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  • Multi Select Checkbox using ListView

    - by Parsa
    I have a CheckBox in the header of ListView. I write a code to select all Checkboxes in ItemTemplate automatically when the user select the checkBox in the header of ListView. This code is useful, when you bind your ListView in DataPager_PreRender. protected void DataPager1_PreRender(object sender, EventArgs e) { //get the user id of the current user Guid userGuid = (Guid)Membership.GetUser().ProviderUserKey; ListView1.DataSource = MyClass.MyStaticMethod(userGuid.ToString()); ListView1.DataBind(); } protected void ListView1_ItemCreated(object sender, ListViewItemEventArgs e) { //Find the checkBox in each Row CheckBox checkBoxRow = e.Item.FindControl("CheckBoxRow") as CheckBox; //Assign the value of checkBoxHeader to the checkBoxRow checkBoxRow.Checked = CheckBoxHeader.Checked; } protected void ListView1_PagePropertiesChanged(object sender, EventArgs e) { // assign false value to the CheckBoxHeader when user click on the DataPager // so if checkboxheader is true in the page 1, when user select Page 2,this check box will be false // therefore all checkbox rows will be false in the new page. if (CheckBoxHeader.Checked == true) CheckBoxHeader.Checked = false; }

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  • JPA behaviour...

    - by Marcel
    Hi I have some trouble understanding a JPA behaviour. Mabye someone could give me a hint. Situation: Product entity: @Entity public class Product implements Serializable { ... @OneToMany(mappedBy="product", fetch=FetchType.EAGER) private List<ProductResource> productResources = new ArrayList<ProductResource>(); .... public List<ProductResource> getProductResources() { return productResources; } public boolean equals(Object obj) { if (obj == this) return true; if (obj == null) return false; if (!(obj instanceof Product)) return false; Product p = (Product) obj; return p.productId == productId; } } Resource entity: @Entity public class Resource implements Serializable { ... @OneToMany(mappedBy="resource", fetch=FetchType.EAGER) private List<ProductResource> productResources = new ArrayList<ProductResource>(); ... public void setProductResource(List<ProductResource> productResource) { this.productResources = productResource; } public List<ProductResource> getProductResources() { return productResources; } public boolean equals(Object obj) { if (obj == this) return true; if (obj == null) return false; if (!(obj instanceof Resource)) return false; Resource r = (Resource) obj; return (long)resourceId==(long)r.resourceId; } } ProductResource Entity: This is a JoinTable (association class) with additional properties (amount). It maps Product and Resources. @Entity public class ProductResource implements Serializable { ... @JoinColumn(nullable=false, updatable=false) @ManyToOne(fetch=FetchType.EAGER, cascade=CascadeType.PERSIST) private Product product; @JoinColumn(nullable=false, updatable=false) @ManyToOne(fetch=FetchType.EAGER, cascade=CascadeType.PERSIST) private Resource resource; private int amount; public void setProduct(Product product) { this.product = product; if(!product.getProductResources().contains((this))){ product.getProductResources().add(this); } } public Product getProduct() { return product; } public void setResource(Resource resource) { this.resource = resource; if(!resource.getProductResources().contains((this))){ resource.getProductResources().add(this); } } public Resource getResource() { return resource; } ... public boolean equals(Object obj) { if (obj == this) return true; if (obj == null) return false; if (!(obj instanceof ProductResource)) return false; ProductResource pr = (ProductResource) obj; return (long)pr.productResourceId == (long)productResourceId; } } This is the Session Bean (running on glassfish). @Stateless(mappedName="PersistenceManager") public class PersistenceManagerBean implements PersistenceManager { @PersistenceContext(unitName = "local_mysql") private EntityManager em; public Object create(Object entity) { em.persist(entity); return entity; } public void delete(Object entity) { em.remove(em.merge(entity)); } public Object retrieve(Class entityClass, Long id) { Object entity = em.find(entityClass, id); return entity; } public void update(Object entity) { em.merge(entity); } } I call the session Bean from a java client: public class Start { public static void main(String[] args) throws NamingException { PersistenceManager pm = (PersistenceManager) new InitialContext().lookup("java:global/BackITServer/PersistenceManagerBean"); ProductResource pr = new ProductResource(); Product p = new Product(); Resource r = new Resource(); pr.setProduct(p); pr.setResource(r); ProductResource pr_stored = (ProductResource) pm.create(pr); pm.delete(pr_stored); Product p_ret = (Product) pm.retrieve(Product.class, pr_stored.getProduct().getProductId()); // prints out true ???????????????????????????????????? System.out.println(p_ret.getProductResources().contains(pr_stored)); } } So here comes my problem. Why is the ProductResource entity still in the List productResources(see code above). The productResource tuple in the db is gone after the deletion and I do newly retrieve the Product entity. If I understood right every method call of the client happens in a new persistence context, but here i obviously get back the non-refreshed product object!? Any help is appreciated Thanks Marcel

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  • CodeContracts: ccrewrite fails with Object reference not set to an instance of an object

    - by Vyas Bharghava
    The below code makes ccrewrite blow up! Ideas? BTW, If you comment out the ActualClass, ccrewrite succeeds... [ContractClass(typeof(TestContracts))] interface ITestInterface { bool IsStarted { get; set; } void Begin(); } class ActualClass : ITestInterface { public bool IsStarted { get; set; } public void Begin() { this.IsStarted = true; } } [ContractClassFor(typeof(ITestInterface))] class TestContracts : ITestInterface { ITestInterface Current { get; set; } private TestContracts() { Current = this; } #region ITestInterface Members bool ITestInterface.IsStarted { get; set; } void ITestInterface.Begin() { Contract.Requires(!Current.IsStarted); Contract.Ensures(Current.IsStarted); } Thanks in advance!

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  • MissingMethodException in C# Program

    - by draghia-aurelian
    I wrote a Windows Form Application in C# and it works well for my computer. But on another PC, an error occurs when I try to do some stuff. MenuItem_Click Event Handler private void rUNToolStripMenuItem_Click(object sender, EventArgs e) { MessageBox.Show("I'm in rUNToolStripMenuItem_Click!"); ... } ToolStripMenuItem Event Handler private void dataPositionToolStripMenuItem_Click(object sender, EventArgs e) { MessageBox.Show("I'm in dataPositionToolStripMenuItem_Click!"); ... } Running on my computer: MenuItem_ClickEvent Handler Output (On My PC) MessageBox appears: "I'm in rUNToolStripMenuItem_Click" ToolStripMenuItem Event Handler (On My PC) MessageBox appears: "I'm in dataPositionToolStripMenuItem_Click!" MenuItem_Click Event Handler: (On another PC) Messagebox doesn't appear and an Exception is thrown Method not found: "Void Microsoft.CSharp.RuntimeBinder.CSharpGetMemberBinder.ctor( System.String.System.Type, System.Collections.Generic.IEnumerable'1<Microsoft .CSharp.RuntimeBinder.CSharpArgument Info>)'. This is the PrintScreen with error: What am I doing wrong?

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  • Is this a good code (came across while reading code of a colleague)

    - by eriks
    // file a.hpp class a; typedef boost::shared_ptr<a> aPtr class a{ public: static aPtr CreateImp(); virtual void Foo() = 0 ; .... }; //file aImp.hpp class aImp : public a{ virtual void Foo(); }; //file aImp.cpp aPtr a::CreateImp() { return aPtr(new aImp()); } void aImp::Foo(){} The client must use CreateImp to get ptr to 'a', and can't use 'a' other ways. What do you think about this implementation? what do you think about this king of implementation?

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  • QWidget keyPressEvent override

    - by eaigner
    Hi there, I'm trying for half an eternity now overriding QWidgets keyPressEvent function in QT but it just won't work. I've to say i am new to CPP, but I know ObjC and standard C. My problem looks like this: class QSGameBoard : public QWidget { Q_OBJECT public: QSGameBoard(QWidget *p, int w, int h, QGraphicsScene *s); signals: void keyCaught(QKeyEvent *e); protected: virtual void keyPressEvent(QKeyEvent *event); }; QSGameBoard is my QWidget subclass and i need to override the keyPressEvent and fire a SIGNAL on each event to notify some registered objects. My overridden keyPressEvent in QSGameBoard.cpp looks like this: void QSGameBoard::keyPressEvent(QKeyEvent *event) { printf("\nkey event in board: %i", event->key()); //emit keyCaught(event); } When i change QSGameBoard:: to QWidget:: it receives the events, but i cant emit the signal because the compiler complains about the scope. And if i write it like this the function doesn't get called at all. What's the problem here?

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  • I need help with Widget and PendingIntents

    - by YaW
    Hi, I've asked here a question about Task Killers and widgets stop working (SO Question) but now, I have reports of user that they don't use any Task Killer and the widgets didn't work after a while. I have a Nexus One and I don't have this problem. I don't know if this is a problem of memory or something. Based on the API: A PendingIntent itself is simply a reference to a token maintained by the system describing the original data used to retrieve it. This means that, even if its owning application's process is killed, the PendingIntent itself will remain usable from other processes that have been given it. So, I don't know why widget stop working, if Android doesn't kill the PendingIntent by itself, what's the problem? This is my manifest code: <receiver android:name=".widget.InstantWidget" android:label="@string/app_name"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/widget_provider" /> </receiver> And the widget code: public class InstantWidget extends AppWidgetProvider { public static ArrayList<Integer> alWidgetsId = new ArrayList<Integer>(); private static final String PREFS_NAME = "com.cremagames.instant.InstantWidget"; private static final String PREF_PREFIX_NOM = "nom_"; private static final String PREF_PREFIX_RAW = "raw_"; /** * Esto se llama cuando se crea el widget. Metemos en las preferencias los valores de nombre y raw para tenerlos en proximos reboot. * @param context * @param appWidgetManager * @param appWidgetId * @param nombreSound * @param rawSound */ static void updateAppWidget(Context context, AppWidgetManager appWidgetManager, int appWidgetId, String nombreSound, int rawSound){ //Guardamos en las prefs los valores SharedPreferences.Editor prefs = context.getSharedPreferences(PREFS_NAME, 0).edit(); prefs.putString(PREF_PREFIX_NOM + appWidgetId, nombreSound); prefs.putInt(PREF_PREFIX_RAW + appWidgetId, rawSound); prefs.commit(); //Actualizamos la interfaz updateWidgetGrafico(context, appWidgetManager, appWidgetId, nombreSound, rawSound); } /** * Actualiza la interfaz gráfica del widget (pone el nombre y crea el intent con el raw) * @param context * @param appWidgetManager * @param appWidgetId * @param nombreSound * @param rawSound */ private static void updateWidgetGrafico(Context context, AppWidgetManager appWidgetManager, int appWidgetId, String nombreSound, int rawSound){ RemoteViews remoteViews = new RemoteViews(context.getPackageName(), R.layout.widget); //Nombre del Button remoteViews.setTextViewText(R.id.tvWidget, nombreSound); //Creamos el PendingIntent para el onclik del boton Intent active = new Intent(context, InstantWidget.class); active.setAction(String.valueOf(appWidgetId)); active.putExtra("sonido", rawSound); PendingIntent actionPendingIntent = PendingIntent.getBroadcast(context, 0, active, 0); actionPendingIntent.cancel(); actionPendingIntent = PendingIntent.getBroadcast(context, 0, active, 0); remoteViews.setOnClickPendingIntent(R.id.btWidget, actionPendingIntent); appWidgetManager.updateAppWidget(appWidgetId, remoteViews); } public void onReceive(Context context, Intent intent) { final String action = intent.getAction(); //Esto se usa en la 1.5 para que se borre bien el widget if (AppWidgetManager.ACTION_APPWIDGET_DELETED.equals(action)) { final int appWidgetId = intent.getExtras().getInt( AppWidgetManager.EXTRA_APPWIDGET_ID, AppWidgetManager.INVALID_APPWIDGET_ID); if (appWidgetId != AppWidgetManager.INVALID_APPWIDGET_ID) { this.onDeleted(context, new int[] { appWidgetId }); } } else { //Listener de los botones for(int i=0; i<alWidgetsId.size(); i++){ if (intent.getAction().equals(String.valueOf(alWidgetsId.get(i)))) { int sonidoRaw = 0; try { sonidoRaw = intent.getIntExtra("sonido", 0); } catch (NullPointerException e) { } MediaPlayer mp = MediaPlayer.create(context, sonidoRaw); mp.start(); mp.setOnCompletionListener(completionListener); } } super.onReceive(context, intent); } } /** Al borrar el widget, borramos también las preferencias **/ public void onDeleted(Context context, int[] appWidgetIds) { for(int i=0; i<appWidgetIds.length; i++){ //Recogemos las preferencias SharedPreferences.Editor prefs = context.getSharedPreferences(PREFS_NAME, 0).edit(); prefs.remove(PREF_PREFIX_NOM + appWidgetIds[i]); prefs.remove(PREF_PREFIX_RAW + appWidgetIds[i]); prefs.commit(); } super.onDeleted(context, appWidgetIds); } /**Este método se llama cada vez que se refresca un widget. En nuestro caso, al crearse y al reboot del telefono. Al crearse lo único que hace es guardar el id en el arrayList Al reboot, vienen varios ID así que los recorremos y guardamos todos y también recuperamos de las preferencias el nombre y el sonido*/ public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { for(int i=0; i<appWidgetIds.length; i++){ //Metemos en el array los IDs de los widgets alWidgetsId.add(appWidgetIds[i]); //Recogemos las preferencias SharedPreferences prefs = context.getSharedPreferences(PREFS_NAME, 0); String nomSound = prefs.getString(PREF_PREFIX_NOM + appWidgetIds[i], null); int rawSound = prefs.getInt(PREF_PREFIX_RAW + appWidgetIds[i], 0); //Si están creadas, actualizamos la interfaz if(nomSound != null){ updateWidgetGrafico(context, appWidgetManager, appWidgetIds[i], nomSound, rawSound); } } } MediaPlayer.OnCompletionListener completionListener = new MediaPlayer.OnCompletionListener(){ public void onCompletion(MediaPlayer mp) { if(mp != null){ mp.stop(); mp.release(); mp = null; } } }; } Sorry for the comments in Spanish. I have the possibility to put differents widgets on the desktop, that's why I use the widgetId as the "unique id" for the PendingIntent. Any ideas please? The 70% of the functionality of my app is the widgets, and it isn't working for some users :( Thanks in advance and sorry for my English.

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  • Using Java Reflections to retrieve member classes

    - by darkie15
    Hi All, I am using .getDeclaredClasses() method to retrieve all the classes that have been defined in object. However, I am not able to retrieve anonymous classes defined in the class. Here is the code sample that I am testing: public class TempCodes { public static void main(String[] args) { Ball b = new Ball() { public void hit() { System.out.println("You hit it!"); } }; b.hit(); } interface Ball { void hit(); } } and this is what my code does: memClass = className.getDeclaredClasses(); if (memClass .length > 0) { for (int index = 0 ; index < memClass .length ; index++) { System.out.println("\t\t\t" + memClass [index]); } } Can anyone help me understand how to retrieve the anonymous class? Regards, darkie

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  • Get CoreLocation Update before TableView population?

    - by Clemens
    hi, i have the corelocation stuff in an uitableview controller. i actually want to get a distance from two locations and print that distance in a tableview cell. the problem is, that the tableview is filled before all the corelocation stuff happens. how can i make corelocation makes all updates before the table is filled? heres my class: // // EntriesListViewController.m // OEAW_App // // Created by Clemens on 6/6/10. // Copyright 2010 MyCompanyName. All rights reserved. // import "EntriesListViewController.h" import "EntryDetailController.h" @implementation EntriesListViewController @synthesize locationManager; @synthesize delegate; NSMutableDictionary *entries; NSMutableDictionary *dictionary; CLLocation *coords; /- (id) init { self = [super init]; if (self != nil) { self.locationManager = [[[CLLocationManager alloc] init] autorelease]; self.locationManager.delegate = self; } return self; }/ (CLLocationManager *)locationManager { if (locationManager != nil) { return locationManager; } locationManager = [[CLLocationManager alloc] init]; locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters; locationManager.delegate = self; return locationManager; } (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { //coords.longitude = newLocation.coordinate.longitude; //coords.latitude = newLocation.coordinate.latitude; coords = newLocation; NSLog(@"Location: %@", [newLocation description]); } (void)locationManager:(CLLocationManager *)manager didFailWithError:(NSError *)error { NSLog(@"Error: %@", [error description]); } (void)viewDidLoad { //[[MyCLController alloc] init]; //[locationManager startUpdatingLocation]; [[self locationManager] startUpdatingLocation]; //---initialize the array--- //entries = [[NSMutableArray alloc] init]; //---add items--- //NSString *Path = [[NSBundle mainBundle] bundlePath]; //NSString *DataPath = [Path stringByAppendingPathComponent:@"Memorials.plist"]; dictionary = [[NSDictionary alloc] initWithContentsOfURL:[NSURL URLWithString: @"http://akm.madison.at/memorials.xml"]]; /*NSDictionary *dssItem = [dictionary objectForKey:@"1"]; NSString *text = [dssItem objectForKey:@"text"]; */ //entries = [[NSMutableDictionary alloc] init]; NSLog(@"%@", dictionary); //Path get the path to MyTestList.plist NSString *path=[[NSBundle mainBundle] pathForResource:@"Memorials" ofType:@"plist"]; //Next create the dictionary from the contents of the file. NSDictionary *dict=[NSDictionary dictionaryWithContentsOfFile:path]; //now we can use the items in the file. // self.name.text = [dict valueForKey:@"Name"] ; NSLog(@"%@",[dict valueForKey:@"Name"]); //---set the title--- self.navigationItem.title = @"Türkendenkmäler"; [super viewDidLoad]; } (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [dictionary count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell... NSArray *keys = [dictionary allKeys]; id key = [keys objectAtIndex:indexPath.row]; NSDictionary *tmp = [dictionary objectForKey:key]; NSString *name = [tmp objectForKey:@"name"]; cell.textLabel.text = name; cell.font = [UIFont fontWithName:@"Helvetica" size:12.0]; CLLocation *location = [[CLLocation alloc] initWithLatitude:[[tmp valueForKey:@"coords_x"] floatValue] longitude:[[tmp valueForKey:@"coords_y"] floatValue]]; /*CLLocation *newLoc = [[CLLocation alloc] initWithLatitude:coords.latitude longitude:coords.longitude];*/ //locationController = [[MyCLController alloc] init]; int distance = [coords distanceFromLocation:location]; NSLog(@"%@",distance); cell.detailTextLabel.text = [NSString stringWithFormat:@"%@m",distance]; //NSLog(@"%@", [getLocation newLoc]); return cell; } (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { EntryDetailController *detailViewController = [[EntryDetailController alloc] initWithNibName:@"EntryDetailController" bundle:nil]; //detailViewController.entrySelected = [dictionary objectAtIndex:indexPath.row]; NSArray *keys = [dictionary allKeys]; id key = [keys objectAtIndex:indexPath.row]; NSDictionary *tmp = [dictionary objectForKey:key]; NSString *name = [tmp objectForKey:@"name"]; detailViewController.entrySelected_name = name; NSString *location = [tmp objectForKey:@"location"]; detailViewController.entrySelected_location = location; NSString *type = [tmp objectForKey:@"type"]; detailViewController.entrySelected_type = type; NSString *slug = [tmp objectForKey:@"slug"]; detailViewController.entrySelected_slug = slug; [self.navigationController pushViewController:detailViewController animated:YES]; [detailViewController release]; } (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } (void)dealloc { [entries release]; [super dealloc]; } @end

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  • How to keep g++ from taking header file from /usr/include?

    - by WilliamKF
    I am building using zlib.h which I have a local copy to v1.2.5, but in /usr/include/zlib.h there is v1.2.1.2. If I omit adding -I/my/path/to/zlib to my make I get error from using old version which doesn't have Z_FIXED: g++ -g -Werror -Wredundant-decls -D_FILE_OFFSET_BITS=64 -c -o ARCH.linux_26_i86/debug/sysParam.o sysParam.cpp sysParam.cpp: In member function `std::string CSysParamAccess::getCompressionStrategyName() const': sysParam.cpp:1816: error: `Z_FIXED' was not declared in this scope sysParam.cpp: In member function `bool CSysParamAccess::setCompressionStrategy(const std::string&, paramSource)': sysParam.cpp:1849: error: `Z_FIXED' was not declared in this scope Alternatively, if I add the include path to the zlib z1.2.5 I am using, I get double defines, it seems as if the zlib.h is included twice with two different sets of -D values, but I don't see how that is happening: g++ -g -Werror -Wredundant-decls -I../../src/zlib-1.2.5 -D_FILE_OFFSET_BITS=64 -c -o ARCH.linux_26_i86/debug/sysParam.o sysParam.cpp In file included from sysParam.cpp:24: ../../src/zlib-1.2.5/zlib.h:1582: warning: redundant redeclaration of `void* gzopen64(const char*, const char*)' in same scope ../../src/zlib-1.2.5/zlib.h:1566: warning: previous declaration of `void* gzopen64(const char*, const char*)' ../../src/zlib-1.2.5/zlib.h:1583: warning: redundant redeclaration of `long long int gzseek64(void*, long long int, int)' in same scope ../../src/zlib-1.2.5/zlib.h:1567: warning: previous declaration of `off64_t gzseek64(void*, off64_t, int)' ../../src/zlib-1.2.5/zlib.h:1584: warning: redundant redeclaration of `long long int gztell64(void*)' in same scope ../../src/zlib-1.2.5/zlib.h:1568: warning: previous declaration of `off64_t gztell64(void*)' ../../src/zlib-1.2.5/zlib.h:1585: warning: redundant redeclaration of `long long int gzoffset64(void*)' in same scope ../../src/zlib-1.2.5/zlib.h:1569: warning: previous declaration of `off64_t gzoffset64(void*)' ../../src/zlib-1.2.5/zlib.h:1586: warning: redundant redeclaration of `uLong adler32_combine64(uLong, uLong, long long int)' in same scope ../../src/zlib-1.2.5/zlib.h:1570: warning: previous declaration of `uLong adler32_combine64(uLong, uLong, off64_t)' ../../src/zlib-1.2.5/zlib.h:1587: warning: redundant redeclaration of `uLong crc32_combine64(uLong, uLong, long long int)' in same scope ../../src/zlib-1.2.5/zlib.h:1571: warning: previous declaration of `uLong crc32_combine64(uLong, uLong, off64_t)' Here some of the relavent lines from zlib.h referred to above: // This would be line 1558 of zlib.h /* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if * both are true, the application gets the *64 functions, and the regular * functions are changed to 64 bits) -- in case these are set on systems * without large file support, _LFS64_LARGEFILE must also be true */ #if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0 ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int)); ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile)); ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile)); ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t)); ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t)); #endif #if !defined(ZLIB_INTERNAL) && _FILE_OFFSET_BITS-0 == 64 && _LFS64_LARGEFILE-0 # define gzopen gzopen64 # define gzseek gzseek64 # define gztell gztell64 # define gzoffset gzoffset64 # define adler32_combine adler32_combine64 # define crc32_combine crc32_combine64 # ifdef _LARGEFILE64_SOURCE ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int)); ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile)); ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile)); ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); # endif #else ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *)); ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int)); ZEXTERN z_off_t ZEXPORT gztell OF((gzFile)); ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile)); ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); #endif // This would be line 1597 of zlib.h I'm not sure how to track this down further. I tried moving the include of zlib.h to the top and bottom of the includes list of the cpp file, but it made no difference. An excerpt of passing -E to g++ shows in part: extern int inflateInit2_ (z_streamp strm, int windowBits, const char *version, int stream_size); extern int inflateBackInit_ (z_streamp strm, int windowBits, unsigned char *window, const char *version, int stream_size); # 1566 "../../src/zlib-1.2.5/zlib.h" extern gzFile gzopen64 (const char *, const char *); extern off64_t gzseek64 (gzFile, off64_t, int); extern off64_t gztell64 (gzFile); extern off64_t gzoffset64 (gzFile); extern uLong adler32_combine64 (uLong, uLong, off64_t); extern uLong crc32_combine64 (uLong, uLong, off64_t); # 1582 "../../src/zlib-1.2.5/zlib.h" extern gzFile gzopen64 (const char *, const char *); extern long long gzseek64 (gzFile, long long, int); extern long long gztell64 (gzFile); extern long long gzoffset64 (gzFile); extern uLong adler32_combine64 (uLong, uLong, long long); extern uLong crc32_combine64 (uLong, uLong, long long); # 1600 "../../src/zlib-1.2.5/zlib.h" struct internal_state {int dummy;}; Not sure why lines 1566 and 1582 are coming out together in the CPP output, but hence the warning about duplicate declarations.

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  • Application crash when using an NSTimer and pushViewController

    - by Cesar
    I'm using an NSTimer to implement a 3 seconds splash screen. If a don't use a timer the view it's correctly pushed but if I use the timer for adding a little delay the application crash with a EXC_BAD_ACCESS. I'm pretty sure the answer contains "memory management" but I can't get the point... @interface RootViewController : UIViewController { NSTimer *timer; } -(void)changeView:(NSTimer*)theTimer; @property(nonatomic,retain) NSTimer *timer; ... @implementation RootViewController @synthesize timer; - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [[self navigationController] setNavigationBarHidden:YES]; timer = [NSTimer scheduledTimerWithTimeInterval:3.0 target:self selector:@selector(changeView:) userInfo:nil repeats:NO]; } -(void)changeView:(NSTimer*)theTimer { NSLog(@"timer fired"); //Crash here, but only if called using a timer [[self navigationController] pushViewController:list animated:YES]; }

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  • C SIGSEGV Handler & Mprotect

    - by pws5068
    I'm constructing a program which uses mprotect() to restrict a block of memory from accessing. When the memory is requested, a SIGSEGV is thrown which I listen for using a signal() call. Once the SIGSEGV has been detected, I need to somehow access the pointer to the memory that was requested (that threw the fault) and the size of the segment requested. Is this possible? void fifoSigHandler(){ // Needs to only remove protection from requested block of virtual memory mprotect(fifoVm,(size_t)fifoVm_size,PROT_WRITE); printf("Caught Seg Fault"); } void fifo_init(void* vm, int vm_size, int n_frames, int page_size) { fifoVm = vm; fifoVm_size = vm_size; fifoFrames = n_frames; fifoPageSize = page_size; mprotect(fifoVm,(size_t)fifoVm_size,PROT_NONE); signal(SIGSEGV, fifoSigHandler); } Additionally, is there a way to determine the level of mprotect() a block of memory is currently assigned (PROT_NONE,PROT_READ, etc..)?

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  • How to use/manipulate return value from nested boost::bind

    - by JQ
    I have two functions: 1. A & DataSource(); 2. void DataConsumer( A * ); What I want to achieve: Using one statement to assemble them into one functor. I have tried: 1. boost::function< void() func( boost::bind( DataConsumer, & boost::bind( DataSource ) ) ); certainly it didn't work, compiler says it can not convert 'boost::_bi::bind_t ' to 'A *' 2. boost::function< void() func( boost::bind( DataConsumer, boost::addressof( boost::bind( DataSource ) ) )); compiler says cannot convert parameter 1 from 'boost::_bi::bind_t' to 'A &' Question: how to use return value from the nested boost::bind ? or if you want to use boost::lambda::bind.

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  • Stack overflow error after creating a instance using 'new'

    - by Justin
    EDIT - The code looks strange here, so I suggest viewing the files directly in the link given. While working on my engine, I came across a issue that I'm unable to resolve. Hoping to fix this without any heavy modification, the code is below. void Block::DoCollision(GameObject* obj){ obj->DoCollision(this); } That is where the stack overflow occurs. This application works perfectly fine until I create two instances of the class using the new keyword. If I only had 1 instance of the class, it worked fine. Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Those parameters are just x,y,z and size. The code is checked before hand. Only a object with a matching Collisonflag and collision type will trigger the DoCollision(); function. ((*list1)->m_collisionFlag & (*list2)->m_type) Maybe my check is messed up though. I attached the files concerned here http://celestialcoding.com/index.php?topic=1465.msg9913;topicseen#new. You can download them without having to sign up. The main suspects, I also pasted the code for below. From GameManager.cpp void GameManager::Update(float dt){ GameList::iterator list1; for(list1=m_gameObjectList.begin(); list1 != m_gameObjectList.end(); ++list1){ GameObject* temp = *list1; // Update logic and positions if((*list1)->m_active){ (*list1)->Update(dt); // Clip((*list1)->m_position); // Modify for bounce affect } else continue; // Check for collisions if((*list1)->m_collisionFlag != GameObject::TYPE_NONE){ GameList::iterator list2; for(list2=m_gameObjectList.begin(); list2 != m_gameObjectList.end(); ++list2){ if(!(*list2)->m_active) continue; if(list1 == list2) continue; if( (*list2)->m_active && ((*list1)->m_collisionFlag & (*list2)->m_type) && (*list1)->IsColliding(*list2)){ (*list1)->DoCollision((*list2)); } } } if(list1==m_gameObjectList.end()) break; } GameList::iterator end    = m_gameObjectList.end(); GameList::iterator newEnd = remove_if(m_gameObjectList.begin(),m_gameObjectList.end(),RemoveNotActive); if(newEnd != end)        m_gameObjectList.erase(newEnd,end); } void GameManager::LoadAllFiles(){ LoadSkin(m_gameTextureList, "Models/Skybox/Images/Top.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Right.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Back.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Left.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Front.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Bottom.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain1.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain2.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Details/TerrainDetails.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Water1.bmp", GetNextFreeID()); Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Player* d = new Player(0, 100,0); AddGameObject(d); } void Block::Draw(){ glPushMatrix(); glTranslatef(m_position.x(), m_position.y(), m_position.z()); glRotatef(m_facingAngle, 0, 1, 0); glScalef(m_size, m_size, m_size); glBegin(GL_LINES); glColor3f(255, 255, 255); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glEnd(); // DrawBox(m_position.x(), m_position.y(), m_position.z(), m_size, m_size, m_size, 8); glPopMatrix(); } void Block::DoCollision(GameObject* obj){ GameObject* t = this;   // I modified this to see for sure that it was causing the mistake. // obj->DoCollision(NULL); // Just revert it back to /* void Block::DoCollision(GameObject* obj){     obj->DoCollision(this);   }   */ }

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  • ASP.NET Call Another Element's DoPostBack Function

    - by blu
    I have an ASP.NET control that has an onclick event handler rendered inline on the element. I would like to call that function and have it raise the target control's server side event handler. <asp:CheckBox ID="Foo" runat="server" AutoPostBack="true" Text="Foo" /> <a href="#" onclick="javascript:setTimeout('__doPostBack(\'Foo\',\'\')', 0)">Test </a> I created the checkbox, looked at the rendered function on the field, and then copied that into the onclick on the anchor element. The anchor will raise a postback, but the event handler for the check box is not raised. protected override void OnLoad(EventArgs e) { // fires for checkbox // fires for anchor (the anchor does cause a postback) } void Foo_CheckedChanged(object sender, EventArgs e) { // fires for checkbox // does not fire for anchor } protected override void OnInit(EventArgs e) { this.Foo.CheckedChanged += new EventHandler(Foo_CheckedChanged); } Is it possible to do this?

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  • SKProductsRequest delegate methods are never called.

    - by coneybeare
    This used to work for me but is now not working anymore and I can't figure out why. I have in-app purchase setup in my app. I confirmed that I have a correct set of product identifiers, matched by corresponding in-app purchase items in itunesconnect. The call goes out to Apple view [productRequest start], but I never get a response back, despite setting the delegate to myself. What am I missing? NSLog(@"productIdentifiersSet: %@", productIdentifiersSet); if ([productIdentifiersSet count]) { SKProductsRequest *productRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiersSet]; [productRequest setDelegate:self]; [productRequest start]; } ……… - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { <never called> } - (void)requestDidFinish:(SKRequest *)request { <never called> } - (void)request:(SKRequest *)request didFailWithError:(NSError *)error { <never called> }

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  • pure-specifier on function-definition

    - by bebul
    While compiling on GCC I get the error: pure-specifier on function-definition, but not when I compile the same code using VS2005. class Dummy { //error: pure-specifier on function-definition, VS2005 compiles virtual void Process() = 0 {}; }; But when the definition of this pure virtual function is not inline, it works: class Dummy { virtual void Process() = 0; }; void Dummy::Process() {} //compiles on both GCC and VS2005 What does the error means? Why cannot I do it inline? Is it legal to evade the compile issue as shown in the second code sample?

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  • Using interface classes and non-virtual interface idiom in C++

    - by andreas buykx
    Hi all, In C++ an interface can be implemented by a class with all its methods pure virtual: class IFoo { public: virtual void method() = 0; }; Now I want to implement this interface by a hierarchy of classes: class FooBase : public IFoo // implement interface IFoo { public: void method(); // calls methodImpl; private: virtual void methodImpl(); }; For the class hierarchy I would like to use the non-virtual interface (NVI) idiom, to deny derived classes the possibility of overriding the common behavior implemented in FooBase::method(), but it seems that all derived classes have the opportunity to override the FooBase::method() because it is declared in the interface class. Is my observation correct? And if so are there other options to both use interface classes and the NVI idiom?

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  • Cancel Leave Event when closing

    - by DiegoMaK
    I have got a textbox on a form with a method being called from the txPredio_Leave event. My problem is that is the user has focus on the textbox and then close the form by clicking the little X close icon in the top corner or by calling this.ActiveMdiChild.Close(); or by calling private void mnucerrarTodas_Click(object sender, EventArgs e) { foreach (Form form in this.MdiChildren) { form.Close(); } } The txPredio leave execute the method.. then i need doesn't excute this method when the form is closing. i have think that one solution could be ask in leave event if form is closing private void txPredio_Leave(object sender, EventArgs e) { if(!form is closing)//pseudo code Check_Load_Predio(); } or other solution could be private void MainForm_FormClosing(object sender, FormClosingEventArgs e) { //code for cancel the txPredio_Leave event } Solution Here Doesn´t work for me. Then I need one solution for my problem. Thanks in advance

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  • Clearing "may not respond" warnings for UIView and UIViewController

    - by user284681
    In an iPad app, I'm using a custom subclass of UIView with UIViewController. Here's the view header: @interface pdfView : UIView { CGPDFDocumentRef doc; } -(void)setDoc:(CGPDFDocumentRef)newDoc; @end And here's the controller header: @interface iPadPDFTestViewController : UIViewController { CGPDFDocumentRef doc; } - (void)loadPDF; @end Part of the controller implementation: - (void)viewDidLoad { [super viewDidLoad]; [self loadPDF]; [self.view setDoc:doc]; } In Interface Builder, I've set the view object to use the class pdfView. At compilation, [self.view setDoc:doc]; gives the warning "'UIView' may not respond to '--setDoc'." I'm guessing that this warning appears because the compiler thinks it's looking at UIView (which does not implement the setDoc method) instead of pdfView. But why does it think that? And how can I tell it what class it's really looking at, so as to clear the warning?

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  • Override number of parameters of pure virtual functions

    - by Jir
    I have implemented the following interface: template <typename T> class Variable { public: Variable (T v) : m_value (v) {} virtual void Callback () = 0; private: T m_value; }; A proper derived class would be defined like this: class Derived : public Variable<int> { public: Derived (int v) : Variable<int> (v) {} void Callback () {} }; However, I would like to derive classes where Callback accepts different parameters (eg: void Callback (int a, int b)). Is there a way to do it?

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  • Double pointer as Objective-C block parameter

    - by George WS
    Is it possible (and if so, safe) to create/use a block which takes a double pointer as an argument? For instance: - (void)methodWithBlock:(void (^)(NSError **error))block; Additional context, research, and questions: I'm using ARC. When I declare the method above and attempt to call it, XCode autocompletes my method invocation as follows: [self methodWithBlock:^(NSError *__autoreleasing *error) {}]; What does __autoreleasing mean here and why is it being added? I presume it has something to do with ARC. If this is possible and safe, can the pointer still be dereferenced in the block as it would be anywhere else? In general, what are the important differences between doing what I'm describing, and simply passing a double pointer as a method parameter (e.g. - (void)methodWithDoublePointer:(NSError **)error;)? What special considerations, if any, should be taken into account (again assuming this is possible at all)?

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  • shared library in C

    - by sasayins
    Hi, I am creating a shared library in C but don't know what is the correct implementation of the source codes. I want to create an API like for example, printHello, int printHello( char * text ); This printHello function will call another function: In source file, libprinthello.c, void printHello( char * text ) { printHi(); printf("%s", text); } Since this printHello function is the interface for the user or application: In header file libprinthello.h, extern void printHello( char * text); Then in the source file of the printHi function, printhi.c void printHi() { printf("Hi\n"); } Then my problem is, since printHello is the only function that I want to expose in the user, what implementation should I do in printHi function?

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  • BlackBerry - Programmatically fetching data in calendar

    - by SWATI
    i have invoked blackberry calender from my application can anyone tell me how to fetch : date duration notes from the selected date my code : MenuItem importCalender = new MenuItem("Import from Calender",100,11) { public void run() { UiApplication.getUiApplication().invokeAndWait(new Runnable() { public void run() { try { EventList list = (EventList)PIM.getInstance().openPIMList(PIM.EVENT_LIST, PIM.READ_WRITE); Enumeration events = list.items(); BlackBerryEvent e = (BlackBerryEvent) events.nextElement(); Invoke.invokeApplication(Invoke.APP_TYPE_CALENDAR, new CalendarArguments( CalendarArguments.ARG_VIEW_DEFAULT,e) ); } catch (PIMException e) { //e.printStackTrace(); } } }); } }; protected void makeMenu(Menu menu, int instance) { menu.add(importCalender); }

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  • How do I handle all the exceptions in a C# class where both ctor and finalizer throw exceptions?

    - by Frank
    How can I handle all exceptions for a class similar to the following under certain circumstances? class Test : IDisposable { public Test() { throw new Exception("Exception in ctor"); } public void Dispose() { throw new Exception("Exception in Dispose()"); } ~Test() { this.Dispose(); } } I tried this but it doesn't work: static void Main() { Test t = null; try { t = new Test(); } catch (Exception ex) { Console.Error.WriteLine(ex.Message); } // t is still null } I have also tried to use "using" but it does not handle the exception thrown from ~Test(); static void Main() { try { using (Test t = new Test()) { } } catch (Exception ex) { Console.Error.WriteLine(ex.Message); } } Any ideas how can I work around?

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