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  • Imap server woes with Android Gingerbread email and Thunderbird

    - by Mojo
    I run my own mail server and use UW's imapd/popd daemons to provide service. This week I just upgraded my OG Droid to a new Droid 3, running Android 2.3.4 (Gingerbread). The email client is much improved over the previous one. But now I have a bad interaction when I try to access email using imap from Thunderbird on a laptop or desktop. Frequently Thunderbird will stop receiving any email at all, and it will appear only on the Droid. Sometimes a Thunderbird restart will make the mail appear, but none of my "deletes" will be recorded, so when I start Thunderbird again, all my old email reappears. If I kill all of the open imap daemons and restart xinetd, I can force it to behave for maybe a session. I've tried turning off IDLE service (push email) on both sides, to no apparent avail. I've also tried installing DroidMail with the same result.

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  • GDD-BR 2010 [1F] Flexible Android Applications

    GDD-BR 2010 [1F] Flexible Android Applications Speaker: Fred Chung Track: Android Time slot: F[15:30 - 16:15] Room: 1 Level: 201 Android provides facilities to make flexible applications that work well for everyone on any piece of hardware running Android. This session will cover localization and internationalization, as well as how to write an app that can detect and adapt to the hardware and software resources available to it. From: GoogleDevelopers Views: 10 0 ratings Time: 37:47 More in Science & Technology

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  • Handle wiki from android phone

    - by cmbrnt
    I'm currently using Oddmuse wiki to document thing, both personal and work related. What I'd like to do is to find an android app along with a wiki engine which enables me to read and make changes to the wiki with my phone. Using only the browser is unintuitive and hard to use. Does anyone else do this? I'd rather use mediawiki or dokuwiki, but I don't knlw of any apps which can both display and let me log in to edit the wiki. Any tips would be great!

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  • Kubuntu 11.10 Lot of Networking problems

    - by Cobraone
    Since I upgrade to 11.10 I have a lot of problems with KDE. First of all there are problems in configuring a static IP address. Just to explain @home I have a normal fiber ADSL and I use a DHCP. When I go to a customer I must insert a static IP address. With ifconfig everything seems ok but there is something wrong in searching DNS names. (I have installed Ubuntu and was going ok again). Now I Have reinstalled again Kubuntu 11.10 and I have the same problem in addition today I have discovered that if I connect to a network in another customer office the desktop freezes and I could only switch between windows with alt+tab. No FN key or right click to open run command works. So i unplugged network (configuration is just DHCP here) and tried on another position in office. It was the same. My Laptop freezes when connected, a fedora 14 of a friend works. So I decided to connect my Galaxy S II as USB network device. Everything is ok for like 3 minutes. When I noticed a little loss of signal again the desktop freezes and i must work (like now) just switching between windows with alt+tab). Additional information: Unplugging network or restarting it via Konsole does not not solve the freezing problem. Every time I must open a console and reboot. Any idea of what tests to do ? Just a recommendation: If I must post here logs or something else please guide me. I use Linux since Ubuntu 9 but I am not an "expert".

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  • Android : deux autres constructeurs signent un accord avec Microsoft pour se protéger d'éventuelles poursuites

    Android : deux autres constructeurs signent un accord avec Microsoft pour se protéger d'éventuelles poursuites La longue liste des constructeurs Android ayant signé un accord pour éviter des poursuites judiciaires pour violation des brevets par Microsoft dans leurs terminaux vient encore de s'allonger. Aux côtés de Samsung, HTC, ACER, LG pour ne citer que ceux-là, viennent s'ajouter deux nouveaux fabricants de dispositifs Android. Microsoft vient d'annoncer qu'il a signé des accords avec la société Coby Electronics, spécialisée dans la fabrication de téléviseurs connectés, qui produit des tablettes à faible coût sur Android et Chrome OS, et le constructeur Aluratek qui p...

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  • Things to do to port game made for iOS in Unity to Android?

    - by 2600th
    I have just made my first game for iOS and submitted it to app store. I was thinking of porting my game to Android also. I would like to know things one need to do/remember to port game made for iOS in Unity to Android. How to handle different screen resolutions and pixel densities, optimizations required, etc. Any other suggestions and important things you think I should know? EDIT: Also, should I handle builds according to device resolutions or by pixel density?

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  • Aero to Accelerate Android Application Development

    The mobile application development arena saw the dawn of a new mobile handset that capitalized on the rapid strides that have recently characterized the Android application development scene. The Aero is an Android handset unveiled by AT&T developed in the trusted stables of Dell. The Android smartphone has laid to rest all rumours that have floated around Dell's launch of their first Android device.

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  • What should be learned for someone starting in Android Games?

    - by user14544
    I know this might be a little subjective. But I've read the other questions. A lot of answers kept on popping up like to use box2d, libgdx, andEngine, etc. So the real question is, what would be the best to start off with as a beginner. I have some experience with java code, just by reading about in the Oracle Docs. I've gone through Flash and Eclipse. When i mean gone through, i don't mean i have actually created my own game from Flash or Eclipse, but i just learn things here and there. Currently I'm reading Beginning Android for Beginners but I don't have the knowledge to implement my own Ideas into the game tutorials because of lack of experience. I'm looking for a way to learn how to program to create games for Android. While at the same time get experience from programming. I do not want to learn those drag and drop game making applications such as GameMaker.

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  • Problem downloading Android SDK?

    - by primehunter326
    So I'm trying to download the Android SDK for Windows from their website but it isn't working. The download seems to proceed without a hitch but something is wrong because the downloaded .zip is only 2-3 MB (size varies), MD5 doesn't match and the file won't open or extract. Obviously the download is corrupt but I have no idea why. A quick google didn't turn up anyone else with this problem to indicate that it might be on the server side. My connection is rock solid and I've never had issues with it so I'm not sure what it could be on my end. I tried downloading the linux version as well and tried using the alternate link, both to no avail. Having recently discovered this amazing community I thought I'd ask here. Any ideas?

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  • Prevent runaway threads and ultimately physical overheating and battery drain on Android [migrated]

    - by foampile
    I was wondering if there is a system monitor app that will raise (audible) alerts and offer app closure if it detects runaway threads on Android that cause physical overheating and battery drain. E.g., I just had to turn my phone off because there was a runaway thread that I think was constantly trying to refresh FB where there was very poor connection, so it was going in a virtually endless loop. But I get that with other apps too and not just Facebook. I'd like to actually shut apps down when they're detected. I am not kidding, I nearly burned my fingertips when I touched my phone -- it was on for only 2 hrs and the battery was almost dead. It is because 4G is very poor inside my office building and I checked Facebook walking between my vehicle and the building this AM. After that, the app kept trying to refresh continuously without success and overheating the phone.

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  • How can I send SMS from my PC using my Android Phone (Galaxy S3)

    - by Dean Rather
    I've been a long-time Nokia fan, but finally succumbed to the Samsung Galaxy S3's amazing screen, & Android's Open community. One feature I use a lot (about a hundred times a day...) is Nokia PC Suite's ability to send SMS via the phone. It: Uses my phone's contact list. Notifies me when I get an sms. Allows me to send SMS using my PC's keyboard. Essentially turning SMS into just another IM medium I use on the PC. How will I do this with the Samsung Galaxy S3 + Windows 7?

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  • A Single wireless network is not showing up in Ubuntu that used too, and other devices have no issue finding or connecting to it

    - by Kit Sunde
    Up until about a week ago I could connect to my wireless, but now I suddenly can't. Every other wireless in the area show up in the network manager. My kindle can connect to it, my friend can connect to it (in windows) without having connected to it before. My other netbook (Samsung NC10) can connect to it, but my other Samsung N150 now cannot even see it. I have tried deleting the old auto entry for it in the network manager Tried disabling and enabling both the networking and the wireless through the network indicator. Disabled the networking through the hardware shortkut key thing [fn] + [F9] Attempting to connect to it as if it was a hidden network. I'm at a loss, how would I go about debugging and unborking my computer?

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  • I finished "Beginning Android Games", should I use its framework?

    - by orod
    I've worked through Mario Zechner's "Beginning Android Games" and have made my own pong and asteroids game using the framework used in the book. I have also downloaded the source code for Replica Island and am able to run that. I like Replica Island's framework over the one I made from reading the book. Some differences are that Replica Island uses different activities for each screen instead of Zechner's Screen class and that Replica Island can use a lot of textures and isn't limited to textures with dimensions of powers of 2. If I'm serious about writing games and apps for Android should I learn Replica Island's framework and use that instead of the one I made while reading Zechner's book?

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  • How much memory can i safely use on android?

    - by xastor
    To make my game more fluid, I try to prevent memory allocations during the game I am writing. To that end, I allocate a whopping 16MB of buffers on startup and then use those as I go along. When I check in Eclipse my game now uses 24MB in total, which does not change noticeably during the game. This all works fine on the phone I have now (android 2.3, motorola defy) but I wonder if I'm going to run into problems with this on other phones or tablets that run android 2.2 or higher (which is what I'm aiming for)?

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  • CyanogenMod 11 M7 disponible et apporte Android 4.4.2, les Nightlies passent à Android 4.4.3 avant une sortie finale prévue pour juillet

    CyanogenMod 11 M7 disponible et apporte Android 4.4.2 les Nightlies passent à Android 4.4.3 avant une sortie finale prévue pour juilletEn 2008, un hacker fan de Linux au pseudonyme de JesusFreke, développa pour le HTC Dream les prémices d'un système d'exploitation mobile qui allait devenir par la suite une ROM non officielle (CyanogenMod) du populaire Android.CyanogenMod a au fil du temps gagné le coeur d'un nombre important d'utilisateurs d'Android, qui ont trouvé en l'OS le moyen de garder la...

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