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  • Car-like Physics - Basic Maths to Simulate Steering

    - by Reanimation
    As my program stands I have a cube which I can control using keyboard input. I can make it move left, right, up, down, back, fourth along the axis only. I can also rotate the cube either left or right; all the translations and rotations are implemented using glm. if (keys[VK_LEFT]) //move cube along xAxis negative { globalPos.x -= moveCube; keys[VK_RIGHT] = false; } if (keys[VK_RIGHT]) //move cube along xAxis positive { globalPos.x += moveCube; keys[VK_LEFT] = false; } if (keys[VK_UP]) //move cube along yAxis positive { globalPos.y += moveCube; keys[VK_DOWN] = false; } if (keys[VK_DOWN]) //move cube along yAxis negative { globalPos.y -= moveCube; keys[VK_UP] = false; } if (FORWARD) //W - move cube along zAxis positive { globalPos.z += moveCube; BACKWARD = false; } if (BACKWARD) //S- move cube along zAxis negative { globalPos.z -= moveCube; FORWARD = false; } if (ROT_LEFT) //rotate cube left { rotX +=0.01f; ROT_LEFT = false; } if (ROT_RIGHT) //rotate cube right { rotX -=0.01f; ROT_RIGHT = false; } I render the cube using this function which handles the shader and position on screen: void renderMovingCube(){ glUseProgram(myShader.handle()); GLuint matrixLoc4MovingCube = glGetUniformLocation(myShader.handle(), "ProjectionMatrix"); glUniformMatrix4fv(matrixLoc4MovingCube, 1, GL_FALSE, &ProjectionMatrix[0][0]); glm::mat4 viewMatrixMovingCube; viewMatrixMovingCube = glm::lookAt(camOrigin,camLookingAt,camNormalXYZ); ModelViewMatrix = glm::translate(viewMatrixMovingCube,globalPos); ModelViewMatrix = glm::rotate(ModelViewMatrix,rotX, glm::vec3(0,1,0)); //manually rotate glUniformMatrix4fv(glGetUniformLocation(myShader.handle(), "ModelViewMatrix"), 1, GL_FALSE, &ModelViewMatrix[0][0]); movingCube.render(); glUseProgram(0); } The glm::lookAt function always points to the screens centre (0,0,0). The globalPos is a glm::vec3 globalPos(0,0,0); so when the program executes, renders the cube in the centre of the screens viewing matrix; the keyboard inputs above adjust the globalPos of the moving cube. The glm::rotate is the function used to rotate manually. My question is, how can I make the cube go forwards depending on what direction the cube is facing.... ie, once I've rotated the cube a few degrees using glm, the forwards direction, relative to the cube, is no longer on the z-Axis... how can I store the forwards direction and then use that to navigate forwards no matter what way it is facing? (either using vectors that can be applied to my code or some handy maths). Thanks.

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  • When to use Constants vs. Config Files to maintain Configuration

    - by CoffeeAddict
    I often fight with myself on whether to put certain keys in my web.config or in a Constants.cs class or something like this. For example if I wanted to store application specific keys for whatever the case may be..I could store it and grab it from my web config via custom keys or consume it by referencing a constant in my constants class. When would you want to use Constants over config keys? This question really applies to any language I think.

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  • 2-column table with two foreign keys. Performance/design question.

    - by Emanuel
    Hello everyone! I recently ran into a quite complex problem and after looking around a lot I couldn't find a solution to it. I've found answers to my questions many times before on stackoverflow.com, so I decided to post here. So I'm making a user/group managment system for a web-based project, and I'm storing all related data into a postgreSQL database. This system relies on three tables: USERS GROUPS GROUP_USERS The two first tables simply define all the users and all the groups on the site, and the last table, GROUP_USERS, stores the groups every user is part of. It only has two columns: USER_ID GROUP_ID Since every user can be a member of several groups, I decided to make a separate table for this purpose, rather than storing a comma separated column in the USERS-table. Now, both columns are foreign keys, and I want to make them both primary keys as well, this since each combination of USER_ID and GROUP_ID has to be unique, and if I give them the constraint UNIQUE pgAdmin tells me that each table should have at least one Primary key. But now I am stuck with what seems to be a lot of indexes and relations to a very small table only containing numbers. In the end, I want this table to be as fast as possible, even if containing tens of thousands of rows. Size on disk shouldn't be a problem since its just all numbers anyway, but it feels quite stupid to have a full-sized index refering to a smaller table. Should I stick with my current solution, store comma-separated values in a column in the USERS-table or is there any other solution I should be aware of. PS. I don't want to use an array-column, even if they are supported by postgreSQL. I want to be as generic as possible so I can switch database later on, if necessary. EDIT: I other words, will using a compound primary key and two foreign keys in one table with only two columns have a negative impact on performance rather than the opposite due to the size of the generated index? Thank you!

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  • Is there a Generic USB TouchScreen Driver 12.04?

    - by lbjoum
    Is there a Generic USB TouchScreen Driver 12.04? Device 03eb:201c I've been looking for 4 days solid (not very skilled) and can't find a solution. I have a generic tablet: C97- Atom N2600 9.7" 2GB 32GB Bluetooth WiFi WebCam Ext.3G Windows 7 Tablet PC Using 12.04 and cannot find a driver. I installed android and the touchscreen works but still lots of other bugs. Oh well, stuck with Windows 7 and not happy about it. Will keep trying, but too much time wasted already. If you have a solution I would love to try it. ubuntu@ubuntu:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 0cf2:6238 ENE Technology, Inc. Bus 001 Device 003: ID 1a40:0101 Terminus Technology Inc. 4-Port HUB Bus 001 Device 005: ID 05e1:0100 Syntek Semiconductor Co., Ltd 802.11g + Bluetooth Wireless Adapter Bus 001 Device 006: ID 090c:3731 Silicon Motion, Inc. - Taiwan (formerly Feiya Technology Corp.) Bus 003 Device 002: ID 03eb:201c Atmel Corp. at90usbkey sample firmware (HID mouse) (from Windows: HID\VID_03EB&PID_201C\6&5F38127&0&0000 USB\VID_03EB&PID_201C\5&193ADADC&1&2 ) Bus 001 Device 007: ID 0518:0001 EzKEY Corp. USB to PS2 Adaptor v1.09 Bus 001 Device 008: ID 192f:0916 Avago Technologies, Pte. ubuntu@ubuntu:~$ sudo lsusb -v Bus 003 Device 002: ID 03eb:201c Atmel Corp. at90usbkey sample firmware (HID mouse) Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 2.00 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 32 idVendor 0x03eb Atmel Corp. idProduct 0x201c at90usbkey sample firmware (HID mouse) bcdDevice 45.a2 iManufacturer 1 CDT iProduct 2 9.75 iSerial 0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 34 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0x00 (Missing must-be-set bit!) (Bus Powered) MaxPower 100mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 3 Human Interface Device bInterfaceSubClass 0 No Subclass bInterfaceProtocol 0 None iInterface 0 HID Device Descriptor: bLength 9 bDescriptorType 33 bcdHID 1.11 bCountryCode 0 Not supported bNumDescriptors 1 bDescriptorType 34 Report wDescriptorLength 177 Report Descriptors: ** UNAVAILABLE ** Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0020 1x 32 bytes bInterval 5 Device Status: 0x00fb Self Powered Remote Wakeup Enabled Debug Mode ubuntu@ubuntu:~$ sudo lshw ubuntu description: Notebook product: To be filled by O.E.M. (To be filled by O.E.M.) vendor: To be filled by O.E.M. version: To be filled by O.E.M. serial: To be filled by O.E.M. width: 32 bits capabilities: smbios-2.7 dmi-2.7 smp-1.4 smp configuration: boot=normal chassis=notebook cpus=2 family=To be filled by O.E.M. sku=To be filled by O.E.M. uuid=00020003-0004-0005-0006-000700080009 *-core description: Motherboard product: Tiger Hill vendor: INTEL Corporation physical id: 0 version: To be filled by O.E.M. serial: To be filled by O.E.M. slot: To be filled by O.E.M. *-firmware description: BIOS vendor: American Megatrends Inc. physical id: 0 version: 4.6.5 date: 08/24/2012 size: 64KiB capacity: 960KiB capabilities: pci upgrade shadowing cdboot bootselect socketedrom edd int13floppy1200 int13floppy720 int13floppy2880 int5printscreen int9keyboard int14serial int17printer acpi usb biosbootspecification *-cpu:0 description: CPU product: Intel(R) Atom(TM) CPU N2600 @ 1.60GHz vendor: Intel Corp. physical id: 4 bus info: cpu@0 version: 6.6.1 serial: 0003-0661-0000-0000-0000-0000 slot: CPU 1 size: 1600MHz capacity: 1600MHz width: 64 bits clock: 400MHz capabilities: x86-64 boot fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe nx constant_tsc arch_perfmon pebs bts nonstop_tsc aperfmperf pni dtes64 monitor ds_cpl est tm2 ssse3 cx16 xtpr pdcm movbe lahf_lm arat configuration: cores=2 enabledcores=1 id=2 threads=2 *-cache:0 description: L1 cache physical id: 5 slot: L1-Cache size: 24KiB capacity: 24KiB capabilities: internal write-back unified *-cache:1 description: L2 cache physical id: 6 slot: L2-Cache size: 512KiB capacity: 512KiB capabilities: internal varies unified *-logicalcpu:0 description: Logical CPU physical id: 2.1 width: 64 bits capabilities: logical *-logicalcpu:1 description: Logical CPU physical id: 2.2 width: 64 bits capabilities: logical *-logicalcpu:2 description: Logical CPU physical id: 2.3 width: 64 bits capabilities: logical *-logicalcpu:3 description: Logical CPU physical id: 2.4 width: 64 bits capabilities: logical *-memory description: System Memory physical id: 28 slot: System board or motherboard size: 2GiB *-bank:0 description: SODIMM [empty] product: [Empty] vendor: [Empty] physical id: 0 serial: [Empty] slot: DIMM0 *-bank:1 description: SODIMM DDR3 Synchronous 800 MHz (1.2 ns) vendor: 69 physical id: 1 serial: 00000210 slot: DIMM1 size: 2GiB width: 64 bits clock: 800MHz (1.2ns) *-cpu:1 physical id: 1 bus info: cpu@1 version: 6.6.1 serial: 0003-0661-0000-0000-0000-0000 size: 1600MHz capabilities: ht configuration: id=2 *-logicalcpu:0 description: Logical CPU physical id: 2.1 capabilities: logical *-logicalcpu:1 description: Logical CPU physical id: 2.2 capabilities: logical *-logicalcpu:2 description: Logical CPU physical id: 2.3 capabilities: logical *-logicalcpu:3 description: Logical CPU physical id: 2.4 capabilities: logical *-pci description: Host bridge product: Atom Processor D2xxx/N2xxx DRAM Controller vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 03 width: 32 bits clock: 33MHz *-display UNCLAIMED description: VGA compatible controller product: Atom Processor D2xxx/N2xxx Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 32 bits clock: 33MHz capabilities: pm msi vga_controller bus_master cap_list configuration: latency=0 resources: memory:dfe00000-dfefffff ioport:f100(size=8) *-multimedia description: Audio device product: N10/ICH 7 Family High Definition Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 02 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:42 memory:dff00000-dff03fff *-pci:0 description: PCI bridge product: N10/ICH 7 Family PCI Express Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: 02 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:2000(size=4096) memory:80000000-801fffff ioport:80200000(size=2097152) *-usb:0 description: USB controller product: N10/ICH 7 Family USB UHCI Controller #1 vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:23 ioport:f0a0(size=32) *-usb:1 description: USB controller product: N10/ICH 7 Family USB UHCI Controller #2 vendor: Intel Corporation physical id: 1d.1 bus info: pci@0000:00:1d.1 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:19 ioport:f080(size=32) *-usb:2 description: USB controller product: N10/ICH 7 Family USB UHCI Controller #3 vendor: Intel Corporation physical id: 1d.2 bus info: pci@0000:00:1d.2 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:18 ioport:f060(size=32) *-usb:3 description: USB controller product: N10/ICH 7 Family USB UHCI Controller #4 vendor: Intel Corporation physical id: 1d.3 bus info: pci@0000:00:1d.3 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:16 ioport:f040(size=32) *-usb:4 description: USB controller product: N10/ICH 7 Family USB2 EHCI Controller vendor: Intel Corporation physical id: 1d.7 bus info: pci@0000:00:1d.7 version: 02 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:23 memory:dff05000-dff053ff *-pci:1 description: PCI bridge product: 82801 Mobile PCI Bridge vendor: Intel Corporation physical id: 1e bus info: pci@0000:00:1e.0 version: e2 width: 32 bits clock: 33MHz capabilities: pci subtractive_decode bus_master cap_list *-isa description: ISA bridge product: NM10 Family LPC Controller vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 02 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: latency=0 *-storage description: SATA controller product: N10/ICH7 Family SATA Controller [AHCI mode] vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 logical name: scsi0 version: 02 width: 32 bits clock: 66MHz capabilities: storage msi pm ahci_1.0 bus_master cap_list emulated configuration: driver=ahci latency=0 resources: irq:41 ioport:f0f0(size=8) ioport:f0e0(size=4) ioport:f0d0(size=8) ioport:f0c0(size=4) ioport:f020(size=16) memory:dff04000-dff043ff *-disk description: ATA Disk product: BIWIN SSD physical id: 0.0.0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: 1206 serial: 123403501060 size: 29GiB (32GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=8fbe402b *-volume:0 description: Windows NTFS volume physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 version: 3.1 serial: 249bde5d-8246-9a40-88c7-2d5e3bcaf692 size: 19GiB capacity: 19GiB capabilities: primary bootable ntfs initialized configuration: clustersize=4096 created=2011-04-04 02:27:51 filesystem=ntfs state=clean *-volume:1 description: Windows NTFS volume physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 version: 3.1 serial: de12d40f-d5ca-8642-b306-acd9349fda1a size: 10231MiB capacity: 10GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2011-04-04 01:52:26 filesystem=ntfs state=clean *-serial UNCLAIMED description: SMBus product: N10/ICH 7 Family SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 02 width: 32 bits clock: 33MHz configuration: latency=0 resources: ioport:f000(size=32) *-scsi:0 physical id: 2 bus info: usb@1:1 logical name: scsi4 capabilities: emulated scsi-host configuration: driver=usb-storage *-disk description: SCSI Disk physical id: 0.0.0 bus info: scsi@4:0.0.0 logical name: /dev/sdb size: 29GiB (31GB) capabilities: partitioned partitioned:dos configuration: signature=00017463 *-volume description: Windows FAT volume vendor: mkdosfs physical id: 1 bus info: scsi@4:0.0.0,1 logical name: /dev/sdb1 logical name: /cdrom version: FAT32 serial: 129b-4f87 size: 29GiB capacity: 29GiB capabilities: primary bootable fat initialized configuration: FATs=2 filesystem=fat mount.fstype=vfat mount.options=rw,relatime,fmask=0022,dmask=0022,codepage=cp437,iocharset=iso8859-1,shortname=mixed,errors=remount-ro state=mounted *-scsi:1 physical id: 3 bus info: usb@1:3.1 logical name: scsi6 capabilities: emulated scsi-host configuration: driver=usb-storage *-disk description: SCSI Disk physical id: 0.0.0 bus info: scsi@6:0.0.0 logical name: /dev/sdc size: 7400MiB (7759MB) capabilities: partitioned partitioned:dos configuration: signature=c3072e18 *-volume description: Windows FAT volume vendor: mkdosfs physical id: 1 bus info: scsi@6:0.0.0,1 logical name: /dev/sdc1 logical name: /media/JOUM8G version: FAT32 serial: e676-9311 size: 7394MiB capacity: 7394MiB capabilities: primary bootable fat initialized configuration: FATs=2 filesystem=fat label=Android mount.fstype=vfat mount.options=rw,nosuid,nodev,relatime,uid=999,gid=999,fmask=0022,dmask=0077,codepage=cp437,iocharset=iso8859-1,shortname=mixed,showexec,utf8,flush,errors=remount-ro state=mounted ubuntu@ubuntu:~$ ubuntu@ubuntu:~$ xinput list ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? Plus More Enterprise LTD. USB-compliant keyboard id=10 [slave pointer (2)] ? ? USB Optical Mouse id=11 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Power Button id=7 [slave keyboard (3)] ? Sleep Button id=8 [slave keyboard (3)] ? Plus More Enterprise LTD. USB-compliant keyboard id=9 [slave keyboard (3)] ? USB 2.0 Webcam - Front id=12 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=13 [slave keyboard (3)] ubuntu@ubuntu:~$

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  • How do I remove the on screen keyboard from the logon screen in Windows Remote Desktop Server 2008 R

    - by Gomibushi
    The on screen keyboard (OSK) from the "ease of access" tools pops up on EVERY connect to the server, even if you have not activated it. I can't seem to find a control panel or reg setting to switch it off. It is VERY "in your face" for linux users who connect at lower resolutions and do not provide all credentials, but have to type username and password. I'm running a 2008 R2 Terminal Server/Remote Desktop Server.

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  • Program that can count the most frequently used keys pressed on keyboard?

    - by sunpech
    Any recommendations on a program that I can manually start/stop to run in the background that will measure (count) how many times a key is pressed on the keyboard? As a software developer, I'd like to know which keys are used the most when I develop from project to project and/or from language to language. I'd like to be able to manually start and stop the program. This is for a Windows PC (xp, vista, 7)

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  • Reseting Macbook Pro keyboard and trackpad's power usage on Windows?

    - by Dan the Man
    I recently installed a utitlity for Windows (ASUS Ai Charger) which modifies the USB ports on the computer to output more power (for charging iPads, etc). The problem is, I believe it is also giving more power to my keyboard and trackpad. And now, neither devices are working at all, yet they work on Mac OS X. So does anyone know the amount of power MacBook Pro (2007) keyboards and trackpads use, and how I can set these settings in Windows 7?

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  • How to configure SHIFT+LEFT, SHIFT+RIGHT, SHIFT+HOME and SHIFT+END keys in terminal on Mac?

    - by Misha Moroshko
    To configure the Home and End keys in terminal on MacBook Air (OS X 10.7.2) I defined in Terminal -> Preferences -> Keyboard: Key Action ---- ------ Home \033OH End \033OF What are the codes to configure the following combinations so that they will work like in Windows? Shift+Left (should select the character on the left) Shift+Right (should select the character on the right) Shift+Home (should select all the characters on the left) Shift+End (should select all the characters on the right)

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  • Is it possible to run several virtual machines each with independent mouse+keyboard on a single PC?

    - by chiurox
    My goal is to instead of buying 4 separate basic PCs (plus the obvious peripherals), buy just one fast PC and the peripherals. I'm wondering if I can use a more powerful computer, say, one with core i7 and plenty of RAM, with 2 video cards (total of 4 monitor outputs) to run 4 or more virtual machines (WinXPs) so instead of having 4 individual machines, I'll be having just one. However, the catch is, is it possible to have a pair of mouse and keyboard + input/output audio for each of these virtual machines?

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  • Can I extend my monitors, mouse, keyboard accross a room?

    - by jasondavis
    I am considering building my next PC into a server rack case, the reason is I am getting a server cabinet and will be putting in a few servers in it. It will be in my room where I use my main PC as well and in my case it just makes sense to build my next PC into this cabinet/rack. So my main concern, will I be able to extend my mouse, keyboard, and 2-3 monitors10-15 feet accross a room from my server rack to my desk?

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  • Help me get my 3D camera to look like the ones in RTS

    - by rFactor
    I am a newbie in 3D game development and I am trying to make a real-time strategy game. I am struggling with the camera currently as I am unable to make it look like they do in RTS games. Here is my Camera.cs class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; namespace BB { public class Camera : Microsoft.Xna.Framework.GameComponent { public Matrix view; public Matrix projection; protected Game game; KeyboardState currentKeyboardState; Vector3 cameraPosition = new Vector3(600.0f, 0.0f, 600.0f); Vector3 cameraForward = new Vector3(0, -0.4472136f, -0.8944272f); BoundingFrustum cameraFrustum = new BoundingFrustum(Matrix.Identity); // Light direction Vector3 lightDir = new Vector3(-0.3333333f, 0.6666667f, 0.6666667f); public Camera(Game game) : base(game) { this.game = game; } public override void Initialize() { this.view = Matrix.CreateLookAt(this.cameraPosition, this.cameraPosition + this.cameraForward, Vector3.Up); this.projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, this.game.renderer.aspectRatio, 1, 10000); base.Initialize(); } /* Handles the user input * @ param GameTime gameTime */ private void HandleInput(GameTime gameTime) { float time = (float)gameTime.ElapsedGameTime.TotalMilliseconds; currentKeyboardState = Keyboard.GetState(); } void UpdateCamera(GameTime gameTime) { float time = (float)gameTime.ElapsedGameTime.TotalMilliseconds; // Check for input to rotate the camera. float pitch = 0.0f; float turn = 0.0f; if (currentKeyboardState.IsKeyDown(Keys.Up)) pitch += time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Down)) pitch -= time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Left)) turn += time * 0.001f; if (currentKeyboardState.IsKeyDown(Keys.Right)) turn -= time * 0.001f; Vector3 cameraRight = Vector3.Cross(Vector3.Up, cameraForward); Vector3 flatFront = Vector3.Cross(cameraRight, Vector3.Up); Matrix pitchMatrix = Matrix.CreateFromAxisAngle(cameraRight, pitch); Matrix turnMatrix = Matrix.CreateFromAxisAngle(Vector3.Up, turn); Vector3 tiltedFront = Vector3.TransformNormal(cameraForward, pitchMatrix * turnMatrix); // Check angle so we cant flip over if (Vector3.Dot(tiltedFront, flatFront) > 0.001f) { cameraForward = Vector3.Normalize(tiltedFront); } // Check for input to move the camera around. if (currentKeyboardState.IsKeyDown(Keys.W)) cameraPosition += cameraForward * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.S)) cameraPosition -= cameraForward * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.A)) cameraPosition += cameraRight * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.D)) cameraPosition -= cameraRight * time * 0.4f; if (currentKeyboardState.IsKeyDown(Keys.R)) { cameraPosition = new Vector3(0, 50, 50); cameraForward = new Vector3(0, 0, -1); } cameraForward.Normalize(); // Create the new view matrix view = Matrix.CreateLookAt(cameraPosition, cameraPosition + cameraForward, Vector3.Up); // Set the new frustum value cameraFrustum.Matrix = view * projection; } public override void Update(Microsoft.Xna.Framework.GameTime gameTime) { HandleInput(gameTime); UpdateCamera(gameTime); } } } The problem is that the initial view is looking in a horizontal direction. I would like to have an RTS like top down view (but with a slight pitch). Can you help me out?

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  • About to smash my keyboard!! Ubuntu 13.1 issues with AMD driver & Audio

    - by DNex
    Let me preface with saying that this is my 2nd day on Linux. I really want to make it work but these issues are driving me up the wall! I've done exhaustive google searches but have not been able to figure anything out. I am on Ubuntu 13.10, my graphics card is AMD Radeon HD4200. My sound card is a realtek HDMI. I've tried downloading and installing both drivers but nothing works. Graphics card: When I run the .run file (from http://www2.ati.com/drivers/legacy/amd-driver-installer-catalyst-13.1-legacy-linux-x86.x86_64.zip) I get an error. I check the fglrx-install log and it says this: Check if system has the tools required for installation. fglrx installation requires that the system have kernel headers. /lib/modules/3.11.0-12-generic/build/include/linux/version.h cannot be found on this system. One or more tools required for installation cannot be found on the system. Install the required tools before installing the fglrx driver. Optionally, run the installer with --force option to install without the tools. Forcing install will disable AMD hardware acceleration and may make your system unstable. Not recommended. Audio: Since my first install I've had no audio. I've tried everything outlined in this site: http://itsfoss.com/fix-sound-ubuntu-1304-quick-tip/ to no avail. I've download the linux drivers from Realtek HDMI audio but have had no luck. Any help would be extremely appreciated.

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  • I am so confused about desktop/viewport switching, all I want to do is bind keyboard shortcuts to switch desktops

    - by Alex
    I've installed a pre-made Ubuntu 10.04 image at work, and I can't seem to figure out how to get desktop switching to work. No shortcuts work, and all the help I can get from the Ubuntu forums is "CTRL-Alt-Left/Right should work." So lemme get this straight. Switching between desktops is deprecated, so we use viewports, which are managed by Compiz, which has one of the most absurd configuration managers out there. Lovely. Can anyone straighten this out for me, and anyone else who might stumble on this question?

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  • Should I use multiple column primary keys or add a new colum?

    - by Covar
    My current database design makes use of a multiple column primary key to use existing data (that would be unique anyway) instead of creating an additional column assigning each entry an arbitrary key. I know that this is allowed, but was wondering if this is a practice that I might want to use cautiously and possibly avoid (much like goto in C). So what are some of the disadvantages I might see in this approach or reasons I might want a single column key?

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  • Should I use multiple column primary keys or add a new column?

    - by Covar
    My current database design makes use of a multiple column primary key to use existing data (that would be unique anyway) instead of creating an additional column assigning each entry an arbitrary key. I know that this is allowed, but was wondering if this is a practice that I might want to use cautiously and possibly avoid (much like goto in C). So what are some of the disadvantages I might see in this approach or reasons I might want a single column key?

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  • I want to set the AutoCompleteMode property in ApplyCellStyleToEditingControl subroutine

    - by Ranjan Gupta
    Hi, I am creating a DataGridView Column. and it is working well. now I want to customise this column with AutoCompleteMode, and AutoCompleteSource properties to show the customised data. I made the properties for this columns, and these are also working well. but these properties are not working in the "ApplyCellStyleToEditingControl" subroutine. Please help me to use these column properties in the "ApplyCellStyleToEditingControl" subroutine. Public Class DataGridViewDataValueColumn Inherits DataGridViewColumn Dim m_AutoCompleteMode As AutoCompleteMode, _ m_AutoCompleteSource As AutoCompleteSource, _ m_AutoCompleteStringCollection As AutoCompleteStringCollection Public Sub New() MyBase.New(New DataValueCell()) End Sub Public Overrides Property CellTemplate() As DataGridViewCell Get Return MyBase.CellTemplate End Get Set(ByVal value As DataGridViewCell) ' Ensure that the cell used for the template is a DataValueCell. If (value IsNot Nothing) AndAlso _ Not value.GetType().IsAssignableFrom(GetType(DataValueCell)) _ Then Throw New InvalidCastException("Must be a DataValueCell") End If MyBase.CellTemplate = value End Set End Property Region "User Defined Properties" '&*--------------------------------------*&' <Description("Indicates the text completion behaviour of the combo box."), DefaultValue(AutoCompleteMode.None)> _ Public Property AutoCompleteMode() As AutoCompleteMode Get Return m_AutoCompleteMode End Get Set(ByVal value As AutoCompleteMode) m_AutoCompleteMode = value End Set End Property <Description("The source of complete strings used to automatic completion."), DefaultValue(AutoCompleteSource.None)> _ Public Property AutoCompleteSource() As AutoCompleteSource Get Return m_AutoCompleteSource End Get Set(ByVal value As AutoCompleteSource) m_AutoCompleteSource = value End Set End Property <Description("The autocomplete custom source.")> _ Public Property AutoCompleteCustomSource() As AutoCompleteStringCollection Get Return m_AutoCompleteStringCollection End Get Set(ByVal value As AutoCompleteStringCollection) m_AutoCompleteStringCollection = value End Set End Property End Region End Class '&*--------------------------------------*&' Class DataValueCell Inherits DataGridViewTextBoxCell Public Sub New() ' End Sub Public Overrides ReadOnly Property EditType As Type Get Return GetType(PCLDataGridViewTextBoxEditingControl) End Get End Property End Class '&*--------------------------------------*&' '&* Edit DataGridView Columns *&' '&*--------------------------------------*&' Class PCLDataGridViewTextBoxEditingControl Inherits DataGridViewTextBoxEditingControl Public Overrides Function EditingControlWantsInputKey(ByVal keyData As Keys, ByVal dataGridViewWantsInputKey As Boolean) As Boolean Select Case ((keyData And Keys.KeyCode)) Case Keys.Prior, Keys.Next, Keys.End, Keys.Home, Keys.Left, Keys.Up, Keys.Right, Keys.Down, Keys.Delete Return True End Select Return MyBase.EditingControlWantsInputKey(keyData, dataGridViewWantsInputKey) End Function Public Overrides Sub ApplyCellStyleToEditingControl(ByVal dataGridViewCellStyle As DataGridViewCellStyle) With DirectCast(Me, TextBox) '.AutoCompleteMode = DataGridViewDataValueColumn.AutoCompleteMode_Value '.AutoCompleteSource = DataGridViewDataValueColumn.AutoCompleteSource_Value '.AutoCompleteCustomSource = MyBase.AutoCompleteCustomSource End With End Sub End Class

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  • Mac OSX and root login enabled

    - by reza
    All I am running OSX 10.6.8 I have enabled root login through Directory Utility. I have assigned a password. I get an error when I try to ssh root@localhost. ssh -v root@localhost OpenSSH_5.2p1, OpenSSL 0.9.8r 8 Feb 2011 debug1: Reading configuration data /Users/rrazavipour-lp/.ssh/config debug1: Reading configuration data /etc/ssh_config debug1: Connecting to localhost [127.0.0.1] port 22. debug1: Connection established. debug1: identity file /Users/rrazavipour-lp/.ssh/identity type -1 debug1: identity file /Users/rrazavipour-lp/.ssh/id_rsa type 1 debug1: identity file /Users/rrazavipour-lp/.ssh/id_dsa type 2 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.2 debug1: match: OpenSSH_5.2 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.2 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host 'localhost' is known and matches the RSA host key. debug1: Found key in /Users/rrazavipour-lp/.ssh/known_hosts:47 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Next authentication method: publickey debug1: Offering public key: /Users/rrazavipour-lp/.ssh/id_dsa debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Trying private key: /Users/rrazavipour-lp/.ssh/identity debug1: Offering public key: /Users/rrazavipour-lp/.ssh/id_rsa debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Next authentication method: keyboard-interactive Password: debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Authentications that can continue: publickey,keyboard-interactive debug1: No more authentication methods to try. Permission denied (publickey,keyboard-interactive). What I am doing wrong? I know I have the password correct.

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  • Basic OpenVPN setup

    - by WalterJ89
    I am attempting to connect 2 win7 (x64+ x32) computers (there will be 4 in total) using OpenVPN. Right now they are on the same network but the intention is to be able to access the client remotely regardless of its location. The Problem I am having is I am unable to ping or tracert between the two computers. They seem to be on different subnets even though I have the mask set to 255.255.255.0. The server ends up as 10.8.0.1 255.255.255.252 and the client 10.8.0.6 255.255.255.252. And a third ends up as 10.8.0.10. I don't know if this a Windows 7 problem or something I have wrong in my config. Its a very simple set up, I'm not connecting two LANs. this is the server config (removed all the extra lines because it was too ugly) port 1194 proto udp dev tun ca keys/ca.crt cert keys/server.crt key keys/server.key # This file should be kept secret dh keys/dh1024.pem server 10.8.0.0 255.255.255.0 ifconfig-pool-persist ipp.txt client-to-client duplicate-cn keepalive 10 120 comp-lzo persist-key persist-tun status openvpn-status.log verb 6 this is the client config client dev tun proto udp remote thisdomainis.random.com 1194 resolv-retry infinite nobind persist-key persist-tun ca keys/ca.crt cert keys/client.crt key keys/client.key ns-cert-type server comp-lzo verb 6 Is there anything I missed in this? keys are all correct and the vpn's connect fine, its just the subnet or route issue. Thank You

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  • Two parts: linux startup script to connect to bluetooth and cron to keep it connected

    - by D.R.
    I have a mini bluetooth keyboard and a Raspberry Pi running a Debian-based distro. I know the MAC address of the keyboard but for this question, let's just use AA:BB:CC:DD:EE:FF. Right now I have to have a wired keyboard connected as well as my bluetooth dongle for the mini-keyboard and on the wired keyboard, I have to run the following when the device boots up: sudo hidd --connect AA:BB:CC:DD:EE:FF If the device goes idle for too long, then the bluetooth disconnects and I have to pull out my wired keyboard and retype that same command. What I'm looking for it a way to have that command run at startup and a way to sense if it gets disconnected so that it will auto reconnect. The annoying thing is that they keyboard has to be in pairing mode (even though it has already been paired) when I run that command, otherwise it tells me the host is down. So perhaps the script needs to prevent it from disconnecting due to inactivity, otherwise I'll have to put it back in pairing mode to reconnect. So to recap: - A script to connect at startup (I can make sure to put the keyboard into pairing mode before turning it on) - A script to prevent it from disconnecting (maybe some sort of signal to send to it every 60 seconds or something?) Any help with this is greatly appreciated! StackOverflow is always the best place to find answers to weird questions! I've been searching long and hard for an answer, but finally had to resort to coming here! Thanks!

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