model); EditorView subviews also incorporate some logic (I manipulate images and pass them back to the main EditorView). I feel this logic belongs more to a controller. On the other hand, I am not sure making my only view controller so fat a good idea. What is the best, cocoa-ish implementation of such a class structure? Feel free to ask for clarifications. Cheers.

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  • Navigating between 2 ViewControllers

    - by Kobe.o4
    Im using Navigation Controller for my ViewControllers,I set my importantViewController as something like this to be its RootView: UINavigationController *navControl = [[UINavigationController alloc] initWithRootViewController: vc]; [self presentModalViewController: navControl animated: YES]; Then, I pushView anotherView the FrontViewController like this: [self.navigationController pushViewController:vc animated:YES]; After a button is pressed in FrontViewController another view will be pushed ViewA but it is connected with another ViewController ViewB the same way as this AGAIN: [self.navigationController pushViewController:vc animated:YES]; (Which I think Im doing wrong when dismissing either of them with [self.navigationController popViewControllerAnimated:YES];) This is an illustration: My problem is, I need to navigate between View A and View B then when I dismiss either of them it will got back to FrontViewController. Like a child of a child View. Thanks.

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  • What can cause EXC_BAD_INSTRUCTION in dyldbootstrap?

    - by Georg Fritzsche
    Porting a bigger project to iPhone i have it running in the simulator, but trying to run it on a iPad device results in a EXC_BAD_INSTRUCTIONin dyld code with the following backtrace: #0 0x2fe01088 in __dyld__ZN13dyldbootstrapL30randomizeExecutableLoadAddressEPK12macho_headerPPKcPm () #1 0x2fe06a72 in __dyld__ZN4dyld5_mainEPK12macho_headermiPPKcS5_S5_ () #2 0x2fe06d3c in __dyld__ZN9__gnu_cxx13new_allocatorIPFPKc17dyld_image_statesjPK15dyld_image_infoEE8allocateEmPKv () #3 0x2fe0b398 in __dyld__ZN9__gnu_cxx13new_allocatorISt13_Rb_tree_nodeIPK11ImageLoaderEE8allocateEmPKv () #4 0x2fe05fa6 in __dyld__ZN4dyld11removeImageEP11ImageLoader () #5 0x2fe06506 in __dyld__ZN4dyld5_mainEPK12macho_headermiPPKcS5_S5_ () #6 0x2fe0128c in __dyld__ZN13dyldbootstrapL30randomizeExecutableLoadAddressEPK12macho_headerPPKcPm () #7 0x2fe01060 in __dyld_branch_to_lookupDyldFunction () This is building for iPhone Device 3.2 with the architectures armv6 armv7 and happens before main() is ever entered. I am currently at a loss for how to find the cause of this, any ideas?

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  • NSURLSession has NSoperationqueue internally?

    - by JeffWood
    A)If NSURLSession runs task in background in iOS7,Has Apple integrated internally Queue in NSURLSession?How it works in secondary thread and also in App suspended Mode? B)What is the difference between NSURLSession and NSoperationqueue? C)If NSURLSession is the replacement of NSURLCOnnection, Can we integrate NSURLSession into NSOPerationqueue? D)Are both same? E)Can we do the same thing in NSURLSession as in NSoperationQueue? If NSURLSession is the relplacement of NSUrlconnection ,Which one is the best in all situations?What is the future of NSUrlconnection?

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  • NSPredicate always gives back the same data

    - by Stef Geelen
    I am trying to work with NSPredicates. But it always give me back the same array. Here you can see my predicate. NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"whichAlbum.album_id == %d", AlbumId]; [request setEntity:[NSEntityDescription entityForName:@"Picture" inManagedObjectContext:self.genkDatabase.managedObjectContext]]; [request setPredicate:predicate]; Also when I try it hardcoded. It gives back the same array. NSPredicate *predicate = [NSPredicate predicateWithFormat:@"whichAlbum.album_id == 5"]; Here you can see my database model. And here you can see how I put data in my database for entity Picture. + (Picture *)pictureWithGenkInfo:(NSDictionary *)genkInfo inManagedObjectContext:(NSManagedObjectContext *)context withAlbumId:(int)albumId withPictureId:(int)pictureId; { Picture *picture = nil; picture = [NSEntityDescription insertNewObjectForEntityForName:@"Picture" inManagedObjectContext:context]; picture.url = [genkInfo objectForKey:PICTURES_URL]; picture.pic_album_id = [NSNumber numberWithInt:albumId]; picture.picture_id = [NSNumber numberWithInt:pictureId]; return picture; } Anybody can help me ? Kind regards

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  • iPhone Accelerometer Values

    - by Mike
    My question is about the iPhone accelerometer. Does the accelerometer measure acceleration or movement of the iPhone? What I mean is if I hold the iPhone and go from 0mph to 60mph, I would expect the measure of acceleration to increase in value from 0 to 60, but once I reach 60, I expect the value to return to 0 since I am "no longer accelerating" but am moving at a constant speed. Now if the accelerometer measure motion, I would expect it to register 0 to 60 and continue to provide a change in value as I move forward at 60mph. Sorry, I looked at a few books, programmed some code (values seemed to small to give a recognizable result over short distances or speeds), and a lot of web searches, and I am trying to get an answer to this question. Thanx!

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  • UILabel with custom font displays *wrong* custom font

    - by winsmith
    I'm using this method to embed custom fonts in my iPhone app. The embedding works: When I run the following code, the fonts are listed. (Currently, I'm embedding all family members of Myriad Pro in OTF format) for( NSString *familyName in [UIFont familyNames] ){ for( NSString *fntName in [UIFont fontNamesForFamilyName:familyName] ){ NSLog(@"%@", fntName); }} When I try to set the font of a label to MyriadPro or MyriadPro-Bold, this works just as expected. However, when I set the font to MyriadPro-BoldCond, the label is still set in MyriadPro-Bold instead of the condensed version. (The font names are correct, I checked.) My Code: [recommendationLabel setFont:[UIFont fontWithName:@"MyriadPro-BoldCond" size:140]]; recommendationLabel.adjustsFontSizeToFitWidth = YES; What's the deal?

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  • NSXMLParser values not being retained.

    - by user574947
    This is similar to my previous question. I didn't get an answer, maybe by changing the question I might get an answer. Here is my parsing code: -(void) parser:(NSXMLParser *) parser didStartElement:(NSString *) elementName namespaceURI:(NSString *) namespaceURI qualifiedName:(NSString *) qName attributes:(NSDictionary *) attributeDict { if ([elementName isEqualToString:kimgurl] || [elementName isEqualToString:kone_x] || [elementName isEqualToString:kone_y] || [elementName isEqualToString:kone_radius] || [elementName isEqualToString:ktwo_x] || [elementName isEqualToString:ktwo_y] || [elementName isEqualToString:ktwo_radius]) { elementFound = YES; theItems = [[Items alloc] init]; } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if([elementName isEqualToString:kimgurl]) { theItems.imageURL = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:kone_x]) { theItems.iOne_X = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:kone_y]) { theItems.iOne_Y = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:kone_radius]) { theItems.iOne_Radius = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:ktwo_x]) { theItems.iTwo_X = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:ktwo_y]) { theItems.iTwo_Y = self.currentValue; [self.currentValue setString:@""]; } else if([elementName isEqualToString:ktwo_radius]) { theItems.iTwo_Radius = self.currentValue; [self.currentValue setString:@""]; } } -(void) parserDidEndDocument:(NSXMLParser *)parser { NSLog(@"enddocument: %@", theItems.imageURL); } -(void)parser:(NSXMLParser *) parser foundCharacters:(NSString *)string { if (elementFound == YES) { if(!currentValue) { currentValue = [NSMutableString string]; } [currentValue appendString: string]; } } When I get to parserDidEndDocument. The theItems class is empty. Here is Items.h #import <Foundation/Foundation.h> @interface Items : NSObject { @private //parsed data NSString *imageURL; NSString *iOne_X; NSString *iOne_Y; NSString *iOne_Radius; NSString *iTwo_X; NSString *iTwo_Y; NSString *iTwo_Radius; } @property (nonatomic, retain) NSString *imageURL; @property (nonatomic, retain) NSString *iOne_X; @property (nonatomic, retain) NSString *iOne_Y; @property (nonatomic, retain) NSString *iOne_Radius; @property (nonatomic, retain) NSString *iTwo_X; @property (nonatomic, retain) NSString *iTwo_Y; @property (nonatomic, retain) NSString *iTwo_Radius; @end here is Items.m #import "Items.h" @implementation Items @synthesize imageURL; @synthesize iOne_X; @synthesize iOne_Y; @synthesize iOne_Radius; @synthesize iTwo_X; @synthesize iTwo_Y; @synthesize iTwo_Radius; -(void)dealloc { [imageURL release]; [iOne_X release]; [iOne_Y release]; [iOne_Radius release]; [iTwo_X release]; [iTwo_Y release]; [iTwo_Radius release]; [super dealloc]; } @end here is my RootViewController.h #import <UIKit/UIKit.h> @class Items; @interface RootViewController : UIViewController <NSXMLParserDelegate> { NSMutableData *downloadData; NSURLConnection *connection; BOOL elementFound; NSMutableString *currentValue; NSMutableDictionary *pictures; //---xml parsing--- NSXMLParser *xmlParser; Items *theItems; NSMutableArray *aItems; } @property (nonatomic, retain) Items *theItems; @property (nonatomic, retain) NSMutableArray *aItems; @property (nonatomic, retain) NSMutableString *currentValue; @property (nonatomic, retain) NSMutableData *downloadData; @property (nonatomic, retain) NSURLConnection *connection; @end xml file example <?xml version="1.0" encoding="utf-8"?> <data> <test> <url>url</url> <one_x>83</one_x> <one_y>187</one_y> <one_radius>80</one_radius> <two_x>183</two_x> <two_y>193</two_y> <two_radius>76</two_radius> </test> </data>

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  • Change Interval Of CADisplayLink

    - by user3679109
    I have replaced an NSTimer with a CADisplayLink. I have it working properly but it is running too slowly. How could I go about speeding this up? This is the code that I'm using: ViewController.h (In {} with @interface: CADisplayLink *displayLink; ViewController.m (viewDidLoad): displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(onTimer)]; [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; onTimer is the method that it is calling. So my question is how do I speed up how often this is being called? Thanks

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  • how to hide backbar button in navigationbar in iPhone sdk

    - by Prerak
    Hi, In my iPhone App there are three views [ firstView secondView and thirdView} now I want to put Back Button in navigation bar in thirdview only which should take me to back secondview only for that i m writting this code in first view self.navigationItem.hidesBackButton:NO; and it shows the back button in both the views secondView and thirdView what I should do to hide back button in the the second view? please Help and Suggest. thanks.

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  • Method invoked but not returning anything

    - by or azran
    i am calling this method from a touch in UITableViewCell , -(void)PassTitleandiMageByindex:(NSString *)number{ NSLog(@"index : %d",number.intValue); NSArray *objectsinDictionary = [[[NSArray alloc]init]autorelease]; objectsinDictionary = [[DataManeger sharedInstance].sortedArray objectAtIndex:number.intValue]; if ([objectsinDictionary count] > 3) { ProductLabel = [objectsinDictionary objectAtIndex:3]; globaliMageRef = [objectsinDictionary objectAtIndex:2]; [self performSegueWithIdentifier:@"infoseg" sender:self]; }else{ mQid = [objectsinDictionary objectAtIndex:1]; globaliMageRef = [objectsinDictionary objectAtIndex:2]; [mIQEngines Result:mQid]; NSLog(@"mQid : %@ Global : %@",mQid,globaliMageRef); }} Problem:- i am trying to get the same functionality programmatically by calling [self PassTitleandiMageByindex:stringNumber]; when i am calling this programmatically i can see the debug log getting in the place it should be, but nothing happens (by pressing the UITableViewCellon the screen) here is how it turns on by touch, - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{ [tableView deselectRowAtIndexPath:indexPath animated:YES]; NSString *st = [NSString stringWithFormat:@"%d",[indexPath row]]; [self PassTitleandiMageByindex:st];} I have also tried to call the table-view delegate by :[[Tview delegate] tableView:Tview didSelectRowAtIndexPath:selectedCellIndexPath]; but, nothing happened.

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  • Redrawing content of UIWebView

    - by btate
    I have a bunch of webviews with static html content that I'm putting in a scroll view as pages. That works fine, but having 20 something full screen subviews of the scroll view is causing some lag. I solved that by only placing 5 at a time in there. The current view, and the two next and two previous. The problem now is that any web view that is not a subview of the scroll view is not drawing correctly based on the device orientation. The frame of the webview is printing out correct, but the actual content is drawing in portrait mode. So there is essentially a strip of blank space to the right of the content. How do I go about re rendering the content without reloading the page? Here's the relevant code: - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation) fromInterfaceOrientation{ [self resizeSubViews]; } - (void) setupWebViews{ if(_webViews == nil) _webViews = [[NSMutableArray alloc] init]; // This is where the navigation would come into play as far as loading up available web views [_webViews removeAllObjects]; // for loop here to create web views for (int i = 0; i < 20; i++) { //CDCWebViewController *webView = [[[MyInternalWebView alloc] initWithFrame:_webViewWrapper.frame] retain]; MyInternalWebView *page = [[[MyInternalWebView alloc] init] retain]; [page loadRequest:[NSURLRequest requestWithURL:_url]]; [page setCdcIWVdelegate:self]; [page setTestIndex:i]; [page setPageIndex:i]; [_webViews addObject:page]; [self loadScrollViewWithPage:i]; } [self clearUnusedWebViews:_pageControl.currentPage]; } - (void) setupWebViewWrapper{ // a page is the width of the scroll view _webViewWrapper.pagingEnabled = YES; _pageControl = [[[UIPageControl alloc] init] retain]; _webViewWrapper.showsHorizontalScrollIndicator = NO; _webViewWrapper.showsVerticalScrollIndicator = NO; _webViewWrapper.scrollsToTop = NO; _webViewWrapper.delegate = self; _pageControl.numberOfPages = [_webViews count]; _pageControl.currentPage = 0; } - (void) resizeSubViews{ // The frame is set in IB _webViewWrapper.contentSize = CGSizeMake(_webViewWrapper.frame.size.width * [_webViews count], _webViewWrapper.frame.size.height); // Move the content offset. _webViewWrapper.contentOffset = CGPointMake(_webViewWrapper.frame.size.width * _pageControl.currentPage, _webViewWrapper.contentOffset.y); for (MyInternalWebView *subview in _webViewWrapper.subviews) { // Reset the frame height and width here? CGRect frame = _webViewWrapper.frame; frame.origin.x = frame.size.width * subview.pageIndex; frame.origin.y = 0; [subview setFrame:frame]; } } //***************************************************** //* //* ScrollView Functions //* //***************************************************** - (void)loadScrollViewWithPage:(int)page { // Make sure we're not out of bounds if (page < 0) return; if (page >= [_webViews count]) return; MyInternalWebView *webView = [_webViews objectAtIndex:page]; // Add the preloaded webview to the scrollview if it's not there already if (nil == [webView superview]) { CGRect frame = _webViewWrapper.frame; //NSLog(@"width = %f", frame.size.width); frame.origin.x = frame.size.width * page; frame.origin.y = 0; //NSLog(@"setting frame for page %d %@", page, NSStringFromCGRect(frame)); [webView setFrame:frame]; [_webViewWrapper addSubview:[_webViews objectAtIndex:page]]; // Now that the new one is loaded, clear what doesn't need to be here [self clearUnusedWebViews:page]; } } - (void) clearUnusedWebViews: (NSInteger) page{ for (int i = 0; i < [_webViews count]; i++) { if ((page - i) <= 2 && i - page <= 2) { continue; } [[_webViews objectAtIndex:i] removeFromSuperview]; } } - (void)scrollViewDidScroll:(UIScrollView *)sender { // Switch the indicator when more than 50% of the previous/next page is visible CGFloat pageWidth = _webViewWrapper.frame.size.width; NSInteger page = floor((_webViewWrapper.contentOffset.x - pageWidth / 2) / pageWidth) + 1; _pageControl.currentPage = page; // load the visible page and the page on either side of it (to avoid flashes when the user starts scrolling) [self loadScrollViewWithPage:page - 2]; [self loadScrollViewWithPage:page - 1]; [self loadScrollViewWithPage:page]; [self loadScrollViewWithPage:page + 1]; [self loadScrollViewWithPage:page + 2]; }

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  • Objective C convention: When to use For and when to use With

    - by Howard
    According to the Apple guideline , seems it is confusing, e.g. for method viewWithTag In Java, I would have a method called getViewByTag // Java version, equivalent to viewWithTag in Obj-C But I also found there are some method like objectForKey, so why not just use objectWithKey instead? getObjectByKey or just get // Java version, equivalent to objectForKey, // but why not objectWithKey? Or not viewForKey above?

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  • Navigation Bar color doesn't change back? iOS7

    - by TKP
    I have several tableviews with navigation controller. The navigation bar is white for all the views except the last one, which is red. I have [[[self navigationController] navigationBar] setTintColor:[UIColor redColor]; in the viewDidLoad of the last tableview and [[[self navigationController] navigationBar] setTintColor:[UIColor whiteColor]; in the viewDidLoad of other table views. It works fine until I get to the last view and the color of the navigation bar changes to red. When I go back to the previous views, all the previous views' navigation bar has changed to red. Where should I put those codes so the color will remain unchanged? Thanks,

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  • Xcode App Crash-When connecting to the ODATA services [on hold]

    - by user3685677
    Can someone help me resolving the following issue: When trying to connect from iPad app to SAP ECC system through ODATA channel services via SUP, it is allowing me to login for the first time and could retrieve the data successfully from SAP system. But when I logout and try logging in again with the same session, application gets crashed. Below is the crash report for your reference. I am using SDM Parser to connect the SAP system. SDMODataServiceDocumentParser *sdmDocParser = [[SDMODataServiceDocumentParser alloc] init]; [sdmDocParser parse:aServiceDocument]; m_serviceDocument = sdmDocParser.serviceDocument; //Load the object with metadata xml: SDMODataMetaDocumentParser *sdmMetadataParser = [[SDMODataMetaDocumentParser alloc] initWithServiceDocument:m_serviceDocument]; [sdmMetadataParser parse:aMetadata]; After initiated the service, setting the URL. [service setServiceDocumentUrl:m_serviceDocumentURL]; Using SDMconnectivityhelper to connect the URL id<SDMRequesting> serviceDocumentRequest2 = [connectivityHelper executeBasicSyncRequestWithQuery3:[[ODataQuery alloc]initWithURL:[NSURL URLWithString:encodedStrUrl]]] ; - (id <SDMRequesting>)executeBasicSyncRequestWithQuery3:(ODataQuery *)aQuery { id<SDMRequesting> request = [self createRequestWithQuery:aQuery]; [request setTimeOutSeconds:TIMEOUT_SEC]; [request setRequestMethod:@"GET"]; [request addRequestHeader:@"Content-Type" value:@"application/xml"]; [request startSynchronous];**[App getting CRASH in this line]** return request; } - (id <SDMRequesting>)createRequestWithQuery:(ODataQuery *)aQuery { if (isSUPMode) { [SDMRequestBuilder setRequestType:SUPRequestType]; } else { [SDMRequestBuilder setRequestType:HTTPRequestType]; } id <SDMRequesting> request = [SDMRequestBuilder requestWithURL:aQuery.URL]; request.username = self.username; request.password = self.password; return request; } Crash Report:- Incident Identifier: 347511BA-5F7F-45D4-8662-D5DCD2F88EA7 CrashReporter Key: 9a4d38cf19b1a94476eb6b2170d4f56678d6ca60 Hardware Model: iPad3,4 Path: /var/mobile/Applications/F38AD64F-03F8-4A21- Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Subtype: KERN_INVALID_ADDRESS at 0x00000000 Triggered by Thread: 0 Thread 0 Crashed: 0 libsystem_platform.dylib 0x393a94c0 _platform_memmove$VARIANT $Swift + 160 1 Eby Sales Order 0x0015a2c8 0xb7000 + 668360 2 Eby Sales Order 0x0015a8b8 0xb7000 + 669880 3 Eby Sales Order 0x003331ee 0xb7000 + 2605550 4 Eby Sales Order 0x0031856e 0xb7000 + 2495854 5 Eby Sales Order 0x00338454 0xb7000 + 2626644 6 Eby Sales Order 0x000e6ad8 0xb7000 + 195288 7 Eby Sales Order 0x000e99a0 0xb7000 + 207264 8 Eby Sales Order 0x000ea442 0xb7000 + 209986 9 Eby Sales Order 0x000eb0d6 0xb7000 + 213206 10 Eby Sales Order 0x000c13d0 0xb7000 + 41936 11 Foundation 0x2ec93112 __NSFireDelayedPerform + 410 12 CoreFoundation 0x2e27ef4c __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 12 13 CoreFoundation 0x2e27eb66 __CFRunLoopDoTimer + 790 14 CoreFoundation 0x2e27ceee __CFRunLoopRun + 1214 15 CoreFoundation 0x2e1e7764 CFRunLoopRunSpecific + 520 16 CoreFoundation 0x2e1e7546 CFRunLoopRunInMode + 102 17 GraphicsServices 0x331216ce GSEventRunModal + 134 18 UIKit 0x30b4688c UIApplicationMain + 1132 19 Eby Sales Order 0x000bd8da 0xb7000 + 26842 20 Eby Sales Order 0x000bd89c 0xb7000 + 26780

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  • Add subview (rows) fast to UIScrollView while scrolling

    - by tikhop
    I have UIScrollView with a lot of rows (~100) and I implemented dequeueReusableRow method for fast allocating and adding my subviews (rows). Everything work fine, but if I scroll very fast with decelerate some view don't added to scrollView on time only later. - (UIView *)dequeueReusableRow { UIView *view = [reusableRows anyObject]; if(view) { [[view retain] autorelease]; [reusableRows removeObject:view]; }else{ view = [[UIView alloc] init.... } return view; } - (void)addVisibleRows { UIView *row = [self dequeueReusableRow]; row.frame = .... [scrollView addSubview:row] } - (void)scrollViewDidScroll:(UIScrollView *)scrollView { [self addVisibleRows]; [self removeInvisibleRows]; } Please, don't propose me use UITableView because structure of accordion looks like: section - section -- section --- row - section section - row

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  • Display the y value of a uiImageView during an animation

    - by user1422132
    I have the following code: NSString *yValue; yValue=[[NSString alloc] initWithFormat:@"%1.2f" , imageView.center.y]; CGRect labelFrame = CGRectMake( 10, 100, 200, 50 ); UILabel* label5 = [[UILabel alloc] initWithFrame: labelFrame]; [label5 setBackgroundColor:[UIColor blackColor]]; [label5 setText: yValue]; [label5 setTextColor: [UIColor orangeColor]]; [self.view addSubview: label5]; This correctly shows the y value of the UIimageView but the problem is that it only shows the ending y value. When a person flicks the UIImageView I animate it using: [UIView animateWithDuration:2 delay:0 options:UIViewAnimationOptionCurveEaseOut animations:^{ recognizer.view.center = finalPoint; } What I want is the label5 to display the y value of the imageView during the animation not just after. Is it possible to do this?

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  • Odd Segue Behaviour - Not Firing

    - by Zak
    So I've noticed some very weird behaviour from my program. Here's a simplified code snippet and then I'll explain what occurs when built and ran. -(void)viewDidLoad { [super viewDidLoad]; ... if (self.sampleBool) { [self performSegueWithIdentifier:@"mySegue" sender:self]; } else { // do stuff } } ... -(IBAction)myMethod:(UITapGestureRecognizer*)sender { ... [self performSegueWithIdentifier:@"mySegue" sender:self]; } The segue triggers via the UITapGestureRecognizer fine - so I know the segue is linked correctly. However, when self.sampleBool is true and performSegueWithIdentifier is called within viewDidLoad, the segue does not fire. Anyone have any guesses? Any help or advice is appreciated. Thanks

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  • Frame sizing of tableview within nested child controllers/subviews

    - by jwoww
    I'm a bit confused by the proper frame sizing of a table view to fit within my screen. Here's my setup of view controllers within view controllers: UITabBarController UINavigationController as one of the tab bar viewcontrollers; title bar hidden ViewController - a container view controller because I need the option to place some controls beneath the UITableView, sometimes (but not in the current scenario) UITableViewController Now, my question is what the proper frame dimensions of the UITableview should be. Here's what I've got in the ViewController viewDidLoad method. I used subtracted 49.0 (the size of the tab bar) from 480.0. However, this leaves a black bar at the bottom. 20.0 appears to do it (coincidentally?) the size of the status bar, but I don't understand why that would be. Wouldn't the true pixel dimensions of the tableview be 480-49? // MessageTableViewController is my subclass of UITableViewController MessagesTableViewController *vcMessagesTable = [[MessagesTableViewController alloc] init]; CGRect tableViewFrame = CGRectMake(0, 0, 320.0, 480.0 - 49.0); [[vcMessagesTable view] setFrame:tableViewFrame]; self.tableViewController = vcMessagesTable; [self addChildViewController:vcMessagesTable]; [[self view] addSubview:vcMessagesTable.view]; Here's how it looks:

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