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  • Getting RAW Soap Data from a Web Reference Client running in ASP.net

    - by Harry
    I'm trying to trouble shoot a web service client in my current project. I'm not sure of the platform of the Service Server (Most likely LAMP). I believe there is a fault on their side of the fence as i have eliminated the potential issues with my client. The client is a standard ASMX type web reference proxy auto generated from the service WSDL. What I need to get to is the RAW SOAP Messages (Request and Responses) What is the best way to go about this?

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  • send mouse movement via client-server application

    - by Ali
    I wana let the mouse appeared and move in client side as it moved in the server.For more explination my application is sending the server screen to the client side which appeared as a seperated window in the client .However, the screen is appeared but the mouse has not been seen the window as i wish .

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  • Mongrel_rails can't find memcache-client

    - by tonisep
    We started to use memcache-client in our rails app and it works just fine with "script/server" but "mongrel_rails start" fails with an error. In environment.rb we define "memcache-client" and version "1.8.1". Gem list shows that the gem is installed: memcache-client (1.8.1). If run with "script/server" everything works but with "mongrel_rails start" it fails with error: no such file to load -- memcache-client Any advice what could be wrong here? Is there something different in the way mongrel_rails loads the gems compared to script/server? Or is my setup just broken?

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  • Auto enter pass phrase in case of Python ssl Client/Server

    - by rauch
    I need to create Client/Server application to send files from clients to Server. I use simple ssl sockets for that and authenticate with certificates. ms = socket.socket(socket.AF_INET, socket.SOCK_STREAM) ssl_sock = ssl.wrap_socket(ms, keyfile=".../newCA/my_client.key", certfile=".../newCA/my_client.crt", server_side=0, cert_reqs=ssl.CERT_REQUIRED, ca_certs=".../newCA/CA/my-ca.crt" ) ssl_sock.connect((HOST, MPORT)) And Server side: msock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.ssl_sock = ssl.wrap_socket(msock, keyfile=".../newCA/my_server.key", certfile=".../newCA/my_server.crt", server_side=1, cert_reqs=ssl.CERT_REQUIRED, ca_certs=".../newCA/CA/my-ca.crt" ) self.ssl_sock.bind(('', self.PORT)) self.ssl_sock.listen(self.QUEUE_MAX) The problem is the following: when client tries to connect to Server, it requires Enter the pass phrase for private key for Both: for Server-side and Client-side. In Java we need to set System Property: javax.net.ssl.keyStorePassword="" and it has to be used automatically, But how is it been used in Python? I can't enter pass phrase all time the client connects.

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  • Accessing identical web services using the same client

    - by Krt_Malta
    Hi. I have some web services and I am creating a web client using ws-import. When creating the client I have this line: MyServiceService service = new MyServiceService(); It works fine as it is. I have the same web services running on another server and I was wondering if I could access them using the same client. Is it possible to change the wsdl url of the client? Ctrl-Space in Eclipse gives me 2 parameters which I can enter into MyServiceService which are URL arg0 and Qname arg1. Is this what I'm looking for? And if this is the case what should I put in Qname since I didn't find any Javadoc associated and didn't find it on google neither Thanks and regards, Krt_Malta

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  • WCF FaultContracts not working for Silverlight Client Proxy

    - by sarwara
    We have a Silverlight application client and a WCF Service hosted as Managed Window Service and exposing Service Contracts on BasicHttpBinding. We are sending FaultContract on the wire in case of exception is caught with the WCF Service Code. We are facing following problem as: A. If we have Synconized proxy call (in case of Window or Web Client), we are able to catch the Fault Contract. B. If we are using Silverlight Client which uses Asyncronized calls, we are unable to catch the Fault Contract. We need help on later problem (B.), Thanks in advance

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  • C# TCP Client/Server communication issue

    - by Jamie
    What i'm currently trying to do is make a very basic webchat for irc using silverlight. Basically how i'm trying to do it is have a tcp server listening for connections from silverlight. When a client connects it creates a new connection to irc and data is passed to/from the client/irc via the server application. I've gotten it to work fine for one client connection, but as soon as two (or more) clients connect multiple connections are made to irc but all data passed from the clients just goes through the latest irc connection (if that makes sense). For example Client1, Client2 and Client3 are all connected to irc, but no matter who sends data it all comes through Client3. Between the client and server app it recongises the data coming in from different clients so i believe the problems lies within the way i've connected to the irc. When the TCP server accepts a new client a new thread is made to listen to incoming data, and from there a new thread is made to connect to irc. I'm sure thats where the problem exists, but i've confused myself a lot now and am wondering if anyone can help me figure out a solution.

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  • sending a packet to multiple client at a time from udp socket

    - by mawia
    Hi! all, I was trying to write a udp server who send an instance of a file to multiple clients.Now suppose any how I manage to know the address of those client statically(for the sake of simplicity) and now I want to send this packet to these addresses.So how exactly I need to fill the sockaddr structure to contain the address of these clients.I am taking an array of sockaddr structure(to contain client address) and trying to send at each one them at a time.Now problem is to fill the individual sockaddr structure to contain the client address. I was trying to do something like that sa[1].sin_family = AF_INET; sa[1].sin_addr.s_addr = htonl(INADDR_ANY);//should'nt I replace this INADDR_ANY with client ip?? sa[1].sin_port = htons(50002); Correct me if this is not the correct way. All your help in this regard will be highly appreciated. With Thanks in advance, Mawia

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  • Using client time to calculate timezone

    - by Mike TK
    Hi Folks, Instead of asking a client timezone in registration form (to correctly format datetime, all server dates in UTC) I thought about fetching a time from client computer and calculating time offset between client and server. Anyone tried this? How often clients have something insane on their system clocks? Cheers!

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  • How to organize RMI Client-Server eBanking architecture

    - by xenom
    I am developing a secured eBanking service in RMI with a GUI both for Server and Client. The Server must be able to log every operations (new User, deleted User, Withdrawal, Lodgement...) The Client will do these operations. As everything is secured, the Client must at first, create an account with a name and a password in the GUI. After that, the GUI adds the User in the Bank UserList(arrayList) as a new Customer and the User can do several operations. It seems straightforward at first but I think my conception is not correct. Is it correct to send the whole Bank by RMI ? Because at first I thought Bank would be the server but I cannot find another way to do that. Currently, the Client GUI asks for a login and a password, and receives the Bank by RMI. A User is characterized by a name and a hash of the password. private String name; private byte[] passwordDigest; In fact the GUI is doing every security checking and I don't know if it's relevant. When you type login//password, it will search the login in the Bank and compare the hash of the password. In fact I have the impression that the Client knows too much information because when you have the Bank you have everything.. Does it seem correct or do I need to change my implementation ?

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  • RMI client tracking

    - by 0000
    I'm building a Client / Server app that has some very specific needs. There are 2 kinds of servers: the first kind provide most of the remote procedures and clients connect to these directly, while the second kind is a single server that should keep track of what users are active (clients) and how many servers of the first kind are active when a method is called. The main thing is that the monitor should ONLY connect to the servers and not the clients directly. My first idea was to implement a simple login/logout rmi method when a client connects/ disconnects and keep track of those in a list but the main problem is when a client or server end abnormally. For example, if a client goes offline abruptly the server should somehow be notified and update the list accordingly, while if a server goes out all of the clients connected to it should be marked as not active in the control server. Any ideas of how to implement this functionality would be appreciated.

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  • XML RPC client for C# over secured socket (https)

    - by Ummar
    I have a secured (https) XML-RPC server written in python, and I have tested it with a python based client. but I need a C# based client for it, I have given a try to xml-rpc.net but it is not working with https? can any one please help me out? or I will have to write a client from scratch? Thanks

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  • Image ransfer using hessian protocol from client's folder to tomcat server

    - by ?? ?
    My goal is to upload a image(.jpg or .png)from client's folder to tomcat6 server through hessian protocol. And do image processing using opencv on server, then return the image back to client. Question1. Is the following transfering steps correct? put a test.jpg image on client's folder -- convert the test.jpg in client.java(main.java) class to BufferedImage -- convert the BufferedImage to mat or Iplimage in server for using openCV.I have set a hello world sample from Simple Messaging Example using Hessian , and searched from Hessian with large binary data and other websites, but still dont know how to use it! Question2. Is there a related JAVA sample code? Thank you very much. Btw, I am using ubuntu12+netbeans7.2

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  • Client/Server communication via internet

    - by user957829
    Hi, Which is the best solution to communicate bidirectionally between a remote server and a client behind an internet box? UPnP with Sockets. HTTPS/Database Server and the client make 1 request every Xsec to know if there is new data. Client opens 1 connection on the server and it maintains open to make a tunnel. Thanks in advance for your help

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  • how to create multiple tcp connections between server and client

    - by lowcosthighperformance
    I am new in Unix/Linux networking programming, so I have written server-client program in below.In this code there is one socket between client and server, client requests to server, then server responses from 1 to 100 numbers to client. So my question is how can we do this process with 3 socket( tcp connection) without using thread? ( e.g. First socket runs then second runs then third runs then first again .. ) Do you have any suggestion? Thank you client.c int main() { int sock; struct sockaddr_in sa; int ret; char buf[1024]; int x; sock = socket (AF_INET, SOCK_STREAM, 0); bzero (&sa, sizeof(sa)); sa.sin_family = AF_INET; sa.sin_port = htons(SERVER_PORT); inet_pton (AF_INET, SERVER_IP, &sa.sin_addr); ret = connect (sock, (const struct sockaddr *) &sa,sizeof (sa)); if (ret != 0) { printf ("connect failed\n"); exit (0); } x = 0; while (x != -1) { read (sock, buf , sizeof(int)); x = ntohl(*((int *)buf)); if (x != -1) printf ("int rcvd = %d\n", x); } close (sock); exit (0); } server.c int main() { int list_sock; int conn_sock; struct sockaddr_in sa, ca; socklen_t ca_len; char buf[1024]; int i; char ipaddrstr[IPSTRLEN]; list_sock = socket (AF_INET, SOCK_STREAM, 0); bzero (&sa, sizeof(sa)); sa.sin_family = AF_INET; sa.sin_addr.s_addr = htonl(INADDR_ANY); sa.sin_port = htons(SERVER_PORT); bind (list_sock,(struct sockaddr *) &sa,sizeof(sa)); listen (list_sock, 5); while (1){ bzero (&ca, sizeof(ca)); ca_len = sizeof(ca); // important to initialize conn_sock = accept (list_sock,(struct sockaddr *) &ca,&ca_len); printf ("connection from: ip=%s port=%d \n",inet_ntop(AF_INET, &(ca.sin_addr), ipaddrstr, IPSTRLEN),ntohs(ca.sin_port)); for (i=0; i<100; ++i){ *((int *)buf) = htonl(i+20); // we using converting to network byte order write (conn_sock, buf, sizeof(int)); } * ((int *)buf) = htonl(-1); write (conn_sock, buf, sizeof(int)); close (conn_sock); printf ("server closed connection to client\n"); } }

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  • Remote Email Access?

    - by Tyler
    I have remote email access from an iPhone or my Android phone, but I cannot setup a Windows Email Client to check my email using the exact same information I provided in my phones. The email system is an Exchange 2003 and I hate using the cheap Outlook Web App that it has. User: [email protected] Password: 1234 Server: mail.domain.com And that works for they phones. So why can't I get it to work on my email client? Maybe a DNS problem?

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  • Evolution on Fedora w/ X - Setup Assistant?

    - by codemonkey
    Very odd... logged in to my dev machine this morning and Evolution mail client's "Setup Assistant" pops up as though I hadn't been actively using Evolution as my primary mail client for the past six months?!?! Am googling for answer and hearing of the random person who has had something similar happen, but as of yet I've been unable to find discussions where a cause and/or fix was discovered. Any ideas?

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  • How can I force all internet traffic over a PPTP VPN but still allow local lan access?

    - by user126715
    I have a server running Linux Mint 12 that I want to keep connected to a PPTP VPN all the time. The VPN server is pretty reliable, but it drops on occasion so I just want to make it so all internet activity is disabled if the VPN connection is broken. I'd also like to figure out a way to restart it automatically, but that's not as big of an issue since this happens pretty rarely. I also want to always be able to connect to the box from my lan, regardless of whether the VPN is up or not. Here's what my ifconfig looks like with the VPN connected properly: eth0 Link encap:Ethernet HWaddr 00:22:15:21:59:9a inet addr:192.168.0.171 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::222:15ff:fe21:599a/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:37389 errors:0 dropped:0 overruns:0 frame:0 TX packets:29028 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:37781384 (37.7 MB) TX bytes:19281394 (19.2 MB) Interrupt:41 Base address:0x8000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:1446 errors:0 dropped:0 overruns:0 frame:0 TX packets:1446 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:472178 (472.1 KB) TX bytes:472178 (472.1 KB) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.10.11.10 P-t-P:10.10.11.9 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:14 errors:0 dropped:0 overruns:0 frame:0 TX packets:23 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:1368 (1.3 KB) TX bytes:1812 (1.8 KB) Here's an iptables script I found elsewhere that seemed to be for the problem I'm trying to solve, but it wound up blocking all access, but I'm not sure what I need to change: #!/bin/bash #Set variables IPT=/sbin/iptables VPN=`ifconfig|perl -nE'/dr:(\S+)/&&say$1'|grep 10.` LAN=192.168.0.0/24 #Flush rules $IPT -F $IPT -X #Default policies and define chains $IPT -P OUTPUT DROP $IPT -P INPUT DROP $IPT -P FORWARD DROP #Allow input from LAN and tun0 ONLY $IPT -A INPUT -m conntrack --ctstate RELATED,ESTABLISHED -j ACCEPT $IPT -A INPUT -i lo -j ACCEPT $IPT -A INPUT -i tun0 -m conntrack --ctstate NEW -j ACCEPT $IPT -A INPUT -s $LAN -m conntrack --ctstate NEW -j ACCEPT $IPT -A INPUT -j DROP #Allow output from lo and tun0 ONLY $IPT -A OUTPUT -m conntrack --ctstate RELATED,ESTABLISHED -j ACCEPT $IPT -A OUTPUT -o lo -j ACCEPT $IPT -A OUTPUT -o tun0 -m conntrack --ctstate NEW -j ACCEPT $IPT -A OUTPUT -d $VPN -m conntrack --ctstate NEW -j ACCEPT $IPT -A OUTPUT -j DROP exit 0 Thanks for your help.

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  • SQL SERVER – Guest Posts – Feodor Georgiev – The Context of Our Database Environment – Going Beyond the Internal SQL Server Waits – Wait Type – Day 21 of 28

    - by pinaldave
    This guest post is submitted by Feodor. Feodor Georgiev is a SQL Server database specialist with extensive experience of thinking both within and outside the box. He has wide experience of different systems and solutions in the fields of architecture, scalability, performance, etc. Feodor has experience with SQL Server 2000 and later versions, and is certified in SQL Server 2008. In this article Feodor explains the server-client-server process, and concentrated on the mutual waits between client and SQL Server. This is essential in grasping the concept of waits in a ‘global’ application plan. Recently I was asked to write a blog post about the wait statistics in SQL Server and since I had been thinking about writing it for quite some time now, here it is. It is a wide-spread idea that the wait statistics in SQL Server will tell you everything about your performance. Well, almost. Or should I say – barely. The reason for this is that SQL Server is always a part of a bigger system – there are always other players in the game: whether it is a client application, web service, any other kind of data import/export process and so on. In short, the SQL Server surroundings look like this: This means that SQL Server, aside from its internal waits, also depends on external waits and settings. As we can see in the picture above, SQL Server needs to have an interface in order to communicate with the surrounding clients over the network. For this communication, SQL Server uses protocol interfaces. I will not go into detail about which protocols are best, but you can read this article. Also, review the information about the TDS (Tabular data stream). As we all know, our system is only as fast as its slowest component. This means that when we look at our environment as a whole, the SQL Server might be a victim of external pressure, no matter how well we have tuned our database server performance. Let’s dive into an example: let’s say that we have a web server, hosting a web application which is using data from our SQL Server, hosted on another server. The network card of the web server for some reason is malfunctioning (think of a hardware failure, driver failure, or just improper setup) and does not send/receive data faster than 10Mbs. On the other end, our SQL Server will not be able to send/receive data at a faster rate either. This means that the application users will notify the support team and will say: “My data is coming very slow.” Now, let’s move on to a bit more exciting example: imagine that there is a similar setup as the example above – one web server and one database server, and the application is not using any stored procedure calls, but instead for every user request the application is sending 80kb query over the network to the SQL Server. (I really thought this does not happen in real life until I saw it one day.) So, what happens in this case? To make things worse, let’s say that the 80kb query text is submitted from the application to the SQL Server at least 100 times per minute, and as often as 300 times per minute in peak times. Here is what happens: in order for this query to reach the SQL Server, it will have to be broken into a of number network packets (according to the packet size settings) – and will travel over the network. On the other side, our SQL Server network card will receive the packets, will pass them to our network layer, the packets will get assembled, and eventually SQL Server will start processing the query – parsing, allegorizing, generating the query execution plan and so on. So far, we have already had a serious network overhead by waiting for the packets to reach our Database Engine. There will certainly be some processing overhead – until the database engine deals with the 80kb query and its 20 subqueries. The waits you see in the DMVs are actually collected from the point the query reaches the SQL Server and the packets are assembled. Let’s say that our query is processed and it finally returns 15000 rows. These rows have a certain size as well, depending on the data types returned. This means that the data will have converted to packages (depending on the network size package settings) and will have to reach the application server. There will also be waits, however, this time you will be able to see a wait type in the DMVs called ASYNC_NETWORK_IO. What this wait type indicates is that the client is not consuming the data fast enough and the network buffers are filling up. Recently Pinal Dave posted a blog on Client Statistics. What Client Statistics does is captures the physical flow characteristics of the query between the client(Management Studio, in this case) and the server and back to the client. As you see in the image, there are three categories: Query Profile Statistics, Network Statistics and Time Statistics. Number of server roundtrips–a roundtrip consists of a request sent to the server and a reply from the server to the client. For example, if your query has three select statements, and they are separated by ‘GO’ command, then there will be three different roundtrips. TDS Packets sent from the client – TDS (tabular data stream) is the language which SQL Server speaks, and in order for applications to communicate with SQL Server, they need to pack the requests in TDS packets. TDS Packets sent from the client is the number of packets sent from the client; in case the request is large, then it may need more buffers, and eventually might even need more server roundtrips. TDS packets received from server –is the TDS packets sent by the server to the client during the query execution. Bytes sent from client – is the volume of the data set to our SQL Server, measured in bytes; i.e. how big of a query we have sent to the SQL Server. This is why it is best to use stored procedures, since the reusable code (which already exists as an object in the SQL Server) will only be called as a name of procedure + parameters, and this will minimize the network pressure. Bytes received from server – is the amount of data the SQL Server has sent to the client, measured in bytes. Depending on the number of rows and the datatypes involved, this number will vary. But still, think about the network load when you request data from SQL Server. Client processing time – is the amount of time spent in milliseconds between the first received response packet and the last received response packet by the client. Wait time on server replies – is the time in milliseconds between the last request packet which left the client and the first response packet which came back from the server to the client. Total execution time – is the sum of client processing time and wait time on server replies (the SQL Server internal processing time) Here is an illustration of the Client-server communication model which should help you understand the mutual waits in a client-server environment. Keep in mind that a query with a large ‘wait time on server replies’ means the server took a long time to produce the very first row. This is usual on queries that have operators that need the entire sub-query to evaluate before they proceed (for example, sort and top operators). However, a query with a very short ‘wait time on server replies’ means that the query was able to return the first row fast. However a long ‘client processing time’ does not necessarily imply the client spent a lot of time processing and the server was blocked waiting on the client. It can simply mean that the server continued to return rows from the result and this is how long it took until the very last row was returned. The bottom line is that developers and DBAs should work together and think carefully of the resource utilization in the client-server environment. From experience I can say that so far I have seen only cases when the application developers and the Database developers are on their own and do not ask questions about the other party’s world. I would recommend using the Client Statistics tool during new development to track the performance of the queries, and also to find a synchronous way of utilizing resources between the client – server – client. Here is another example: think about similar setup as above, but add another server to the game. Let’s say that we keep our media on a separate server, and together with the data from our SQL Server we need to display some images on the webpage requested by our user. No matter how simple or complicated the logic to get the images is, if the images are 500kb each our users will get the page slowly and they will still think that there is something wrong with our data. Anyway, I don’t mean to get carried away too far from SQL Server. Instead, what I would like to say is that DBAs should also be aware of ‘the big picture’. I wrote a blog post a while back on this topic, and if you are interested, you can read it here about the big picture. And finally, here are some guidelines for monitoring the network performance and improving it: Run a trace and outline all queries that return more than 1000 rows (in Profiler you can actually filter and sort the captured trace by number of returned rows). This is not a set number; it is more of a guideline. The general thought is that no application user can consume that many rows at once. Ask yourself and your fellow-developers: ‘why?’. Monitor your network counters in Perfmon: Network Interface:Output queue length, Redirector:Network errors/sec, TCPv4: Segments retransmitted/sec and so on. Make sure to establish a good friendship with your network administrator (buy them coffee, for example J ) and get into a conversation about the network settings. Have them explain to you how the network cards are setup – are they standalone, are they ‘teamed’, what are the settings – full duplex and so on. Find some time to read a bit about networking. In this short blog post I hope I have turned your attention to ‘the big picture’ and the fact that there are other factors affecting our SQL Server, aside from its internal workings. As a further reading I would still highly recommend the Wait Stats series on this blog, also I would recommend you have the coffee break conversation with your network admin as soon as possible. This guest post is written by Feodor Georgiev. Read all the post in the Wait Types and Queue series. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, Readers Contribution, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL

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  • Multiple Homed Windows 2008 Server / Windows 7 Client

    - by Daniel Scott
    I have a small Windows 2008 network, with some Windows 7 clients. The clients are both laptops with docking stations and I would like them to communicate with the Windows 2008 server (for filesharing) through the wired network whilst they're docked. Internet connectivity for all machines (clients and server) is via a Wireless LAN, so the wireless adapter in the Windows 7 clients stays active while they're docked. When the laptops are un-docked, it would be nice to still be able to contact the windows 2008 server for print sharing (and slower file sharing) - hence the server also being on the wireless LAN. The windows 2008 server is running Active Directory, DHCP and DNS. It controls DHCP leases on the wired network and holds the DNS records for "myserver.mycompany.local", which is what the filesharing clients connect to. Ideally I'd like the DNS records to return the wired IP first so that this is the address that the laptops will attempt initially - but there doesn't seem to be a way to do that? At present the server's IP on the wireless LAN comes out of an nslookup above the wired Lan IP. The multi-homing works perfectly - but in the wrong order! Switch on the wireless lan and ping myserver and it goes to the wireless IP. Disable the wireless on the client and do the same ping again and after a couple of seconds it starts pinging the wired address. Does anyone have any suggestions on how to make this work in a predictable order? - or even if it can work. Alternative 1? If it can't work, then would this work: Remove the wireless adapter from the server, put a wireless router/bridge on the wired network (set up to route to/from the wireless LAN's subnet), then configure the clients with two routes to the (now) single IP of the server with metrics favouring direct communication over the wired LAN first? Alternative 2? Should I instead single-home the laptops so all of their connectivity is via the wired-LAN while they're docked? (and route via the windows 2008 server - or a dedicated wireless bridge/router)? My concern here is that I'd like undocking to be seamless - and if the clients are in the middle of downloading something from the internet I wouldn't want whatever they're doing interupted as they switch IP addresses onto the Wireless network. Perhaps this isn't the case and I'm concerned over nothing? Any thoughts? :) UPDATE I seem to have cracked it (at least DNS entries come out in the order I hope for - and pinging the server with various combinations of wired, wireless and both interfaces enabled uses the IP I want) ... I set the binding order of the NICs on the Server (which is acting as Domain Controller, DHCP and DNS server) so that the Wired NIC is before the Wireless adapter. (Start -- type "Network Interfaces" -- Select "View Network Connections" -- Press Alt to show classic dropdown menus -- Advanced -- Advanced Settings) Now, an nslookup (from the client) of the server's hostname returns the Wired IP first, followed by the Wireless IP. The wired IP now seems to be used whenever it's contactable. Incidentally, the metrics on the wired and wireless routes (on the client) also favour the wired LAN (based on Windows' automatically assigned metrics) - but this was always the case, even when I was having trouble getting the wired IP to be "favoured". I'm not entirely sure if this is coincidence - or if a DNS server running on Windows, handing back IP addresses for itself does actually take the binding order of it's own network interfaces into account? It would be interesting to hear from someone who can confirm or deny that (or confirm that the binding order on the server plays a role for some other reason?)

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  • How can a Cisco Aironet wireless card connect to a WPA encrypted network?

    - by Aibara Iduas
    I have a Thinkpad T40 running Ubuntu 10.10. I want to connect to wireless networks with WPA encryption; they appear in the network list, but are grayed out. The card does support WPA, since it works in Windows. In 10.10 the wireless works just fine with unprotected and WEP networks, but cannot connect to any WPA networks. The card is a Cisco Aironet Wireless 802.11b. I've been reading a lot of forum posts trying to find a solution, but either encounter threads where no solution was found or answers longer apply (most date from 2007, since this isn't the newest of computers). Here is the output of sudo lshw -c network: *-network:1 DISABLED description: Wireless Interface product: Cisco Aironet Wireless 802.11b vendor: AIRONET Wireless Communications physical id: 2 bus info: pci@000:02:02.0 logical name: eth1 version: 00 serial: 00:02:8a:78:6a:44 width: 32 bits clock: 33MHz capabilities: pm vpd bus_master cap_list rom ethernet physical wireless logical configuration: broadcast=yes driver=airo latency=64 maxlatency=4 mingnt=4 multicast=yes wireless=IEEE 802.11-DS Thanks, any help would be greatly appreciated!

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