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  • How much memory can i safely use on android?

    - by xastor
    To make my game more fluid, I try to prevent memory allocations during the game I am writing. To that end, I allocate a whopping 16MB of buffers on startup and then use those as I go along. When I check in Eclipse my game now uses 24MB in total, which does not change noticeably during the game. This all works fine on the phone I have now (android 2.3, motorola defy) but I wonder if I'm going to run into problems with this on other phones or tablets that run android 2.2 or higher (which is what I'm aiming for)?

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  • How to visualize real time data on Android? [closed]

    - by matarsak
    I want to build and android app that visualizes real time data (2D animation). I set up a UDP channel that get the data, now I want to visualize it. I know that I can use OpenGL ES, but after a few weeks, I dont think that I'm able to learn that. What about Android Processing? Could it be used for an extensive visualization task like this? or is it limited in some way? I've heard it's not hard learn. Any other options?

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  • Using WinAmp to put music on an iPod/iPhone

    - by levik
    Back in the day, with older iPods, you could copy music onto them using Winamp's Music Library. I heard that newer iPods and iPhones have all sort of encryption that prevents this from being fully functional. I'm looking to buy a new iPod soon, and would really like to avoid installing (or at least keeping) a copy of iTunes on my PC. Are solutions still available through WinAmp? Other software? What iPod/iPhone models would work better?

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  • Extract 100G of Music from Ipod to Harddisk

    - by user10826
    Hi, I have an ipod 5th gen with 110G of Music and a macbook with itunes. I would like to rip all music files from my ipod to my hard disk and then select only some of the files and add them to the itunes library, which will sync with the ipod. I tried Expod and similar softwares but they hang with more than 50G. Do you know any other approach? Thanks

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  • YouTube music videos and playing in 480p and above

    - by Rob
    Does anyone know how I can get YouTube to default to playing music videos in the highest possible quality setting? If for example 480p is available I’d want that automatically selected before the music starts playing. I changed the video playback option to ‘Always choose the best option for me, based on my player size.’ But the quality always defaults to 360p on page load.

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  • How to programmatically add view in ViewFlipper

    - by barmaleikin
    Hi, I have following main layout: <LinearLayout android:id="@+id/LinearLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical"> <ViewFlipper android:id="@+id/viewstack" android:layout_width="fill_parent" android:layout_height="fill_parent"> <!-- Here I want to add my views which are located in separated xml files. --> </ViewFlipper> </LinearLayout> Here is example of my view: view_url.xml view_text.xml <EditText android:text="@+id/EditText01" android:id="@+id/EditText01" android:layout_height="wrap_content" android:contentDescription="Enter your text here" android:layout_width="fill_parent" android:height="200dp"/> I am trying to add views: viewstack = (ViewFlipper) findViewById(R.id.viewstack);)); View viewText = (View) findViewById(R.layout.view_text); viewstack.addView(viewText); < -- Emulator is crashing at this line View viewUrl = (View) findViewById(R.layout.view_url); viewstack.addView(viewUrl); I dont have any idea what is wrong with my code. I decided to put all my views in one file, but I still want to know how to fix my initial code.

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  • findViewById returns null for EditText

    - by jayesh
    public class MainActivity extends Activity { private EditText editText; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); editText = (EditText) findViewById(R.id.etext); if(editText == null) { Log.v("editText", "booohooo"); } else { Log.v("editText", "Success"); } final Button button = (Button) findViewById(R.id.gobutton); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { if(editText != null) { Log.v("editText", "is not NULL"); } else { Log.v("editText", "is NULL :("); } // Perform action on click if(editText != null) { editText.getText(); } else { Log.v("editText", "is NULL"); } Log.v("url", editText.getText().toString().trim()); Intent browserIntent = new Intent(Intent.ACTION_VIEW, Uri.parse(editText.getText().toString().trim())); startActivity(browserIntent); } }); } } <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android_id="@+id/websiteurlheading" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Enter web site URL" /> <EditText android_id="@+id/etext" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_below="@id/websiteurlheading" /> <Button android:id="@+id/gobutton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Enter" /> </LinearLayout> Any help is appreciated.

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  • How To Include Transitive Dependencies

    - by Brad Rhoads
    I have 2 gradle projects: an Android app and a RoboSpock test. My build.gradle for the Android app has . . . dependencies { compile fileTree(dir: 'libs', include: '*.jar') compile ('com.actionbarsherlock:actionbarsherlock:4.4.0@aar') { exclude module: 'support-v4' } } . . . and builds correctly by itself, e.g assembleRelease works. I'm stuck getting the test to work. I gets lots of errors such as: package com.google.zxing does not exist Those seem to indicate that the .jar files aren't being picked up. Here's my build.gradle for the test project: buildscript { repositories { mavenLocal() mavenCentral() } dependencies { classpath 'com.android.tools.build:gradle:0.9.+' classpath 'org.robospock:robospock-plugin:0.4.0' } } repositories { mavenLocal() mavenCentral() } apply plugin: 'groovy' dependencies { compile "org.codehaus.groovy:groovy-all:1.8.6" compile 'org.robospock:robospock:0.4.4' } dependencies { compile fileTree(dir: ':android:libs', include: '*.jar') compile (project(':estanteApp')) { transitive = true } } sourceSets.test.java.srcDirs = ['../android/src/', '../android/build/source/r/debug'] test { testLogging { lifecycle { exceptionFormat "full" } } } project.ext { robospock = ":estanteApp" // project to test } apply plugin: 'robospock' As that shows, I've tried adding transitive = true and including the .jar files explicitly. But no matter what I try, I end up with the package does not exist error.

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  • Adobe flash player not working with Amazon Prime

    - by Alex
    I have ubuntu 12.04 64bit using Google Chrome. I had chromium from the app center then today amazon prime video stopped working. It told me to update Flash. So I uninstalled chromium and installed Google Chrome. Didn't work. Then I downloaded flash for ubuntu via apt. That one gave me a "flash version isn't supported" message. The flash version was 11. Now I tried http://apt.ubuntu.com/p/flashplugin-installer It worked, but right in the middle of the video, it popped the error message again. Sorry we are unable to stream this video. This is likely because your Flash Player needs to be updated. So I don't know what happened.

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  • cannot play VTC video file (.mov) using VLC player

    - by varunit
    I have a training course contains .mov files which have video codec as apple graphics smc. I have googled and found out to add these options to play them link from where I got help But they are playing fine only in SMplayer. I want to configure similarly and play those files in VLC player. This is the error which I'm facing Running vlc with the default interface. Use 'cvlc' to use vlc without interface. [0xb0d03d20] blend blend error: no matching alpha blending routine (chroma: RGBA - RGBP) [0xb0d03d20] main blend error: blending RGBA to RGBP failed It is repeating... Thanks for any help...

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  • Selling Android apps from Latvia? or should I just put banners?

    - by Roger Travis
    I am in Latvia ( which is not supported to sell apps at android market ), so I am thinking about the best way of monetizing my app. So far I've come up with such options: somehow imitate that I am from a supported country, get a bank account there, etc. use PayPal for in-app purchases. The player get, say, first 10 levels for free, but then is asked to pay 0.99$ for the rest of the game. downsides: player might not feel comfortable entering his paypal details into an app. also android market might not really like that. making the app free and get money from advertising... let's do some calculation here, say, I get 1m free downloads, each user during his playtime would see 10 banners, therefor 10m / 1000 * 0.3 = gives roughly 33k$ ( if we use adMob with their 0.3$ per 1000 impressions ). On the other hand, if we use paypal in app purchase, we need a 3% or more conversion rate to beat this... hmm... What do you think about all this? Thanks! edit: from what I just read all over the net, it looks like advertisers will change their eCPM price a lot without you understanding why... while using in-app paypal purchase you can at least somehow monitor the cashflow.

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  • Installed Ubuntu in VMware Player, Black side bars / broken GUI

    - by Eric
    I recently installed Ubuntu 12.10 in VMware Player and have came up with a black sidebar, missing icons, a pretty broken GUI. Everything works just fine though. I am able to run Firefox and open termainal and all that good stuff just fine, it's just that I can SEE them on the sidebar. I have to open up a seperate window on Windows with a picture of the Ubuntu 12.10 desktop in order for me to know what to click on, but once I do click on it, it's pretty much smooth sailing from there(not counting closing Firefox and several other things). Again, everything works just fine, but when it comes to the sidebar, the GUI, the dashboard (get a completely black screen for when I open dash board), they come up as completely black, broken (visual tears and what not), and hoving over them just brings up a big black bar (assuming it's the "zooming" in of the icon, but it just shows a black bar of where the icon should be). I'm not exactly sure what so do to get this to work (to fix the GUI), any ideas as to what I may do to fix this?

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  • Embedding the Silverlight version of the Open Media Player

    Im working on a Video Portal Application and have selected the Open Video Player for embedded viewing of videos. There are many video players out there but I selected this one becuase there are SilverLight and Flash versions in the project. Embedding is EASY ! Code Snippet <%@ Page Title="Home Page" Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="OpenPlayerSample._Default"...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Android openvpn + zeroconf browser sending mdns query packets over eth0 instead of tap0 interface on wifi

    - by Mrunal
    On an android device, I am connecting to a remote network using openvpn for performing service discovery. WORKING CASE: After the device is camped on 3g/4g and after connecting to remote network by openvpn, when the zeroconf browser is launched, I can see the mdns query packets being send through the tap0 interface resulting into rendering of services on the browser. From the tcpdump captured on the device, I can see that the mdns query packets are send to tap0 interface. tap0 ip: 192.168.11.200 Route table information: Destination Gateway Genmask Flags Metric Ref Use Iface 76.26.112.234 10.179.240.1 255.255.255.255 UGH 0 0 0 pdpbr1 10.179.240.1 * 255.255.255.255 UH 0 0 0 pdpbr1 32.1.72.136 * 255.255.255.255 UH 0 0 0 pdpbr0 10.179.240.0 * 255.255.255.0 U 0 0 0 pdpbr1 192.168.11.0 * 255.255.255.0 U 0 0 0 tap0 default 192.168.11.1 0.0.0.0 UG 0 0 0 tap0 NOT WORKING CASE: However, after switching on the wifi and connecting it to remote network, when the zeroconf browser is launched, instead of sending the mdns query packets to tap0 interface; these packets are being send to eth0 interface due to which we cannot see the services. From the tcpdump captured on the device, I can see that mdns query packets are send to eth0 interface. tap0 ip: 192.168.11.200 eth0 ip: 192.168.43.230 route table information: Destination Gateway Genmask Flags Metric Ref Use Iface 76.26.112.234 192.168.43.1 255.255.255.255 UGH 0 0 0 eth0 32.1.72.136 * 255.255.255.255 UH 0 0 0 pdpbr0 192.168.11.0 * 255.255.255.0 U 0 0 0 tap0 192.168.43.0 * 255.255.255.0 U 0 0 0 eth0 default 192.168.11.1 0.0.0.0 UG 0 0 0 tap0 In the above case, even though there is a default route for tap0, all the multicast packets are being routed through eth0. How is this possible? Has anyone observed a similar problem and it would be really helpful if you can help us to discover services through zeroconf browser after the device is connected to remote network via openvpn through wifi. Thank You Very much, Mrunal

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  • Syncing Multiple Google Calendars and with Outlook and Android

    - by Fred Thomas
    Perhaps this is a multipart question, but I deal with a lot of calendars in my life, and want to know if there is some way to sync them all together, and maintain appropriate privacy. So I have a family calendar that my ex and I maintain for kid events, and I have a personal calendar for my own life, and I have an Outlook work calendar, for work. Ideally I'd look at my calendar on my Android phone. Is it possible to sync them all together? Is it possible for there to be one calendar to rule them all on my phone, but have the other calendars blank out spaces that are from other calendars, but only show the blanked out without the details. (I don't want my date with Miss Hottie to appear that way on the family calendar, and I probably don't want my visit to the proctologist to appear in the corporate exchange server.) Are there tools available to do this? Bonus question, can I do the same with my to do lists? Double bouns question -- how can I solve world hunger and help us to all live together in peace? :-)

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  • Flash player (in Firefox) is unstable in 14.04

    - by henry
    For 13.10, I used this guide to get Intel iGPU-supported playback of flash videos in Firefox: http://www.webupd8.org/2013/09/adobe-flash-player-hardware.html All in all, Intel graphics acceleration for flash content was working just fine in 13.10, at least on my machine (with Xubuntu). I basically followed the guide to do the same for 14.04, but about 2-3 weeks ago flash videos started acting up. Whenever I have one instance of flash paused or stopped in one tab and go to the next tab to continue some song on Soundcloud or something, it's game over. I'm clueless as to what I can do here. Did anything change in the meantime?

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  • SFML: Monster following player on a straight line

    - by user3504658
    I've searched for this and found a few topics , usually they used a function normalize and using simple vector subtracting which is ok , but how should I do it in sfml ? Instead of using: Movement = p.position() - m.position(); p is the player and m is the monster I used something like this to move on a straight line: sf::Vector2f Tail(0,0); if((mPlayer.getPosition().y - mMonster.GetInstance().getPosition().y) >= (mPlayer.getPosition().x - mMonster.GetInstance().getPosition().x)){ //sf::Vector2f Tail(0,0); Tail.x = mPlayer.getPosition().x - mMonster.GetInstance().getPosition().x; } else if((mPlayer.getPosition().y - mMonster.GetInstance().getPosition().y) <= (mPlayer.getPosition().x - mMonster.GetInstance().getPosition().x)){ //sf::Vector2f Tail(0,0); Tail.y = mPlayer.getPosition().y - mMonster.GetInstance().getPosition().y; } if(!MonsterCollosion()) mMonster.Move(Tail * (TimePerFrame.asSeconds() * 1/2 ) ); It works ok if the the height = the width for the game window, although I think it's not the best looking game when it comes to a moving monster, since it starts fast and then it gets slower so what do you guys advise me to do ?

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  • unity player doesnt support my ubuntu so i cant play battalstar gallactica [closed]

    - by jrwhite3230
    ive been trying to install the unity player that supports battlestar gallactica online at big point.com /but then it is saying that my system (ubuntu) is not supported isnt there a patch by now because the game has been on for years now and there has been many people that i know running ubuntu who has the same difficulty ! also is there another program that would work with ubuntu and battlestar gallactica online?? there has to be a fix or ill just have to uninstall ubuntu/which is my next question how do i do that ??where is the control panel that allows you to uninstall programs within ubunty thank you very much for any support or advice [email protected]

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  • Handling player/background movements in 2D games

    - by lukeluke
    Suppose you have your animated character controlled by the player and a 2D world (like the old 2D side-scrolling games). When the user press right on the keyboard, the background is moved to the right. If the path is always horizontal, this is simple to do (incrementation/decrementation of the x-coordinate). But suppose that the path is instead a polygonal chain. My questions are: How do you move the background? How do you move the background if the game objects are managed with a physics engine like box2D?

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  • problem with .wax format

    - by Pranjal Singh
    I installed Ubuntu 10.4 onto a pc for an elderly woman. It was supposed to solve the problems she was having with windows, ie: she would constantly remove things, or try to fix problems herself. So I figured that Linux would solve those issues. However, what I didn't take into account was that she watches " http://www.shepherdschapel.com/broadband.htm " and when using Ubuntu, I can't seem to find a media player to make the files work. I am out of ideas. I tried kplayer, and it worked (sort of). The file that is downloaded from the site when you click the windows media player site one link is, .wax format. Which is an instruction file for windows media player. Is there anything I can do to make these videos work?

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  • Acceleration Based Player Movement

    - by Mike Sawayda
    Ok, so I am making a first person shooter game and I am currently working on movement that looks and feels good. I want to incorporate acceleration based movement for the player so that he has to accelerate to max speed and decelerate to minimum speed. Acceleration will happen when you have the key pressed and deceleration will happen when you let go of that key. The problem is that there are some instances where you switch from moving forward to moving backward where no deceleration is needed because you could potentially be moving at double speed in the reverse if you did. Does anyone have a good implementation of how to accomplish acceleration based movement that works well?

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  • Player rewards in games where you normally have nothing to purchase

    - by PeterK
    In many games there are rewards such as gold coins, points, etc. When these rewards can be used to purchase in-game items, it motivates the player to keep playing. Let's say we have an online game, poker, Yatzy etc. What type of reward would keep the players playing if there are few in-game items available to buy, or none at all? What I am looking for is a reward system that entices the players to play more in a game environment where there isn't that much to purchase. For example, there isn't much to buy in a poker or Yatzy game with the gold you win. I guess having some titles that are added to the userid is one way, or maybe purchasing a logo for the id... A leaderboard is another. Any thoughts on this?

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