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  • iPhone: Custom UITableViewCell with multiple areas that respond to taps?

    - by Nick
    I've been asked to create a custom UITableViewCell with multiple areas that can be tapped. These areas won't have buttons or any graphics - they'll be invisible. 3 different methods will be called depending on which third of the cell the user taps i.e. || decrementFooCount || viewFooDetails || incrementFooCount || The cell has a few labels on it that need to be visible at all times - the fooName and fooCount. I'm thinking perhaps three hidden UIButtons over the cell? I also need to maintain the swipe to delete default behavior.

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  • Getting object coordinates from camera

    - by user566757
    I've implemented a camera in Java using a position vector and three direction vectors so I can use gluLookAt(); moving around in `ghost mode' works fine enough, but I want to add collision detection. I can't seem to figure out how to transform my position vector to coordinates in which OpenGL draws my objects. A rough sketch of my drawing loop is this: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.setView(); drawer.drawTheScene(); I'm at a loss of how to proceed; looking at the ModelView matrix between calls and my position vector, I haven't found any kind of correlation.

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  • Calling NSFetchedResultsController & CoreData experts

    - by JK
    I am having a few nagging issues with NSFetchedResultsController and CoreData, any of which I would be very grateful to get help on. Issue 1 - Updates: I update my store on a background thread which results in certain rows being delete, inserted or updated. The changes are merged into the context on the main thread using the "mergeChangesFromContextDidSaveNotification:" method. Inserts and deletes are updated properly, but updates are not (e.g. the cell label is not updated with the change) although I have confirmed the updates to come through the contextDidSaveNotifcation, exactly like the inserts and deleted. My current workaround is to temporarily change the staleness interval of the context to 0, but this does not seem like the ideal solution. Issue 2 - Deleting objects: My fetch batch size is 20. If an object is deleted by the background thread which is in the first 20 rows, everything works fine. But if the object is after the first 20 rows and the table is scrolled down, a "CoreData could not fulfill a fault" error is raised. I have tried resaving the context and reperforming the frc fetch - all to no avail. Note: In this scenario, the frc delegate method "didChangeObject...." is not called for the delete - I assume this is because the object in question had not been faulted at that time (as it is was outside the initial fetch range). But for some reason, the context still thinks the object is around, although is has been deleted from the store. Issue 3 - Deleting sections : When the deletion of a row leads to the deletion of a section, I have gotten the "invalid number of rows in section???" error. I have worked around this by removing the "reloadSection" line from the NSFetchedResultsChangeMove: section and replacing it with "[tableView insertRowsAtIndexPaths...." This seems to work, but once again, I am not sure if this is the best solution. Any help would be greatly appreciated. Thank you!

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  • Convert GMT time to local time

    - by Dibish
    Am getting a GMT time from my server in this format Fri, 18 Oct 2013 11:38:23 GMT My requirement is to convert this time to local time using Javascript, eg:/ if the user is from India, first i need to take the time zone +5.30 and add that to my servertime and convert the time string to the following format 2013-10-18 16:37:06 I tried with following code but not working var date = new Date('Fri, 18 Oct 2013 11:38:23 GMT'); date.toString(); Please help me to solve this issue, Thanks in advance

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  • How can we add scrolling text in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method I wrote the code, UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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  • Why isn't my javascript working on a local HTML file using UIWebView loadRequest:?

    - by Raphael
    Hi Everyone, I have a script that generates a temporary HTML file that has links to external Javascript files that it requires to run. <script src="file:///Users/raphaeldefranco/Library/Application Support/iPhone Simulator/User/Applications/BA9E724E-76BD-4F28-B224-54B4C73786D6/LogTen.app/Reports/Time by Year/../../Tools/PlotKit/Base.js" type="text/javascript"></script> The links are absolute and they are to the right place (There is a CSS link as well that uses the same method and it works fine). I've been using the following, which finds images and CSS just fine but for some reason won't run the .js. [webView loadRequest:requestObj]; I've tried changing the encoding of the files. I had a problem getting the CSS to work until the file was in unicode, but so far no luck. All the Script files are bundled with my project etc. Thanks in advance!

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  • Hiding UITableViewCell

    - by live2dream95
    Is there a way to hide a UITableView cell? I'm looking for some property or method I can invoke on the UITableViewCell returned by a synchronous cellForRowAtIndexPath() to hide it and make it unselectable by the user.

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  • Why does UIActionSheet cancel crahes my App?

    - by Tim Büthe
    I try to use the UIActionSheet within my iPhone App but have the following problem. When I tap the cancel button "I don't", the app crashes. When I remove the NSLog statement from the actionSheet:clickedButtonAtIndex: it does not. The "Yes, do it" button works just fine and I see the log statement in the console. What's wrong? - (void) doItWithConfirm { UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:@"do you really wanna do it?" delegate:self cancelButtonTitle:@"I don't" destructiveButtonTitle: nil otherButtonTitles:@"Yes, do it", nil]; [actionSheet showInView:self.view]; [actionSheet release]; } - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { NSLog(@"buttonIndex: %@", buttonIndex); }

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  • Move an object in the direction of a bezier curve?

    - by Sent1nel
    I have an object with which I would like to make follow a bezier curve and am a little lost right now as to how to make it do that based on time rather than the points that make up the curve. .::Current System::. Each object in my scene graph is made from position, rotation and scale vectors. These vectors are used to form their corresponding matrices: scale, rotation and translation. Which are then multiplied in that order to form the local transform matrix. A world transform (Usually the identity matrix) is then multiplied against the local matrix transform. class CObject { public: // Local transform functions Matrix4f GetLocalTransform() const; void SetPosition(const Vector3f& pos); void SetRotation(const Vector3f& rot); void SetScale(const Vector3f& scale); // Local transform Matrix4f m_local; Vector3f m_localPostion; Vector3f m_localRotation; // rotation in degrees (xrot, yrot, zrot) Vector3f m_localScale; } Matrix4f CObject::GetLocalTransform() { Matrix4f out(Matrix4f::IDENTITY); Matrix4f scale(), rotation(), translation(); scale.SetScale(m_localScale); rotation.SetRotationDegrees(m_localRotation); translation.SetTranslation(m_localTranslation); out = scale * rotation * translation; } The big question I have are 1) How do I orientate my object to face the tangent of the Bezier curve? 2) How do I move that object along the curve without just setting objects position to that of a point on the bezier cuve? Heres an overview of the function thus far void CNodeControllerPieceWise::AnimateNode(CObject* pSpatial, double deltaTime) { // Get object latest pos. Vector3f posDelta = pSpatial->GetWorldTransform().GetTranslation(); // Get postion on curve Vector3f pos = curve.GetPosition(m_t); // Get tangent of curve Vector3f tangent = curve.GetFirstDerivative(m_t); } Edit: sorry its not very clear. I've been working on this for ages and its making my brain turn to mush. I want the object to be attached to the curve and face the direction of the curve. As for movement, I want to object to follow the curve based on the time this way it creates smooth movement throughout the curve.

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  • Total Size of NSMutableArray object

    - by sj wengi
    Hi Folks, I've got an NSMutableArray that holds a bunch of objects, what I'm trying to figure out is how much memory is the array using. After looking at a couple of places I know about the sizeof call, and when I make it I get 32 bits (which is the size of the NSMutableArray object it self). Example code: NSMutableArray *temp = [[NSMutableArray alloc]init]; [temp addObject:objectxyz]; [temp addObject:objectabc]; [temp addObject:object123]; now I want to know the size :) Thanks, Sj

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  • How should I think about perspectives and rotation in OpenGL ES?

    - by Omega
    As I start to write rendering code, how do I want to consider my drawing operations? Will they always be relative to a fixed coordinate system on the screen, or does this change based on the camera perspective? The best example I can try to come up with is say I'm at (0,0,0) and I draw a line to (3,3,3). If I change the perspective +1 on the X axis and conduct the same operation, does it happen at (4,3,3), or am I just getting a new view of the line still being made at (3,3,3)? When doing rotation, am I moving the point from which a frustum emanates, or am I moving the rendering underneath?

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  • Format textfield while typing Ios

    - by BBios
    Ive seen other examples and tried - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string I am not sure what I am doing wrong, I just started coding my first Iphone App This is what I am trying to do I have 4 textfields and each has a limit on number of letters while typing I have done this using the below code - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { int valid; NSString *cs2 = [textField.text stringByReplacingCharactersInRange:range withString:string]; // int charCount = [cs2 length]; if(textField == cvv){ valid = 4; }else if(textField == cardName) { valid=26; }else if(textField == expDate) { valid=5; // if (charCount == 2 ) { // textField.text = [cs2 stringByAppendingString:@"/"]; // textField.text = cs2; // return YES; // } }else if(textField == acNumber) { valid=19; } return !([cs2 length] > valid); Works fine till here, I have a textfield where the user enters Exp date and would like to format it as if I am entering 112 then it should display as 01/12 and if I enter 2 then it should display as 1122 I tried checking if the length of the textfield value is 2 then append a / but then that gives me when I enter 12 it gives 11/22

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  • UITableView scrollable background , UITableViewCell transparency

    - by f0rz
    Hi! In my UITableView I have custom cells. My UITableView have a repeatable background myTableView.backgroundColor = [UIColor colorWithPatternImage: [UIImage imageNamed: @"backg.png"]]; I set my cells to have their background (clear); UIView *backView = [[[UIView alloc] initWithFrame:CGRectZero] autorelease]; backView.backgroundColor = [UIColor clearColor]; cell.backgroundView = backView; This makes the cell have the same background as the TableView.. Problem is; That seems that every cell loads myTableView.backgroundColor once again. And the background are not being repeatble as it should. I want to have the cells totally with no background at all, instead they loads up myTableView.backgroundColor once again. Here is one example. Can anyone help me?

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  • UIImagePNGRepresentation issues?

    - by disorderdev
    I want to load images from UIImagePickerController, then save the selected photo to my app's document directory. UIImage *image = [info objectForKey:UIImagePickerControllerOriginalImage]; NSData *data1 = UIImagePNGRepresentation(image); NSString *fileName = "1.png"; NSString *path = //get Document path, then add fileName BOOL succ = [data1 writeToFile:path atomically:YES]; but after I save the image to my document, I found that, the image was rotated 90 degree, then I change the method UIImagePNGRepresentation to UIImageJPEGRepresentation, this time it's fine, anyone know what's the problem?

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  • Finding user location before map loads

    - by 4thSpace
    I'm trying to find the user's location using: CLLocationCoordinate2D _location; CLLocation *userLoc = nil; if(appDelegate.clLocationManager.locationServicesEnabled){ userLoc = mapView.userLocation.location; _location = userLoc.coordinate; } The problem is that I haven't yet initialized the map so the above doesn't work. Is there a way to get the user's location without using mapkit? Or should I be using a different technique?

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  • iPhone UIImage Display Controller

    - by Bill Shiff
    Hello, I would like to be able to display a UIImage from within my app and support a lot of the functionality available in the built-in Photos app (i.e., pinch-to-zoom, pan, etc). I don't really want to write a bunch of code that someone has already written, so I'm wondering if there is a library out there already that I could just import into my project. I'm aware of the Three20 project, but I don't want to import a huge library if I don't have to. Is anyone aware of an available library that's already out there for displaying UIImages? Or part of some open-source project that can be pulled out on its own? Thanks!

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  • Click event of a button which is subview of an image view in xcode

    - by Christina
    in my app i have an image view and above that i added an button.And also in button click event i am calling a method.But i am unable to click on the button .whenever i try to click the button then the row of the table vie win which my image view is present is selected .Is there any method from which i can get the click event of the button which is placed on the image view.I do not want to use UIbuttons for setting the images in place of image view .Also if i am adding button as a subview of the table view then the click event is working but when i change the subview to image view then i get unsatisfactory result.Please help. Thanks, Christy

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  • How do I make a UIAlertView happen only on the first start-up of an iPhone app?

    - by user309245
    I'm using the UIAlertView to make a pop-up happen once the app has started up. It works fine but I only want the pop up to happen on the first start-up of the app. At the moment I've got the UIAlertView in the AppDelegate class, after the application didFinishLaunching. Here is my code at the moment. - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { sleep(4); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Welcome!" message:@"SAMPLE!!!" delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; I'm new to app development so sorry if this is simple. Thanks in advance! :)

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  • Animation on single UIWebView

    - by Shri
    I have searched quite a bit(sample one, Sample two) but cant seem to get the correct answer. I have a webview on my XYZ view controller class. When i press on a button, it takes an URL from an array and re-loads the same webview. Now I need to do the flip book animation on it. Same webview should be reloaded. That is the webview should rotate around its own axis 180/360 degree while the loading of next url is going on. Is this possible?

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  • How to deal with multiple Facebook requests simultaneously

    - by Peter Warbo
    I'm using the Facebook SDK for my app. I have created a singleton class FacebookHelper to deal with all Facebook related logic. Whenever I make a Facebook request (i.e download friends) I set an enum i.e FacebookRequestDownloadFriends so that FacebookHelper knows how to handle errors and success for that request (since handling can be different between the different requests) This solution has worked out fine until now, because now I'm doing 2 Facebook Requests at the same time so when I set the enum for the first request i.e FacebookRequestDownloadFriends and then it will be overwritten just shortly with another request FacebookRequestDownloadEvents, so there will be confusion obviously. How can I deal with this issue without having to refactor too much code?

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