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  • overriding protected internal with protected!

    - by Asad Butt
    This is an extension for this question asked an hour ago. We cannot modify the access modifiers, when overriding a virtual method in derived class. Consider Control class in System.Web.UI namespace public class Control : IComponent, IDisposable,... { protected internal virtual void CreateChildControls() { } . . } Now Consider This public class someClass : System.Web.UI.Control { // This should not compile but it does protected override void CreateChildControls() { } // This should compile but it does not protected internal override void CreateChildControls() { } } can any body explain this ? Thanks

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  • Trying to setup android sdk on PC with windows XP

    - by John Donovan
    When I start setup I get this message: XML verification failed for http://dl-ssl.google.com/android/repository/repository.xml. Error: cvc-elt.1: Cannot find the declaration of element 'sdk:sdk-repository'. Failed to fetch URL reason: Unknown Even when I force the download to use http nothing happens. I get no downloads etc for the SDK. Any help would be greatly appreciated.

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  • nhibernate virtual methods & resharper

    - by Berryl
    I am curious how other Resharper users deal wih R#'s complaint about virtual methods it thinks are unused because it can't tell that NHIb will use them at runtime. I currently leave it as a hint, reluctantly, although am tempted to shut it off completely. Cheers, Berryl

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  • Windows Mobile Development on MacBook Pro?

    - by Ted Nichols
    I am a frequent Windows Mobile application developer in need of a new development laptop. I am considering a MacBook or Macbook Pro running either Fusion from VMWare or Parallels Desktop. This will give me the option to port my applications to the iPhone depending on what MS does with WM 6.5 and 7. Has anybody tried doing Windows Mobile development using Microsoft Windows Mobile Device Center (or ActiveSync) and VS2008 on the MacBook Pro using one of these virtual machines? Does the device emulator work properly? What about debugging a Windows Mobile device over a USB cable? In general, do most USB drivers (non HID) designed for Windows work under these virtual machines? Thanks.

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  • How do you configure IIS5 advanced settings from command line?

    - by Jason
    I am trying to automate some of the build process for my asp.net apps by creating the virtual directories it needs and setting all their settings in a batch file. So far I have been able to figure out how to create virtual directories, but how to do you configure them beyond that? For example I need to be able to set them as an application, set the default document, change framework version, turn on integrated authentication, etc. Does anyone know of any scripts that can do all this without a third party utility? Does the adsutil.vbs admin script do any of this?

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  • Pointers to Derived Class Objects Losing vfptr

    - by duckworthd
    To begin, I am trying to write a run-of-the-mill, simple Ray Tracer. In my Ray Tracer, I have multiple types of geometries in the world, all derived from a base class called "SceneObject". I've included the header for it here. /** Interface for all objects that will appear in a scene */ class SceneObject { public: mat4 M, M_inv; Color c; SceneObject(); ~SceneObject(); /** The transformation matrix to be applied to all points of this object. Identity leaves the object in world frame. */ void setMatrix(mat4 M); void setMatrix(MatrixStack mStack); void getMatrix(mat4& M); /** The color of the object */ void setColor(Color c); void getColor(Color& c); /** Alter one portion of the color, leaving the rest as they were. */ void setDiffuse(vec3 rgb); void setSpecular(vec3 rgb); void setEmission(vec3 rgb); void setAmbient(vec3 rgb); void setShininess(double s); /** Fills 'inter' with information regarding an intersection between this object and 'ray'. Ray should be in world frame. */ virtual void intersect(Intersection& inter, Ray ray) = 0; /** Returns a copy of this SceneObject */ virtual SceneObject* clone() = 0; /** Print information regarding this SceneObject for debugging */ virtual void print() = 0; }; As you can see, I've included a couple virtual functions to be implemented elsewhere. In this case, I have only two derived class -- Sphere and Triangle, both of which implement the missing member functions. Finally, I have a Parser class, which is full of static methods that do the actual "Ray Tracing" part. Here's a couple snippets for relevant portions void Parser::trace(Camera cam, Scene scene, string outputFile, int maxDepth) { int width = cam.getNumXPixels(); int height = cam.getNumYPixels(); vector<vector<vec3>> colors; colors.clear(); for (int i = 0; i< width; i++) { vector<vec3> ys; for (int j = 0; j<height; j++) { Intersection intrsct; Ray ray; cam.getRay(ray, i, j); vec3 color; printf("Obtaining color for Ray[%d,%d]\n", i,j); getColor(color, scene, ray, maxDepth); ys.push_back(color); } colors.push_back(ys); } printImage(colors, width, height, outputFile); } void Parser::getColor(vec3& color, Scene scene, Ray ray, int numBounces) { Intersection inter; scene.intersect(inter,ray); if(inter.isIntersecting()){ Color c; inter.getColor(c); c.getAmbient(color); } else { color = vec3(0,0,0); } } Right now, I've forgone the true Ray Tracing part and instead simply return the color of the first object hit, if any. As you have no doubt noticed, the only way the computer knows that a ray has intersected an object is through Scene.intersect(), which I also include. void Scene::intersect(Intersection& i, Ray r) { Intersection result; result.setDistance(numeric_limits<double>::infinity()); result.setIsIntersecting(false); double oldDist; result.getDistance(oldDist); /* Cycle through all objects, making result the closest one */ for(int ind=0; ind<objects.size(); ind++){ SceneObject* thisObj = objects[ind]; Intersection betterIntersect; thisObj->intersect(betterIntersect, r); double newDist; betterIntersect.getDistance(newDist); if (newDist < oldDist){ result = betterIntersect; oldDist = newDist; } } i = result; } Alright, now for the problem. I begin by creating a scene and filling it with objects outside of the Parser::trace() method. Now for some odd reason, I cast Ray for i=j=0 and everything works wonderfully. However, by the time the second ray is cast all of the objects stored in my Scene no longer recognize their vfptr's! I stepped through the code with a debugger and found that the information to all the vfptr's are lost somewhere between the end of getColor() and the continuation of the loop. However, if I change the arguments of getColor() to use a Scene& instead of a Scene, then no loss occurs. What crazy voodoo is this?

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  • How to build boost foreach cycle

    - by Ockonal
    Hi guys! I have some abstract class called IClass (has pure virtual function). There are some classes which inherit IClass: CFirst, CSecond. I want to add objects of classes which inherit into boost::ptr_vector: class IClass { virtual void someFunc() = 0; }; class CFirst : public IClass { }; class CSecond : public IClass { }; boost::ptr_vector<IClass> objectsList; objectsList.push_back(new CFirst()); objectsList.push_back(new CSecond()); And now my goal is to call function (which is declarated in IClass) from all objects in objectsList. I'd prefer to use BOOST_FOREACH: foreach(IClass tempObj, objectsList) { tempObj.someFunc(); } The problem is that IClass - abstract class, so I can't make instance of it for the foreach-cycle. What should I do?

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  • which Server I have to buy?

    - by sri
    Hello, Recently i have registered startup (home office). My intension is to have virtual(company) server for LAMP website development(virtual). Initially thinking, 2-5 people will be logging virtually to the server. a. but not sure where to shop or what to shop. b. Should I go for my own Server or i have to share some server. c. If i have to go My Server, should I go with rack or tower model. d. which brand and model i have to buy. d. If I have to go with shared(cloud), not sure which is the best place It will be great help, if some one provide in site. Thanks in advance. Sri

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  • ASP.NET Rendering XMl/XSLT direct from the web - problem with non virtual path

    - by H4mm3rHead
    Hi, i have a small problem. Im using the ASP.NET Xml control and want to pass it a url to a rss feed and a stylesheet - so that i can style the rss myself on my website. When applying the full web path to the xml control (http://www.myserver.com/myfeed.rss) i get an exception telling me that the document source is not a valid virtual path. What am i doing wrong? I would hate to download the file before showing it...

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  • How to Properly Reference a JavaScript File in an ASP.NET Project?

    - by DaveDev
    Hi Guys I have some pages that reference javascript files. The application exists locally in a Virtual Directory, i.e. http://localhost/MyVirtualDirectory/MyPage.aspx so locally I reference the files as follows: <script src="/MyVirtualDirectory/Scripts/MyScript.js" type="text/javascript"></script> The production setup is different though. The application exists as its own web site in production, so I don't need to include the reference to the virtual directory. The problem with this is that I need to modify every file that contains a javascript reference so it looks like the following: <script src="../Scripts/MyScript.js" type="text/javascript"></script> I've tried referencing the files this way in my local setup but it doesn't work. Am I going about this completely wrong? Can somebody tell me what I need to do? Thanks

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  • How to add addtional disks to a Windows 2008 KVM based Guest?

    - by taazaa
    I have a Win 2008 KVM based guest VM running on a Ubuntu 10 host. It is a raw image of 22G. I want to add a "data" drive which would show up as "D:\" drive on the guest. I first created a raw image using: qemu-img create -f raw ~/vmdisk2.img 50G Then, tried attaching it using virsh attach-disk. When that did not work, I tried editing the xml file of the VM directly. Both did not seem to work. I would greatly appreciate any help on how to do this and what the best practice is. I want to keep the base image small, so that I can clone it (hopefully) and then attach necessary storage based on the application at hand. Update: The xml of the vm before adding the second drive: <domain type='kvm'> <name>win08e-vm1</name> <uuid>183a4ba0-1c0b-0b04-ad01-aa7c3a4cb390</uuid> <memory>1048576</memory> <currentMemory>1048576</currentMemory> <vcpu>2</vcpu> <os> <type arch='x86_64' machine='pc-0.12'>hvm</type> <boot dev='hd'/> </os> <features> <acpi/> <apic/> <pae/> </features> <clock offset='localtime'/> <on_poweroff>destroy</on_poweroff> <on_reboot>restart</on_reboot> <on_crash>restart</on_crash> <devices> <emulator>/usr/bin/kvm</emulator> <disk type='file' device='disk'> <driver name='qemu' type='raw'/> <source file='/var/lib/libvirt/images/win08e-vm1.img'/> <target dev='hda' bus='ide'/> <address type='drive' controller='0' bus='0' unit='0'/> </disk> <disk type='file' device='cdrom'> <driver name='qemu' type='raw'/> <source file='/home/taazaa/iso/Win08ER264.iso'/> <target dev='hdc' bus='ide'/> <readonly/> <address type='drive' controller='0' bus='1' unit='0'/> </disk> <controller type='ide' index='0'> <address type='pci' domain='0x0000' bus='0x00' slot='0x01' function='0x1'/> </controller> <interface type='bridge'> <mac address='52:54:00:7f:a7:ae'/> <source bridge='br0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x03' function='0x0'/> </interface> <serial type='pty'> <target port='0'/> </serial> <console type='pty'> <target type='serial' port='0'/> </console> <input type='tablet' bus='usb'/> <input type='mouse' bus='ps2'/> <graphics type='vnc' port='-1' autoport='yes' keymap='en-us'/> <video> <model type='vga' vram='9216' heads='1'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x02' function='0x0'/> </video> <memballoon model='virtio'> <address type='pci' domain='0x0000' bus='0x00' slot='0x04' function='0x0'/> </memballoon> </devices> </domain> Thanks!

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  • Creating a Virtual Webcam Device for OS X

    - by andsve
    I am looking for a solution to create a "virtual" webcam device under OS X (that acts just as a normal hardware webcam, but the application has full control over what to output). I'm fairly experienced with C++, but not so much with Objective-C and OSX/Cocoa programming. Anyone that can point me in the right direction, where to look and what I should be looking for? I've searched, but most of the results seems to focus on Windows and DirectX. Thanks!

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  • Mixing .NET versions between website and virtual directories and the "server application unavailable" error Message

    - by Doug Chamberlain
    Backstory Last month our development team created a new asp.net 3.5 application to place out on our production website. Once we had the work completed, we requested from the group that manages are server to copy the app out to our production site, and configure the virtual directory as a new application. On 12/27/2010, two public 'Gineau Pigs' were selected to use the app, and it worked great. On 12/30/2010, We received notification by internal staff, that when that staff member tried to access the application (this was the Business Process Owner) they recieved the 'Server Application Unavailable' message. When I called the group that does our server support, I was told that it probably failed, because I didn't close the connections in my code. However, the same group went in and then created a separate app pool for this Extension Request application. It has had no issues since. I did a little googling, since I do not like being blamed for things. I found that the 'Server Application Unavailable' message will also appear when you have multiple applications using different frameworks and you do not put them in different application pools. Technical Details - Tree of our website structure Main Website <-- ASP Classic +-Virtual Directory(ExtensionRequest) <-- ASP 3.5 From our server support group: 'Reviewed server logs and website setup in IIS. Had to reset the application pool as it was not working properly. This corrected the website and it is now back online. We went ahead and created a application pool for the extension web so it is isolated from the main site pool. In the past we have seen other application do this when there is a connection being left open and the pool fills up. Would recommend reviewing site code to make sure no connections are being left open.' The Real Question: What really caused the failure? Isn't the connection being left open issue an ASP Classic issue? Wouldn't the ExtensionRequest application have to be used (more than twice) in the first place to have the connections left open? Is it more likely the failure is caused by them not bothering to setup the new Application in it's own App Pool in the first place? Sorry for the long windedness

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  • Question of using static_cast on "this" pointer in a derived object to base class

    - by Johnyy
    Hi, this is an example taken from Effective C++ 3ed, it says that if the static_cast is used this way, the base part of the object is copied, and the call is invoked from that part. I wanted to understand what is happening under the hood, will anyone help? class Window { // base class public: virtual void onResize() { } // base onResize impl }; class SpecialWindow: public Window { // derived class public: virtual void onResize() { // derived onResize impl; static_cast<Window>(*this).onResize(); // cast *this to Window, // then call its onResize; // this doesn't work! // do SpecialWindow- } // specific stuff };

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  • one site or many?

    - by Alex
    I have about 10-12 websites (main site is classic ASP, others are ASP.NET 2). Each site has his own virtual directory. They are related to each other, mainly from main site other sites are calling to perform some service. Each site has from 2 to 5 pages. Does it make sense to unite them and create one bigger site with one virtual directory and one project in VS? Or leave them as they are separately? What are pro and contras?

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  • 3d / 2.5d game library for iphone and pc

    - by Aaron Qian
    I'm trying to make a 2d shooter game with 3d background. The player and enemies are essentially just quads with textures. The background will be simple 3d polygons with textures and some fog and light. Therefore, I don't need a really powerful 3d library. I tried Unity3D and Torque2D, but I don't like to use their GUI editors. I prefer to work with code. So, is there a cross platform (mainly windows and iPhone) 3d / 2.5d game library, commercial or open source? I assume it will be only limited to c, c++, and object-c due to apple's new ToS.

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  • How to retrieve files/documents that are not found on the web server machine.

    - by jhorton
    I am trying to create an export feature for a user to be able to download documents into a zip file. I have the feature working when the files are located on my local and I can use an absolute path on my local. But after talking to the infrastructure team, I found out that the documents are not stored on the same machine as the web server but located at a server farm located off site. I can query the database which gives me a file path. But the path is more of a relative path. So can anyone help me understand how to use FileInfo with getting files from another machine. I believe the infrastructure team said there is a virtual drive set up to the outside server. Am I able to use a virtual path some how? Thanks.

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  • Confused about "override" vs. "new" in C#

    - by iTayb
    I'm having the following classes: class Base { public virtual void Print() { Console.WriteLine("Base"); } } class Der1 : Base { public new virtual void Print() { Console.WriteLine("Der1"); } } class Der2 : Der1 { public override void Print() { Console.WriteLine("Der2"); } } This is my main method: Base b = new Der2(); Der1 d1 = new Der2(); Der2 d2 = new Der2(); b.Print(); d1.Print(); d2.Print(); The output is Base, Der2, Der2. As far as I know, Override won't let previous method to run, even if the pointer is pointing to them. So the first line should output Der2 as well. However Base came out. How is it possible? How the override didn't work there?

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  • How to read msmq messages (me, not the pc)

    - by illdev
    I want to look inside my queues, the msm console snapin has this property dialog, but it is very difficult to read and the messages which are important to me are encoded and look like this: 3C 3F 78 6D 6C 20 76 65 <?xml ve 72 73 69 6F 6E 3D 22 31 rsion="1 2E 30 22 20 65 6E 63 6F .0" enco 64 69 6E 67 3D 22 75 74 ding="ut 66 2D 38 22 3F 3E 0D 0A f-8"?>.. 3C 65 73 62 3A 6D 65 73 <esb:mes 73 61 67 65 73 20 78 6D sages xm 6C 6E 73 3A 65 73 62 3D lns:esb= 22 68 74 74 70 3A 2F 2F "http:// 73 65 72 76 69 63 65 62 serviceb 75 73 2E 68 69 62 65 72 us.hiber 6E 61 74 69 6E 67 72 68 natingrh ... Anyone knows of a tool that would allow me to see my messages in a bit developer friendly way? A tool for easier administering queues would come handy to (like selecting multiple messages and drag and drop them)

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