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  • question about quicksort

    - by davit-datuashvili
    i have write code of quicksort from programming pearls here is code public class Quick{ public static void quicksort(int x[], int l,int u) { if (l>=u) return ; int t=x[l]; int i=l; int j=u; do { i++; } while (i<=u && x[i]<t); do { j--; if (i>=j) break; } while ( x[j]>t); swap(x,i,j); swap(x, l,j); quicksort(x, l,j-1); quicksort(x, j+1,u); } public static void main(String[]args){ int x[]=new int[]{55,41,59,26,53,58,97,93}; quicksort(x,0,x.length-1); for (int i=0;i<x.length;i++){ System.out.println(x[i]); } } public static void swap(int x[], int i,int j){ int s=x[i]; x[i]=x[j]; x[j]=s; } } but it does not work here is output 59 41 55 26 53 97 58 93 any idea?

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  • C# WTF? Can anyone explain the strange behaviour?

    - by partizan
    Hi, guys. Here is the example with comments: class Program { // first version of structure public struct D1 { public double d; public int f; } // during some changes in code then we got D2 from D1 // Field f type became double while it was int before public struct D2 { public double d; public double f; } static void Main(string[] args) { // Scenario with the first version D1 a = new D1(); D1 b = new D1(); a.f = b.f = 1; a.d = 0.0; b.d = -0.0; bool r1 = a.Equals(b); // gives true, all is ok // The same scenario with the new one D2 c = new D2(); D2 d = new D2(); c.f = d.f = 1; c.d = 0.0; d.d = -0.0; bool r2 = c.Equals(d); // false, oops! this is not the result i've expected for } } So, what do you think about this?

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  • How to debug python del self.callbacks[s][cid] keyError when the error message does not indicate where in my code the error is

    - by lkloh
    In a python program I am writing, I get an error saying Traceback (most recent call last): File "/Applications/Canopy.app/appdata/canopy-1.4.0.1938.macosx- x86_64/Canopy.app/Contents/lib/python2.7/lib-tk/Tkinter.py", line 1470, in __call__ return self.func(*args) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/backends/backend_tkagg.py", line 413, in button_release_event FigureCanvasBase.button_release_event(self, x, y, num, guiEvent=event) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/backend_bases.py", line 1808, in button_release_event self.callbacks.process(s, event) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/cbook.py", line 525, in process del self.callbacks[s][cid] KeyError: 103 Do you have any idea how I can debug this/ what could be wrong? The error message does not point to anywhere in code I have personally written. I get the error message only after I close my GUI window, but I want to fix it even though it does not break the functionality of my code. The error is part of a very big program I am writing, so I cannot post all my code, but below is code I think is relevant: def save(self, event): self.getSaveAxes() self.save_connect() def getSaveAxes(self): saveFigure = figure(figsize=(8,1)) saveFigure.clf() # size of save buttons rect_saveHeaders = [0.04,0.2,0.2,0.6] rect_saveHeadersFilterParams = [0.28,0.2,0.2,0.6] rect_saveHeadersOverride = [0.52,0.2,0.2,0.6] rect_saveQuit = [0.76,0.2,0.2,0.6] #initalize axes saveAxs = {} saveAxs['saveHeaders'] = saveFigure.add_axes(rect_saveHeaders) saveAxs['saveHeadersFilterParams'] = saveFigure.add_axes(rect_saveHeadersFilterParams) saveAxs['saveHeadersOverride'] = saveFigure.add_axes(rect_saveHeadersOverride) saveAxs['saveQuit'] = saveFigure.add_axes(rect_saveQuit) self.saveAxs = saveAxs self.save_connect() self.saveFigure = saveFigure show() def save_connect(self): #set buttons self.bn_saveHeaders = Button(self.saveAxs['saveHeaders'], 'Save\nHeaders\nOnly') self.bn_saveHeadersFilterParams = Button(self.saveAxs['saveHeadersFilterParams'], 'Save Headers &\n Filter Parameters') self.bn_saveHeadersOverride = Button(self.saveAxs['saveHeadersOverride'], 'Save Headers &\nOverride Data') self.bn_saveQuit = Button(self.saveAxs['saveQuit'], 'Quit') #connect buttons to functions they trigger self.cid_saveHeaders = self.bn_saveHeaders.on_clicked(self.save_headers) self.cid_savedHeadersFilterParams = self.bn_saveHeadersFilterParams.on_clicked(self.save_headers_filterParams) self.cid_saveHeadersOverride = self.bn_saveHeadersOverride.on_clicked(self.save_headers_override) self.cid_saveQuit = self.bn_saveQuit.on_clicked(self.save_quit) def save_quit(self, event): self.save_disconnect() close()

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  • Counting substring, while loop

    - by user1554786
    public class SubstringCount { public static void main(String[] args) { Scanner scan = new Scanner(System.in); System.out.println("Enter a word longer than 4 characters, and press q to quit"); int count = 0; while (scan.hasNextLine()) { System.out.println("Enter a word longer than 4 characters, and press q to quit"); String word = scan.next(); if (word.substring(0,4).equals("Stir")) { count++; System.out.println("Enter a word longer than 4 characters, and press q to quit"); scan.next(); } else if (word.equals("q")) { System.out.println("You have " + count + ("words with 'Stir' in them")); } else if (!word.substring(0,4).equals("Stir")) { System.out.println("Enter a word longer than 4 characters, and press q to quit"); scan.next(); } } } } Here I need to print how many words entered by the user contain the substring 'Stir.' However I'm not sure how to get this to work, or if I've done any of it right in the first place! Thanks for any help!

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  • Memory increases with Java UDP Server

    - by Trevor
    I have a simple UDP server that creates a new thread for processing incoming data. While testing it by sending about 100 packets/second I notice that it's memory usage continues to increase. Is there any leak evident from my code below? Here is the code for the server. public class UDPServer { public static void main(String[] args) { UDPServer server = new UDPServer(15001); server.start(); } private int port; public UDPServer(int port) { this.port = port; } public void start() { try { DatagramSocket ss = new DatagramSocket(this.port); while(true) { byte[] data = new byte[1412]; DatagramPacket receivePacket = new DatagramPacket(data, data.length); ss.receive(receivePacket); new DataHandler(receivePacket.getData()).start(); } } catch (IOException e) { e.printStackTrace(); } } } Here is the code for the new thread that processes the data. For now, the run() method doesn't do anything. public class DataHandler extends Thread { private byte[] data; public DataHandler(byte[] data) { this.data = data; } @Override public void run() { System.out.println("run"); } }

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  • lock statement not working when there is a loop inside it?

    - by Ngu Soon Hui
    See this code: public class multiply { public Thread myThread; public int Counter { get; private set; } public string name { get; private set; } public void RunConsolePrint() { lock(this) { RunLockCode("lock"); } } private void RunLockCode(string lockCode) { Console.WriteLine("Now thread "+lockCode+" " + name + " has started"); for (int i = 1; i <= Counter; i++) { Console.WriteLine(lockCode+" "+name + ": count has reached " + i + ": total count is " + Counter); } Console.WriteLine("Thread " + lockCode + " " + name + " has finished"); } public multiply(string pname, int pCounter) { name = pname; Counter = pCounter; myThread = new Thread(new ThreadStart(RunConsolePrint)); } } And this is the test run code: static void Main(string[] args) { int counter = 50; multiply m2 = new multiply("Second", counter); multiply m1 = new multiply("First", counter); m1.myThread.Start(); m2.myThread.Start(); Console.ReadLine(); } I would expect that m2 must execute from start to finish before m1 starts executing, or vice versa, because of the lock statement. But the result I found was the call to lock first and lock second was intermingled together, i.e., something like this Now thread lock First has started Now thread lock Second has started lock First: Count has reached 1: total count is 50 lock First: Count has reached 2: total count is 50 lock Second: Count has reached 1: total count is 50 What did I do wrong?

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  • Doesn't this defeat the whole purpose of having read-only properties?

    - by flockofcode
    I know how to use properties and I understand that they implicitly call underlying get and set accessors, depending on whether we are writing to or reading from a property. static void Main(string[] args) { A a = new A(); (a.b).i = 100; } class A { private B _b = new B(); public B b { get { return _b; } } } class B { public int i; } What code (a.b).i = 100; essentially does is that first property’s get accessor returns a reference to an object _b, and once we have this reference, we are able to access _b’s members and change their values. Thus, in our example, having read only property only prevents outside code from changing the value of a reference variable _b, but it doesn’t prevent outside code from accessing _b’s members. So it seems that property can only detect whether we are trying to read from or write to a variable ( in our case variable _b ) located on the stack, while it’s not able to detect whether we’re trying to also write to members of an object to which the variable on the stack ( assuming this variable is of reference type ) points to. a) But doesn’t that defeat the whole purpose of having read-only properties? Wouldn’t it be more effective if properties had the ability to also detect whether we’re trying to access members of an object returned by get accessor( assuming backing field is of a reference type )? thank you

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  • Running Java Program linking to thirdpary library (java -jar) issue ( Multiple methods tried )

    - by bamachrn
    This issue is related to running a Java program (jar) dependent on thirdparty jar library even after setting classpath and trying so many other methods by reading articles in Internet. I want to use a thirdparty Pack1.jar (it is not a part of jvm) as dependency of my programme. I do not know where the Pack1.jar file could be in the deployment machine and I want the deployer to specify the path for the thirdparty libraries I have tried the following alternatives in vain Setting the java.class.path programatically String class_path = args[0]; System.setProperty("java.class.path",class_path); Here I am assuming that deployer would supply the classpath as first argument while running the program Setting the CLASSPATH env_var to locate the thirdparty directory While running, using the classpath option java -classpath /path/to/Pack1.jar -jar Pack2.jar I think this would not work because documentation says that classpath is ignored when program is run with "java -jar" Setting the java.ext.dirs programatically. Setting the java.library.path programatically. I do not want to specify the Class-Path in manifest because that takes only relative path and I do not know where the thirdparty library would be kept in deployment machine But I am unable to get the jar running. How can I fix this problem any help please.

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  • Top n items in a List ( including duplicates )

    - by Krishnan
    Trying to find an efficient way to obtain the top N items in a very large list, possibly containing duplicates. I first tried sorting & slicing, which works. But this seems unnnecessary. You shouldn't need to sort a very large list if you just want the top 20 members. So I wrote a recursive routine which builds the top-n list. This also works, but is very much slower than the non-recursive one! Question: Which is my second routine (elite2) so much slower than elite, and how do I make it faster ? My code is attached below. Thanks. import scala.collection.SeqView import scala.math.min object X { def elite(s: SeqView[Int, List[Int]], k:Int):List[Int] = { s.sorted.reverse.force.slice(0,min(k,s.size)) } def elite2(s: SeqView[Int, List[Int]], k:Int, s2:List[Int]=Nil):List[Int] = { if( k == 0 || s.size == 0) s2.reverse else { val m = s.max val parts = s.force.partition(_==m) val whole = if( parts._1.size > 1) parts._1.tail:::parts._2 else parts._2 elite2( whole.view, k-1, m::s2 ) } } def main(args:Array[String]) = { val N = 1000000/3 val x = List(N to 1 by -1).flatten.map(x=>List(x,x,x)).flatten.view println(elite2(x,20)) println(elite(x,20)) } }

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  • Need Help: adding MouseListeners to JComponents (Drawing a JComponent and then attaching a MouseListener)

    - by user1074574
    Drawing a JComponent and then attaching a MouseListener seems very simple to me, but not in this case: I'm having a problem with a MouseListener attached to a child JComponent; here's some brief code to help describe it: Note: The BGT class has implemented ActionListers/MouseListeners that do not have any code in them, and 'figures' is an array of SwingThings. public class GC extends BGT{ public GC(){ super(); buildJMenu(); drawPanel.addMouseListener(this); //drawPanel being the panel that draws the JComponents (it is a public variable in the BGT class) drawPanel.addMouseMotionListener(this); this.addMouseListener(this); } public static void main(String[] args){ GC a = new GC(); }... public void mouseClicked(MouseEvent e) { System.out.println(e.getSource()); //This only seems to print out the DrawPanel's information }... public void mouseReleased(MouseEvent e) { repaint(); ... tempMyJTextField = new MyJTextField(startX, startY, width, height); tempMyJTextField.addMouseListener(this); tempMyJTextField.addMouseMotionListener(this); figures.add(tempMyJTextField); for(int i = 0; i < figures.size(); i++) figures.get(i).addTo(drawPanel); } This is the addTo method in the MyJTextField class: public class MyJTextField extends JTextField implements SwingThing{ ... public void addTo(JPanel p) { p.add(myTextField); } ... } In the MouseClicked event it never registers that the JComponent was clicked. (The drawing/painting works fine) Thanks.

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  • question about siftdown operation on heap

    - by davit-datuashvili
    i have following pseudo code which execute siftdown operation on heap array suppose is x void siftdown(int n) pre heap(2,n) && n>=0 post heap(1,n) i=1; loop /*invariant heap(1,n) except perhaps between i and it's (0,1,or 2) children*/ c=2*i; if (c>n) break; // c is left child of i if (c+1)<=n /* c+1 is rigth child of i if (x[c+1]<x[c]) c++ /* c is lesser child of i if (x[i]<=x[c]) break; swap(c,i) i=c; i have wrote following code is it correct? public class siftdown{ public static void main(String[]args){ int c; int n=9; int a[]=new int[]{19,100,17,2,7,3,36,1,25}; int i=1; while (i<n){ c=2*i; if (c>n) break; //c is the left child of i if (c+1<=n) //c+1 ir rigth child of i if (a[c+1]<a[c]) c++; if (a[i]<=a[c]) break; int t=a[c]; a[c]=a[i]; a[i]=t; i=c; } for (int j=0;j<a.length;j++){ System.out.println(a[j]); } } } // result is 19 2 17 1 7 3 36 100 25

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  • When calling a static method on parent class, can the parent class deduce the type on the child (C#)

    - by Matt
    Suppose we have 2 classes, Child, and the class from which it inherits, Parent. class Parent { public static void MyFunction(){} } class Child : Parent { } Is it possible to determine in the parent class how the method was called? Because we can call it two ways: Parent.MyFunction(); Child.MyFunction(); My current approach was trying to use: MethodInfo.GetCurrentMethod().ReflectedType; // and MethodInfo.GetCurrentMethod().DeclaringType; But both appear to return the Parent type. If you are wondering what, exactly I am trying to accomplish (and why I am violating the basic OOP rule that the parent shouldn't have to know anything about the child), the short of it is this (let me know if you want the long version): I have a Model structure representing some of our data that persists to the database. All of these models inherit from an abstract Parent. This parent implements a couple of events, such as SaveEvent, DeleteEvent, etc. We want to be able to subscribe to events specific to the type. So, even though the event is in the parent, I want to be able to do: Child.SaveEvent += new EventHandler((sender, args) => {}); I have everything in place, where the event is actually backed by a dictionary of event handlers, hashed by type. The last thing I need to get working is correctly detecting the Child type, when doing Child.SaveEvent. I know I can implement the event in each child class (even forcing it through use of abstract), but it would be nice to keep it all in the parent, which is the class actually firing the events (since it implements the common save/delete/change functionality).

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  • Overlaying several CLR reference fields with each other in explicit struct?

    - by thr
    Edit: I'm well aware of that this works very well with value types, my specific question is about using this for reference types. I've been tinkering around with structs in .NET/C#, and I just found out that you can do this: using System; using System.Runtime.InteropServices; namespace ConsoleApplication1 { class Foo { } class Bar { } [StructLayout(LayoutKind.Explicit)] struct Overlaid { [FieldOffset(0)] public object AsObject; [FieldOffset(0)] public Foo AsFoo; [FieldOffset(0)] public Bar AsBar; } class Program { static void Main(string[] args) { var overlaid = new Overlaid(); overlaid.AsObject = new Bar(); Console.WriteLine(overlaid.AsBar); overlaid.AsObject = new Foo(); Console.WriteLine(overlaid.AsFoo); Console.ReadLine(); } } } Basically circumventing having to do dynamic casting during runtime by using a struct that has an explicit field layout and then accessing the object inside as it's correct type. Now my question is: Can this lead to memory leaks somehow, or any other undefined behavior inside the CLR? Or is this a fully supported convention that is usable without any issues? I'm aware that this is one of the darker corners of the CLR, and that this technique is only a viable option in very few specific cases.

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  • Need help: input int from console and pass it into method in different class and do math

    - by christophe
    i'm a beginner, Need help, Please!!! I want to read optional number "a" from console and then store it in variable to use as passing to a different class (different .java file). and pint the sum separetely by optional inputting. How do i code the 2 classes? thanks /* * DemoApp.java */ public class DemoApp { public static void main(String[] args) { Scanner input = new Scanner(System.in); int a; System.out.println("Input one of the following 3 numbers: 100, 200, 300"); System.out.print("Enter: "); a = input.nextInt(); TestApplication testapp = new TestApplication(); testapp.test(a); } } /* * TestApplication.java * */ public class TestApplication { private int a; public void test(int a) { this.a = a; // TODO: where to get the "a"? (entered by users from console) System.out.println("The number_a was passed in: "+a); } protected void printNum() throws Exception { int num; switch (a) { case 100: num = num + 10; break; case 200: num = num + 20; break; case 300: num = num + 30; break; default: // TODO: unexpected number input. throw(); break; } System.out.println("I got a sum number"+num); } }

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  • Strange behavior when overloading methods in Java

    - by Sep
    I came across this weird (in my opinion) behavior today. Take this simple Test class: public class Test { public static void main(String[] args) { Test t = new Test(); t.run(); } private void run() { List<Object> list = new ArrayList<Object>(); list.add(new Object()); list.add(new Object()); method(list); } public void method(Object o) { System.out.println("Object"); } public void method(List<Object> o) { System.out.println("List of Objects"); } } It behaves the way you expect, printing "List of Objects". But if you change the following three lines: List<String> list = new ArrayList<String>(); list.add(""); list.add(""); you will get "Object" instead. I tried this a few other ways and got the same result. Is this a bug or is it a normal behavior? And if it is normal, can someone explain why? Thanks.

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  • Dispose, when is it called?

    - by Snake
    Consider the following code: namespace DisposeTest { using System; class Program { static void Main(string[] args) { Console.WriteLine("Calling Test"); Test(); Console.WriteLine("Call to Test done"); } static void Test() { DisposeImplementation di = new DisposeImplementation(); } } internal class DisposeImplementation : IDisposable { ~DisposeImplementation() { Console.WriteLine("~ in DisposeImplementation instance called"); } public void Dispose() { Console.WriteLine("Dispose in DisposeImplementation instance called"); } } } The Dispose just never get's called, even if I put a wait loop after the Test(); invocation. So that quite sucks. I want to write a class that is straightforward and very easy to use, to make sure that every possible resource is cleaned up. I don't want to put that responsibilty to the user of my class. Possible solution: use using, or call Dispose myself(basicly the same). Can I force the user to use a using? Or can I force the dispose to be called? Calling GC.Collect(); after Test(); doesn't work either. Putting di to null doesn't invoke Dispose either. The Deconstructor DOES work, so the object get's deconstructed when it exits Test()

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  • For each loop not reading in the last item

    - by Gandalf StormCrow
    I'm trying to read in a multi line string then split it then print it .. here is the string : 1T1b5T!1T2b1T1b2T!1T1b1T2b2T!1T3b1T1b1T!3T3b1T!1T3b1T1b1T!5T1*1T 11X21b1X 4X1b1X When I split the string with ! I get this without the last line string : 1T1b5T 1T1b5T1T2b1T1b2T 1T2b1T1b2T1T1b1T2b2T 1T1b1T2b2T1T3b1T1b1T 1T3b1T1b1T3T3b1T 3T3b1T1T3b1T1b1T 1T3b1T1b1T5T1*1T 5T1*1T11X21b1X 11X21b1X Here is my code : import java.io.BufferedInputStream; import java.util.Scanner; public class Main { public static void main(String args[]) { Scanner stdin = new Scanner(new BufferedInputStream(System.in)); while (stdin.hasNext()) { for (String line : stdin.next().split("!")) { System.out.println(line); for (int i = 0; i < line.length(); i++) { System.out.print(line.charAt(i)); } } } } } Where did I make the mistake, why is not reading in the last line? After I read in all lines properly I should go trough each line if I encounter number I should print the next char the n times the number I just read, but that is long way ahead first I need help with this. Thank you

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  • Synchronize JTextFields Values by PropertyChangeListener

    - by gt_ebuddy
    I want to copy the value of a jTextField - TXTFLD1 to another jTextField -TXTFLD2 when the value at TXTFLD1 changes. I choose propertychangelistener because i cannot detect when the value at TXTFLD1 is changed, Because it is changed by some external code which i cannot modify now. The test code is as follows : public class TxtFldSync extends JFrame { private JButton BTN1 = null; private JTextField TXTFLD1 = null; private JTextField TXTFLD2 = null; public static void main(String[] args) { TxtFldSync thisClass = new TxtFldSync(); thisClass.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); thisClass.setVisible(true); } public TxtFldSync() { super(); this.setSize(300, 200); BTN1 = new JButton(); BTN1.setBounds(new Rectangle(178, 38, 67, 17)); TXTFLD1 = new JTextField(); TXTFLD1.setBounds(new Rectangle(32, 42, 83, 20)); TXTFLD2 = new JTextField(); TXTFLD2.setBounds(new Rectangle(30, 78, 83, 20)); //listeners TXTFLD1.addPropertyChangeListener("value", new PropertyChangeListener() { @Override public void propertyChange(PropertyChangeEvent arg0) { TXTFLD2.setText(TXTFLD1.getText()+"set by change listener"); //this doesnot work why ? } }); BTN1.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent arg0) { TXTFLD1.setText("Action Performed"); //i what to set same value to TXTFLD2 using property change listener } }); this.setContentPane(new Container()); this.getContentPane().add(BTN1); this.getContentPane().add(TXTFLD1); this.getContentPane().add(TXTFLD2); } } Why the property change listener is not working. What are the other alternatives solution for this problem?

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  • Java Socket Closes After Connection?

    - by Matthew
    Why does this port/socket close once a connection has been made by a client? package app; import java.io.*; import java.net.*; public class socketServer { public static void main(String[] args) { int port = 3333; boolean socketBindedToPort = false; try { ServerSocket ServerSocketPort = new ServerSocket(port); System.out.println("SocketServer Set Up on Port: " + port); socketBindedToPort = true; if(socketBindedToPort == true) { Socket clientSocket = null; try { clientSocket = ServerSocketPort.accept();//This method blocks until a socket connection has been made to this port. System.out.println("Waiting for client connection on port:" + port); /** THE CLIENT HAS MADE A CONNECTION **/ System.out.println("CLIENT IS CONENCTED"); } catch (IOException e) { System.out.println("Accept failed: " + port); System.exit(-1); } } else { System.out.println("Socket did not bind to the port:" + port); } } catch(IOException e) { System.out.println("Could not listen on port: " + port); System.exit(-1); } } }

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  • directory traversal in Java using different regular and enhanced for loops

    - by user3245621
    I have this code to print out all directories and files. I tried to use recursive method call in for loop. With enhanced for loop, the code prints out all the directories and files correctly. But with regular for loop, the code does not work. I am puzzled by the difference between regular and enhanced for loops. public class FileCopy { private File[] childFiles = null; public static void main(String[] args) { FileCopy fileCopy = new FileCopy(); File srcFile = new File("c:\\temp"); fileCopy.copyTree(srcFile); } public void copyTree(File file){ if(file.isDirectory()){ System.out.println(file + " is a directory. "); childFiles = file.listFiles(); /*for(int j=0; j<childFiles.length; j++){ copyTree(childFiles[j]); } This part is not working*/ for(File a: childFiles){ copyTree(a); } return; } else{ System.out.println(file + " is a file. "); return; } } }

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  • Longest increasing subsequence

    - by davit-datuashvili
    I have written this code; is it correct? public static void main(String[] args){ int a[]=new int[]{0, 8, 4, 12, 2, 10, 6, 14, 1, 9, 5, 13, 3, 11, 7, 15}; int a_b[]=new int[a.length]; a_b[0]=1; int int_max=0; int int_index=0; for (int i=0;i<a.length;i++){ for (int j=0;j<i;j++){ if (a[i]>a[j] && a_b[i]<(a_b[j]+1)){ a_b[i]=a_b[j]+1; } } if (a_b[i]>int_max){ int_max=a_b[i]; int_index=i; } } int k=int_max+1; int list[]=new int[k]; for (int i=int_index;i>0;i--){ if (a_b[i]==k-1){ list[k-1]=a[i]; k=a_b[i]; } } for (int g=0;g<list.length;g++){ System.out.println(list[g]); } }

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  • Java: over-typed structures? To have many types in Object[]?

    - by HH
    Term over-type structure = a data structure that accepts different types, can be primitive or user-defined. I think ruby supports many types in structures such as tables. I tried a table with types 'String', 'char' and 'File' in Java but errs. How can I have over-typed structure in Java? How to show types in declaration? What about in initilization? Suppose a structure: INDEX VAR FILETYPE //0 -> file FILE //1 -> lineMap SizeSequence //2 -> type char //3 -> binary boolean //4 -> name String //5 -> path String Code import java.io.*; import java.util.*; public class Object { public static void print(char a) { System.out.println(a); } public static void print(String s) { System.out.println(s); } public static void main(String[] args) { Object[] d = new Object[6]; d[0] = new File("."); d[2] = 'T'; d[4] = "."; print(d[2]); print(d[4]); } } Errors Object.java:18: incompatible types found : java.io.File required: Object d[0] = new File("."); ^ Object.java:19: incompatible types found : char required: Object d[2] = 'T'; ^

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  • (Java) Get value of string loaded into dynamic-type object?

    - by Michael
    I'm very new to Java (~10 days), so my code is probably pretty bad, but here's what I've got: ArgsDataHolder argsData = new ArgsDataHolder(); // a class that holds two // ArrayList's where each element // representing key/value args Class thisArgClass; String thisArgString; Object thisArg; for(int i=2; i< argsString.length; i++) { thisToken = argsString[i]; thisArgClassString = getClassStringFromToken(thisToken).toLowerCase(); System.out.println("thisArgClassString: " + thisArgClassString); thisArgClass = getClassFromClassString(thisArgClassString); // find closing tag; concatenate middle Integer j = new Integer(i+1); thisArgString = getArgValue(argsString, j, "</" + thisArgClassString + ">"); thisArg = thisArgClass.newInstance(); thisArg = thisArgClass.valueOf(thisArgString); argsData.append(thisArg, thisArgClass); } The user basically has to input a set of key/value arguments into the command prompt in this format: <class>value</class>, e.g. <int>62</int>. Using this example, thisArgClass would be equal to Integer.class, thisArgString would be a string that read "62", and thisArg would be an instance of Integer that is equal to 62. I tried thisArg.valueOf(thisArgString), but I guess valueOf(<String>) is only a method of certain subclasses of Object. For whatever reason, I can't seem to be able to cast thisArg to thisArgClass (like so: thisArg = (thisArgClass)thisArgClass.newInstance();, at which point valueOf(<String>) should become accessible. There's got to be a nice, clean way of doing this, but it is beyond my abilities at this point. How can I get the value of the string loaded into a dynamically-typed object (Integer, Long, Float, Double, String, Character, Boolean, etc.)? Or am I just overthinking this, and Java will do the conversion for me? :confused:

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  • list all files from directories and subdirectories in Java

    - by Adnan
    What would be the fastest way to list the names of files from 1000+ directories and sub-directories? EDIT; The current code I use is: import java.io.File; public class DirectoryReader { static int spc_count=-1; static void Process(File aFile) { spc_count++; String spcs = ""; for (int i = 0; i < spc_count; i++) spcs += " "; if(aFile.isFile()) System.out.println(spcs + "[FILE] " + aFile.getName()); else if (aFile.isDirectory()) { System.out.println(spcs + "[DIR] " + aFile.getName()); File[] listOfFiles = aFile.listFiles(); if(listOfFiles!=null) { for (int i = 0; i < listOfFiles.length; i++) Process(listOfFiles[i]); } else { System.out.println(spcs + " [ACCESS DENIED]"); } } spc_count--; } public static void main(String[] args) { String nam = "D:/"; File aFile = new File(nam); Process(aFile); } }

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  • c# Find value in a range using lambda

    - by n4rzul
    I'm trying to find an item in a list of values based on another value using a lambda expression using the Find method. In this example I'm expecting to get back -1000, but for the life of me, I just can't come up with the proper lamda expression. If that sounds confusing I hope the code and comments below explain it better. TIA. using System; using System.Collections.Generic; namespace TestingStuff { class Program { static void Main(string[] args) { double amount = -200; //The Range of values List<MyValue> values = new List<MyValue>(); values.Add(new MyValue(-1000)); values.Add(new MyValue(-100)); values.Add(new MyValue(-10)); values.Add(new MyValue(0)); values.Add(new MyValue(100)); values.Add(new MyValue(1000)); //Find it!!! MyValue fVal = values.Find(x => (x.Value > amount) && (x.Value < amount)); //Expecting -1000 as a result here since -200 falls between -1000 and -100 //if it were -90 I'd expect -100 since it falls between -100 and 0 if (fVal != null) Console.WriteLine(fVal.Value); Console.ReadKey(); } } public class MyValue { public double Value { get; set; } public MyValue(double value) { Value = value; } } }

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