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  • Should I create subclass NSManagedObject or not?

    - by TP
    Hi, I have spent a few days learning and writing NSCoding and finally got it working. However, it took very long to archive and unarchive the (quite complex) object graph, which is unacceptable. After searching the internet for some time, I think the better way is to use core data. Do you recommend that 1) I should rewrite all my classes as subclasses of NSManagedObject or 2) should I create an instance variable of NSManagedObject in each of my class so that any changes to the class also updates its core data representation? Doing either way will need significant changes to the exiting classes and I think I have to update lots of unit test cases as well if it changes the way the classes are initialized. What do you recommend? I really don't want to head to the wrong approach again... Thanks!

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  • C# Linq: Can you merge DataContexts?

    - by Andreas Grech
    Say I have one database, and this database has a set of tables that are general to all Clients and some tables that are specific to certain clients. Now what I have in mind is creating a primary DataContext that includes only the tables that are general to all the clients, and then create separate DataContexts that contain only the tables that are specific to the client. Is there a way to kind of "merge" DataContexts so that it becomes one context? So for Client A, I need one DataContext that includes both the general tables and also the tables for that specific client (retrieved from two different DataContexts) ? [Update] What I think I can do is, from the Partial Class of the DataContext instead of letting my DataContext inherit from DataContext I make it inherit from MyDataContext; that way, the tables from MyDataContext and the other DataContext will be available in one DataContext class. What do you think about this approach? Of course with something like this you can only merge two datacontexts at once though...

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  • Design pattern to separate messages from actual process.

    - by Manish Gupta
    I am having a C# application to sync data between PC and palm devices. There are codes written like below: showMessage("synchronizing Table1"); Sync(destTable1,sourceTable1); Sync(destTable2,sourceTable2); showMessage("synchronizing Table2"); // more code How do I separate the actual process of synchronizing from displaying message? Which design pattern to follow? Thanks in advance...

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  • jquery.ui.tabs.js doesn't load tab data in IE9, Chrome - works perfectly fine in firefox

    - by Salma Khan
    I have few issues that I am facing on my site and I have no idea how to fix those. Please go to http://link.zambeel.ca/index.php/component/obituary/detail/52 and click on Photos tab, it doesn't load images promptly in IE9 and Chrome. I have made it work in firefox with the following code: var loadNextTab = function() { if (indexesToLoad.length == 0) return; var index = indexesToLoad.shift(); $("#tabs-1").tabs("load",index); }; $("#tabs-1").tabs({ cache: true, load: loadNextTab }); Please help me resolve this matter as soon as possible. Just to let you guys know, I am not a programmer by any means.

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  • Approaching Java from a Ruby perspective

    - by Travis
    There are plenty of resources available to a Java developer for getting a jump-start into Ruby/Rails development. The reverse doesn't appear to be true. What resources would you suggest for getting up-to-date on the current state of java technologies? How about learning how to approach DRY (don't repeat yourself) without the use of metaprogramming? Or how to approach various scenarios where a ruby developer is used to passing in a function (proc/lambda/block) as an argument (callbacks, etc)?

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  • How can I sync three classes?

    - by TheMachineCharmer
    class Foo { Bar b; List<Foo> Neighbours; } class Bar { Spam s; List<Bar> Neighbours; } class Spam { List<string> Neighbours; } Each of these classes have AddNeighbour,RemoveNeighbour methods. User can add/remove Neighbours from any of the class at random. I want these three objects to be in sync. How can I do this?

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  • Generating jquery 'rules' from business model to UI in asp.net mvc

    - by jim
    Hi all, I've had a good look around and am certain that there's no matching question on SO, so here goes. Has anyone created a 'helper' method on their model that generates jquery (or plain javascript) rules validation dynamically, based on the criteria/rules that are contained within the object and taken from a repository (i.e. DB). What i'm thinking of is a discrete set of partial views (and associated models) that have rules at the business logic 'level' and rather than (or in combination with) validating the rule(s) at postback, translating the same rules into tightly focussed jquery methods that work identically at client (js) and server (c#) levels. I can see benefits here re performance. Also, the rules definitions could be created in a single place (in c#) and the jquery generated off of that, thus allowing single edits to update both code streams. I appreciate that there would be limitations imposed by language specific contstraints but the general principle could be quite interesting if used appropriately. I'm also aware that testibility could be an issue when using two different language structures and hoping to achieve similar test outcomes - but those aside... any thoughts or experiences of similar out there?? cheers jimi

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  • Where do you put your dependencies?

    - by The All Foo
    If I use the dependency injection pattern to remove dependencies they end up some where else. For example, Snippet 1, or what I call Object Maker. I mean you have to instantiate your objects somewhere...so when you move dependency out of one object, you end up putting it another one. I see that this consolidates all my dependencies into one object. Is that the point, to reduce your dependencies so that they all reside in a single ( as close to as possible ) location? Snippet 1 - Object Maker <?php class ObjectMaker { public function makeSignUp() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignUpObject = new ControlSignUp(); $SignUpObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignUpObject; } public function makeSignIn() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignInObject = new ControlSignIn(); $SignInObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignInObject; } public function makeTweet( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $TweetObject = new ControlTweet(); $TweetObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $TweetObject; } public function makeBookmark( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $BookmarkObject = new ControlBookmark(); $BookmarkObject->setObjects($DatabaseObject,$TextObject,$MessageObject); return $BookmarkObject; } }

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  • Design pattern: polymorphisim for list of objects

    - by ziang
    Suppose I have a class A, and A1, A2 inherits from A. There are 2 functions: List<A1> getListA1(){...} List<A2> getListA2(){...} Now I want to do something similar to both A1 and A2 in another function public void process(List<A>){...} If I want to pass the instance of either ListA1 or ListA2, of course the types doesn't match because the compiler doesn't allow the coercion from List< A1 to List< A. I can't do something like this: List<A1> listA1 = getListA1(); List<A> newList = (List<A>)listA1; //this is not allowed. So what is the best approach to the process()? Is there any way to do it in a universal way rather than write the similar code to both List and List?

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  • Have you ever derived a programming solution from nature?

    - by Ryu
    When you step back and look at ... the nature of animals, insects, plants and the problems they have organically solved perhaps even the nature and balance of the universe Have you ever been able to solve a problem by deriving an approach from nature? I've heard of Ant Colony Algorithms being able to optimize supply chain amongst other things. Also Fractal's being the "geometry of nature" have been applied to a wide range of problems. Now that spring is here again and the world is coming back to life I'm wondering if anybody has some experiences they can share. Thanks PS I would recommend watching the "Hunting the Hidden Dimension" Nova episode on fractals.

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  • Inheritance in tables - structure problem

    - by Naor
    I have 3 types of users in my system. each type has different information I created the following tables: BaseUser(base_user_id, username, password, additional common data) base_user_id is PK and Identity UserType1(user_id, data related to type1 only) user_id is PK and FK to base_user_id UserType2(user_id, data related to type2 only) user_id is PK and FK to base_user_id UserType3(user_id, data related to type3 only) user_id is PK and FK to base_user_id Now I have relation from each type of user to warehouses table. Users from type1 and type2 should have only warehouse_id and users from type3 should have warehouse_id and customer_id. I thought about this structure: WarehouseOfUser(base_user_id,warehouse_id) base_user_id is FK to base_user_id in BaseUser WarehouseOfTyp3User(base_user_id,warehouse_id, customer_id) base_user_id is FK to base_user_id in BaseUser The problem is that such structure allows 2 things I want to prevent: 1. add to WarehouseOfTyp3User data of user from type2 or type1. 2. add to WarehouseOfUser data of user from type3. what is the best structure for such case?

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  • pattern to transfer search model to dao

    - by zeroed
    We have a dao as a project (jar file). Clients use its interfaces and factories to operate with database. Using standard CRUD operations, dao allows you to search an entity by some search criteria. What is the best way to represent this criteria? Is transfer object appropriate pattern in this situation? How should client create SearchModel instance? Please, share. Regards.

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  • Best practice for passing configuration to each GUI object

    - by Laimoncijus
    Hi, I am writing an application, where I do have few different windows implemented, where each window is a separate class. Now I need somehow to pass a single configuration object to all of them. My GUI is designed in way, where I have one main window, which may create some child windows of its own, and these child windows can have their own childs (so there is no possibility to create all windows in initialization part and feed the config object to all of them from the very beginning)... What would be best practice for sharing this configuration object between them? Always passing via constructor or maybe making it somewhere as final public static and let each window object to access it when needed? Thanks

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  • Multiple leaf methods problem in composite pattern

    - by Ondrej Slinták
    At work, we are developing an PHP application that would be later re-programmed into Java. With some basic knowledge of Java, we are trying to design everything to be easily re-written, without any headaches. Interesting problem came out when we tried to implement composite pattern with huge number of methods in leafs. What are we trying to achieve (not using interfaces, it's just an example): class Composite { ... } class LeafOne { public function Foo( ); public function Moo( ); } class LeafTwo { public function Bar( ); public function Baz( ); } $c = new Composite( Array( new LeafOne( ), new LeafTwo( ) ) ); // will call method Foo in all classes in composite that contain this method $c->Foo( ); It seems like pretty much classic Composite pattern, but problem is that we will have quite many leaf classes and each of them might have ~5 methods (of which few might be different than others). One of our solutions, which seems to be the best one so far and might actually work, is using __call magic method to call methods in leafs. Unfortunately, we don't know if there is an equivalent of it in Java. So the actual question is: Is there a better solution for this, using code that would be eventually easily re-coded into Java? Or do you recommend any other solution? Perhaps there's some different, better pattern I could use here. In case there's something unclear, just ask and I'll edit this post.

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  • Effective communication in a component-based system

    - by Tesserex
    Yes, this is another question about my game engine, which is coming along very nicely, with much thanks to you guys. So, if you watched the video (or didn't), the objects in the game are composed of various components for things like position, sprites, movement, collision, sounds, health, etc. I have several message types defined for "tell" type communication between entities and components, but this only goes so far. There are plenty of times when I just need to ask for something, for example an entity's position. There are dozens of lines in my code that look like this: SomeComponent comp = (SomeComponent)entity.GetComponent(typeof(SomeComponent)); if (comp != null) comp.GetSomething(); I know this is very ugly, and I know that casting smells of improper OO design. But as complex as things are, there doesn't seem to be a better way. I could of course "hard-code" my component types and just have SomeComponent comp = entity.GetSomeComponent(); but that seems like a cop-out, and a bad one. I literally JUST REALIZED, while writing this, after having my code this way for months with no solution, that a generic will help me. SomeComponent comp = entity.GetComponent<SomeComponent>(); Amazing how that works. Anyway, this is still only a semantic improvement. My questions remain. Is this actually that bad? What's a better alternative?

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  • Writing a synchronized thread-safety wrapper for NavigableMap

    - by polygenelubricants
    java.util.Collections currently provide the following utility methods for creating synchronized wrapper for various collection interfaces: synchronizedCollection(Collection<T> c) synchronizedList(List<T> list) synchronizedMap(Map<K,V> m) synchronizedSet(Set<T> s) synchronizedSortedMap(SortedMap<K,V> m) synchronizedSortedSet(SortedSet<T> s) Analogously, it also has 6 unmodifiedXXX overloads. The glaring omission here are the utility methods for NavigableMap<K,V>. It's true that it extends SortedMap, but so does SortedSet extends Set, and Set extends Collection, and Collections have dedicated utility methods for SortedSet and Set. Presumably NavigableMap is a useful abstraction, or else it wouldn't have been there in the first place, and yet there are no utility methods for it. So the questions are: Is there a specific reason why Collections doesn't provide utility methods for NavigableMap? How would you write your own synchronized wrapper for NavigableMap? Glancing at the source code for OpenJDK version of Collections.java seems to suggest that this is just a "mechanical" process Is it true that in general you can add synchronized thread-safetiness feature like this? If it's such a mechanical process, can it be automated? (Eclipse plug-in, etc) Is this code repetition necessary, or could it have been avoided by a different OOP design pattern?

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  • What types of objects should the ViewModel reference in the MVVM pattern?

    - by Blanthor
    I've seen quite a few examples of MVVM. I can see that the View should reference the ViewModel. I've seen recently an example of a ViewModel referencing a View, which seems wrong to me, as it would result in tighter coupling. Given that ViewModel is often described as an intermediary between the View and the Model, is there more to the ViewModel than a facade to domain objects? I hope I used the term "facade" correctly here.

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  • 'is instanceof' Interface bad design

    - by peterRit
    Say I have a class A class A { Z source; } Now, the context tells me that 'Z' can be an instance of different classes (say, B and C) which doesn't share any common class in their inheritance tree. I guess the naive approach is to make 'Z' an Interface class, and make classes B and C implement it. But something still doesn't convince me because every time an instance of class A is used, I need to know the type of 'source'. So all finishes in multiple 'ifs' making 'is instanceof' which doesn't sound quite nice. Maybe in the future some other class implements Z, and having hardcoded 'ifs' of this type definitely could break something. The escence of the problem is that I cannot resolve the issue by adding functions to Z, because the work done in each instance type of Z is different. I hope someone can give me and advice, maybe about some useful design pattern. Thanks

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  • Getting the position of the element in a list when it's drag/dropped (ui.sortable)

    - by Wurlitzer
    Hi, I have a sortable list like this one: http://jqueryui.com/demos/sortable Is it possible to get the start and end position of the element in the list, when it has been moved? I'm talking about their position number, in the list. For example, if I move element 2 to position 5 in the list, I'd like to assign those two numbers to variables. I'm new to jQuery - any help would be much appreciated.

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  • Name the pattern - Create, Set, Execute, Destroy?

    - by Seb Nilsson
    I somewhere heard that the .NET Framework was built around specific pattern, which they tried to uphold as much as possible. var rsa = new RSACryptoServiceProvider(); // Create rsa.ImportParameters(GetParameters()); // Set byte[] encrypted = rsa.Encrypt(data, true); // Execute // Destroyed by garbage-collector Are there any variants of this? What are the general pros and cons?

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  • how to handle exceptions/errors in php?

    - by fayer
    when using 3rd part libraries they tend to throw exceptions to the browser and hence kill the script. eg. if im using doctrine and insert a duplicate record to the database it will throw an exception. i wonder, what is best practice for handling these exceptions. should i always do a try...catch? but doesn't that mean that i will have try...catch all over the script and for every single function/class i use? Or is it just for debugging? i don't quite get the picture. Cause if a record already exists in a database, i want to tell the user "Record already exists". And if i code a library or a function, should i always use "throw new Expcetion($message, $code)" when i want to create an error? Please shed a light on how one should create/handle exceptions/errors. Thanks

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  • Why represent shopping carts and order invoices differently in a domain model?

    - by Todd
    I've built some shopping cart systems in the past, but I always designed them such that the final order invoice is just a shopping cart that has been marked as "purchased". All the logic for adding/removing/changing items in a cart is also the logic for the order. All data is stored in the same tables in the database. But it seems this is not the proper way to design an e-commerce site.. Can someone explain the benefit of separating the shopping cart from invoices in the domain model? It seems to me this would lead to a lot of duplicated code, an extra set of tables in the database, and make it harder to maintain in the event the system need to start accommodating more complicated orders (like specifying selected options for an item which may or may not change the price/availability/shipping time of the order). I'm assuming I just haven't seen the light, as every book and other example I see seems to separate these two seemingly similar concerns -- but I can't find any explanation as to the benefit of doing such! It's also the case in the systems that I design that changes are often made after the initial order is confirmed. It's not uncommon for items to be removed, replaced, or added afterwards (but prior to fulfillment).

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