Search Results

Search found 10115 results on 405 pages for 'coding practices'.

Page 114/405 | < Previous Page | 110 111 112 113 114 115 116 117 118 119 120 121  | Next Page >

  • What policies are standard for programmers?

    - by Shehket's Apprentice
    My office is about has proposed implementing some extremely strict (I would consider them draconian) policies regarding programmers, and our access due to security concerns (note, we have never had a security breach). While I can theoretically get used to them, I'd like to ask about what is considered good security policy for programmers, specifically in the area of access policies, and what is too much? Any answers to this question are greatly appreciated as they directly relate to my ability to write code, and I can't find anything so far on Google. Edit: Most of the security policies that concern me are about access to my machine and to the code. According to these proposed policies, I'd need management approval to access either, which means that I'd be forced to get management to unlock my computer anytime I leave my desk as my computer is always locked when I'm not at my desk.

    Read the article

  • Best practice with respect to NPE and multiple expressions on single line

    - by JRL
    I'm wondering if it is an accepted practice or not to avoid multiple calls on the same line with respect to possible NPEs, and if so in what circumstances. For example: getThis().doThat(); vs Object o = getThis(); o.doThat(); The latter is more verbose, but if there is an NPE, you immediately know what is null. However, it also requires creating a name for the variable and more import statements. So my questions around this are: Is this problem something worth designing around? Is it better to go for the first or second possibility? Is the creation of a variable name something that would have an effect performance-wise? Is there a proposal to change the exception message to be able to determine what object is null in future versions of Java ?

    Read the article

  • Concept of WNDCLASSEX, good programming habits and WndProc for system classes

    - by luiscubal
    I understand that the Windows API uses "classes", relying to the WNDCLASS/WNDCLASSEX structures. I have successfully gone through windows API Hello World applications and understand that this class is used by our own windows, but also by Windows core controls, such as "EDIT", "BUTTON", etc. I also understand that it is somehow related to WndProc(it allows me to define a function for it) Although I can find documentation about this class, I can't find anything explaining the concept. So far, the only thing I found about it was this: A Window Class has NOTHING to do with C++ classes. Which really doesn't help(it tells me what it isn't but doesn't tellme what it is). In fact, this only confuses me more, since I'd be tempted to associate WNDCLASSEX to C++ classes and think that "WNDCLASSEX" represents a control type . So, my first question is What is it? In second place, I understand that one can define a WndProc in a class. However, a window can also get messages from the child controls(or windows, or whatever they are called in the Windows API). How can this be? Finally, when is it a good programming practise to define a new class? Per application(for the main frame), per frame, one per control I define(if I create my own progress bar class, for example)? I know Java/Swing, C#/Windows.Form, C/GTK+ and C++/wxWidgets, so I'll probably understand comparisons with these toolkits.

    Read the article

  • What's the best practice to "look up" Java Enums?

    - by Marcus
    We have a REST API where clients can supply parameters representing values defined on the server in Java Enums. So we can provide a descriptive error, we add this lookup method to each Enum. Seems like we're just copying code (bad). Is there a better practice? public enum MyEnum { A, B, C, D; public static MyEnum lookup(String id) { try { return MyEnum.valueOf(id); } catch (IllegalArgumentException e) { throw new RuntimeException("Invalid value for my enum blah blah: " + id); } } } Update: The default error message provided by valueOf(..) would be No enum const class a.b.c.MyEnum.BadValue. I would like to provide a more descriptive error from the API.

    Read the article

  • What is the best way to organize directories within a large grails application?

    - by egervari
    What is the best way to organize directories within a large grails application? In a typical Spring application, we'd have myproject/domain/ and myproject/web/controllers and myproject/services Since grails puts these artifacts in their own directories... and then just uses the same base project package for everything, what is the best practice? Use the same sub package name for domain objects, controllers, services too? Ken

    Read the article

  • call my web services from other app with javascript?

    - by Dejan.S
    Hi. I got .asmx a web service on my app. I need to call a method from an other app to get statistics from my app. I need it to return XML. the call to the webmethod is done with javascript soap. There is a default hellow world webmethod and calling that work but it seem that when i try to call a method where i need to pass parameters and it need to execute code it wont work and just return my error message. any ideas on what can be wrong. am I using the wrong web method?

    Read the article

  • How do I put an ASP.NET website project and class library projects in one .sln file on Subversion

    - by JustinP8
    My company has several class libraries we use in multiple website projects (not web application projects). Website projects don't have .sln files, but I'm sure I've read in my past research that you can make a blank solution and put your website and class library projects in it. After answers to my previous questions, this is the direction that I'm going (based slightly on [http://amadiere.com/blog/2009/06/multiple-subversion-projects-in-one-visual-studio-solution-using-svnexternals/][1]: /websites /website1 /trunk /website1 /libraries /library1 /trunk /library1 /library2 /trunk /library2 /etc... Then I planed on using svn:externals to copy /library1, /library2, and so on into the working_copy/websites/website1/ folder. I want my team members to be able to checkout the /trunk folder for website1 and get a .sln file, /library1 external, /library2 external, etc. I want that .sln file to contain the website1 website project, and all of the library external projects. Hopefully that would look something like: /working_copy /websites /website1 /trunk /website1 /library1 (svn:external of libraries/library1/trunk/library1) /library2 (svn:external of libraries/library2/trunk/library2) /etc. website1.sln So, at the end of all of this, the goal is that my teammates check out the trunk, open the solution, and everyone has the exact same solution. When we commit, everything is committed appropriately to subversion (the website code, and the libraries are committed to their appropriate place on the repo). How have others solved these issues? How can I make a .sln file that my team members and I can share in this manner? [1]: "This Article"

    Read the article

  • How to release a simple program

    - by Zenya
    What is the best practice for releasing a simple software? Suppose I created a very small simple and useful program or a tool and would like to share it with everyone by uploading it to my web-site. Do I need a license and which one? (I read http://www.gnu.org/ and http://www.fsf.org/ but still cannot decide - there are too many of them.) Do I need to put somewhere a copyright and what is the basic principles of creating "Copyright" string? How can I make a user, who is going to download and install my program, to believe that my program doesn't contain viruses or a malicious code?

    Read the article

  • Allow for modular development while still running in same JVM?

    - by Marcus
    Our current app runs in a single JVM. We are now splitting up the app into separate logical services where each service runs in its own JVM. The split is being done to allow a single service to be modified and deployed without impacting the entire system. This reduces the need to QA the entire system - just need to QA the interaction with the service being changed. For inter service communication we use a combination of REST, an MQ system bus, and database views. What I don't like about this: REST means we have to marshal data to/from XML DB views couple the systems together which defeats the whole concept of separate services MQ / system bus is added complexity There is inevitably some code duplication between services You have set up n JBoss server configurations, we have to do n number of deployments, n number of set up scripts, etc, etc. Is there a better way to structure an internal application to allow modular development and deployment while allowing the app to run in a single JVM (and achieving the associated benefits)?

    Read the article

  • What are the weaknesses of this user authentication method?

    - by byronh
    I'm developing my own PHP framework. It seems all the security articles I have read use vastly different methods for user authentication than I do so I could use some help in finding security holes. Some information that might be useful before I start. I use mod_rewrite for my MVC url's. Passwords are sha1 and md5 encrypted with 24 character salt unique to each user. mysql_real_escape_string and/or variable typecasting on everything going in, and htmlspecialchars on everything coming out. Step-by step process: Top of every page: session_start(); session_regenerate_id(); If user logs in via login form, generate new random token to put in user's MySQL row. Hash is generated based on user's salt (from when they first registered) and the new token. Store the hash and plaintext username in session variables, and duplicate in cookies if 'Remember me' is checked. On every page, check for cookies. If cookies set, copy their values into session variables. Then compare $_SESSION['name'] and $_SESSION['hash'] against MySQL database. Destroy all cookies and session variables if they don't match so they have to log in again. If login is valid, some of the user's information from the MySQL database is stored in an array for easy access. So far, I've assumed that this array is clean so when limiting user access I refer to user.rank and deny access if it's below what's required for that page. I've tried to test all the common attacks like XSS and CSRF, but maybe I'm just not good enough at hacking my own site! My system seems way too simple for it to actually be secure (the security code is only 100 lines long). What am I missing? I've also spent alot of time searching for the vulnerabilities with mysql_real_escape string but I haven't found any information that is up-to-date (everything is from several years ago at least and has apparently been fixed). All I know is that the problem was something to do with encoding. If that problem still exists today, how can I avoid it? Any help will be much appreciated.

    Read the article

  • In a PHP project, how do you organize and access your helper objects?

    - by Pekka
    How do you organize and manage your helper objects like the database engine, user notification, error handling and so on in a PHP based, object oriented project? Say I have a large PHP CMS. The CMS is organized in various classes. A few examples: the database object user management an API to create/modify/delete items a messaging object to display messages to the end user a context handler that takes you to the right page a navigation bar class that shows buttons a logging object possibly, custom error handling etc. I am dealing with the eternal question, how to best make these objects accessible to each part of the system that needs it. my first apporach, many years ago was to have a $application global that contained initialized instances of these classes. global $application; $application->messageHandler->addMessage("Item successfully inserted"); I then changed over to the Singleton pattern and a factory function: $mh =&factory("messageHandler"); $mh->addMessage("Item successfully inserted"); but I'm not happy with that either. Unit tests and encapsulation become more and more important to me, and in my understanding the logic behind globals/singletons destroys the basic idea of OOP. Then there is of course the possibility of giving each object a number of pointers to the helper objects it needs, probably the very cleanest, resource-saving and testing-friendly way but I have doubts about the maintainability of this in the long run. Most PHP frameworks I have looked into use either the singleton pattern, or functions that access the initialized objects. Both fine approaches, but as I said I'm happy with neither. I would like to broaden my horizon on what is possible here and what others have done. I am looking for examples, additional ideas and pointers towards resources that discuss this from a long-term, real-world perspective. Also, I'm interested to hear about specialized, niche or plain weird approaches to the issue. Bounty I am following the popular vote in awarding the bounty, the answer which is probably also going to give me the most. Thank you for all your answers!

    Read the article

  • How many address fields would you use for a UK database?

    - by Draemon
    Address records are probably used in most database, but I've seen a number of slightly different sets of fields used to store them. The number of fields seems to vary from 3-7, and sometimes all fields are simple labelled address1..addressN, other times given specific meaning (town, city, etc). This is UK specific, though I'm open to comments about the rest of the world too. Here you need the first line of the address (actually just the number) and the post code to identify the address - everything else is mostly an added bonus. I'm currently favouring: Address 1 Address 2 Address 3 Town County Post Code We could add Country if we ever needed it (unlikely). What do you think? Is this too little, too much?

    Read the article

  • Usage of Assert.Inconclusive

    - by Johannes Rudolph
    Hi, Im wondering how someone should use Assert.Inconclusive(). I'm using it if my Unit test would be about to fail for a reason other than what it is for. E.g. i have a method on a class that calculates the sum of an array of ints. On the same class there is also a method to calculate the average of the element. It is implemented by calling sum and dividing it by the length of the array. Writing a Unit test for Sum() is simple. However, when i write a test for Average() and Sum() fails, Average() is likely to fail also. The failure of Average is not explicit about the reason it failed, it failed for a reason other than what it should test for. That's why i would check if Sum() returns the correct result, otherwise i Assert.Inconclusive(). Is this to be considered good practice? What is Assert.Inconclusive intended for? Or should i rather solve the previous example by means of an Isolation Framework?

    Read the article

  • Any reason not to always log stack traces?

    - by Chris Knight
    Encountered a frustrating problem in our application today which came down to an ArrayIndexOutOfBounds exception being thrown. The exception's type was just about all that was logged which is fairly useless (but, oh dear legacy app, we still love you, mostly). I've redeployed the application with a change which logs the stack trace on exception handling (and immediately found the root cause of the problem) and wondered why no one else did this before. Do you generally log the stack trace and is there any reason you wouldn't do this? Bonus points if you can explain (why, not how) the rationale behind having to jump hoops in java to get a string representation of a stack trace!

    Read the article

  • Is there a difference between Perl's shift versus assignment from @_ for subroutine parameters?

    - by cowgod
    Let us ignore for a moment Damian Conway's best practice of no more than three positional parameters for any given subroutine. Is there any difference between the two examples below in regards to performance or functionality? Using shift: sub do_something_fantastical { my $foo = shift; my $bar = shift; my $baz = shift; my $qux = shift; my $quux = shift; my $corge = shift; } Using @_: sub do_something_fantastical { my ($foo, $bar, $baz, $qux, $quux, $corge) = @_; } Provided that both examples are the same in terms of performance and functionality, what do people think about one format over the other? Obviously the example using @_ is fewer lines of code, but isn't it more legible to use shift as shown in the other example? Opinions with good reasoning are welcome.

    Read the article

  • IF-block brackets: best practice

    - by MasterPeter
    I am preparing a short tutorial for level 1 uni students learning JavaScript basics. The task is to validate a phone number. The number must not contain non-digits and must be 14 digits long or less. The following code excerpt is what I came up with and I would like to make it as readable as possible. if ( //set of rules for invalid phone number phoneNumber.length == 0 //empty || phoneNumber.length > 14 //too long || /\D/.test(phoneNumber) //contains non-digits ) { setMessageText(invalid); } else { setMessageText(valid); } A simple question I can not quite answer myself and would like to hear your opinions on: How to position the surrounding (outermost) brackets? It's hard to see the difference between a normal and a curly bracket. Do you usually put the last ) on the same line as the last condition? Do you keep the first opening ( on a line by itself? Do you wrap each individual sub-condition in brackets too? Do you align horizontally the first ( with the last ), or do you place the last ) in the same column as the if? Do you keep ) { on a separate line or you place the last ) on the same line with the last sub-condition and then place the opening { on a new line? Or do you just put the ) { on the same line as the last sub-condition? Community wiki.

    Read the article

  • best practice for passing many arguments to method ?

    - by Tony
    Occasionally , we have to write methods that receive many many arguments , for example : public void doSomething(Object objA , Object objectB ,Date date1 ,Date date2 ,String str1 ,String str2 ) { } When I encounter this kind of problem , I often encapsulate arguments into a map. Map<Object,Object> params = new HashMap<Object,Object>(); params.put("objA",ObjA) ; ...... public void doSomething(Map<Object,Object> params) { // extracting params Object objA = (Object)params.get("objA"); ...... } This is not a good practice , encapsulate params into a map is totally a waste of efficiency. The good thing is , the clean signature , easy to add other params with fewest modification . what's the best practice for this kind of problem ?

    Read the article

  • C# Property Access vs Interface Implementation

    - by ehdv
    I'm writing a class to represent a Pivot Collection, the root object recognized by Pivot. A Collection has several attributes, a list of facet categories (each represented by a FacetCategory object) and a list of items (each represented by a PivotItem object). Therefore, an extremely simplified Collection reads: public class Collection { private List<FacetCategory> categories; private List<PivotItem> items; // other attributes } What I'm unsure of is how to properly grant access to those two lists. Because declaration order of both facet categories and items is visible to the user, I can't use sets, but the class also shouldn't allow duplicate categories or items. Furthermore, I'd like to make the Collection object as easy to use as possible. So my choices are: Have Collection implement IList<PivotItem> and have accessor methods for FacetCategory: In this case, one would add an item to Collection foo by writing foo.Add(bar). This works, but since a Collection is equally both kinds of list making it only pass as a list for one type (category or item) seems like a subpar solution. Create nested wrapper classes for List (CategoryList and ItemList). This has the advantage of making a consistent interface but the downside is that these properties would no longer be able to serve as lists (because I need to override the non-virtual Add method I have to implement IList rather than subclass List. Implicit casting wouldn't work because that would return the Add method to its normal behavior. Also, for reasons I can't figure out, IList is missing an AddRange method... public class Collection { private class CategoryList: IList<FacetCategory> { // ... } private readonly CategoryList categories = new CategoryList(); private readonly ItemList items = new ItemList(); public CategoryList FacetCategories { get { return categories; } set { categories.Clear(); categories.AddRange(value); } } public ItemList Items { get { return items; } set { items.Clear(); items.AddRange(value); } } } Finally, the third option is to combine options one and two, so that Collection implements IList<PivotItem> and has a property FacetCategories. Question: Which of these three is most appropriate, and why?

    Read the article

  • Custom User Management for Google App Engine Java

    - by Gopi
    I am using GAE Java for a multi-user application. There are multiple users with different roles. Each user can login, do some operations and logout. The business restricts me from using Google User Service and I need to implement my own for authentication and session management. Can anyone please share with me how should I go about implementing my own user management? I have read its very tricky to implement own user management. Any pointers in terms of best approaches/ design / existing frameworks if any ? I could see some similar posts but they are for python.

    Read the article

  • How to test method call order with Moq

    - by Finglas
    At the moment I have: [Test] public void DrawDrawsAllScreensInTheReverseOrderOfTheStack() { // Arrange. var screenMockOne = new Mock<IScreen>(); var screenMockTwo = new Mock<IScreen>(); var screens = new List<IScreen>(); screens.Add(screenMockOne.Object); screens.Add(screenMockTwo.Object); var stackOfScreensMock = new Mock<IScreenStack>(); stackOfScreensMock.Setup(s => s.ToArray()).Returns(screens.ToArray()); var screenManager = new ScreenManager(stackOfScreensMock.Object); // Act. screenManager.Draw(new Mock<GameTime>().Object); // Assert. screenMockOne.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock one"); screenMockTwo.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock two"); } But the order in which I draw my objects in the production code does not matter. I could do one first, or two it doesn't matter. However it should matter as the draw order is important. How do you (using Moq) ensure methods are called in a certain order? Edit I got rid of that test. The draw method has been removed from my unit tests. I'll just have to manually test it works. The reversing of the order though was taken into a seperate test class where it was tested so it's not all bad. Thanks for the link about the feature they are looking into. I sure hope it gets added soon, very handy.

    Read the article

  • How should the Version field be used in Trac?

    - by Eric
    I use Trac to track bugs, and future changes in my software projects. Tickets in Trac have a "Version" field and I'm trying to figure out the best way to use this field. Say I find a series of bugs in version 1.0 of my software. I create tickets in track for each and assign them to version 1.0. Now say I fix some of the bugs, and add some of the new features and release version 1.1. But some of the old 1.0 bugs are still in 1.1. Should I change their corresponding tickets to version 1.1 because they also now exist in 1.1? Or should I leave them set to version 1.0 as a way of tracking what version the bug was found in, and just assume that any open tickets in older versions still exist in newer versions?

    Read the article

< Previous Page | 110 111 112 113 114 115 116 117 118 119 120 121  | Next Page >