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  • allocing an object based on a string name

    - by Roger Gilbrat
    Is there a way in objective-c/Cocoa to alloc an object when the class name isn't know until run-time. I seem to remember something about this a while ago, but can't find anything on it now. Something like: [[@"MyClass" alloc] init]; I seem to recall a function that would return some kind of class id based on a string that can then be used to alloc the object.

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  • How to remove extra space between two tables in latex

    - by laspal
    Hi, I wanted to remove extra space between the two tables. \begin{table}[h]\small \begin{tabular}{|c|c|c|c|c|}\hline \end{tabular} \end{table} \begin{table}[h]\small \begin{tabular}{|p{9.9cm}|p{2cm}|p{2.3cm}|p{2.3cm}|} \end{tabular} \end{table} between these two tables I am getting too much spaces. I wont to reduce the space and start the 2table after first with space of say 2cm. Thanks

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  • Finalizing a COM object

    - by Neverrav
    I'm trying to implement a singleton class, that holds a com object inside it. Class implements IDisposable interface, but when I try to implement a finalization method, I get an exception of access to com object from another thread. This happens because clr uses a different thread when finalizes objects. Is there any way to implement such a thing or maybe I just doing something wrong?

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  • Build 1 war from two seperate web applications using ANT

    - by Pich
    Hi, Is it possible, by using ANT, to create 1 war-file out of two seperate eclipse java web application projects? Besides from just copying the right files to the right places i would have to be able two create one single web.xml. Also some other files that exists in both projects should be united into one file. Thanks Pich

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  • How to add two java.lang.Numbers?

    - by amit.dev
    I have two Numbers. Eg: Number a = 2; Number b = 3; //Following is an error: Number c = a + b; Why arithmetic operations are not supported on Numbers? Anyway how would I add these two numbers in java? (Of course I'm getting them from somewhere and I don't know if they are Integer or float etc).

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  • play two sounds simultaneously iphone sdk

    - by Asaf Greene
    I am trying to make a small music app on the iphone. I want to have an octave a piano which will respond to touches and play the key or keys that the user touches. How would i be able to get two or more sounds to play at the same time so it sounds like a chord? I tried using AVFoundation but the two sounds just play one after the other.

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  • method with two parameters which both need to be double dispatched

    - by mixm
    lets say i have a method which has two parameters. i have been implementing them as: if(aObj instance of Marble) { if(bObj instance of Bomb) { this.resolve((Marble)aObj,(Bomb)bObj); } } as you can see its not a very pretty solution. i plan to implement using double dispatching, but with two parameters which both need double dispatching, im afraid im a bit stumped. any ideas please. im implementing in java btw.

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  • PHP Find Coordinates between two points

    - by Ozzy
    Hi all, simple question here. Lets say I have two points: point 1 x = 0 y = 0 point 2 x = 10 y = 10 How would i find out all the coordinates inbetween that programmatically, assuming there is a strait line between two points... so the above example would return: 0,0 1,1 2,2 3,3 ... 8,8 9,9 10,10 Thanks :)

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  • Two GET methods in .htaccess

    - by Wayne
    What way it is to be to get two GET methods in the URL by htaccess? RewriteRule ^adm/(.*)$ adm.php?mode=$1 I've used that for the example URL: http://www.domain.com/adm/thismode Now I want to get two methods like: http://www.domain.com/adm/thismode/othermode I've tried this: RewriteRule ^adm/(.*)$/(.*)$ adm.php?mode=$1&othermode=$2 But doesn't seem to work... how do I get it to do that?

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  • Comparing Nested object properties using C#

    - by Kumar
    I have a method which compares two objects and returns a list of all the property names which are different. public static IList<string> GetDifferingProperties(object source, object) { var sourceType = source.GetType(); var sourceProperties = sourceType.GetProperties(); var targetType = target.GetType(); var targetProperties = targetType.GetProperties(); var properties = (from s in sourceProperties from t in targetProperties where s.Name == t.Name && s.PropertyType == t.PropertyType && s.GetValue(source,null) != t.GetValue(target,null) select s.Name).ToList(); return properties; } For example if I have two classes as follows: public class Address { public string AddressLine1 { get; set; } public string AddressLine2 { get; set; } public string City { get; set; } public string State { get; set; } public string Zip { get; set; } } public class Employee { public string FirstName { get; set; } public string MiddleName { get; set; } public string LastName { get; set; } public Address EmployeeAddress { get; set; } } I am trying to compare the following two employee instances: var emp1Address = new Address(); emp1Address.AddressLine1 = "Microsoft Corporation"; emp1Address.AddressLine2 = "One Microsoft Way"; emp1Address.City = "Redmond"; emp1Address.State = "WA"; emp1Address.Zip = "98052-6399"; var emp1 = new Employee(); emp1.FirstName = "Bill"; emp1.LastName = "Gates"; emp1.EmployeeAddress = emp1Address; var emp2Address = new Address(); emp2Address.AddressLine1 = "Gates Foundation"; emp2Address.AddressLine2 = "One Microsoft Way"; emp2Address.City = "Redmond"; emp2Address.State = "WA"; emp2Address.Zip = "98052-6399"; var emp2 = new Employee(); emp2.FirstName = "Melinda"; emp2.LastName = "Gates"; emp2.EmployeeAddress = emp2Address; So when I pass these two employee objects to my GetDifferingProperties method currently it returns FirstName and EmployeeAddress, but it does not tell me which exact property (which in this case is Address1) in the EmployeeAddress has changed. How can I tweak this method to get something like EmployeeAddress.Address1?

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  • Pick random property from a Javascript object

    - by Bemmu
    Suppose you have a Javascript object like {'cat':'meow','dog':'woof' ...} Is there a more concise way to pick a random property from the object than this long winded way I came up with: function pickRandomProperty(obj) { var prop, len = 0, randomPos, pos = 0; for (prop in obj) { if (obj.hasOwnProperty(prop)) { len += 1; } } randomPos = Math.floor(Math.random() * len); for (prop in obj) { if (obj.hasOwnProperty(prop)) { if (pos === randomPos) { return prop; } pos += 1; } } }

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  • Same keyword for two purposes in java? [closed]

    - by gurukulki
    Possible Duplicates: Same keyword for two purposes in java? Same keyword for two purposes in java? As we use "default" keyword as a access specifier, and it can be used in switch statements as well with complete different purpose, So i was curious that is there any other keywords in java which can be used in more then one purposes

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  • Simple popup java form with at least two fields

    - by nunos
    This is, I suppose, a very simple question for any Java programmer. My question is as simple as this: When the user clicks a button, I want to show a popup form that should have at least two JTextFields and two JLabels, so using JOptionPane.showInputDialog is not a possibility. Thanks.

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  • Tool Compare the tables in two different databeses

    - by user191124
    I am using Toad. Frequently i need to compare tables in two different test environments. the tables present in them are same but the data differs. i just need to know what are the differences in the same tables which are in two different data bases.Are there any tools which can be installed on windows and use it to compare. Much appreciate your help:)

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  • Object slicing in Java.

    - by ferrari fan
    Can you take a subclass object and somehow convert it to an object of the same type as the parent class and at the same time slicing all the fields that are not part of the parent class? I know you can do this in C++, but I have no idea how to do it in Java.

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  • move an object towrds touch

    - by Viral
    hi friends, I want to move an object over the screen where ever the touch moves, i.e. If I touch and drag my finger then the object should get moved, if any one know about this how to perform, please let me know. Thank you in advance, vira.

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  • Two Survey Questions not populating in survey

    - by user3685991
    Two questions (questions #2 and #3) did not populate in my survey for respondents. All questions, including these two, was mandatory. The question is visible in the preview and when tested (testing was completed eight times). The browser is internet explorer. The survey link is: https://www.surveymonkey.com/s/3YWNTR5 This survey was used for a graduate school Capstone research project. If I could recover the answers to these questions, I would be grateful. Thank you, Jennifer Granger

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  • My first c# app and first null object exception

    - by Fresheyeball
    Total noob here. This is my first c# attempt, its a console application that simulates a drinking game called 'Left Right Center'. In the console I receive the following: CONSOLE Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 [ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 C# using System; namespace LeftRightCenter { class Player { //fields private int _quarters = 4; public int Quarters { get{ return _quarters; } set{ _quarters += value; } } public Player (string name) { } } class Dice { Random random = new Random(); public int Roll () { random = new Random (); int diceSide; diceSide = random.Next (0, 6); diceSide = (diceSide > 2) ? 3 : diceSide; return diceSide; } } class MainClass { static int activePlayer = 0; static int theCup = 0; static Player[] thePlayers = { new Player ("Jessica"), new Player ("Isaac"), new Player ("Ed"), new Player ("Bella"), new Player ("Elisa"), new Player ("Fake RedHead"), new Player ("Linda"), new Player ("MJ"), new Player ("Irene"), new Player("Devin") }; static Dice[] theDice = new Dice[2]; private static void MoveQuarter (int direction) { int numberOfPlayers = thePlayers.Length - 1; switch (direction) { case 0: thePlayers [activePlayer].Quarters = -1; theCup++; break; case 1: thePlayers [activePlayer].Quarters = -1; int leftPlayer = (activePlayer == 0) ? numberOfPlayers : activePlayer - 1; thePlayers [leftPlayer].Quarters = +1; break; case 2: thePlayers [activePlayer].Quarters = -1; int rightPlayer = (activePlayer == numberOfPlayers) ? 0 : activePlayer + 1; thePlayers [rightPlayer].Quarters = +1; break; } } public static void Main (string[] args) { int cupEndPoint = thePlayers.Length * 4 - 1; while (theCup < cupEndPoint) { foreach (Dice rattle in theDice) { if (thePlayers [activePlayer].Quarters > 0) { MoveQuarter (rattle.Roll ()); // this line seems to be the problem } } Console.WriteLine ("{0} Quarters In the Cup", theCup); } } } } I have no idea what the problem is or why, and my googling have proven more use confusing than helpful.

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  • Two seperate tm structs mirroring each other

    - by BSchlinker
    Here is my current situation: I have two tm structs, both set to the current time I make a change to the hour in one of the structs The change is occurring in the other struct magically.... How do I prevent this from occurring? I need to be able to compare and know the number of seconds between two different times -- the current time and a time in the future. I've been using difftime and mktime to determine this. I recognize that I don't technically need two tm structs (the other struct could just be a time_t loaded with raw time) but I'm still interested in understanding why this occurs. void Tracker::monitor(char* buffer){ // time handling time_t systemtime, scheduletime, currenttime; struct tm * dispatchtime; struct tm * uiuctime; double remainingtime; // let's get two structs operating with current time dispatchtime = dispatchtime_tm(); uiuctime = uiuctime_tm(); // set the scheduled parameters dispatchtime->tm_hour = 5; dispatchtime->tm_min = 05; dispatchtime->tm_sec = 14; uiuctime->tm_hour = 0; // both of these will now print the same time! (0:05:14) // what's linking them?? // print the scheduled time printf ("Current Time : %2d:%02d:%02d\n", uiuctime->tm_hour, uiuctime->tm_min, uiuctime->tm_sec); printf ("Scheduled Time : %2d:%02d:%02d\n", dispatchtime->tm_hour, dispatchtime->tm_min, dispatchtime->tm_sec); } struct tm* Tracker::uiuctime_tm(){ time_t uiucTime; struct tm *ts_uiuc; // give currentTime the current time time(&uiucTime); // change the time zone to UIUC putenv("TZ=CST6CDT"); tzset(); // get the localtime for the tz selected ts_uiuc = localtime(&uiucTime); // set back the current timezone unsetenv("TZ"); tzset(); // set back our results return ts_uiuc; } struct tm* Tracker::dispatchtime_tm(){ time_t currentTime; struct tm *ts_dispatch; // give currentTime the current time time(&currentTime); // get the localtime for the tz selected ts_dispatch = localtime(&currentTime); // set back our results return ts_dispatch; }

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