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  • How to convert source code to a xml based representation of the ast?

    - by autobiographer
    i wanna get a xml representation of the ast of java and c code. 3 months ago, i asked this question yet but the solutions weren't comfortable for me srcml seems to be a good solution for this problem but it does not support line numbers and columns but i need that feature. about elsa: cite: "There is ongoing effort to export the Elsa AST as an XML document; we expect to be able to advertise this in the next public release." dms... didn't understand that. especially for java, there is javaml which supports line numbers. but the sourceforge page doesn't list any files. question: there's software available which supports conversion of ast into xml which supports line numbers (and columns) [especially for java and c/c++]? is there an alternative to javaml and srcml? ps: i don't wanne have parser generators. i hope to find a tool which can be used on the console typing: ./my-xml-generator Test.java [or something like that]... or a java implementation would be great too.

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  • How to decrease size of c++ source code? [closed]

    - by free0u
    For example #include <iostream> using namespace std; int main() { freopen("input.txt", "r", stdin); freopen("output.txt", "w", stdout); int n; cin >> n; for (int i = 0; i < n; i++) { cout << i; } return 0; } Decrease: #include <fstream> int main() { std::ifstream y("input.txt"); std::ofstream z("output.txt"); int n, i = 0; y >> n; while(i < n) z << i++; exit(0); } What's about "fstream"? std::fstream y("input.txt"), z("output.txt") It's amazing but output is not correct.) "output.txt" isn't remaking. Output is writing from begin of file. How to decrease code? Just for fun)

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  • How good idea is it to use code contracts in Visual Studio 2010 Professional (ie. no static checking

    - by Lasse V. Karlsen
    I create class libraries, some which are used by others around the world, and now that I'm starting to use Visual Studio 2010 I'm wondering how good idea it is for me to switch to using code contracts, instead of regular old-style if-statements. ie. instead of this: if (String.IsNullOrWhiteSpace(fileName)) throw new ArgumentNullException("fileName"); (yes, I know, if it is whitespace, it isn't strictly null) use this: Contract.Requires(!String.IsNullOrWhiteSpace(fileName)); The reason I'm asking is that I know that the static checker is not available to me, so I'm a bit nervous about some assumptions that I make, that the compiler cannot verify. This might lead to the class library not compiling for someone that downloads it, when they have the static checker. This, coupled with the fact that I cannot even reproduce the problem, would make it tiresome to fix, and I would gather that it doesn't speak volumes to the quality of my class library if it seemingly doesn't even compile out of the box. So I have a few questions: Is the static checker on by default if you have access to it? Or is there a setting I need to switch on in the class library (and since I don't have the static checker, I won't) Are my fears unwarranted? Is the above scenario a real problem? Any advice would be welcome.

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  • How can I load style resources from a dynamically loaded Silverlight application (XAP)?

    - by Tom
    I've followed Tim Heuer's video for dynamically loading other XAP's (into a 'master' Silverlight application), as well as some other links to tweak the loading of resources and am stuck on the particular issue of loading style resources from within the dynamically loaded XAP (i.e. the contents of Assets\Styles.xaml). When I run the master/hosting applcation, it successfully streams the dynamic XAP and I can read the deployment info etc. and load the assembly parts. However, when I actuall try to create an instance of a form from the Dynamic XAP, it fails with Cannot find a Resource with the Name/Key LayoutRootGridStyle which is in it's Assets\Styles.xaml file (it works if I run it directly so I know it's OK). For some reason these don't show up as application resources - not sure if I've totally got the wrong end of the stick, or am just missing something? Code snippet below (apologies it's a bit messy - just trying to get it working first) ... '' # Here's the code that reads the dynamic XAP from the web server ... '' #... wCli = New WebClient AddHandler wCli.OpenReadCompleted, AddressOf OpenXAPCompleted wCli.OpenReadAsync(New Uri("MyTest.xap", UriKind.Relative)) '' #... '' #Here's the sub that's called when openread is completed '' #... Private Sub OpenXAPCompleted(ByVal sender As Object, ByVal e As System.Net.OpenReadCompletedEventArgs) Dim sManifest As String = New StreamReader(Application.GetResourceStream(New StreamResourceInfo(e.Result, Nothing), New Uri("AppManifest.xaml", UriKind.Relative)).Stream).ReadToEnd Dim deploymentRoot As XElement = XDocument.Parse(sManifest).Root Dim deploymentParts As List(Of XElement) = _ (From assemblyParts In deploymentRoot.Elements().Elements() Select assemblyParts).ToList() Dim oAssembly As Assembly = Nothing For Each xElement As XElement In deploymentParts Dim asmPart As AssemblyPart = New AssemblyPart() Dim source As String = xElement.Attribute("Source").Value Dim sInfo As StreamResourceInfo = Application.GetResourceStream(New StreamResourceInfo(e.Result, "application/binary"), New Uri(source, UriKind.Relative)) If source = "MyTest.dll" Then oAssembly = asmPart.Load(sInfo.Stream) Else asmPart.Load(sInfo.Stream) End If Next Dim t As Type() = oAssembly.GetTypes() Dim AppClass = (From parts In t Where parts.FullName.EndsWith(".App") Select parts).SingleOrDefault() Dim mykeys As Array If Not AppClass Is Nothing Then Dim a As Application = DirectCast(oAssembly.CreateInstance(AppClass.FullName), Application) For Each strKey As String In a.Resources.Keys If Not Application.Current.Resources.Contains(strKey) Then Application.Current.Resources.Add(strKey, a.Resources(strKey)) End If Next End If Dim objectType As Type = oAssembly.GetType("MyTest.MainPage") Dim ouiel = Activator.CreateInstance(objectType) Dim myData As UIElement = DirectCast(ouiel, UIElement) Me.splMain.Children.Add(myData) Me.splMain.UpdateLayout() End Sub '' #... '' # And here's the line that fails with "Cannot find a Resource with the Name/Key LayoutRootGridStyle" '' # ... System.Windows.Application.LoadComponent(Me, New System.Uri("/MyTest;component/MainPage.xaml", System.UriKind.Relative)) '' #... any thoughts?

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  • Actionscript/Flex - Is it possible to dynamically extend an object, modify functions, add functions

    - by RR
    I know this question might be frowned upon, but actionscript is a dynamic language similar to javascript and in javascript I can take an object from a library written by someone else and dynamically (at runtime) add/remove/modify functions, properties, prototypes etc. this is kind of like dynamically extending an object to make it work with the library it came with as well as another library. Is something like this possible in flex actionscript? I'm thinking it is only possible with classes that are declared 'dynamic' and definitely not possible with classes declared 'final'. What are your thoughts? Any ideas/tricks?

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  • Dynamicdata Validation Exception Message Caught in JavaScript, not DynamicValidator

    - by Perplexed
    I have a page here with a few list views on it that are all bound to Linq data sources and they seem to be working just fine. I want to add validation such that when a checkbox (IsVoid on the object) is checked, comments must be entered (VoidedComments on the object). Here's the bound object's OnValidate method: partial void OnValidate(ChangeAction action) { if (action == ChangeAction.Update) { if (_IsVoid) { string comments = this.VoidedComments; if (string.IsNullOrEmpty(this._VoidedComments)) { throw new ValidationException("Voided Comments are Required to Void an Error"); } } } } Despite there being a dynamic validator on the page referencing the same ValidationGroup as the dynamic control, when the exception fires, it's caught in JavaScript and the debugger wants to break in. The message is never delivered to the UI as expected. Any thoughts as to What's going on?

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  • Implementation of a general-purpose object structure (property bag)

    - by Thomas Wanner
    We need to implement some general-purpose object structure, much like an object in dynamic languages, that would give us a possibility of creating the whole object graph on-the-fly. This class has to be serializable and somehow user friendly. So far we have made some experiments with class derived from Dictionary<string, object> using the dot notation path to store properties and collections in the object tree. We have also find an article that implements something similar, but it doesn't seem to fit completely into our picture either. Do you know about some good implementations / libraries that deal with a similar problem or do you have any (non-trivial) ideas that could help us with our own implementation ? Also, I probably have to say that we are using .NET 3.5, so we can't take advantage of the new features in .NET 4.0 like dynamic type etc. (as far as I know it's also not possible to use any subset of it in .NET 3.5 solution).

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  • Inheriting from class that inherits from DynamicObject

    - by SeveQ
    Hello there, I'm experimenting with C# 4.0's dynamic object model. I've created an abstract class named "Block" that inherits from DynamicObject. It overrides TryGetMember and TrySetMember. Furthermore I've created a usable class named "Brush" that inherits from "Block". I want it to be usable dynamically. But when I create a dynamic object from it and try to access a runtime bound member, it pelts me with an exception telling me that the member doesn't exist. The overridden TryGetMember or TrySetMember methods of the abstract parent class aren't getting called. Is this behaviour to be expected? Thank you!

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  • Method interception in PHP 5.*

    - by Rolf
    Hi everybody, I'm implementing a Log system for PHP, and I'm a bit stuck. All the configuration is defined in an XML file, that declares every method to be logged. XML is well parsed and converted into a multidimensionnal array (classname = array of methods). So far, so good. Let's take a simple example: #A.php class A { public function foo($bar) { echo ' // Hello there !'; } public function bar($foo) { echo " $ù$ùmezf$z !"; } } #B.php class B { public function far($boo) { echo $boo; } } Now, let's say I've this configuration file: <interceptor> <methods class="__CLASS_DIR__A.php"> <method name="foo"> <log-level>INFO</log-level> <log-message>Transaction init</log-message> </method> </methods> <methods class="__CLASS_DIR__B.php"> <method name="far"> <log-level>DEBUG</log-level> <log-message>Useless</log-message> </method> </methods> </interceptor> The thing I'd like AT RUNTIME ONLY (once the XML parser has done his job) is: #Logger.php (its definitely NOT a final version) -- generated by the XML parser class Logger { public function __call($name,$args) { $log_level = args[0]; $args = array_slice($args,1); switch($method_name) { case 'foo': case 'far': //case ..... //write in log files break; } //THEN, RELAY THE CALL TO THE INITIAL METHOD } } #"dynamic" A.php class A extends Logger { public function foo($log_level, $bar) { echo ' // Hello there !'; } public function bar($foo) { echo " $ù$ùmezf$z !"; } } #"dynamic" B.php class B extends Logger { public function far($log_level, $boo) { echo $boo; } } The big challenge here is to transform A and B into their "dynamic" versions, once the XML parser has completed its job. The ideal would be to achieve that without modifying the code of A and B at all (I mean, in the files) - or at least find a way to come back to their original versions once the program is finished. To be clear, I wanna find the most proper way to intercept method calls in PHP. What are your ideas about it ??? Thanks in advance, Rolf

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  • Does the 'dynamic' keyword and the DLR promote C# to a first class citizen as a dynamically typed la

    - by Quigrim
    I understand that the new ‘dynamic’ keyword in C# 4.0 facilitates interaction with dynamic .NET languages, and can help to cut code by using it instead of reflection. So usage is for very specific situations. However, what I would like to know is if it will give C# all the dynamic benefits that one would get in other dynamic languages such is the IronXXX languages? In other words, will it be possible to write a entire application in C# in a dynamic language style? And if it is possible, would it be recommended or not. And why, or why not respectively? Will I get all the benefits of a dynamic language without switching to another language?

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  • Grails domain class initialization

    - by Don
    Hi, My Grails app has the following Spring bean defined in spring/resources.groovy calendarService(CalendarService) { bean -> bean.initMethod = "init" } This method looks something like: class CalendarService { void init() { User.findByEmail("[email protected]") } } When I call the dynamic finder findByEmail I get a MissingMethodException. My guess is that I'm trying to call this method too early, i.e. before the domain classes have had the dynamic finders added to their metaclass. One solution would be to call CalendarService.init() myself from Bootstrap.init, rather than instructing Spring to call it, but is there a better solution? Thanks, Don

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  • Count the number of ways in which a number 'A' can be broken into a sum of 'B' numbers such that all numbers are co-prime to 'C'

    - by rajneesh2k10
    I came across the solution of a problem which involve dynamic-programming approach, solved using a three dimensional matrix. Link to actual problem is: http://community.topcoder.com/stat?c=problem_statement&pm=12189&rd=15177 Solution to this problem is here under MuddyRoad2: http://apps.topcoder.com/wiki/display/tc/SRM+555 In the last paragraph of explanation, author describes a dynamic programming approach to count the number of ways in which a number 'A' can be broken into a sum of 'B' numbers (not necessarily different), such that every number is co-prime to 3 and the order in which these numbers appear does matter. I am not able to grasp that approach. Can anyone help me understand how DP is acting here. I can't understand what is a state here and how it is derived from the previous state.

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  • Save/Load jFreechart TimeSeriesCollection chart from XML

    - by IMAnis_tn
    I'm working with this exemple wich put rondom dynamic data into a TimeSeriesCollection chart. My problem is that i can't find how to : 1- Make a track of the old data (of the last hour) when they pass the left boundary (because the data point move from the right to the left ) of the view area just by implementing a horizontal scroll bar. 2- Is XML a good choice to save my data into when i want to have all the history of the data? public class DynamicDataDemo extends ApplicationFrame { /** The time series data. */ private TimeSeries series; /** The most recent value added. */ private double lastValue = 100.0; public DynamicDataDemo(final String title) { super(title); this.series = new TimeSeries("Random Data", Millisecond.class); final TimeSeriesCollection dataset = new TimeSeriesCollection(this.series); final JFreeChart chart = createChart(dataset); final ChartPanel chartPanel = new ChartPanel(chart); final JPanel content = new JPanel(new BorderLayout()); content.add(chartPanel); chartPanel.setPreferredSize(new java.awt.Dimension(500, 270)); setContentPane(content); } private JFreeChart createChart(final XYDataset dataset) { final JFreeChart result = ChartFactory.createTimeSeriesChart( "Dynamic Data Demo", "Time", "Value", dataset, true, true, false ); final XYPlot plot = result.getXYPlot(); ValueAxis axis = plot.getDomainAxis(); axis.setAutoRange(true); axis.setFixedAutoRange(60000.0); // 60 seconds axis = plot.getRangeAxis(); axis.setRange(0.0, 200.0); return result; } public void go() { final double factor = 0.90 + 0.2 * Math.random(); this.lastValue = this.lastValue * factor; final Millisecond now = new Millisecond(); System.out.println("Now = " + now.toString()); this.series.add(new Millisecond(), this.lastValue); } public static void main(final String[] args) throws InterruptedException { final DynamicDataDemo demo = new DynamicDataDemo("Dynamic Data Demo"); demo.pack(); RefineryUtilities.centerFrameOnScreen(demo); demo.setVisible(true); while(true){ demo.go(); Thread.currentThread().sleep(1000); } } }

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  • Select a Column Dynamically using LINQ?

    - by vsj
    Hi all I am trying to do a very simple dynamic query which will select a column dynamically I mean the selection of column would depend upon another query so I would select x col if cond1 and y if cond2 so I tried using query.Select(colname) using the extension method also tried using Func< but I am not sure how to go about this I have read about dynamic extension for linq and also reflection but woth reflection to the GetValue function does not return value for my column in database. please help me out I am jus trying to select a column dynamically at runtime and no condtions really on it.

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  • How to dynamically add a Javascript function (and invoke)

    - by whitey
    Based on a click event on the page, via ajax I fetch a block of html and script, I am able to take the script element and append it to the head element, however WebKit based browsers are not treating it as script (ie. I cannot invoke a function declared in the appended script). Using the Chrome Developer Tools I can see that my script node is indeed there, but it shows up differently then a script block that is not added dynamically, a non-dynamic script has a text child element and I cannot figure out a way to duplicate this for the dynamic script. Any ideas or better ways to be doing this? The driving force is there is potentially a lot of html and script that would never be needed unless a user clicks on a particular tab, in which case the relevant content (and script) would be loaded. Thanks!

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  • Accessing facebook sdk result Object using .NET 3.5 API?

    - by John K
    Consider the following in .NET 3.5 (using the Bin\Net35\Facebook*.dll assemblies): using Facebook; var app = new FacebookApp(); var result = app.Get("me"); // want to access result properties with no dynamic ... in the absence of the C# 4.0 dynamic keyword this provides only generic object members. How best should I access the facebook properties of this result object? Are there helper or utility methods or stronger types in the facebook C# SDK, or should I use standard .NET reflection techniques?

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  • looping through object properties in actionscript

    - by asawilliams
    I have a dynamic class that I have created public dynamic class SiteZoneFileUploadVO { public var destination:String = "sitezone"; public var siteZoneId:uint; public var fileType:String; public var fileContents:String; public function SiteZoneFileUploadVO() { } } when I try to iterate over this object's properties it only iterates the dynamically added properties. parameters.dynVar= "value"; for(var name:String in parameters) { trace(name); } Even though the object has all the properties equal to a value (ive checked this in the debugger) the only property that will be traced is dynVar. How can I iterate over all the properties and not just the dynamically added ones?

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  • looping through object property names in actionscript

    - by asawilliams
    I have a dynamic class that I have created public dynamic class SiteZoneFileUploadVO { public var destination:String = "sitezone"; public var siteZoneId:uint; public var fileType:String; public var fileContents:String; public function SiteZoneFileUploadVO() { } } when I try to iterate over this object's property names it only iterates the dynamically added properties. parameters.dynVar= "value"; for(var name:String in parameters) { trace(name); } Even though the object has all the properties equal to a value (ive checked this in the debugger) the only property name that will be traced is dynVar. How can I iterate over all the property names and not just the dynamically added ones?

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  • Issuing Current Time Increments in StreamInsight (A Practical Example)

    The issuing of a Current Time Increment, Cti, in StreamInsight is very definitely one of the most important concepts to learn if you want your Streams to be responsive. A full discussion of how to issue Ctis is beyond the scope of this article but a very good explanation in addition to Books Online can be found in these three articles by a member of the StreamInsight team at Microsoft, Ciprian Gerea. Time in StreamInsight Series http://blogs.msdn.com/b/streaminsight/archive/2010/07/23/time-in-streaminsight-i.aspx http://blogs.msdn.com/b/streaminsight/archive/2010/07/30/time-in-streaminsight-ii.aspx http://blogs.msdn.com/b/streaminsight/archive/2010/08/03/time-in-streaminsight-iii.aspx A lot of the problems I see with unresponsive or stuck streams on the MSDN Forums are to do with how Ctis are enqueued or in a lot of cases not enqueued. If you enqueue events and never enqueue a Cti then StreamInsight will be perfectly happy. You, on the other hand, will never see data on the output as you have not told StreamInsight to flush the stream. This article deals with a specific implementation problem I had recently whilst working on a StreamInsight project. I look at some possible options and discuss why they would not work before showing the way I solved the problem. The stream of data I was dealing with on this project was very bursty that is to say when events were flowing they came through very quickly and in large numbers (1000 events/sec), but when the stream calmed down it could be a few seconds between each event. When enqueuing events into the StreamInsight engne it is best practice to do so with a StartTime that is given to you by the system producing the event . StreamInsight processes events and it doesn't matter whether those events are being pushed into the engine by a source system or the events are being read from something like a flat file in a directory somewhere. You can apply the same logic and temporal algebra to both situations. Reading from a file is an excellent example of where the time of the event on the source itself is very important. We could be reading that file a long time after it was written. Being able to read the StartTime from the events allows us to define windows that will hold the correct sets of events. I was able to do this with my stream but this is where my problems started. Below is a very simple script to create a SQL Server table and populate it with sample data that will show exactly the problem I had. CREATE TABLE [dbo].[t] ( [c1] [int] PRIMARY KEY, [c2] [datetime] NULL ) INSERT t VALUES (1,'20100810'),(2,'20100810'),(3,'20100810') Column c2 defines the StartTime of the event on the source and as you can see the values in all 3 rows of data is the same. If we read Ciprian’s articles we know that we can define how Ctis get injected into the stream in 3 different places The Stream Definition The Input Factory The Input Adapter I personally have always been a fan of enqueing Ctis through the factory. Below is code typical of what I would use to do this On the class itself I do some inheriting public class SimpleInputFactory : ITypedInputAdapterFactory<SimpleInputConfig>, ITypedDeclareAdvanceTimeProperties<SimpleInputConfig> And then I implement the following function public AdapterAdvanceTimeSettings DeclareAdvanceTimeProperties<TPayload>(SimpleInputConfig configInfo, EventShape eventShape) { return new AdapterAdvanceTimeSettings( new AdvanceTimeGenerationSettings(configInfo.CtiFrequency, TimeSpan.FromTicks(-1)), AdvanceTimePolicy.Adjust); } The configInfo .CtiFrequency property is a value I pass through to define after how many events I want a Cti to be injected and this in turn will flush through the stream of data. I usually pass a value of 1 for this setting. The second parameter determines the CTI timestamp in terms of a delay relative to the events. -1 ticks in the past results in 1 tick in the future, i.e., ahead of the event. The problem with this method though is that if consecutive events have the same StartTime then only one of those events will be enqueued. In this example I use the following to define how I assign the StartTime of my events currEvent.StartTime = (DateTimeOffset)dt.c2; If I go ahead and run my StreamInsight process with this configuration i can see on the output adapter that two events have been removed To see this in a little more depth I can use the StreamInsight Debugger and see what happens internally. What is happening here is that the first event arrives and a Cti is injected with a time of 1 tick after the StartTime of that event (Also the EndTime of the event). The second event arrives and it has a StartTime of before the Cti and even though we specified AdvanceTimePolicy.Adjust on the factory we know that a point event can never be adjusted like this and the event is dropped. The same happens for the third event as well (The second and third events get trumped by the Cti). For a more detailed discussion of why this happens look here http://www.sqlis.com/sqlis/post/AdvanceTimePolicy-and-Point-Event-Streams-In-StreamInsight.aspx We end up with a single event being pushed into the output adapter and our result now makes sense. The next way I tried to solve this problem by changing the value of the second parameter to TimeSpan.Zero Here is how my factory code now looks public AdapterAdvanceTimeSettings DeclareAdvanceTimeProperties<TPayload>(SimpleInputConfig configInfo, EventShape eventShape) { return new AdapterAdvanceTimeSettings( new AdvanceTimeGenerationSettings(configInfo.CtiFrequency, TimeSpan.Zero), AdvanceTimePolicy.Adjust); } What I am doing here is declaring a policy that says inject a Cti together with every event and stamp it with a StartTime that is equal to the start time of the event itself (TimeSpan.Zero). This method has plus points as well as a downside. The upside is that no events will be lost by having the same StartTime as previous events. The Downside is that because the Cti is declared with the StartTime of the event itself then it does not actually flush that particular event because in the StreamInsight algebra, a Cti commits only those events that occurred strictly before them. To flush the events we need a Cti to be enqueued with a greater StartTime than the events themselves. Here is what happened when I ran this configuration As you can see all we got through was the Cti and none of the events. The debugger output shows the stamps on the Cti and the events themselves. Because the Cti issued has the same timestamp (StartTime) as the events then none of the events get flushed. I was nearly there but not quite. Because my stream was bursty it was possible that the next event would not come along for a few seconds and this was far too long for an event to be enqueued and not be flushed to the output adapter. I needed another solution. Two possible solutions crossed my mind although only one of them made sense when I explored it some more. Where multiple events have the same StartTime I could add 1 tick to the first event, two to the second, three to third etc thereby giving them unique StartTime values. Add a timer to manually inject Ctis The problem with the first implementation is that I would be giving the events a new StartTime. This would cause me the following problems If I want to define windows over the stream then some events may not be captured in the right windows and therefore any calculations on those windows I did would be wrong What would happen if we had 10,000 events with the same StartTime? I would enqueue them with StartTime + n ticks. Along comes a genuine event with a StartTime of the very first event + 1 tick. It is now too far in the past as far as my stream is concerned and it would be dropped. Not what I would want to do at all. I decided then to look at the Timer based solution I created a timer on my input adapter that elapsed every 200ms. private Timer tmr; public SimpleInputAdapter(SimpleInputConfig configInfo) { ctx = new SimpleTimeExtractDataContext(configInfo.ConnectionString); this.configInfo = configInfo; tmr = new Timer(200); tmr.Elapsed += new ElapsedEventHandler(t_Elapsed); tmr.Enabled = true; } void t_Elapsed(object sender, ElapsedEventArgs e) { ts = DateTime.Now - dtCtiIssued; if (ts.TotalMilliseconds >= 200 && TimerIssuedCti == false) { EnqueueCtiEvent(System.DateTime.Now.AddTicks(-100)); TimerIssuedCti = true; } }   In the t_Elapsed event handler I find out the difference in time between now and when the last event was processed (dtCtiIssued). I then check to see if that is greater than or equal to 200ms and if the last issuing of a Cti was done by the timer or by a genuine event (TimerIssuedCti). If I didn’t do this check then I would enqueue a Cti every time the timer elapsed which is not something I wanted. If the difference between the two times is greater than or equal to 500ms and the last event enqueued was by a real event then I issue a Cti through the timer to flush the event Queue, otherwise I do nothing. When I enqueue the Ctis into my stream in my ProduceEvents method I also set the values of dtCtiIssued and TimerIssuedCti   currEvent = CreateInsertEvent(); currEvent.StartTime = (DateTimeOffset)dt.c2; TimerIssuedCti = false; dtCtiIssued = currEvent.StartTime; If I go ahead and run this configuration I see the following in my output. As we can see the first Cti gets enqueued as before but then another is enqueued by the timer and because this has a later timestamp it flushes the enqueued events through the engine. Conclusion Hopefully this has shown how the enqueuing of Ctis can have a dramatic effect on the responsiveness of your output in StreamInsight. Understanding the temporal nature of the product is for me one of the most important things you can learn. I have attached my solution for the demos. It is all in one project and testing each variation is a simple matter of commenting and un-commenting the parts in the code we have been dealing with here.

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  • Code Structure / Level Design: Plants vs Zombies game level dissection

    - by lalan
    Hi Friends, I am interested in learning the class structure of Plants vs Zombies, particularly level design; for those who haven't played it - this video contains nice play-through: http://www.youtube.com/watch?v=89DfdOIJ4xw. How would I go ahead and design the code, mostly structure & classes, which allows for maximum flexibility & clean development? I am familiar with data driven design concepts, and would use events to handle most of dynamic behavior. Dissection at macro level: (Once every Level) Load tilemap, props, etc -- basically build the map (Once every Level) Camera Movement - might consider it as short cut-scene (Once every Level) Show Enemies you'll face during present level (Once every Level) Unit Selection Window/Panel - selection of defensive plants (Once every Level) Camera Movement - might consider it as short cut-scene (Once every Level) HUD Creation - based on unit selection (Level Loop) Enemy creation - based on types of zombies allowed (Level Loop) Sun/Resource generation (Level Loop) Show messages like 'huge wave of zombies coming', 'final wave' (Level Loop) Other unique events - Spawn gifts, money, tombstones, etc (Once every Level) Unlock new plant Potential game scripts: a) Level definitions: Level_1_1.xml, Level_1_2.xml, etc. Level_1_1.xml :: Sample script <map> <tilemap>tilemapFrontLawn</tilemap> <SpawnPoints> tiles where particular type of zombies (land vs water) may spawn</spawnPoints> <props> position, entity array -- lawnmower, </props> </map> <zombies> <... list of zombies who gonna attack by ids...> </zombies> <plants> <... list by plants which are available for defense by ids...> </plants> <progression> <ZombieWave name='first wave' spawnScript='zombieLightWave.lua' unlock='null'> <startMessages time=1.5>Ready</startMessages> <endMessages time=1.5>Huge wave of zombies incoming</endMessages> </ZombieWave> </progression> b) Entities definitions: .xmls containing zombies, plants, sun, lawnmower, coins, etc description. Potential classes: //LevelManager - Based on the level under play, it will load level script. Few of the // functions it may have: class LevelManager { public: bool load(string levelFileName); bool enter(); bool update(float deltatime); bool exit(); private: LevelData* mLevelData; } // LevelData - Contains the details of level loaded by LevelManager. class LevelData { private: string file; // array of camera,dialog,attackwaves, etc in active level LevelCutSceneCamera** mArrayCutSceneCamera; LevelCutSceneDialog** mArrayCutSceneDialog; LevelAttackWave** mArrayAttackWave; .... // which camera,dialog,attackwave is active in level uint mCursorCutSceneCamera; uint mCursorCutSceneDialog; uint mCursorAttackWave; public: // based on cursor, get the next camera,dialog,attackwave,etc in active level // return false/true based on failure/success bool nextCutSceneCamera(LevelCutSceneCamera**); bool nextCutSceneDialog(LevelCutSceneDialog**); } // LevelUnderPlay- LevelManager class LevelUnderPlay { private: LevelCutSceneCamera* mCutSceneCamera; LevelCutSceneDialog* mCutSceneDialog; LevelAttackWave* mAttackWave; Entities** mSelectedPlants; Entities** mAllowedZombies; bool isCutSceneCameraActive; public: bool enter(); bool update(float deltatime); bool exit(); } I am totally confused.. :( Does it make sense of using class composition (have flat class hierarchy) for managing levels. Is it a good idea to just add/remove/update sprites (or any drawable stuff) to current scene from LevelManager or LevelUnderPlay? If I want to make non-linear level design, how should I go ahead? Perhaps I would need a LevelProgression class, which would decide what to do based on decision tree. Any suggestions would be appreciated very much. Thank for your time, lalan

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  • Tiered Design With Analytical Widgets - Is This Code Smell?

    - by Repo Man
    The idea I'm playing with right now is having a multi-leveled "tier" system of analytical objects which perform a certain computation on a common object and then create a new set of analytical objects depending on their outcome. The newly created analytical objects will then get their own turn to run and optionally create more analytical objects, and so on and so on. The point being that the child analytical objects will always execute after the objects that created them, which is relatively important. The whole apparatus will be called by a single thread so I'm not concerned with thread safety at the moment. As long as a certain base condition is met, I don't see this being an unstable design but I'm still a little bit queasy about it. Is this some serious code smell or should I go ahead and implement it this way? Is there a better way? Here is a sample implementation: namespace WidgetTier { public class Widget { private string _name; public string Name { get { return _name; } } private TierManager _tm; private static readonly Random random = new Random(); static Widget() { } public Widget(string name, TierManager tm) { _name = name; _tm = tm; } public void DoMyThing() { if (random.Next(1000) > 1) { _tm.Add(); } } } //NOT thread-safe! public class TierManager { private Dictionary<int, List<Widget>> _tiers; private int _tierCount = 0; private int _currentTier = -1; private int _childCount = 0; public TierManager() { _tiers = new Dictionary<int, List<Widget>>(); } public void Add() { if (_currentTier + 1 >= _tierCount) { _tierCount++; _tiers.Add(_currentTier + 1, new List<Widget>()); } _tiers[_currentTier + 1].Add(new Widget(string.Format("({0})", _childCount), this)); _childCount++; } //Dangerous? public void Sweep() { _currentTier = 0; while (_currentTier < _tierCount) //_tierCount will start at 1 but keep increasing because child objects will keep adding more tiers. { foreach (Widget w in _tiers[_currentTier]) { w.DoMyThing(); } _currentTier++; } } public void PrintAll() { for (int t = 0; t < _tierCount; t++) { Console.Write("Tier #{0}: ", t); foreach (Widget w in _tiers[t]) { Console.Write(w.Name + " "); } Console.WriteLine(); } } } class Program { static void Main(string[] args) { TierManager tm = new TierManager(); for (int c = 0; c < 10; c++) { tm.Add(); //create base widgets; } tm.Sweep(); tm.PrintAll(); Console.ReadLine(); } } }

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  • Dynamic memory inside a struct

    - by Maximilien
    Hello, I'm editing a piece of code, that is part of a big project, that uses "const's" to initialize a bunch of arrays. Because I want to parametrize these const's I have to adapt the code to use "malloc" in order to allocate the memory. Unfortunately there is a problem with structs: I'm not able to allocate dynamic memory in the struct itself. Doing it outside would cause to much modification of the original code. Here's a small example: int globalx,globaly; struct bigStruct{ struct subStruct{ double info1; double info2; bool valid; }; double data; //subStruct bar[globalx][globaly]; subStruct ** bar=(subStruct**)malloc(globalx*sizeof(subStruct*)); for(int i=0;i<globalx;i++) bar[i]=(*subStruct)malloc(globaly*sizeof(subStruct)); }; int main(){ globalx=2; globaly=3; bigStruct foo; for(int i=0;i<globalx;i++) for(int j=0;j<globaly;j++){ foo.bar[i][j].info1=i+j; foo.bar[i][j].info2=i*j; foo.bar[i][j].valid=(i==j); } return 0; } Note: in the program code I'm editing globalx and globaly were const's in a specified namespace. Now I removed the "const" so they can act as parameters that are set exactly once. Summarized: How can I properly allocate memory for the substruct inside the struct? Thank you very much! Max

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  • how to Retrieve the parameters of document.write to detect the creation of dynamic tags

    - by user1335906
    In my Project i am supposed to identify the dynamically created tags which can be done in scripts through document.write("<script src='jquery.js'></script>") For this i used Regular expressions and my code is as follows function find_tag_docwrite(text) { var attrib=new Object; var pat_tag=/<((\S+)\s(.*))>/g; while(t=pat_tag.exec(text) { var tag=RegExp.$1; for(i=0;i<tags.length;i++) { var pat=/(\S+)=((['"]*)(\S+)(['"]*)\3)/g; while(p=pat.exec(f)) { attr=RegExp.$1;val=RegExp.$4; attrib[attr]=val; } } } } in the above function text is parameters of document.write function. Now through this code i am getting the tag names and all the attributes of the tags. But for the below example the above code is not working var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); In such cases Regular expressions does not work so after searching some time where i found hooks on dom methods. so by using this i thought of creating hook for document.write method but i am able to understand how it is done i included the following code in my program but it is not working. function someFunction(text) { console.log(text); } document.write = someFunction; where text is the parameters of document.write. Another problem is After monitoring all the document.write methods using hooks again i have to use regex for finding tag creations. Is there Any alternative

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  • Wordpress and Dynamic Programming Php

    - by user1675146
    I have geography pages for two types of business listings. Each page goes from state, county, city, but I need to have the same geography shared between two types of business. My two business types are dentist and chiropractors. I am trying to have a permalink structure like this: enter code here xyz.com/dentist/alabama enter code here xyz.com/dentist/alabama/polk-county/ enter code here xyz.com/chiropractors/alabama/ enter code here xyz.com/chiropractors/alabama/polk-county/ I originally was going to load the geography as pages and subpages, but with that method I cannot get the permalink separated by the type chiropractor and dentist. So now I have created a custom post type one for chiropractor and one for dentist which give me the permalink xyz.com/dentist and xyz.com/chiropractor. My question is now how to handle my category geography page. I was wondering if in wordpress it is possible to create a shell page such as xyz.com/dentist/[state]/ and then through php dynamically build a page for each state? So where it shows [state] it will be replaced with the actual state such as alabama, california etc when that specific page is viewed. But the shell page is just 1 page in the database. If so could someone give me a basic explanation on how to instruct a programmer to do this? Thank you.

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