Search Results

Search found 3276 results on 132 pages for 'cost'.

Page 115/132 | < Previous Page | 111 112 113 114 115 116 117 118 119 120 121 122  | Next Page >

  • Productivity features in VS, how to display documentation

    - by drasto
    I used to program quite a lot in Java, recently I've began to work with C#. I think that most of advantages of C# (comparing to Java) are corrupted by VS. Now what really makes me crazy is intelisence. It offers only list of classes of that are already in "using". I would like to see suggestions of all classes from all libraries. Then, when I finally remember the name of class I want to use and type it manually I have to confirm "using"(by clicking pop-up(!)). This is cost me some time and makes me nervous. Most important of all then I'm choosing between methods or classes, filling parameters of methods etc. I need to see documentation of those classes, methods etc. VS displays just a small tool tip that is contains only summary what is completely unsatisfactory. It does not even contain methods return type(!) and parameters. Resharper does not solve any of these. Its suggestions are also mostly useless(it suggest actions I don't want to do). As well I'd like to see Resharper's sugestion not only when I'm on the line in task. Can somebody suggest a solution ? Maybe some addon, how to change it in settings or alike? Other productivity features or a way how to "generally" set shortcuts to be the same as in Java would be also appreciated.

    Read the article

  • Performance impact when using XML columns in a table with MS SQL 2008

    - by Sam Dahan
    I am using a simple table with 6 columns, 3 of which are of XML type, not schema-constrained. When the table reaches a size around 120,000 or 150,000 rows, I see a dramatic performance cost in doing any query in the table. For comparison, I have another table, which grows in size at about the same rate, but only contain scalar types (int, datetime, a few float columns). That table performs perfectly fine even after 200,000 rows. And by the way, I am not using XQuery on the xml columns, i am only using regular SQL query statements. Some specifics: both tables contain a DateTime field called SampleTime. a statement like (it's in a stored procedure but I show you the actual statement) SELECT MAX(sampleTime) SampleTime FROM dbo.MyRecords WHERE PlacementID=@somenumber takes 0 seconds on the table without xml columns, and anything from 13 to 20 seconds on the table with XML columns. That depends on which drive I set my database on. At the moment it sits on a different spindle (not C:) and it takes 13 seconds. Has anyone seen this behavior before, or have any hint at what I am doing wrong? I tried this with SQL 2008 EXPRESS and the full-blown SQL Server 2008, that made no difference. Oh, one last detail: I am doing this from a C# application, .NET 3.5, using SqlConnection, SqlReader, etc.. I'd appreciate some insight into that, thanks! Sam

    Read the article

  • C++: is it safe to work with std::vectors as if they were arrays?

    - by peoro
    I need to have a fixed-size array of elements and to call on them functions that require to know about how they're placed in memory, in particular: functions like glVertexPointer, that needs to know where the vertices are, how distant they are one from the other and so on. In my case vertices would be members of the elements to store. to get the index of an element within this array, I'd prefer to avoid having an index field within my elements, but would rather play with pointers arithmetic (ie: index of Element *x will be x - & array[0]) -- btw, this sounds dirty to me: is it good practice or should I do something else? Is it safe to use std::vector for this? Something makes me think that an std::array would be more appropriate but: Constructor and destructor for my structure will be rarely called: I don't mind about such overhead. I'm going to set the std::vector capacity to size I need (the size that would use for an std::array, thus won't take any overhead due to sporadic reallocation. I don't mind a little space overhead for std::vector's internal structure. I could use the ability to resize the vector (or better: to have a size chosen during setup), and I think there's no way to do this with std::array, since its size is a template parameter (that's too bad: I could do that even with an old C-like array, just dynamically allocating it on the heap). If std::vector is fine for my purpose I'd like to know into details if it will have some runtime overhead with respect to std::array (or to a plain C array): I know that it'll call the default constructor for any element once I increase its size (but I guess this won't cost anything if my data has got an empty default constructor?), same for destructor. Anything else?

    Read the article

  • BCrypt says long, similar passwords are equivalent - problem with me, the gem, or the field of crypt

    - by PreciousBodilyFluids
    I've been experimenting with BCrypt, and found the following. If it matters, I'm running ruby 1.9.2dev (2010-04-30 trunk 27557) [i686-linux] require 'bcrypt' # bcrypt-ruby gem, version 2.1.2 @long_string_1 = 'f287ed6548e91475d06688b481ae8612fa060b2d402fdde8f79b7d0181d6a27d8feede46b833ecd9633b10824259ebac13b077efb7c24563fce0000670834215' @long_string_2 = 'f6ebeea9b99bcae4340670360674482773a12fd5ef5e94c7db0a42800813d2587063b70660294736fded10217d80ce7d3b27c568a1237e2ca1fecbf40be5eab8' def salted(string) @long_string_1 + string + @long_string_2 end encrypted_password = BCrypt::Password.create(salted('password'), :cost => 10) puts encrypted_password #=> $2a$10$kNMF/ku6VEAfLFEZKJ.ZC.zcMYUzvOQ6Dzi6ZX1UIVPUh5zr53yEu password = BCrypt::Password.new(encrypted_password) puts password.is_password?(salted('password')) #=> true puts password.is_password?(salted('passward')) #=> true puts password.is_password?(salted('75747373')) #=> true puts password.is_password?(salted('passwor')) #=> false At first I thought that once the passwords got to a certain length, the dissimilarities would just be lost in all the hashing, and only if they were very dissimilar (i.e. a different length) would they be recognized as different. That didn't seem very plausible to me, from what I know of hash functions, but I didn't see a better explanation. Then, I tried shortening each of the long_strings to see where BCrypt would start being able to tell them apart, and I found that if I shortened each of the long strings to 100 characters or so, the final attempt ('passwor') would start returning true as well. So now I don't know what to think. What's the explanation for this?

    Read the article

  • Interchange structured data between Haskell and C

    - by Eonil
    First, I'm a Haskell beginner. I'm planning integrating Haskell into C for realtime game. Haskell does logic, C does rendering. To do this, I have to pass huge complexly structured data (game state) from/to each other for each tick (at least 30 times per second). So the passing data should be lightweight. This state data may laid on sequential space on memory. Both of Haskell and C parts should access every area of the states freely. In best case, the cost of passing data can be copying a pointer to a memory. In worst case, copying whole data with conversion. I'm reading Haskell's FFI(http://www.haskell.org/haskellwiki/FFICookBook#Working_with_structs) The Haskell code look specifying memory layout explicitly. I have a few questions. Can Haskell specify memory layout explicitly? (to be matched exactly with C struct) Is this real memory layout? Or any kind of conversion required? (performance penalty) If Q#2 is true, Any performance penalty when the memory layout specified explicitly? What's the syntax #{alignment foo}? Where can I find the document about this? If I want to pass huge data with best performance, how should I do that? *PS Explicit memory layout feature which I said is just C#'s [StructLayout] attribute. Which is specifying in-memory position and size explicitly. http://www.developerfusion.com/article/84519/mastering-structs-in-c/ I'm not sure Haskell has matching linguistic construct matching with fields of C struct.

    Read the article

  • Retrieving license type (linux/windows/windows+sqlserver) for an Amazon EC2 instance via the API?

    - by Geir
    I need to calculate the hourly running costs for my Amazon EC2 instances. This varies even between instances with same hardware configs (instance types) because I use different amazon images (AMIs): some plain windows server and some windows server with sql server (both of them have additional costs compared with plain linux instances) The EC2 Java API has a describeInstances() method which returns Instance objects with metadata such as instance id, instance type (m1.small/large...), state (running,stopped..) public ip, etc. This Instance object also has a .getLicense().getPool() which according to the Java API should return "The license pool from which this license was used (ex: 'windows')." I thought this is were it may also give 'windows+sqlserver' or something to that effect. The getLicense() method does however return null.. I've navigated around the EC2 web console, not being able to find this information, but I'm hoping that it is possible - otherwise it would mean that you cannot identify the true hourly cost of an particular instance unless you know which AMI was used to create it in the first place (plain windows server or windows server with sql server). Anyone? Thanks :) /Geir

    Read the article

  • How can a software agency deliver quality software/win projects?

    - by optician
    I currently work for a bespoke software agency. Does anyone have any experience of how to win well priced work? It seems there is so much competition from offshore/bedroom program teams, that cost is extremely competetive these days. I feel that it is very different compared to a software product company or an internal it department, in terms of budget. As someone else said before, we only ever really get to version 1.0 of a lot of our software, unless the client is big enough. In which case it doesn't make business sense to spend ages making the software the best we can. Its like we are doing the same quality of work of internal it. Also a Lot of our clients are not technically minded and so therefor will not pay for things they don't understand. As our company does not have the money to turn down work it often goes that we take on complicated work for far too little money. I have got a lot better at managing change and keeping tight specs etc. It is still hard.

    Read the article

  • Design: How to declare a specialized memory handler class

    - by Michael Dorgan
    On an embedded type system, I have created a Small Object Allocator that piggy backs on top of a standard memory allocation system. This allocator is a Boost::simple_segregated_storage< class and it does exactly what I need - O(1) alloc/dealloc time on small objects at the cost of a touch of internal fragmentation. My question is how best to declare it. Right now, it's scope static declared in our mem code module, which is probably fine, but it feels a bit exposed there and is also now linked to that module forever. Normally, I declare it as a monostate or a singleton, but this uses the dynamic memory allocator (where this is located.) Furthermore, our dynamic memory allocator is being initialized and used before static object initialization occurs on our system (as again, the memory manager is pretty much the most fundamental component of an engine.) To get around this catch 22, I added an extra 'if the small memory allocator exists' to see if the small object allocator exists yet. That if that now must be run on every small object allocation. In the scheme of things, this is nearly negligable, but it still bothers me. So the question is, is there a better way to declare this portion of the memory manager that helps decouple it from the memory module and perhaps not costing that extra isinitialized() if statement? If this method uses dynamic memory, please explain how to get around lack of initialization of the small object portion of the manager.

    Read the article

  • architecture and tools for a remote control application?

    - by slothbear
    I'm working on the design of a remote control application. From my iPhone or a web browser, I'll send a few commands. Soon my home computer will perform the commands and send back results. I know there are remote desktop apps, but I want something programmable, something simpler, and something that I wrote. My current direction is to use Amazon Simple Queue Service (SQS) as the message bus. The iPhone places some messages in a queue. My local Java/JRuby program notices the messages on the queue, performs the work and sends back status via a different queue. This will be a very low-volume application. At $1.00 for a million requests (plus a handful of data transfer charges), Amazon SQS looks a lot more affordable than having my own server of any type. And super reliable, that's important for me too. Are there better/standard toolkits or architectures for this kind of remote control? Cost is not a big issue, but I prefer the tons I learn by doing it myself. I'm moderately concerned about security, but doubt it will be a problem. The list of commands recognized will be very short, and only recognized in specific contexts. No "erase hard drive" stuff. update: I'll probably distribute these programs to some other people who want the same function, but who don't have Amazon SQS accounts. For now, they'll use anonymous access to my queues, with random 80-character queue names.

    Read the article

  • Visual studio erroneous errors when building a website?

    - by Curtis White
    Visual Studio 2008 shows a lot of erroneous errors when building a website (not a web project) in the errors list. These errors are usually corrected (removed) when I rebuild the site a couple times but they cost me wasted time. Is there anyway to hide the erroneous errors? Update: I've decided to look into this to see if I could reproduce it. This is the exact behavior I am seeing, using the website model, I type some invalid syntax on a page. The errors list fills up with errors. I correct the error and the errors list does not update. I build the project and the errors list still shows the errors but the build shows as build completed. I build the project a second time and the errors list is cleared. My question is there anyway to make the errors list clear on the first build? I thought it might have something to do with page build vs website build but it seems to make no difference. I am not using any third party dlls on this website.

    Read the article

  • How can I determine PerlLogHandler performance impact?

    - by Timmy
    I want to create a custom Apache2 log handler, and the template that is found on the apache site is: #file:MyApache2/LogPerUser.pm #--------------------------- package MyApache2::LogPerUser; use strict; use warnings; use Apache2::RequestRec (); use Apache2::Connection (); use Fcntl qw(:flock); use File::Spec::Functions qw(catfile); use Apache2::Const -compile => qw(OK DECLINED); sub handler { my $r = shift; my ($username) = $r->uri =~ m|^/~([^/]+)|; return Apache2::Const::DECLINED unless defined $username; my $entry = sprintf qq(%s [%s] "%s" %d %d\n), $r->connection->remote_ip, scalar(localtime), $r->uri, $r->status, $r->bytes_sent; my $log_path = catfile Apache2::ServerUtil::server_root, "logs", "$username.log"; open my $fh, ">>$log_path" or die "can't open $log_path: $!"; flock $fh, LOCK_EX; print $fh $entry; close $fh; return Apache2::Const::OK; } 1; What is the performance cost of the flocks? Is this logging process done in parallel, or in serial with the HTTP request? In parallel the performance would not matter as much, but I wouldn't want the user to wait another split second to add something like this.

    Read the article

  • array of structures, or structure of arrays?

    - by Jason S
    Hmmm. I have a table which is an array of structures I need to store in Java. The naive don't-worry-about-memory approach says do this: public class Record { final private int field1; final private int field2; final private long field3; /* constructor & accessors here */ } List<Record> records = new ArrayList<Record>(); If I end up using a large number ( 106 ) of records, where individual records are accessed occasionally, one at a time, how would I figure out how the preceding approach (an ArrayList) would compare with an optimized approach for storage costs: public class OptimizedRecordStore { final private int[] field1; final private int[] field2; final private long[] field3; Record getRecord(int i) { return new Record(field1[i],field2[i],field3[i]); } /* constructor and other accessors & methods */ } edit: assume the # of records is something that is changed infrequently or never I'm probably not going to use the OptimizedRecordStore approach, but I want to understand the storage cost issue so I can make that decision with confidence. obviously if I add/change the # of records in the OptimizedRecordStore approach above, I either have to replace the whole object with a new one, or remove the "final" keyword. kd304 brings up a good point that was in the back of my mind. In other situations similar to this, I need column access on the records, e.g. if field1 and field2 are "time" and "position", and it's important for me to get those values as an array for use with MATLAB, so I can graph/analyze them efficiently.

    Read the article

  • Initialize Static Array of Structs in C

    - by russell_h
    I implementing a card game in C. There are lots of types of cards and each has a bunch of information, including some actions that will need to be individually scripted associated with it. Given a struct like this (and I'm not certain I have the syntax right for the function pointer) struct CARD { int value; int cost; // This is a pointer to a function that carries out actions unique // to this card int (*do_actions) (struct GAME_STATE *state, int choice1, int choice2); }; I would like to initialize a static array of these, one for each card. I'm guessing this would look something like this int do_card0(struct GAME_STATE *state, int choice1, int choice2) { // Operate on state here } int do_card1(struct GAME_STATE *state, int choice1, int choice2) { // Operate on state here } extern static struct cardDefinitions[] = { {0, 1, do_card0}, {1, 3, do_card1} }; Will this work, and am I going about this the right way at all? I'm trying to avoid huge numbers of switch statements. Do I need to define the 'do_cardN' functions ahead of time, or is there some way to define them inline in the initialization of the struct (something like a lambda function in python)? I'll need read-only access to cardDefinitions from a different file - is 'extern static' correct for that? I know this is a lot of questions rolled into one but I'm really a bit vague about how to go about this. Thanks.

    Read the article

  • Exporting de-aggregated data

    - by Ben
    I'm currently working on a data export feature for a survey application. We are using SQL2k8. We store data in a normalized format: QuestionId, RespondentId, Answer. We have a couple other tables that define what the question text is for the QuestionId and demographics for the RespondentId... Currently I'm using some dynamic SQL to generate a pivot that joins the question table to the answer table and creates an export, its working... The problem is that it seems slow and we don't have that much data (less than 50k respondents). Right now I'm thinking "why am I 'paying' to de-aggregate the data for each query? Why don't I cache that?" The data being exported is based on dynamic criteria. It could be "give me respondents that completed on x date (or range)" or "people that like blue", etc. Because of that, I think I have to cache at the respondent level, find out what respondents are being exported and then select their combined cached de-aggregated data. To me the quick and dirty fix is a totally flat table, RespondentId, Question1, Question2, etc. The problem is, we have multiple clients and that doesn't scale AND I don't want to have to maintain the flattened table as the survey changes. So I'm thinking about putting an XML column on the respondent table and caching the results of a SELECT * FROM Data FOR XML AUTO WHERE RespondentId = x. With that in place, I would then be able to get my export with filtering and XML calls into the XML column. What are you doing to export aggregated data in a flattened format (CSV, Excel, etc)? Does this approach seem ok? I worry about the cost of XML functions on larger result sets (think SELECT RespondentId, XmlCol.value('//data/question_1', 'nvarchar(50)') AS [Why is there air?], XmlCol.RinseAndRepeat)... Is there a better technology/approach for this? Thanks!

    Read the article

  • Am I understanding premature optimization correctly?

    - by Ed Mazur
    I've been struggling with an application I'm writing and I think I'm beginning to see that my problem is premature optimization. The perfectionist side of me wants to make everything optimal and perfect the first time through, but I'm finding this is complicating the design quite a bit. Instead of writing small, testable functions that do one simple thing well, I'm leaning towards cramming in as much functionality as possible in order to be more efficient. For example, I'm avoiding multiple trips to the database for the same piece of information at the cost of my code becoming more complex. One part of me wants to just not worry about redundant database calls. It would make it easier to write correct code and the amount of data being fetched is small anyway. The other part of me feels very dirty and unclean doing this. :-) I'm leaning towards just going to the database multiple times, which I think is the right move here. It's more important that I finish the project and I feel like I'm getting hung up because of optimizations like this. My question is: is this the right strategy to be using when avoiding premature optimization?

    Read the article

  • Safari Web Inspector is not updating when I update an element with ajax

    - by Ashley
    I have a checkout page http://www.oipolloi.com/oipolloi/shop/viewbasket.php with multiple ajax calls after certain items update (EG look up postage cost when country is changed, then update discount boxes etc). I've asked for help in the past about the best method of making sure ALL calls have returned before allowing the form to be submitted for payment processing: http://stackoverflow.com/questions/2290372/how-do-i-prevent-form-submission-until-multiple-ajax-calls-have-finished-jquery I was fairly happy that the logic in the finished solution was correct, but I have still been receiving reports that people using Safari are able to submit the form without the ajax calls returning properly. I have tried using the Safari Web Inspector to debug but it seems that when you Inspect Element, then update an element with an ajax call, the Inspector doesn't seem to update. I am updating hidden fields, so it's hard to be able to know whether the problem lies with the DOM not being updated properly, or the Inspector itself. I'm using Safari 4.0.5 on PC and you can reproduce the problem above by looking for a div id="countryFieldsBilling" with Web Inspector. It should contain three hidden fields that are initially empty. You can try to make it update (or not) by choosing a country from the select menu at the bottom of 'Shipping Address' box, and then clicking the 'click to use Shipping Address' link at the top of the 'Billing Address' just below. The behaviour I am seeing is that the country chosen in the shipping select gets copied correctly to the country in the billing select, but the hidden inputs in the Web Inspector do not get updated. When these hidden inputs do not get updated, this causes the problem that Mac Safari users report. If you can let me know either how to get Web Inspector to work properly, or something else I may have missed in the behaviour of Mac Safari that may cause these problems, that would be great. Thanks in advance

    Read the article

  • New desktop GUI developer; can choose any platform...

    - by alexantd
    I'm planning a client-server product for a tiny, low-volume, high-cost vertical market. One of the components of the product will be a desktop application, simple to moderate in complexity, for data entry and uploading to a central server from remote PCs and/or Macs via SOAP. The server is a Java web app. Customers will be choosing their platform (Windows or Mac) based on what the client app runs on, so my options are wide-open here. However, I will be developing on a Mac and have a strong allergy to MS-specific technologies (sorry). The app will not need to run on any non-desktop-computer devices and I have total freedom to say it will support X but not Y or Z without any negative consequences (quite the luxury, to be sure). I have a lot of experience in server-side development but very little in desktop GUI stuff, and am evaluating my options on the client - basically what do I want to commit to learning over the next 6+ months. I have server-side Java experience as well as a brief dabble in iPhone development, which went OK. Overall I'm looking for: Ease of learning & development IDE support Healthy surrounding ecosystem (libraries, tools, help, etc.) Quality documentation My options as I see them, in rough order of how I'm currently mentally ranking them: Java Swing Cocoa Java SWT JavaFX Adobe AIR XULRunner Am I leaving anything out?

    Read the article

  • How I May Have Taken A Wrong Path in Programming

    - by Ygam
    I am in a major stump right now. I am a BSIT graduate, but I only started actual programming less than a year ago. I observed that I have the following attitude in programming: I tend to be more of a purist, scorning unelegant approaches to solving problems using code I tend to look at anything in a large scale, planning everything before I start coding, either in simple flowcharts or complex UML charts I have a really strong impulse on refactoring my code, even if I miss deadlines or prolong development times I am obsessed with good directory structures, file naming conventions, class, method, and variable naming conventions I tend to always want to study something new, even, as I said, at the cost of missing deadlines I tend to see software development as something to engineer, to architect; that is, seeing how things relate to each other and how blocks of code can interact (I am a huge fan of loose coupling) i.e the OOP thinking I tend to combine OOP and procedural coding whenever I see fit I want my code to execute fast (thus the elegant approaches and refactoring) This bothers me because I see my colleagues doing much better the other way around (aside from the fact that they started programming since our first year in college). By the other way around I mean, they fire up coding, gets the job done much faster because they don't have to really look at how clean their codes are or how elegant their algorithms are, they don't bother with OOP however big their projects are, they mostly use web APIs, piece them together and voila! Working code! CLients are happy, they get paid fast, at the expense of a really unmaintainable or hard-to-read code that lacks structure and conventions, or slow executions of certain actions (which the common reasoning against would be that internet connections are much faster these days, hardware is more powerful). The excuse I often receive is clients don't care about how you write the code, but they do care about how long you deliver it. If it works then all is good. Now, did my "purist" approach to programming may have been the wrong way to start programming? Should I just dump these purist concepts and just code the hell up because I have seen it: clients don't really care how beautifully coded it is?

    Read the article

  • Azure batch operations delete several blobs and tables

    - by reft
    I have a function that deletes every table & blob that belongs to the affected user. CloudTable uploadTable = CloudStorageServices.GetCloudUploadsTable(); TableQuery<UploadEntity> uploadQuery = uploadTable.CreateQuery<UploadEntity>(); List<UploadEntity> uploadEntity = (from e in uploadTable.ExecuteQuery(uploadQuery) where e.PartitionKey == "uploads" && e.UserName == User.Idendity.Name select e).ToList(); foreach (UploadEntity uploadTableItem in uploadEntity) { //Delete table TableOperation retrieveOperationUploads = TableOperation.Retrieve<UploadEntity>("uploads", uploadTableItem.RowKey); TableResult retrievedResultUploads = uploadTable.Execute(retrieveOperationUploads); UploadEntity deleteEntityUploads = (UploadEntity)retrievedResultUploads.Result; TableOperation deleteOperationUploads = TableOperation.Delete(deleteEntityUploads); uploadTable.Execute(deleteOperationUploads); //Delete blob CloudBlobContainer blobContainer = CloudStorageServices.GetCloudBlobsContainer(); CloudBlockBlob blob = blobContainer.GetBlockBlobReference(uploadTableItem.BlobName); blob.Delete(); } Each table got its own blob, so if the list contains 3 uploadentities, the 3 table and the 3 blobs will be deleted. I heard you can use table batch operations for reduce cost and load. I tried it, but failed miserable. Anyone intrested in helping me:)? Im guessing tablebatch operations are for tables only, so its a no go for blobs, right? How would you add tablebatchoperations for this code? Do you see any other improvements that can be done? Thanks!

    Read the article

  • What's the best Linux backup solution?

    - by Jon Bright
    We have a four Linux boxes (all running Debian or Ubuntu) on our office network. None of these boxes are especially critical and they're all using RAID. To date, I've therefore been doing backups of the boxes by having a cron job upload tarballs containing the contents of /etc, MySQL dumps and other such changing, non-packaged data to a box at our geographically separate hosting centre. I've realised, however that the tarballs are sufficient to rebuild from, but it's certainly not a painless process to do so (I recently tried this out as part of a hardware upgrade of one of the boxes) long-term, the process isn't sustainable. Each of the boxes is currently producing a tarball of a couple of hundred MB each day, 99% of which is the same as the previous day partly due to the size issue, the backup process requires more manual intervention than I want (to find whatever 5GB file is inflating the size of the tarball and kill it) again due to the size issue, I'm leaving stuff out which it would be nice to include - the contents of users' home directories, for example. There's almost nothing of value there that isn't in source control (and these aren't our main dev boxes), but it would be nice to keep them anyway. there must be a better way So, my question is, how should I be doing this properly? The requirements are: needs to be an offsite backup (one of the main things I'm doing here is protecting against fire/whatever) should require as little manual intervention as possible (I'm lazy, and box-herding isn't my main job) should continue to scale with a couple more boxes, slightly more data, etc. preferably free/open source (cost isn't the issue, but especially for backups, openness seems like a good thing) an option to produce some kind of DVD/Blu-Ray/whatever backup from time to time wouldn't be bad My first thought was that this kind of incremental backup was what tar was created for - create a tar file once each month, add incrementally to it. rsync results to remote box. But others probably have better suggestions.

    Read the article

  • Uniquing with Existing Core Data Entities

    - by warrenm
    I'm using Core Data to store a lot (1000s) of items. A pair of properties on each item are used to determine uniqueness, so when a new item comes in, I compare it against the existing items before inserting it. Since the incoming data is in the form of an RSS feed, there are often many duplicates, and the cost of the uniquing step is O(N^2), which has become significant. Right now, I create a set of existing items before iterating over the list of (possible) new items. My theory is that on the first iteration, all the items will be faulted in, and assuming we aren't pressed for memory, most of those items will remain resident over the course of the iteration. I see my options thusly: Use string comparison for uniquing, iterating over all "new" items and comparing to all existing items (Current approach) Use a predicate to filter the set of existing items against the properties of the "new" items. Use a predicate with Core Data to determine uniqueness of each "new" item (without retrieving the set of existing items). Is option 3 likely to be faster than my current approach? Do you know of a better way?

    Read the article

  • Multithreaded linked list traversal

    - by Rob Bryce
    Given a (doubly) linked list of objects (C++), I have an operation that I would like multithread, to perform on each object. The cost of the operation is not uniform for each object. The linked list is the preferred storage for this set of objects for a variety of reasons. The 1st element in each object is the pointer to the next object; the 2nd element is the previous object in the list. I have solved the problem by building an array of nodes, and applying OpenMP. This gave decent performance. I then switched to my own threading routines (based off Windows primitives) and by using InterlockedIncrement() (acting on the index into the array), I can achieve higher overall CPU utilization and faster through-put. Essentially, the threads work by "leap-frog'ing" along the elements. My next approach to optimization is to try to eliminate creating/reusing the array of elements in my linked list. However, I'd like to continue with this "leap-frog" approach and somehow use some nonexistent routine that could be called "InterlockedCompareDereference" - to atomically compare against NULL (end of list) and conditionally dereference & store, returning the dereferenced value. I don't think InterlockedCompareExchangePointer() will work since I cannot atomically dereference the pointer and call this Interlocked() method. I've done some reading and others are suggesting critical sections or spin-locks. Critical sections seem heavy-weight here. I'm tempted to try spin-locks but I thought I'd first pose the question here and ask what other people are doing. I'm not convinced that the InterlockedCompareExchangePointer() method itself could be used like a spin-lock. Then one also has to consider acquire/release/fence semantics... Ideas? Thanks!

    Read the article

  • Solr : how do i index and search several fields?

    - by sbrattla
    Hi, I've set up my first 'installation' of Solr, where each index (document) represents a musical work (with properties like number (int), title (string), version (string), composers (string) and keywords (string)). I've set the field 'title' as the default search field. However, what do I do when I would like to do a query on all fields? I'd like to give users the opportunity to search in all fields, and as far as I've understood there is at least two options for this: (1) Specify which fields the query should be made against. (2) Set up the Solr configuration with copyfields, so that values added to each of the fields will be copied to a 'catch-all'-like field which can be used for searching. However, in this case, i am uncertain how things would turn out when i take into consideration that the data types are not all the same for the various fields (the various fields will to a lesser og greater degree go through filters, but as copyfield values are taken from their original fields before the values have been run through their original fields' filters, i would have to apply one single filter to all values on the copyfield. This, again, would result in integers being 'filtered' just as strings would). Is this a case where i should use copyfields? At first glance, it seems a bit more 'flexible' to rather just search on all fields. However, maybe there's a cost? All feedback appreciated! Thanks!

    Read the article

  • Freelance web hosting - what are good LAMP choices?

    - by tkotitan
    I think it's best if I ask this question with an example scenario. Let's say your mom-and-pop local hardware store has never had a website, and they want you, the freelance developer to build them a website. You have all the skills to run a LAMP setup and admin a system, so the difficult question you ask yourself is - where will I host it? As you aren't going to host it out of the machine in your apartment. Let's say you want to be able to customize your own system, install the version of PHP you want, and manage your own database. Perhaps the best kind of hosting is to get a virtual machine so you can customize the system as you see fit. But this essentially a "set it and forget it" site you make, bill by the hour for, and then are done. In other words, the hosting should not be an issue. Given the requirements of hosting a website: Unlimited growth potential needing good amounts of bandwidth to handle visitors Wide range of system and programming options allowing it to be portable Relatively cheap (not necessarily the cheapest) or reasonable scaling cost Reliable hosting with good support Hosted entirely on the host company's hardware Who would you pick to host this website? Yes I am asking for a business/company recommendation. Is there a clear answer for this scenario, or a good source that can reliably give the current answer? I know there are all kinds of schemes out there. I'm just wondering if any one company fills the bill for freelancers and stands out in such a crowded market.

    Read the article

  • Specific Shopping Cart Recommendations

    - by Dean J
    I'm trying to suggest a solution for a friend who owns an existing web shop. The current solution isn't cutting it. The new solution needs to have a few things that look like they're enterprise-only if I go with Magento, and $12k a year for a store with maybe $20k in stock just doesn't work. The site should have items, which have one or more categories. Each category may have a parent category. Items have MSRP, and a discount rate by supplier, brand, and sometimes additional discount by product. When a user buys something, it should automatically setup a shipping label with UPS or USPS, depending on user's choice, and build two invoices; one to go in the box, one to go into records. This is crucial; it's low profit per item, so it needs to minimize labor here. Need to be able to have sales (limited by time), discount codes/coupon codes. Ideally would have private sales and/or members-only rates as well. It needs a payment gateway; Paypal/GCheckout-only isn't going to fly. Must be able to accept Visa/MC. Suggestions? I'm debating just building this myself in Java or PHP, but wanted to point my friend to a reasonable-cost solution that already exists if I can. This all seems pretty straightforward to code, save working with the UPS/USPS/Visa/MC APIs, and doing CSS for it.

    Read the article

< Previous Page | 111 112 113 114 115 116 117 118 119 120 121 122  | Next Page >