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  • Super user powers in development environment?

    - by red tiger
    Is it too much to ask for when I ask the IT department to give my development team an environment where we can use whatever software that we can download without having to have security check those tools? Of course, the software can be checked by security before deploying to Test, and the development environment can be on a VLAN that is not accessible from outside. This would greatly aid us by allowing us to use whatever open-source testing tools that we want. I'm asking because we have such tight restrictions on the software approval process, and I hear of other teams that have an environment where they can configure their local server however they want and they can use whatever tools they want. What's the norm out there? Thank you for any comments!

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  • Practical rules for premature optimization

    - by DougW
    It seems that the phrase "Premature Optimization" is the buzz-word of the day. For some reason, iphone programmers in particular seem to think of avoiding premature optimization as a pro-active goal, rather than the natural result of simply avoiding distraction. The problem is, the term is beginning to be applied more and more to cases that are completely inappropriate. For example, I've seen a growing number of people say not to worry about the complexity of an algorithm, because that's premature optimization (eg http://stackoverflow.com/questions/2190275/help-sorting-an-nsarray-across-two-properties-with-nssortdescriptor/2191720#2191720). Frankly, I think this is just laziness, and appalling to disciplined computer science. But it has occurred to me that maybe considering the complexity and performance of algorithms is going the way of assembly loop unrolling, and other optimization techniques that are now considered unnecessary. What do you think? Are we at the point now where deciding between an O(n^n) and O(n!) complexity algorithm is irrelevant? What about O(n) vs O(n*n)? What do you consider "premature optimization"? What practical rules do you use to consciously or unconsciously avoid it? This is a bit vague, but I'm curious to hear other peoples' opinions on the topic.

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  • Should a Unit-test replicate functionality or Test output?

    - by Daniel Beardsley
    I've run into this dilemma several times. Should my unit-tests duplicate the functionality of the method they are testing to verify it's integrity? OR Should unit tests strive to test the method with numerous manually created instances of inputs and expected outputs? I'm mainly asking the question for situations where the method you are testing is reasonably simple and it's proper operation can be verified by glancing at the code for a minute. Simplified example (in ruby): def concat_strings(str1, str2) return str1 + " AND " + str2 end Simplified functionality-replicating test for the above method: def test_concat_strings 10.times do str1 = random_string_generator str2 = random_string_generator assert_equal (str1 + " AND " + str2), concat_strings(str1, str2) end end I understand that most times the method you are testing won't be simple enough to justify doing it this way. But my question remains; is this a valid methodology in some circumstances (why or why not)?

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  • What is the most elegant way to validate the presence of ONLY one out of two attributes using Rails?

    - by marcgg
    class Followup < ActiveRecord::Base belongs_to :post belongs_to :comment end This model needs to only have either a post or a comment, but only one of the two. Here's the rspec for what I'm trying to do: it "should be impossible to have both a comment and a post" do followup = Followup.make followup.comment = Comment.make followup.should be_valid followup.post = Post.make followup.should_not be_valid end I can see a bunch of ways of doing this, but what would be the most elegant way of doing this?

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  • Design patterns to avoid

    - by Brian Rasmussen
    A lot of people seem to agree, that the Singleton pattern has a number of drawbacks and some even suggest to avoid the pattern all together. There's an excellent discussion here. Please direct any comments about the Singleton pattern to that question. Are there other design patterns, that should be avoided or used with great care?

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  • Is my method for avoiding dynamic_cast<> faster than dynamic_cast<> itself ?

    - by ereOn
    Hi, I was answering a question a few minutes ago and it raised to me another one: In one of my projects, I do some network message parsing. The messages are in the form of: [1 byte message type][2 bytes payload length][x bytes payload] The format and content of the payload are determined by the message type. I have a class hierarchy, based on a common class Message. To instanciate my messages, i have a static parsing method which gives back a Message* depending on the message type byte. Something like: Message* parse(const char* frame) { // This is sample code, in real life I obviously check that the buffer // is not NULL, and the size, and so on. switch(frame[0]) { case 0x01: return new FooMessage(); case 0x02: return new BarMessage(); } // Throw an exception here because the mesage type is unknown. } I sometimes need to access the methods of the subclasses. Since my network message handling must be fast, I decived to avoid dynamic_cast<> and I added a method to the base Message class that gives back the message type. Depending on this return value, I use a static_cast<> to the right child type instead. I did this mainly because I was told once that dynamic_cast<> was slow. However, I don't know exactly what it really does and how slow it is, thus, my method might be as just as slow (or slower) but far more complicated. What do you guys think of this design ? Is it common ? Is it really faster than using dynamic_cast<> ? Any detailed explanation of what happen under the hood when one use dynamic_cast<> is welcome !

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  • Generic data input form in asp.net mvc application

    - by Diego
    Hello, I have an application that have EF 16 classes that share this information: They all are classes only with a key field and a description. I think it should be a waste if I make a controller with just 1 method just to present a form to fill these classes info, then I was thinking in to make a generic form(with key, description) and dynamically fill the right class through a sort of selection the selected info in any way, any good suggestion or pattern to do that? Where the generic methods should be located.

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  • actionscript-3: refactor interface inheritance to get rid of ambiguous reference error

    - by maxmc
    hi! imagine there are two interfaces arranged via composite pattern, one of them has a dispose method among other methods: interface IComponent extends ILeaf { ... function dispose() : void; } interface ILeaf { ... } some implementations have some more things in common (say an id) so there are two more interfaces: interface ICommonLeaf extends ILeaf { function get id() : String; } interface ICommonComponent extends ICommonLeaf, IComponent { } so far so good. but there is another interface which also has a dispose method: interface ISomething { ... function dispose() : void; } and ISomething is inherited by ICommonLeaf: interface ICommonLeaf extends ILeaf, ISomething { function get id() : String; } As soon as the dispose method is invoked on an instance which implements the ICommonComponent interface, the compiler fails with an ambiguous reference error because ISomething has a method called dispose and ILeaf also has a dispose method, both living in different interfaces (IComponent, ISomething) within the inheritace tree of ICommonComponent. I wonder how to deal with the situation if the IComponent, the ILeaf and the ISomething can't change. the composite structure must also work for for the ICommonLeaf & ICommonComponent implementations and the ICommonLeaf & ICommonComponent must conform to the ISomething type. this might be an actionscript-3 specific issue. i haven't tested how other languages (for instance java) handle stuff like this.

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  • Best practices or tools for installing a SQL Server database

    - by Maestro1024
    Best practices or tools for installing a SQL Server database I have a SQL Server database designed with the SQL Server GUI database editor/Visual Studio. What is the best way to "install" that database on other systems. Said another way how should I ship this thing? I know I can save the scripts and set the primary/foreign keys with T-SQL but I suspect their is something better. I guess you could have people restore from backup but that does not seem very professional. What other choices are there and what are the pluses and minuses?

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  • Using table-of-contents in code?

    - by AareP
    Do you use table-of-contents for listing all the functions (and maybe variables) of a class in the beginning of big source code file? I know that alternative to that kind of listing would be to split up big files into smaller classes/files, so that their class declaration would be self-explanatory enough.. but some complex tasks require a lot of code. I'm not sure is it really worth it spending your time subdividing implementation into multiple of files? Or is it ok to create an index-listing additionally to the class/interface declaration?

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  • Should I define a single "DataContext" and pass references to it around or define muliple "DataConte

    - by Nate Bross
    I have a Silverlight application that consists of a MainWindow and several classes which update and draw images on the MainWindow. I'm now expanding this to keep track of everything in a database. Without going into specifics, lets say I have a structure like this: MainWindow Drawing-Surface Class1 -- Supports Drawing DataContext + DataServiceCollection<T> w/events Class2 -- Manages "transactions" (add/delete objects from drawing) Class3 Each "Class" is passed a reference to the Drawing Surface so they can interact with it independently. I'm starting to use WCF Data Services in Class1 and its working well; however, the other classes are also going to need access to the WCF Data Services. (Should I define my "DataContext" in MainWindow and pass a reference to each child class?) Class1 will need READ access to the "transactions" data, and Class2 will need READ access to some of the drawing data. So my question is, where does it make the most sense to define my DataContext? Does it make sense to: Define a "global" WCF Data Service "Context" object and pass references to that in all of my subsequent classes? Define an instance of the "Context" for each Class1, Class2, etc Have each method that requires access to data define its own instance of the "Context" and use closures handle the async load/complete events? Would a structure like this make more sense? Is there any danger in keeping an active "DataContext" open for an extended period of time? Typical usecase of this application could range from 1 minute to 40+ minutes. MainWindow Drawing-Surface DataContext Class1 -- Supports Drawing DataServiceCollection<DrawingType> w/events Class2 -- Manages "transactions" (add/delete objects from drawing) DataServiceCollection<TransactionType> w/events Class3 DataServiceCollection<T> w/events

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  • Checking for empty arrays: count vs empty

    - by Dan McG
    This question on 'How to tell if a PHP array is empty' had me thinking of this question Is there a reason that count should be used instead of empty when determining if an array is empty or not? My personal thought would be if the 2 are equivalent for the case of empty arrays you should use empty because it gives a boolean answer to a boolean question. From the question linked above, it seems that count($var) == 0 is the popular method. To me, while technically correct, makes no sense. E.g. Q: $var, are you empty? A: 7. Hmmm... Is there a reason I should use count == 0 instead or just a matter of personal taste? As pointed out by others in comments for a now deleted answer, count will have performance impacts for large arrays because it will have to count all elements, whereas empty can stop as soon as it knows it isn't empty. So, if they give the same results in this case, but count is potentially inefficient, why would we ever use count($var) == 0?

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  • Repository vs Data Access

    - by vdh_ant
    Hi guys In the context of the n-tier application, is there a difference between what you would consider your data access classes to be and your repositories? I tend to think yes but I just wanted to see what other thought. My thinking is that the job of the repository is just to contain and execute the raw query itself, where as the data access class would create the context, execute the repository (passing in the context), handle mapping the data model to the domain model and return the result back up... What do you guys think? Also do you see any of this changing in a Linq to XML scenario (assuming that you change the context for the relevant XDocument)? Cheers Anthony

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  • How to document object-oriented MATLAB code?

    - by jjkparker
    I'm writing a sizable application using object-oriented MATLAB, and this has gotten me thinking about how to document the code. If this was C, I would use Doxygen. For Java, I'd use JavaDoc. Both have mostly agreed-upon standards for how class and method documentation should look and what it should contain. But what about MATLAB code? The most I've seen in TMW's own classes is a short sentence or two at the top of the class, and I can't find any topics devoted to documenting sizable MATLAB applications. So how do you document your MATLAB classes? Any particular style issues or additional tools?

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  • Using static variable in function vs passing variable from caller

    - by Patrick
    I have a function which spawns various types of threads, one of the thread types needs to be spawned every x seconds. I currently have it like this: bool isTime( Time t ) { return t >= now(); } void spawner() { while( 1 ) { Time t = now(); if( isTime( t ) )//is time is called in more than one place in the real function { launchthread() t = now() + offset; } } } but I'm thinking of changing it to: bool isTime() { static Time t = now(); if( t >= now() ) { t = now() + offset; return true; } return false; } void spawner() { if( isTime() ) launchthread(); } I think the second way is neater but I generally avoid statics in much the same way I avoid global data; anyone have any thoughts on the different styles?

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  • index 'enabled' fields good idea?

    - by sibidiba
    Content of a website is stored in a MySQL database. 99% of the content will be enabled, but some (users, posts etc.) will be disabled. Most of the queries end as WHERE (...) AND enabled Is it a good idea to create an index on the field 'enabled'?

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