Saving game data to server [on hold]
- by Eugene Lim
What's the best method to save the player's data to the server?
Method to store the game saves
Which one of the following method should I use ?
Using a database structure(e.g.. mySQL) to store the game data as blobs?
Using the server hard disk to store the saved game data as binary data files?
Method to send saved game data to server
What method should I use ?
socketIO
web socket
a web-based scripting language to receive the game data as binary?
for example, a php script to handle binary data and save it to file
Meta-data
I read that some games store saved game meta-data in database structures.
What kind of meta data is useful to store?